#--------------------------------------------------- # OpenMM CUDA Platform # # Creates OpenMM library, base name=OpenMMCuda. # Default libraries are shared & optimized. Variants # are created for static (_static) and debug (_d). # # Windows: # OpenMMCuda[_d].dll # OpenMMCuda[_d].lib # OpenMMCuda_static[_d].lib # Unix: # libOpenMMCuda[_d].so # libOpenMMCuda_static[_d].a #---------------------------------------------------- # Only run tests if this machine has a cuda-capable GPU # So run a little test program at configuration time to sniff for GPUs # find_package(CUDA) # find_package has already run and causes trouble w/ cmake 2.4 try_run(RUN_RESULT_VAR COMPILE_RESULT_VAR ${CMAKE_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/tests/has_cuda_gpu.c CMAKE_FLAGS -DINCLUDE_DIRECTORIES:STRING=${CUDA_TOOLKIT_INCLUDE} -DLINK_LIBRARIES:STRING=${CUDA_CUDART_LIBRARY} COMPILE_OUTPUT_VARIABLE COMPILE_OUTPUT_VAR RUN_OUTPUT_VARIABLE RUN_OUTPUT_VAR ) # message("${RUN_OUTPUT_VAR}") # Display number of GPUs found # COMPILE_RESULT_VAR is TRUE when compile succeeds # RUN_RESULT_VAR is zero when a GPU is found set(CUDA_HAVE_GPU_MAYBE TRUE) if(NOT COMPILE_RESULT_VAR) set(CUDA_HAVE_GPU_MAYBE FALSE) endif(NOT COMPILE_RESULT_VAR) if(RUN_RESULT_VAR) set(CUDA_HAVE_GPU_MAYBE FALSE) endif(RUN_RESULT_VAR) if(CUDA_HAVE_GPU_MAYBE) set(CUDA_HAVE_GPU TRUE CACHE BOOL "Whether CUDA-capable GPU is present") else(CUDA_HAVE_GPU_MAYBE) set(CUDA_HAVE_GPU FALSE CACHE BOOL "Whether CUDA-capable GPU is present") endif(CUDA_HAVE_GPU_MAYBE) if(CUDA_HAVE_GPU) SUBDIRS (tests) endif(CUDA_HAVE_GPU) # The source is organized into subdirectories, but we handle them all from # this CMakeLists file rather than letting CMake visit them as SUBDIRS. SET(OPENMM_SOURCE_SUBDIRS .) # Collect up information about the version of the OpenMM library we're building # and make it available to the code so it can be built into the binaries. SET(OPENMMCUDA_LIBRARY_NAME OpenMMCuda) SET(SHARED_TARGET ${OPENMMCUDA_LIBRARY_NAME}) SET(STATIC_TARGET ${OPENMMCUDA_LIBRARY_NAME}_static) # Ensure that debug libraries have "_d" appended to their names. # CMake gets this right on Windows automatically with this definition. IF (${CMAKE_GENERATOR} MATCHES "Visual Studio") SET(CMAKE_DEBUG_POSTFIX "_d" CACHE INTERNAL "" FORCE) ENDIF (${CMAKE_GENERATOR} MATCHES "Visual Studio") # But on Unix or Cygwin we have to add the suffix manually IF (UNIX AND CMAKE_BUILD_TYPE MATCHES Debug) SET(SHARED_TARGET ${SHARED_TARGET}_d) SET(STATIC_TARGET ${STATIC_TARGET}_d) ENDIF (UNIX AND CMAKE_BUILD_TYPE MATCHES Debug) # These are all the places to search for header files which are # to be part of the API. SET(API_INCLUDE_DIRS) # start empty FOREACH(subdir ${OPENMM_SOURCE_SUBDIRS}) # append SET(API_INCLUDE_DIRS ${API_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/${subdir}/include ${CMAKE_CURRENT_SOURCE_DIR}/${subdir}/include/internal) ENDFOREACH(subdir) # We'll need both *relative* path names, starting with their API_INCLUDE_DIRS, # and absolute pathnames. SET(API_REL_INCLUDE_FILES) # start these out empty SET(API_ABS_INCLUDE_FILES) FOREACH(dir ${API_INCLUDE_DIRS}) FILE(GLOB fullpaths ${dir}/*.h) # returns full pathnames SET(API_ABS_INCLUDE_FILES ${API_ABS_INCLUDE_FILES} ${fullpaths}) FOREACH(pathname ${fullpaths}) GET_FILENAME_COMPONENT(filename ${pathname} NAME) SET(API_REL_INCLUDE_FILES ${API_REL_INCLUDE_FILES} ${dir}/${filename}) ENDFOREACH(pathname) ENDFOREACH(dir) # collect up source files SET(SOURCE_FILES) # empty SET(SOURCE_INCLUDE_FILES) FOREACH(subdir ${OPENMM_SOURCE_SUBDIRS}) FILE(GLOB_RECURSE src_files ${CMAKE_CURRENT_SOURCE_DIR}/${subdir}/src/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/${subdir}/src/*.c) FILE(GLOB incl_files ${CMAKE_CURRENT_SOURCE_DIR}/${subdir}/src/*.h) SET(SOURCE_FILES ${SOURCE_FILES} ${src_files}) #append SET(SOURCE_INCLUDE_FILES ${SOURCE_INCLUDE_FILES} ${incl_files}) INCLUDE_DIRECTORIES(BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/${subdir}/include) ENDFOREACH(subdir) INCLUDE_DIRECTORIES(BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/src) SET(FINDCUDA_DIR ${CMAKE_CURRENT_SOURCE_DIR}/cuda-cmake) SUBDIRS (sharedTarget)