/** * Generate random numbers */ KERNEL void generateRandomNumbers(int numValues, GLOBAL float4* RESTRICT random, GLOBAL uint4* RESTRICT seed) { int index = GLOBAL_ID; uint4 state = seed[index]; unsigned int carry = 0; while (index < numValues) { float4 value; // Generate first two values. state.x = state.x * 69069 + 1; state.y ^= state.y << 13; state.y ^= state.y >> 17; state.y ^= state.y << 5; unsigned int k = (state.z >> 2) + (state.w >> 3) + (carry >> 2); unsigned int m = state.w + state.w + state.z + carry; state.z = state.w; state.w = m; carry = k >> 30; float x1 = (float)max(state.x + state.y + state.w, 0x00000001u) / (float)0xffffffff; state.x = state.x * 69069 + 1; state.y ^= state.y << 13; state.y ^= state.y >> 17; state.y ^= state.y << 5; x1 = SQRT(-2.0f * LOG(x1)); k = (state.z >> 2) + (state.w >> 3) + (carry >> 2); m = state.w + state.w + state.z + carry; state.z = state.w; state.w = m; carry = k >> 30; float x2 = (float)(state.x + state.y + state.w) / (float)0xffffffff; value.x = x1 * COS(2.0f * 3.14159265f * x2); value.y = x1 * SIN(2.0f * 3.14159265f * x2); // Generate next two values. state.x = state.x * 69069 + 1; state.y ^= state.y << 13; state.y ^= state.y >> 17; state.y ^= state.y << 5; k = (state.z >> 2) + (state.w >> 3) + (carry >> 2); m = state.w + state.w + state.z + carry; state.z = state.w; state.w = m; carry = k >> 30; float x3 = (float)max(state.x + state.y + state.w, 0x00000001u) / (float)0xffffffff; state.x = state.x * 69069 + 1; state.y ^= state.y << 13; state.y ^= state.y >> 17; state.y ^= state.y << 5; x3 = SQRT(-2.0f * LOG(x3)); k = (state.z >> 2) + (state.w >> 3) + (carry >> 2); m = state.w + state.w + state.z + carry; state.z = state.w; state.w = m; carry = k >> 30; float x4 = (float)(state.x + state.y + state.w) / (float)0xffffffff; value.z = x3 * COS(2.0f * 3.14159265f * x4); value.w = x3 * SIN(2.0f * 3.14159265f * x4); // Record the values. random[index] = value; index += GLOBAL_SIZE; } seed[GLOBAL_ID] = state; } /** * Load the position of a particle. */ inline DEVICE mixed4 loadPos(GLOBAL const real4* RESTRICT posq, GLOBAL const real4* RESTRICT posqCorrection, int index) { #ifdef USE_MIXED_PRECISION real4 pos1 = posq[index]; real4 pos2 = posqCorrection[index]; return make_mixed4(pos1.x+(mixed)pos2.x, pos1.y+(mixed)pos2.y, pos1.z+(mixed)pos2.z, pos1.w); #else return posq[index]; #endif } /** * Store the position of a particle. */ inline DEVICE void storePos(GLOBAL real4* RESTRICT posq, GLOBAL real4* RESTRICT posqCorrection, int index, mixed4 pos) { #ifdef USE_MIXED_PRECISION posq[index] = make_real4((real) pos.x, (real) pos.y, (real) pos.z, (real) pos.w); posqCorrection[index] = make_real4(pos.x-(real) pos.x, pos.y-(real) pos.y, pos.z-(real) pos.z, 0); #else posq[index] = pos; #endif } /** * Enforce constraints on SHAKE clusters */ KERNEL void applyShakeToPositions(int numClusters, mixed tol, GLOBAL const real4* RESTRICT oldPos, GLOBAL mixed4* RESTRICT posDelta, GLOBAL const int4* RESTRICT clusterAtoms, GLOBAL const float4* RESTRICT clusterParams #ifdef USE_MIXED_PRECISION , GLOBAL const real4* RESTRICT posqCorrection #endif ) { #ifndef USE_MIXED_PRECISION GLOBAL real4* posqCorrection = 0; #endif int index = GLOBAL_ID; while (index < numClusters) { // Load the data for this cluster. int4 atoms = clusterAtoms[index]; float4 params = clusterParams[index]; mixed4 pos = loadPos(oldPos, posqCorrection, atoms.x); mixed4 xpi = posDelta[atoms.x]; mixed4 pos1 = loadPos(oldPos, posqCorrection, atoms.y); mixed4 xpj1 = posDelta[atoms.y]; mixed4 pos2 = make_mixed4(0); mixed4 xpj2 = make_mixed4(0); float invMassCentral = params.x; float avgMass = params.y; float d2 = params.z; float invMassPeripheral = params.w; if (atoms.z != -1) { pos2 = loadPos(oldPos, posqCorrection, atoms.z); xpj2 = posDelta[atoms.z]; } mixed4 pos3 = make_mixed4(0); mixed4 xpj3 = make_mixed4(0); if (atoms.w != -1) { pos3 = loadPos(oldPos, posqCorrection, atoms.w); xpj3 = posDelta[atoms.w]; } // Precompute quantities. mixed3 rij1 = make_mixed3(pos.x-pos1.x, pos.y-pos1.y, pos.z-pos1.z); mixed3 rij2 = make_mixed3(pos.x-pos2.x, pos.y-pos2.y, pos.z-pos2.z); mixed3 rij3 = make_mixed3(pos.x-pos3.x, pos.y-pos3.y, pos.z-pos3.z); mixed rij1sq = rij1.x*rij1.x + rij1.y*rij1.y + rij1.z*rij1.z; mixed rij2sq = rij2.x*rij2.x + rij2.y*rij2.y + rij2.z*rij2.z; mixed rij3sq = rij3.x*rij3.x + rij3.y*rij3.y + rij3.z*rij3.z; mixed ld1 = d2-rij1sq; mixed ld2 = d2-rij2sq; mixed ld3 = d2-rij3sq; // Iterate until convergence. bool converged = false; int iteration = 0; while (iteration < 15 && !converged) { converged = true; mixed3 rpij = make_mixed3(xpi.x-xpj1.x, xpi.y-xpj1.y, xpi.z-xpj1.z); mixed rpsqij = rpij.x*rpij.x + rpij.y*rpij.y + rpij.z*rpij.z; mixed rrpr = rij1.x*rpij.x + rij1.y*rpij.y + rij1.z*rpij.z; mixed diff = fabs(ld1-2.0f*rrpr-rpsqij) / (d2*tol); if (diff >= 1.0f) { mixed acor = (ld1-2.0f*rrpr-rpsqij)*avgMass / (rrpr+rij1sq); mixed3 dr = rij1*acor; xpi.x += dr.x*invMassCentral; xpi.y += dr.y*invMassCentral; xpi.z += dr.z*invMassCentral; xpj1.x -= dr.x*invMassPeripheral; xpj1.y -= dr.y*invMassPeripheral; xpj1.z -= dr.z*invMassPeripheral; converged = false; } if (atoms.z != -1) { rpij = make_mixed3(xpi.x-xpj2.x, xpi.y-xpj2.y, xpi.z-xpj2.z); rpsqij = rpij.x*rpij.x + rpij.y*rpij.y + rpij.z*rpij.z; rrpr = rij2.x*rpij.x + rij2.y*rpij.y + rij2.z*rpij.z; diff = fabs(ld2-2.0f*rrpr-rpsqij) / (d2*tol); if (diff >= 1.0f) { mixed acor = (ld2 - 2.0f*rrpr - rpsqij)*avgMass / (rrpr + rij2sq); mixed3 dr = rij2*acor; xpi.x += dr.x*invMassCentral; xpi.y += dr.y*invMassCentral; xpi.z += dr.z*invMassCentral; xpj2.x -= dr.x*invMassPeripheral; xpj2.y -= dr.y*invMassPeripheral; xpj2.z -= dr.z*invMassPeripheral; converged = false; } } if (atoms.w != -1) { rpij = make_mixed3(xpi.x-xpj3.x, xpi.y-xpj3.y, xpi.z-xpj3.z); rpsqij = rpij.x*rpij.x + rpij.y*rpij.y + rpij.z*rpij.z; rrpr = rij3.x*rpij.x + rij3.y*rpij.y + rij3.z*rpij.z; diff = fabs(ld3 - 2.0f*rrpr - rpsqij) / (d2*tol); if (diff >= 1.0f) { mixed acor = (ld3-2.0f*rrpr-rpsqij)*avgMass / (rrpr+rij3sq); mixed3 dr = rij3*acor; xpi.x += dr.x*invMassCentral; xpi.y += dr.y*invMassCentral; xpi.z += dr.z*invMassCentral; xpj3.x -= dr.x*invMassPeripheral; xpj3.y -= dr.y*invMassPeripheral; xpj3.z -= dr.z*invMassPeripheral; converged = false; } } iteration++; } // Record the new positions. posDelta[atoms.x] = xpi; posDelta[atoms.y] = xpj1; if (atoms.z != -1) posDelta[atoms.z] = xpj2; if (atoms.w != -1) posDelta[atoms.w] = xpj3; index += GLOBAL_SIZE; } } /** * Enforce velocity constraints on SHAKE clusters */ KERNEL void applyShakeToVelocities(int numClusters, mixed tol, GLOBAL const real4* RESTRICT oldPos, GLOBAL mixed4* RESTRICT posDelta, GLOBAL const int4* RESTRICT clusterAtoms, GLOBAL const float4* RESTRICT clusterParams #ifdef USE_MIXED_PRECISION , GLOBAL const real4* RESTRICT posqCorrection #endif ) { #ifndef USE_MIXED_PRECISION GLOBAL real4* posqCorrection = 0; #endif int index = GLOBAL_ID; while (index < numClusters) { // Load the data for this cluster. int4 atoms = clusterAtoms[index]; float4 params = clusterParams[index]; mixed4 pos = loadPos(oldPos, posqCorrection, atoms.x); mixed4 xpi = posDelta[atoms.x]; mixed4 pos1 = loadPos(oldPos, posqCorrection, atoms.y); mixed4 xpj1 = posDelta[atoms.y]; mixed4 pos2 = make_mixed4(0); mixed4 xpj2 = make_mixed4(0); float invMassCentral = params.x; float avgMass = params.y; float invMassPeripheral = params.w; if (atoms.z != -1) { pos2 = loadPos(oldPos, posqCorrection, atoms.z); xpj2 = posDelta[atoms.z]; } mixed4 pos3 = make_mixed4(0); mixed4 xpj3 = make_mixed4(0); if (atoms.w != -1) { pos3 = loadPos(oldPos, posqCorrection, atoms.w); xpj3 = posDelta[atoms.w]; } // Precompute quantities. mixed3 rij1 = make_mixed3(pos.x-pos1.x, pos.y-pos1.y, pos.z-pos1.z); mixed3 rij2 = make_mixed3(pos.x-pos2.x, pos.y-pos2.y, pos.z-pos2.z); mixed3 rij3 = make_mixed3(pos.x-pos3.x, pos.y-pos3.y, pos.z-pos3.z); mixed rij1sq = rij1.x*rij1.x + rij1.y*rij1.y + rij1.z*rij1.z; mixed rij2sq = rij2.x*rij2.x + rij2.y*rij2.y + rij2.z*rij2.z; mixed rij3sq = rij3.x*rij3.x + rij3.y*rij3.y + rij3.z*rij3.z; // Iterate until convergence. bool converged = false; int iteration = 0; while (iteration < 15 && !converged) { converged = true; mixed3 rpij = make_mixed3(xpi.x-xpj1.x, xpi.y-xpj1.y, xpi.z-xpj1.z); mixed rrpr = rpij.x*rij1.x + rpij.y*rij1.y + rpij.z*rij1.z; mixed delta = -2.0f*avgMass*rrpr/rij1sq; mixed3 dr = rij1*delta; xpi.x += dr.x*invMassCentral; xpi.y += dr.y*invMassCentral; xpi.z += dr.z*invMassCentral; xpj1.x -= dr.x*invMassPeripheral; xpj1.y -= dr.y*invMassPeripheral; xpj1.z -= dr.z*invMassPeripheral; if (fabs(delta) > tol) converged = false; if (atoms.z != -1) { rpij = make_mixed3(xpi.x-xpj2.x, xpi.y-xpj2.y, xpi.z-xpj2.z); rrpr = rpij.x*rij2.x + rpij.y*rij2.y + rpij.z*rij2.z; delta = -2.0f*avgMass*rrpr/rij2sq; dr = rij2*delta; xpi.x += dr.x*invMassCentral; xpi.y += dr.y*invMassCentral; xpi.z += dr.z*invMassCentral; xpj2.x -= dr.x*invMassPeripheral; xpj2.y -= dr.y*invMassPeripheral; xpj2.z -= dr.z*invMassPeripheral; if (fabs(delta) > tol) converged = false; } if (atoms.w != -1) { rpij = make_mixed3(xpi.x-xpj3.x, xpi.y-xpj3.y, xpi.z-xpj3.z); rrpr = rpij.x*rij3.x + rpij.y*rij3.y + rpij.z*rij3.z; delta = -2.0f*avgMass*rrpr/rij3sq; dr = rij3*delta; xpi.x += dr.x*invMassCentral; xpi.y += dr.y*invMassCentral; xpi.z += dr.z*invMassCentral; xpj3.x -= dr.x*invMassPeripheral; xpj3.y -= dr.y*invMassPeripheral; xpj3.z -= dr.z*invMassPeripheral; if (fabs(delta) > tol) converged = false; } iteration++; } // Record the new positions. posDelta[atoms.x] = xpi; posDelta[atoms.y] = xpj1; if (atoms.z != -1) posDelta[atoms.z] = xpj2; if (atoms.w != -1) posDelta[atoms.w] = xpj3; index += GLOBAL_SIZE; } } /** * Enforce constraints on SETTLE clusters */ KERNEL void applySettleToPositions(int numClusters, mixed tol, GLOBAL const real4* RESTRICT oldPos, GLOBAL mixed4* RESTRICT posDelta, GLOBAL const mixed4* RESTRICT velm, GLOBAL const int4* RESTRICT clusterAtoms, GLOBAL const float2* RESTRICT clusterParams #ifdef USE_MIXED_PRECISION , GLOBAL const real4* RESTRICT posqCorrection #endif ) { #ifndef USE_MIXED_PRECISION GLOBAL real4* posqCorrection = 0; #endif int index = GLOBAL_ID; while (index < numClusters) { // Load the data for this cluster. int4 atoms = clusterAtoms[index]; float2 params = clusterParams[index]; mixed4 apos0 = loadPos(oldPos, posqCorrection, atoms.x); mixed4 xp0 = posDelta[atoms.x]; mixed4 apos1 = loadPos(oldPos, posqCorrection, atoms.y); mixed4 xp1 = posDelta[atoms.y]; mixed4 apos2 = loadPos(oldPos, posqCorrection, atoms.z); mixed4 xp2 = posDelta[atoms.z]; mixed m0 = 1/velm[atoms.x].w; mixed m1 = 1/velm[atoms.y].w; mixed m2 = 1/velm[atoms.z].w; // Apply the SETTLE algorithm. mixed xb0 = apos1.x-apos0.x; mixed yb0 = apos1.y-apos0.y; mixed zb0 = apos1.z-apos0.z; mixed xc0 = apos2.x-apos0.x; mixed yc0 = apos2.y-apos0.y; mixed zc0 = apos2.z-apos0.z; mixed invTotalMass = 1/(m0+m1+m2); mixed xcom = (xp0.x*m0 + (xb0+xp1.x)*m1 + (xc0+xp2.x)*m2) * invTotalMass; mixed ycom = (xp0.y*m0 + (yb0+xp1.y)*m1 + (yc0+xp2.y)*m2) * invTotalMass; mixed zcom = (xp0.z*m0 + (zb0+xp1.z)*m1 + (zc0+xp2.z)*m2) * invTotalMass; mixed xa1 = xp0.x - xcom; mixed ya1 = xp0.y - ycom; mixed za1 = xp0.z - zcom; mixed xb1 = xb0 + xp1.x - xcom; mixed yb1 = yb0 + xp1.y - ycom; mixed zb1 = zb0 + xp1.z - zcom; mixed xc1 = xc0 + xp2.x - xcom; mixed yc1 = yc0 + xp2.y - ycom; mixed zc1 = zc0 + xp2.z - zcom; mixed xaksZd = yb0*zc0 - zb0*yc0; mixed yaksZd = zb0*xc0 - xb0*zc0; mixed zaksZd = xb0*yc0 - yb0*xc0; mixed xaksXd = ya1*zaksZd - za1*yaksZd; mixed yaksXd = za1*xaksZd - xa1*zaksZd; mixed zaksXd = xa1*yaksZd - ya1*xaksZd; mixed xaksYd = yaksZd*zaksXd - zaksZd*yaksXd; mixed yaksYd = zaksZd*xaksXd - xaksZd*zaksXd; mixed zaksYd = xaksZd*yaksXd - yaksZd*xaksXd; mixed axlng = sqrt(xaksXd*xaksXd + yaksXd*yaksXd + zaksXd*zaksXd); mixed aylng = sqrt(xaksYd*xaksYd + yaksYd*yaksYd + zaksYd*zaksYd); mixed azlng = sqrt(xaksZd*xaksZd + yaksZd*yaksZd + zaksZd*zaksZd); mixed trns11 = xaksXd / axlng; mixed trns21 = yaksXd / axlng; mixed trns31 = zaksXd / axlng; mixed trns12 = xaksYd / aylng; mixed trns22 = yaksYd / aylng; mixed trns32 = zaksYd / aylng; mixed trns13 = xaksZd / azlng; mixed trns23 = yaksZd / azlng; mixed trns33 = zaksZd / azlng; mixed xb0d = trns11*xb0 + trns21*yb0 + trns31*zb0; mixed yb0d = trns12*xb0 + trns22*yb0 + trns32*zb0; mixed xc0d = trns11*xc0 + trns21*yc0 + trns31*zc0; mixed yc0d = trns12*xc0 + trns22*yc0 + trns32*zc0; mixed za1d = trns13*xa1 + trns23*ya1 + trns33*za1; mixed xb1d = trns11*xb1 + trns21*yb1 + trns31*zb1; mixed yb1d = trns12*xb1 + trns22*yb1 + trns32*zb1; mixed zb1d = trns13*xb1 + trns23*yb1 + trns33*zb1; mixed xc1d = trns11*xc1 + trns21*yc1 + trns31*zc1; mixed yc1d = trns12*xc1 + trns22*yc1 + trns32*zc1; mixed zc1d = trns13*xc1 + trns23*yc1 + trns33*zc1; // --- Step2 A2' --- float rc = 0.5f*params.y; mixed rb = sqrt(params.x*params.x-rc*rc); mixed ra = rb*(m1+m2)*invTotalMass; rb -= ra; mixed sinphi = za1d/ra; mixed cosphi = sqrt(1-sinphi*sinphi); mixed sinpsi = (zb1d-zc1d) / (2*rc*cosphi); mixed cospsi = sqrt(1-sinpsi*sinpsi); mixed ya2d = ra*cosphi; mixed xb2d = - rc*cospsi; mixed yb2d = - rb*cosphi - rc*sinpsi*sinphi; mixed yc2d = - rb*cosphi + rc*sinpsi*sinphi; mixed xb2d2 = xb2d*xb2d; mixed hh2 = 4.0f*xb2d2 + (yb2d-yc2d)*(yb2d-yc2d) + (zb1d-zc1d)*(zb1d-zc1d); mixed deltx = 2.0f*xb2d + sqrt(4.0f*xb2d2 - hh2 + params.y*params.y); xb2d -= deltx*0.5f; // --- Step3 al,be,ga --- mixed alpha = (xb2d*(xb0d-xc0d) + yb0d*yb2d + yc0d*yc2d); mixed beta = (xb2d*(yc0d-yb0d) + xb0d*yb2d + xc0d*yc2d); mixed gamma = xb0d*yb1d - xb1d*yb0d + xc0d*yc1d - xc1d*yc0d; mixed al2be2 = alpha*alpha + beta*beta; mixed sintheta = (alpha*gamma - beta*sqrt(al2be2 - gamma*gamma)) / al2be2; // --- Step4 A3' --- mixed costheta = sqrt(1-sintheta*sintheta); mixed xa3d = - ya2d*sintheta; mixed ya3d = ya2d*costheta; mixed za3d = za1d; mixed xb3d = xb2d*costheta - yb2d*sintheta; mixed yb3d = xb2d*sintheta + yb2d*costheta; mixed zb3d = zb1d; mixed xc3d = - xb2d*costheta - yc2d*sintheta; mixed yc3d = - xb2d*sintheta + yc2d*costheta; mixed zc3d = zc1d; // --- Step5 A3 --- mixed xa3 = trns11*xa3d + trns12*ya3d + trns13*za3d; mixed ya3 = trns21*xa3d + trns22*ya3d + trns23*za3d; mixed za3 = trns31*xa3d + trns32*ya3d + trns33*za3d; mixed xb3 = trns11*xb3d + trns12*yb3d + trns13*zb3d; mixed yb3 = trns21*xb3d + trns22*yb3d + trns23*zb3d; mixed zb3 = trns31*xb3d + trns32*yb3d + trns33*zb3d; mixed xc3 = trns11*xc3d + trns12*yc3d + trns13*zc3d; mixed yc3 = trns21*xc3d + trns22*yc3d + trns23*zc3d; mixed zc3 = trns31*xc3d + trns32*yc3d + trns33*zc3d; xp0.x = xcom + xa3; xp0.y = ycom + ya3; xp0.z = zcom + za3; xp1.x = xcom + xb3 - xb0; xp1.y = ycom + yb3 - yb0; xp1.z = zcom + zb3 - zb0; xp2.x = xcom + xc3 - xc0; xp2.y = ycom + yc3 - yc0; xp2.z = zcom + zc3 - zc0; // Record the new positions. posDelta[atoms.x] = xp0; posDelta[atoms.y] = xp1; posDelta[atoms.z] = xp2; index += GLOBAL_SIZE; } } /** * Enforce velocity constraints on SETTLE clusters */ KERNEL void applySettleToVelocities(int numClusters, mixed tol, GLOBAL const real4* RESTRICT oldPos, GLOBAL mixed4* RESTRICT posDelta, GLOBAL mixed4* RESTRICT velm, GLOBAL const int4* RESTRICT clusterAtoms, GLOBAL const float2* RESTRICT clusterParams #ifdef USE_MIXED_PRECISION , GLOBAL const real4* RESTRICT posqCorrection #endif ) { #ifndef USE_MIXED_PRECISION GLOBAL real4* posqCorrection = 0; #endif for (int index = GLOBAL_ID; index < numClusters; index += GLOBAL_SIZE) { // Load the data for this cluster. int4 atoms = clusterAtoms[index]; mixed4 apos0 = loadPos(oldPos, posqCorrection, atoms.x); mixed4 apos1 = loadPos(oldPos, posqCorrection, atoms.y); mixed4 apos2 = loadPos(oldPos, posqCorrection, atoms.z); mixed4 v0 = velm[atoms.x]; mixed4 v1 = velm[atoms.y]; mixed4 v2 = velm[atoms.z]; // Compute intermediate quantities: the atom masses, the bond directions, the relative velocities, // and the angle cosines and sines. mixed mA = 1/v0.w; mixed mB = 1/v1.w; mixed mC = 1/v2.w; mixed3 eAB = make_mixed3(apos1.x-apos0.x, apos1.y-apos0.y, apos1.z-apos0.z); mixed3 eBC = make_mixed3(apos2.x-apos1.x, apos2.y-apos1.y, apos2.z-apos1.z); mixed3 eCA = make_mixed3(apos0.x-apos2.x, apos0.y-apos2.y, apos0.z-apos2.z); eAB *= RSQRT(eAB.x*eAB.x + eAB.y*eAB.y + eAB.z*eAB.z); eBC *= RSQRT(eBC.x*eBC.x + eBC.y*eBC.y + eBC.z*eBC.z); eCA *= RSQRT(eCA.x*eCA.x + eCA.y*eCA.y + eCA.z*eCA.z); mixed vAB = (v1.x-v0.x)*eAB.x + (v1.y-v0.y)*eAB.y + (v1.z-v0.z)*eAB.z; mixed vBC = (v2.x-v1.x)*eBC.x + (v2.y-v1.y)*eBC.y + (v2.z-v1.z)*eBC.z; mixed vCA = (v0.x-v2.x)*eCA.x + (v0.y-v2.y)*eCA.y + (v0.z-v2.z)*eCA.z; mixed cA = -(eAB.x*eCA.x + eAB.y*eCA.y + eAB.z*eCA.z); mixed cB = -(eAB.x*eBC.x + eAB.y*eBC.y + eAB.z*eBC.z); mixed cC = -(eBC.x*eCA.x + eBC.y*eCA.y + eBC.z*eCA.z); mixed s2A = 1-cA*cA; mixed s2B = 1-cB*cB; mixed s2C = 1-cC*cC; // Solve the equations. These are different from those in the SETTLE paper (JCC 13(8), pp. 952-962, 1992), because // in going from equations B1 to B2, they make the assumption that mB=mC (but don't bother to mention they're // making that assumption). We allow all three atoms to have different masses. mixed mABCinv = 1/(mA*mB*mC); mixed denom = (((s2A*mB+s2B*mA)*mC+(s2A*mB*mB+2*(cA*cB*cC+1)*mA*mB+s2B*mA*mA))*mC+s2C*mA*mB*(mA+mB))*mABCinv; mixed tab = ((cB*cC*mA-cA*mB-cA*mC)*vCA + (cA*cC*mB-cB*mC-cB*mA)*vBC + (s2C*mA*mA*mB*mB*mABCinv+(mA+mB+mC))*vAB)/denom; mixed tbc = ((cA*cB*mC-cC*mB-cC*mA)*vCA + (s2A*mB*mB*mC*mC*mABCinv+(mA+mB+mC))*vBC + (cA*cC*mB-cB*mA-cB*mC)*vAB)/denom; mixed tca = ((s2B*mA*mA*mC*mC*mABCinv+(mA+mB+mC))*vCA + (cA*cB*mC-cC*mB-cC*mA)*vBC + (cB*cC*mA-cA*mB-cA*mC)*vAB)/denom; v0.x += (tab*eAB.x - tca*eCA.x)*v0.w; v0.y += (tab*eAB.y - tca*eCA.y)*v0.w; v0.z += (tab*eAB.z - tca*eCA.z)*v0.w; v1.x += (tbc*eBC.x - tab*eAB.x)*v1.w; v1.y += (tbc*eBC.y - tab*eAB.y)*v1.w; v1.z += (tbc*eBC.z - tab*eAB.z)*v1.w; v2.x += (tca*eCA.x - tbc*eBC.x)*v2.w; v2.y += (tca*eCA.y - tbc*eBC.y)*v2.w; v2.z += (tca*eCA.z - tbc*eBC.z)*v2.w; velm[atoms.x] = v0; velm[atoms.y] = v1; velm[atoms.z] = v2; } } /** * Compute the direction each CCMA constraint is pointing in. This is called once at the beginning of constraint evaluation. */ DEVICE void computeCCMAConstraintDirections(GLOBAL const int2* RESTRICT constraintAtoms, GLOBAL mixed4* RESTRICT constraintDistance, GLOBAL const real4* RESTRICT atomPositions #ifdef USE_MIXED_PRECISION , GLOBAL const real4* RESTRICT posqCorrection #endif ) { #ifndef USE_MIXED_PRECISION GLOBAL real4* posqCorrection = 0; #endif for (int index = GLOBAL_ID; index < NUM_CCMA_CONSTRAINTS; index += GLOBAL_SIZE) { // Compute the direction for this constraint. int2 atoms = constraintAtoms[index]; mixed4 dir = constraintDistance[index]; mixed4 oldPos1 = loadPos(atomPositions, posqCorrection, atoms.x); mixed4 oldPos2 = loadPos(atomPositions, posqCorrection, atoms.y); dir.x = oldPos1.x-oldPos2.x; dir.y = oldPos1.y-oldPos2.y; dir.z = oldPos1.z-oldPos2.z; constraintDistance[index] = dir; } } KERNEL void computeCCMAConstraintDirectionsKernel(GLOBAL const int2* RESTRICT constraintAtoms, GLOBAL mixed4* RESTRICT constraintDistance, GLOBAL const real4* RESTRICT atomPositions, GLOBAL int* RESTRICT converged #ifdef USE_MIXED_PRECISION , GLOBAL const real4* RESTRICT posqCorrection #endif ) { #ifdef USE_MIXED_PRECISION computeCCMAConstraintDirections(constraintAtoms, constraintDistance, atomPositions, posqCorrection); #else computeCCMAConstraintDirections(constraintAtoms, constraintDistance, atomPositions); #endif if (GLOBAL_ID == 0) { converged[0] = 1; converged[1] = 0; } } /** * Compute the force applied by each CCMA position constraint. */ DEVICE void computeCCMAPositionConstraintForce(GLOBAL const int2* RESTRICT constraintAtoms, GLOBAL const mixed4* RESTRICT constraintDistance, GLOBAL const mixed4* RESTRICT atomPositions, GLOBAL const mixed* RESTRICT reducedMass, GLOBAL mixed* RESTRICT delta1, mixed tol, int iteration, LOCAL_ARG int* groupConverged) { if (LOCAL_ID == 0) *groupConverged = 1; SYNC_THREADS; mixed lowerTol = 1-2*tol+tol*tol; mixed upperTol = 1+2*tol+tol*tol; bool threadConverged = true; for (int index = GLOBAL_ID; index < NUM_CCMA_CONSTRAINTS; index += GLOBAL_SIZE) { // Compute the force due to this constraint. int2 atoms = constraintAtoms[index]; mixed4 dir = constraintDistance[index]; mixed4 rp_ij = atomPositions[atoms.x]-atomPositions[atoms.y]; rp_ij.x += dir.x; rp_ij.y += dir.y; rp_ij.z += dir.z; mixed rrpr = rp_ij.x*dir.x + rp_ij.y*dir.y + rp_ij.z*dir.z; mixed d_ij2 = dir.x*dir.x + dir.y*dir.y + dir.z*dir.z; mixed rp2 = rp_ij.x*rp_ij.x + rp_ij.y*rp_ij.y + rp_ij.z*rp_ij.z; mixed dist2 = dir.w*dir.w; mixed diff = dist2 - rp2; delta1[index] = (rrpr > d_ij2*1e-6f ? reducedMass[index]*diff/rrpr : 0.0f); threadConverged &= (rp2 > lowerTol*dist2 && rp2 < upperTol*dist2); } if (*groupConverged && !threadConverged) *groupConverged = 0; } KERNEL void computeCCMAPositionConstraintForceKernel(GLOBAL const int2* RESTRICT constraintAtoms, GLOBAL const mixed4* RESTRICT constraintDistance, GLOBAL const mixed4* RESTRICT atomPositions, GLOBAL const mixed* RESTRICT reducedMass, GLOBAL mixed* RESTRICT delta1, GLOBAL int* RESTRICT converged, GLOBAL int* RESTRICT hostConvergedFlag, mixed tol, int iteration) { LOCAL int groupConverged; if (converged[1-iteration%2]) { if (GLOBAL_ID == 0) { converged[iteration%2] = 1; hostConvergedFlag[0] = 1; } return; // The constraint iteration has already converged. } computeCCMAPositionConstraintForce(constraintAtoms, constraintDistance, atomPositions, reducedMass, delta1, tol, iteration, &groupConverged); SYNC_THREADS; if (LOCAL_ID == 0 && !groupConverged) converged[iteration%2] = 0; } /** * Compute the force applied by each CCMA velocity constraint. */ DEVICE void computeCCMAVelocityConstraintForce(GLOBAL const int2* RESTRICT constraintAtoms, GLOBAL const mixed4* RESTRICT constraintDistance, GLOBAL const mixed4* RESTRICT atomPositions, GLOBAL const mixed* RESTRICT reducedMass, GLOBAL mixed* RESTRICT delta1, mixed tol, int iteration, LOCAL_ARG int* groupConverged) { if (LOCAL_ID == 0) *groupConverged = 1; SYNC_THREADS; bool threadConverged = true; for (int index = GLOBAL_ID; index < NUM_CCMA_CONSTRAINTS; index += GLOBAL_SIZE) { // Compute the force due to this constraint. int2 atoms = constraintAtoms[index]; mixed4 dir = constraintDistance[index]; mixed4 rp_ij = atomPositions[atoms.x]-atomPositions[atoms.y]; mixed rrpr = rp_ij.x*dir.x + rp_ij.y*dir.y + rp_ij.z*dir.z; mixed d_ij2 = dir.x*dir.x + dir.y*dir.y + dir.z*dir.z; delta1[index] = -2*reducedMass[index]*rrpr/d_ij2; threadConverged &= (fabs(delta1[index]) <= tol); } if (*groupConverged && !threadConverged) *groupConverged = 0; } KERNEL void computeCCMAVelocityConstraintForceKernel(GLOBAL const int2* RESTRICT constraintAtoms, GLOBAL const mixed4* RESTRICT constraintDistance, GLOBAL const mixed4* RESTRICT atomPositions, GLOBAL const mixed* RESTRICT reducedMass, GLOBAL mixed* RESTRICT delta1, GLOBAL int* RESTRICT converged, GLOBAL int* RESTRICT hostConvergedFlag, mixed tol, int iteration) { LOCAL int groupConverged; if (converged[1-iteration%2]) { if (GROUP_ID == 0 && LOCAL_ID == 0) { converged[iteration%2] = 1; hostConvergedFlag[0] = 1; } return; // The constraint iteration has already converged. } computeCCMAVelocityConstraintForce(constraintAtoms, constraintDistance, atomPositions, reducedMass, delta1, tol, iteration, &groupConverged); if (LOCAL_ID == 0 && !groupConverged) converged[iteration%2] = 0; } /** * Multiply the vector of CCMA constraint forces by the constraint matrix. */ DEVICE void multiplyByCCMAConstraintMatrix(GLOBAL const mixed* RESTRICT delta1, GLOBAL mixed* RESTRICT delta2, GLOBAL const int* RESTRICT constraintMatrixColumn, GLOBAL const mixed* RESTRICT constraintMatrixValue, int iteration) { // Multiply by the inverse constraint matrix. for (int index = GLOBAL_ID; index < NUM_CCMA_CONSTRAINTS; index += GLOBAL_SIZE) { mixed sum = 0; for (int i = 0; ; i++) { int element = index+i*NUM_CCMA_CONSTRAINTS; int column = constraintMatrixColumn[element]; if (column >= NUM_CCMA_CONSTRAINTS) break; sum += delta1[column]*constraintMatrixValue[element]; } delta2[index] = sum; } } KERNEL void multiplyByCCMAConstraintMatrixKernel(GLOBAL const mixed* RESTRICT delta1, GLOBAL mixed* RESTRICT delta2, GLOBAL const int* RESTRICT constraintMatrixColumn, GLOBAL const mixed* RESTRICT constraintMatrixValue, GLOBAL const int* RESTRICT converged, int iteration) { if (converged[iteration%2]) return; // The constraint iteration has already converged. multiplyByCCMAConstraintMatrix(delta1, delta2, constraintMatrixColumn, constraintMatrixValue, iteration); } /** * Update the atom positions based on CCMA constraint forces. */ DEVICE void updateCCMAAtomPositions(GLOBAL const int* RESTRICT atoms, GLOBAL const int* RESTRICT numAtomConstraints, GLOBAL const int* RESTRICT atomConstraints, GLOBAL const mixed4* RESTRICT constraintDistance, GLOBAL mixed4* RESTRICT atomPositions, GLOBAL const mixed4* RESTRICT velm, GLOBAL const mixed* RESTRICT delta1, GLOBAL const mixed* RESTRICT delta2, int iteration) { mixed damping = (iteration < 2 ? 0.5f : 1.0f); for (int i = GLOBAL_ID; i < NUM_CCMA_ATOMS; i += GLOBAL_SIZE) { // Compute the new position of this atom. int index = atoms[i]; mixed4 atomPos = atomPositions[index]; mixed invMass = velm[index].w; int num = numAtomConstraints[index]; for (int i = 0; i < num; i++) { int constraint = atomConstraints[index+i*NUM_ATOMS]; bool forward = (constraint > 0); constraint = (forward ? constraint-1 : -constraint-1); mixed constraintForce = damping*invMass*delta2[constraint]; constraintForce = (forward ? constraintForce : -constraintForce); mixed4 dir = constraintDistance[constraint]; atomPos.x += constraintForce*dir.x; atomPos.y += constraintForce*dir.y; atomPos.z += constraintForce*dir.z; } atomPositions[index] = atomPos; } } KERNEL void updateCCMAAtomPositionsKernel(GLOBAL const int* RESTRICT atoms, GLOBAL const int* RESTRICT numAtomConstraints, GLOBAL const int* RESTRICT atomConstraints, GLOBAL const mixed4* RESTRICT constraintDistance, GLOBAL mixed4* RESTRICT atomPositions, GLOBAL const mixed4* RESTRICT velm, GLOBAL const mixed* RESTRICT delta1, GLOBAL const mixed* RESTRICT delta2, GLOBAL int* RESTRICT converged, int iteration) { if (GROUP_ID == 0 && LOCAL_ID == 0) converged[1-iteration%2] = 1; if (converged[iteration%2]) return; // The constraint iteration has already converged. updateCCMAAtomPositions(atoms, numAtomConstraints, atomConstraints, constraintDistance, atomPositions, velm, delta1, delta2, iteration); } /** * Run the entire CCMA iteration within a single kernel. This has far less overhead than * using multiple kernels, but requires the calculation to use only a single workgroup. * That makes it faster for small numbers of constraints, but slower for large numbers. */ KERNEL void runCCMA(int constrainVelocities, GLOBAL const int* RESTRICT atoms, GLOBAL const int* RESTRICT numAtomConstraints, GLOBAL const int* RESTRICT atomConstraints, GLOBAL const int2* RESTRICT constraintAtoms, GLOBAL mixed4* RESTRICT constraintDistance, GLOBAL const real4* RESTRICT atomPositions, GLOBAL mixed4* RESTRICT velm, GLOBAL mixed4* RESTRICT posDelta, GLOBAL const mixed* RESTRICT reducedMass, GLOBAL mixed* RESTRICT delta1, GLOBAL mixed* RESTRICT delta2, GLOBAL const int* RESTRICT constraintMatrixColumn, GLOBAL const mixed* RESTRICT constraintMatrixValue, mixed tol #ifdef USE_MIXED_PRECISION , GLOBAL const real4* RESTRICT posqCorrection #endif ) { LOCAL int groupConverged; #ifdef USE_MIXED_PRECISION computeCCMAConstraintDirections(constraintAtoms, constraintDistance, atomPositions, posqCorrection); #else computeCCMAConstraintDirections(constraintAtoms, constraintDistance, atomPositions); #endif for (int iteration = 0; iteration < 150; iteration++) { SYNC_THREADS if (constrainVelocities) computeCCMAVelocityConstraintForce(constraintAtoms, constraintDistance, velm, reducedMass, delta1, tol, iteration, &groupConverged); else computeCCMAPositionConstraintForce(constraintAtoms, constraintDistance, posDelta, reducedMass, delta1, tol, iteration, &groupConverged); SYNC_THREADS multiplyByCCMAConstraintMatrix(delta1, delta2, constraintMatrixColumn, constraintMatrixValue, iteration); SYNC_THREADS if (constrainVelocities) updateCCMAAtomPositions(atoms, numAtomConstraints, atomConstraints, constraintDistance, velm, velm, delta1, delta2, iteration); else updateCCMAAtomPositions(atoms, numAtomConstraints, atomConstraints, constraintDistance, posDelta, velm, delta1, delta2, iteration); SYNC_THREADS if (groupConverged) return; } } /** * Compute the positions of virtual sites */ KERNEL void computeVirtualSites(GLOBAL real4* RESTRICT posq, GLOBAL real4* RESTRICT posqCorrection, GLOBAL const int4* RESTRICT avg2Atoms, GLOBAL const real2* RESTRICT avg2Weights, GLOBAL const int4* RESTRICT avg3Atoms, GLOBAL const real4* RESTRICT avg3Weights, GLOBAL const int4* RESTRICT outOfPlaneAtoms, GLOBAL const real4* RESTRICT outOfPlaneWeights, GLOBAL const int* RESTRICT localCoordsIndex, GLOBAL const int* RESTRICT localCoordsAtoms, GLOBAL const real* RESTRICT localCoordsWeights, GLOBAL const real4* RESTRICT localCoordsPos, GLOBAL const int* RESTRICT localCoordsStartIndex, GLOBAL const int* RESTRICT vsiteStage, int currentStage) { // Two particle average sites. for (int index = GLOBAL_ID; index < NUM_2_AVERAGE; index += GLOBAL_SIZE) { int4 atoms = avg2Atoms[index]; #ifdef MULTIPLE_VSITE_STAGES if (vsiteStage[atoms.x] != currentStage) continue; #endif real2 weights = avg2Weights[index]; mixed4 pos = loadPos(posq, posqCorrection, atoms.x); mixed4 pos1 = loadPos(posq, posqCorrection, atoms.y); mixed4 pos2 = loadPos(posq, posqCorrection, atoms.z); pos.x = pos1.x*weights.x + pos2.x*weights.y; pos.y = pos1.y*weights.x + pos2.y*weights.y; pos.z = pos1.z*weights.x + pos2.z*weights.y; storePos(posq, posqCorrection, atoms.x, pos); } // Three particle average sites. for (int index = GLOBAL_ID; index < NUM_3_AVERAGE; index += GLOBAL_SIZE) { int4 atoms = avg3Atoms[index]; #ifdef MULTIPLE_VSITE_STAGES if (vsiteStage[atoms.x] != currentStage) continue; #endif real4 weights = avg3Weights[index]; mixed4 pos = loadPos(posq, posqCorrection, atoms.x); mixed4 pos1 = loadPos(posq, posqCorrection, atoms.y); mixed4 pos2 = loadPos(posq, posqCorrection, atoms.z); mixed4 pos3 = loadPos(posq, posqCorrection, atoms.w); pos.x = pos1.x*weights.x + pos2.x*weights.y + pos3.x*weights.z; pos.y = pos1.y*weights.x + pos2.y*weights.y + pos3.y*weights.z; pos.z = pos1.z*weights.x + pos2.z*weights.y + pos3.z*weights.z; storePos(posq, posqCorrection, atoms.x, pos); } // Out of plane sites. for (int index = GLOBAL_ID; index < NUM_OUT_OF_PLANE; index += GLOBAL_SIZE) { int4 atoms = outOfPlaneAtoms[index]; #ifdef MULTIPLE_VSITE_STAGES if (vsiteStage[atoms.x] != currentStage) continue; #endif real4 weights = outOfPlaneWeights[index]; mixed4 pos = loadPos(posq, posqCorrection, atoms.x); mixed4 pos1 = loadPos(posq, posqCorrection, atoms.y); mixed4 pos2 = loadPos(posq, posqCorrection, atoms.z); mixed4 pos3 = loadPos(posq, posqCorrection, atoms.w); mixed4 v12 = pos2-pos1; mixed4 v13 = pos3-pos1; mixed4 cr = cross(v12, v13); pos.x = pos1.x + v12.x*weights.x + v13.x*weights.y + cr.x*weights.z; pos.y = pos1.y + v12.y*weights.x + v13.y*weights.y + cr.y*weights.z; pos.z = pos1.z + v12.z*weights.x + v13.z*weights.y + cr.z*weights.z; storePos(posq, posqCorrection, atoms.x, pos); } // Local coordinates sites. for (int index = GLOBAL_ID; index < NUM_LOCAL_COORDS; index += GLOBAL_SIZE) { int siteAtomIndex = localCoordsIndex[index]; #ifdef MULTIPLE_VSITE_STAGES if (vsiteStage[siteAtomIndex] != currentStage) continue; #endif int start = localCoordsStartIndex[index]; int end = localCoordsStartIndex[index+1]; mixed3 origin = make_mixed3(0), xdir = make_mixed3(0), ydir = make_mixed3(0); for (int j = start; j < end; j++) { mixed3 pos = trimTo3(loadPos(posq, posqCorrection, localCoordsAtoms[j])); origin += pos*localCoordsWeights[3*j]; xdir += pos*localCoordsWeights[3*j+1]; ydir += pos*localCoordsWeights[3*j+2]; } mixed3 zdir = cross(xdir, ydir); mixed normXdir = sqrt(xdir.x*xdir.x+xdir.y*xdir.y+xdir.z*xdir.z); mixed normZdir = sqrt(zdir.x*zdir.x+zdir.y*zdir.y+zdir.z*zdir.z); mixed invNormXdir = (normXdir > 0 ? 1/normXdir : 0); mixed invNormZdir = (normZdir > 0 ? 1/normZdir : 0); xdir *= invNormXdir; zdir *= invNormZdir; ydir = cross(zdir, xdir); real4 localPosition_4 = localCoordsPos[index]; mixed3 localPosition = make_mixed3(localPosition_4.x, localPosition_4.y, localPosition_4.z); mixed4 pos = loadPos(posq, posqCorrection, siteAtomIndex); pos.x = origin.x + xdir.x*localPosition.x + ydir.x*localPosition.y + zdir.x*localPosition.z; pos.y = origin.y + xdir.y*localPosition.x + ydir.y*localPosition.y + zdir.y*localPosition.z; pos.z = origin.z + xdir.z*localPosition.x + ydir.z*localPosition.y + zdir.z*localPosition.z; storePos(posq, posqCorrection, siteAtomIndex, pos); } } inline DEVICE real3 loadForce(int index, GLOBAL const mm_long* RESTRICT force) { real scale = 1/((real) 0x100000000); return make_real3(scale*force[index], scale*force[index+PADDED_NUM_ATOMS], scale*force[index+PADDED_NUM_ATOMS*2]); } inline DEVICE void addForce(int index, GLOBAL mm_long* RESTRICT force, real3 value) { GLOBAL mm_ulong* f = (GLOBAL mm_ulong*) force; #ifdef HAS_OVERLAPPING_VSITES ATOMIC_ADD(&f[index], (mm_ulong) realToFixedPoint(value.x)); ATOMIC_ADD(&f[index+PADDED_NUM_ATOMS], (mm_ulong) realToFixedPoint(value.y)); ATOMIC_ADD(&f[index+PADDED_NUM_ATOMS*2], (mm_ulong) realToFixedPoint(value.z)); #else f[index] += (mm_ulong) realToFixedPoint(value.x); f[index+PADDED_NUM_ATOMS] += (mm_ulong) realToFixedPoint(value.y); f[index+PADDED_NUM_ATOMS*2] += (mm_ulong) realToFixedPoint(value.z); #endif } /** * Distribute forces from virtual sites to the atoms they are based on. */ KERNEL void distributeVirtualSiteForces(GLOBAL const real4* RESTRICT posq, GLOBAL const real4* RESTRICT posqCorrection, GLOBAL mm_long* RESTRICT force, GLOBAL const int4* RESTRICT avg2Atoms, GLOBAL const real2* RESTRICT avg2Weights, GLOBAL const int4* RESTRICT avg3Atoms, GLOBAL const real4* RESTRICT avg3Weights, GLOBAL const int4* RESTRICT outOfPlaneAtoms, GLOBAL const real4* RESTRICT outOfPlaneWeights, GLOBAL const int* RESTRICT localCoordsIndex, GLOBAL const int* RESTRICT localCoordsAtoms, GLOBAL const real* RESTRICT localCoordsWeights, GLOBAL const real4* RESTRICT localCoordsPos, GLOBAL const int* RESTRICT localCoordsStartIndex, GLOBAL const int* RESTRICT vsiteStage, int currentStage) { // Two particle average sites. for (int index = GLOBAL_ID; index < NUM_2_AVERAGE; index += GLOBAL_SIZE) { int4 atoms = avg2Atoms[index]; #ifdef MULTIPLE_VSITE_STAGES if (vsiteStage[atoms.x] != currentStage) continue; #endif real2 weights = avg2Weights[index]; real3 f = loadForce(atoms.x, force); addForce(atoms.y, force, f*weights.x); addForce(atoms.z, force, f*weights.y); } // Three particle average sites. for (int index = GLOBAL_ID; index < NUM_3_AVERAGE; index += GLOBAL_SIZE) { int4 atoms = avg3Atoms[index]; #ifdef MULTIPLE_VSITE_STAGES if (vsiteStage[atoms.x] != currentStage) continue; #endif real4 weights = avg3Weights[index]; real3 f = loadForce(atoms.x, force); addForce(atoms.y, force, f*weights.x); addForce(atoms.z, force, f*weights.y); addForce(atoms.w, force, f*weights.z); } // Out of plane sites. for (int index = GLOBAL_ID; index < NUM_OUT_OF_PLANE; index += GLOBAL_SIZE) { int4 atoms = outOfPlaneAtoms[index]; #ifdef MULTIPLE_VSITE_STAGES if (vsiteStage[atoms.x] != currentStage) continue; #endif real4 weights = outOfPlaneWeights[index]; mixed4 pos1 = loadPos(posq, posqCorrection, atoms.y); mixed4 pos2 = loadPos(posq, posqCorrection, atoms.z); mixed4 pos3 = loadPos(posq, posqCorrection, atoms.w); mixed4 v12 = pos2-pos1; mixed4 v13 = pos3-pos1; real3 f = loadForce(atoms.x, force); real3 fp2 = make_real3((real) (weights.x*f.x - weights.z*v13.z*f.y + weights.z*v13.y*f.z), (real) (weights.z*v13.z*f.x + weights.x*f.y - weights.z*v13.x*f.z), (real) (-weights.z*v13.y*f.x + weights.z*v13.x*f.y + weights.x*f.z)); real3 fp3 = make_real3((real) (weights.y*f.x + weights.z*v12.z*f.y - weights.z*v12.y*f.z), (real) (-weights.z*v12.z*f.x + weights.y*f.y + weights.z*v12.x*f.z), (real) (weights.z*v12.y*f.x - weights.z*v12.x*f.y + weights.y*f.z)); addForce(atoms.y, force, f-fp2-fp3); addForce(atoms.z, force, fp2); addForce(atoms.w, force, fp3); } // Local coordinates sites. for (int index = GLOBAL_ID; index < NUM_LOCAL_COORDS; index += GLOBAL_SIZE) { int siteAtomIndex = localCoordsIndex[index]; #ifdef MULTIPLE_VSITE_STAGES if (vsiteStage[siteAtomIndex] != currentStage) continue; #endif int start = localCoordsStartIndex[index]; int end = localCoordsStartIndex[index+1]; mixed3 origin = make_mixed3(0), xdir = make_mixed3(0), ydir = make_mixed3(0); for (int j = start; j < end; j++) { mixed3 pos = trimTo3(loadPos(posq, posqCorrection, localCoordsAtoms[j])); origin += pos*localCoordsWeights[3*j]; xdir += pos*localCoordsWeights[3*j+1]; ydir += pos*localCoordsWeights[3*j+2]; } mixed3 zdir = cross(xdir, ydir); mixed normXdir = sqrt(xdir.x*xdir.x+xdir.y*xdir.y+xdir.z*xdir.z); mixed normZdir = sqrt(zdir.x*zdir.x+zdir.y*zdir.y+zdir.z*zdir.z); mixed invNormXdir = (normXdir > 0 ? 1/normXdir : 0); mixed invNormZdir = (normZdir > 0 ? 1/normZdir : 0); mixed3 dx = xdir*invNormXdir; mixed3 dz = zdir*invNormZdir; mixed3 dy = cross(dz, dx); real4 localPosition_4 = localCoordsPos[index]; mixed3 localPosition = make_mixed3(localPosition_4.x, localPosition_4.y, localPosition_4.z); // The derivatives for this case are very complicated. They were computed with SymPy then simplified by hand. real3 f = loadForce(siteAtomIndex, force); mixed3 fp1 = localPosition*f.x; mixed3 fp2 = localPosition*f.y; mixed3 fp3 = localPosition*f.z; for (int j = start; j < end; j++) { real originWeight = localCoordsWeights[3*j]; real wx = localCoordsWeights[3*j+1]; real wy = localCoordsWeights[3*j+2]; mixed wxScaled = wx*invNormXdir; mixed t1 = (wx*ydir.x-wy*xdir.x)*invNormZdir; mixed t2 = (wx*ydir.y-wy*xdir.y)*invNormZdir; mixed t3 = (wx*ydir.z-wy*xdir.z)*invNormZdir; mixed sx = t3*dz.y-t2*dz.z; mixed sy = t1*dz.z-t3*dz.x; mixed sz = t2*dz.x-t1*dz.y; real3 fresult = make_real3(0); fresult.x += fp1.x*wxScaled*(1-dx.x*dx.x) + fp1.z*(dz.x*sx ) + fp1.y*((-dx.x*dy.x )*wxScaled + dy.x*sx - dx.y*t2 - dx.z*t3) + f.x*originWeight; fresult.y += fp1.x*wxScaled*( -dx.x*dx.y) + fp1.z*(dz.x*sy+t3) + fp1.y*((-dx.y*dy.x-dz.z)*wxScaled + dy.x*sy + dx.y*t1); fresult.z += fp1.x*wxScaled*( -dx.x*dx.z) + fp1.z*(dz.x*sz-t2) + fp1.y*((-dx.z*dy.x+dz.y)*wxScaled + dy.x*sz + dx.z*t1); fresult.x += fp2.x*wxScaled*( -dx.y*dx.x) + fp2.z*(dz.y*sx-t3) - fp2.y*(( dx.x*dy.y-dz.z)*wxScaled - dy.y*sx - dx.x*t2); fresult.y += fp2.x*wxScaled*(1-dx.y*dx.y) + fp2.z*(dz.y*sy ) - fp2.y*(( dx.y*dy.y )*wxScaled - dy.y*sy + dx.x*t1 + dx.z*t3) + f.y*originWeight; fresult.z += fp2.x*wxScaled*( -dx.y*dx.z) + fp2.z*(dz.y*sz+t1) - fp2.y*(( dx.z*dy.y+dz.x)*wxScaled - dy.y*sz - dx.z*t2); fresult.x += fp3.x*wxScaled*( -dx.z*dx.x) + fp3.z*(dz.z*sx+t2) + fp3.y*((-dx.x*dy.z-dz.y)*wxScaled + dy.z*sx + dx.x*t3); fresult.y += fp3.x*wxScaled*( -dx.z*dx.y) + fp3.z*(dz.z*sy-t1) + fp3.y*((-dx.y*dy.z+dz.x)*wxScaled + dy.z*sy + dx.y*t3); fresult.z += fp3.x*wxScaled*(1-dx.z*dx.z) + fp3.z*(dz.z*sz ) + fp3.y*((-dx.z*dy.z )*wxScaled + dy.z*sz - dx.x*t1 - dx.y*t2) + f.z*originWeight; addForce(localCoordsAtoms[j], force, fresult); } } } /** * Copy the distributed forces from the long buffer back to the float buffer. */ KERNEL void saveDistributedForces(GLOBAL const mm_long* RESTRICT longForces, GLOBAL real4* RESTRICT forces) { for (int index = GLOBAL_ID; index < NUM_ATOMS; index += GLOBAL_SIZE) { real3 f = loadForce(index, longForces); forces[index] = make_real4(f.x, f.y, f.z, 0); } } /** * Apply a time shift to the velocities before computing kinetic energy. */ KERNEL void timeShiftVelocities(GLOBAL mixed4* RESTRICT velm, GLOBAL const mm_long* RESTRICT force, real timeShift) { const mixed scale = timeShift/(mixed) 0x100000000; for (int index = GLOBAL_ID; index < NUM_ATOMS; index += GLOBAL_SIZE) { mixed4 velocity = velm[index]; if (velocity.w != 0.0) { velocity.x += scale*force[index]*velocity.w; velocity.y += scale*force[index+PADDED_NUM_ATOMS]*velocity.w; velocity.z += scale*force[index+PADDED_NUM_ATOMS*2]*velocity.w; velm[index] = velocity; } } } /** * Compute the total kinetic energy. */ KERNEL void computeKineticEnergy(GLOBAL mixed4* RESTRICT velm, GLOBAL mixed* result) { LOCAL mixed tempBuffer[KE_WORK_GROUP_SIZE]; mixed sum = 0; for (unsigned int index = LOCAL_ID; index < NUM_ATOMS; index += LOCAL_SIZE) { mixed4 v = velm[index]; if (v.w != 0) sum += (v.x*v.x+v.y*v.y+v.z*v.z)/v.w; } tempBuffer[LOCAL_ID] = sum; for (int i = 1; i < KE_WORK_GROUP_SIZE; i *= 2) { SYNC_THREADS; if (LOCAL_ID%(i*2) == 0 && LOCAL_ID+i < KE_WORK_GROUP_SIZE) tempBuffer[LOCAL_ID] += tempBuffer[LOCAL_ID+i]; } if (LOCAL_ID == 0) *result = 0.5f*tempBuffer[0]; }