#ifndef OPENMM_OPENMMCONTEXT_H_ #define OPENMM_OPENMMCONTEXT_H_ /* -------------------------------------------------------------------------- * * OpenMM * * -------------------------------------------------------------------------- * * This is part of the OpenMM molecular simulation toolkit originating from * * Simbios, the NIH National Center for Physics-Based Simulation of * * Biological Structures at Stanford, funded under the NIH Roadmap for * * Medical Research, grant U54 GM072970. See https://simtk.org. * * * * Portions copyright (c) 2008 Stanford University and the Authors. * * Authors: Peter Eastman * * Contributors: * * * * Permission is hereby granted, free of charge, to any person obtaining a * * copy of this software and associated documentation files (the "Software"), * * to deal in the Software without restriction, including without limitation * * the rights to use, copy, modify, merge, publish, distribute, sublicense, * * and/or sell copies of the Software, and to permit persons to whom the * * Software is furnished to do so, subject to the following conditions: * * * * The above copyright notice and this permission notice shall be included in * * all copies or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * * THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * * USE OR OTHER DEALINGS IN THE SOFTWARE. * * -------------------------------------------------------------------------- */ #include "Integrator.h" #include "State.h" #include "System.h" #include #include #include "internal/windowsExport.h" namespace OpenMM { class OpenMMContextImpl; class Vec3; class Platform; /** * An OpenMMContext stores the complete state of a simulation. More specifically, it includes: * * * * You can retrieve a snapshot of the current state at any time by calling getState(). This * allows you to record the state of the simulation at various points, either for analysis * or for checkpointing. getState() can also be used to retrieve the current forces on each * particle and the current energy of the System. */ class OPENMM_EXPORT OpenMMContext { public: /** * Construct a new OpenMMContext in which to run a simulation. * * @param system the System which will be simulated * @param integrator the Integrator which will be used to simulate the System */ OpenMMContext(System& system, Integrator& integrator); /** * Construct a new OpenMMContext in which to run a simulation, explicitly specifying what Platform should be used * to perform calculations. * * @param system the System which will be simulated * @param integrator the Integrator which will be used to simulate the System * @param platform the Platform to use for calculations */ OpenMMContext(System& system, Integrator& integrator, Platform& platform); ~OpenMMContext(); /** * Get System being simulated in this context. */ const System& getSystem() const; /** * Get System being simulated in this context. */ System& getSystem(); /** * Get Integrator being used to by this context. */ const Integrator& getIntegrator() const; /** * Get Integrator being used to by this context. */ Integrator& getIntegrator(); /** * Get a State object recording the current state information stored in this context. * * @param types the set of data types which should be stored in the State object. This * should be a union of DataType values, e.g. (State::Positions | State::Velocities). */ State getState(int types) const; /** * Get the current time of the simulation (in picoseconds). */ double getTime(); /** * Set the current time of the simulation (in picoseconds). */ void setTime(double time); /** * Set the positions of all particles in the System (measured in nm). * * @param positions a vector whose length equals the number of particles in the System. The i'th element * contains the position of the i'th particle. */ void setPositions(const std::vector& positions); /** * Set the velocities of all particles in the System (measured in nm/picosecond). * * @param velocities a vector whose length equals the number of particles in the System. The i'th element * contains the velocity of the i'th particle. */ void setVelocities(const std::vector& velocities); /** * Get the value of an adjustable parameter defined by a Force object in the System. * * @param name the name of the parameter to get */ double getParameter(std::string name); /** * Set the value of an adjustable parameter defined by a Force object in the System. * * @param name the name of the parameter to set * @param value the value of the parameter */ void setParameter(std::string name, double value); /** * When an OpenMMContext is created, it may cache information about the System being simulated * and the Force objects contained in it. This means that, if the System or Forces are then * modified, the OpenMMContext might not see all of the changes. Call reinitialize() to force * the OpenMMContext to rebuild its internal representation of the System and pick up any changes * that have been made. * * This is an expensive operation, so you should try to avoid calling it too frequently. */ void reinitialize(); private: OpenMMContextImpl* impl; }; } // namespace OpenMM #endif /*OPENMM_OPENMMCONTEXT_H_*/