/* -------------------------------------------------------------------------- * * OpenMM * * -------------------------------------------------------------------------- * * This is part of the OpenMM molecular simulation toolkit originating from * * Simbios, the NIH National Center for Physics-Based Simulation of * * Biological Structures at Stanford, funded under the NIH Roadmap for * * Medical Research, grant U54 GM072970. See https://simtk.org. * * * * Portions copyright (c) 2008-2009 Stanford University and the Authors. * * Authors: Peter Eastman * * Contributors: * * * * Permission is hereby granted, free of charge, to any person obtaining a * * copy of this software and associated documentation files (the "Software"), * * to deal in the Software without restriction, including without limitation * * the rights to use, copy, modify, merge, publish, distribute, sublicense, * * and/or sell copies of the Software, and to permit persons to whom the * * Software is furnished to do so, subject to the following conditions: * * * * The above copyright notice and this permission notice shall be included in * * all copies or substantial portions of the Software. * * * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * * THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * * USE OR OTHER DEALINGS IN THE SOFTWARE. * * -------------------------------------------------------------------------- */ #include "openmm/Force.h" #include "openmm/OpenMMException.h" #include "openmm/RBTorsionForce.h" #include "openmm/internal/RBTorsionForceImpl.h" using namespace OpenMM; RBTorsionForce::RBTorsionForce() { } void RBTorsionForce::addTorsion(int particle1, int particle2, int particle3, int particle4, double c0, double c1, double c2, double c3, double c4, double c5) { rbTorsions.push_back(RBTorsionInfo(particle1, particle2, particle3, particle4, c0, c1, c2, c3, c4, c5)); } void RBTorsionForce::getTorsionParameters(int index, int& particle1, int& particle2, int& particle3, int& particle4, double& c0, double& c1, double& c2, double& c3, double& c4, double& c5) const { particle1 = rbTorsions[index].particle1; particle2 = rbTorsions[index].particle2; particle3 = rbTorsions[index].particle3; particle4 = rbTorsions[index].particle4; c0 = rbTorsions[index].c[0]; c1 = rbTorsions[index].c[1]; c2 = rbTorsions[index].c[2]; c3 = rbTorsions[index].c[3]; c4 = rbTorsions[index].c[4]; c5 = rbTorsions[index].c[5]; } void RBTorsionForce::setTorsionParameters(int index, int particle1, int particle2, int particle3, int particle4, double c0, double c1, double c2, double c3, double c4, double c5) { rbTorsions[index].particle1 = particle1; rbTorsions[index].particle2 = particle2; rbTorsions[index].particle3 = particle3; rbTorsions[index].particle4 = particle4; rbTorsions[index].c[0] = c0; rbTorsions[index].c[1] = c1; rbTorsions[index].c[2] = c2; rbTorsions[index].c[3] = c3; rbTorsions[index].c[4] = c4; rbTorsions[index].c[5] = c5; } ForceImpl* RBTorsionForce::createImpl() { return new RBTorsionForceImpl(*this); }