/* Portions copyright (c) 2006-2017 Stanford University and Simbios. * Authors: Peter Eastman * Contributors: * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject * to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "SimTKOpenMMUtilities.h" #include "CpuLangevinDynamics.h" using namespace OpenMM; using namespace std; CpuLangevinDynamics::CpuLangevinDynamics(int numberOfAtoms, double deltaT, double friction, double temperature, ThreadPool& threads, CpuRandom& random) : ReferenceStochasticDynamics(numberOfAtoms, deltaT, friction, temperature), threads(threads), random(random) { } CpuLangevinDynamics::~CpuLangevinDynamics() { } void CpuLangevinDynamics::updatePart1(int numberOfAtoms, vector& atomCoordinates, vector& velocities, vector& forces, vector& inverseMasses, vector& xPrime) { // Record the parameters for the threads. this->numberOfAtoms = numberOfAtoms; this->atomCoordinates = &atomCoordinates[0]; this->velocities = &velocities[0]; this->forces = &forces[0]; this->inverseMasses = &inverseMasses[0]; this->xPrime = &xPrime[0]; // Signal the threads to start running and wait for them to finish. threads.execute([&] (ThreadPool& threads, int threadIndex) { threadUpdate1(threadIndex); }); threads.waitForThreads(); } void CpuLangevinDynamics::updatePart2(int numberOfAtoms, vector& atomCoordinates, vector& velocities, vector& forces, vector& inverseMasses, vector& xPrime) { // Record the parameters for the threads. this->numberOfAtoms = numberOfAtoms; this->atomCoordinates = &atomCoordinates[0]; this->velocities = &velocities[0]; this->forces = &forces[0]; this->inverseMasses = &inverseMasses[0]; this->xPrime = &xPrime[0]; // Signal the threads to start running and wait for them to finish. threads.execute([&] (ThreadPool& threads, int threadIndex) { threadUpdate2(threadIndex); }); threads.waitForThreads(); } void CpuLangevinDynamics::updatePart3(int numberOfAtoms, vector& atomCoordinates, vector& velocities, vector& inverseMasses, vector& xPrime) { // Record the parameters for the threads. this->numberOfAtoms = numberOfAtoms; this->atomCoordinates = &atomCoordinates[0]; this->velocities = &velocities[0]; this->inverseMasses = &inverseMasses[0]; this->xPrime = &xPrime[0]; // Signal the threads to start running and wait for them to finish. threads.execute([&] (ThreadPool& threads, int threadIndex) { threadUpdate3(threadIndex); }); threads.waitForThreads(); } void CpuLangevinDynamics::threadUpdate1(int threadIndex) { double dt = getDeltaT(); double friction = getFriction(); const double vscale = exp(-dt*friction); const double fscale = (friction == 0 ? dt : (1-vscale)/friction); const double kT = BOLTZ*getTemperature(); const double noisescale = sqrt(kT*(1-vscale*vscale)); int start = threadIndex*numberOfAtoms/threads.getNumThreads(); int end = (threadIndex+1)*numberOfAtoms/threads.getNumThreads(); for (int i = start; i < end; i++) { if (inverseMasses[i] != 0.0) { double sqrtInvMass = sqrt(inverseMasses[i]); Vec3 noise(random.getGaussianRandom(threadIndex), random.getGaussianRandom(threadIndex), random.getGaussianRandom(threadIndex)); velocities[i] = velocities[i]*vscale + forces[i]*(fscale*inverseMasses[i]) + noise*(noisescale*sqrtInvMass); } } } void CpuLangevinDynamics::threadUpdate2(int threadIndex) { const double dt = getDeltaT(); int start = threadIndex*numberOfAtoms/threads.getNumThreads(); int end = (threadIndex+1)*numberOfAtoms/threads.getNumThreads(); for (int i = start; i < end; i++) { if (inverseMasses[i] != 0.0) { double sqrtInvMass = sqrt(inverseMasses[i]); xPrime[i] = atomCoordinates[i]+velocities[i]*dt; } } } void CpuLangevinDynamics::threadUpdate3(int threadIndex) { const double invStepSize = 1.0/getDeltaT(); int start = threadIndex*numberOfAtoms/threads.getNumThreads(); int end = (threadIndex+1)*numberOfAtoms/threads.getNumThreads(); for (int i = start; i < end; ++i) if (inverseMasses[i] != 0.0) { velocities[i] = (xPrime[i]-atomCoordinates[i])*invStepSize; atomCoordinates[i] = xPrime[i]; } }