Commit e3b25204 authored by leeping's avatar leeping
Browse files

Merge github.com:leeping/openmm

parents 41e9a095 74415dd9
......@@ -25,9 +25,9 @@
#include <string.h>
#include <sstream>
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "../SimTKUtilities/SimTKOpenMMLog.h"
#include "../SimTKUtilities/SimTKOpenMMUtilities.h"
#include "SimTKOpenMMCommon.h"
#include "SimTKOpenMMLog.h"
#include "SimTKOpenMMUtilities.h"
#include "ReferenceRbDihedralBond.h"
#include "ReferenceForce.h"
......
......@@ -25,9 +25,9 @@
#include <string.h>
#include <sstream>
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "../SimTKUtilities/SimTKOpenMMUtilities.h"
#include "../SimTKUtilities/SimTKOpenMMLog.h"
#include "SimTKOpenMMCommon.h"
#include "SimTKOpenMMUtilities.h"
#include "SimTKOpenMMLog.h"
#include "ReferenceShakeAlgorithm.h"
#include "ReferenceDynamics.h"
#include "openmm/OpenMMException.h"
......
......@@ -25,9 +25,9 @@
#include <cstring>
#include <sstream>
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "../SimTKUtilities/SimTKOpenMMLog.h"
#include "../SimTKUtilities/SimTKOpenMMUtilities.h"
#include "SimTKOpenMMCommon.h"
#include "SimTKOpenMMLog.h"
#include "SimTKOpenMMUtilities.h"
#include "ReferenceStochasticDynamics.h"
#include "ReferenceVirtualSites.h"
......
......@@ -25,9 +25,9 @@
#include <cstring>
#include <sstream>
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "../SimTKUtilities/SimTKOpenMMLog.h"
#include "../SimTKUtilities/SimTKOpenMMUtilities.h"
#include "SimTKOpenMMCommon.h"
#include "SimTKOpenMMLog.h"
#include "SimTKOpenMMUtilities.h"
#include "ReferenceVariableStochasticDynamics.h"
#include "ReferenceVirtualSites.h"
......
......@@ -25,9 +25,9 @@
#include <string.h>
#include <sstream>
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "../SimTKUtilities/SimTKOpenMMLog.h"
#include "../SimTKUtilities/SimTKOpenMMUtilities.h"
#include "SimTKOpenMMCommon.h"
#include "SimTKOpenMMLog.h"
#include "SimTKOpenMMUtilities.h"
#include "ReferenceVariableVerletDynamics.h"
#include "ReferenceVirtualSites.h"
......
......@@ -25,9 +25,9 @@
#include <cstring>
#include <sstream>
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "../SimTKUtilities/SimTKOpenMMLog.h"
#include "../SimTKUtilities/SimTKOpenMMUtilities.h"
#include "SimTKOpenMMCommon.h"
#include "SimTKOpenMMLog.h"
#include "SimTKOpenMMUtilities.h"
#include "ReferenceVerletDynamics.h"
#include "ReferenceVirtualSites.h"
......
......@@ -26,8 +26,8 @@
#include <sstream>
#include <stdio.h>
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "../SimTKReference/ReferenceForce.h"
#include "SimTKOpenMMCommon.h"
#include "ReferenceForce.h"
#include "CpuGBVI.h"
using namespace std;
......
......@@ -28,8 +28,8 @@
#include <cmath>
#include <cstdio>
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "../SimTKReference/ReferenceForce.h"
#include "SimTKOpenMMCommon.h"
#include "ReferenceForce.h"
#include "CpuObc.h"
using namespace OpenMM;
......
......@@ -28,7 +28,7 @@
#include "openmm/OpenMMException.h"
#include "GBVIParameters.h"
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "SimTKOpenMMCommon.h"
using std::vector;
using OpenMM::RealVec;
......
......@@ -28,7 +28,7 @@
#include "openmm/OpenMMException.h"
#include "ObcParameters.h"
#include "../SimTKUtilities/SimTKOpenMMCommon.h"
#include "SimTKOpenMMCommon.h"
using std::vector;
......
......@@ -40,7 +40,7 @@
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
......
......@@ -40,7 +40,7 @@
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/BrownianIntegrator.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
......
......@@ -40,7 +40,7 @@
#include "openmm/PeriodicTorsionForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
......
......@@ -41,7 +41,7 @@
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
......
......@@ -39,7 +39,7 @@
#include "openmm/CustomBondForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include <iostream>
#include <vector>
......
......@@ -39,7 +39,7 @@
#include "openmm/CustomExternalForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include <iostream>
#include <vector>
......
......@@ -41,7 +41,7 @@
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/CustomIntegrator.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
......
......@@ -39,7 +39,7 @@
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include "openmm/HarmonicBondForce.h"
#include <iostream>
......
......@@ -40,7 +40,7 @@
#include "openmm/System.h"
#include "openmm/LangevinIntegrator.h"
#include "openmm/NonbondedForce.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
......
......@@ -42,7 +42,7 @@
#include "openmm/System.h"
#include "openmm/LangevinIntegrator.h"
#include "openmm/NonbondedForce.h"
#include "../src/SimTKUtilities/SimTKOpenMMRealType.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
......
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