Commit a09f73ff authored by Peter Eastman's avatar Peter Eastman
Browse files

Fixed compilation error on some compilers that weren't able to locate a header file.

parent 1a51d349
......@@ -33,7 +33,7 @@
* -------------------------------------------------------------------------- */
#include "openmm/Force.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <vector>
namespace OpenMM {
......
......@@ -34,7 +34,7 @@
#include "openmm/Force.h"
#include "openmm/Vec3.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <map>
#include <vector>
......
......@@ -33,7 +33,7 @@
* -------------------------------------------------------------------------- */
#include "openmm/Force.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <vector>
namespace OpenMM {
......
......@@ -33,7 +33,7 @@
* -------------------------------------------------------------------------- */
#include "openmm/Force.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <vector>
namespace OpenMM {
......
......@@ -34,7 +34,7 @@
#include "openmm/Force.h"
#include "openmm/OpenMMException.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include "openmm/Vec3.h"
#include <sstream>
......
......@@ -33,7 +33,7 @@
* -------------------------------------------------------------------------- */
#include "openmm/Force.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <vector>
namespace OpenMM {
......
......@@ -33,7 +33,7 @@
* -------------------------------------------------------------------------- */
#include "openmm/Force.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <vector>
namespace OpenMM {
......
......@@ -33,7 +33,7 @@
* -------------------------------------------------------------------------- */
#include "openmm/Force.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <vector>
namespace OpenMM {
......
......@@ -33,7 +33,7 @@
* -------------------------------------------------------------------------- */
#include "openmm/Force.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <vector>
#include <cmath>
......
......@@ -33,7 +33,7 @@
* -------------------------------------------------------------------------- */
#include "openmm/Force.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <vector>
namespace OpenMM {
......
......@@ -33,7 +33,7 @@
* -------------------------------------------------------------------------- */
#include "openmm/Force.h"
#include "openmm/internal/windowsExportAmoeba.h"
#include "internal/windowsExportAmoeba.h"
#include <vector>
namespace OpenMM {
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment