Commit 67004571 authored by peastman's avatar peastman
Browse files

Merge branch 'master' of https://github.com/SimTk/openmm

parents 37457b25 25f1080a
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OpenMM was developed by Simbios, the NIH National Center for Physics-Based
Simulation of Biological Structures at Stanford, funded under the NIH Roadmap
for Medical Research, grant U54 GM072970. See https://simtk.org.
Portions copyright © 2008-2009 Stanford University and the Authors.
There are several licenses which cover different parts of OpenMM as described
below.
1. API and Reference Platform
The OpenMM API and the Reference Platform may be used under the terms of the
MIT License:
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject
to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2. CUDA and OpenCL Platforms
The CUDA Platform and OpenCL Platform may be used under the terms of the GNU
Lesser General Public License. A copy of this license may be found in the
accompanying file "LGPL.txt". It in turn incorporates the terms of the GNU
General Public License, which may be found in the accompanying file "GPL.txt".
3. SIMD-oriented Fast Mersenne Twister (SFMT)
OpenMM uses the SFMT library which is copyright 2006-2007 Mutsuo Saito, Makoto
Matsumoto and Hiroshima University. It may be used under the following terms:
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of the Hiroshima University nor the names of
its contributors may be used to endorse or promote products
derived from this software without specific prior written
permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
4. Hilbert Curve
OpenMM uses an implementation of Hilbert curves which is copyright 1998-2000
Rice University. It may be used under the following terms:
This software is copyrighted by Rice University. It may be freely copied,
modified, and redistributed, provided that the copyright notice is
preserved on all copies.
There is no warranty or other guarantee of fitness for this software,
it is provided solely "as is". Bug reports or fixes may be sent
to the author, who may or may not act on them as he desires.
You may include this software in a program or other software product,
but must display the notice:
Hilbert Curve implementation copyright 1998, Rice University
in any place where the end-user would see your own copyright.
If you modify this software, you should include a notice giving the
name of the person performing the modification, the date of modification,
and the reason for such modification.
5. GPU-BBSort
The CUDA platform uses the GPU-BBSort library written by Chen Shifu. It
includes the following license statement:
The code is distributed under BSD license, you are allowed to use, modify
or sell this code, but a statement is required if you used this code any where.
\ No newline at end of file
from docutils.parsers.rst import roles
from docutils.nodes import Text, reference, section
from sphinx.roles import XRefRole
class autonumber(Text):
pass
class autonumber_ref(reference):
pass
def autonumber_role(name, rawtext, text, lineno, inliner, options={}, content=[]):
return ([autonumber(text)], [])
def doctree_resolved(app, doctree, docname):
index = {};
refTable = {}
if app.config.autonumber_by_chapter:
# Record the number of each chapter
env = app.builder.env
sectionNumbers = {}
for doc in env.toc_secnumbers:
sections = env.toc_secnumbers[doc]
for sectionId in sections:
sectionNumbers[sectionId[1:]] = sections[sectionId]
lastChapter = -1
# Assign numbers to all the autonumbered objects.
for node in doctree.traverse(autonumber):
category = node.astext().split(',')[0]
if category in index:
nextNumber = index[category]+1
else:
nextNumber = 1
if app.config.autonumber_by_chapter:
parent = node.parent
chapter = None
while chapter is None:
if isinstance(parent, section):
chapter = parent
parent = parent.parent
chapter = sectionNumbers[chapter.attributes['ids'][0]][0]
if chapter != lastChapter:
index = {}
newNode = Text('%s %d-%d' % (category, chapter, nextNumber))
lastChapter = chapter
else:
newNode = Text('%s %d' % (category, nextNumber))
index[category] = nextNumber
refTable[node.astext()] = newNode
node.parent.replace(node, newNode)
# Replace references with the name of the referenced object
for ref_info in doctree.traverse(autonumber_ref):
target = ref_info['reftarget']
if target not in refTable:
raise ValueError('Unknown target for autonumber reference: '+target)
ref_info.replace_self(Text(refTable[target].astext()))
def setup(app):
app.add_config_value('autonumber_by_chapter', True, False)
roles.register_local_role('autonumber', autonumber_role)
app.add_node(autonumber)
app.add_node(autonumber_ref)
app.add_role('numref', XRefRole(nodeclass=autonumber_ref))
app.connect('doctree-resolved', doctree_resolved)
from docutils.parsers.rst import Directive
from docutils.nodes import compound, raw
class CaptionDirective(Directive):
has_content = True
def run(self):
latexPrefix = raw('', '{\\centering', format='latex')
latexSuffix = raw('', '\\par}\\bigskip', format='latex')
text = '\n'.join(self.content)
content_node = compound(rawsource=text)
self.state.nested_parse(self.content, self.content_offset, content_node)
content_node.attributes['classes'].append('caption')
return [latexPrefix, content_node, latexSuffix]
def setup(app):
app.add_directive('caption', CaptionDirective)
from docutils.parsers.rst import Directive
from docutils.nodes import compound, raw
class SamepageDirective(Directive):
has_content = True
def run(self):
prefix = raw('', '\\par\\begin{samepage}', format='latex')
suffix = raw('', '\\end{samepage}\\par', format='latex')
text = '\n'.join(self.content)
content_node = compound(rawsource=text)
self.state.nested_parse(self.content, self.content_offset, content_node)
return [prefix, content_node, suffix]
def setup(app):
app.add_directive('samepage', SamepageDirective)
# Makefile for Sphinx documentation
#
# You can set these variables from the command line.
SPHINXOPTS =
SPHINXBUILD = sphinx-build
PAPER =
BUILDDIR = _build
# Internal variables.
PAPEROPT_a4 = -D latex_paper_size=a4
PAPEROPT_letter = -D latex_paper_size=letter
ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) .
# the i18n builder cannot share the environment and doctrees with the others
I18NSPHINXOPTS = $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) .
.PHONY: help clean html dirhtml singlehtml pickle json htmlhelp qthelp devhelp epub latex latexpdf text man changes linkcheck doctest gettext
help:
@echo "Please use \`make <target>' where <target> is one of"
@echo " html to make standalone HTML files"
@echo " dirhtml to make HTML files named index.html in directories"
@echo " singlehtml to make a single large HTML file"
@echo " pickle to make pickle files"
@echo " json to make JSON files"
@echo " htmlhelp to make HTML files and a HTML help project"
@echo " qthelp to make HTML files and a qthelp project"
@echo " devhelp to make HTML files and a Devhelp project"
@echo " epub to make an epub"
@echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter"
@echo " latexpdf to make LaTeX files and run them through pdflatex"
@echo " text to make text files"
@echo " man to make manual pages"
@echo " texinfo to make Texinfo files"
@echo " info to make Texinfo files and run them through makeinfo"
@echo " gettext to make PO message catalogs"
@echo " changes to make an overview of all changed/added/deprecated items"
@echo " linkcheck to check all external links for integrity"
@echo " doctest to run all doctests embedded in the documentation (if enabled)"
clean:
-rm -rf $(BUILDDIR)/*
html:
$(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html
@echo
@echo "Build finished. The HTML pages are in $(BUILDDIR)/html."
dirhtml:
$(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml
@echo
@echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml."
singlehtml:
$(SPHINXBUILD) -b singlehtml $(ALLSPHINXOPTS) $(BUILDDIR)/singlehtml
@echo
@echo "Build finished. The HTML page is in $(BUILDDIR)/singlehtml."
pickle:
$(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle
@echo
@echo "Build finished; now you can process the pickle files."
json:
$(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json
@echo
@echo "Build finished; now you can process the JSON files."
htmlhelp:
$(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp
@echo
@echo "Build finished; now you can run HTML Help Workshop with the" \
".hhp project file in $(BUILDDIR)/htmlhelp."
qthelp:
$(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp
@echo
@echo "Build finished; now you can run "qcollectiongenerator" with the" \
".qhcp project file in $(BUILDDIR)/qthelp, like this:"
@echo "# qcollectiongenerator $(BUILDDIR)/qthelp/OpenMMDeveloperGuide.qhcp"
@echo "To view the help file:"
@echo "# assistant -collectionFile $(BUILDDIR)/qthelp/OpenMMDeveloperGuide.qhc"
devhelp:
$(SPHINXBUILD) -b devhelp $(ALLSPHINXOPTS) $(BUILDDIR)/devhelp
@echo
@echo "Build finished."
@echo "To view the help file:"
@echo "# mkdir -p $$HOME/.local/share/devhelp/OpenMMDeveloperGuide"
@echo "# ln -s $(BUILDDIR)/devhelp $$HOME/.local/share/devhelp/OpenMMDeveloperGuide"
@echo "# devhelp"
epub:
$(SPHINXBUILD) -b epub $(ALLSPHINXOPTS) $(BUILDDIR)/epub
@echo
@echo "Build finished. The epub file is in $(BUILDDIR)/epub."
latex:
$(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
@echo
@echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex."
@echo "Run \`make' in that directory to run these through (pdf)latex" \
"(use \`make latexpdf' here to do that automatically)."
latexpdf:
$(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
@echo "Running LaTeX files through pdflatex..."
$(MAKE) -C $(BUILDDIR)/latex all-pdf
@echo "pdflatex finished; the PDF files are in $(BUILDDIR)/latex."
text:
$(SPHINXBUILD) -b text $(ALLSPHINXOPTS) $(BUILDDIR)/text
@echo
@echo "Build finished. The text files are in $(BUILDDIR)/text."
man:
$(SPHINXBUILD) -b man $(ALLSPHINXOPTS) $(BUILDDIR)/man
@echo
@echo "Build finished. The manual pages are in $(BUILDDIR)/man."
texinfo:
$(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo
@echo
@echo "Build finished. The Texinfo files are in $(BUILDDIR)/texinfo."
@echo "Run \`make' in that directory to run these through makeinfo" \
"(use \`make info' here to do that automatically)."
info:
$(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo
@echo "Running Texinfo files through makeinfo..."
make -C $(BUILDDIR)/texinfo info
@echo "makeinfo finished; the Info files are in $(BUILDDIR)/texinfo."
gettext:
$(SPHINXBUILD) -b gettext $(I18NSPHINXOPTS) $(BUILDDIR)/locale
@echo
@echo "Build finished. The message catalogs are in $(BUILDDIR)/locale."
changes:
$(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes
@echo
@echo "The overview file is in $(BUILDDIR)/changes."
linkcheck:
$(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck
@echo
@echo "Link check complete; look for any errors in the above output " \
"or in $(BUILDDIR)/linkcheck/output.txt."
doctest:
$(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest
@echo "Testing of doctests in the sources finished, look at the " \
"results in $(BUILDDIR)/doctest/output.txt."
.. include:: header.rst
.. _the-openmm-application-layer-introduction:
The OpenMM Application Layer: Introduction
##########################################
The first thing to understand about the OpenMM application layer is that it is
not exactly an application in the traditional sense: there is no program called
OpenMM that you run. Rather, it is a collection of libraries written in the
Python programming language. Those libraries can easily be chained together to
create Python programs that run simulations. But dont worry! You don’t need
to know anything about Python programming (or programming at all) to use it.
Nearly all molecular simulation applications ask you to write some sort of
script that specifies the details of the simulation to run. With OpenMM, that
script happens to be written in Python. But it is no harder to write than those
for most other applications, and this guide will teach you everything you need
to know. There is even a graphical interface that can write the script for you
based on a simple set of options (see section :ref:`the-script-builder-application`),
so you never need to type a single line of code!
On the other hand, if you dont mind doing a little programming, this approach
gives you enormous power and flexibility. Your script has complete access to
the entire OpenMM application programming interface (API), as well as the full
power of the Python language and libraries. You have complete control over
every detail of the simulation, from defining the molecular system to analyzing
the results.
.. _installing-openmm:
Installing OpenMM
#################
Follow these instructions to install OpenMM. There also is an online
troubleshooting guide that describes common problems and how to fix them
(http://wiki.simtk.org/openmm/FAQApp).
Installing on Mac OS X
**********************
OpenMM works on Mac OS X 10.7 or later. GPU acceleration is currently only
supported on Nvidia GPUs, not on AMD or Intel GPUs.
\ **Important:** A serious bug was introduced in Mac OS X 10.7.5 that prevents
OpenMMs OpenCL platform from working correctly. At the time of this writing,
the bug is present in all versions from 10.7.5 onward. The CUDA platform (see
below) is not affected by the bug, so if you have an affected version of OS X,
you should use it instead of the OpenCL platform.
1. Download the pre-compiled binary of OpenMM for Mac OS X, then double click
the .zip file to expand it.
2. If you have not already done so, install Apples Xcode developer tools from
the App Store. They are required to use OpenMM. (With Xcode 4.3 and later, you
must then launch Xcode, open the Preferences window, go to the Downloads tab,
and tell it to install the command line tools. With Xcode 4.2 and earlier, the
command line tools are automatically installed when you install Xcode.)
3. (Optional) If you have an Nvidia GPU and want to use the CUDA platform,
download CUDA 5.5 from https://developer.nvidia.com/cuda-downloads. Be sure to
install both the drivers and toolkit.
4. (Optional) If you plan to use the CPU platform, it is recommended that you
install FFTW, available from http://www.fftw.org. When configuring it, be sure
to specify single precision and multiple threads (the |--|\ :code:`enable-float`
and |--|\ :code:`enable-threads` options). OpenMM will still work without FFTW,
but the performance of particle mesh Ewald (PME) will be much worse.
5. Launch the Terminal application. Change to the OpenMM directory by typing
::
cd <openmm_directory>
where :code:`<openmm_directory>` is the path to the OpenMM folder. Then run
the install script by typing
::
sudo ./install.sh
It will prompt you for an install location and the path to the python
executable. Unless you are certain you know what you are doing, accept the
defaults for both options.
6. (Optional) To use the CUDA platform on an Nvidia GPU, you must add the CUDA
libraries to your library path so your computer knows where to find them. You
can do this by typing
::
export DYLD_LIBRARY_PATH=/usr/local/cuda/lib
This will affect only the particular Terminal window you type it into. If you
want to run OpenMM in another Terminal window, you must type the above command
in the new window.
If you plan to use the CUDA platform, OpenMM also needs to locate the CUDA
kernel compiler (nvcc). By default it looks for it in the location
:file:`/usr/local/cuda/bin/nvcc`. If you have installed the CUDA toolkit in a different
location, you can set OPENMM_CUDA_COMPILER to tell OpenMM where to find it. For
example,
::
export OPENMM_CUDA_COMPILER=/opt/CUDA/cuda-5.5/bin/nvcc
7. Verify your installation by running the testInstallation.py script found in
the examples folder of your OpenMM installation. To run it, cd to the
examples folder and type
::
python testInstallation.py
This script confirms that OpenMM is installed, checks whether GPU acceleration
is available (via the OpenCL and/or CUDA platforms), and verifies that all
platforms produce consistent results.
Important Note: Some Mac laptops have two GPUs, only one of which is capable of
running OpenMM. If you have a laptop, open the System Preferences and go to
the Energy Saver panel. There will be a checkbox labeled Automatic graphics
switching, which should be disabled. Otherwise, trying to run OpenMM may
produce an error. You will only see this option if your laptop has two GPUs
Installing on Linux
*******************
1. Download the pre-compiled binary of OpenMM for Linux, then double click the
.zip file to expand it.
2. Make sure you have Python 2.6 or higher (earlier versions will not work) and
a C++ compiler (typically gcc or clang) installed on your computer. You can
check what version of Python is installed by typing :code:`python` |--|\ :code:`version`
into a console window.
3. (Optional) If you want to run OpenMM on a GPU, install CUDA and/or OpenCL.
* If you have an Nvidia GPU, download CUDA 5.5 from
https://developer.nvidia.com/cuda-downloads. Be sure to install both the
drivers and toolkit. OpenCL is included with the CUDA drivers.
* If you have an AMD GPU, download the latest version of the Catalyst driver
from http://support.amd.com.
4. (Optional) If you plan to use the CPU platform, it is recommended that you
install FFTW. It is probably available through your systems package manager
such as :code:`yum` or :code:`apt-get`\ . Alternatively, you can download
it from http://www.fftw.org. When configuring it, be sure to specify single
precision and multiple threads (the |--|\ :code:`enable-float` and
|--|\ :code:`enable-threads` options). OpenMM will still work without FFTW, but the
performance of particle mesh Ewald (PME) will be much worse.
5. In a console window, change to the OpenMM directory by typing
::
cd <openmm_directory>
where :code:`<openmm_directory>` is the path to the OpenMM folder. Then run
the install script by typing
::
sudo ./install.sh
It will prompt you for an install location and the path to the python
executable. Unless you are certain you know what you are doing, accept the
defaults for both options.
6. (Optional) To use the CUDA platform on an Nvidia GPU, you must add the CUDA
libraries to your library path so your computer knows where to find them. You
can do this by typing
::
export LD_LIBRARY_PATH=/usr/local/cuda/lib
This will affect only the particular console window you type it into. If you
want to run OpenMM in another console window, you must type the above command in
the new window.
If you plan to use the CUDA platform, OpenMM also needs to locate the CUDA
kernel compiler (nvcc). By default it looks for it in the location
:file:`/usr/local/cuda/bin/nvcc`. If you have installed the CUDA toolkit in a different
location, you can set OPENMM_CUDA_COMPILER to tell OpenMM where to find it. For
example,
::
export OPENMM_CUDA_COMPILER=/opt/CUDA/cuda-5.5/bin/nvcc
7. Verify your installation by running the testInstallation.py script found in
the examples folder of your OpenMM installation. To run it, cd to the
examples folder and type
::
python testInstallation.py
This script confirms that OpenMM is installed, checks whether GPU acceleration
is available (via that OpenCL and/or CUDA platforms), and verifies that all
platforms produce consistent results.
Installing on Windows
*********************
1. Download the pre-compiled binary of OpenMM for Windows, then double click the
.zip file to expand it. Move the files to :file:`C:\\Program Files\\OpenMM`. (On 64 bit
Windows, use :file:`C:\\Program Files (x86)\\OpenMM`).
2. Make sure you have the 32-bit version of Python 3.3 (other versions will not
work) installed on your computer. To do this, launch the Python program (either
the command line version or the GUI version). The first line in the Python
window will indicate the version you have, as well as whether you have a 32-bit
or 64-bit version.
3. Double click the Python API Installer to install the Python components. (On
some versions of Windows, a Program Compatibility Assistant window may appear
with the warning, This program might not have installed correctly. This is
just Microsoft trying to scare you. Click This program installed correctly
and ignore it.)
4. (Optional) If you want to run OpenMM on a GPU, install CUDA and/or OpenCL.
* If you have an Nvidia GPU, download CUDA 5.5 from
https://developer.nvidia.com/cuda-downloads. Be sure to install both the
drivers and toolkit. For 64-bit machines, you should install the 64-bit driver,
but download the 32-bit version of the toolkit since the OpenMM binary is
32-bit. OpenCL is included with the CUDA drivers.
* If you have an AMD GPU, download the latest version of the Catalyst driver
from http://support.amd.com.
5. (Optional) If you plan to use the CPU platform, it is recommended that you
install FFTW. Precompiled binaries are available from http://www.fftw.org.
Even on 64-bit machines you should use the 32-bit version since the OpenMM
binary is 32-bit. OpenMM will still work without FFTW, but the performance of
particle mesh Ewald (PME) will be much worse.
6. Before running OpenMM, you must add the OpenMM and FFTW libraries to your
PATH environment variable. You may also need to add the Python executable to
your PATH.
* To find out if the Python executable is already in your PATH, open a command
prompt window by clicking on Start -> Programs -> Accessories -> Command Prompt.
(On Windows 7, select Start -> All Programs -> Accessories -> Command Prompt).
Type
::
python
If you get an error message, such as "‘python’ is not recognized as an
internal or external command, operable program or batch file," then you need
to add Python to your PATH. To do so, locate it by typing
::
dir C:\py*
The files are typically located in a directory like :file:`C:\\Python33`. Remember this
location. You will need to enter it, along with the location of the OpenMM
libraries, later in this process.
* Click on Start -> Control Panel -> System (On Windows 7, select Start ->
Control Panel -> System and Security -> System)
* Click on the Advanced tab or the Advanced system settings link
* Click Environment Variables
* Under System variables, select the line for Path and click Edit…”
* Add :file:`C:\\Program Files\\OpenMM\\lib` and :file:`C:\\Program Files\\OpenMM\\lib\\plugins`
to the Variable value. If you also need to add Python or FFTW to your
PATH, enter their directory locations here. Directory locations need to be
separated by semi-colons (;).
If you installed OpenMM somewhere other than the default location, you must also
set OPENMM_PLUGIN_DIR to point to the plugins directory. If this variable is
not set, it will assume plugins are in the default location (:file:`C:\\Program
Files\\OpenMM\\lib\\plugins` or :file:`C:\\Program Files (x86)\\OpenMM\\lib\\plugins`).
7. Verify your installation by running the testInstallation.py script found in
the examples folder of your OpenMM installation. To run it, open a command
window, cd to the examples folder, and type
::
python testInstallation.py
This script confirms that OpenMM is installed, checks whether GPU acceleration
is available (via that OpenCL and/or CUDA platforms), and verifies that all
platforms produce consistent results.
Running Simulations
###################
.. _a-first-example:
A First Example
***************
Lets begin with our first example of an OpenMM script. It loads a PDB file
called input.pdb, models it using the AMBER99SB force field and TIP3P water
model, energy minimizes it, simulates it for 10,000 steps with a Langevin
integrator, and saves a frame to a PDB file called output.pdb every 1000 time
steps.
.. samepage::
::
from simtk.openmm.app import *
from simtk.openmm import *
from simtk.unit import *
from sys import stdout
pdb = PDBFile('input.pdb')
forcefield = ForceField('amber99sb.xml', 'tip3p.xml')
system = forcefield.createSystem(pdb.topology, nonbondedMethod=PME,
nonbondedCutoff=1*nanometer, constraints=HBonds)
integrator = LangevinIntegrator(300*kelvin, 1/picosecond, 0.002*picoseconds)
simulation = Simulation(pdb.topology, system, integrator)
simulation.context.setPositions(pdb.positions)
simulation.minimizeEnergy()
simulation.reporters.append(PDBReporter('output.pdb', 1000))
simulation.reporters.append(StateDataReporter(stdout, 1000, step=True,
potentialEnergy=True, temperature=True))
simulation.step(10000)
.. caption::
:autonumber:`Example,PDB example`
You can find this script in the examples folder of your OpenMM installation.
It is called simulatePdb.py. To execute it from a command line, go to your
terminal/console/command prompt window (see Chapter :ref:`installing-openmm`
on setting up the window to use OpenMM). Navigate to the examples folder by typing
::
cd <examples_directory>
where the typical directory is :file:`/usr/local/openmm/examples` on Linux
and Mac machines and :file:`C:\\Program Files\\OpenMM\\examples` on Windows
machines.
Then type
::
python simulatePdb.py
You can name your own scripts whatever you want, but their names should end with
.py. Lets go through the script line by line and see how it works.
::
from simtk.openmm.app import *
from simtk.openmm import *
from simtk.unit import *
from sys import stdout
These lines are just telling the Python interpreter about some libraries we will
be using. Dont worry about exactly what they mean. Just include them at the
start of your scripts.
::
pdb = PDBFile('input.pdb')
This line loads the PDB file from disk. (The input.pdb file in the examples
directory contains the villin headpiece in explicit solvent.) More precisely,
it creates a PDBFile object, passes the file name input.pdb to it as an
argument, and assigns the object to a variable called :code:`pdb`\ . The
PDBFile object contains the information that was read from the file: the
molecular topology and atom positions. Your file need not be called
input.pdb. Feel free to change this line to specify any file you want. Make
sure you include the single quotes around the file name.
::
forcefield = ForceField('amber99sb.xml', 'tip3p.xml')
This line specifies the force field to use for the simulation. Force fields are
defined by XML files. Chapter :ref:`creating-force-fields` describes how to write these files,
if you are interested in that sort of thing, but you probably wont need to. OpenMM
includes XML files defining lots of standard force fields (see section :ref:`force-fields`).
In this case we load two of those files: amber99sb.xml, which contains the
AMBER99SB force field, and tip3p.xml, which contains the TIP3P water model. The
ForceField object is assigned to a variable called :code:`forcefield`\ .
::
system = forcefield.createSystem(pdb.topology, nonbondedMethod=PME,
nonbondedCutoff=1*nanometer, constraints=HBonds)
This line combines the force field with the molecular topology loaded from the
PDB file to create a complete mathematical description of the system we want to
simulate. (More precisely, we invoke the ForceField objects createSystem
function. It creates a System object, which we assign to the variable
:code:`system`\ .) It specifies some additional options about how to do that:
use particle mesh Ewald for the long range electrostatic interactions
(:code:`nonbondedMethod=PME`\ ), use a 1 nm cutoff for the direct space
interactions (\ :code:`nonbondedCutoff=1*nanometer`\ ), and constrain the length
of all bonds that involve a hydrogen atom (\ :code:`constraints=HBonds`\ ).
::
integrator = LangevinIntegrator(300*kelvin, 1/picosecond, 0.002*picoseconds)
This line creates the integrator to use for advancing the equations of motion.
It specifies a LangevinIntegrator, which (surprise!) performs Langevin dynamics,
and assigns it to a variable called :code:`integrator`\ . It also specifies
the values of three parameters that are specific to Langevin dynamics: the
simulation temperature (300K), the friction coefficient (1 ps\ :sup:`-1`\ ), and
the step size (0.002 ps).
::
simulation = Simulation(pdb.topology, system, integrator)
This line combines the molecular topology, system, and integrator to begin a new
simulation. It creates a Simulation object and assigns it to a variable called
\ :code:`simulation`\ . A Simulation object coordinates all the processes
involved in running a simulation, such as advancing time and writing output.
::
simulation.context.setPositions(pdb.positions)
This line specifies the initial atom positions for the simulation: in this case,
the positions that were loaded from the PDB file.
::
simulation.minimizeEnergy()
This line tells OpenMM to perform a local energy minimization. It is usually a
good idea to do this at the start of a simulation, since the coordinates in the
PDB file might produce very large forces.
::
simulation.reporters.append(PDBReporter('output.pdb', 1000))
This line creates a reporter to generate output during the simulation, and
adds it to the Simulation objects list of reporters. A PDBReporter writes
structures to a PDB file. We specify that the output file should be called
output.pdb, and that a structure should be written every 1000 time steps.
::
simulation.reporters.append(StateDataReporter(stdout, 1000, step=True,
potentialEnergy=True, temperature=True))
It can be useful to get regular status reports as a simulation runs so you can
monitor its progress. This line adds another reporter to print out some basic
information every 1000 time steps: the current step index, the potential energy
of the system, and the temperature. We specify :code:`stdout` (not in
quotes) as the output file, which means to write the results to the console. We
also could have given a file name (in quotes), just as we did for the
PDBReporter, to write the information to a file.
::
simulation.step(10000)
Finally, we run the simulation, integrating the equations of motion for 10,000
time steps. Once it is finished, you can load the PDB file into any program you
want for analysis and visualization (VMD, PyMol, AmberTools, etc.).
.. _using_amber_files:
Using AMBER Files
*****************
OpenMM can build a system in several different ways. One option, as shown
above, is to start with a PDB file and then select a force field with which to
model it. Alternatively, you can use AmberTools to model your system. In that
case, you provide a prmtop file and an inpcrd file. OpenMM loads the files and
creates a system from them. This is shown in the following script. It can be
found in OpenMMs examples folder with the name simulateAmber.py.
.. samepage::
::
from simtk.openmm.app import *
from simtk.openmm import *
from simtk.unit import *
from sys import stdout
prmtop = AmberPrmtopFile('input.prmtop')
inpcrd = AmberInpcrdFile('input.inpcrd')
system = prmtop.createSystem(nonbondedMethod=PME, nonbondedCutoff=1*nanometer,
constraints=HBonds)
integrator = LangevinIntegrator(300*kelvin, 1/picosecond, 0.002*picoseconds)
simulation = Simulation(prmtop.topology, system, integrator)
simulation.context.setPositions(inpcrd.positions)
simulation.minimizeEnergy()
simulation.reporters.append(PDBReporter('output.pdb', 1000))
simulation.reporters.append(StateDataReporter(stdout, 1000, step=True,
potentialEnergy=True, temperature=True))
simulation.step(10000)
.. caption::
:autonumber:`Example,AMBER example`
This script is very similar to the previous one. There are just a few
significant differences:
::
prmtop = AmberPrmtopFile('input.prmtop')
inpcrd = AmberInpcrdFile('input.inpcrd')
In these lines, we load the prmtop file and inpcrd file. More precisely, we
create AmberPrmtopFile and AmberInpcrdFile objects and assign them to the
variables :code:`prmtop` and :code:`inpcrd`\ , respectively. As before,
you can change these lines to specify any files you want. Be sure to include
the single quotes around the file names.
::
system = prmtop.createSystem(nonbondedMethod=PME, nonbondedCutoff=1*nanometer,
constraints=HBonds)
This line creates the system. In the previous section, we loaded the topology
from a PDB file and then had the force field create a system based on it. In
this case, we dont need a force field; the prmtop file already contains the
force field parameters, so it can create the system
directly.
::
simulation = Simulation(prmtop.topology, system, integrator)
simulation.context.setPositions(inpcrd.positions)
Notice that we now get the topology from the prmtop file and the atom positions
from the inpcrd file. In the previous section, both of these came from a PDB
file, but AMBER puts the topology and positions in separate files.
.. _using_gromacs_files:
Using Gromacs Files
*******************
A third option for creating your system is to use the Gromacs setup tools. They
produce a gro file containing the coordinates and a top file containing the
topology. OpenMM can load these exactly as it did the AMBER files. This is
shown in the following script. It can be found in OpenMMs examples folder
with the name simulateGromacs.py.
.. samepage::
::
from simtk.openmm.app import *
from simtk.openmm import *
from simtk.unit import *
from sys import stdout
gro = GromacsGroFile('input.gro')
top = GromacsTopFile('input.top', unitCellDimensions=gro.getUnitCellDimensions(),
includeDir='/usr/local/gromacs/share/gromacs/top')
system = top.createSystem(nonbondedMethod=PME, nonbondedCutoff=1*nanometer,
constraints=HBonds)
integrator = LangevinIntegrator(300*kelvin, 1/picosecond, 0.002*picoseconds)
simulation = Simulation(top.topology, system, integrator)
simulation.context.setPositions(gro.positions)
simulation.minimizeEnergy()
simulation.reporters.append(PDBReporter('output.pdb', 1000))
simulation.reporters.append(StateDataReporter(stdout, 1000, step=True,
potentialEnergy=True, temperature=True))
simulation.step(10000)
.. caption::
:autonumber:`Example,Gromacs example`
This script is nearly identical to the previous one, just replacing
AmberInpcrdFile and AmberPrmtopFile with GromacsGroFile and GromacsTopFile.
Note that when we create the GromacsTopFile, we specify values for two extra
options. First, we specify
:code:`unitCellDimensions=gro.getUnitCellDimensions()`\ . Unlike OpenMM and
AMBER, which store the periodic unit cell dimensions with the topology, Gromacs
stores them with the coordinates. To let GromacsTopFile create a Topology
object, we therefore need to tell it the unit cell dimensions that were loaded
from the gro file. You only need to do this if you are simulating a periodic
system. For implicit solvent simulations, it usually can be omitted.
Second, we specify :code:`includeDir='/usr/local/gromacs/share/gromacs/top'`\ . Unlike AMBER,
which stores all the force field parameters directly in a prmtop file, Gromacs just stores
references to force field definition files that are installed with the Gromacs
application. OpenMM needs to know where to find these files, so the
:code:`includeDir` parameter specifies the directory containing them. If you
omit this parameter, OpenMM will assume the default location :file:`/usr/local/gromacs/share/gromacs/top`,
which is often where they are installed on
Unix-like operating systems. So in :numref:`Example,Gromacs example` we actually could have omitted
this parameter, but if the Gromacs files were installed in any other location,
we would need to include it.
.. _the-script-builder-application:
The Script Builder Application
******************************
One option for writing your own scripts is to start with one of the examples
given above (the one in section :ref:`a-first-example` if you are starting from a PDB file, section
:ref:`using_amber_files` if you are starting from AMBER prmtop and inpcrd files, or section
:ref:`using_gromacs_files` if you are starting from Gromacs gro and top files), then customize it
to suit your needs. Another option is to use the OpenMM Script Builder application.
.. figure:: ../images/ScriptBuilder.png
:align: center
:width: 100%
:autonumber:`Figure,script builder`: The Script Builder application
This is a web application available at https://builder.openmm.org. It provides
a graphical interface with simple choices for all the most common simulation
options, then automatically generates a script based on them. As you change the
settings, the script is instantly updated to reflect them. Once everything is
set the way you want, click the Save Script button to save it to disk, or
simply copy and paste it into a text editor.
.. _simulation-parameters:
Simulation Parameters
*********************
Now lets consider lots of ways you might want to customize your script.
Platforms
=========
When creating a Simulation, you can optionally tell it what Platform to use.
OpenMM includes four platforms: Reference, CPU, CUDA, and OpenCL. For a
description of the differences between them, see Section :ref:`platforms`. If you do not
specify a Platform, it will select one automatically. Usually its choice will
be reasonable, but you may want to change it.
The following lines specify to use the CUDA Platform:
::
platform = Platform.getPlatformByName('CUDA')
simulation = Simulation(prmtop.topology, system, integrator, platform)
The Platform name should be :code:`OpenCL`\ , :code:`CUDA`\ , :code:`CPU`\, or
:code:`Reference`\ .
You also can specify Platform-specific properties that customize how
calculations should be done. See Chapter :ref:`platform-specific-properties` for details of the
properties that each Platform supports. For example, the following lines specify to parallelize
work across two different GPUs (CUDA devices 0 and 1), doing all computations in
double precision:
::
platform = Platform.getPlatformByName('CUDA')
properties = {'CudaDeviceIndex': '0,1', 'CudaPrecision': 'double'}
simulation = Simulation(prmtop.topology, system, integrator, platform, properties)
.. _force-fields:
Force Fields
============
When you create a force field, you specify one or more XML files from which to
load the force field definition. Most often, there will be one file to define
the main force field, and possibly a second file to define the water model
(either implicit or explicit). For example:
::
forcefield = ForceField('amber99sb.xml', 'tip3p.xml')
For the main force field, OpenMM provides the following options:
.. tabularcolumns:: |l|L|
===================== ================================================================================
File Force Field
===================== ================================================================================
amber96.xml AMBER96\ :cite:`Kollman1997`
amber99sb.xml AMBER99\ :cite:`Wang2000` with modified backbone torsions\ :cite:`Hornak2006`
amber99sbildn.xml AMBER99SB plus improved side chain torsions\ :cite:`Lindorff-Larsen2010`
amber99sbnmr.xml AMBER99SB with modifications to fit NMR data\ :cite:`Li2010`
amber03.xml AMBER03\ :cite:`Duan2003`
amber10.xml AMBER10
amoeba2009.xml AMOEBA 2009\ :cite:`Ren2002`. This force field is deprecated. It is
recommended to use AMOEBA 2013 instead.
amoeba2013.xml AMOEBA 2013\ :cite:`Shi2013`
charmm_polar_2013.xml CHARMM 2013 polarizable force field\ :cite:`Lopes2013`
===================== ================================================================================
The AMBER files do not include parameters for water molecules. This allows you
to separately select which water model you want to use. For simulations that
include explicit water molecules, you should also specify one of the following
files:
.. tabularcolumns:: |l|L|
=========== ============================================
File Water Model
=========== ============================================
tip3p.xml TIP3P water model\ :cite:`Jorgensen1983`
tip3pfb.xml TIP3P-FB water model\ :cite:`Wang2014`
tip4pew.xml TIP4P-Ew water model\ :cite:`Horn2004`
tip4pfb.xml TIP4P-FB water model\ :cite:`Wang2014`
tip5p.xml TIP5P water model\ :cite:`Mahoney2000`
spce.xml SPC/E water model\ :cite:`Berendsen1987`
swm4ndp.xml SWM4-NDP water model\ :cite:`Lamoureux2006`
=========== ============================================
For the polarizable force fields (AMOEBA and CHARMM), only one explicit water model
is currently available and the water parameters are included in the same file as
the macromolecule parameters. Also, the polarizable force fields only include
parameters for amino acids and ions, not for nucleic acids.
If you want to include an implicit solvation model, you can also specify one of
the following files:
.. tabularcolumns:: |l|L|
================= =================================================================================================
File Implicit Solvation Model
================= =================================================================================================
amber96_obc.xml GBSA-OBC solvation model\ :cite:`Onufriev2004` for use with AMBER96 force field
amber99_obc.xml GBSA-OBC solvation model for use with AMBER99 force fields
amber03_obc.xml GBSA-OBC solvation model for use with AMBER03 force field
amber10_obc.xml GBSA-OBC solvation model for use with AMBER10 force field
amoeba2009_gk.xml Generalized Kirkwood solvation model\ :cite:`Schnieders2007` for use with AMOEBA 2009 force field
amoeba2013_gk.xml Generalized Kirkwood solvation model for use with AMOEBA 2013 force field
================= =================================================================================================
For example, to use the GBSA-OBC solvation model with the Amber99SB force field,
you would type:
::
forcefield = ForceField('amber99sb.xml', 'amber99_obc.xml')
If you are running a vacuum simulation, you do not need to specify a water
model. The following line specifies the AMBER10 force field and no water model.
If you try to use it with a PDB file that contains explicit water, it will
produce an error since no water parameters are defined:
::
forcefield = ForceField('amber10.xml')
AMBER Implicit Solvent
======================
When creating a system from a prmtop file you do not specify force field files,
so you need a different way to tell it to use implicit solvent. This is done
with the :code:`implicitSolvent` parameter:
::
system = prmtop.createSystem(implicitSolvent=OBC2)
OpenMM supports most of the implicit solvent models used by AMBER. Here are the
allowed values for :code:`implicitSolvent`\ :
.. tabularcolumns:: |l|L|
===== ==================================================================================================================================
Value Meaning
===== ==================================================================================================================================
None No implicit solvent is used.
HCT Hawkins-Cramer-Truhlar GBSA model\ :cite:`Hawkins1995` (corresponds to igb=1 in AMBER)
OBC1 Onufriev-Bashford-Case GBSA model\ :cite:`Onufriev2004` using the GB\ :sup:`OBC`\ I parameters (corresponds to igb=2 in AMBER).
OBC2 Onufriev-Bashford-Case GBSA model\ :cite:`Onufriev2004` using the GB\ :sup:`OBC`\ II parameters (corresponds to igb=5 in AMBER).
This is the same model used by the GBSA-OBC files described in section :ref:`force-fields`.
GBn GBn solvation model\ :cite:`Mongan2007` (corresponds to igb=7 in AMBER).
GBn2 GBn2 solvation model\ :cite:`Nguyen2013` (corresponds to igb=8 in AMBER).
===== ==================================================================================================================================
You can further control the solvation model in a few ways. First, you can
specify the dielectric constants to use for the solute and solvent:
::
system = prmtop.createSystem(implicitSolvent=OBC2, soluteDielectric=2.0,
solventDielectric=80.0)
If they are not specified, the solute and solvent dielectrics default to 1.0 and
78.5, respectively. These values were chosen for consistency with AMBER, and
are slightly different from those used elsewhere in OpenMM: when building a
system from a force field, the solvent dielectric defaults to 78.3.
You also can model the effect of a non-zero salt concentration by specifying the
Debye screening parameter:
::
system = prmtop.createSystem(implicitSolvent=OBC2, implicitSolventKappa=1.0/nanometer)
Nonbonded Interactions
======================
When creating the system (either from a force field or a prmtop file), you can
specify options about how nonbonded interactions should be treated:
::
system = prmtop.createSystem(nonbondedMethod=PME, nonbondedCutoff=1*nanometer)
The :code:`nonbondedMethod` parameter can have any of the following values:
.. tabularcolumns:: |l|L|
================= ===========================================================================================================================================================================================================================================
Value Meaning
================= ===========================================================================================================================================================================================================================================
NoCutoff No cutoff is applied.
CutoffNonPeriodic The reaction field method is used to eliminate all interactions beyond a cutoff distance. Not valid for AMOEBA.
CutoffPeriodic The reaction field method is used to eliminate all interactions beyond a cutoff distance. Periodic boundary conditions are applied, so each atom interacts only with the nearest periodic copy of every other atom. Not valid for AMOEBA.
Ewald Periodic boundary conditions are applied. Ewald summation is used to compute long range interactions. (This option is rarely used, since PME is much faster for all but the smallest systems.) Not valid for AMOEBA.
PME Periodic boundary conditions are applied. The Particle Mesh Ewald method is used to compute long range interactions.
================= ===========================================================================================================================================================================================================================================
When using any method other than :code:`NoCutoff`\ , you should also specify a
cutoff distance. Be sure to specify units, as shown in the examples above. For
example, :code:`nonbondedCutoff=1.5*nanometers` or
:code:`nonbondedCutoff=12*angstroms` are legal values.
When using :code:`Ewald` or :code:`PME`\ , you can optionally specify an
error tolerance for the force computation. For example:
::
system = prmtop.createSystem(nonbondedMethod=PME, nonbondedCutoff=1*nanometer,
ewaldErrorTolerance=0.00001)
The error tolerance is roughly equal to the fractional error in the forces due
to truncating the Ewald summation. If you do not specify it, a default value of
0.0005 is used.
Nonbonded Forces for AMOEBA
---------------------------
For the AMOEBA force field, the valid values for the :code:`nonbondedMethod`
are :code:`NoCutoff` and :code:`PME`\ . The other nonbonded methods,
:code:`CutoffNonPeriodic`\ , :code:`CutoffPeriodic`\ , and :code:`Ewald`
are unavailable for this force field.
For implicit solvent runs using AMOEBA, only the :code:`nonbondedMethod`
option :code:`NoCutoff` is available.
Lennard-Jones Interaction Cutoff Value
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
In addition, for the AMOEBA force field a cutoff for the Lennard-Jones
interaction independent of the value used for the electrostatic interactions may
be specified using the keyword :code:`vdwCutoff`\ .
::
system = forcefield.createSystem(nonbondedMethod=PME, nonbondedCutoff=1*nanometer,
ewaldErrorTolerance=0.00001, vdwCutoff=1.2*nanometer)
If :code:`vdwCutoff` is not specified, then the value of
:code:`nonbondedCutoff` is used for the Lennard-Jones interactions.
Specifying the Polarization Method
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
OpenMM allows the setting of several other parameters particular to the AMOEBA
force field. The :code:`mutualInducedTargetEpsilon` option allows you to
specify the accuracy to which the induced dipoles are calculated at each time
step; the default value is 0.00001. The :code:`polarization` setting
determines whether the calculation of the induced dipoles is continued until the
dipoles are self-consistent to within the tolerance specified by
:code:`mutualInducedTargetEpsilon` or whether a quick estimate of the induced
dipoles is used instead. The first option corresponds to the
:code:`polarization='mutual'` setting and is the default; the quick estimate
option is given by :code:`polarization='direct'` and in this case,
:code:`mutualInducedTargetEpsilon` is ignored, if provided. Simulations using
:code:`polarization='direct'` will be significantly faster than those with
:code:`polarization='mutual'`\ , but less accurate. Examples using the two
options are given below:
::
system = forcefield.createSystem(nonbondedMethod=PME,
nonbondedCutoff=1*nanometer,ewaldErrorTolerance=0.00001,
vdwCutoff=1.2*nanometer, mutualInducedTargetEpsilon=0.01)
system = forcefield.createSystem(nonbondedMethod=PME,
nonbondedCutoff=1*nanometer,ewaldErrorTolerance=0.00001,
vdwCutoff=1.2*nanometer, polarization ='direct')
Implicit Solvent and Solute Dielectrics
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
For implicit solvent simulations using the AMOEBA force field, the
'amoeba2009_gk.xml' file should be included in the initialization of the force
field:
::
forcefield = ForceField('amoeba2009.xml', 'amoeba2009_gk.xml')
Only the :code:`nonbondedMethod` option :code:`NoCutoff` is available
for implicit solvent runs using AMOEBA. In addition, the solvent and solute
dielectric values can be specified for implicit solvent simulations:
::
system=forcefield.createSystem(nonbondedMethod=NoCutoff, soluteDielectric=2.0,
solventDielectric=80.0)
The default values are 1.0 for the solute dielectric and 78.3 for the solvent
dielectric.
Constraints
===========
When creating the system (either from a force field or a prmtop file), you can
optionally tell OpenMM to constrain certain bond lengths and angles. For
example,
::
system = prmtop.createSystem(nonbondedMethod=NoCutoff, constraints=HBonds)
The :code:`constraints` parameter can have any of the following values:
.. tabularcolumns:: |l|L|
======== =============================================================================================================================================
Value Meaning
======== =============================================================================================================================================
None No constraints are applied. This is the default value.
HBonds The lengths of all bonds that involve a hydrogen atom are constrained.
AllBonds The lengths of all bonds are constrained.
HAngles The lengths of all bonds are constrained. In addition, all angles of the form H-X-H or H-O-X (where X is an arbitrary atom) are constrained.
======== =============================================================================================================================================
The main reason to use constraints is that it allows one to use a larger
integration time step. With no constraints, one is typically limited to a time
step of about 1 fs. With :code:`HBonds` constraints, this can be increased
to about 2 fs. With :code:`HAngles`\ , it can be further increased to 3.5 or
4 fs.
Regardless of the value of this parameter, OpenMM makes water molecules
completely rigid, constraining both their bond lengths and angles. You can
disable this behavior with the :code:`rigidWater` parameter:
::
system = prmtop.createSystem(nonbondedMethod=NoCutoff, constraints=None, rigidWater=False)
Be aware that flexible water may require you to further reduce the integration
step size, typically to about 0.5 fs.
Heavy Hydrogens
===============
When creating the system (either from a force field or a prmtop file), you can
optionally tell OpenMM to increase the mass of hydrogen atoms. For example,
::
system = prmtop.createSystem(hydrogenMass=4*amu)
This applies only to hydrogens that are bonded to heavy atoms, and any mass
added to the hydrogen is subtracted from the heavy atom. This keeps their total
mass constant while slowing down the fast motions of hydrogens. When combined
with constraints (typically :code:`constraints=AllBonds`\ ), this allows a
further increase in integration step size.
Integrators
===========
OpenMM offers a choice of several different integration methods. You select
which one to use by creating an integrator object of the appropriate type.
Langevin Integrator
-------------------
In the examples of the previous sections, we used Langevin integration:
::
integrator = LangevinIntegrator(300*kelvin, 1/picosecond, 0.002*picoseconds)
The three parameter values in this line are the simulation temperature (300K),
the friction coefficient (1 ps\ :sup:`-1`\ ), and the step size (0.002 ps). You
are free to change these to whatever values you want. Be sure to specify units
on all values. For example, the step size could be written either as
:code:`0.002*picoseconds` or :code:`2*femtoseconds`\ . They are exactly
equivalent.
Leapfrog Verlet Integrator
--------------------------
A leapfrog Verlet integrator can be used for running constant energy dynamics.
The command for this is:
::
integrator = VerletIntegrator(0.002*picoseconds)
The only option is the step size.
Brownian Integrator
-------------------
Brownian (diffusive) dynamics can be used by specifying the following:
::
integrator = BrownianIntegrator(300*kelvin, 1/picosecond, 0.002*picoseconds)
The parameters are the same as for Langevin dynamics: temperature (300K),
friction coefficient (1 ps\ :sup:`-1`\ ), and step size (0.002 ps).
Variable Time Step Langevin Integrator
--------------------------------------
A variable time step Langevin integrator continuously adjusts its step size to
keep the integration error below a specified tolerance. In some cases, this can
allow you to use a larger average step size than would be possible with a fixed
step size integrator. It also is very useful in cases where you do not know in
advance what step size will be stable, such as when first equilibrating a
system. You create this integrator with the following command:
::
integrator = VariableLangevinIntegrator(300*kelvin, 1/picosecond, 0.001)
In place of a step size, you specify an integration error tolerance (0.001 in
this example). It is best not to think of this value as having any absolute
meaning. Just think of it as an adjustable parameter that affects the step size
and integration accuracy. Smaller values will produce a smaller average step
size. You should try different values to find the largest one that produces a
trajectory sufficiently accurate for your purposes.
Variable Time Step Leapfrog Verlet Integrator
---------------------------------------------
A variable time step leapfrog Verlet integrator works similarly to the variable
time step Langevin integrator in that it continuously adjusts its step size to
keep the integration error below a specified tolerance. The command for this
integrator is:
::
integrator = VariableVerletIntegrator(0.001)
The parameter is the integration error tolerance (0.001), whose meaning is the
same as for the Langevin integrator.
Temperature Coupling
====================
If you want to run a simulation at constant temperature, using a Langevin
integrator (as shown in the examples above) is usually the best way to do it.
OpenMM does provide an alternative, however: you can use a Verlet integrator,
then add an Andersen thermostat to your system to provide temperature coupling.
To do this, add a single line to the script as shown below. (The lines in grey
are just for context.)
::
...
system = prmtop.createSystem(nonbondedMethod=PME, nonbondedCutoff=1*nanometer,
constraints=HBonds)
system.addForce(AndersenThermostat(300*kelvin, 1/picosecond))
integrator = VerletIntegrator(0.002*picoseconds)
...
The two parameters of the Andersen thermostat are the temperature (300K) and
collision frequency (1 ps\ :sup:`-1`\ ).
Pressure Coupling
=================
All the examples so far have been constant volume simulations. If you want to
run at constant pressure instead, add a Monte Carlo barostat to your system.
You do this exactly the same way you added the Andersen thermostat in the
previous section:
::
...
system = prmtop.createSystem(nonbondedMethod=PME, nonbondedCutoff=1*nanometer,
constraints=HBonds)
system.addForce(MonteCarloBarostat(1*bar, 300*kelvin))
integrator = LangevinIntegrator(300*kelvin, 1/picosecond, 0.002*picoseconds)
...
The parameters of the Monte Carlo barostat are the pressure (1 bar) and
temperature (300K). The barostat assumes the simulation is being run at
constant temperature, but it does not itself do anything to regulate the
temperature.
.. warning::
It is therefore critical that you always use it along with a Langevin integrator or
Andersen thermostat, and that you specify the same temperature for both the barostat
and the integrator or thermostat. Otherwise, you will get incorrect results.
There also is an anisotropic barostat that scales each axis of the periodic box
independently, allowing it to change shape. When using the anisotropic
barostat, you can specify a different pressure for each axis. The following
line applies a pressure of 1 bar along the X and Y axes, but a pressure of 2 bar
along the Z axis:
::
system.addForce(MonteCarloAnisotropicBarostat((1, 1, 2)*bar, 300*kelvin))
Another feature of the anisotropic barostat is that it can be applied to only
certain axes of the periodic box, keeping the size of the other axes fixed.
This is done by passing three additional parameters that specify whether the
barostat should be applied to each axis. The following line specifies that the
X and Z axes of the periodic box should not be scaled, so only the Y axis can
change size.
::
system.addForce(MonteCarloAnisotropicBarostat((1, 1, 1)*bar, 300*kelvin,
False, True, False))
Energy Minimization
===================
As seen in the examples, performing a local energy minimization takes a single
line in the script:
::
simulation.minimizeEnergy()
In most cases, that is all you need. There are two optional parameters you can
specify if you want further control over the minimization. First, you can
specify a tolerance for when the energy should be considered to have converged:
::
simulation.minimizeEnergy(tolerance=10*kilojoule/mole)
If you do not specify this parameter, a default tolerance of 1 kJ/mole is used.
Second, you can specify a maximum number of iterations:
::
simulation.minimizeEnergy(maxIterations=100)
The minimizer will exit once the specified number of iterations is reached, even
if the energy has not yet converged. If you do not specify this parameter, the
minimizer will continue until convergence is reached, no matter how many
iterations it takes.
These options are independent. You can specify both if you want:
::
simulation.minimizeEnergy(tolerance=0.1*kilojoule/mole, maxIterations=500)
Removing Center of Mass Motion
==============================
By default, OpenMM removes all center of mass motion at every time step so the
system as a whole does not drift with time. This is almost always what you
want. In rare situations, you may want to allow the system to drift with time.
You can do this by specifying the :code:`removeCMMotion` parameter when you
create the System:
::
system = forcefield.createSystem(pdb.topology, nonbondedMethod=NoCutoff,
removeCMMotion=False)
Writing Trajectories
====================
OpenMM can save simulation trajectories to disk in two formats: PDB and DCD.
Both of these are widely supported formats, so you should be able to read them
into most analysis and visualization programs.
To save a trajectory, just add a reporter to the simulation, as shown in the
example scripts above:
::
simulation.reporters.append(PDBReporter('output.pdb', 1000))
The two parameters of the PDBReporter are the output filename and how often (in
number of time steps) output structures should be written. To use DCD format,
just replace PDBReporter with DCDReporter. The parameters represent the
same values:
::
simulation.reporters.append(DCDReporter('output.dcd', 1000))
Recording Other Data
====================
In addition to saving a trajectory, you may want to record other information
over the course of a simulation, such as the potential energy or temperature.
OpenMM provides a reporter for this purpose also. Create a StateDataReporter
and add it to the simulation:
::
simulation.reporters.append(StateDataReporter('data.csv', 1000, time=True,
kineticEnergy=True, potentialEnergy=True))
The first two parameters are the output filename and how often (in number of
time steps) values should be written. The remaining arguments specify what
values should be written at each report. The available options are
:code:`step` (the index of the current time step), :code:`time`\ ,
:code:`progress` (what percentage of the simulation has completed),
:code:`remainingTime` (an estimate of how long it will take the simulation to
complete), :code:`potentialEnergy`\ , :code:`kineticEnergy`\ ,
:code:`totalEnergy`\ , :code:`temperature`\ , :code:`volume` (the volume
of the periodic box), :code:`density` (the total system mass divided by the
volume of the periodic box), and :code:`speed` (an estimate of how quickly
the simulation is running). If you include either the :code:`progress` or
:code:`remainingTime` option, you must also include the :code:`totalSteps`
parameter to specify the total number of time steps that will be included in the
simulation. One line is written to the file for each report containing the
requested values. By default the values are written in comma-separated-value
(CSV) format. You can use the :code:`separator` parameter to choose a
different separator. For example, the following line will cause values to be
separated by spaces instead of commas:
::
simulation.reporters.append(StateDataReporter('data.txt', 1000, progress=True,
temperature=True, totalSteps=10000, separator=' '))
Model Building and Editing
##########################
Sometimes you have a PDB file that needs some work before you can simulate it.
Maybe it doesnt contain hydrogen atoms (which is common for structures
determined by x-ray crystallography), so you need to add them. Or perhaps you
want to simulate the system in explicit water, but the PDB file doesnt contain
water molecules. Or maybe it does contain water molecules, but they contain the
wrong number of interaction sites for the water model you want to use. OpenMMs
Modeller class can fix problems such as these.
To use it, create a Modeller object, providing the initial Topology and atom
positions. You then can invoke various modelling functions on it. Each one
modifies the system in some way, creating a new Topology and list of positions.
When you are all done, you can retrieve them from the Modeller and use them as
the starting point for your simulation:
.. samepage::
::
...
pdb = PDBFile('input.pdb')
modeller = Modeller(pdb.topology, pdb.positions)
# ... Call some modelling functions here ...
system = forcefield.createSystem(modeller.topology, nonbondedMethod=PME)
simulation = Simulation(modeller.topology, system, integrator)
simulation.context.setPositions(modeller.positions)
.. caption::
:autonumber:`Example,Modeller outline`
Now lets consider the particular functions you can call.
Adding Hydrogens
****************
Call the addHydrogens function to add missing hydrogen atoms:
::
modeller.addHydrogens(forcefield)
The force field is needed to determine the positions for the hydrogen atoms. If
the system already contains some hydrogens but is missing others, that is fine.
The Modeller will recognize the existing ones and figure out which ones need to
be added.
Some residues can exist in different protonation states depending on the pH and
on details of the local environment. By default it assumes pH 7, but you can
specify a different value:
::
modeller.addHydrogens(forcefield, pH=5.0)
For each residue, it selects the protonation state that is most common at the
specified pH. In the case of Cysteine residues, it also checks whether the
residue participates in a disulfide bond when selecting the state to use.
Histidine has two different protonation states that are equally likely at
neutral pH. It therefore selects which one to use based on which will form a
better hydrogen bond.
If you want more control, it is possible to specify exactly which protonation
state to use for particular residues. For details, consult the API
documentation for the Modeller class.
Adding Solvent
**************
Call addSolvent to create a box of solvent (water and ions) around the model:
::
modeller.addSolvent(forcefield)
This constructs a box of water around the solute, ensuring that no water
molecule comes closer to any solute atom than the sum of their van der Waals
radii. It also determines the charge of the solute, and adds enough positive or
negative ions to make the system neutral.
When called as shown above, addSolvent expects that periodic box dimensions were
specified in the PDB file, and it uses them as the size for the water box. If
your PDB file does not specify a box size, or if you want to use a different
size, you can specify one:
::
modeller.addSolvent(forcefield, boxSize=Vec3(5.0, 3.5, 3.5)*nanometers)
This requests a 5 nm by 3.5 nm by 3.5 nm box. Another option is to specify a
padding distance:
::
modeller.addSolvent(forcefield, padding=1.0*nanometers)
This determines the largest size of the solute along any axis (x, y, or z). It
then creates a cubic box of width (solute size)+2*(padding). The above line
guarantees that no part of the solute comes closer than 1 nm to any edge of the
box.
By default, addSolvent creates TIP3P water molecules, but it also supports other
water models:
::
modeller.addSolvent(forcefield, model='tip5p')
Allowed values for the :code:`model` option are 'tip3p', 'tip3pfb', 'spce',
'tip4pew', 'tip4pfb', and 'tip5p'. Be sure to include the single quotes
around the value.
Another option is to add extra ion pairs to give a desired total ionic strength.
For example:
::
modeller.addSolvent(forcefield, ionicStrength=0.1*molar)
This solvates the system with a salt solution whose ionic strength is 0.1 molar.
Note that when computing the ionic strength, it does *not* consider the ions
that were added to neutralize the solute. It assumes those are bound to the
solute and do not contribute to the bulk ionic strength.
By default, Na\ :sup:`+` and Cl\ :sup:`-` ions are used, but you can specify
different ones using the :code:`positiveIon` and :code:`negativeIon`
options. For example, this creates a potassium chloride solution:
::
modeller.addSolvent(forcefield, ionicStrength=0.1*molar, positiveIon='K+')
Allowed values for :code:`positiveIon` are 'Cs+', 'K+', 'Li+', 'Na+', and
'Rb+'. Allowed values for :code:`negativeIon` are 'Cl-', 'Br-', 'F-', and
'I-'. Be sure to include the single quotes around the value. Also be aware
some force fields do not include parameters for all of these ion types, so you
need to use types that are supported by your chosen force field.
Adding or Removing Extra Particles
**********************************
Extra particles are particles that do not represent ordinary atoms. This
includes the virtual interaction sites used in many water models, Drude
particles, etc. If you are using a force field that involves extra particles,
you must add them to the Topology. To do this, call:
::
modeller.addExtraParticles(forcefield)
This looks at the force field to determine what extra particles are needed, then
modifies each residue to include them. This function can remove extra particles
as well as adding them.
Removing Water
**************
Call deleteWater to remove all water molecules from the system:
::
modeller.deleteWater()
This is useful, for example, if you want to simulate it with implicit solvent.
Be aware, though, that this only removes water molecules, not ions or other
small molecules that might be considered solvent.
Saving The Results
******************
Once you have finished editing your model, you can immediately use the resulting
Topology and atom positions as the input to a Simulation. If you plan to
simulate it many times, though, it is usually better to save the result to a new
PDB file, then use that as the input for the simulations. This avoids the cost
of repeating the modeling operations at the start of every simulation, and also
ensures that all your simulations are really starting from exactly the same
structure.
The following example loads a PDB file, adds missing hydrogens, builds a solvent
box around it, performs an energy minimization, and saves the result to a new
PDB file.
.. samepage::
::
from simtk.openmm.app import *
from simtk.openmm import *
from simtk.unit import *
print('Loading...')
pdb = PDBFile('input.pdb')
forcefield = ForceField('amber99sb.xml', 'tip3p.xml')
modeller = Modeller(pdb.topology, pdb.positions)
print('Adding hydrogens...')
modeller.addHydrogens(forcefield)
print('Adding solvent...')
modeller.addSolvent(forcefield, model='tip3p', padding=1*nanometer)
print('Minimizing...')
system = forcefield.createSystem(modeller.topology, nonbondedMethod=PME)
integrator = VerletIntegrator(0.001*picoseconds)
simulation = Simulation(modeller.topology, system, integrator)
simulation.context.setPositions(modeller.positions)
simulation.minimizeEnergy(maxIterations=100)
print('Saving...')
positions = simulation.context.getState(getPositions=True).getPositions()
PDBFile.writeFile(simulation.topology, positions, open('output.pdb', 'w'))
print('Done')
.. caption::
:autonumber:`Example,Modeller complete`
Advanced Simulation Examples
############################
In the previous chapter, we looked at some basic scripts for running simulations
and saw lots of ways to customize them. If that is all you want to dorun
straightforward molecular simulationsyou already know everything you need to
know. Just use the example scripts and customize them in the ways described in
section :ref:`simulation-parameters`.
OpenMM can do far more than that. Your script has the full OpenMM API at its
disposal, along with all the power of the Python language and libraries. In
this chapter, we will consider some examples that illustrate more advanced
techniques. Remember that these are still only examples; it would be impossible
to give an exhaustive list of everything OpenMM can do. Hopefully they will
give you a sense of what is possible, and inspire you to experiment further on
your own.
Starting in this section, we will assume some knowledge of programming, as well
as familiarity with the OpenMM API. Consult the OpenMM Users Guide and API
documentation if you are uncertain about how something works. You can also use
the Python help command. For example,
::
help(Simulation)
will print detailed documentation on the Simulation class.
Simulated Annealing
*******************
Here is a very simple example of how to do simulated annealing. The following
lines linearly reduce the temperature from 300K to 0K in 100 increments,
executing 1000 time steps at each temperature:
.. samepage::
::
...
simulation.context.setPositions(pdb.positions)
simulation.minimizeEnergy()
for i in range(100):
integrator.setTemperature(3*(100-i)*kelvin)
simulation.step(1000)
.. caption::
:autonumber:`Example,simulated annealing`
This code needs very little explanation. The loop is executed 100 times. Each
time through, it adjusts the temperature of the LangevinIntegrator and then
calls :code:`step(1000)` to take 1000 time steps.
Applying an External Force to Particles: a Spherical Container
**************************************************************
In this example, we will simulate a non-periodic system contained inside a
spherical container with radius 2 nm. We implement the container by applying a
harmonic potential to every particle:
.. math::
\begin{array}{lll}
E(r) = & 0 & r\le2\\
& 100(r-2)^2 & r>2
\end{array}
where *r* is the distance of the particle from the origin, measured in nm.
We can easily do this using OpenMMs CustomExternalForce class. This class
applies a force to some or all of the particles in the system, where the energy
is an arbitrary function of each particles (\ *x*\ , *y*\ , *z*\ )
coordinates. Here is the code to do it:
.. samepage::
::
...
system = forcefield.createSystem(pdb.topology, nonbondedMethod=CutoffNonPeriodic,
nonbondedCutoff=1*nanometer, constraints=None)
force = CustomExternalForce('100*max(0, r-2)^2; r=sqrt(x*x+y*y+z*z)')
system.addForce(force)
for i in range(system.getNumParticles()):
force.addParticle(i, [])
integrator = LangevinIntegrator(300*kelvin, 91/picosecond, 0.002*picoseconds)
...
.. caption::
:autonumber:`Example,spherical container`
The first thing it does is create a CustomExternalForce object and add it to the
System. The argument to CustomExternalForce is a mathematical expression
specifying the energy of each particle. This can be any function of *x*\ ,
*y*\ , and *z* you want. It also can depend on global or per-particle
parameters. A wide variety of restraints, steering forces, shearing forces,
etc. can be implemented with this method.
Next it must specify which particles to apply the force to. In this case, we
want it to affect every particle in the system, so we loop over them and call
:code:`addParticle()` once for each one. The two arguments are the index of
the particle to affect, and the list of per-particle parameter values (an empty
list in this case). If we had per-particle parameters, such as to make the
force stronger for some particles than for others, this is where we would
specify them.
Notice that we do all of this immediately after creating the System. That is
not an arbitrary choice.
.. warning::
If you add new forces to a System, you must do so before creating the Simulation.
Once you create a Simulation, modifying the System will have no effect on that Simulation.
Extracting and Reporting Forces (and other data)
************************************************
OpenMM provides reporters for two output formats: PDB and DCD. Both of those
formats store only positions, not velocities, forces, or other data. In this
section, we create a new reporter that outputs forces. This illustrates two
important things: how to write a reporter, and how to query the simulation for
forces or other data.
Here is the definition of the ForceReporter class:
.. samepage::
::
class ForceReporter(object):
def __init__(self, file, reportInterval):
self._out = open(file, 'w')
self._reportInterval = reportInterval
def __del__(self):
self._out.close()
def describeNextReport(self, simulation):
steps = self._reportInterval - simulation.currentStep%self._reportInterval
return (steps, False, False, True, False)
def report(self, simulation, state):
forces = state.getForces().value_in_unit(kilojoules/mole/nanometer)
for f in forces:
print >>self._out, f[0], f[1], f[2]
.. caption::
:autonumber:`Example,ForceReporter`
The constructor and destructor are straightforward. The arguments to the
constructor are the output filename and the interval (in time steps) at which it
should generate reports. It opens the output file for writing and records the
reporting interval. The destructor closes the file.
We then have two methods that every reporter must implement:
:code:`describeNextReport()` and :code:`report()`\ . A Simulation object
periodically calls :code:`describeNextReport()` on each of its reporters to
find out when that reporter will next generate a report, and what information
will be needed to generate it. The return value should be a five element tuple,
whose elements are as follows:
* The number of time steps until the next report. We calculate this as
*(report interval)*\ -\ *(current step)*\ %\ *(report interval)*\ . For
example, if we want a report every 100 steps and the simulation is currently on
step 530, we will return 100-(530%100) = 70.
* Whether the next report will need particle positions.
* Whether the next report will need particle velocities.
* Whether the next report will need forces.
* Whether the next report will need energies.
When the time comes for the next scheduled report, the Simulation calls
:code:`report()` to generate the report. The arguments are the Simulation
object, and a State that is guaranteed to contain all the information that was
requested by :code:`describeNextReport()`\ . A State object contains a
snapshot of information about the simulation, such as forces or particle
positions. We call :code:`getForces()` to retrieve the forces and convert
them to the units we want to output (kJ/mole/nm). Then we loop over each value
and write it to the file. To keep the example simple, we just print the values
in text format, one line per particle. In a real program, you might choose a
different output format.
Now that we have defined this class, we can use it exactly like any other
reporter. For example,
::
simulation.reporters.append(ForceReporter('forces.txt', 100))
will output forces to a file called forces.txt every 100 time steps.
Computing Energies
******************
This example illustrates a different sort of analysis. Instead of running a
simulation, assume we have already identified a set of structures we are
interested in. These structures are saved in a set of PDB files. We want to
loop over all the files in a directory, load them in one at a time, and compute
the potential energy of each one. Assume we have already created our System and
Simulation. The following lines perform the analysis:
.. samepage::
::
import os
for file in os.listdir('structures'):
pdb = PDBFile(os.path.join('structures', file))
simulation.context.setPositions(pdb.positions)
state = simulation.context.getState(getEnergy=True)
print file, state.getPotentialEnergy()
.. caption::
:autonumber:`Example,computing energies`
We use Pythons :code:`listdir()` function to list all the files in the
directory. We create a PDBFile object for each one and call
:code:`setPositions()` on the Context to specify the particle positions loaded
from the PDB file. We then compute the energy by calling :code:`getState()`
with the option :code:`getEnergy=True`\ , and print it to the console along
with the name of the file.
.. _creating-force-fields:
Creating Force Fields
#####################
OpenMM uses a simple XML file format to describe force fields. It includes many
common force fields, but you can also create your own. A force field can use
all the standard OpenMM force classes, as well as the very flexible custom force
classes. You can even extend the ForceField class to add support for completely
new forces, such as ones defined in plugins. This makes it a powerful tool for
force field development.
Basic Concepts
**************
Lets start by considering how OpenMM defines a force field. There are a small
number of basic concepts to understand.
Atom Types and Atom Classes
===========================
Force field parameters are assigned to atoms based on their atom types. Atom
types should be the most specific identification of an atom that will ever be
needed. Two atoms should have the same type only if the force field will always
treat them identically in every way.
Multiple atom types can be grouped together into atom classes. In general,
two types should be in the same class if the force field usually (but not
necessarily always) treats them identically. For example, the :math:`\alpha`\ -carbon of an
alanine residue will probably have a different atom type than the :math:`\alpha`\ -carbon of a
leucine residue, but both of them will probably have the same atom class.
All force field parameters can be specified either by atom type or atom class.
Classes exist as a convenience to make force field definitions more compact. If
necessary, you could define everything in terms of atom types, but when many
types all share the same parameters, it is convenient to only have to specify
them once.
Residue Templates
=================
Types are assigned to atoms by matching residues to templates. A template
specifies a list of atoms, the type of each one, and the bonds between them.
For each residue in the PDB file, the force field searches its list of templates
for one that has an identical set of atoms with identical bonds between them.
When matching templates, neither the order of the atoms nor their names matter;
it only cares about their elements and the set of bonds between them. (The PDB
file reader does care about names, of course, since it needs to figure out which
atom each line of the file corresponds to.)
Forces
======
Once a force field has defined its atom types and residue templates, it must
define its force field parameters. This generally involves one block of XML for
each Force object that will be added to the System. The details are different
for each Force, but it generally consists of a set of rules for adding
interactions based on bonds and atom types or classes. For example, when adding
a HarmonicBondForce, the force field will loop over every pair of bonded atoms,
check their types and classes, and see if they match any of its rules. If so,
it will call :code:`addBond()` on the HarmonicBondForce. If none of them
match, it simply ignores that pair and continues.
Writing the XML File
********************
The root element of the XML file must be a :code:`<ForceField>` tag:
.. code-block:: xml
<ForceField>
...
</ForceField>
The :code:`<ForceField>` tag contains the following children:
* An :code:`<AtomTypes>` tag containing the atom type definitions
* A :code:`<Residues>` tag containing the residue template definitions
* Zero or more tags defining specific forces
The order of these tags does not matter. They are described in details below.
<AtomTypes>
===========
The atom type definitions look like this:
.. code-block:: xml
<AtomTypes>
<Type name="0" class="N" element="N" mass="14.00672"/>
<Type name="1" class="H" element="H" mass="1.007947"/>
<Type name="2" class="CT" element="C" mass="12.01078"/>
...
</AtomTypes>
There is one :code:`<Type>` tag for each atom type. It specifies the name
of the type, the name of the class it belongs to, the symbol for its element,
and its mass in amu. The names are arbitrary strings: they need not be numbers,
as in this example. The only requirement is that all types have unique names.
The classes are also arbitrary strings, and in general will not be unique. Two
types belong to the same class if they list the same value for the
:code:`class` attribute.
<Residues>
==========
The residue template definitions look like this:
.. code-block:: xml
<Residues>
<Residue name="ACE">
<Atom name="HH31" type="710"/>
<Atom name="CH3" type="711"/>
<Atom name="HH32" type="710"/>
<Atom name="HH33" type="710"/>
<Atom name="C" type="712"/>
<Atom name="O" type="713"/>
<Bond from="0" to="1"/>
<Bond from="1" to="2"/>
<Bond from="1" to="3"/>
<Bond from="1" to="4"/>
<Bond from="4" to="5"/>
<ExternalBond from="4"/>
</Residue>
<Residue name="ALA">
...
</Residue>
...
</Residues>
There is one :code:`<Residue>` tag for each residue template. That in turn
contains the following tags:
* An :code:`<Atom>` tag for each atom in the residue. This specifies the
name of the atom and its atom type.
* A :code:`<Bond>` tag for each pair of atoms that are bonded to each
other. The :code:`to` and :code:`from` attributes are the indices of
the two bonded atoms (starting from 0) in the order they were listed. For
example, :code:`<Bond from="1" to="3"/>` describes a bond between atom CH3
and atom HH33.
* An :code:`<ExternalBond>` tag for each atom that will be bonded to an
atom of a different residue.
The :code:`<Residue>` tag may also contain :code:`<VirtualSite>` tags,
as in the following example:
.. code-block:: xml
<Residue name="HOH">
<Atom name="O" type="tip4pew-O"/>
<Atom name="H1" type="tip4pew-H"/>
<Atom name="H2" type="tip4pew-H"/>
<Atom name="M" type="tip4pew-M"/>
<VirtualSite type="average3" index="3" atom1="0" atom2="1" atom3="2"
weight1="0.786646558" weight2="0.106676721" weight3="0.106676721"/>
<Bond from="0" to="1"/>
<Bond from="0" to="2"/>
</Residue>
Each :code:`<VirtualSite>` tag indicates an atom in the residue that should
be represented with a virtual site. The :code:`type` attribute may equal
:code:`"average2"`\ , :code:`"average3"`\ , or :code:`"outOfPlane"`\ , which
correspond to the TwoParticleAverageSite, ThreeParticleAverageSite, and
OutOfPlaneSite classes respectively. The :code:`index` attribute gives the
index (starting from 0) of the atom to represent with a virtual site. The atoms
it is calculated based on are specified by :code:`atom1`\ , :code:`atom2`\ ,
and (for virtual site classes that involve three atoms) :code:`atom3`\ . The
remaining attributes are specific to the virtual site class, and specify the
parameters for calculating the site position. For a TwoParticleAverageSite,
they are :code:`weight1` and :code:`weight2`\ . For a
ThreeParticleAverageSite, they are :code:`weight1`\ , :code:`weight2`\ , and
\ :code:`weight3`\ . For an OutOfPlaneSite, they are :code:`weight12`\ ,
:code:`weight13`\ , and :code:`weightCross`\ .
<HarmonicBondForce>
===================
To add a HarmonicBondForce to the System, include a tag that looks like this:
.. code-block:: xml
<HarmonicBondForce>
<Bond class1="C" class2="C" length="0.1525" k="259408.0"/>
<Bond class1="C" class2="CA" length="0.1409" k="392459.2"/>
<Bond class1="C" class2="CB" length="0.1419" k="374049.6"/>
...
</HarmonicBondForce>
Every :code:`<Bond>` tag defines a rule for creating harmonic bond
interactions between atoms. Each tag may identify the atoms either by type
(using the attributes :code:`type1` and :code:`type2`\ ) or by class
(using the attributes :code:`class1` and :code:`class2`\ ). For every
pair of bonded atoms, the force field searches for a rule whose atom types or
atom classes match the two atoms. If it finds one, it calls
:code:`addBond()` on the HarmonicBondForce with the specified parameters.
Otherwise, it ignores that pair and continues. :code:`length` is the
equilibrium bond length in nm, and :code:`k` is the spring constant in
kJ/mol/nm\ :sup:`2`\ .
<HarmonicAngleForce>
====================
To add a HarmonicAngleForce to the System, include a tag that looks like this:
.. code-block:: xml
<HarmonicAngleForce>
<Angle class1="C" class2="C" class3="O" angle="2.094" k="669.44"/>
<Angle class1="C" class2="C" class3="OH" angle="2.094" k="669.44"/>
<Angle class1="CA" class2="C" class3="CA" angle="2.094" k="527.184"/>
...
</HarmonicAngleForce>
Every :code:`<Angle>` tag defines a rule for creating harmonic angle
interactions between triplets of atoms. Each tag may identify the atoms either
by type (using the attributes :code:`type1`\ , :code:`type2`\ , ...) or by
class (using the attributes :code:`class1`\ , :code:`class2`\ , ...). The
force field identifies every set of three atoms in the system where the first is
bonded to the second, and the second to the third. For each one, it searches
for a rule whose atom types or atom classes match the three atoms. If it finds
one, it calls :code:`addAngle()` on the HarmonicAngleForce with the
specified parameters. Otherwise, it ignores that set and continues.
:code:`angle` is the equilibrium angle in radians, and :code:`k` is the
spring constant in kJ/mol/radian\ :sup:`2`\ .
<PeriodicTorsionForce>
======================
To add a PeriodicTorsionForce to the System, include a tag that looks like this:
.. code-block:: xml
<PeriodicTorsionForce>
<Proper class1="HC" class2="CT" class3="CT" class4="CT" periodicity1="3" phase1="0.0"
k1="0.66944"/>
<Proper class1="HC" class2="CT" class3="CT" class4="HC" periodicity1="3" phase1="0.0"
k1="0.6276"/>
...
<Improper class1="N" class2="C" class3="CT" class4="O" periodicity1="2"
phase1="3.14159265359" k1="4.6024"/>
<Improper class1="N" class2="C" class3="CT" class4="H" periodicity1="2"
phase1="3.14159265359" k1="4.6024"/>
...
</PeriodicTorsionForce>
Every child tag defines a rule for creating periodic torsion interactions
between sets of four atoms. Each tag may identify the atoms either by type
(using the attributes :code:`type1`\ , :code:`type2`\ , ...) or by class
(using the attributes :code:`class1`\ , :code:`class2`\ , ...).
The force field recognizes two different types of torsions: proper and improper.
A proper torsion involves four atoms that are bonded in sequence: 1 to 2, 2 to
3, and 3 to 4. An improper torsion involves a central atom and three others
that are bonded to it: atoms 2, 3, and 4 are all bonded to atom 1. The force
field begins by identifying every set of atoms in the system of each of these
types. For each one, it searches for a rule whose atom types or atom classes
match the four atoms. If it finds one, it calls :code:`addTorsion()` on the
PeriodicTorsionForce with the specified parameters. Otherwise, it ignores that
set and continues. :code:`periodicity1` is the periodicity of the torsion,
\ :code:`phase1` is the phase offset in radians, and :code:`k1` is the
force constant in kJ/mol.
Each torsion definition can specify multiple periodic torsion terms to add to
its atoms. To add a second one, just add three more attributes:
:code:`periodicity2`\ , :code:`phase2`\ , and :code:`k2`\ . You can have as
many terms as you want. Here is an example of a rule that adds three torsion
terms to its atoms:
.. code-block:: xml
<Proper class1="CT" class2="CT" class3="CT" class4="CT"
periodicity1="3" phase1="0.0" k1="0.75312"
periodicity2="2" phase2="3.14159265359" k2="1.046"
periodicity3="1" phase3="3.14159265359" k3="0.8368"/>
You can also use wildcards when defining torsions. To do this, simply leave the
type or class name for an atom empty. That will cause it to match any atom.
For example, the following definition will match any sequence of atoms where the
second atom has class OS and the third has class P:
.. code-block:: xml
<Proper class1="" class2="OS" class3="P" class4="" periodicity1="3" phase1="0.0" k1="1.046"/>
<RBTorsionForce>
================
To add an RBTorsionForce to the System, include a tag that looks like this:
.. code-block:: xml
<RBTorsionForce>
<Proper class1="CT" class2="CT" class3="OS" class4="CT" c0="2.439272" c1="4.807416"
c2="-0.8368" c3="-6.409888" c4="0" c5="0" />
<Proper class1="C" class2="N" class3="CT" class4="C" c0="10.46" c1="-3.34720"
c2="-7.1128" c3="0" c4="0" c5="0" />
...
<Improper class1="N" class2="C" class3="CT" class4="O" c0="0.8368" c1="0"
c2="-2.76144" c3="0" c4="3.3472" c5="0" />
<Improper class1="N" class2="C" class3="CT" class4="H" c0="29.288" c1="-8.368"
c2="-20.92" c3="0" c4="0" c5="0" />
...
</RBTorsionForce>
Every child tag defines a rule for creating Ryckaert-Bellemans torsion
interactions between sets of four atoms. Each tag may identify the atoms either
by type (using the attributes :code:`type1`\ , :code:`type2`\ , ...) or by
class (using the attributes :code:`class1`\ , :code:`class2`\ , ...).
The force field recognizes two different types of torsions: proper and improper.
A proper torsion involves four atoms that are bonded in sequence: 1 to 2, 2 to
3, and 3 to 4. An improper torsion involves a central atom and three others
that are bonded to it: atoms 2, 3, and 4 are all bonded to atom 1. The force
field begins by identifying every set of atoms in the system of each of these
types. For each one, it searches for a rule whose atom types or atom classes
match the four atoms. If it finds one, it calls :code:`addTorsion()` on the
RBTorsionForce with the specified parameters. Otherwise, it ignores that set
and continues. The attributes :code:`c0` through :code:`c5` are the
coefficients of the terms in the Ryckaert-Bellemans force expression.
You can also use wildcards when defining torsions. To do this, simply leave the
type or class name for an atom empty. That will cause it to match any atom.
For example, the following definition will match any sequence of atoms where the
second atom has class OS and the third has class P:
.. code-block:: xml
<Proper class1="" class2="OS" class3="P" class4="" c0="2.439272" c1="4.807416"
c2="-0.8368" c3="-6.409888" c4="0" c5="0" />
<CMAPTorsionForce>
==================
To add a CMAPTorsionForce to the System, include a tag that looks like this:
.. code-block:: xml
<CMAPTorsionForce>
<Map>
0.0 0.809 0.951 0.309
-0.587 -1.0 -0.587 0.309
0.951 0.809 0.0 -0.809
-0.951 -0.309 0.587 1.0
</Map>
<Torsion map="0" class1="CT" class2="CT" class3="C" class4="N" class5="CT"/>
<Torsion map="0" class1="N" class2="CT" class3="C" class4="N" class5="CT"/>
...
</CMAPTorsionForce>
Each :code:`<Map>` tag defines an energy correction map. Its content is the
list of energy values in kJ/mole, listed in the correct order for
CMAPTorsionForces :code:`addMap()` method and separated by white space.
See the API documentation for details. The size of the map is determined from
the number of energy values.
Each :code:`<Torsion>` tag defines a rule for creating CMAP torsion
interactions between sets of five atoms. The tag may identify the atoms either
by type (using the attributes :code:`type1`\ , :code:`type2`\ , ...) or by
class (using the attributes :code:`class1`\ , :code:`class2`\ , ...). The
force field identifies every set of five atoms that are bonded in sequence: 1 to
2, 2 to 3, 3 to 4, and 4 to 5. For each one, it searches for a rule whose atom
types or atom classes match the five atoms. If it finds one, it calls
:code:`addTorsion()` on the CMAPTorsionForce with the specified parameters.
Otherwise, it ignores that set and continues. The first torsion is defined by
the sequence of atoms 1-2-3-4, and the second one by atoms 2-3-4-5.
:code:`map` is the index of the map to use, starting from 0, in the order they
are listed in the file.
You can also use wildcards when defining torsions. To do this, simply leave the
type or class name for an atom empty. That will cause it to match any atom.
For example, the following definition will match any sequence of five atoms
where the middle three have classes CT, C, and N respectively:
.. code-block:: xml
<Torsion map="0" class1="" class2="CT" class3="C" class4="N" class5=""/>
<NonbondedForce>
================
To add a NonbondedForce to the System, include a tag that looks like this:
.. code-block:: xml
<NonbondedForce coulomb14scale="0.833333" lj14scale="0.5">
<Atom type="0" charge="-0.4157" sigma="0.32499" epsilon="0.71128"/>
<Atom type="1" charge="0.2719" sigma="0.10690" epsilon="0.06568"/>
<Atom type="2" charge="0.0337" sigma="0.33996" epsilon="0.45772"/>
...
</NonbondedForce>
The :code:`<NonbondedForce>` tag has two attributes
:code:`coulomb14scale` and :code:`lj14scale` that specify the scale
factors between pairs of atoms separated by three bonds. After setting the
nonbonded parameters for all atoms, the force field calls
:code:`createExceptionsFromBonds()` on the NonbondedForce, passing in these
scale factors as arguments.
Each :code:`<Atom>` tag specifies the nonbonded parameters for one atom type
(specified with the :code:`type` attribute) or atom class (specified with
the :code:`class` attribute). It is fine to mix these two methods, having
some tags specify a type and others specify a class. However you do it, you
must make sure that a unique set of parameters is defined for every atom type.
:code:`charge` is measured in units of the proton charge, :code:`sigma`
is in nm, and :code:`epsilon` is in kJ/mole.
<GBSAOBCForce>
==============
To add a GBSAOBCForce to the System, include a tag that looks like this:
.. code-block:: xml
<GBSAOBCForce>
<Atom type="0" charge="-0.4157" radius="0.1706" scale="0.79"/>
<Atom type="1" charge="0.2719" radius="0.115" scale="0.85"/>
<Atom type="2" charge="0.0337" radius="0.19" scale="0.72"/>
...
</GBSAOBCForce>
Each :code:`<Atom>` tag specifies the OBC parameters for one atom type
(specified with the :code:`type` attribute) or atom class (specified with
the :code:`class` attribute). It is fine to mix these two methods, having
some tags specify a type and others specify a class. However you do it, you
must make sure that a unique set of parameters is defined for every atom type.
:code:`charge` is measured in units of the proton charge, :code:`radius`
is the GBSA radius in nm, and :code:`scale` is the OBC scaling factor.
<CustomBondForce>
=================
To add a CustomBondForce to the System, include a tag that looks like this:
.. code-block:: xml
<CustomBondForce energy="scale*k*(r-r0)^2">
<GlobalParameter name="scale" defaultValue="0.5"/>
<PerBondParameter name="k"/>
<PerBondParameter name="r0"/>
<Bond class1="OW" class2="HW" r0="0.09572" k="462750.4"/>
<Bond class1="HW" class2="HW" r0="0.15136" k="462750.4"/>
<Bond class1="C" class2="C" r0="0.1525" k="259408.0"/>
...
</CustomBondForce>
The energy expression for the CustomBondForce is specified by the
:code:`energy` attribute. This is a mathematical expression that gives the
energy of each bond as a function of its length *r*\ . It also may depend on
an arbitrary list of global or per-bond parameters. Use a
:code:`<GlobalParameter>` tag to define a global parameter, and a
:code:`<PerBondParameter>` tag to define a per-bond parameter.
Every :code:`<Bond>` tag defines a rule for creating custom bond
interactions between atoms. Each tag may identify the atoms either by type
(using the attributes :code:`type1` and :code:`type2`\ ) or by class
(using the attributes :code:`class1` and :code:`class2`\ ). For every
pair of bonded atoms, the force field searches for a rule whose atom types or
atom classes match the two atoms. If it finds one, it calls
:code:`addBond()` on the CustomBondForce. Otherwise, it ignores that pair and
continues. The remaining attributes are the values to use for the per-bond
parameters. All per-bond parameters must be specified for every
:code:`<Bond>` tag, and the attribute name must match the name of the
parameter. For instance, if there is a per-bond parameter with the name k,
then every :code:`<Bond>` tag must include an attribute called :code:`k`\ .
<CustomAngleForce>
==================
To add a CustomAngleForce to the System, include a tag that looks like this:
.. code-block:: xml
<CustomAngleForce energy="scale*k*(theta-theta0)^2">
<GlobalParameter name="scale" defaultValue="0.5"/>
<PerAngleParameter name="k"/>
<PerAngleParameter name=" theta0"/>
<Angle class1="HW" class2="OW" class3="HW" theta0="1.824218" k="836.8"/>
<Angle class1="HW" class2="HW" class3="OW" theta0="2.229483" k="0.0"/>
<Angle class1="C" class2="C" class3="O" theta0="2.094395" k="669.44"/>
...
</CustomAngleForce>
The energy expression for the CustomAngleForce is specified by the
:code:`energy` attribute. This is a mathematical expression that gives the
energy of each angle as a function of the angle *theta*\ . It also may depend
on an arbitrary list of global or per-angle parameters. Use a
:code:`<GlobalParameter>` tag to define a global parameter, and a
:code:`<PerAngleParameter>` tag to define a per-angle parameter.
Every :code:`<Angle>` tag defines a rule for creating custom angle
interactions between triplets of atoms. Each tag may identify the atoms either
by type (using the attributes :code:`type1`\ , :code:`type2`\ , ...) or by
class (using the attributes :code:`class1`\ , :code:`class2`\ , ...). The
force field identifies every set of three atoms in the system where the first is
bonded to the second, and the second to the third. For each one, it searches
for a rule whose atom types or atom classes match the three atoms. If it finds
one, it calls :code:`addAngle()` on the CustomAngleForce. Otherwise, it
ignores that set and continues. The remaining attributes are the values to use
for the per-angle parameters. All per-angle parameters must be specified for
every :code:`<Angle>` tag, and the attribute name must match the name of the
parameter. For instance, if there is a per-angle parameter with the name k,
then every :code:`<Angle>` tag must include an attribute called :code:`k`\ .
<CustomTorsionForce>
====================
To add a CustomTorsionForce to the System, include a tag that looks like this:
.. code-block:: xml
<CustomTorsionForce energy="scale*k*(1+cos(per*theta-phase))">
<GlobalParameter name="scale" defaultValue="1"/>
<PerTorsionParameter name="k"/>
<PerTorsionParameter name="per"/>
<PerTorsionParameter name="phase"/>
<Proper class1="HC" class2="CT" class3="CT" class4="CT" per="3" phase="0.0" k="0.66944"/>
<Proper class1="HC" class2="CT" class3="CT" class4="HC" per="3" phase="0.0" k="0.6276"/>
...
<Improper class1="N" class2="C" class3="CT" class4="O" per="2" phase="3.14159265359"
k="4.6024"/>
<Improper class1="N" class2="C" class3="CT" class4="H" per="2" phase="3.14159265359"
k="4.6024"/>
...
</CustomTorsionForce>
The energy expression for the CustomTorsionForce is specified by the
:code:`energy` attribute. This is a mathematical expression that gives the
energy of each torsion as a function of the angle *theta*\ . It also may
depend on an arbitrary list of global or per-torsion parameters. Use a
:code:`<GlobalParameter>` tag to define a global parameter, and a
:code:`<PerTorsionParameter>` tag to define a per-torsion parameter.
Every child tag defines a rule for creating custom torsion interactions between
sets of four atoms. Each tag may identify the atoms either by type (using the
attributes :code:`type1`\ , :code:`type2`\ , ...) or by class (using the
attributes :code:`class1`\ , :code:`class2`\ , ...).
The force field recognizes two different types of torsions: proper and improper.
A proper torsion involves four atoms that are bonded in sequence: 1 to 2, 2 to
3, and 3 to 4. An improper torsion involves a central atom and three others
that are bonded to it: atoms 2, 3, and 4 are all bonded to atom 1. The force
field begins by identifying every set of atoms in the system of each of these
types. For each one, it searches for a rule whose atom types or atom classes
match the four atoms. If it finds one, it calls :code:`addTorsion()` on the
CustomTorsionForce with the specified parameters. Otherwise, it ignores that
set and continues. The remaining attributes are the values to use for the per-
torsion parameters. Every :code:`<Torsion>` tag must include one attribute
for every per-torsion parameter, and the attribute name must match the name of
the parameter.
You can also use wildcards when defining torsions. To do this, simply leave the
type or class name for an atom empty. That will cause it to match any atom.
For example, the following definition will match any sequence of atoms where the
second atom has class OS and the third has class P:
.. code-block:: xml
<Proper class1="" class2="OS" class3="P" class4="" per="3" phase="0.0" k="0.66944"/>
<CustomNonbondedForce>
======================
To add a CustomNonbondedForce to the System, include a tag that looks like this:
.. code-block:: xml
<CustomNonbondedForce energy="scale*epsilon1*epsilon2*((sigma1+sigma2)/r)^12" bondCutoff="3">
<GlobalParameter name="scale" defaultValue="1"/>
<PerParticleParameter name="sigma"/>
<PerParticleParameter name="epsilon"/>
<Atom type="0" sigma="0.3249" epsilon="0.7112"/>
<Atom type="1" sigma="0.1069" epsilon="0.0656"/>
<Atom type="2" sigma="0.3399" epsilon="0.4577"/>
...
</CustomNonbondedForce>
The energy expression for the CustomNonbondedForce is specified by the
:code:`energy` attribute. This is a mathematical expression that gives the
energy of each pairwise interaction as a function of the distance *r*\ . It
also may depend on an arbitrary list of global or per-particle parameters. Use
a :code:`<GlobalParameter>` tag to define a global parameter, and a
:code:`<PerParticleParameter>` tag to define a per-particle parameter.
Exclusions are created automatically based on the :code:`bondCutoff` attribute.
After setting the nonbonded parameters for all atoms, the force field calls
:code:`createExclusionsFromBonds()` on the CustomNonbondedForce, passing in this
value as its argument. To avoid creating exclusions, set :code:`bondCutoff` to 0.
Each :code:`<Atom>` tag specifies the parameters for one atom type
(specified with the :code:`type` attribute) or atom class (specified with
the :code:`class` attribute). It is fine to mix these two methods, having
some tags specify a type and others specify a class. However you do it, you
must make sure that a unique set of parameters is defined for every atom type.
The remaining attributes are the values to use for the per-atom parameters. All
per-atom parameters must be specified for every :code:`<Atom>` tag, and the
attribute name must match the name of the parameter. For instance, if there is
a per-atom parameter with the name radius, then every :code:`<Atom>` tag
must include an attribute called :code:`radius`\ .
CustomNonbondedForce also allows you to define tabulated functions. See section
:ref:`tabulated-functions` for details.
<CustomGBForce>
===============
To add a CustomGBForce to the System, include a tag that looks like this:
.. code-block:: xml
<CustomGBForce>
<GlobalParameter name="solventDielectric" defaultValue="78.3"/>
<GlobalParameter name="soluteDielectric" defaultValue="1"/>
<PerParticleParameter name="charge"/>
<PerParticleParameter name="radius"/>
<PerParticleParameter name="scale"/>
<ComputedValue name="I" type="ParticlePairNoExclusions">
step(r+sr2-or1)*0.5*(1/L-1/U+0.25*(1/U^2-1/L^2)*(r-sr2*sr2/r)+0.5*log(L/U)/r+C);
U=r+sr2; C=2*(1/or1-1/L)*step(sr2-r-or1); L=max(or1, D); D=abs(r-sr2); sr2 =
scale2*or2; or1 = radius1-0.009; or2 = radius2-0.009
</ComputedValue>
<ComputedValue name="B" type="SingleParticle">
1/(1/or-tanh(1*psi-0.8*psi^2+4.85*psi^3)/radius); psi=I*or; or=radius-0.009
</ComputedValue>
<EnergyTerm type="SingleParticle">
28.3919551*(radius+0.14)^2*(radius/B)^6-0.5*138.935456*
(1/soluteDielectric-1/solventDielectric)*charge^2/B
</EnergyTerm>
<EnergyTerm type="ParticlePair">
-138.935456*(1/soluteDielectric-1/solventDielectric)*charge1*charge2/f;
f=sqrt(r^2+B1*B2*exp(-r^2/(4*B1*B2)))
</EnergyTerm>
<Atom type="0" charge="-0.4157" radius="0.1706" scale="0.79"/>
<Atom type="1" charge="0.2719" radius="0.115" scale="0.85"/>
<Atom type="2" charge="0.0337" radius="0.19" scale="0.72"/>
...
</CustomGBForce>
The above (rather complicated) example defines a generalized Born model that is
equivalent to GBSAOBCForce. The definition consists of a set of computed values
(defined by :code:`<ComputedValue>` tags) and energy terms (defined by
:code:`<EnergyTerm>` tags), each of which is evaluated according to a
mathematical expression. See the API documentation for details.
The expressions may depend on an arbitrary list of global or per-atom
parameters. Use a :code:`<GlobalParameter>` tag to define a global
parameter, and a :code:`<PerAtomParameter>` tag to define a per-atom
parameter.
Each :code:`<Atom>` tag specifies the parameters for one atom type
(specified with the :code:`type` attribute) or atom class (specified with
the :code:`class` attribute). It is fine to mix these two methods, having
some tags specify a type and others specify a class. However you do it, you
must make sure that a unique set of parameters is defined for every atom type.
The remaining attributes are the values to use for the per-atom parameters. All
per-atom parameters must be specified for every :code:`<Atom>` tag, and the
attribute name must match the name of the parameter. For instance, if there is
a per-atom parameter with the name radius, then every :code:`<Atom>` tag
must include an attribute called :code:`radius`\ .
CustomGBForce also allows you to define tabulated functions. See section
:ref:`tabulated-functions` for details.
Writing Custom Expressions
==========================
The custom forces described in this chapter involve user defined algebraic
expressions. These expressions are specified as character strings, and may
involve a variety of standard operators and mathematical functions.
The following operators are supported: + (add), - (subtract), * (multiply), /
(divide), and ^ (power). Parentheses (and ) may be used for grouping.
The following standard functions are supported: sqrt, exp, log, sin, cos, sec,
csc, tan, cot, asin, acos, atan, sinh, cosh, tanh, erf, erfc, min, max, abs,
step. step(x) = 0 if x < 0, 1 otherwise. Some custom forces allow additional
functions to be defined from tabulated values.
Numbers may be given in either decimal or exponential form. All of the
following are valid numbers: 5, -3.1, 1e6, and 3.12e-2.
The variables that may appear in expressions are specified in the API
documentation for each force class. In addition, an expression may be followed
by definitions for intermediate values that appear in the expression. A
semicolon ; is used as a delimiter between value definitions. For example,
the expression
::
a^2+a*b+b^2; a=a1+a2; b=b1+b2
is exactly equivalent to
::
(a1+a2)^2+(a1+a2)*(b1+b2)+(b1+b2)^2
The definition of an intermediate value may itself involve other intermediate
values. All uses of a value must appear *before* that values definition.
.. _tabulated-functions:
TabulatedFunctions
==================
Some forces, such as CustomNonbondedForce and CustomGBForce, allow you to define
tabulated functions. To define a function, include a :code:`<Function>` tag inside the
:code:`<CustomNonbondedForce>` or :code:`<CustomGBForce>` tag:
.. code-block:: xml
<Function name="myfn" type="Continuous1D" min="-5" max="5">
0.983674857694 -0.980096396266 -0.975743130031 -0.970451936613 -0.964027580076
-0.956237458128 -0.946806012846 -0.935409070603 -0.921668554406 -0.905148253645
-0.885351648202 -0.861723159313 -0.833654607012 -0.800499021761 -0.761594155956
-0.716297870199 -0.664036770268 -0.604367777117 -0.537049566998 -0.46211715726
-0.379948962255 -0.291312612452 -0.197375320225 -0.099667994625 0.0
0.099667994625 0.197375320225 0.291312612452 0.379948962255 0.46211715726
0.537049566998 0.604367777117 0.664036770268 0.716297870199 0.761594155956
0.800499021761 0.833654607012 0.861723159313 0.885351648202 0.905148253645
0.921668554406 0.935409070603 0.946806012846 0.956237458128 0.964027580076
0.970451936613 0.975743130031 0.980096396266 0.983674857694 0.986614298151
0.989027402201
</Function>
The tags attributes define the name of the function, the type of function, and
the range of values for which it is defined. The required set of attributed
depends on the function type:
.. tabularcolumns:: |l|L|
============ =======================================================
Type Required Attributes
============ =======================================================
Continuous1D min, max
Continuous2D xmin, ymin, xmax, ymax, xsize, ysize
Continuous3D xmin, ymin, zmin, xmax, ymax, zmax, xsize, ysize, zsize
Discrete1D
Discrete2D xsize, ysize
Discrete3D xsize, ysize, zsize
============ =======================================================
The "min" and "max" attributes define the range of the independent variables for
a continuous function. The "size" attributes define the size of the table along
each axis. The tabulated values are listed inside the body of the tag, with
successive values separated by white space. See the API documentation for more
details.
Using Multiple Files
********************
If multiple XML files are specified when a ForceField is created, their
definitions are combined as follows.
* A file may refer to atom types and classes that it defines, as well as those
defined in previous files. It may not refer to ones defined in later files.
This means that the order in which files are listed when calling the ForceField
constructor is potentially significant.
* Forces that involve per-atom parameters (such as NonbondedForce or
GBSAOBCForce) require parameter values to be defined for every atom type. It
does not matter which file those types are defined in. For example, files that
define explicit water models generally define a small number of atom types, as
well as nonbonded parameters for those types. In contrast, files that define
implicit solvent models do not define any new atom types, but provide parameters
for all the atom types that were defined in the main force field file.
* For other forces, the files are effectively independent. For example, if two
files each include a :code:`<HarmonicBondForce>` tag, bonds will be created
based on the rules in the first file, and then more bonds will be created based
on the rules in the second file. This means you could potentially end up with
multiple bonds between a single pair of atoms.
Extending ForceField
********************
The ForceField class is designed to be modular and extensible. This means you
can add support for entirely new force types, such as ones implemented with
plugins.
For every force class, there is a generator class that parses the
corresponding XML tag, then creates Force objects and adds them to the System.
ForceField maintains a map of tag names to generator classes. When a ForceField
is created, it scans through the XML files, looks up the generator class for
each tag, and asks that class to create a generator object based on it. Then,
when you call :code:`createSystem()`\ , it loops over each of its generators
and asks each one to create its Force object. Adding a new Force type therefore
is simply a matter of creating a new generator class and adding it to
ForceFields map.
The generator class must define two methods. First, it needs a static method
with the following signature to parse the XML tag and create the generator:
::
@staticmethod
def parseElement(element, forcefield):
:code:`element` is the XML tag (an xml.etree.ElementTree.Element object) and
:code:`forcefield` is the ForceField being created. This method should
create a generator and add it to the ForceField:
generator = MyForceGenerator()
forcefield._forces.append(generator)
It then should parse the information contained in the XML tag and configure the
generator based on it.
Second, it must define a method with the following signature:
::
def createForce(self, system, data, nonbondedMethod, nonbondedCutoff, args):
When :code:`createSystem()` is called on the ForceField, it first creates
the System object, then loops over each of its generators and calls
:code:`createForce()` on each one. This method should create the Force object
and add it to the System. :code:`data` is a ForceField._SystemData object
containing information about the System being created (atom types, bonds,
angles, etc.), :code:`system` is the System object, and the remaining
arguments are values that were passed to :code:`createSystem()`\ . To get a
better idea of how this works, look at the existing generator classes in
forcefield.py.
The generator class may optionally also define a method with the following
signature:
::
def postprocessSystem(self, system, data, args):
If this method exists, it will be called after all Forces have been created.
This gives generators a chance to make additional changes to the System.
Finally, you need to register your class by adding it to ForceFields map:
::
forcefield.parsers['MyForce'] = MyForceGenerator.parseElement
The key is the XML tag name, and the value is the static method to use for
parsing it.
Now you can simply create a ForceField object as usual. If an XML file contains
a :code:`<MyForce>` tag, it will be recognized and processed correctly.
# -*- coding: utf-8 -*-
#
# OpenMM Developer Guide documentation build configuration file, created by
# sphinx-quickstart on Fri Feb 7 12:42:06 2014.
#
# This file is execfile()d with the current directory set to its containing dir.
#
# Note that not all possible configuration values are present in this
# autogenerated file.
#
# All configuration values have a default; values that are commented out
# serve to show the default.
import sys, os
# If extensions (or modules to document with autodoc) are in another directory,
# add these directories to sys.path here. If the directory is relative to the
# documentation root, use os.path.abspath to make it absolute, like shown here.
sys.path.insert(0, os.path.abspath('.'))
sys.path.append(os.path.abspath('../sphinx'))
# -- General configuration -----------------------------------------------------
# If your documentation needs a minimal Sphinx version, state it here.
#needs_sphinx = '1.0'
# Add any Sphinx extension module names here, as strings. They can be extensions
# coming with Sphinx (named 'sphinx.ext.*') or your custom ones.
extensions = ['sphinx.ext.pngmath', 'sphinx.ext.mathjax', 'sphinxcontrib.bibtex', 'autonumber', 'samepage', 'caption', 'numsec']
# Add any paths that contain templates here, relative to this directory.
templates_path = ['_templates']
# The suffix of source filenames.
source_suffix = '.rst'
# The encoding of source files.
#source_encoding = 'utf-8-sig'
# The master toctree document.
master_doc = 'index'
# General information about the project.
project = u'OpenMM Users Guide'
copyright = u'2008-2014, Stanford University'
# The version info for the project you're documenting, acts as replacement for
# |version| and |release|, also used in various other places throughout the
# built documents.
#
# The short X.Y version.
version = os.getenv('OPENMM_VERSION')
# The full version, including alpha/beta/rc tags.
release = os.getenv('OPENMM_VERSION')
# The language for content autogenerated by Sphinx. Refer to documentation
# for a list of supported languages.
#language = None
# There are two options for replacing |today|: either, you set today to some
# non-false value, then it is used:
#today = ''
# Else, today_fmt is used as the format for a strftime call.
#today_fmt = '%B %d, %Y'
# List of patterns, relative to source directory, that match files and
# directories to ignore when looking for source files.
exclude_patterns = ['_build']
# The reST default role (used for this markup: `text`) to use for all documents.
#default_role = None
# If true, '()' will be appended to :func: etc. cross-reference text.
#add_function_parentheses = True
# If true, the current module name will be prepended to all description
# unit titles (such as .. function::).
#add_module_names = True
# If true, sectionauthor and moduleauthor directives will be shown in the
# output. They are ignored by default.
#show_authors = False
# The name of the Pygments (syntax highlighting) style to use.
pygments_style = 'sphinx'
# A list of ignored prefixes for module index sorting.
#modindex_common_prefix = []
# -- Options for HTML output ---------------------------------------------------
# The theme to use for HTML and HTML Help pages. See the documentation for
# a list of builtin themes.
html_theme = 'agogo'
# Theme options are theme-specific and customize the look and feel of a theme
# further. For a list of options available for each theme, see the
# documentation.
#html_theme_options = {}
# Add any paths that contain custom themes here, relative to this directory.
#html_theme_path = []
# The name for this set of Sphinx documents. If None, it defaults to
# "<project> v<release> documentation".
#html_title = None
# A shorter title for the navigation bar. Default is the same as html_title.
#html_short_title = None
# The name of an image file (relative to this directory) to place at the top
# of the sidebar.
#html_logo = None
# The name of an image file (within the static path) to use as favicon of the
# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32
# pixels large.
#html_favicon = None
# Add any paths that contain custom static files (such as style sheets) here,
# relative to this directory. They are copied after the builtin static files,
# so a file named "default.css" will overwrite the builtin "default.css".
html_static_path = ['_static']
# If not '', a 'Last updated on:' timestamp is inserted at every page bottom,
# using the given strftime format.
#html_last_updated_fmt = '%b %d, %Y'
# If true, SmartyPants will be used to convert quotes and dashes to
# typographically correct entities.
#html_use_smartypants = True
# Custom sidebar templates, maps document names to template names.
#html_sidebars = {}
# Additional templates that should be rendered to pages, maps page names to
# template names.
#html_additional_pages = {}
# If false, no module index is generated.
#html_domain_indices = True
# If false, no index is generated.
#html_use_index = True
# If true, the index is split into individual pages for each letter.
#html_split_index = False
# If true, links to the reST sources are added to the pages.
#html_show_sourcelink = True
# If true, "Created using Sphinx" is shown in the HTML footer. Default is True.
#html_show_sphinx = True
# If true, "(C) Copyright ..." is shown in the HTML footer. Default is True.
#html_show_copyright = True
# If true, an OpenSearch description file will be output, and all pages will
# contain a <link> tag referring to it. The value of this option must be the
# base URL from which the finished HTML is served.
#html_use_opensearch = ''
# This is the file name suffix for HTML files (e.g. ".xhtml").
#html_file_suffix = None
# Output file base name for HTML help builder.
htmlhelp_basename = 'OpenMMUsersGuidedoc'
# -- Options for LaTeX output --------------------------------------------------
latex_elements = {
# The paper size ('letterpaper' or 'a4paper').
#'papersize': 'letterpaper',
# The font size ('10pt', '11pt' or '12pt').
#'pointsize': '10pt',
# Additional stuff for the LaTeX preamble.
'preamble': """
\\usepackage[none]{hyphenat}
\\usepackage{xstring}
\\usepackage{color}
\\usepackage{caption}
\\setcounter{tocdepth}{3}
\\captionsetup[figure]{labelformat=empty}
\\renewcommand{\DUspan}[2]{%
\\IfEqCase{#1}{%
{code}{\\small{}\\texttt{#2}\\normalsize{}}%
}[\\PackageError{DUspan}{Unrecognized option passed to DUspan: #1}{}]%
}%""",
}
# Grouping the document tree into LaTeX files. List of tuples
# (source start file, target name, title, author, documentclass [howto/manual]).
latex_documents = [
('index', 'OpenMMUsersGuide.tex', u'OpenMM Users Guide',
u'Peter Eastman', 'manual'),
]
# The name of an image file (relative to this directory) to place at the top of
# the title page.
#latex_logo = None
# For "manual" documents, if this is true, then toplevel headings are parts,
# not chapters.
#latex_use_parts = False
# If true, show page references after internal links.
#latex_show_pagerefs = False
# If true, show URL addresses after external links.
#latex_show_urls = False
# Documents to append as an appendix to all manuals.
#latex_appendices = []
# If false, no module index is generated.
#latex_domain_indices = True
# -- Options for manual page output --------------------------------------------
# One entry per manual page. List of tuples
# (source start file, name, description, authors, manual section).
man_pages = [
('index', 'openmmusersguide', u'OpenMM Users Guide',
[u'Peter Eastman'], 1)
]
# If true, show URL addresses after external links.
#man_show_urls = False
# -- Options for Texinfo output ------------------------------------------------
# Grouping the document tree into Texinfo files. List of tuples
# (source start file, target name, title, author,
# dir menu entry, description, category)
texinfo_documents = [
('index', 'OpenMMUsersGuide', u'OpenMM Users Guide',
u'Peter Eastman', 'OpenMMUsersGuide', 'One line description of project.',
'Miscellaneous'),
]
# Documents to append as an appendix to all manuals.
#texinfo_appendices = []
# If false, no module index is generated.
#texinfo_domain_indices = True
# How to display URL addresses: 'footnote', 'no', or 'inline'.
#texinfo_show_urls = 'footnote'
.. role:: code
.. raw:: html
<style> .code {font-family:monospace;} </style>
<style> .caption {text-align:center;} </style>
.. |--| replace:: :option:`--`
.. include:: header.rst
####################################
OpenMM Users Manual and Theory Guide
####################################
Portions copyright (c) 2008-2014 Stanford University and the Authors
Contributors: Kyle Beauchamp, Christopher Bruns, Peter Eastman, Mark
Friedrichs, Joy P. Ku, Vijay Pande, Randy Radmer, Michael Sherman, Tom Markland
Permission is hereby granted, free of charge, to any person obtaining a copy of
this document (the "Document"), to deal in the Document without restriction,
including without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Document, and to permit
persons to whom the Document is furnished to do so, subject to the following
conditions:
This copyright and permission notice shall be included in all copies or
substantial portions of the Document.
THE DOCUMENT IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS,
CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE DOCUMENT OR THE USE OR OTHER DEALINGS IN THE
DOCUMENT.
.. toctree::
:numbered:
:maxdepth: 3
introduction
application
library
theory
zbibliography
.. include:: header.rst
Introduction
############
OpenMM consists of two parts:
#. A set of libraries that lets programmers easily add molecular simulation
features to their programs
#. An “application layer” that exposes those features to end users who just want
to run simulations
This guide is divided into three sections:
* Part I (Chapters :ref:`the-openmm-application-layer-introduction`\ -\ :ref:`creating-force-fields`\ )
describes the application layer. It is relevant to all users, but especially relevant to people
who want to use OpenMM as a stand-alone application for running simulations.
* Part II (Chapters :ref:`the-openmm-library-introduction`\ -\ :ref:`drude-plugin`\ )
describes how to use the OpenMM libraries within your own applications. It is primarily
relevant to programmers who want to write simulation applications.
* Part III (Chapters :ref:`the-theory-behind-openmm-introduction`\ -\ :ref:`other-features`\ )
describes the mathematical theory behind the features found in OpenMM. It is relevant to all users.
Online Resources
****************
You can find more documentation and other material at our website
http://simtk.org/home/openmm. Among other things there is a discussion forum,
a wiki, and videos of lectures on using OpenMM.
Referencing OpenMM
******************
Any work that uses OpenMM should cite the following publication:
P. Eastman, M. S. Friedrichs, J. D. Chodera, R. J. Radmer, C. M. Bruns, J. P.
Ku, K. A. Beauchamp, T. J. Lane, L.-P. Wang, D. Shukla, T. Tye, M. Houston, T.
Stich, C. Klein, M. R. Shirts, and V. S. Pande. "OpenMM 4: A Reusable,
Extensible, Hardware Independent Library for High Performance Molecular
Simulation." J. Chem. Theor. Comput. 9(1): 461-469. (2013).
We depend on academic research grants to fund the OpenMM development efforts;
citations of our publication will help demonstrate the value of OpenMM.
Acknowledgments
***************
OpenMM software and all related activities, such as this manual, are funded by
the Simbios National Center for Biomedical Computing through the National
Institutes of Health Roadmap for Medical Research, Grant U54 GM072970.
Information on the National Centers can be found at
http://nihroadmap.nih.gov/bioinformatics.
.. include:: header.rst
.. _the-openmm-library-introduction:
The OpenMM Library: Introduction
################################
What Is the OpenMM Library?
***************************
OpenMM consists of two parts. First, there is a set of libraries for performing
many types of computations needed for molecular simulations: force evaluation,
numerical integration, energy minimization, etc. These libraries provide an
interface targeted at developers of simulation software, allowing them to easily
add simulation features to their programs.
Second, there is an application layer, a set of Python libraries providing a
high level interface for running simulations. This layer is targeted at
computational biologists or other people who want to run simulations, and who
may or may not be programmers.
Part I of this guide focused on the application layer and described how to run
simulations with it. We now turn to the lower level libraries. We will assume
you are a programmer, that you are writing your own applications, and that you
want to add simulation features to those applications. Part II of this guide
describes how to do that with OpenMM.
How to get started
==================
We have provided a number of files that make it easy to get started with OpenMM.
Pre-compiled binaries are provided for quickly getting OpenMM onto your computer
(See Chapter :ref:`installing-openmm` for set-up instructions). We recommend that you then
compile and run some of the tutorial examples, described in Chapter :ref:`openmm-tutorials`.
These highlight key functions within OpenMM and teach you the basic programming concepts for using
OpenMM. Once you are ready to begin integrating OpenMM into a specific software package, read
through Chapter :ref:`examples-of-openmm-integration` to see how other software developers have
done this.
License
========
Two different licenses are used for different parts of OpenMM. The public API,
the low level API, and the reference platform are all distributed under the MIT
license. This is a very permissive license which allows them to be used in
almost any way, requiring only that you retain the copyright notice and
disclaimer when distributing them.
The CUDA and OpenCL platforms are distributed under the GNU Lesser General
Public License (LGPL). This also allows you to use, modify, and distribute them
in any way you want, but it requires you to also distribute the source code for
your modifications. This restriction applies only to modifications to OpenMM
itself; you need not distribute the source code to applications that use it.
OpenMM also uses several pieces of code that were written by other people and
are covered by other licenses. All of these licenses are similar in their terms
to the MIT license, and do not significantly restrict how OpenMM can be used.
All of these licenses may be found in the licenses directory included with
OpenMM.
Design Principles
*****************
The design of the OpenMM API is guided by the following principles.
1. The API must support efficient implementations on a variety of architectures.
The most important consequence of this goal is that the API cannot provide
direct access to state information (particle positions, velocities, etc.) at all
times. On some architectures, accessing this information is expensive. With a
GPU, for example, it will be stored in video memory, and must be transferred to
main memory before outside code can access it. On a distributed architecture,
it might not even be present on the local computer. OpenMM therefore only
allows state information to be accessed in bulk, with the understanding that
doing so may be a slow operation.
2. The API should be easy to understand and easy to use.
This seems obvious, but it is worth stating as an explicit goal. We are
creating OpenMM with the hope that many other people will use it. To achieve
that goal, it should be possible for someone to learn it without an enormous
amount of effort. An equally important aspect of being easy to use is being
easy to use *correctly*\ . A well designed API should minimize the
opportunities for a programmer to make mistakes. For both of these reasons,
clarity and simplicity are essential.
3. It should be modular and extensible.
We cannot hope to provide every feature any user will ever want. For that
reason, it is important that OpenMM be easy to extend. If a user wants to add a
new molecular force field, a new thermostat algorithm, or a new hardware
platform, the API should make that easy to do.
4. The API should be hardware independent.
Computer architectures are changing rapidly, and it is impossible to predict
what hardware platforms might be important to support in the future. One of the
goals of OpenMM is to separate the API from the hardware. The developers of a
simulation application should be able to write their code once, and have it
automatically take advantage of any architecture that OpenMM supports, even
architectures that do not yet exist when they write it.
Choice of Language
******************
Molecular modeling and simulation tools are written in a variety of languages:
C, C++, Fortran, Python, TCL, etc. It is important that any of these tools be
able to use OpenMM. There are two possible approaches to achieving this goal.
One option is to provide a separate version of the API for each language. These
could be created by hand, or generated automatically with a wrapper generator
such as SWIG. This would require the API to use only lowest common
denominator features that can be reasonably supported in all languages. For
example, an object oriented API would not be an option, since it could not be
cleanly expressed in C or Fortran.
The other option is to provide a single version of the API written in a single
language. This would permit a cleaner, simpler API, but also restrict the
languages it could be directly called from. For example, a C++ API could not be
invoked directly from Fortran or Python.
We have chosen to use a hybrid of these two approaches. OpenMM is based on an
object oriented C++ API. This is the primary way to invoke OpenMM, and is the
only API that fully exposes all features of the library. We believe this will
ultimately produce the best, easiest to use API and create the least work for
developers who use it. It does require that any code which directly invokes
this API must itself be written in C++, but this should not be a significant
burden. Regardless of what language we had chosen, developers would need to
write a thin layer for translating between their own applications data model
and OpenMM. That layer is the only part which needs to be written in C++.
In addition, we have created wrapper APIs that allow OpenMM to be invoked from
other languages. The current release includes wrappers for C, Fortran, and
Python. These wrappers support as many features as reasonably possible given
the constraints of the particular languages, but some features cannot be fully
supported. In particular, writing plug-ins to extend the OpenMM API can only be
done in C++.
We are also aware that some features of C++ can easily lead to compatibility and
portability problems, and we have tried to avoid those features. In particular,
we make minimal use of templates and avoid multiple inheritance altogether. Our
goal is to support OpenMM on all major compilers and operating systems.
Architectural Overview
**********************
OpenMM is based on a layered architecture, as shown in the following diagram:
.. figure:: ../images/ArchitectureLayers.jpg
:align: center
:width: 100%
:autonumber:`Figure,OpenMM architecture`: OpenMM architecture
At the highest level is the OpenMM public API. This is the API developers
program against when using OpenMM within their own applications. It is designed
to be simple, easy to understand, and completely platform independent. This is
the only layer that many users will ever need to look at.
The public API is implemented by a layer of platform independent code. It
serves as the interface to the lower level, platform specific code. Most users
will never need to look at it.
The next level down is the OpenMM Low Level API (OLLA). This acts as an
abstraction layer to hide the details of each hardware platform. It consists of
a set of C++ interfaces that each platform must implement. Users who want to
extend OpenMM will need to write classes at the OLLA level. Note the different
roles played by the public API and the low level API: the public API defines an
interface for users to invoke in their own code, while OLLA defines an interface
that users must implement, and that is invoked by the OpenMM implementation
layer.
At the lowest level is hardware specific code that actually performs
computations. This code may be written in any language and use any technologies
that are appropriate. For example, code for GPUs will be written in stream
processing languages such as OpenCL or CUDA, code written to run on clusters
will use MPI or other distributed computing tools, code written for multicore
processors will use threading tools such as Pthreads or OpenMP, etc. OpenMM
sets no restrictions on how these computational kernels are written. As long as
they are wrapped in the appropriate OLLA interfaces, OpenMM can use them.
.. _the-openmm-public-api:
The OpenMM Public API
*********************
The public API is based on a small number of classes:
**System**\ : A System specifies generic properties of the system to be
simulated: the number of particles it contains, the mass of each one, the size
of the periodic box, etc. The interactions between the particles are specified
through a set of Force objects (see below) that are added to the System. Force
field specific parameters, such as particle charges, are not direct properties
of the System. They are properties of the Force objects contained within the
System.
**Force**\ : The Force objects added to a System define the behavior of the
particles. Force is an abstract class; subclasses implement specific behaviors.
The Force class is actually slightly more general than its name suggests. A
Force can, indeed, apply forces to particles, but it can also directly modify
particle positions and velocities in arbitrary ways. Some thermostats and
barostats, for example, can be implemented as Force classes. Examples of Force
subclasses include HarmonicBondForce, NonbondedForce, and MonteCarloBarostat.
**Context**\ : This stores all of the state information for a simulation:
particle positions and velocities, as well as arbitrary parameters defined by
the Forces in the System. It is possible to create multiple Contexts for a
single System, and thus have multiple simulations of that System in progress at
the same time.
**Integrator**\ : This implements an algorithm for advancing the simulation
through time. It is an abstract class; subclasses implement specific
algorithms. Examples of Integrator subclasses include LangevinIntegrator,
VerletIntegrator, and BrownianIntegrator.
**State**\ : A State stores a snapshot of the simulation at a particular point
in time. It is created by calling a method on a Context. As discussed earlier,
this is a potentially expensive operation. This is the only way to query the
values of state variables, such as particle positions and velocities; Context
does not provide methods for accessing them directly.
Here is an example of what the source code to create a System and run a
simulation might look like:
.. code-block:: c
System system;
for (int i = 0; i < numParticles; ++i)
system.addParticle(particle[i].mass);
HarmonicBondForce* bonds = new HarmonicBondForce();
system.addForce(bonds);
for (int i = 0; i < numBonds; ++i)
bonds->addBond(bond[i].particle1, bond[i].particle2,
bond[i].length, bond[i].k);
HarmonicAngleForce* angles = new HarmonicAngleForce();
system.addForce(angles);
for (int i = 0; i < numAngles; ++i)
angles->addAngle(angle[i].particle1, angle[i].particle2,
angle[i].particle3, angle[i].angle, angle[i].k);
// ...create and initialize other force field terms in the same way
LangevinIntegrator integrator(temperature, friction, stepSize);
Context context(system, integrator);
context.setPositions(initialPositions);
context.setVelocities(initialVelocities);
integrator.step(10000);
We create a System, add various Forces to it, and set parameters on both the
System and the Forces. We then create a LangevinIntegrator, initialize a
Context in which to run a simulation, and instruct the Integrator to advance the
simulation for 10,000 time steps.
The OpenMM Low Level API
************************
The OpenMM Low Level API (OLLA) defines a set of interfaces that users must
implement in their own code if they want to extend OpenMM, such as to create a
new Force subclass or support a new hardware platform. It is based on the
concept of kernels that define particular computations to be performed.
More specifically, there is an abstract class called **KernelImpl**\ .
Instances of this class (or rather, of its subclasses) are created by
**KernelFactory** objects. These classes provide the concrete implementations
of kernels for a particular platform. For example, to perform calculations on a
GPU, one would create one or more KernelImpl subclasses that implemented the
computations with GPU kernels, and one or more KernelFactory subclasses to
instantiate the KernelImpl objects.
All of these objects are encapsulated in a single object that extends
**Platform**\ . KernelFactory objects are registered with the Platform to be
used for creating specific named kernels. The choice of what implementation to
use (a GPU implementation, a multithreaded CPU implementation, an MPI-based
distributed implementation, etc.) consists entirely of choosing what Platform to
use.
As discussed so far, the low level API is not in any way specific to molecular
simulation; it is a fairly generic computational API. In addition to defining
the generic classes, OpenMM also defines abstract subclasses of KernelImpl
corresponding to specific calculations. For example, there is a class called
CalcHarmonicBondForceKernel to implement HarmonicBondForce and a class called
IntegrateLangevinStepKernel to implement LangevinIntegrator. It is these
classes for which each Platform must provide a concrete subclass.
This architecture is designed to allow easy extensibility. To support a new
hardware platform, for example, you create concrete subclasses of all the
abstract kernel classes, then create appropriate factories and a Platform
subclass to bind everything together. Any program that uses OpenMM can then use
your implementation simply by specifying your Platform subclass as the platform
to use.
Alternatively, you might want to create a new Force subclass to implement a new
type of interaction. To do this, define an abstract KernelImpl subclass
corresponding to the new force, then write the Force class to use it. Any
Platform can support the new Force by providing a concrete implementation of
your KernelImpl subclass. Furthermore, you can easily provide that
implementation yourself, even for existing Platforms created by other people.
Simply create a new KernelFactory subclass for your kernel and register it with
the Platform object. The goal is to have a completely modular system. Each
module, which might be distributed as an independent library, can either add new
features to existing platforms or support existing features on new platforms.
In fact, there is nothing special about the kernel classes defined by OpenMM.
They are simply KernelImpl subclasses that happen to be used by Forces and
Integrators that happen to be bundled with OpenMM. They are treated exactly
like any other KernelImpl, including the ones you define yourself.
It is important to understand that OLLA defines an interface, not an
implementation. It would be easy to assume a one-to-one correspondence between
KernelImpl objects and the pieces of code that actually perform calculations,
but that need not be the case. For a GPU implementation, for example, a single
KernelImpl might invoke several GPU kernels. Alternatively, a single GPU kernel
might perform the calculations of several KernelImpl subclasses.
.. _platforms:
Platforms
*********
This release of OpenMM contains the following Platform subclasses:
**ReferencePlatform**\ : This is designed to serve as reference code for
writing other platforms. It is written with simplicity and clarity in mind, not
performance.
**CpuPlatform**\ : This platform provides high performance when running on
conventional CPUs.
**CudaPlatform**\ : This platform is implemented using the CUDA language, and
performs calculations on Nvidia GPUs.
**OpenCLPlatform**\ : This platform is implemented using the OpenCL language,
and performs calculations on a variety of types of GPUs and CPUs.
The choice of which platform to use for a simulation depends on various factors:
#. The Reference platform is much slower than the others, and therefore is
rarely used for production simulations.
#. The CPU platform is usually the fastest choice when a fast GPU is not
available. However, it requires the CPU to support SSE 4.1. That includes most
CPUs made in the last several years, but this platform may not be available on
some older computers. Also, for simulations that use certain features
(primarily the various custom force classes), it may be faster to use the
OpenCL platform running on the CPU.
#. The CUDA platform can only be used with NVIDIA GPUs. For using an AMD or
Intel GPU, use the OpenCL platform.
#. When running on recent NVIDIA GPUs (Fermi and Kepler generations), the CUDA
platform is usually faster and should be used. On older GPUs, the OpenCL
platform is likely to be faster. Also, some very old GPUs (GeForce 8000 and
9000 series) are only supported by the OpenCL platform, not by the CUDA
platform.
#. The AMOEBA force field only works with the CUDA platform, not with the OpenCL
platform. It also works with the Reference and CPU platforms, but the performance
is usually too slow to be useful on those platforms.
.. _compiling-openmm-from-source-code:
Compiling OpenMM from Source Code
#################################
This chapter describes the procedure for building and installing OpenMM
libraries from source code. It is recommended that you use binary OpenMM
libraries, if possible. If there are not suitable binary libraries for your
system, consider building OpenMM from source code by following these
instructions.
Prerequisites
*************
Before building OpenMM from source, you will need the following:
* A C++ compiler
* CMake
* OpenMM source code
See the sections below for specific instructions for the different platforms.
Get a C++ compiler
==================
You must have a C++ compiler installed before attempting to build OpenMM from
source.
Mac and Linux: clang or gcc
---------------------------
Use clang or gcc on Mac/Linux. OpenMM should compile correctly with all recent
versions of these compilers. We recommend clang since it produces faster code,
especially when using the CPU platform.
If you do not already have a compiler installed, you will need to download and
install it. On Mac OS X, this means downloading the Xcode Tools from the App
Store. (With Xcode 4.3, you must then launch Xcode, open the Preferences window,
go to the Downloads tab, and tell it to install the command line tools. With
Xcode 4.2 and earlier, the command line tools are automatically installed when
you install Xcode.)
Windows: Visual Studio
----------------------
On Windows systems, use the C++ compiler in Visual Studio version 10 (2010) or
later. You can download a free version of Visual C++ Express Edition from
http://www.microsoft.com/express/vc/. If you plan to use use OpenMM from
Python, it is critical that both OpenMM and Python be compiled with the same
version of Visual Studio.
Install CMake
=============
CMake is the build system used for OpenMM. You must install CMake version 2.8
or higher before attempting to build OpenMM from source. You can get CMake from
http://www.cmake.org/. If you choose to build CMake from source on Linux, make
sure you have the curses library installed beforehand, so that you will be able
to build the CCMake visual CMake tool.
Get the OpenMM source code
==========================
You will also need the OpenMM source code before building OpenMM from source.
To download and unpack OpenMM source code:
#. Browse to https://simtk.org/home/openmm/.
#. Click the "Downloads" link in the navigation bar on the left side.
#. Download OpenMM<Version>-Source.zip, choosing the latest version.
#. Unpack the zip file. Note the location where you unpacked the OpenMM source
code.
Other Required Software
=======================
There are several other pieces of software you must install to compile certain
parts of OpenMM. Which of these you need depends on the options you select in
CMake.
* For compiling the CUDA Platform, you need:
* CUDA (See Chapter :ref:`installing-openmm` for installation instructions.)
* For compiling the OpenCL Platform, you need:
* OpenCL (See Chapter :ref:`installing-openmm` for installation instructions.)
* For compiling C and Fortran API wrappers, you need:
* Python 2.6 or later (http://www.python.org)
* Doxygen (http://www.doxygen.org)
* A Fortran compiler
* For compiling the Python API wrappers, you need:
* Python 2.6 or later (http://www.python.org)
* SWIG (http://www.swig.org)
* Doxygen (http://www.doxygen.org)
* For compiling the CPU platform, you need:
* FFTW, single precision multithreaded version (http://www.fftw.org)
* To generate API documentation, you need:
* Doxygen (http://www.doxygen.org)
Step 1: Configure with CMake
****************************
Build and source directories
============================
First, create a directory in which to build OpenMM. A good name for this
directory is build_openmm. We will refer to this as the build_openmm
directory in the instructions below. This directory will contain the temporary
files used by the OpenMM CMake build system. Do not create this build directory
within the OpenMM source code directory. This is what is called an out of
source build, because the build files will not be mixed with the source files.
Also note the location of the OpenMM source directory (i.e., where you unpacked
the source code zip file). It should contain a file called CMakeLists.txt.
This directory is what we will call the OpenMM source directory in the
following instructions.
Starting CMake
==============
Configuration is the first step of the CMake build process. In the
configuration step, the values of important build variables will be established.
Mac and Linux
-------------
On Mac and Linux machines, type the following two lines:
::
cd build_openmm
ccmake -i <path to OpenMM src directory>
That is not a typo. :code:`ccmake` has two cs. CCMake is the visual CMake
configuration tool. Press \ :code:`c`\ within the CCMake interface to
configure CMake. Follow the instructions in the All Platforms section below.
Windows
-------
On Windows, perform the following steps:
#. Click Start->All Programs->CMake 2.8->CMake
#. In the box labeled "Where is the source code:" browse to OpenMM src directory
(containing top CMakeLists.txt)
#. In the box labeled "Where to build the binaries" browse to your build_openmm
directory.
#. Click the "Configure" button at the bottom of the CMake screen.
#. Select "Visual Studio 10 2010" from the list of Generators (or whichever
version you have installed)
#. Follow the instructions in the All Platforms section below.
All platforms
-------------
There are several variables that can be adjusted in the CMake interface:
* If you intend to use CUDA (NVIDIA) or OpenCL acceleration, set the variable
OPENMM_BUILD_CUDA_LIB or OPENMM_BUILD_OPENCL_LIB, respectively, to ON. Before
doing so, be certain that you have installed and tested the drivers for the
platform you have selected (see Chapter :ref:`installing-openmm` for information on
installing GPU software).
* There are lots of other options starting with OPENMM_BUILD that control
whether to build particular features of OpenMM, such as plugins, API wrappers,
and documentation.
* Set the variable CMAKE_INSTALL_PREFIX to the location where you want to
install OpenMM.
Configure (press \ :code:`c`\ ) again. Adjust any variables that cause an
error.
Continue to configure (press \ :code:`c`\ ) until no starred/red CMake
variables are displayed. Congratulations, you have completed the configuration
step.
Step 2: Generate Build Files with CMake
***************************************
Once the configuration is done, the next step is generation. The generate
g or OK or Generate option will not be available until
configuration has completely converged.
Windows
=======
* Press the "OK" or Generate button to generate Visual Studio project files.
* If CMake does not exit automatically, press the close button in the upper-
right corner of the CMake title bar to exit.
Mac and Linux
=============
* Press :code:`g` to generate the Makefile.
* If CMake does not exit automatically, press q to exit.
Thats it! Generation is the easy part. Now it’s time to build.
Step 3: Build OpenMM
********************
Windows
=======
#. Open the file OpenMM.sln in your openmm_build directory in Visual Studio.
#. Set the configuration type to "Release" (not "Debug") in the toolbar.
#. From the Build menu, click Build->Build Solution
#. The OpenMM libraries and test programs will be created. This takes some
time.
#. The test program TestCudaRandom might not build on Windows. This is OK.
Mac and Linux
=============
* Type :code:`make` in the openmm_build directory.
The OpenMM libraries and test programs will be created. This takes some time.
Step 4: Install OpenMM
**********************
Windows
=======
In the Solution Explorer Panel, far-click/right-click INSTALL->build.
Mac and Linux
=============
Type:
::
make install
If you are installing to a system area, such as /usr/local/openmm/, you will
need to type:
::
sudo make install
Step 5: Install the Python API
******************************
Windows
=======
In the Solution Explorer Panel, right-click PythonInstall->build.
Mac and Linux
=============
Type:
::
make PythonInstall
If you are installing into the system Python, such as /usr/bin/python, you will
need to type:
::
sudo make PythonInstall
.. _test-your-build:
Step 6: Test your build
***********************
After OpenMM has been built, you should run the unit tests to make sure it
works.
Windows
=======
In Visual Studio, far-click/right-click RUN_TESTS in the Solution Explorer
Panel. Select RUN_TESTS->build to begin testing. Ignore any failures for
TestCudaRandom.
Mac and Linux
=============
Type:
::
make test
You should see a series of test results like this:
::
Start 1: TestReferenceAndersenThermostat
1/317 Test #1: TestReferenceAndersenThermostat .............. Passed 0.26 sec
Start 2: TestReferenceBrownianIntegrator
2/317 Test #2: TestReferenceBrownianIntegrator .............. Passed 0.13 sec
Start 3: TestReferenceCheckpoints
3/317 Test #3: TestReferenceCheckpoints ..................... Passed 0.02 sec
... <many other tests> ...
:code:`Passed` is good. :code:`FAILED` is bad. If any tests fail, you
can run them individually to get more detailed error information. Note that
some tests are stochastic, and therefore are expected to fail a small fraction
of the time. These tests will say so in the error message:
::
./TestReferenceLangevinIntegrator
exception: Assertion failure at TestReferenceLangevinIntegrator.cpp:129. Expected 9.97741,
found 10.7884 (This test is stochastic and may occasionally fail)
Congratulations! You successfully have built and installed OpenMM from source.
.. _openmm-tutorials:
OpenMM Tutorials
#################
Example Files Overview
**********************
Four example files are provided in the examples folder, each designed with
a specific objective.
* **HelloArgon:** A very simple example intended for verifying that you
have installed OpenMM correctly. It also introduces you to the basic classes
within OpenMM.
* **HelloSodiumChloride:** This example shows you our recommended strategy
for integrating OpenMM into an existing molecular dynamics code.
* **HelloEthane:** The main purpose of this example is to demonstrate how
to tell OpenMM about bonded forces (bond stretch, bond angle bend, dihedral
torsion).
* **HelloWaterBox:** This example shows you how to use OpenMM to model
explicit solvation, including setting up periodic boundary conditions. It runs
extremely fast on a GPU but very, very slowly on a CPU, so it is an excellent
example to use to compare performance on the GPU versus the CPU. The other
examples provided use systems where the performance difference would be too
small to notice.
The two fundamental examplesHelloArgon and HelloSodiumChlorideare provided in
C++, C, and Fortran, as indicated in the table below. The other two
examplesHelloEthane and HelloWaterBoxfollow the same structure as
HelloSodiumChloride but demonstrate more calls within the OpenMM API. They are
only provided in C++ but can be adapted to run in C and Fortran by following the
mappings described in Chapter :ref:`using-openmm-with-software-written-in-languages-other-than-c++`\ .
HelloArgon and HelloSodiumChloride also serve as examples of how to do these mappings. The
sections below describe the HelloArgon, HelloSodiumChloride, and HelloEthane programs in more detail.
=============== ============== ========== ======== ======================================== ===============
Example Solvent Thermostat Boundary Forces & Constraints API
=============== ============== ========== ======== ======================================== ===============
Argon Vacuum None None Non-bonded\* C++, C, Fortran
Sodium Chloride Implicit water Langevin None Non-bonded\* C++, C, Fortran
Ethane Vacuum None None Non-bonded\*, stretch, bend, torsion C++
Water Box Explicit water Andersen Periodic Non-bonded\*, stretch, bend, constraints C++
=============== ============== ========== ======== ======================================== ===============
\*van der Waals and Coulomb forces
.. _running-example-files:
Running Example Files
**********************
The instructions below are for running the HelloArgon program. A similar
process would be used to run the other examples.
Visual Studio
=============
Navigate to wherever you saved the example files. Descend into the directory
folder VisualStudio. Double-click the file HelloArgon.sln (a Microsoft Visual
Studio Solution file). Visual Studio will launch.
Note: These files were created using Visual Studio 8. If you are using a more
recent version, it will ask if you want to convert the files to the new version.
Agree and continue through the conversion process.
In Visual Studio, make sure the "Solution Configuration" is set to "Release" and
not "Debug". The Solution Configuration can be set using the drop-down menu
in the top toolbar, next to the green arrow (see :numref:`Figure,Visual Studio configuration`
below). Due to incompatibilities among Visual Studio versions, we do not provide pre-compiled
debug binaries.
.. figure:: ../images/VisualStudioSetConfiguration.jpg
:align: center
:width: 100%
:autonumber:`Figure,Visual Studio configuration`: Setting "Solution Configuration" to "Release" mode in Visual Studio
From the command options select Debug -> Start Without Debugging (or CTRL-F5).
See :numref:`Figure,run in Visual Studio`. This will also compile the program, if it has not
previously been compiled.
.. figure:: ../images/VisualStudioLaunch.jpg
:align: center
:width: 100%
:autonumber:`Figure,run in Visual Studio`: Run a program in Visual Studio
You should see a series of lines like the following output on your screen:
::
REMARK Using OpenMM platform Reference
MODEL 1
ATOM 1 AR AR 1 0.000 0.000 0.000 1.00 0.00
ATOM 2 AR AR 1 5.000 0.000 0.000 1.00 0.00
ATOM 3 AR AR 1 10.000 0.000 0.000 1.00 0.00
ENDMDL
MODEL 250
ATOM 1 AR AR 1 0.233 0.000 0.000 1.00 0.00
ATOM 2 AR AR 1 5.068 0.000 0.000 1.00 0.00
ATOM 3 AR AR 1 9.678 0.000 0.000 1.00 0.00
ENDMDL
MODEL 251
ATOM 1 AR AR 1 0.198 0.000 0.000 1.00 0.00
ATOM 2 AR AR 1 5.082 0.000 0.000 1.00 0.00
ATOM 3 AR AR 1 9.698 0.000 0.000 1.00 0.00
ENDMDL
MODEL 252
ATOM 1 AR AR 1 0.165 0.000 0.000 1.00 0.00
ATOM 2 AR AR 1 5.097 0.000 0.000 1.00 0.00
ATOM 3 AR AR 1 9.717 0.000 0.000 1.00 0.00
ENDMDL
Determining the platform being used
-----------------------------------
The very first line of the output will indicate whether you are running on the
CPU (Reference platform) or a GPU (CUDA or OpenCL platform). It will say one of
the following:
::
REMARK Using OpenMM platform Reference
REMARK Using OpenMM platform Cuda
REMARK Using OpenMM platform OpenCL
If you have a supported GPU, the program should, by default, run on the GPU.
Visualizing the results
------------------------
You can output the results to a PDB file that could be visualized using programs
like VMD (http://www.ks.uiuc.edu/Research/vmd/) or PyMol
(http://pymol.sourceforge.net/). To do this within Visual Studios:
#. Right-click on the project name HelloArgon (not one of the files) and select
the Properties option.
#. On the Property Pages form, select Debugging under the Configuration
Properties node.
#. In the Command Arguments field, type:
::
> argon.pdb
This will save the output to a file called argon.pdb in the current working
directory (default is the VisualStudio directory). If you want to save it to
another directory, you will need to specify the full path.
#. Select OK
Now, when you run the program in Visual Studio, no text will appear. After a
short time, you should see the message \ :code:`Press any key to continue`\ ,
indicating that the program is complete and that the PDB file has been
completely written.
Mac OS X/Linux
==============
Navigate to wherever you saved the example files.
Verify your makefile by consulting the MakefileNotes file in this directory, if
necessary.
Type:::
make
Then run the program by typing:
::
./HelloArgon
You should see a series of lines like the following output on your screen:
::
REMARK Using OpenMM platform Reference
MODEL 1
ATOM 1 AR AR 1 0.000 0.000 0.000 1.00 0.00
ATOM 2 AR AR 1 5.000 0.000 0.000 1.00 0.00
ATOM 3 AR AR 1 10.000 0.000 0.000 1.00 0.00
ENDMDL
...
MODEL 250
ATOM 1 AR AR 1 0.233 0.000 0.000 1.00 0.00
ATOM 2 AR AR 1 5.068 0.000 0.000 1.00 0.00
ATOM 3 AR AR 1 9.678 0.000 0.000 1.00 0.00
ENDMDL
MODEL 251
ATOM 1 AR AR 1 0.198 0.000 0.000 1.00 0.00
ATOM 2 AR AR 1 5.082 0.000 0.000 1.00 0.00
ATOM 3 AR AR 1 9.698 0.000 0.000 1.00 0.00
ENDMDL
MODEL 252
ATOM 1 AR AR 1 0.165 0.000 0.000 1.00 0.00
ATOM 2 AR AR 1 5.097 0.000 0.000 1.00 0.00
ATOM 3 AR AR 1 9.717 0.000 0.000 1.00 0.00
ENDMDL
Determining the platform being used
-----------------------------------
The very first line of the output will indicate whether you are running on the
CPU (Reference platform) or a GPU (CUDA or OpenCL platform). It will say one of
the following:
::
REMARK Using OpenMM platform Reference
REMARK Using OpenMM platform Cuda
REMARK Using OpenMM platform OpenCL
If you have a supported GPU, the program should, by default, run on the GPU.
Visualizing the results
------------------------
You can output the results to a PDB file that could be visualized using programs
like VMD (http://www.ks.uiuc.edu/Research/vmd/) or PyMol
(http://pymol.sourceforge.net/) by typing:
::
./HelloArgon > argon.pdb
Compiling Fortran and C examples
--------------------------------
The Makefile provided with the examples can also be used to compile the Fortran
and C examples.
The Fortran compiler needs to load a version of the libstdc++.dylib library that
is compatible with the version of gcc used to build OpenMM; OpenMM for Mac is
compiled using gcc 4.2. If you are compiling with a different version, edit the
Makefile and add the following flag to FCPPLIBS: :code:`L/usr/lib/gcc/i686
-apple-darwin10/4.2.1`\ .
When the Makefile has been updated, type:
::
make all
HelloArgon Program
******************
The HelloArgon program simulates three argon atoms in a vacuum. It is a simple
program primarily intended for you to verify that you are able to compile, link,
and run with OpenMM. It also demonstrates the basic calls needed to run a
simulation using OpenMM.
Including OpenMM-defined functions
==================================
The OpenMM header file *OpenMM.h* instructs the program to include
everything defined by the OpenMM libraries. Include the header file by adding
the following line at the top of your program: ::
#include "OpenMM.h"
Running a program on GPU platforms
==================================
By default, a program will run on the Reference platform. In order to run a
program on another platform (e.g., an NVIDIA or AMD GPU), you need to load the
required shared libraries for that other platform (e.g., Cuda, OpenCL). The
easy way to do this is to call:
.. code-block:: c
OpenMM::Platform::loadPluginsFromDirectory(OpenMM::Platform::getDefaultPluginsDirectory());
This will load all the shared libraries (plug-ins) that can be found, so you do
not need to explicitly know which libraries are available on a given machine.
In this way, the program will be able to run on another platform, if it is
available.
Running a simulation using the OpenMM public API
================================================
The OpenMM public API was described in Section :ref:`the-openmm-public-api`\ . Here you will
see how to use those classes to create a simple system of three argon atoms and run a short
simulation. The main components of the simulation are within the function
:code:`simulateArgon()`\ :
#. **System** We first establish a system and add a non-bonded force to
it. At this point, there are no particles in the system.
.. code-block:: c
// Create a system with nonbonded forces.
OpenMM::System system;
OpenMM::NonbondedForce* nonbond = new OpenMM::NonbondedForce();
system.addForce(nonbond);
We then add the three argon atoms to the system. For this system, all the data
for the particles are hard-coded into the program. While not a realistic
scenario, it makes the example simpler and clearer. The
:code:`std::vector<OpenMM::Vec3>` is an array of vectors of 3.
.. code-block:: c
// Create three atoms.
std::vector<OpenMM::Vec3> initPosInNm(3);
for (int a = 0; a < 3; ++a)
{
initPosInNm[a] = OpenMM::Vec3(0.5*a,0,0); // location, nm
system.addParticle(39.95); // mass of Ar, grams per mole
// charge, L-J sigma (nm), well depth (kJ)
nonbond->addParticle(0.0, 0.3350, 0.996); // vdWRad(Ar)=.188 nm
}
**Units:** Be very careful with the units in your program. It is very easy
to make mistakes with the units, so we recommend including them in your variable
names, as we have done here :code:`initPosInNm` (position in nanometers).
OpenMM provides conversion constants that should be used whenever there are
conversions to be done; for simplicity, we did not do that in HelloArgon, but
all the other examples show the use of these constants.
It is hard to overemphasize the importance of careful units handlingit is very
easy to make a mistake despite, or perhaps because of, the trivial nature of
units conversion. For more information about the units used in OpenMM, see
Section :ref:`units`.
**Adding Particle Information:** Both the system and the non-bonded
force require information about the particles. The system just needs to know
the mass of the particle. The non-bonded force requires information about the
charge (in this case, argon is uncharged), and the Lennard-Jones parameters
sigma (zero-energy separation distance) and well depth (see Section :ref:`lennard-jones-interaction`
for more details).
Note that the van der Waals radius for argon is 0.188 nm and that it has already
been converted to sigma (0.335 nm) in the example above where it is added to the
non-bonded force; in your code, you should make use of the appropriate
conversion factor supplied with OpenMM as discussed in Section :ref:`units`\ .
#. **Integrator** We next specify the integrator to use to perform the
calculations. In this case, we choose a Verlet integrator to run a constant
energy simulation. The only argument required is the step size in picoseconds.
.. code-block:: c
OpenMM::VerletIntegrator integrator(0.004); // step size in ps
We have chosen to use 0.004 picoseconds, or 4 femtoseconds, which is larger than
that used in a typical molecular dynamics simulation. However, since this
example does not have any bonds with higher frequency components, like most
molecular dynamics simulations do, this is an acceptable value.
#. **Context** The context is an object that consists of an integrator and
a system. It manages the state of the simulation. The code below initializes
the context. We then let the context select the best platform available to run
on, since this is not specifically specified, and print out the chosen platform.
This is useful information, especially when debugging.
.. code-block:: c
// Let OpenMM Context choose best platform.
OpenMM::Context context(system, integrator);
printf("REMARK Using OpenMM platform %s\n", context.getPlatform().getName().c_str());
We then initialize the system, setting the initial time, as well as the initial
positions and velocities of the atoms. In this example, we leave time and
velocity at their default values of zero.
.. code-block:: c
// Set starting positions of the atoms. Leave time and velocity zero.
context.setPositions(initPosInNm);
#. **Initialize and run the simulation** The next block of code runs the
simulation and saves its output. For each frame of the simulation (in this
example, a frame is defined by the advancement interval of the integrator; see
below), the current state of the simulation is obtained and written out to a
PDB-formatted file.
.. code-block:: c
// Simulate.
for (int frameNum=1; ;++frameNum) {
// Output current state information.
OpenMM::State state = context.getState(OpenMM::State::Positions);
const double timeInPs = state.getTime();
writePdbFrame(frameNum, state); // output coordinates
*Getting state information has to be done in bulk, asking for information for
all the particles at once.* This is computationally expensive since this
information can reside on the GPUs and requires communication overhead to
retrieve, so you do not want to do it very often. In the above code, we only
request the positions, since that is all that is needed, and time from the
state.
The simulation stops after 10 ps; otherwise we ask the integrator to take 10
steps (so one frame is equivalent to 10 time steps). Normally, we would want
to take more than 10 steps at a time, but to get a reasonable-looking animation,
we use 10.
.. code-block:: c
if (timeInPs >= 10.)
break;
// Advance state many steps at a time, for efficient use of OpenMM.
integrator.step(10); // (use a lot more than this normally)
Error handling for OpenMM
=========================
Error handling for OpenMM is explicitly designed so you do not have to check the
status after every call. If anything goes wrong, OpenMM throws an exception.
It uses standard exceptions, so on many platforms, you will get the exception
message automatically. However, we recommend using :code:`try-catch` blocks
to ensure you do catch the exception.
.. code-block:: c
int main()
{
try {
simulateArgon();
return 0; // success!
}
// Catch and report usage and runtime errors detected by OpenMM and fail.
catch(const std::exception& e) {
printf("EXCEPTION: %s\n", e.what());
return 1; // failure!
}
}
Writing out PDB files
=====================
For the HelloArgon program, we provide a simple PDB file writing function
:code:`writePdbFrame` that *only* writes out argon atoms. The function
has nothing to do with OpenMM except for using the OpenMM State. The function
extracts the positions from the State in nanometers (10\ :sup:`-9` m) and
converts them to Angstroms (10\ :sup:`-10` m) to be compatible with the PDB
format. Again, we emphasize how important it is to track the units being used!
.. code-block:: c
void writePdbFrame(int frameNum, const OpenMM::State& state)
{
// Reference atomic positions in the OpenMM State.
const std::vector<OpenMM::Vec3>& posInNm = state.getPositions();
// Use PDB MODEL cards to number trajectory frames
printf("MODEL %d\n", frameNum); // start of frame
for (int a = 0; a < (int)posInNm.size(); ++a)
{
printf("ATOM %5d AR AR 1 ", a+1); // atom number
printf("%8.3f%8.3f%8.3f 1.00 0.00\n", // coordinates
// "*10" converts nanometers to Angstroms
posInNm[a][0]*10, posInNm[a][1]*10, posInNm[a][2]*10);
}
printf("ENDMDL\n"); // end of frame
}
:code:`MODEL` and :code:`ENDMDL` are used to mark the beginning and end
of a frame, respectively. By including multiple frames in a PDB file, you can
visualize the simulation trajectory.
HelloArgon output
=================
The output of the HelloArgon program can be saved to a *.pdb* file and
visualized using programs like VMD or PyMol (see Section :ref:`running-example-files`).
You should see three atoms moving linearly away and towards one another:
.. figure:: ../images/Argon.png
:align: center
You may need to adjust the van der Waals radius in your visualization program to
see the atoms colliding.
HelloSodiumChloride Program
***************************
The HelloSodiumChloride models several sodium (Na\ :sup:`+`\ ) and chloride
(Cl\ :sup:`-`\ ) ions in implicit solvent (using a Generalized Born/Surface Area, or
GBSA, OBC model). As with the HelloArgon program, only non-bonded forces are
simulated.
The main purpose of this example is to illustrate our recommended strategy for
integrating OpenMM into an existing molecular dynamics (MD) code:
#. **Write a few, high-level interface routines containing all your OpenMM
calls**\ : Rather than make OpenMM calls throughout your program, we
recommend writing a handful of interface routines that understand both your MD
codes data structures and OpenMM. Organize these routines into a separate
compilation unit so you do not have to make huge changes to your existing MD
code. These routines could be written in any language that is callable from the
existing MD code. We recommend writing them in C++ since that is what OpenMM is
written in, but you can also write them in C or Fortran; see Chapter
:ref:`using-openmm-with-software-written-in-languages-other-than-c++`\ .
#. **Call only these high-level interface routines from your existing MD
code:** This provides a clean separation between the existing MD code and
OpenMM, so that changes to OpenMM will not directly impact the existing MD code.
One way to implement this is to use opaque handles, a standard trick used (for
example) for opening files in Linux. An existing MD code can communicate with
OpenMM via the handle, but knows none of the details of the handle. It only has
to hold on to the handle and give it back to OpenMM.
In the example described below, you will see how this strategy can be
implemented for a very simple MD code. Chapter :ref:`examples-of-openmm-integration`
describes the strategies used in integrating OpenMM into real MD codes.
.. _simple-molecular-dynamics-system:
Simple molecular dynamics system
================================
The initial sections of HelloSodiumChloride.cpp represent a very simple
molecular dynamics system. The system includes modeling and simulation
parameters and the atom and force field data. It also provides a data structure
\ :code:`posInAng[3]` for storing the current state. These sections represent
(in highly simplified form) information that would be available from an existing
MD code, and will be used to demonstrate how to integrate OpenMM with an
existing MD program.
.. code-block:: c
// -----------------------------------------------------------------
// MODELING AND SIMULATION PARAMETERS
// -----------------------------------------------------------------
static const double Temperature = 300; // Kelvins
static const double FrictionInPerPs = 91.; // collisions per picosecond
static const double SolventDielectric = 80.; // typical for water
static const double SoluteDielectric = 2.; // typical for protein
static const double StepSizeInFs = 2; // integration step size (fs)
static const double ReportIntervalInFs = 50; // how often to issue PDB frame (fs)
static const double SimulationTimeInPs = 100; // total simulation time (ps)
// Decide whether to request energy calculations.
static const bool WantEnergy = true;
// -----------------------------------------------------------------
// ATOM AND FORCE FIELD DATA
// -----------------------------------------------------------------
// This is not part of OpenMM; just a struct we can use to collect atom
// parameters for this example. Normally atom parameters would come from the
// force field's parameterization file. We're going to use data in Angstrom and
// Kilocalorie units and show how to safely convert to OpenMM's internal unit
// system which uses nanometers and kilojoules.
static struct MyAtomInfo {
const char* pdb;
double mass, charge, vdwRadiusInAng, vdwEnergyInKcal,
gbsaRadiusInAng, gbsaScaleFactor;
double initPosInAng[3];
double posInAng[3]; // leave room for runtime state info
} atoms[] = {
// pdb mass charge vdwRad vdwEnergy gbsaRad gbsaScale initPos
{" NA ", 22.99, 1, 1.8680, 0.00277, 1.992, 0.8, 8, 0, 0},
{" CL ", 35.45, -1, 2.4700, 0.1000, 1.735, 0.8, -8, 0, 0},
{" NA ", 22.99, 1, 1.8680, 0.00277, 1.992, 0.8, 0, 9, 0},
{" CL ", 35.45, -1, 2.4700, 0.1000, 1.735, 0.8, 0,-9, 0},
{" NA ", 22.99, 1, 1.8680, 0.00277, 1.992, 0.8, 0, 0,-10},
{" CL ", 35.45, -1, 2.4700, 0.1000, 1.735, 0.8, 0, 0, 10},
{""} // end of list
};
Interface routines
==================
The key to our recommended integration strategy is the interface routines. You
will need to decide what interface routines are required for effective
communication between your existing MD program and OpenMM, but typically there
will only be six or seven. In our example, the following four routines suffice:
* **Initialize:** Data structures that already exist in your MD program
(i.e., force fields, constraints, atoms in the system) are passed to the
:code:`Initialize` routine, which makes appropriate calls to OpenMM and then
returns a handle to the OpenMM object that can be used by the existing MD
program.
* **Terminate:** Clean up the heap space allocated by :code:`Initialize`
by passing the handle to the :code:`Terminate` routine.
* **Advance State:** The :code:`AdvanceState` routine advances the
simulation. It requires that the calling function, the existing MD code, gives
it a handle.
* **Retrieve State:** When you want to do an analysis or generate some kind
of report, you call the :code:`RetrieveState` routine. You have to give it
a handle. It then fills in a data structure that is defined in the existing MD
code, allowing the MD program to use it in its existing routines without further
modification.
Note that these are just descriptions of the routines’ functions—you can call
them anything you like and implement them in whatever way makes sense for your
MD code.
In the example code, the four routines performing these functions, plus an
opaque data structure (the handle), would be declared, as shown below. Then,
the main program, which sets up, runs, and reports on the simulation, accesses
these routines and the opaque data structure (in this case, the variable
:code:`omm`\ ). As you can see, it does not have access to any OpenMM
declarations, only to the interface routines that you write so there is no need
to change the build environment.
.. code-block:: c
struct MyOpenMMData;
static MyOpenMMData* myInitializeOpenMM(const MyAtomInfo atoms[],
double temperature,
double frictionInPs,
double solventDielectric,
double soluteDielectric,
double stepSizeInFs,
std::string& platformName);
static void myStepWithOpenMM(MyOpenMMData*, int numSteps);
static void myGetOpenMMState(MyOpenMMData*, bool
wantEnergy,double& time, double& energy,
MyAtomInfo atoms[]);
static void myTerminateOpenMM(MyOpenMMData*);
// -----------------------------------------------------------------
// MAIN PROGRAM
// -----------------------------------------------------------------
int main() {
const int NumReports = (int)(SimulationTimeInPs*1000 / ReportIntervalInFs + 0.5);
const int NumSilentSteps = (int)(ReportIntervalInFs / StepSizeInFs + 0.5);
// ALWAYS enclose all OpenMM calls with a try/catch block to make sure that
// usage and runtime errors are caught and reported.
try {
double time, energy;
std::string platformName;
// Set up OpenMM data structures; returns OpenMM Platform name.
MyOpenMMData* omm = myInitializeOpenMM(atoms, Temperature, FrictionInPerPs,
SolventDielectric, SoluteDielectric, StepSizeInFs, platformName);
// Run the simulation:
// (1) Write the first line of the PDB file and the initial configuration.
// (2) Run silently entirely within OpenMM between reporting intervals.
// (3) Write a PDB frame when the time comes.
printf("REMARK Using OpenMM platform %s\n", platformName.c_str());
myGetOpenMMState(omm, WantEnergy, time, energy, atoms);
myWritePDBFrame(1, time, energy, atoms);
for (int frame=2; frame <= NumReports; ++frame) {
myStepWithOpenMM(omm, NumSilentSteps);
myGetOpenMMState(omm, WantEnergy, time, energy, atoms);
myWritePDBFrame(frame, time, energy, atoms);
}
// Clean up OpenMM data structures.
myTerminateOpenMM(omm);
return 0; // Normal return from main.
}
// Catch and report usage and runtime errors detected by OpenMM and fail.
catch(const std::exception& e) {
printf("EXCEPTION: %s\n", e.what());
return 1;
}
}
We will examine the implementation of each of the four interface routines and
the opaque data structure (handle) in the sections below.
Units
-----
The simple molecular dynamics system described in Section :ref:`simple-molecular-dynamics-system`
employs the commonly used units of angstroms and kcals. These differ from the units and
parameters used within OpenMM (see Section :ref:`units`\ ): nanometers and kilojoules.
These differences may be small but they are critical and must be carefully
accounted for in the interface routines.
Lennard-Jones potential
-----------------------
The Lennard-Jones potential describes the energy between two identical atoms as
the distance between them varies.
The van der Waals “size” parameter is used to identify the distance at which the
energy between these two atoms is at a minimum (that is, where the van der Waals
force is most attractive). There are several ways to specify this parameter,
typically, either as the van der Waals radius r\ :sub:`vdw` or as the actual
distance between the two atoms d\ :sub:`min` (also called r\ :sub:`min`\ ),
which is twice the van der Waals radius r\ :sub:`vdw`\ . A third way to
describe the potential is through sigma :math:`\sigma`, which identifies the distance at
which the energy function crosses zero as the atoms move closer together than
d\ :sub:`min`\ . (See Section :ref:`lennard-jones-interaction` for more details about the
relationship between these).
:math:`\sigma` turns out to be about 0.89*d\ :sub:`min`\ , which is close enough to
d\ :sub:`min` that it makes it hard to distinguish the two. Be very careful that
you use the correct value. In the example below, we will show you how to use
the built-in OpenMM conversion constants to avoid errors.
Lennard-Jones parameters are defined for pairs of identical atoms, but must also
be applied to pairs of dissimilar atoms. That is done by “combining rules” that
differ among popular MD codes. Two of the most common are:
* Lorentz-Berthelot (used by AMBER, CHARMM):
.. math::
r=\frac{r_i+r_j}{2}, \epsilon=\sqrt{\epsilon_i \epsilon_j}
* Jorgensen (used by OPLS):
.. math::
r=\sqrt{r_i r_j}, \epsilon=\sqrt{\epsilon_i \epsilon_j}
where *r* = the effective van der Waals “size” parameter (minimum radius,
minimum distance, or zero crossing (sigma)), and :math:`\epsilon` = the effective van
der Waals energy well depth parameter, for the dissimilar pair of atoms *i*
and *j*\ .
OpenMM only implements Lorentz-Berthelot directly, but others can be implemented
using the CustomNonbondedForce class. (See Section :ref:`customnonbondedforce` for details.)
Opaque handle MyOpenMMData
--------------------------
In this example, the handle used by the interface to OpenMM is a pointer to a
struct called :code:`MyOpenMMData.` The pointer itself is opaque, meaning
the calling program has no knowledge of what the layout of the object it points
to is, or how to use it to directly interface with OpenMM. The calling program
will simply pass this opaque handle from one interface routine to another.
There are many different ways to implement the handle. The code below shows
just one example. A simulation requires three OpenMM objects (a System, a
Context, and an Integrator) and so these must exist within the handle. If other
objects were required for a simulation, you would just add them to your handle;
there would be no change in the main program using the handle.
.. code-block:: c
struct MyOpenMMData {
MyOpenMMData() : system(0), context(0), integrator(0) {}
~MyOpenMMData() {delete system; delete context; delete integrator;}
OpenMM::System* system;
OpenMM::Context* context;
OpenMM::Integrator* integrator;
};
In addition to establishing pointers to the required three OpenMM objects,
:code:`MyOpenMMData` has a constructor :code:`MyOpenMMData()` that sets
the pointers for the three OpenMM objects to zero and a destructor
:code:`~MyOpenMMData()` that (in C++) gives the heap space back. This was
done in-line in the HelloArgon program, but we recommend you use something like
the method here instead.
myInitializeOpenMM
-------------------
The :code:`myInitializeOpenMM` function takes the data structures and
simulation parameters from the existing MD code and returns a new handle that
can be used to do efficient computations with OpenMM. It also returns the
:code:`platformName` so the calling program knows what platform (e.g., CUDA,
OpenCL, Reference) was used.
.. code-block:: c
static MyOpenMMData*
myInitializeOpenMM( const MyAtomInfo atoms[],
double temperature,
double frictionInPs,
double solventDielectric,
double soluteDielectric,
double stepSizeInFs,
std::string& platformName)
This initialization routine is very similar to the HelloArgon example program,
except that objects are created and put in the handle. For instance, just as in
the HelloArgon program, the first step is to load the OpenMM plug-ins, so that
the program will run on the best performing platform that is available. Then,
a System is created **and** assigned to the handle :code:`omm`\ .
Similarly, forces are added to the System which is already in the handle.
.. code-block:: c
// Load all available OpenMM plugins from their default location.
OpenMM::Platform::loadPluginsFromDirectory
(OpenMM::Platform::getDefaultPluginsDirectory());
// Allocate space to hold OpenMM objects while we're using them.
MyOpenMMData* omm = new MyOpenMMData();
// Create a System and Force objects within the System. Retain a reference
// to each force object so we can fill in the forces. Note: the OpenMM
// System takes ownership of the force objects;don't delete them yourself.
omm->system = new OpenMM::System();
OpenMM::NonbondedForce* nonbond = new OpenMM::NonbondedForce();
OpenMM::GBSAOBCForce* gbsa = new OpenMM::GBSAOBCForce();
omm->system->addForce(nonbond);
omm->system->addForce(gbsa);
// Specify dielectrics for GBSA implicit solvation.
gbsa->setSolventDielectric(solventDielectric);
gbsa->setSoluteDielectric(soluteDielectric);
In the next step, atoms are added to the System within the handle, with
information about each atom coming from the data structure that was passed into
the initialization function from the existing MD code. As shown in the
HelloArgon program, both the System and the forces need information about the
atoms. For those unfamiliar with the C++ Standard Template Library, the
:code:`push_back` function called at the end of this code snippet just adds
the given argument to the end of a C++ “vector” container.
.. code-block:: c
// Specify the atoms and their properties:
// (1) System needs to know the masses.
// (2) NonbondedForce needs charges,van der Waals properties(in MD units!).
// (3) GBSA needs charge, radius, and scale factor.
// (4) Collect default positions for initializing the simulation later.
std::vector<Vec3> initialPosInNm;
for (int n=0; *atoms[n].pdb; ++n) {
const MyAtomInfo& atom = atoms[n];
omm->system->addParticle(atom.mass);
nonbond->addParticle(atom.charge,
atom.vdwRadiusInAng * OpenMM::NmPerAngstrom
* OpenMM::SigmaPerVdwRadius,
atom.vdwEnergyInKcal * OpenMM::KJPerKcal);
gbsa->addParticle(atom.charge,
atom.gbsaRadiusInAng * OpenMM::NmPerAngstrom,
atom.gbsaScaleFactor);
// Convert the initial position to nm and append to the array.
const Vec3 posInNm(atom.initPosInAng[0] * OpenMM::NmPerAngstrom,
atom.initPosInAng[1] * OpenMM::NmPerAngstrom,
atom.initPosInAng[2] * OpenMM::NmPerAngstrom);
initialPosInNm.push_back(posInNm);
**Units:** Here we emphasize the need to pay special attention to the
units. As mentioned earlier, the existing MD code in this example uses units
of angstroms and kcals, but OpenMM uses nanometers and kilojoules. So the
initialization routine will need to convert the values from the existing MD code
into the OpenMM units before assigning them to the OpenMM objects.
In the code above, we have used the unit conversion constants that come with
OpenMM (e.g., :code:`OpenMM::NmPerAngstrom`\ ) to perform these conversions.
Combined with the naming convention of including the units in the variable name
(e.g., :code:`initPosInAng`\ ), the unit conversion constants are useful
reminders to pay attention to units and minimize errors.
Finally, the initialization routine creates the Integrator and Context for the
simulation. Again, note the change in units for the arguments! The routine
then gets the platform that will be used to run the simulation and returns that,
along with the handle :code:`omm`\ , back to the calling function.
.. code-block:: c
// Choose an Integrator for advancing time, and a Context connecting the
// System with the Integrator for simulation. Let the Context choose the
// best available Platform. Initialize the configuration from the default
// positions we collected above. Initial velocities will be zero but could
// have been set here.
omm->integrator = new OpenMM::LangevinIntegrator(temperature,
frictionInPs,
stepSizeInFs * OpenMM::PsPerFs);
omm->context = new OpenMM::Context(*omm->system, *omm->integrator);
omm->context->setPositions(initialPosInNm);
platformName = omm->context->getPlatform().getName();
return omm;
myGetOpenMMState
----------------
The :code:`myGetOpenMMState` function takes the handle and returns the time,
energy, and data structure for the atoms in a way that the existing MD code can
use them without modification.
.. code-block:: c
static void
myGetOpenMMState(MyOpenMMData* omm, bool wantEnergy,
double& timeInPs, double& energyInKcal, MyAtomInfo atoms[])
Again, this is another interface routine in which you need to be very careful of
your units! Note the conversion from the OpenMM units back to the units used in
the existing MD code.
.. code-block:: c
int infoMask = 0;
infoMask = OpenMM::State::Positions;
if (wantEnergy) {
infoMask += OpenMM::State::Velocities; // for kinetic energy (cheap)
infoMask += OpenMM::State::Energy; // for pot. energy (more expensive)
}
// Forces are also available (and cheap).
const OpenMM::State state = omm->context->getState(infoMask);
timeInPs = state.getTime(); // OpenMM time is in ps already
// Copy OpenMM positions into atoms array and change units from nm to Angstroms.
const std::vector<Vec3>& positionsInNm = state.getPositions();
for (int i=0; i < (int)positionsInNm.size(); ++i)
for (int j=0; j < 3; ++j)
atoms[i].posInAng[j] = positionsInNm[i][j] * OpenMM::AngstromsPerNm;
// If energy has been requested, obtain it and convert from kJ to kcal.
energyInKcal = 0;
if (wantEnergy)
energyInKcal = (state.getPotentialEnergy() + state.getKineticEnergy())
* OpenMM::KcalPerKJ;
myStepWithOpenMM
----------------
The :code:`myStepWithOpenMM` routine takes the handle, uses it to find the
Integrator, and then sets the number of steps for the Integrator to take. It
does not return any values.
.. code-block:: c
static void
myStepWithOpenMM(MyOpenMMData* omm, int numSteps) {
omm->integrator->step(numSteps);
}
myTerminateOpenMM
-----------------
The :code:`myTerminateOpenMM` routine takes the handle and deletes all the
components, e.g., the Context and System, cleaning up the heap space.
.. code-block:: c
static void
myTerminateOpenMM(MyOpenMMData* omm) {
delete omm;
}
HelloEthane Program
*******************
The HelloEthane program simulates ethane (H3-C-C-H3) in a vacuum. It is
structured similarly to the HelloSodiumChloride example, but includes bonded
forces (bond stretch, bond angle bend, dihedral torsion). In setting up these
bonded forces, the program illustrates some of the other inconsistencies in
definitions and units that you should watch out for.
The bonded forces are added to the system within the initialization interface
routine, similar to how the non-bonded forces were added in the
HelloSodiumChloride example:
.. code-block:: c
// Create a System and Force objects within the System. Retain a reference
// to each force object so we can fill in the forces. Note: the System owns
// the force objects and will take care of deleting them; don't do it yourself!
OpenMM::System& system = *(omm->system = new OpenMM::System());
OpenMM::NonbondedForce& nonbond = *new OpenMM::NonbondedForce();
OpenMM::HarmonicBondForce& bondStretch = *new OpenMM::HarmonicBondForce();
OpenMM::HarmonicAngleForce& bondBend = *new OpenMM::HarmonicAngleForce();
OpenMM::PeriodicTorsionForce& bondTorsion = *new OpenMM::PeriodicTorsionForce();
system.addForce(&nonbond);
system.addForce(&bondStretch);
system.addForce(&bondBend);
system.addForce(&bondTorsion);
\ **Constrainable and non-constrainable bonds:** In the initialization
routine, we also set up the bonds. If constraints are being used, then we tell
the System about the constrainable bonds:
.. code-block:: c
std::vector< std::pair<int,int> > bondPairs;
for (int i=0; bonds[i].type != EndOfList; ++i) {
const int* atom = bonds[i].atoms;
const BondType& bond = bondType[bonds[i].type];
if (UseConstraints && bond.canConstrain) {
system.addConstraint(atom[0], atom[1],
bond.nominalLengthInAngstroms * OpenMM::NmPerAngstrom);
}
Otherwise, we need to give the HarmonicBondForce the bond stretch parameters.
\ **Warning**\ *:* The constant used to specify the stiffness may be defined
differently between the existing MD code and OpenMM. For instance, AMBER uses
the constant, as given in the harmonic *energy* term kx\ :sup:`2`\ , where
the force is 2kx (k = constant and x = distance). OpenMM wants the constant, as
used in the *force* term kx (with energy 0.5 * kx\ :sup:`2`\ ). So a factor
of 2 must be introduced when setting the bond stretch parameters in an OpenMM
system using data from an AMBER system.
.. code-block:: c
bondStretch.addBond(atom[0], atom[1], bond.nominalLengthInAngstroms * OpenMM::NmPerAngstrom,
bond.stiffnessInKcalPerAngstrom2 * 2 * OpenMM::KJPerKcal *
OpenMM::AngstromsPerNm * OpenMM::AngstromsPerNm);
**Non-bond exclusions:** Next, we deal with non-bond exclusions. These are
used for pairs of atoms that appear close to one another in the network of bonds
in a molecule. For atoms that close, normal non-bonded forces do not apply or
are reduced in magnitude. First, we create a list of bonds to generate the non-
bond exclusions:
.. code-block:: c
bondPairs.push_back(std::make_pair(atom[0], atom[1]));
OpenMMs non-bonded force provides a convenient routine for creating the common
exceptions. These are: (1) for atoms connected by one bond (1-2) or connected by
just one additional bond (1-3), Coulomb and van der Waals terms do not apply;
and (2) for atoms connected by three bonds (1-4), Coulomb and van der Waals
terms apply but are reduced by a force-field dependent scale factor. In
general, you may introduce additional exceptions, but the standard ones suffice
here and in many other circumstances.
.. code-block:: c
// Exclude 1-2, 1-3 bonded atoms from nonbonded forces, and scale down 1-4 bonded atoms.
nonbond.createExceptionsFromBonds(bondPairs, Coulomb14Scale, LennardJones14Scale);
// Create the 1-2-3 bond angle harmonic terms.
for (int i=0; angles[i].type != EndOfList; ++i) {
const int* atom = angles[i].atoms;
const AngleType& angle = angleType[angles[i].type];
// See note under bond stretch above regarding the factor of 2 here.
bondBend.addAngle(atom[0],atom[1],atom[2],
angle.nominalAngleInDegrees * OpenMM::RadiansPerDegree,
angle.stiffnessInKcalPerRadian2 * 2 *
OpenMM::KJPerKcal);
}
// Create the 1-2-3-4 bond torsion (dihedral) terms.
for (int i=0; torsions[i].type != EndOfList; ++i) {
const int* atom = torsions[i].atoms;
const TorsionType& torsion = torsionType[torsions[i].type];
bondTorsion.addTorsion(atom[0],atom[1],atom[2],atom[3],
torsion.periodicity,
torsion.phaseInDegrees * OpenMM::RadiansPerDegree,
torsion.amplitudeInKcal * OpenMM::KJPerKcal);
}
The rest of the code is similar to the HelloSodiumChloride example and will not
be covered in detail here. Please refer to the program HelloEthane.cpp itself,
which is well-commented, for additional details.
.. _platform-specific-properties:
Platform-Specific Properties
############################
When creating a Context, you can specify values for properties specific to a
particular Platform. This is used to control how calculations are done in ways
that are outside the scope of the generic OpenMM API.
To do this, pass both the Platform object and a map of property values to the
Context constructor:
.. code-block:: c
Platform& platform = Platform::getPlatformByName("OpenCL");
map<string, string> properties;
properties["OpenCLDeviceIndex"] = "1";
Context context(system, integrator, platform, properties);
After a Context is created, you can use the Platforms \
:code:`getPropertyValue()` method to query the values of properties.
OpenCL Platform
***************
The OpenCL Platform recognizes the following Platform-specific properties:
* OpenCLPrecision: This selects what numeric precision to use for calculations.
The allowed values are single, mixed, and double. If it is set to
single, nearly all calculations are done in single precision. This is the
fastest option but also the least accurate. If it is set to mixed, forces are
computed in single precision but integration is done in double precision. This
gives much better energy conservation with only a slightly decrease in speed.
If it is set to double, all calculations are done in double precision. This
is the most accurate option, but is usually much slower than the others.
* OpenCLUseCpuPme: This selects whether to use the CPU based PME
implementation. The allowed values are true or false. Depending on your
hardware, this might (or might not) improve performance. To use this option,
you must have FFTW (single precision, multithreaded) installed, and your CPU
must support SSE 4.1.
* OpenCLPlatformIndex: When multiple OpenCL implementations are installed on
your computer, this is used to select which one to use. The value is the zero-
based index of the platform (in the OpenCL sense, not the OpenMM sense) to use,
in the order they are returned by the OpenCL platform API. This is useful, for
example, in selecting whether to use a GPU or CPU based OpenCL implementation.
* OpenCLDeviceIndex: When multiple OpenCL devices are available on your
computer, this is used to select which one to use. The value is the zero-based
index of the device to use, in the order they are returned by the OpenCL device
API.
The OpenCL Platform also supports parallelizing a simulation across multiple
GPUs. To do that, set the OpenCLDeviceIndex property to a comma separated list
of values. For example,
.. code-block:: c
properties["OpenCLDeviceIndex"] = "0,1";
This tells it to use both devices 0 and 1, splitting the work between them.
CUDA Platform
*************
The CUDA Platform recognizes the following Platform-specific properties:
* CudaPrecision: This selects what numeric precision to use for calculations.
The allowed values are single, mixed, and double. If it is set to
single, nearly all calculations are done in single precision. This is the
fastest option but also the least accurate. If it is set to mixed, forces are
computed in single precision but integration is done in double precision. This
gives much better energy conservation with only a slightly decrease in speed.
If it is set to double, all calculations are done in double precision. This
is the most accurate option, but is usually much slower than the others.
* CudaUseCpuPme: This selects whether to use the CPU based PME implementation.
The allowed values are true or false. Depending on your hardware, this
might (or might not) improve performance. To use this option, you must have
FFTW (single precision, multithreaded) installed, and your CPU must support SSE
4.1.
* CudaCompiler: This specifies the path to the CUDA kernel compiler. If you do
not specify this, OpenMM will try to locate the compiler itself. Specify this
only when you want to override the default location. The logic used to pick the
default location depends on the operating system:
* Mac/Linux: It first looks for an environment variable called
OPENMM_CUDA_COMPILER. If that is set, its value is used. Otherwise, the
default location is set to /usr/local/cuda/bin/nvcc.
* Windows: It looks for an environment variable called CUDA_BIN_PATH, then
appends \nvcc.exe to it. That environment variable is set by the CUDA
installer, so it usually is present.
* CudaTempDirectory: This specifies a directory where temporary files can be
written while compiling kernels. OpenMM usually can locate your operating
systems temp directory automatically (for example, by looking for the TEMP
environment variable), so you rarely need to specify this.
* CudaDeviceIndex: When multiple CUDA devices are available on your computer,
this is used to select which one to use. The value is the zero-based index of
the device to use, in the order they are returned by the CUDA API.
* CudaUseBlockingSync: This is used to control how the CUDA runtime
synchronizes between the CPU and GPU. If this is set to true (the default),
CUDA will allow the calling thread to sleep while the GPU is performing a
computation, allowing the CPU to do other work. If it is set to false, CUDA
will spin-lock while the GPU is working. This can improve performance slightly,
but also prevents the CPU from doing anything else while the GPU is working.
The CUDA Platform also supports parallelizing a simulation across multiple GPUs.
To do that, set the CudaDeviceIndex property to a comma separated list of
values. For example,
.. code-block:: c
properties["CudaDeviceIndex"] = "0,1";
This tells it to use both devices 0 and 1, splitting the work between them.
CPU Platform
************
The CPU Platform recognizes the following Platform-specific properties:
* CpuThreads: This specifies the number of CPU threads to use. If you do not
specify this, OpenMM will select a default number of threads as follows:
* If an environment variable called OPENMM_CPU_THREADS is set, its value is
used as the number of threads.
* Otherwise, the number of threads is set to the number of logical CPU cores
in the computer it is running on.
Usually the default value works well. This is mainly useful when you are
running something else on the computer at the same time, and you want to
prevent OpenMM from monopolizing all available cores.
.. _using-openmm-with-software-written-in-languages-other-than-c++:
Using OpenMM with Software Written in Languages Other than C++
##############################################################
Although the native OpenMM API is object-oriented C++ code, it is possible to
directly translate the interface so that it is callable from C, Fortran 95, and
Python with no substantial conceptual changes. We have developed a
straightforward mapping for these languages that, while perhaps not the most
elegant possible, has several advantages:
* Almost all documentation, training, forum discussions, and so on are equally
useful to users of all these languages. There are syntactic differences of
course, but all the important concepts remain unchanged.
* We are able to generate the C, Fortran, and Python APIs from the C++ API.
Obviously, this reduces development effort, but more importantly it means that
the APIs are likely to be error-free and are always available immediately when
the native API is updated.
* Because OpenMM performs expensive operations in bulk there is no noticeable
overhead in accessing these operations through the C, Fortran, or Python APIs.
* All symbols introduced to a C or Fortran program begin with the prefix
\ :code:`OpenMM_`\ so will not interfere with symbols already in use.
*Availability of APIs in other languages:* All necessary C and Fortran
bindings are built in to the main OpenMM library; no separate library is
required. The Python wrappers are contained in a module that is distributed
with OpenMM and that can be installed by executing its setup.py script in the
standard way.
(This doesnt apply to most users: if you are building your own OpenMM from
source using CMake and want the API bindings generated, be sure to enable the
:code:`OPENMM_BUILD_C_AND_FORTRAN_WRAPPERS` option for C and Fortran, or
:code:`OPENMM_BUILD_PYTHON_WRAPPERS` option for Python. The Python module
will be placed in a subdirectory of your main build directory called python)
*Documentation for APIs in other languages:* While there is extensive
Doxygen documentation available for the C++ and Python APIs, there is no
separate on-line documentation for the C and Fortran API. Instead, you should
use the C++ documentation, employing the mappings described here to figure out
the equivalent syntax in C or Fortran.
C API
*****
Before you start writing your own C program that calls OpenMM, be sure you can
build and run the two C examples that are supplied with OpenMM (see Chapter :ref:`openmm-tutorials`\ ).
These can be built from the supplied :code:`Makefile` on Linux and Mac, or
supplied :code:`NMakefile` and Visual Studio solution files on Windows.
The example programs are :code:`HelloArgonInC` and
:code:`HelloSodiumChlorideInC`\ . The argon example serves as a quick check that
your installation is set up properly and you know how to build a C program that
is linked with OpenMM. It will also tell you whether OpenMM is executing on the
GPU or is running (slowly) on the Reference platform. However, the argon example
is not a good template to follow for your own programs. The sodium chloride
example, though necessarily simplified, is structured roughly in the way we
recommended you set up your own programs to call OpenMM. Please be sure you have
both of these programs executing successfully on your machine before continuing.
Mechanics of using the C API
============================
The C API is generated automatically from the C++ API when OpenMM is built.
There are two resulting components: C bindings (functions to call), and C
declarations (in a header file). The C bindings are small :code:`extern`
(global) interface functions, one for every method of every OpenMM class, whose
signatures (name and arguments) are predictable from the class name and method
signatures. There are also helper types and functions provided for the few
cases in which the C++ behavior cannot be directly mapped into C. These
interface and helper functions are compiled in to the main OpenMM library so
there is nothing special you have to do to get access to them.
In the /\ :code:`include` subdirectory of your OpenMM installation directory,
there is a machine-generated header file :code:`OpenMMCWrapper.h` that
should be #included in any C program that is to make calls to OpenMM functions.
That header contains declarations for all the OpenMM C interface functions and
related types. Note that if you follow our suggested structure, you will not
need to include this file in your :code:`main()` compilation unit but can
instead use it only in a local file that you write to provide a simple interface
to your existing code (see Chapter :ref:`openmm-tutorials`).
Mapping from the C++ API to the C API
=====================================
The automated generator of the C wrappers follows the translation strategy
shown in :numref:`Table,C API`\ . The idea is that if you see the construct on the left in
the C++ API documentation, you should interpret it as the corresponding
construct on the right in C. Please look at the supplied example programs to see
how this is done in practice.
========================== ========================================= ===================================================
Construct C++ API declaration Equivalent in C API
========================== ========================================= ===================================================
namespace OpenMM\:: OpenMM\_ (prefix)
class class OpenMM::ClassName typedef OpenMM_ClassName
constant OpenMM::RadiansPerDeg OpenMM_RadiansPerDeg (static constant)
class enum OpenMM::State::Positions OpenMM_State_Positions
constructor new OpenMM::ClassName() | OpenMM_ClassName* OpenMM_ClassName_create()
| (additional constructors are _create_2(), etc.)
destructor | OpenMM::ClassName* thing; | OpenMM_ClassName* thing;
| delete thing; | OpenMM_ClassName_destroy(thing);
class method | OpenMM::ClassName* thing; | OpenMM_ClassName* thing;
| thing->someName(args); | OpenMM_ClassName_someName(thing, args)
Boolean (type & constants) | bool | OpenMM_Boolean
| true, false | OpenMM_True(1), OpenMM_False(0)
string std::string char*
3-vector OpenMM::Vec3 typedef OpenMM_Vec3
arrays | std::vector<std::string> | typedef OpenMM_StringArray
| std::vector<double> | typedef OpenMM_DoubleArray
| std::vector<Vec3> | typedef OpenMM_Vec3Array
| std::vector<std::pair<int,int>> | typedef OpenMM_BondArray
| std::map<std::string,double> | typedef OpenMM_ParameterArray
========================== ========================================= ===================================================
:autonumber:`Table,C API`\ : Default mapping of objects from the C++ API to the C API
There are some exceptions to the generic translation rules shown in the table;
they are enumerated in the next section. And because there are no C++ API
equivalents to the array types, they are described in detail below.
Exceptions
==========
These two methods are handled somewhat differently in the C API than in the C++ API:
* **OpenMM::Context::getState()** The C version,
:code:`OpenMM_Context_getState()`\ , returns a pointer to a heap allocated
:code:`OpenMM_State` object. You must then explicitly destroy this
:code:`State` object when you are done with it, by calling
:code:`OpenMM_State_destroy()`\ .
* **OpenMM::Platform::loadPluginsFromDirectory()** The C version
:code:`OpenMM_Platform_loadPluginsFromDirectory()` returns a heap-allocated
:code:`OpenMM_StringArray` object containing a list of all the file names
that were successfully loaded. You must then explicitly destroy this
:code:`StringArray` object when you are done with it. Do not ignore the return
value; if you do youll have a memory leak since the :code:`StringArray`
will still be allocated.
(In the C++ API, the equivalent methods return references into existing memory
rather than new heap-allocated memory, so the returned objects do not need to be
destroyed.)
OpenMM_Vec3 helper type
=======================
Unlike the other OpenMM objects which are opaque and manipulated via pointers,
the C API provides an explicit definition for the C :code:`OpenMM_Vec3` type
that is compatible with the :code:`OpenMM::Vec3` type. The definition of
:code:`OpenMM_Vec3` is:
.. code-block:: c
typedef struct {double x, y, z;} OpenMM_Vec3;
You can work directly with the individual fields of this type from your C
program if you want. For convenience, a scale() function is provided that
creates a new OpenMM_Vec3 from an old one and a scale factor:
.. code-block:: c
OpenMM_Vec3 OpenMM_Vec3_scale(const OpenMM_Vec3 vec, double scale);
Array helper types
==================
C++ has built-in container types :code:`std::vector` and :code:`std::map`
which OpenMM uses to manipulate arrays of objects. These dont have direct
equivalents in C, so we supply special array types for each kind of object for
which OpenMM creates containers. These are: string, double, Vec3, bond, and
parameter map. See :numref:`Table,C arrays` for the names of the C types for each of these
object arrays. Each of the array types provides these functions (prefixed by
:code:`OpenMM_` and the actual *Thing* name), with the syntax shown
conceptually since it differs slightly for each kind of object.
.. tabularcolumns:: |l|L|
======================================================= =========================================================================================================================================================================================================
Function Operation
======================================================= =========================================================================================================================================================================================================
*Thing*\ Array\* create(int size) Create a heap-allocated array of *Things*\ , with space pre-allocated to hold :code:`size` of them. You can start at :code:`size`\ ==0 if you want since these arrays are dynamically resizeable.
void destroy(\ *Thing*\ Array\*) Free the heap space that is currently in use for the passed-in array of *Things*\ .
int getSize(\ *Thing*\ Array\*) Return the current number of *Things* in this array. This means you can :code:`get()` and :code:`set()` elements up to :code:`getSize()`\ -1.
void resize(\ *Thing*\ Array\*, int size) Change the size of this array to the indicated value which may be smaller or larger than the current size. Existing elements remain in their same locations as long as they still fit.
void append(\ *Thing*\ Array\*, *Thing*\ ) Add a *Thing* to the end of the array, increasing the array size by one. The precise syntax depends on the actual type of *Thing*\ ; see below.
void set(\ *Thing*\ Array\*, int index, *Thing*\ ) Store a copy of *Thing* in the indicated element of the array (indexed from 0). The array must be of length at least :code:`index`\ +1; you cant grow the array with this function.
*Thing* get(\ *Thing*\ Array\*, int index) Retrieve a particular element from the array (indexed from 0). (For some Things the value is returned in arguments rather than as the function return.)
======================================================= =========================================================================================================================================================================================================
:autonumber:`Table,C arrays`\ : Generic description of array helper types
Here are the exact declarations with deviations from the generic description
noted, for each of the array types.
OpenMM_DoubleArray
------------------
.. code-block:: c
OpenMM_DoubleArray*
OpenMM_DoubleArray_create(int size);
void OpenMM_DoubleArray_destroy(OpenMM_DoubleArray*);
int OpenMM_DoubleArray_getSize(const OpenMM_DoubleArray*);
void OpenMM_DoubleArray_resize(OpenMM_DoubleArray*, int size);
void OpenMM_DoubleArray_append(OpenMM_DoubleArray*, double value);
void OpenMM_DoubleArray_set(OpenMM_DoubleArray*, int index, double value);
double OpenMM_DoubleArray_get(const OpenMM_DoubleArray*, int index);
OpenMM_StringArray
------------------
.. code-block:: c
OpenMM_StringArray*
OpenMM_StringArray_create(int size);
void OpenMM_StringArray_destroy(OpenMM_StringArray*);
int OpenMM_StringArray_getSize(const OpenMM_StringArray*);
void OpenMM_StringArray_resize(OpenMM_StringArray*, int size);
void OpenMM_StringArray_append(OpenMM_StringArray*, const char* string);
void OpenMM_StringArray_set(OpenMM_StringArray*, int index, const char* string);
const char* OpenMM_StringArray_get(const OpenMM_StringArray*, int index);
OpenMM_Vec3Array
----------------
.. code-block:: c
OpenMM_Vec3Array*
OpenMM_Vec3Array_create(int size);
void OpenMM_Vec3Array_destroy(OpenMM_Vec3Array*);
int OpenMM_Vec3Array_getSize(const OpenMM_Vec3Array*);
void OpenMM_Vec3Array_resize(OpenMM_Vec3Array*, int size);
void OpenMM_Vec3Array_append(OpenMM_Vec3Array*, const OpenMM_Vec3 vec);
void OpenMM_Vec3Array_set(OpenMM_Vec3Array*, int index, const OpenMM_Vec3 vec);
const OpenMM_Vec3*
OpenMM_Vec3Array_get(const OpenMM_Vec3Array*, int index);
OpenMM_BondArray
----------------
Note that bonds are specified by pairs of integers (the atom indices). The
:code:`get()` method returns those in a pair of final arguments rather than as
its functional return.
.. code-block:: c
OpenMM_BondArray*
OpenMM_BondArray_create(int size);
void OpenMM_BondArray_destroy(OpenMM_BondArray*);
int OpenMM_BondArray_getSize(const OpenMM_BondArray*);
void OpenMM_BondArray_resize(OpenMM_BondArray*, int size);
void OpenMM_BondArray_append(OpenMM_BondArray*, int particle1, int particle2);
void OpenMM_BondArray_set(OpenMM_BondArray*, int index, int particle1, int particle2);
void OpenMM_BondArray_get(const OpenMM_BondArray*, int index,
int* particle1, int* particle2);
OpenMM_ParameterArray
---------------------
OpenMM returns references to internal :code:`ParameterArrays` but does not
support user-created :code:`ParameterArrays`\ , so only the :code:`get()`
and :code:`getSize()` functions are available. Also, note that since this is
actually a map rather than an array, the index is the *name* of the
parameter rather than its ordinal.
.. code-block:: c
int OpenMM_ParameterArray_getSize(const OpenMM_ParameterArray*);
double OpenMM_ParameterArray_get(const OpenMM_ParameterArray*, const char* name);
Fortran 95 API
*****************
Before you start writing your own Fortran program that calls OpenMM, be sure you
can build and run the two Fortran examples that are supplied with OpenMM (see
Chapter :ref:`openmm-tutorials`). These can be built from the supplied :code:`Makefile` on Linux
and Mac, or supplied :code:`NMakefile` and Visual Studio solution files on
Windows.
The example programs are :code:`HelloArgonInFortran` and
:code:`HelloSodiumChlorideInFortran`\ . The argon example serves as a quick
check that your installation is set up properly and you know how to build a
Fortran program that is linked with OpenMM. It will also tell you whether OpenMM
is executing on the GPU or is running (slowly) on the Reference platform.
However, the argon example is not a good template to follow for your own
programs. The sodium chloride example, though necessarily simplified, is
structured roughly in the way we recommended you set up your own programs to
call OpenMM. Please be sure you have both of these programs executing
successfully on your machine before continuing.
Mechanics of using the Fortran API
==================================
The Fortran API is generated automatically from the C++ API when OpenMM is
built. There are two resulting components: Fortran bindings (subroutines to
call), and Fortran declarations of types and subroutines (in the form of a
Fortran 95 module file). The Fortran bindings are small interface subroutines,
one for every method of every OpenMM class, whose signatures (name and
arguments) are predictable from the class name and method signatures. There are
also helper types and subroutines provided for the few cases in which the C++
behavior cannot be directly mapped into Fortran. These interface and helper
subroutines are compiled in to the main OpenMM library so there is nothing
special you have to do to get access to them.
Because Fortran is case-insensitive, calls to Fortran subroutines (however
capitalized) are mapped by the compiler into all-lowercase or all-uppercase
names, and different compilers use different conventions. The automatically-
generated OpenMM Fortran wrapper subroutines, which are generated in C and
thus case-sensitive, are provided in two forms for compatibility with the
majority of Fortran compilers, including Intel Fortran and gfortran. The two
forms are: (1) all-lowercase with a trailing underscore, and (2) all-uppercase
without a trailing underscore. So regardless of the Fortran compiler you are
using, it should find a suitable subroutine to call in the main OpenMM library.
In the :code:`/include` subdirectory of your OpenMM installation directory,
there is a machine-generated module file :code:`OpenMMFortranModule.f90`
that must be compiled along with any Fortran program that is to make calls to
OpenMM functions. (You can look at the :code:`Makefile` or Visual Studio
solution file provided with the OpenMM examples to see how to build a program
that uses this module file.) This module file contains definitions for two
modules: :code:`MODULE OpenMM_Types` and :code:`MODULE OpenMM`\ ; however,
only the :code:`OpenMM` module will appear in user programs (it references
the other module internally). The modules contain declarations for all the
OpenMM Fortran interface subroutines, related types, and parameters (constants).
Note that if you follow our suggested structure, you will not need to
:code:`use` the :code:`OpenMM` module in your :code:`main()`
compilation unit but can instead use it only in a local file that you write to
provide a simple interface to your existing code (see Chapter :ref:`openmm-tutorials`).
Mapping from the C++ API to the Fortran API
===========================================
The automated generator of the Fortran wrappers follows the translation
strategy shown in :numref:`Table,Fortran API`\ . The idea is that if you see the construct on the
left in the C++ API documentation, you should interpret it as the corresponding
construct on the right in Fortran. Please look at the supplied example programs
to see how this is done in practice. Note that all subroutines and modules are
declared with \ :code:`implicit none`\ , meaning that the type of every symbol
is declared explicitly and should not be inferred from the first letter of the
symbol name.
========================== =================================== ========================================================
Construct C++ API declaration Equivalent in Fortran API
========================== =================================== ========================================================
namespace OpenMM\:: OpenMM\_ (prefix)
class class OpenMM::ClassName type (OpenMM_ClassName)
constant OpenMM::RadiansPerDeg parameter (OpenMM_RadiansPerDeg)
class enum OpenMM::State::Positions parameter (OpenMM_State_Positions)
constructor new OpenMM::ClassName() | type (OpenMM_ClassName) thing
| call OpenMM_ClassName_create(thing)
| (additional constructors are \_create_2(), etc.)
destructor | OpenMM::ClassName* thing; | type (OpenMM_ClassName) thing
| delete thing; | call OpenMM_ClassName_destroy(thing)
class method | OpenMM::ClassName* thing; | type (OpenMM_ClassName) thing
| thing->someName(args*) | call OpenMM_ClassName_someName(thing, args)
Boolean (type & constants) | bool | integer*4
| true | parameter (OpenMM_True=1)
| false | parameter (OpenMM_False=0)
string std::string character(*)
3-vector OpenMM::Vec3 real*8 vec(3)
arrays std::vector<std::string> | type (OpenMM_StringArray)
std::vector<double> | type (OpenMM_DoubleArray)
std::vector<Vec3> | type (OpenMM_Vec3Array)
std::vector<std::pair<int,int>> | type (OpenMM_BondArray)
std::map<std::string, double> | type (OpenMM_ParameterArray)
========================== =================================== ========================================================
:autonumber:`Table,Fortran API`\ : Default mapping of objects from the C++ API to the Fortran API
Because there are no C++ API equivalents to the array types, they are described
in detail below.
OpenMM_Vec3 helper type
=======================
Unlike the other OpenMM objects which are opaque and manipulated via pointers,
the Fortran API uses an ordinary :code:`real`\ :code:`*8(3)` array in
place of the :code:`OpenMM::Vec3` type. The
You can work directly with the individual elements of this type from your
Fortran program if you want. For convenience, a :code:`scale()` function is
provided that creates a new Vec3 from an old one and a scale factor:
.. code-block:: fortran
subroutine OpenMM_Vec3_scale(vec, scale, result)
real*8 vec(3), scale, result(3)
No explicit :code:`type`\ :code:`(OpenMM_Vec3)` is provided in the Fortran
API since it is not needed.
Array helper types
==================
C++ has built-in container types :code:`std::vector` and :code:`std::map`
which OpenMM uses to manipulate arrays of objects. These dont have direct
equivalents in Fortran, so we supply special array types for each kind of object
for which OpenMM creates containers. These are: string, double, Vec3, bond, and
parameter map. See :numref:`Table,Fortran arrays` for the names of the Fortran types for each of
these object arrays. Each of the array types provides these functions (prefixed
by :code:`OpenMM_` and the actual *Thing* name), with the syntax shown
conceptually since it differs slightly for each kind of object.
+-------------------------------------------+--------------------------------------------------------------------------------------------------------+
| Function | Operation |
+===========================================+========================================================================================================+
| | subroutine create(array,size) | Create a heap-allocated array of *Things*\ , with space pre-allocated to hold :code:`size` of them. |
| | type (OpenMM\_\ *Thing*\ Array) array | You can start at :code:`size`\ ==0 if you want since these arrays are dynamically resizeable. |
| | integer*4 size | |
+-------------------------------------------+--------------------------------------------------------------------------------------------------------+
| | subroutine destroy(array) | Free the heap space that is currently in use for the passed-in array of *Things*\ . |
| | type (OpenMM\_\ *Thing*\ Array) array | |
+-------------------------------------------+--------------------------------------------------------------------------------------------------------+
| | function getSize(array) | Return the current number of *Things* in this array. This means you can :code:`get()` and |
| | type (OpenMM\_\ *Thing*\ Array) array | :code:`set()` elements up to :code:`getSize()`\ . |
| | integer*4 size | |
+-------------------------------------------+--------------------------------------------------------------------------------------------------------+
| | subroutine resize(array,size) | Change the size of this array to the indicated value which may be smaller or larger than the |
| | type (OpenMM\_\ *Thing*\ Array) array | current size. Existing elements remain in their same locations as long as they still fit. |
| | integer*4 size | |
+-------------------------------------------+--------------------------------------------------------------------------------------------------------+
| | subroutine append(array,elt) | Add a *Thing* to the end of the array, increasing the array size by one. The precise syntax depends |
| | type (OpenMM\_\ *Thing*\ Array) array | on the actual type of *Thing*\ ; see below. |
| | *Thing* elt | |
+-------------------------------------------+--------------------------------------------------------------------------------------------------------+
| | subroutine set(array,index,elt) | Store a copy of :code:`elt` in the indicated element of the array (indexed from 1). The array must |
| | type (OpenMM\_\ *Thing*\ Array) array | be of length at least :code:`index`\ ; you cant grow the array with this function. |
| | integer*4 size | |
| | *Thing* elt | |
+-------------------------------------------+--------------------------------------------------------------------------------------------------------+
| | subroutine get(array,index,elt) | Retrieve a particular element from the array (indexed from 1). Some *Things* require more than one |
| | type (OpenMM\_\ *Thing*\ Array) array | argument to return. |
| | integer*4 size | |
| | *Thing* elt | |
+-------------------------------------------+--------------------------------------------------------------------------------------------------------+
:autonumber:`Table,Fortran arrays`\ : Generic description of array helper types
Here are the exact declarations with deviations from the generic description
noted, for each of the array types.
OpenMM_DoubleArray
------------------
.. code-block:: fortran
subroutine OpenMM_DoubleArray_create(array, size)
integer*4 size
type (OpenMM_DoubleArray) array
subroutine OpenMM_DoubleArray_destroy(array)
type (OpenMM_DoubleArray) array
function OpenMM_DoubleArray_getSize(array)
type (OpenMM_DoubleArray) array
integer*4 OpenMM_DoubleArray_getSize
subroutine OpenMM_DoubleArray_resize(array, size)
type (OpenMM_DoubleArray) array
integer*4 size
subroutine OpenMM_DoubleArray_append(array, value)
type (OpenMM_DoubleArray) array
real*8 value
subroutine OpenMM_DoubleArray_set(array, index, value)
type (OpenMM_DoubleArray) array
integer*4 index
real*8 value
subroutine OpenMM_DoubleArray_get(array, index, value)
type (OpenMM_DoubleArray) array
integer*4 index
real*8 value
OpenMM_StringArray
------------------
.. code-block:: fortran
subroutine OpenMM_StringArray_create(array, size)
integer*4 size
type (OpenMM_StringArray) array
subroutine OpenMM_StringArray_destroy(array)
type (OpenMM_StringArray) array
function OpenMM_StringArray_getSize(array)
type (OpenMM_StringArray) array
integer*4 OpenMM_StringArray_getSize
subroutine OpenMM_StringArray_resize(array, size)
type (OpenMM_StringArray) array
integer*4 size
subroutine OpenMM_StringArray_append(array, str)
type (OpenMM_StringArray) array
character(*) str
subroutine OpenMM_StringArray_set(array, index, str)
type (OpenMM_StringArray) array
integer*4 index
character(*) str
subroutine OpenMM_StringArray_get(array, index, str)
type (OpenMM_StringArray) array
integer*4 index
character(*)str
OpenMM_Vec3Array
----------------
.. code-block:: fortran
subroutine OpenMM_Vec3Array_create(array, size)
integer*4 size
type (OpenMM_Vec3Array) array
subroutine OpenMM_Vec3Array_destroy(array)
type (OpenMM_Vec3Array) array
function OpenMM_Vec3Array_getSize(array)
type (OpenMM_Vec3Array) array
integer*4 OpenMM_Vec3Array_getSize
subroutine OpenMM_Vec3Array_resize(array, size)
type (OpenMM_Vec3Array) array
integer*4 size
subroutine OpenMM_Vec3Array_append(array, vec)
type (OpenMM_Vec3Array) array
real*8 vec(3)
subroutine OpenMM_Vec3Array_set(array, index, vec)
type (OpenMM_Vec3Array) array
integer*4 index
real*8 vec(3)
subroutine OpenMM_Vec3Array_get(array, index, vec)
type (OpenMM_Vec3Array) array
integer*4 index
real*8 vec (3)
OpenMM_BondArray
----------------
Note that bonds are specified by pairs of integers (the atom indices). The
:code:`get()` method returns those in a pair of final arguments rather than as
its functional return.
.. code-block:: fortran
subroutine OpenMM_BondArray_create(array, size)
integer*4 size
type (OpenMM_BondArray) array
subroutine OpenMM_BondArray_destroy(array)
type (OpenMM_BondArray) array
function OpenMM_BondArray_getSize(array)
type (OpenMM_BondArray) array
integer*4 OpenMM_BondArray_getSize
subroutine OpenMM_BondArray_resize(array, size)
type (OpenMM_BondArray) array
integer*4 size
subroutine OpenMM_BondArray_append(array, particle1, particle2)
type (OpenMM_BondArray) array
integer*4 particle1, particle2
subroutine OpenMM_BondArray_set(array, index, particle1, particle2)
type (OpenMM_BondArray) array
integer*4 index, particle1, particle2
subroutine OpenMM_BondArray_get(array, index, particle1, particle2)
type (OpenMM_BondArray) array
integer*4 index, particle1, particle2
OpenMM_ParameterArray
---------------------
OpenMM returns references to internal :code:`ParameterArrays` but does not
support user-created :code:`ParameterArrays`\ , so only the :code:`get()`
and :code:`getSize()` functions are available. Also, note that since this is
actually a map rather than an array, the index is the *name* of the
parameter rather than its ordinal.
.. code-block:: fortran
function OpenMM_ParameterArray_getSize(array)
type (OpenMM_ParameterArray) array
integer*4 OpenMM_ParameterArray_getSize
subroutine OpenMM_ParameterArray_get(array, name, param)
type (OpenMM_ParameterArray) array
character(*) name
character(*) param
Python API
**********
Installing the Python API
=========================
There are currently two types of packages for installing the Python API. One
contains wrapper source code for Unix-type machines (including Linux and Mac
operating systems). You will need a C++ compiler to install it using this type
of package. The other type of installation package is a binary package which
contains compiled wrapper code for Windows machines (no compilers are needed to
install binary packages).
Installing on Windows
---------------------
OpenMM on Windows only works with Python 3.3, so make sure that version is
installed before you try installing. For Python installation packages and
instructions, go to http://python.org. Note that if you have a 64-bit machine,
you should still install the 32-bit version of Python since the OpenMM Python
API binary is 32-bit. We suggest that you install Python using the default
options.
Double click on the Python API Installer icon, located in the top level
directory for the OpenMM installation (by default, this is C:\Program
Files\OpenMM). This will install the OpenMM package into the Python
installation area. If you have more than one Python installation, you will be
asked which Python to usemake sure to select Python 3.3.
Installing on Linux and Mac
---------------------------
Make sure you have Python 2.6 or later installed. For Python installation
packages and instructions, go to http://python.org. If you do not have the
correct Python version, install a valid version using the default options. Most
versions of Linux and Mac OS X have a suitable Python preinstalled. You can
check by typing \ :code:`python` |--|\ :code:`version`\ in a terminal window.
You must have a C++ compiler to install the OpenMM Python API. If you are using
a Mac, install Apple's Xcode development tools
(http://developer.apple.com/TOOLS/Xcode) to get the needed compiler. On other
Unix-type systems, install gcc or clang.
The install.sh script installs the Python API automatically as part of the
installation process, so you probably already have it installed. If for some
reason you need to install it manually, you can do that with the
:code:`setup.py` script included with OpenMM. Before executing this script,
you must set two environment variables: :code:`OPENMM_INCLUDE_PATH` must
point to the directory containing OpenMM header files, and
:code:`OPENMM_LIB_PATH` must point to the directory containing OpenMM library
files. Assuming OpenMM is installed in the default location
(\ :code:`/usr/local/openmm`\ ), you would type the following commands.
Note that if you are using the system Python (as opposed to a locally installed
version), you may need to use the :code:`sudo` command when running
:code:`python setup.py install`\ .
::
export OPENMM_INCLUDE_PATH=/usr/local/openmm/include
export OPENMM_LIB_PATH=/usr/local/openmm/lib
python setup.py build
python setup.py install
If you are compiling OpenMM from source, you can also install by building the
“PythonInstall” target:
:code:`make PythonInstall` OR :code:`sudo make PythonInstall`
Mapping from the C++ API to the Python API
==========================================
The Python API follows the C++ API as closely as possible. There are three
notable differences:
#. The :code:`getState()` method in the :code:`Context` class takes
Pythonic-type arguments to indicate which state variables should be made
available. For example:
::
myContext.getState(getEnergy=True, getForce=False, …)
#. Wherever the C++ API uses references to return multiple values from a method, the Python API returns a tuple. For example, in C++ you would query a HarmonicBondForce for a bond’s parameters as follows:
::
int particle1, particle2;
double length, k;
f.getBondParameters(i, particle1, particle2, length, k);
In Python, the equivalent code is:
::
[particle1, particle2, length, k] = f.getBondParameters(i)
#. Unlike C++, the Python API accepts and returns quantities with units attached
to most values (see the “Units and dimensional analysis” section below for
details). In short, this means that while values in C++ have *implicit*\
units, the Python API returns objects that have values and *explicit* units.
Mechanics of using the Python API
=================================
When using the Python API, be sure to include the GPU support
libraries in your library path, just as you would for a C++ application. This
is set with the :code:`LD_LIBRARY_PATH` environment variable on Linux,
:code:`DYLD_LIBRARY_PATH` on Mac, or :code:`PATH` on Windows. See
Chapter :ref:`installing-openmm` for details.
The Python API is contained in the simtk.openmm package, while the units code is
contained in the simtk.units package. (The application layer, described in the
Application Guide, is contained in the simtk.openmm.app package.) A program
using it will therefore typically begin
::
import simtk.openmm as mm
import simtk.unit as unit
Creating and using OpenMM objects is then done exactly as in C++:
::
system = mm.System()
nb = mm.NonbondedForce()
nb.setNonbondedMethod(mm.NonbondedForce.CutoffNonPeriodic)
nb.setCutoffDistance(1.2*unit.nanometer)
system.addForce(nb)
Note that when setting the cutoff distance, we explicitly specify that it is in
nanometers. We could just as easily specify it in different units:
::
nb.setCutoffDistance(12*unit.angstrom)
The use of units in OpenMM is discussed in the next section.
Units and dimensional analysis
==============================
Why does the Python API include units?
--------------------------------------
The C++ API for OpenMM uses an *implicit* set of units for physical
quantities such as lengths, masses, energies, etc. These units are based on
daltons, nanometers, and picoseconds for the mass, length, and time dimensions,
respectively. When using the C++ API, it is very important to ensure that
quantities being manipulated are always expressed in terms of these units. For
example, if you read in a distance in Angstroms, you must multiply that distance
by a conversion factor to turn it into nanometers before using it in the C++
API. Such conversions can be a source of tedium and errors. This is true in
many areas of scientific programming. Units confusion was blamed for the loss
of the Mars Climate Orbiter spacecraft in 1999, at a cost of more than $100
million. Units were introduced in the Python API to minimize the chance of such
errors.
The Python API addresses the potential problem of conversion errors by using
quantities with explicit units. If a particular distance is expressed in
Angstroms, the Python API will know that it is in Angstroms. When the time
comes to call the C++ API, it will understand that the quantity must be
converted to nanometers. You, the programmer, must declare upfront that the
quantity is in Angstrom units, and the API will take care of the details from
then on. Using explicit units is a bit like brushing your teeth: it requires
some effort upfront, but it probably saves you trouble in the long run.
Quantities, units, and dimensions
---------------------------------
The explicit unit system is based on three concepts: Dimensions, Units, and
Quantities.
Dimensions are measurable physical concepts such as mass, length, time, and
energy. Energy is actually a composite dimension based on mass, length, and
time.
A Unit defines a linear scale used to measure amounts of a particular physical
Dimension. Examples of units include meters, seconds, joules, inches, and
grams.
A Quantity is a specific amount of a physical Dimension. An example of a
quantity is “0.63 kilograms”. A Quantity is expressed as a combination of a
value (e.g., 0.63), and a Unit (e.g., kilogram). The same Quantity can be
expressed in different Units.
The set of BaseDimensions defined in the simtk.unit module includes:
* mass
* length
* time
* temperature
* amount
* charge
* luminous intensity
These are not precisely the same list of base dimensions used in the SI unit
system. SI defines “current” (charge per time) as a base unit, while simtk.unit
uses “charge”. And simtk.unit treats angle as a dimension, even though angle
quantities are often considered dimensionless. In this case, we choose to err
on the side of explicitness, particularly because interconversion of degrees and
radians is a frequent source of unit headaches.
Units examples
--------------
Many common units are defined in the simtk.unit module.
::
from simtk.unit import nanometer, angstrom, dalton
Sometimes you don’t want to type the full unit name every time, so you can
assign it a shorter name using the :code:`as` functionality:
::
from simtk.unit import nanometer as nm
New quantities can be created from a value and a unit. You can use either the
multiply operator (‘*’) or the explicit Quantity constructor:
::
from simk.unit import nanometer, Quantity
# construct a Quantity using the multiply operator
bond_length = 1.53 * nanometer
# equivalently using the explicit Quantity constructor
bond_length = Quantity(1.53, nanometer)
# or more verbosely
bond_length = Quantity(value=1.53, unit=nanometer)
Arithmetic with units
---------------------
Addition and subtraction of quantities is only permitted between quantities that
share the same dimension. It makes no sense to add a mass to a distance. If
you attempt to add or subtract two quantities with different dimensions, an
exception will be raised. This is a good thing; it helps you avoid errors.
::
x = 5.0*dalton + 4.3*nanometer; # error
Addition or subtraction of quantities with the same dimension, but different
units, is fine, and results in a new quantity created using the correct
conversion factor between the units used.
::
x = 1.3*nanometer + 5.6*angstrom; # OK, result in nanometers
Quantities can be added and subtracted. Naked Units cannot.
Multiplying or dividing two quantities creates a new quantity with a composite
dimension. For example, dividing a distance by a time results in a velocity.
::
from simtk.unit import kilogram, meter, second
a = 9.8 * meter / second**2; # acceleration
m = 0.36 * kilogram; # mass
F = m * a; # force in kg*m/s**2::
Multiplication or division of two Units results in a composite Unit.
::
mps = meter / second
Unlike amount (moles), angle (radians) is arguably dimensionless.  But simtk.unit
treats angle as another dimension.   Use the trigonometric functions from the
simtk.unit module (not those from the Python math module!) when dealing with
Units and Quantities.
::
from simtk.unit import sin, cos, acos
x = sin(90.0*degrees)
angle = acos(0.68); # returns an angle quantity (in radians)
The method :code:`pow()` is a built-in Python method that works with
Quantities and Units.
::
area = pow(3.0*meter, 2)
# or, equivalently
area = (3.0*meter)**2
# or
area = 9.0*(meter**2)
The method :code:`sqrt()` is not as built-in as :code:`pow()`\ . Do not
use the Python :code:`math.sqrt()` method with Units and Quantities. Use
the :code:`simtk.unit.sqrt()` method instead:
::
from simtk.unit import sqrt
side_length = sqrt(4.0*meter**2)
Atomic scale mass and energy units are “per amount”
---------------------------------------------------
Mass and energy units at the atomic scale are specified “per amount” in the
simtk.unit module. Amount (mole) is one of the seven fundamental dimensions in
the SI unit system.   The atomic scale mass unit, dalton, is defined as grams
per mole. The dimension of dalton is therefore mass/amount, instead of simply
mass. Similarly, the atomic scale energy unit, kilojoule_per_mole (and
kilocalorie_per_mole) has “per amount” in its dimension. Be careful to always
use “per amount” mass and energy types at the atomic scale, and your dimensional
analysis should work out properly.
The energy unit kilocalories_per_mole does not have the same Dimension as the
macroscopic energy unit kilocalories.  Molecular scientists sometimes use the
word "kilocalories" when they mean "kilocalories per mole". Use "kilocalories
per mole" or"kilojoules per mole" for molecular energies.  Use "kilocalories"
for the metabolic energy content of your lunch. The energy unit
kilojoule_per_mole happens to go naturally with the units nanometer,
picoseconds, and dalton. This is because 1 kilojoule/mole happens to be equal
to 1 gram-nanometer\ :sup:`2`\ /mole-picosecond\ :sup:`2`\ , and is therefore
consistent with the molecular dynamics unit system used in the C++ OpenMM API.
These "per mole" units are what you should be using for molecular calculations,
as long as you are using SI / cgs / calorie sorts of units.
SI prefixes
-----------
Many units with SI prefixes such as “milligram” (milli) and “kilometer” (kilo)
are provided in the simtk.unit module. Others can be created by multiplying a
prefix symbol by a non-prefixed unit:
::
from simtk.unit import mega, kelvin
megakelvin = mega * kelvin
t = 8.3 * megakelvin
Only grams and meters get all of the SI prefixes (from yotto-(10\ :sup:`-24`\ )
to yotta-(10\ :sup:`24`\ )) automatically.
Converting to different units
-----------------------------
Use the :code:`Quantity.in_units_of()` method to create a new Quantity with
different units.
::
from simtk.unit import nanosecond, fortnight
x = (175000*nanosecond).in_units_of(fortnight)
When you want a plain number out of a Quantity, use the :code:`value_in_unit()` method:
::
from simtk.unit import femtosecond, picosecond
t = 5.0*femtosecond
t_just_a_number = t.value_in_unit(picoseconds)
Using :code:`value_in_unit()` puts the responsibility for unit analysis back
into your hands, and it should be avoided. It is sometimes necessary, however,
when you are called upon to use a non-units-aware Python API.
Lists, tuples, vectors, numpy arrays, and Units
-----------------------------------------------
Units can be attached to containers of numbers to create a vector quantity. The
simtk.unit module overloads the :code:`__setitem__` and
:code:`__getitem__` methods for these containers to ensure that Quantities go
in and out.
::
>>> a = Vec3(1,2,3) * nanometers
>>> print a
(1, 2, 3) nm
>>> print a.in_units_of(angstroms)
(10.0, 20.0, 30.0) A
>>> s2 = [[1,2,3],[4,5,6]] * centimeter
>>> print s2
[[1, 2, 3], [4, 5, 6]] cm
>>> print s2 / millimeter
[[10.0, 20.0, 30.0], [40.0, 50.0, 60.0]]
>>> import numpy
>>> a = Quantity(numpy.array([1,2,3]), centimeter)
>>> print a
[1 2 3] cm
>>> print a / millimeter
[ 10. 20. 30.]
Converting a whole list to different units at once is much faster than
converting each element individually. For example, consider the following code
that prints out the position of every particle in a State, as measured in
Angstroms:
::
for v in state.getPositions():
print v.value_in_unit(angstrom)
This can be rewritten as follows:
::
for v in state.getPositions().value_in_unit(angstrom):
print v
The two versions produce identical results, but the second one will run faster,
and therefore is preferred.
.. _examples-of-openmm-integration:
Examples of OpenMM Integration
###############################
GROMACS
*******
GROMACS is a large, complex application written primarily in C. The
considerations involved in adapting it to use OpenMM are likely to be similar to
those faced by developers of other existing applications.
The first principle we followed in adapting GROMACS was to keep all OpenMM-
related code isolated to just a few files, while modifying as little of the
existing GROMACS code as possible. This minimized the risk of breaking existing
parts of the code, while making the OpenMM-related parts as easy to work with as
possible. It also minimized the need for C code to invoke the C++ API. (This
would not be an issue if we used the OpenMM C API wrapper, but that is less
convenient than the C++ API, and placing all of the OpenMM calls into separate
C++ files solves the problem equally well.) Nearly all of the OpenMM-specific
code is contained in a single file, openmm_wrapper.cpp. It defines four
functions which encapsulate all of the interaction between OpenMM and the rest
of GROMACS:
\ :code:`openmm_init()`\ : As arguments, this function takes pointers to lots of
internal GROMACS data structures that describe the simulation to be run. It
creates a System, Integrator, and Context based on them, then returns an opaque
reference to an object containing them. That reference is an input argument to
all of the other functions defined in openmm_wrapper.cpp. This allows
information to be passed between those functions without exposing it to the rest
of GROMACS.
\ :code:`openmm_take_one_step()`\ : This calls :code:`step(1)` on the
Integrator that was created by :code:`openmm_init()`\ .
\ :code:`openmm_copy_state()`\ : This calls :code:`getState()` on the
Context that was created by :code:`openmm_init()`\ , and then copies
information from the resulting State into various GROMACS data structures. This
function is how state data generated by OpenMM is passed back to GROMACS for
output, analysis, etc.
\ :code:`openmm_cleanup()`\ : This is called at the end of the simulation. It
deletes all the objects that were created by :code:`openmm_init()`\ .
This set of functions defines the interactions between GROMACS and OpenMM:
copying information from the application to OpenMM, performing integration,
copying information from OpenMM back to the application, and freeing resources
at the end of the simulation. While the details of their implementations are
specific to GROMACS, this overall pattern is fairly generic. A similar set of
functions can be used for many other applications as well.
TINKER-OpenMM
*************
TINKER is written primarily in Fortran, and uses common blocks extensively to
store application-wide parameters. Rather than modify the TINKER build scripts
to allow C++ code, it was decided to use the OpenMM C API instead. Despite
these differences, the overall approach used to add OpenMM support was very
similar to that used for GROMACS.
TINKER-OpenMM allows OpenMM to be used to calculate forces and energies and to
perform the integration in the main molecular dynamics loop. The only changes to
the TINKER source code are in the file :code:`dynamic.f` for the setup and
running of a simulation. An added file, :code:`dynamic_openmm.c`\ , contains
the interface C code between TINKER and OpenMM.
The flow of the molecular dynamics simulation using OpenMM is as follows:
#. The TINKER code is used to read the AMOEBA parameter file, the
:code:`*.xyz` and :code:`*.key` files. It then parses the command-line
options.
#. The routine :code:`map_common_blocks_to_c_data_structs()` is
called to map the FORTRAN common blocks to C data structures used in setting the
parameters used by OpenMM.
#. The routine :code:`openmm_validate()` is called from
:code:`dynamic.f` before the main loop. This routine checks that all required
options and settings obtained from the input in step (1) and common blocks in
step (2) are available. If an option or setting is unsupported, the program
exits with an appropriate message. The routine :code:`openmm_validate()`
and the other OpenMM interface methods are in the file
:code:`dynamic_openmm.c`\ .
#. :code:`openmm_init()` is called to create the OpenMM System,
Integrator and Context objects..
#. :code:`openmm_take_steps()` is called to take a specified number
of time steps.
#. :code:`openmm_update()` is then called to retrieve the state
(energies/positions/velocities) and populate the appropriate TINKER data
structures. These values are converted from the OpenMM units of kJ/nm to kcal/Å
when populating the TINKER arrays.
#. Once the main loop has completed, the routine
:code:`openmm_cleanup()` is called to delete the OpenMM objects and release
resources being used on the GPU.
Testing and Validation of OpenMM
################################
The goal of testing and validation is to make sure that OpenMM works correctly.
That means that it runs without crashing or otherwise failing, and that it
produces correct results. Furthermore, it must work correctly on a variety of
hardware platforms (e.g. different models of GPU), software platforms (e.g.
operating systems and OpenCL implementations), and types of simulations.
Three types of tests are used to validate OpenMM:
* **Unit tests:** These are small tests designed to test specific features
or pieces of code in isolation. For example, a test of HarmonicBondForce might
create a System with just a few particles and bonds, compute the forces and
energy, and compare them to the analytically expected values. There are
thousands of unit tests that collectively cover all of OpenMM.
* **System tests:** Whereas unit tests validate small features in
isolation, system tests are designed to validate the entire library as a whole.
They simulate realistic models of biomolecules and perform tests that are likely
to fail if any problem exists anywhere in the library.
* **Direct comparison between OpenMM and other programs:** The third type
of validation performed is a direct comparison of the individual forces computed
by OpenMM to those computed by other programs for a collection of biomolecules.
Each type of test is outlined in greater detail below; a discussion of the
current status of the tests is then given.
Description of Tests
********************
Unit tests
===========
The unit tests are with the source code, so if you build from source you can run
them yourself. See Section :ref:`test-your-build` for details. When you run the tests
(for example, by typing “make test” on Linux or Mac), it should produce output
something like this:
::
Start 1: TestReferenceAndersenThermostat
1/317 Test #1: TestReferenceAndersenThermostat .............. Passed 0.26 sec
Start 2: TestReferenceBrownianIntegrator
2/317 Test #2: TestReferenceBrownianIntegrator .............. Passed 0.13 sec
Start 3: TestReferenceCheckpoints
3/317 Test #3: TestReferenceCheckpoints ..................... Passed 0.02 sec
... <many other tests> ...
Each line represents a test suite, which may contain multiple unit tests. If
all tests within a suite passed, it prints the word “Passed” and how long the
suite took to execute. Otherwise it prints an error message. If any tests
failed, you can then run them individually (each one is a separate executable)
to get more details on what went wrong.
System tests
============
Several different types of system tests are performed. Each type is run for a
variety of systems, including both proteins and nucleic acids, and involving
both implicit and explicit solvent. The full suite of tests is repeated for
both the CUDA and OpenCL platforms, using both single and double precision (and
for the integration tests, mixed precision as well), on a variety of operating
systems and hardware. There are four types of tests:
* **Consistency between platforms:** The forces and energy are computed
using the platform being tested, then compared to ones computed with the
Reference platform. The results are required to agree to within a small
tolerance.
* **Energy-force consistency:** This verifies that the force really is the
gradient of the energy. It first computes the vector of forces for a given
conformation. It then generates four other conformations by displacing the
particle positions by small amounts along the force direction. It computes the
energy of each one, uses those to calculate a fourth order finite difference
approximation to the derivative along that direction, and compares it to the
actual forces. They are required to agree to within a small tolerance.
* **Energy conservation:** The system is simulated at constant energy using
a Verlet integrator, and the total energy is periodically recorded. A linear
regression is used to estimate the rate of energy drift. In addition, all
constrained distances are monitored during the simulation to make sure they
never differ from the expected values by more than the constraint tolerance.
* **Thermostability:** The system is simulated at constant temperature
using a Langevin integrator. The mean kinetic energy over the course of the
simulation is computed and compared to the expected value based on the
temperature. In addition, all constrained distances are monitored during the
simulation to make sure they never differ from the expected values by more than
the constraint tolerance.
If you want to run the system tests yourself, they can be found in the
Subversion repository at https://simtk.org/svn/pyopenmm/trunk/test/system-tests.
Check out that directory, then execute the runAllTests.sh shell script. It will
create a series of files with detailed information about the results of the
tests. Be aware that running the full test suite may take a long time (possibly
several days) depending on the speed of your GPU.
Direct comparisons between OpenMM and other programs
====================================================
As a final check, identical systems are set up in OpenMM and in another program
(Gromacs 4.5 or Tinker 6.1), each one is used to compute the forces on atoms,
and the results are directly compared to each other.
Test Results
************
In this section, we highlight the major results obtained from the tests
described above. They are not exhaustive, but should give a reasonable idea of
the level of accuracy you can expect from OpenMM.
Comparison to Reference Platform
================================
The differences between forces computed with the Reference platform and those
computed with the OpenCL or CUDA platform are shown in
:numref:`Table,force comparison between platforms`\ . For every
atom, the relative difference between platforms was computed as
2·\|F\ :sub:`ref`\ –F\ :sub:`test`\ \|/(\|F\ :sub:`ref`\ \|+|F\ :sub:`test`\ \|), where
F\ :sub:`ref` is the force computed by the Reference platform and F\ :sub:`test`
is the force computed by the platform being tested (OpenCL or CUDA). The median
over all atoms in a given system was computed to estimate the typical force
errors for that system. Finally, the median of those values for all test
systems was computed to give the value shown in the table.
==================================== ======================== ==================== =================== =====================
Force OpenCL (single) OpenCL (double) CUDA (single) CUDA (double)
==================================== ======================== ==================== =================== =====================
Total Force 2.53·10\ :sup:`-6` 1.44·10\ :sup:`-7` 2.56·10\ :sup:`-6` 8.78·10\ :sup:`-8`
HarmonicBondForce 2.88·10\ :sup:`-6` 1.57·10\ :sup:`-13` 2.88·10\ :sup:`-6` 1.57·10\ :sup:`-13`
HarmonicAngleForce 2.25·10\ :sup:`-5` 4.21·10\ :sup:`-7` 2.27·10\ :sup:`-5` 4.21·10\ :sup:`-7`
PeriodicTorsionForce 8.23·10\ :sup:`-7` 2.44·10\ :sup:`-7` 9.27·10\ :sup:`-7` 2.56·10\ :sup:`-7`
RBTorsionForce 4.86·10\ :sup:`-6` 1.46·10\ :sup:`-7` 4.72·10\ :sup:`-6` 1.4·10\ :sup:`-8`
NonbondedForce (no cutoff) 1.49·10\ :sup:`-6` 6.49·10\ :sup:`-8` 1.49·10\ :sup:`-6` 6.49·10\ :sup:`-8`
NonbondedForce (cutoff, nonperiodic) 9.74·10\ :sup:`-7` 4.88·10\ :sup:`-9` 9.73·10\ :sup:`-7` 4.88·10\ :sup:`-9`
NonbondedForce (cutoff, periodic) 9.82·10\ :sup:`-7` 4.88·10\ :sup:`-9` 9.8·10\ :sup:`-7` 4.88·10\ :sup:`-9`
NonbondedForce (Ewald) 1.33·10\ :sup:`-6` 5.22·10\ :sup:`-9` 1.33·10\ :sup:`-6` 5.22·10\ :sup:`-9`
NonbondedForce (PME) 3.99·10\ :sup:`-5` 4.08·10\ :sup:`-6` 3.99·10\ :sup:`-5` 4.08·10\ :sup:`-6`
GBSAOBCForce (no cutoff) 3.0·10\ :sup:`-6` 1.76·10\ :sup:`-7` 3.09·10\ :sup:`-6` 9.4·10\ :sup:`-8`
GBSAOBCForce (cutoff, nonperiodic) 2.77·10\ :sup:`-6` 1.76·10\ :sup:`-7` 2.95·10\ :sup:`-6` 9.33·10\ :sup:`-8`
GBSAOBCForce (cutoff, periodic) 2.61·10\ :sup:`-6` 1.78·10\ :sup:`-7` 2.77·10\ :sup:`-6` 9.24·10\ :sup:`-8`
==================================== ======================== ==================== =================== =====================
:autonumber:`Table,force comparison between platforms`\ : Median relative difference in forces between Reference platform and
OpenCL/CUDA platform
Energy Conservation
===================
:numref:`Figure,energy drift` shows the total system energy versus time for three simulations of
ubiquitin in OBC implicit solvent. All three simulations used the CUDA
platform, a Verlet integrator, a time step of 0.5 fs, no constraints, and no
cutoff on the nonbonded interactions. They differ only in the level of numeric
precision that was used for calculations (see Chapter :ref:`platform-specific-properties`\ ).
.. figure:: ../images/EnergyDrift.png
:align: center
:autonumber:`Figure,energy drift`: Total energy versus time for simulations run in three different
precision modes.
For the mixed and double precision simulations, the drift in energy is almost
entirely diffusive with negligible systematic drift. The single precision
simulation has a more significant upward drift with time, though the rate of
drift is still small compared to the rate of short term fluctuations. Fitting a
straight line to each curve gives a long term rate of energy drift of 3.98
kJ/mole/ns for single precision, 0.217 kJ/mole/ns for mixed precision, and
0.00100 kJ/mole/ns for double precision. In the more commonly reported units of
kT/ns/dof, these correspond to 4.3·10\ :sup:`-4` for single precision,
2.3·10\ :sup:`-5` for mixed precision, and 1.1·10\ :sup:`-7` for double precision.
Be aware that different simulation parameters will give different results.
These simulations were designed to minimize all sources of error except those
inherent in OpenMM. There are other sources of error that may be significant in
other situations. In particular:
* Using a larger time step increases the integration error (roughly
proportional to *dt*\ :sup:`2`\ ).
* If a system involves constraints, the level of error will depend strongly on
the constraint tolerance specified by the Integrator.
* When using Ewald summation or Particle Mesh Ewald, the accuracy will depend
strongly on the Ewald error tolerance.
* Applying a distance cutoff to implicit solvent calculations will increase the
error, and the shorter the cutoff is, the greater the error will be.
As a result, the rate of energy drift may be much greater in some simulations
than in the ones shown above.
Comparison to Gromacs
=====================
OpenMM and Gromacs 4.5.5 were each used to compute the atomic forces for
dihydrofolate reductase (DHFR) in implicit and explicit solvent. The implicit
solvent calculations used the OBC solvent model and no cutoff on nonbonded
interactions. The explicit solvent calculations used Particle Mesh Ewald and a
1 nm cutoff on direct space interactions. For OpenMM, the Ewald error tolerance
was set to 10\ :sup:`-6`\ . For Gromacs, :code:`fourierspacing` was set to
0.07 and :code:`ewald_rtol` to 10\ :sup:`-6`\ . No constraints were applied
to any degrees of freedom. Both programs used single precision. The test was
repeated for OpenCL, CUDA, and CPU platforms.
For every atom, the relative difference between OpenMM and Gromacs was computed
as 2·\|F\ :sub:`MM`\ –F\ :sub:`Gro`\ \|/(\|F\ :sub:`MM`\ \|+\|F\ :sub:`Gro`\ \|),
where F\ :sub:`MM` is the force computed by OpenMM and F\ :sub:`Gro` is the
force computed by Gromacs. The median over all atoms is shown in :numref:`Table,comparison to Gromacs`\ .
============= =================== =================== ===================
Solvent Model OpenCL CUDA CPU
============= =================== =================== ===================
Implicit 7.66·10\ :sup:`-6` 7.68·10\ :sup:`-6` 1.94·10\ :sup:`-5`
Explicit 6.77·10\ :sup:`-5` 6.78·10\ :sup:`-5` 9.89·10\ :sup:`-5`
============= =================== =================== ===================
:autonumber:`Table,comparison to Gromacs`\ : Median relative difference in forces between OpenMM and Gromacs
AMOEBA Plugin
#############
OpenMM |version| provides a plugin that implements the AMOEBA polarizable atomic
multipole force field from Jay Ponder’s lab. The AMOEBA force field may be used
through OpenMM’s Python application layer. We have also created a modified
version of TINKER (referred to as TINKER-OpenMM here) that uses OpenMM to
accelerate AMOEBA simulations. TINKER-OpenMM can be created from a TINKER
package using three files made available through the OpenMM home page. OpenMM
AMOEBA Force and System objects containing AMOEBA forces can be serialized.
At present, AMOEBA is only supported on the CUDA and Reference platforms, not on
the OpenCL platform.
In the following sections, the individual forces and options available in the
plugin are listed, and the steps required to build and use the plugin and
TINKER-OpenMM are outlined. Validation results are also reported. Benchmarks
can be found on the OpenMM wiki at http://wiki.simtk.org/openmm/Benchmarks.
OpenMM AMOEBA Supported Forces and Options
*******************************************
.. _supported-forces-and-options:
Supported Forces and Options
============================
The AMOEBA force terms implemented in OpenMM are listed in :numref:`Table,mapping from TINKER` along
with the supported and unsupported options. TINKER options that are not
supported for any OpenMM force include the grouping of atoms (e.g. protein
chains), the infinite polymer check, and no exclusion of particles from
energy/force calculations (‘active’/’inactive’ particles). The virial is not
calculated for any force.
All rotation axis types are supported: ‘Z-then-X’, ‘Bisector’, ‘Z-Bisect’,
‘3-Fold’, ‘Z-Only’.
================================= ================================== ======================================================================================================================================================================================
TINKER Force OpenMM Force Option/Note
================================= ================================== ======================================================================================================================================================================================
ebond1 (bondterm) AmoebaBondForce bndtyp='HARMONIC' supported, 'MORSE' not implemented
Eangle71 (angleterm) AmoebaAngleForce angtyp='HARMONIC' and 'IN-PLANE' supported; 'LINEAR' and 'FOURIER' not implemented
etors1a (torsionterm) PeriodicTorsionForce All options implemented; smoothing version(etors1b) not supported
etortor1 (tortorterm) AmoebaTorsionTorsionForce All options implemented
eopbend1 (opbendterm) AmoebaOutOfPlaneBendForce opbtyp = 'ALLINGER' implemented; 'W-D-C' not implemented
epitors1 (pitorsterm) AmoebaPiTorsionForce All options implemented
estrbnd1 (strbndterm) AmoebaStretchBendForce All options implemented
ehal1a (vdwterm) AmoebaVdwForce ehal1b(LIGHTS) not supported
empole1a (mpoleterm) AmoebaMultipoleForce poltyp = 'MUTUAL', 'DIRECT' supported
empole1c (mpoleterm) PME AmoebaMultipoleForce poltyp = 'MUTUAL', 'DIRECT' supported; boundary= 'VACUUM' unsupported
esolv1 (solvateterm) | AmoebaWcaDispersionForce, Only born-radius=’grycuk’ and solvate=’GK’ supported; unsupported solvate settings:
| AmoebaGeneralizedKirkwoodForce ‘ASP’, ‘SASA’, ‘ONION’, ‘pb’, 'GB-HPMF, 'Gk-HPMF’; SASA computation is based on ACE approximation
eurey1 (ureyterm) HarmonicBondForce All options implemented
================================= ================================== ======================================================================================================================================================================================
:autonumber:`Table,mapping from TINKER`\ : Mapping between TINKER and OpenMM AMOEBA forces
Some specific details to be aware of are the following:
* Forces available in TINKER but not implemented in the OpenMM AMOEBA plugin
include the following: angle-angle, out-of-plane distance, improper dihedral,
improper torsion, stretch-torsion, charge-charge, atomwise charge-dipole,
dipole-dipole, reaction field, ligand field, restraint, scf molecular orbital
calculation; strictly speaking, these are not part of the AMOEBA force field.
* Implicit solvent in TINKER-OpenMM is implemented with key file entry ‘solvate
GK’. The entry ‘born-radius grycuk’ should also be included; only the ‘grycuk’
option for calculating the Born radii is available in the plugin.
* In TINKER, the nonpolar cavity contribution to the solvation term is
calculated using an algorithm that does not map well to GPUs. Instead the
OpenMM plugin uses the TINKER version of the ACE approximation to estimate the
cavity contribution to the SASA.
* Calculations using the CUDA platform may be done in either single or double
precision; for the Reference platform, double precision is used. TINKER uses
double precision.
* The TINKER parameter files for the AMOEBA force-field parameters are based on
units of kilocalorie/Å, whereas OpenMM uses units of kilojoules/nanometer; both
TINKER and OpenMM use picoseconds time units. Hence, in mapping the force-field
parameters from TINKER files to OpenMM, many of the parameter values must be
converted to the OpenMM units. The setup methods in the TINKER-OpenMM
application perform the required conversions.
Supported Integrators
=====================
In addition to the limitations to the forces outlined above, TINKER-OpenMM can
only use either the ‘Verlet’ or ‘Stochastic’ integrators when the OpenMM plugin
is used; an equivalent to the TINKER ‘Beeman’ integrator is unavailable in
OpenMM.
TINKER-OpenMM
**************
Building TINKER-OpenMM (Linux)
==============================
Below are instructions for building TINKER-OpenMM in Linux.
#. To build and install the OpenMM plugin libraries, follow the steps outlined
in Chapter :ref:`compiling-openmm-from-source-code` (Compiling OpenMM from Source Code).
You will need to set the following options to ‘ON’ when you run CMake:
#. OPENMM_BUILD_AMOEBA_PLUGIN
#. OPENMM_BUILD_AMOEBA_CUDA_LIB
#. OPENMM_BUILD_CUDA_LIB
#. OPENMM_BUILD_C_AND_FORTRAN_WRAPPERS
#. Download the complete TINKER distribution from http://dasher.wustl.edu/ffe/
and unzip/untar the file.
#. Obtain the modified TINKER file :code:`dynamic.f`\ , the interface file
:code:`dynamic_openmm.c` and the :code:`Makefile` from the “Downloads”
section of OpenMM’s homepage (https://simtk.org/home/openmm) and place them in
the TINKER source directory. These files are compatible with TINKER 6.0.4. If
you are using later versions of TINKER, some minor edits may be required to get
the program to compile.
#. In the :code:`Makefile`\ , edit the following fields, as needed:
#. TINKERDIR – This should point to the head of the TINKER
distribution directory, e.g., ‘/home/user/tinker-5.1.09’
#. LINKDIR – directory in executable path containing linked
copies of the TINKER executables; typical directory would be ‘/usr/local/bin’
#. CC – This is an added field that should point to the C compiler
(e.g., ‘/usr/bin/gcc’)
#. OpenMM_INSTALL_DIR - This should identify the directory where the
OpenMM files were installed, i.e., the OPENMM_INSTALL_PREFIX setting when CMake
was run in step (1)
#. At the command line, type::
make dynamic_openmm.x
to create the executable.
#. Check that the environment variable ‘OPENMM_PLUGIN_DIR’ is set to the
installed plugins directory and that the environment variable ‘LD_LIBRARY_PATH’
includes both the installed lib and plugins directory; for example:
::
OPENMM_PLUGIN_DIR=/home/usr/install/openmm/lib/plugins
LD_LIBRARY_PATH=/usr/local/cuda/lib64:/home/usr/install/openmm/lib:
/home/usr/install/openmm/lib/plugins
Using TINKER-OpenMM
===================
Run :code:`dynamic_openmm.x` with the same command-line options as you would
\ :code:`dynamic.x`\ . Consult the TINKER documentation and :numref:`Table,mapping from TINKER` for
more details.
Available outputs
-------------------
Only the total force and potential energy are returned by TINKER-OpenMM; a
breakdown of the energy and force into individual terms (bond, angle, …), as is
done in TINKER, is unavailable through the OpenMM plugin. Also, the pressure
cannot be calculated since the virial is not calculated in the plugin.
Setting the frequency of output data updates
--------------------------------------------
Frequent retrieval of the state information from the GPU board can use up a
substantial portion of the total wall clock time. This is due to the fact that
the forces and energies are recalculated for each retrieval. Hence, if the
state information is obtained after every timestep, the wall clock time will
approximately double over runs where the state information in only gathered
infrequently (say every 50-100 timesteps).
Two options are provided for updating the TINKER data structures:
#. (DEFAULT) If the logical value of ‘oneTimeStepPerUpdate’ in
:code:`dynamic.f` is true, then a single step is taken and the TINKER data
structures are populated at each step. This option is conceptually simpler and
is consistent with the TINKER md loops; for example, the output from the TINKER
subroutine mdstat() will be accurate for this choice. However, the performance
will be degraded since the forces and energy are recalculated with each call,
doubling the required time. This is the default option.
#. If ‘oneTimeStepPerUpdate’ is false, then depending on the values of iprint
(TINKER keyword ‘PRINTOUT’) and iwrite (=dump time/dt), multiple time steps are
taken on the GPU before data is transferred from the GPU to the CPU; here dump
time is the value given to the TINKER command-line query ‘Enter Time between
Dumps in Picoseconds’. Under this option, every iprint and every iwrite
timesteps, the state information will be retrieved. For example if ‘PRINTOUT’ is
10 and iwrite is 15, then the information will be retrieved at time steps { 10,
15, 20, 30, 40, 45, …}. This option will lead to better performance than option
1. However, a downside to this approach is that the fluctuation values printed
by the Tinker routine mdstat() will be incorrect.
Specify the GPU board to use
----------------------------
To specify a GPU board other than the default, set the environment variable
‘CUDA_DEVICE’ to the desired board id. A line like the following will be printed
to stderr for the setting CUDA_DEVICE=2:
::
Platform Cuda: setting device id to 2 based on env variable CUDA_DEVICE.
Running comparison tests between TINKER and OpenMM routines
-----------------------------------------------------------
To turn on testing (comparison of forces and potential energy for the initial
conformation calculated using TINKER routines and OpenMM routines), set
‘applyOpenMMTest’ to a non-zero value in :code:`dynamic.f`\ . Note: the
program exits after the force/energy comparisons; it does not execute the main
molecular dynamics loop.
*Testing individual forces:* An example key file for testing the harmonic
bond term is as follows:
::
parameters /home/user/tinker/params/amoebabio09
verbose
solvate GK
born-radius grycuk
polar-eps 0.0001
integrate verlet
bondterm only
For the other covalent and Van der Waals forces, replace the line :code:`bondterm only`
above with the following lines depending on the force to be tested:
::
angle force: angleterm onl
out-of-plane bend: opbendterm only
stretch bend force strbndterm only
pi-torsion force: pitorsterm only
torsion force: torsionterm only
torsion-torsion force: tortorterm only
Urey-Bradley force: ureyterm only
Van der Waals force: vdwterm only
A sample key file for the multipole force with no cutoffs is given below:
::
parameters /home/user/tinker/params/amoebabio09
verbose
solvate GK
born-radius grycuk
polar-eps 0.0001
integrate verlet
mpoleterm only
polarizeterm
A sample key file for PME multipole tests
::
parameters /home/user/tinker/params/amoebabio09
verbose
randomseed 123456789
neighbor-list
vdw-cutoff 12.0
ewald
ewald-cutoff 7.0
pme-grid 64 64 64
polar-eps 0.01
fft-package fftw
integrate verlet
mpoleterm only
polarizeterm
For the Generalized Kirkwood force, the following entries are needed:
::
parameters /home/user/tinker/params/amoebabio09
verbose
solvate GK
born-radius grycuk
polar-eps 0.0001
integrate verlet
solvateterm only
polarizeterm
mpoleterm
For the implicit solvent (‘solvate GK’ runs) test, the forces and energies will
differ due to the different treatments of the cavity term (see Section :ref:`supported-forces-and-options`
above). With these options for the Generalized Kirkwood force, the test routine
will remove the cavity contribution from the TINKER and OpenMM forces/energy
when performing the comparisons between the two calculations.
To test the multipole force or the Generalized Kirkwood forces with direct
polarization, add the following line to the end of the above files:
::
polarization DIRECT
Turning off OpenMM / Reverting to TINKER routines
-------------------------------------------------
To use the TINKER routines, as opposed to the OpenMM plugin, to run a
simulation, set ‘useOpenMM’ to .false. in :code:`dynamic.f`\ .
OpenMM AMOEBA Validation
************************
OpenMM and TINKER 6.1.01 were each used to compute the atomic forces for
dihydrofolate reductase (DHFR) in implicit and explicit solvent. Calculations
used the CUDA platform, and were repeated for both single and double precision.
For every atom, the relative difference between OpenMM and TINKER was computed
as 2·\|F\ :sub:`MM`\ –F\ :sub:`T`\ \|/(\|F\ :sub:`MM`\ \|+\|F\ :sub:`T`\ \|), where
F\ :sub:`MM` is the force computed by OpenMM and F\ :sub:`T` is the force
computed by TINKER. The median over all atoms is shown in :numref:`Table,comparison to TINKER`\ .
Because OpenMM and TINKER use different approximations to compute the cavity
term, the differences in forces are much larger for implicit solvent than for
explicit solvent. We therefore repeated the calculations, removing the cavity
term. This yields much closer agreement between OpenMM and TINKER,
demonstrating that the difference comes entirely from that one term.
========================= ========================== ===================
Solvent Model single double
========================= ========================== ===================
Implicit 1.04·10\ :sup:`-2` 1.04·10\ :sup:`-2`
Implicit (no cavity term) 9.23·10\ :sup:`-6` 1.17·10\ :sup:`-6`
Explicit 3.73·10\ :sup:`-5` 1.83·10\ :sup:`-7`
========================= ========================== ===================
:autonumber:`Table,comparison to TINKER`\ : Median relative difference in forces between OpenMM and TINKER
Ring Polymer Molecular Dynamics (RPMD) Plugin
#############################################
Ring Polymer Molecular Dynamics (RPMD) provides an efficient approach to include
nuclear quantum effects in molecular simulations.\ :cite:`Craig2004` When
used to calculate static equilibrium properties, RPMD reduces to path integral
molecular dynamics and gives an exact description of the effect of quantum
fluctuations for a given potential energy model.\ :cite:`Parrinello1984` For
dynamical properties RPMD is no longer exact but has shown to be a good
approximation in many cases.
For a system with a classical potential energy *E*\ (\ *q*\ ), the RPMD
Hamiltonian is given by
.. math::
H=\sum _{k=1}^{n}\left(\frac{{p}_{{k}^{2}}}{2m}+E({q}_{k})+\frac{m({k}_{B}Tn)^{2}}{2h^{2}}({q}_{k}-{q}_{k-1})^{2}\right)
This Hamiltonian resembles that of a system of classical ring polymers where
different copies of the system are connected by harmonic springs. Hence each
copy of the classical system is commonly referred to as a “bead”. The spread of
the ring polymer representing each particle is directly related to its De
Broglie thermal wavelength (uncertainty in its position).
RPMD calculations must be converged with respect to the number *n* of beads
used. Each bead is evolved at the effective temperature *nT*\ , where *T*\
is the temperature for which properties are required. The number of beads
needed to converge a calculation can be estimated using\ :cite:`Markland2008`\
.. math::
n>\frac{h\omega_{max}}{{k}_{B}T}
where :math:`\omega_{max}` is the highest frequency in the problem. For example, for
flexible liquid water the highest frequency is the OH stretch at around 3000
cm\ :sup:`-1`\ , so around 24 to 32 beads are needed depending on the accuracy
required. For rigid water where the highest frequency is only around 1000
cm\ :sup:`-1`\ , only 6 beads are typically needed. Due to the replication needed
of the classical system, the extra cost of the calculation compared to a
classical simulation increases linearly with the number of beads used.
This cost can be reduced by “contracting” the ring polymer to a smaller number
of beads.\ :cite:`Markland2008` The rapidly changing forces are then computed
for the full number of beads, while slower changing forces are computed on a
smaller set. In the case of flexible water, for example, a common arrangement
would be to compute the high frequency bonded forces on all 32 beads, the direct
space nonbonded forces on only 6 beads, and the reciprocal space nonbonded
forces on only a single bead.
Due to the stiff spring terms between the beads, NVE RPMD trajectories can
suffer from ergodicity problems and hence thermostatting is highly recommended,
especially when dynamical properties are not required.\ :cite:`Hall1984` The
thermostat implemented here is the path integral Langevin equation (PILE)
approach.\ :cite:`Ceriotti2010` This method couples an optimal white noise
Langevin thermostat to the normal modes of each polymer, leaving only one
parameter to be chosen by the user which controls the friction applied to the
center of mass of each ring polymer. A good choice for this is to use a value
similar to that used in a classical calculation of the same system.
.. _drude-plugin:
Drude Plugin
############
Drude oscillators are a method for incorporating electronic polarizability into
a model.\ :cite:`Lamoureux2003` For each polarizable particle, a second
particle (the “Drude particle”) is attached to it by an anisotropic harmonic
spring. When both particles are at the same location, they are equivalent to an
ordinary point particle. Applying an electric field causes the Drude particle
to move a short distance away from its parent particle, creating an induced
dipole moment. The polarizability :math:`\alpha` is related to the charge *q* on
the Drude particle and the spring constant *k* by
.. math::
\alpha =\frac{{q}^{2}}{k}
A damped interaction\ :cite:`Thole1981` is used between dipoles that are
bonded to each other.
The equations of motion can be integrated with two different methods:
#. In the Self Consistent Field (SCF) method, the ordinary particles are first
updated as usual. A local energy minimization is then performed to select new
positions for the Drude particles. This ensures that the induced dipole moments
respond instantly to changes in their environments. This method is accurate but
computationally expensive.
#. In the extended Lagrangian method, the positions of the Drude particles are
treated as dynamical variables, just like any other particles. A small amount
of mass is transferred from the parent particles to the Drude particles,
allowing them to be integrated normally. A dual Langevin integrator is used to
maintain the center of mass of each Drude particle pair at the system
temperature, while using a much lower temperature for their relative internal
motion. In practice, this produces dipole moments very close to those from the
SCF solution while being much faster to compute.
@article{Andersen1980
author = {Andersen, Hans C.},
title = {Molecular dynamics simulations at constant pressure and/or temperature},
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.. include:: header.rst
.. _the-theory-behind-openmm-introduction:
The Theory Behind OpenMM: Introduction
######################################
Overview
********
This guide describes the mathematical theory behind OpenMM. For each
computational class, it describes what computations the class performs and how
it should be used. This serves two purposes. If you are using OpenMM within an
application, this guide teaches you how to use it correctly. If you are
implementing the OpenMM API for a new Platform, it teaches you how to correctly
implement the required kernels.
On the other hand, many details are intentionally left unspecified. Any
behavior that is not specified either in this guide or in the API documentation
is left up to the Platform, and may be implemented in different ways by
different Platforms. For example, an Integrator is required to produce a
trajectory that satisfies constraints to within the user specified tolerance,
but the algorithm used to enforce those constraints is left up to the Platform.
Similarly, this guide provides the functional form of each Force, but does not
specify what level of numerical precision it must be calculated to.
This is an essential feature of the design of OpenMM, because it allows the API
to be implemented efficiently on a wide variety of hardware and software
platforms, using whatever methods are most appropriate for each platform. On
the other hand, it means that a single program may produce meaningfully
different results depending on which Platform it uses. For example, different
constraint algorithms may have different regions of convergence, and thus a time
step that is stable on one platform may be unstable on a different one. It is
essential that you validate your simulation methodology on each Platform you
intend to use, and do not assume that good results on one Platform will
guarantee good results on another Platform when using identical parameters.
.. _units:
Units
*****
There are several different sets of units widely used in molecular simulations.
For example, energies may be measured in kcal/mol or kJ/mol, distances may be in
Angstroms or nm, and angles may be in degrees or radians. OpenMM uses the
following units everywhere.
=========== =================
Quantity Units
=========== =================
distance nm
time ps
mass atomic mass units
charge proton charge
temperature Kelvin
angle radians
energy kJ/mol
=========== =================
These units have the important feature that they form an internally consistent
set. For example, a force always has the same units (kJ/mol/nm) whether it is
calculated as the gradient of an energy or as the product of a mass and an
acceleration. This is not true in some other widely used unit systems, such as
those that express energy in kcal/mol.
The header file Units.h contains predefined constants for converting between the
OpenMM units and some other common units. For example, if your application
expresses distances in Angstroms, you should multiply them by
OpenMM::NmPerAngstrom before passing them to OpenMM, and positions calculated by
OpenMM should be multiplied by OpenMM::AngstromsPerNm before passing them back
to your application.
Standard Forces
###############
The following classes implement standard force field terms that are widely used
in molecular simulations.
HarmonicBondForce
*****************
Each harmonic bond is represented by an energy term of the form
.. math::
E=\frac{1}{2}k{\left(x-{x}_{0}\right)}^{2}
where *x* is the distance between the two particles, *x*\ :sub:`0` is
the equilibrium distance, and *k* is the force constant. This produces a
force of magnitude *k*\ (\ *x*\ -\ *x*\ :sub:`0`\ ).
Be aware that some force fields define their harmonic bond parameters in a
slightly different way: *E* = *k*\ ´(\ *x*\ -\ *x*\ :sub:`0`\ )\
:sup:`2`\ , leading to a force of magnitude 2\ *k*\ ´(\ *x*\ -\ *x*\ :sub:`0`\ ).
Comparing these two forms, you can see that *k* = 2\ *k*\ ´. Be sure to
check which form a particular force field uses, and if necessary multiply the
force constant by 2.
HarmonicAngleForce
******************
Each harmonic angle is represented by an energy term of the form
.. math::
E=\frac{1}{2}k{\left(q-{q}_{0}\right)}^{2}
where :math:`\theta` is the angle formed by the three particles, :math:`\theta` :sub:`0` is
the equilibrium angle, and *k* is the force constant.
As with HarmonicBondForce, be aware that some force fields define their harmonic
angle parameters as *E* = *k*\ ´(\ :math:`\theta`\ -\ :math:`\theta`\ :sub:`0`\ )\ :sup:`2`\ .
Be sure to check which form a particular force field uses, and if necessary
multiply the force constant by 2.
PeriodicTorsionForce
********************
Each torsion is represented by an energy term of the form
.. math::
E=k\left(1+\text{cos}\left(\mathit{nq}-{q}_{0}\right)\right)
where :math:`\theta` is the dihedral angle formed by the four particles, :math:`\theta_0`
is the equilibrium angle, *n* is the periodicity, and *k* is
the force constant.
RBTorsionForce
**************
Each torsion is represented by an energy term of the form
.. math::
E=\sum _{i=0}^{5}{C}_{i}{\left(\text{cos}f\right)}^{i}
where :math:`\phi` is the dihedral angle formed by the four particles and
*C*\ :sub:`0` through *C*\ :sub:`5` are constant coefficients.
For reason of convention, PeriodicTorsionForce and RBTorsonForce define the
torsion angle differently. :math:`\theta` is zero when the first and last particles are
on the *same* side of the bond formed by the middle two particles (the
*cis* configuration), whereas :math:`\phi` is zero when they are on *opposite*
sides (the *trans* configuration). This means that :math:`\theta` = :math:`\phi` - :math:`\pi`.
CMAPTorsionForce
****************
Each torsion pair is represented by an energy term of the form
.. math::
E=f\left({q}_{1},{q}_{2}\right)
where :math:`\theta_1` and :math:`\theta_2` are the two dihedral angles
coupled by the term, and *f*\ (\ *x*\ ,\ *y*\ ) is defined by a user supplied
grid of tabulated values. A natural cubic spline surface is fit through the
tabulated values, then evaluated to determine the energy for arbitrary (\ :math:`\theta_1`\ ,
:math:`\theta_2`\ ) pairs.
NonbondedForce
**************
.. _lennard-jones-interaction:
Lennard-Jones Interaction
=========================
The Lennard-Jones interaction between each pair of particles is represented by
an energy term of the form
.. math::
E=4e\left({\left(\frac{s}{r}\right)}^{\text{12}}-{\left(\frac{s}{r}\right)}^{6}\right)
where *r* is the distance between the two particles, :math:`\sigma` is the distance
at which the energy equals zero, and :math:`\epsilon` sets the strength of the
interaction. If the NonbondedMethod in use is anything other than NoCutoff and
\ *r* is greater than the cutoff distance, the energy and force are both set
to zero. Because the interaction decreases very quickly with distance, the
cutoff usually has little effect on the accuracy of simulations.
Optionally you can use a switching function to make the energy go smoothly to 0
at the cutoff distance. When :math:`r_{switch} < r < r_{cutoff}`\ , the energy is multiplied by
.. math::
S=1-{6x}^{5}+15{x}^{4}-10{x}^{3}
where :math:`x = (r-r_{switch})/(r_{cutoff}-r_{switch})`. This function decreases smoothly from 1 at
:math:`r = r_{switch}` to 0 at :math:`r = r_{cutoff}`, and has continuous first and
second derivatives at both ends
When an exception has been added for a pair of particles, :math:`\sigma` and :math:`\epsilon`
are the parameters specified by the exception. Otherwise they are determined
from the parameters of the individual particles using the Lorentz-Bertelot
combining rule:
.. math::
s=\frac{{s}_{1}+{s}_{2}}{2}
.. math::
e=\sqrt{{e}_{1}{e}_{2}}
When using periodic boundary conditions, NonbondedForce can optionally add a
term (known as a *long range dispersion correction*\ ) to the energy that
approximately represents the contribution from all interactions beyond the
cutoff distance:\ :cite:`Shirts2007`\
.. math::
{E}_{\text{cor}}=\frac{{8pN}^{2}}{V}\left(\frac{\langle e_{ij}\sigma_{ij}^{12}\rangle}{{9r}_{{c}^{9}}}-\frac{\langle e_{ij}{s}_{ij}^{6}\rangle}{{3r}_{{c}^{3}}}\right)
where *N* is the number of particles in the system, *V* is the volume of
the periodic box, *r*\ *c* is the cutoff distance, :math:`\sigma`\ *ij* and
:math:`\epsilon`\ *ij* are the interaction parameters between particle *i* and
particle *j*\ , and :math:`\langle \text{...} \rangle` represents an average over all pairs of particles in
the system. When a switching function is in use, there is also a contribution
to the correction that depends on the integral of *E*\ ·(1-\ *S*\ ) over the
switching interval. The long range dispersion correction is primarily useful
when running simulations at constant pressure, since it produces a more accurate
variation in system energy with respect to volume.
The Lennard-Jones interaction is often parameterized in two other equivalent
ways. One is
.. math::
E=e\left({\left(\frac{{r}_{\text{min}}}{r}\right)}^{\text{12}}-2{\left(\frac{{r}_{\text{min}}}{r}\right)}^{6}\right)
where :math:`r_{min}` (sometimes known as :math:`d_{min}`; this is not a
radius) is the center-to-center distance at which the energy is minimum. It is
related to :math:`\sigma` by
.. math::
s=\frac{{r}_{\text{min}}}{{2}^{1/6}}
In turn, :math:`r_{min}` is related to the van der Waals radius by :math:`r_{min} = 2r_{vdw}`\ .
Another common form is
.. math::
E=\frac{A}{{r}^{\text{12}}}-\frac{B}{{r}^{6}}
The coefficients A and B are related to :math:`\sigma` and :math:`\epsilon` by
.. math::
s={\left(\frac{A}{B}\right)}^{1/6}
.. math::
e=\frac{{B}^{2}}{4A}
Coulomb Interaction Without Cutoff
==================================
The form of the Coulomb interaction between each pair of particles depends on
the NonbondedMethod in use. For NoCutoff, it is given by
.. math::
E=\frac{1}{4{\pi}{\epsilon}_{0}}\frac{{q}_{1}{q}_{2}}{r}
where *q*\ :sub:`1` and *q*\ :sub:`2` are the charges of the two
particles, and *r* is the distance between them.
Coulomb Interaction With Cutoff
===============================
For CutoffNonPeriodic or CutoffPeriodic, it is modified using the reaction field
approximation. This is derived by assuming everything beyond the cutoff
distance is a solvent with a uniform dielectric constant.\ :cite:`Tironi1995`
.. math::
E=\frac{{q}_{1}{q}_{2}}{4{\text{pe}}_{0}}\left(\frac{1}{r}+{k}_{\text{rf}}{r}^{2}-{c}_{\text{rf}}\right)
.. math::
{k}_{\text{rf}}=\left(\frac{1}{{r}_{{\text{cutoff}}^{3}}}\right)\left(\frac{{\epsilon}_{\text{solvent}}-1}{2{\epsilon}_{\text{solvent}}+1}\right)
.. math::
{c}_{\text{rf}}=\left(\frac{1}{{r}_{\text{cutoff}}}\right)\left(\frac{3{\epsilon}_{\text{solvent}}}{2{\epsilon}_{\text{solvent}}+1}\right)
where *r*\ *cutoff* is the cutoff distance and :math:`\epsilon_{solvent}` is
the dielectric constant of the solvent. In the limit :math:`\epsilon_{solvent}` >> 1,
this causes the force to go to zero at the cutoff.
Coulomb Interaction With Ewald Summation
========================================
For Ewald, the total Coulomb energy is the sum of three terms: the *direct
space sum*\ , the *reciprocal space sum*\ , and the *self-energy term*\ .\
:cite:`Toukmaji1996`
.. math::
E=E_{\text{dir}}+{E}_{\text{rec}}+{E}_{\text{self}}
.. math::
E_{\text{dir}}=\frac{1}{2}\sum _{i,j}\sum _{n}{q}_{i}{q}_{j}\frac{\text{erfc}\left({\mathit{\alpha r}}_{ij,n}\right)}{{r}_{ij,n}}
.. math::
E_{\text{rec}}=\frac{1}{2{\pi}V}\sum _{i,j}q_i q_j\sum _{\mathbf{k}{\neq}0}\frac{\text{exp}(-(\pi \mathbf{k}/\alpha)^2+2\pi i \mathbf{k} \cdot (\mathbf{r}_{i}-\mathbf{r}_{j}))}{\mathbf{m}^2}
.. math::
E_{\text{self}}=-\frac{\alpha}{\sqrt{p}}\sum _{i}{q}_{{i}^{2}}
In the above expressions, the indices *i* and *j* run over all
particles, **n** = (n\ :sub:`1`\ , n\ :sub:`2`\ , n\ :sub:`3`\ ) runs over
all copies of the periodic cell, and **k** = (k\ :sub:`1`\ , k\ :sub:`2`\ ,
k\ :sub:`3`\ ) runs over all integer wave vectors from (-k\ :sub:`max`\ ,
-k\ :sub:`max`\ , -k\ :sub:`max`\ ) to (k\ :sub:`max`\ , k\ :sub:`max`\ ,
k\ :sub:`max`\ ) excluding (0, 0, 0). :math:`\mathbf{r}_i` is the position of
particle i , while :math:`r_{ij}` is the distance between particles *i* and *j*\ .
*V* is the volume of the periodic cell, and :math:`\alpha` is an internal parameter.
In the direct space sum, all pairs that are further apart than the cutoff
distance are ignored. Because the cutoff is required to be less than half the
width of the periodic cell, the number of terms in this sum is never greater
than the square of the number of particles.
The error made by applying the direct space cutoff depends on the magnitude of
:math:`\text{erfc}({\alpha}r_{cutoff})`\ . Similarly, the error made in the reciprocal space
sum by ignoring wave numbers beyond k\ :sub:`max` depends on the magnitude
of :math:`\text{exp}(-({\pi}k_{max}/{\alpha})^2`\ ). By changing :math:`\alpha`, one can decrease the
error in either term while increasing the error in the other one.
Instead of having the user specify :math:`\alpha` and -k\ :sub:`max`\ , NonbondedForce
instead asks the user to choose an error tolerance :math:`\delta`. It then calculates :math:`\alpha` as
.. math::
\alpha =\sqrt{-\text{log}\left(2{\delta}\right)}/{r}_{\text{cutoff}}
Finally, it estimates the error in the reciprocal space sum as
.. math::
\text{error}=\frac{k_{\text{max}}\sqrt{d\alpha}}{20}\text{exp}(-(\pi k_\text{max}/d\alpha)^2)
where *d* is the width of the periodic box, and selects the smallest value
for k\ :sub:`max` which gives *error* < :math:`\delta`\ . (If the box is not square,
k\ :sub:`max` will have a different value along each axis.)
This means that the accuracy of the calculation is determined by :math:`\delta`\ .
:math:`r_{cutoff}` does not affect the accuracy of the result, but does affect the speed
of the calculation by changing the relative costs of the direct space and
reciprocal space sums. You therefore should test different cutoffs to find the
value that gives best performance; this will in general vary both with the size
of the system and with the Platform being used for the calculation. When the
optimal cutoff is used for every simulation, the overall cost of evaluating the
nonbonded forces scales as O(N\ :sup:`3/2`\ ) in the number of particles.
Be aware that the error tolerance :math:`\delta` is not a rigorous upper bound on the errors.
The formulas given above are empirically found to produce average relative
errors in the forces that are less than or similar to :math:`\delta` across a variety of
systems and parameter values, but no guarantees are made. It is important to
validate your own simulations, and identify parameter values that produce
acceptable accuracy for each system.
Coulomb Interaction With Particle Mesh Ewald
============================================
The Particle Mesh Ewald (PME) algorithm\ :cite:`Essmann1995` is similar to
Ewald summation, but instead of calculating the reciprocal space sum directly,
it first distributes the particle charges onto nodes of a rectangular mesh using
5th order B-splines. By using a Fast Fourier Transform, the sum can then be
computed very quickly, giving performance that scales as O(N log N) in the
number of particles (assuming the volume of the periodic box is proportional to
the number of particles).
As with Ewald summation, the user specifies the direct space cutoff :math:`r_{cutoff}`
and error tolerance :math:`\delta`\ . NonbondedForce then selects :math:`\alpha` as
.. math::
\alpha =\sqrt{-\text{log}\left(2d\right)}/{r}_{cutoff}
and the number of nodes in the mesh along each dimension as
.. math::
{n}_{\text{mesh}}=\frac{2\alpha d}{{3d}^{1/5}}
where *d* is the width of the periodic box along that dimension. Alternatively,
the user may choose to explicitly set values for these parameters. (Note that
some Platforms may choose to use a larger value of :math:`n_\text{mesh}` than that
given by this equation. For example, some FFT implementations require the mesh
size to be a multiple of certain small prime numbers, so a Platform might round
it up to the nearest permitted value. It is guaranteed that :math:`n_\text{mesh}`
will never be smaller than the value given above.)
The comments in the previous section regarding the interpretation of :math:`\delta` for Ewald
summation also apply to PME, but even more so. The behavior of the error for
PME is more complicated than for simple Ewald summation, and while the above
formulas will usually produce an average relative error in the forces less than
or similar to :math:`\delta`\ , this is not a rigorous guarantee. PME is also more sensitive
to numerical round-off error than Ewald summation. For Platforms that do
calculations in single precision, making :math:`\delta` too small (typically below about
5·10\ :sup:`-5`\ ) can actually cause the error to increase.
.. _gbsaobcforce:
GBSAOBCForce
************
Generalized Born Term
=====================
GBSAOBCForce consists of two energy terms: a Generalized Born Approximation term
to represent the electrostatic interaction between the solute and solvent, and a
surface area term to represent the free energy cost of solvating a neutral
molecule. The Generalized Born energy is given by\ :cite:`Onufriev2004`
.. math::
E\text{=-}\frac{1}{2}\left(\frac{1}{\epsilon_{\text{solute}}}-\frac{1}{\epsilon_{\text{solvent}}}\right)\sum _{i,j}\frac{{q}_{i}{q}_{j}}{{f}_{\text{GB}}\left({d}_{ij},{R}_{i},{R}_{j}\right)}
where the indices *i* and *j* run over all particles, :math:`\epsilon_\text{solute}`
and :math:`\epsilon_\text{solvent}` are the dielectric constants of the solute and solvent
respectively, :math:`q_i` is the charge of particle *i*\ , and :math:`d_{ij}` is the distance
between particles *i* and *j*\ . :math:`f_\text{GB}(d_{ij}, R_i, R_j)` is defined as
.. math::
{f}_{\text{GB}}\left({d}_{ij},{R}_{i},{R}_{j}\right)={\left[{d}_{{ij}^{2}}+{R}_{i}{R}_{j}\text{exp}\left(\frac{-{d}_{ij}}{{4R}_{i}{R}_{j}}\right)\right]}^{1/2}
:math:`R_i` is the Born radius of particle *i*\ , which calculated as
.. math::
{R}_{i}=\frac{1}{{\rho}_{{i}^{-1}}-{\rho}_{{i}^{-1}}\text{tanh}\left(\alpha \Psi_{i}-{\beta \Psi}_{{i}^{2}}+{\gamma \Psi}_{{i}^{3}}\right)}
where :math:`\alpha`, :math:`\beta`, and :math:`\gamma` are the GB\ :sup:`OBC`\ II parameters :math:`\alpha` = 1, :math:`\beta` = 0.8, and :math:`\gamma` =
4.85. :math:`\rho_i` is the adjusted atomic radius of particle *i*\ , which
is calculated from the atomic radius :math:`r_i` as :math:`\rho_i = r_i-0.009` nm.
:math:`\Psi_i` is calculated as an integral over the van der Waals
spheres of all particles outside particle *i*\ :
.. math::
\Psi_{i}=\frac{{\rho }_{i}}{4p}{\int }_{\text{VDW}}q\left(\mid r\mid -{\rho }_{i}\right)\frac{1}{{\mid r\mid }^{4}}{d}^{3}r
where :math:`\theta`\ (\ *r*\ ) is a step function that excludes the interior of particle
\ *i* from the integral.
Surface Area Term
=================
The surface area term is given by\ :cite:`Schaefer1998`\ :cite:`Ponder`
.. math::
E=4\pi \cdot 2\text{.}\text{26}\sum _{i}{\left({r}_{i}+{r}_{\text{solvent}}\right)}^{2}{\left(\frac{{r}_{i}}{{R}_{i}}\right)}^{6}
where :math:`r_i` is the atomic radius of particle *i*\ , :math:`r_i` is
its Born radius, and :math:`r_\text{solvent}` is the solvent radius, which is taken
to be 0.14 nm.
GBVIForce
*********
The GBVI force is an implicit solvent force based on an algorithm developed by
Paul Labute.\ :cite:`Labute2008` The GBVI force is currently undergoing
testing to validate that it is correctly implementing the algorithm. The GBVI
energy is given by Equation 2 of the referenced paper:
.. math::
E=-\frac{1}{2}\left(\frac{1}{{\epsilon }_{\text{solute}}}-\frac{1}{{\epsilon }_{\text{solvent}}}\right)\sum _{i,j}\frac{{q}_{i}{q}_{j}}{{f}_{\text{GB}}\left({d}_{ij},{R}_{i},{R}_{j}\right)}+\sum _{i}^{n}{\gamma }_{i}{\left(\frac{{r}_{i}}{{R}_{i}}\right)}^{3}
where the indices *i* and *j* run over all n particles, :math:`\epsilon_\text{solute}`
and :math:`\epsilon_\text{solvent}` are the dielectric constants of the solute
and solvent respectively, :math:`q_i` is the charge of particle *i*\ ,
:math:`d_{ij}` is the distance between particles *i* and *j*\ , :math:`r_i`
are the input particle radii, and the :math:`\gamma_i` are adjustable
parameters. :math:`f_\text{GB}(d_{ij}, R_i, R_j)` is
defined as above (Section :ref:`gbsaobcforce`) for the GBSAOBCForce. The Born radii, :math:`R_i`, are defined by the equation
.. math::
{R}_{i}={\left[{r}_{i}^{-3}-\sum _{j}^{n}V\left({d}_{ij},{r}_{i},{S}_{j}\right)\right]}^{-\frac{1}{3}}
where V(d,r,S) is given by
.. math::
V\left(d,r,S\right)=\left\{\begin{array}{ccc}L\left(d,x,S\right){\mid }_{x=\text{max}\left(r,d-S\right)}^{x=d+S}& \mid r-S\mid <d& \\ 0& 0\le d\le r-S& \\ L\left(d,x,S\right){\mid }_{x=d-S}^{x=d+S}& 0\le d\le S-r& \end{array}\right\}
and
.. math::
L\left(d,x,S\right)=\frac{3}{2}\left[\frac{1}{4{dx}^{2}}-\frac{1}{{3x}^{3}}+\frac{{d}^{2}-{S}^{2}}{8{dx}^{4}}\right]
The S\ :sub:`i` are derived from the covalent topology of the solute:
.. math::
{S}_{i}=0\text{.}\text{95}\cdot\text{max}\left\{0,{\nu }_{i}^{}\right\}
.. math::
{\nu}_{i}={r}_{i}^{3}-\frac{1}{8}\sum _{j}{a}_{ij}^{2}\left({3r}_{i}-{a}_{ij}\right)+{a}_{ji}^{2}\left({3r}_{j}-{a}_{ji}\right)
and
.. math::
{a}_{ij}=\frac{{r}_{j}^{2}-({r}_{i}-{d}_{ij}{)}^{2}}{{2d}_{ij}}
where :math:`d_{ij}` is the fixed covalent bond length between particles *i* and
*j*\ , and the sum in the calculation of the :math:`\nu_i` is over the particles *j*
covalently bonded to particle *i*.
AndersenThermostat
******************
AndersenThermostat couples the system to a heat bath by randomly selecting a
subset of particles at the start of each time step, then setting their
velocities to new values chosen from a Boltzmann distribution. This represents
the effect of random collisions between particles in the system and particles in
the heat bath.\ :cite:`Andersen1980`
The probability that a given particle will experience a collision in a given
time step is
.. math::
P=1-{e}^{-f\Delta t}
where *f* is the collision frequency and :math:`\Delta t` is the step size.
Each component of its velocity is then set to
.. math::
{v}_{i}=\sqrt{\frac{{k}_{B}T}{m}}R
where *T* is the thermostat temperature, *m* is the particle mass, and
*R* is a random number chosen from a normal distribution with mean of zero and
variance of one.
MonteCarloBarostat
******************
MonteCarloBarostat models the effect of constant pressure by allowing the size
of the periodic box to vary with time.\ :cite:`Chow1995`\ :cite:`Aqvist2004`
At regular intervals, it attempts a Monte Carlo step by scaling the box vectors
and the coordinates of each molecule’s center by a factor *s*\ . The scale
factor *s* is chosen to change the volume of the periodic box from *V*
to *V*\ +\ :math:`\delta`\ *V*\ :
.. math::
s={\left(\frac{V+\delta V}{V}\right)}^{1/3}
The change in volume is chosen randomly as
.. math::
\delta V=A\cdot r
where *A* is a scale factor and *r* is a random number uniformly
distributed between -1 and 1. The step is accepted or rejected based on the
weight function
.. math::
\Delta W=\Delta E+P\delta V-Nk_{B}T \text{ln}\left(\frac{V+\delta V}{V}\right)
where :math:`\Delta E` is the change in potential energy resulting from the step,
\ *P* is the system pressure, *N* is the number of molecules in the
system, :math:`k_B` is Boltzmann’s constant, and *T* is the system
temperature. In particular, if :math:`\Delta W\le 0` the step is always accepted.
If :math:`\Delta W > 0`\ , the step is accepted with probability
:math:`\text{exp}(-\Delta W/k_B T)`\ .
This algorithm tends to be more efficient than deterministic barostats such as
the Berendsen or Parrinello-Rahman algorithms, since it does not require an
expensive virial calculation at every time step. Each Monte Carlo step involves
two energy evaluations, but this can be done much less often than every time
step. It also does not require you to specify the compressibility of the
system, which usually is not known in advance.
The scale factor *A* that determines the size of the steps is chosen
automatically to produce an acceptance rate of approximately 50%. It is
initially set to 1% of the periodic box volume. The acceptance rate is then
monitored, and if it varies too much from 50% then *A* is modified
accordingly.
Each Monte Carlo step modifies particle positions by scaling the centroid of
each molecule, then applying the resulting displacement to each particle in the
molecule. This ensures that each molecule is translated as a unit, so bond
lengths and constrained distances are unaffected.
MonteCarloBarostat assumes the simulation is being run at constant temperature
as well as pressure, and the simulation temperature affects the step acceptance
probability. It does not itself perform temperature regulation, however. You
must use another mechanism along with it to maintain the temperature, such as
LangevinIntegrator or AndersenThermostat.
MonteCarloAnisotropicBarostat
*****************************
MonteCarloAnisotropicBarostat is very similar to MonteCarloBarostat, but instead
of scaling the entire periodic box uniformly, each Monte Carlo step scales only
one axis of the box. This allows the box to change shape, and is useful for
simulating anisotropic systems whose compressibility is different along
different directions. It also allows a different pressure to be specified for
each axis.
You can specify that the barostat should only be applied to certain axes of the
box, keeping the other axes fixed. This is useful, for example, when doing
constant surface area simulations of membranes.
CMMotionRemover
***************
CMMotionRemover prevents the system from drifting in space by periodically
removing all center of mass motion. At the start of every *n*\ ’th time step
(where *n* is set by the user), it calculates the total center of mass
velocity of the system:
.. math::
\mathbf{v}_\text{CM}=\frac{\sum _{i}{m}_{i}\mathbf{v}_{i}}{\sum _{i}{m}_{i}}
where :math:`m_i` and :math:`\mathbf{v}_i` are the mass and velocity of particle
\ *i*\ . It then subtracts :math:`\mathbf{v}_\text{CM}` from the velocity of every
particle.
Custom Forces
#############
In addition to the standard forces described in the previous chapter, OpenMM
provides a number of “custom” force classes. These classes provide detailed
control over the mathematical form of the force by allowing the user to specify
one or more arbitrary algebraic expressions. The details of how to write these
custom expressions are described in section :ref:`writing-custom-expressions`\ .
CustomBondForce
***************
CustomBondForce is similar to HarmonicBondForce in that it represents an
interaction between certain pairs of particles as a function of the distance
between them, but it allows the precise form of the interaction to be specified
by the user. That is, the interaction energy of each bond is given by
.. math::
E=f\left(r\right)
where *f*\ (\ *r*\ ) is a user defined mathematical expression.
In addition to depending on the inter-particle distance *r*\ , the energy may
also depend on an arbitrary set of user defined parameters. Parameters may be
specified in two ways:
* Global parameters have a single, fixed value.
* Per-bond parameters are defined by specifying a value for each bond.
CustomAngleForce
****************
CustomAngleForce is similar to HarmonicAngleForce in that it represents an
interaction between sets of three particles as a function of the angle between
them, but it allows the precise form of the interaction to be specified by the
user. That is, the interaction energy of each angle is given by
.. math::
E=f\left(q\right)
where *f*\ (\ :math:`\theta`\ ) is a user defined mathematical expression.
In addition to depending on the angle :math:`\theta`\ , the energy may also depend on an
arbitrary set of user defined parameters. Parameters may be specified in two
ways:
* Global parameters have a single, fixed value.
* Per-angle parameters are defined by specifying a value for each angle.
CustomTorsionForce
******************
CustomTorsionForce is similar to PeriodicTorsionForce in that it represents an
interaction between sets of four particles as a function of the dihedral angle
between them, but it allows the precise form of the interaction to be specified
by the user. That is, the interaction energy of each angle is given by
.. math::
E=f\left(q\right)
where *f*\ (\ :math:`\theta`\ ) is a user defined mathematical expression. The angle
:math:`\theta` is guaranteed to be in the range [-π, π]. Like PeriodicTorsionForce, it
is defined to be zero when the first and last particles are on the same side of
the bond formed by the middle two particles (the *cis* configuration).
In addition to depending on the angle :math:`\theta`\ , the energy may also depend on an
arbitrary set of user defined parameters. Parameters may be specified in two
ways:
* Global parameters have a single, fixed value.
* Per-torsion parameters are defined by specifying a value for each torsion.
.. _customnonbondedforce:
CustomNonbondedForce
********************
CustomNonbondedForce is similar to NonbondedForce in that it represents a
pairwise interaction between all particles in the System, but it allows the
precise form of the interaction to be specified by the user. That is, the
interaction energy between each pair of particles is given by
.. math::
E=f\left(r\right)
where *f*\ (\ *r*\ ) is a user defined mathematical expression.
In addition to depending on the inter-particle distance *r*\ , the energy may
also depend on an arbitrary set of user defined parameters. Parameters may be
specified in two ways:
* Global parameters have a single, fixed value.
* Per-particle parameters are defined by specifying a value for each particle.
A CustomNonbondedForce can optionally be restricted to only a subset of particle
pairs in the System. This is done by defining “interaction groups”. See the
API documentation for details.
When using a cutoff, a switching function can optionally be applied to make the
energy go smoothly to 0 at the cutoff distance. When
:math:`r_{switch} < r < r_{cutoff}`\ , the energy is multiplied by
.. math::
S=1-{6x}^{5}+15{x}^{4}-10{x}^{3}
where :math:`x=(r-r_{switch})/(r_{cutoff}-r_{switch})`\ .
This function decreases smoothly from 1 at :math:`r=r_{switch}`
to 0 at :math:`r=r_{cutoff}`\ , and has continuous first and
second derivatives at both ends.
When using periodic boundary conditions, CustomNonbondedForce can optionally add
a term (known as a *long range truncation correction*\ ) to the energy that
approximately represents the contribution from all interactions beyond the
cutoff distance:\ :cite:`Shirts2007`
.. math::
{E}_{cor}=\frac{2\pi N^2}{V}\langle\underset{{r}_{cutoff}}{\overset{\infty}{\int }}E\left(r\right)r^{2}dr\rangle
where *N* is the number of particles in the system, *V* is the volume of
the periodic box, and :math:`\langle \text{...} \rangle` represents an average over all pairs of particles in
the system. When a switching function is in use, there is an additional
contribution to the correction given by
.. math::
E_{cor}^\prime=\frac{2\pi N^2}{V}\langle\underset{{r}_{switch}}{\overset{{r}_{cutoff}}{\int }}E\left(r\right)\left(1-S\left(r\right)\right)r^{2}dr\rangle
The long range dispersion correction is primarily useful when running
simulations at constant pressure, since it produces a more accurate variation in
system energy with respect to volume.
CustomExternalForce
*******************
CustomExternalForce represents a force that is applied independently to each
particle as a function of its position. That is, the energy of each particle
is given by
.. math::
E=f\left(x,y,z\right)
where *f*\ (\ *x*\ , *y*\ , *z*\ ) is a user defined mathematical
expression.
In addition to depending on the particle’s (\ *x*\ , *y*\ , *z*\ )
coordinates, the energy may also depend on an arbitrary set of user defined
parameters. Parameters may be specified in two ways:
* Global parameters have a single, fixed value.
* Per-particle parameters are defined by specifying a value for each particle.
CustomCompoundBondForce
***********************
CustomCompoundBondForce supports a wide variety of bonded interactions. It
defines a “bond” as a single energy term that depends on the positions of a
fixed set of particles. The number of particles involved in a bond, and how the
energy depends on their positions, is configurable. It may depend on the
positions of individual particles, the distances between pairs of particles, the
angles formed by sets of three particles, and the dihedral angles formed by sets
of four particles. That is, the interaction energy of each bond is given by
.. math::
E=f\left(\left\{{x}_{i}\right\},\left\{{r}_{i}\right\},\left\{{q}_{i}\right\},\left\{{f}_{i}\right\}\right)
where *f*\ (\ *...*\ ) is a user defined mathematical expression. It may
depend on an arbitrary set of positions {\ :math:`x_i`\ }, distances {\ :math:`r_i`\ },
angles {\ :math:`\theta_i`\ }, and dihedral angles {\ :math:`\phi_i`\ }.
Each distance, angle, or dihedral is defined by specifying a sequence of
particles chosen from among the particles that make up the bond. A distance
variable is defined by two particles, and equals the distance between them. An
angle variable is defined by three particles, and equals the angle between them.
A dihedral variable is defined by four particles, and equals the angle between
the first and last particles about the axis formed by the middle two particles.
It is equal to zero when the first and last particles are on the same side of
the axis.
In addition to depending on positions, distances, angles, and dihedrals, the
energy may also depend on an arbitrary set of user defined parameters.
Parameters may be specified in two ways:
* Global parameters have a single, fixed value.
* Per-bond parameters are defined by specifying a value for each bond.
CustomGBForce
*************
CustomGBForce implements complex, multiple stage nonbonded interactions between
particles. It is designed primarily for implementing Generalized Born implicit
solvation models, although it is not strictly limited to that purpose.
The interaction is specified as a series of computations, each defined by an
arbitrary algebraic expression. These computations consist of some number of
per-particle *computed values*\ , followed by one or more *energy terms*\ .
A computed value is a scalar value that is computed for each particle in the
system. It may depend on an arbitrary set of global and per-particle
parameters, and well as on other computed values that have been calculated
before it. Once all computed values have been calculated, the energy terms and
their derivatives are evaluated to determine the system energy and particle
forces. The energy terms may depend on global parameters, per-particle
parameters, and per-particle computed values.
Computed values can be calculated in two different ways:
* *Single particle* values are calculated by evaluating a user defined
expression for each particle:
.. math::
{value}_{i}=f\left(\text{.}\text{.}\text{.}\right)
..
where *f*\ (...) may depend only on properties of particle *i* (its
coordinates and parameters, as well as other computed values that have already
been calculated).
* *Particle pair* values are calculated as a sum over pairs of particles:
.. math::
{value}_{i}=\sum _{j\ne i}f\left(r,\text{...}\right)
..
where the sum is over all other particles in the System, and *f*\ (\ *r*\ ,
...) is a function of the distance *r* between particles *i* and *j*\,
as well as their parameters and computed values.
Energy terms may similarly be calculated per-particle or per-particle-pair.
* *Single particle* energy terms are calculated by evaluating a user
defined expression for each particle:
.. math::
E=f\left(\text{.}\text{.}\text{.}\right)
..
where *f*\ (...) may depend only on properties of that particle (its
coordinates, parameters, and computed values).
* *Particle pair* energy terms are calculated by evaluating a user defined
expression once for every pair of particles in the System:
.. math::
E=\sum _{i,j}f\left(r,\text{.}\text{.}\text{.}\right)
..
where the sum is over all particle pairs *i* *< j*\ , and *f*\ (\ *r*\ ,
...) is a function of the distance *r* between particles *i* and *j*\,
as well as their parameters and computed values.
Note that energy terms are assumed to be symmetric with respect to the two
interacting particles, and therefore are evaluated only once per pair. In
contrast, expressions for computed values need not be symmetric and therefore
are calculated twice for each pair: once when calculating the value for the
first particle, and again when calculating the value for the second particle.
Be aware that, although this class is extremely general in the computations it
can define, particular Platforms may only support more restricted types of
computations. In particular, all currently existing Platforms require that the
first computed value *must* be a particle pair computation, and all computed
values after the first *must* be single particle computations. This is
sufficient for most Generalized Born models, but might not permit some other
types of calculations to be implemented.
CustomHbondForce
****************
CustomHbondForce supports a wide variety of energy functions used to represent
hydrogen bonding. It computes interactions between "donor" particle groups and
"acceptor" particle groups, where each group may include up to three particles.
Typically a donor group consists of a hydrogen atom and the atoms it is bonded
to, and an acceptor group consists of a negatively charged atom and the atoms it
is bonded to. The interaction energy between each donor group and each acceptor
group is given by
.. math::
E=f\left(\left\{{r}_{i}\right\},\left\{{q}_{i}\right\},\left\{{f}_{i}\right\}\right)
where *f*\ (\ *...*\ ) is a user defined mathematical expression. It may
depend on an arbitrary set of distances {\ :math:`r_i`\ }, angles {\ :math:`\theta_i`\ },
and dihedral angles {\ :math:`\phi_i`\ }.
Each distance, angle, or dihedral is defined by specifying a sequence of
particles chosen from the interacting donor and acceptor groups (up to six atoms
to choose from, since each group may contain up to three atoms). A distance
variable is defined by two particles, and equals the distance between them. An
angle variable is defined by three particles, and equals the angle between them.
A dihedral variable is defined by four particles, and equals the angle between
the first and last particles about the axis formed by the middle two particles.
It is equal to zero when the first and last particles are on the same side of
the axis.
In addition to depending on distances, angles, and dihedrals, the energy may
also depend on an arbitrary set of user defined parameters. Parameters may be
specified in three ways:
* Global parameters have a single, fixed value.
* Per-donor parameters are defined by specifying a value for each donor group.
* Per-acceptor parameters are defined by specifying a value for each acceptor group.
.. _writing-custom-expressions:
Writing Custom Expressions
**************************
The custom forces described in this chapter involve user defined algebraic
expressions. These expressions are specified as character strings, and may
involve a variety of standard operators and mathematical functions.
The following operators are supported: + (add), - (subtract), * (multiply), /
(divide), and ^ (power). Parentheses “(“and “)” may be used for grouping.
The following standard functions are supported: sqrt, exp, log, sin, cos, sec,
csc, tan, cot, asin, acos, atan, sinh, cosh, tanh, erf, erfc, min, max, abs,
step, delta. step(x) = 0 if x < 0, 1 otherwise. delta(x) = 1 if x is 0, 0
otherwise. Some custom forces allow additional functions to be defined from
tabulated values.
Numbers may be given in either decimal or exponential form. All of the
following are valid numbers: 5, -3.1, 1e6, and 3.12e-2.
The variables that may appear in expressions are specified in the API
documentation for each force class. In addition, an expression may be followed
by definitions for intermediate values that appear in the expression. A
semicolon “;” is used as a delimiter between value definitions. For example,
the expression
::
a^2+a*b+b^2; a=a1+a2; b=b1+b2
is exactly equivalent to
::
(a1+a2)^2+(a1+a2)*(b1+b2)+(b1+b2)^2
The definition of an intermediate value may itself involve other intermediate
values. All uses of a value must appear *before* that value’s definition.
Integrators
###########
VerletIntegrator
****************
VerletIntegrator implements the leap-frog Verlet integration method. The
positions and velocities stored in the context are offset from each other by
half a time step. In each step, they are updated as follows:
.. math::
\mathbf{v}_{i}(t+\Delta t/2)=\mathbf{v}_{i}(t-\Delta t/2)+\mathbf{f}_{i}(t)\Delta t/{m}_{i}
.. math::
\mathbf{r}_{i}(t+\Delta t)=\mathbf{r}_{i}(t)+\mathbf{v}_{i}(t+\Delta t/2)\Delta t
where :math:`\mathbf{v}_i` is the velocity of particle *i*\ , :math:`\mathbf{r}_i` is
its position, :math:`\mathbf{f}_i` is the force acting on it, :math:`m_i` is its
mass, and :math:`\Delta t` is the time step.
Because the positions are always half a time step later than the velocities,
care must be used when calculating the energy of the system. In particular, the
potential energy and kinetic energy in a State correspond to different times,
and you cannot simply add them to get the total energy of the system. Instead,
it is better to retrieve States after two successive time steps, calculate the
on-step velocities as
.. math::
\mathbf{v}_{i}(t)=\frac{\mathbf{v}_{i}\left(t-\Delta t/2\right)+\mathbf{v}_{i}\left(t+\Delta t/2\right)}{2}
then use those velocities to calculate the kinetic energy at time *t*\ .
LangevinIntegator
*****************
LangevinIntegator simulates a system in contact with a heat bath by integrating
the Langevin equation of motion:
.. math::
m_i\frac{d\mathbf{v}_i}{dt}=\mathbf{f}_i-\gamma m_i \mathbf{v}_i+\mathbf{R}_i
where :math:`\mathbf{v}_i` is the velocity of particle *i*\ , :math:`\mathbf{f}_i` is
the force acting on it, :math:`m_i` is its mass, :math:`\gamma` is the friction
coefficient, and :math:`\mathbf{R}_i` is an uncorrelated random force whose
components are chosen from a normal distribution with mean zero and variance
:math:`2m_i \gamma k_B T`\ , where *T* is the temperature of
the heat bath.
The integration is done using a leap-frog method similar to VerletIntegrator.
:cite:`Izaguirre2010` The same comments about the offset between positions and
velocities apply to this integrator as to that one.
BrownianIntegrator
******************
BrownianIntegrator simulates a system in contact with a heat bath by integrating
the Brownian equation of motion:
.. math::
\frac{d\mathbf{r}_i}{dt}=\frac{1}{\gamma m_i}\mathbf{f}_i+\mathbf{R}_i
where :math:`\mathbf{r}_i` is the position of particle *i*\ , :math:`\mathbf{f}_i` is
the force acting on it, :math:`\gamma` is the friction coefficient, and :math:`\mathbf{R}_i`
is an uncorrelated random force whose components are chosen from a normal
distribution with mean zero and variance :math:`2 k_B T/m_i \gamma`,
where *T* is the temperature of the heat bath.
The Brownian equation of motion is derived from the Langevin equation of motion
in the limit of large :math:`\gamma`\ . In that case, the velocity of a particle is
determined entirely by the instantaneous force acting on it, and kinetic energy
ceases to have much meaning, since it disappears as soon as the applied force is
removed.
VariableVerletIntegrator
************************
This is very similar to VerletIntegrator, but instead of using the same step
size for every time step, it continuously adjusts the step size to keep the
integration error below a user specified tolerance. It compares the positions
generated by Verlet integration with those that would be generated by an
explicit Euler integrator, and takes the difference between them as an estimate
of the integration error:
.. math::
error={\left(\Delta t\right)}^{2}\sum _{i}\frac{\mid \mathbf{f}_{i}\mid}{m_i}
where :math:`\mathbf{f}_i` is the force acting on particle *i* and :math:`m_i`
is its mass. (In practice, the error made by the Euler integrator is usually
larger than that made by the Verlet integrator, so this tends to overestimate
the true error. Even so, it can provide a useful mechanism for step size
control.)
It then selects the value of :math:`\Delta t` that makes the error exactly equal the
specified error tolerance:
.. math::
\Delta t=\sqrt{\frac{\delta}{\sum _{i}\frac{\mid \mathbf{f}_i\mid}{m_i}}}
where :math:`\delta` is the error tolerance. This is the largest step that may be
taken consistent with the user specified accuracy requirement.
(Note that the integrator may sometimes choose to use a smaller value for :math:`\Delta t`
than given above. For example, it might restrict how much the step size
can grow from one step to the next, or keep the step size constant rather than
increasing it by a very small amount. This behavior is not specified and may
vary between Platforms. It is required, however, that :math:`\Delta t` never be larger
than the value given above.)
A variable time step integrator is generally superior to a fixed time step one
in both stability and efficiency. It can take larger steps on average, but will
automatically reduce the step size to preserve accuracy and avoid instability
when unusually large forces occur. Conversely, when each uses the same step
size on average, the variable time step one will usually be more accurate since
the time steps are concentrated in the most difficult areas of the trajectory.
Unlike a fixed step size Verlet integrator, variable step size Verlet is not
symplectic. This means that for a given average step size, it will not conserve
energy as precisely over long time periods, even though each local region of the
trajectory is more accurate. For this reason, it is most appropriate when
precise energy conservation is not important, such as when simulating a system
at constant temperature. For constant energy simulations that must maintain the
energy accurately over long time periods, the fixed step size Verlet may be more
appropriate.
VariableLangevinIntegrator
**************************
This is similar to LangevinIntegrator, but it continuously adjusts the step size
using the same method as VariableVerletIntegrator. It is usually preferred over
the fixed step size Langevin integrator for the reasons given above.
Furthermore, because Langevin dynamics involves a random force, it can never be
symplectic and therefore the fixed step size Verlet integrator’s advantages do
not apply to the Langevin integrator.
CustomIntegrator
****************
CustomIntegrator is a very flexible class that can be used to implement a wide
range of integration methods. This includes both deterministic and stochastic
integrators; Metropolized integrators; multiple time step integrators; and
algorithms that must integrate additional quantities along with the particle
positions and momenta.
The algorithm is specified as a series of computations that are executed in
order to perform a single time step. Each computation computes the value (or
values) of a *variable*\ . There are two types of variables: *global
variables* have a single value, while *per-DOF variables* have a separate
value for every degree of freedom (that is, every *x*\ , *y*\ , or *z*
component of a particle). CustomIntegrator defines lots of variables you can
compute and/or use in computing other variables. Some examples include the step
size (global), the particle positions (per-DOF), and the force acting on each
particle (per-DOF). In addition, you can define as many variables as you want
for your own use.
The actual computations are defined by mathematical expressions as described in
section :ref:`writing-custom-expressions`\ . Several types of computations are supported:
* *Global*\ : the expression is evaluated once, and the result is stored into
a global variable.
* *Per-DOF*\ : the expression is evaluated once for every degree of freedom,
and the results are stored into a per-DOF variable.
* *Sum*\ : the expression is evaluated once for every degree of freedom. The
results for all degrees of freedom are added together, and the sum is stored
into a global variable.
There also are other, more specialized types of computations that do not involve
mathematical expressions. For example, there are computations that apply
distance constraints, modifying the particle positions or velocities
accordingly.
CustomIntegrator is a very powerful tool, and this description only gives a
vague idea of the scope of its capabilities. For full details and examples,
consult the API documentation.
.. _other-features:
Other Features
##############
LocalEnergyMinimizer
********************
This provides an implementation of the L-BFGS optimization algorithm.
:cite:`Liu1989` Given a Context specifying initial particle positions, it
searches for a nearby set of positions that represent a local minimum of the
potential energy. Distance constraints are enforced during minimization by
adding a harmonic restraining force to the potential function. The strength of
the restraining force is steadily increased until the minimum energy
configuration satisfies all constraints to within the tolerance specified by the
Context's Integrator.
XMLSerializer
*************
This provides the ability to “serialize” a System, Force, Integrator, or State
object to a portable XML format, then reconstruct it again later. When
serializing a System, the XML data contains a complete copy of the entire system
definition, including all Forces that have been added to it.
Here are some examples of uses for this class:
#. A model building utility could generate a System in memory, then serialize it
to a file on disk. Other programs that perform simulation or analysis could
then reconstruct the model by simply loading the XML file.
#. When running simulations on a cluster, all model construction could be done
on a single node. The Systems and Integrators could then be encoded as XML,
allowing them to be easily transmitted to other nodes.
XMLSerializer is a templatized class that, in principle, can be used to
serialize any type of object. At present, however, only System, Force,
Integrator, and State are supported.
Force Groups
************
It is possible to split the Force objects in a System into groups. Those groups
can then be evaluated independently of each other. Some Force classes also
provide finer grained control over grouping. For example, NonbondedForce allows
direct space computations to be in one group and reciprocal space computations
in a different group.
The most important use of force groups is for implementing multiple time step
algorithms with CustomIntegrator. For example, you might evaluate the slowly
changing nonbonded interactions less frequently than the quickly changing bonded
ones. It also is useful if you want the ability to query a subset of the forces
acting on the system.
Virtual Sites
*************
A virtual site is a particle whose position is computed directly from the
positions of other particles, not by integrating the equations of motion. An
important example is the “extra sites” present in 4 and 5 site water models.
These particles are massless, and therefore cannot be integrated. Instead,
their positions are computed from the positions of the massive particles in the
water molecule.
Virtual sites are specified by creating a VirtualSite object, then telling the
System to use it for a particular particle. The VirtualSite defines the rules
for computing its position. It is an abstract class with subclasses for
specific types of rules. They are:
* TwoParticleAverageSite: The virtual site location is computed as a weighted
average of the positions of two particles:
.. math::
\mathbf{r}={w}_{1}\mathbf{r}_{1}+{w}_{2}\mathbf{r}_{2}
* ThreeParticleAverageSite: The virtual site location is computed as a weighted
average of the positions of three particles:
.. math::
\mathbf{r}={w}_{1}\mathbf{r}_{1}+{w}_{2}\mathbf{r}_{{2}_{1}}+{w}_{3}\mathbf{r}_{3}
* OutOfPlaneSite: The virtual site location is computed as a weighted average
of the positions of three particles and the cross product of their relative
displacements:
.. math::
\mathbf{r}={r}_{1}+{w}_{12}\mathbf{r}_{12}+{w}_{13}\mathbf{r}_{13}+{w}_{cross}\left(\mathbf{r}_{12}\times \mathbf{r}_{13}\right)
..
where :math:`\mathbf{r}_{12} = \mathbf{r}_{2}-\mathbf{r}_{1}` and
:math:`\mathbf{r}_{13} = \mathbf{r}_{3}-\mathbf{r}_{1}`\ . This allows
the virtual site to be located outside the plane of the three particles.
* LocalCoordinatesSite: The locations of three other particles are used to compute a local
coordinate system, and the virtual site is placed at a fixed location in that coordinate
system. The origin of the coordinate system and the directions of its x and y axes
are each specified as a weighted sum of the locations of the three particles:
.. math::
\mathbf{o}={w}^{o}_{1}\mathbf{r}_{1} + {w}^{o}_{2}\mathbf{r}_{2} + {w}^{o}_{3}\mathbf{r}_{3}
\mathbf{dx}={w}^{x}_{1}\mathbf{r}_{1} + {w}^{x}_{2}\mathbf{r}_{2} + {w}^{x}_{3}\mathbf{r}_{3}
\mathbf{dy}={w}^{y}_{1}\mathbf{r}_{1} + {w}^{y}_{2}\mathbf{r}_{2} + {w}^{y}_{3}\mathbf{r}_{3}
\mathbf{dz}=\mathbf{dx}\times \mathbf{dy}
..
These vectors are then used to construct a set of orthonormal coordinate axes as follows:
.. math::
\mathbf{\hat{x}}=\mathbf{dx}/|\mathbf{dx}|
\mathbf{\hat{z}}=\mathbf{dz}/|\mathbf{dz}|
\mathbf{\hat{y}}=\mathbf{\hat{z}}\times \mathbf{\hat{x}}
..
Finally, the position of the virtual site is set to
.. math::
\mathbf{r}=\mathbf{o}+p_1\mathbf{\hat{x}}+p_2\mathbf{\hat{y}}+p_3\mathbf{\hat{z}}
..
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