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tsoc
openmm
Commits
5e1a87fb
Commit
5e1a87fb
authored
Sep 23, 2015
by
peastman
Browse files
Merge pull request #1142 from peastman/tests
Refactored test cases
parents
b11af401
cece0cdb
Changes
152
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Showing
20 changed files
with
122 additions
and
7012 deletions
+122
-7012
platforms/opencl/tests/TestOpenCLVirtualSites.cpp
platforms/opencl/tests/TestOpenCLVirtualSites.cpp
+5
-449
platforms/opencl/tests/nacl_amorph.dat
platforms/opencl/tests/nacl_amorph.dat
+0
-894
platforms/reference/tests/ReferenceTests.h
platforms/reference/tests/ReferenceTests.h
+37
-0
platforms/reference/tests/TestReferenceAndersenThermostat.cpp
...forms/reference/tests/TestReferenceAndersenThermostat.cpp
+4
-186
platforms/reference/tests/TestReferenceBrownianIntegrator.cpp
...forms/reference/tests/TestReferenceBrownianIntegrator.cpp
+4
-237
platforms/reference/tests/TestReferenceCMAPTorsionForce.cpp
platforms/reference/tests/TestReferenceCMAPTorsionForce.cpp
+4
-148
platforms/reference/tests/TestReferenceCMMotionRemover.cpp
platforms/reference/tests/TestReferenceCMMotionRemover.cpp
+4
-85
platforms/reference/tests/TestReferenceCheckpoints.cpp
platforms/reference/tests/TestReferenceCheckpoints.cpp
+17
-108
platforms/reference/tests/TestReferenceCustomAngleForce.cpp
platforms/reference/tests/TestReferenceCustomAngleForce.cpp
+4
-117
platforms/reference/tests/TestReferenceCustomBondForce.cpp
platforms/reference/tests/TestReferenceCustomBondForce.cpp
+4
-85
platforms/reference/tests/TestReferenceCustomCentroidBondForce.cpp
.../reference/tests/TestReferenceCustomCentroidBondForce.cpp
+3
-241
platforms/reference/tests/TestReferenceCustomCompoundBondForce.cpp
.../reference/tests/TestReferenceCustomCompoundBondForce.cpp
+4
-302
platforms/reference/tests/TestReferenceCustomExternalForce.cpp
...orms/reference/tests/TestReferenceCustomExternalForce.cpp
+4
-128
platforms/reference/tests/TestReferenceCustomGBForce.cpp
platforms/reference/tests/TestReferenceCustomGBForce.cpp
+4
-879
platforms/reference/tests/TestReferenceCustomHbondForce.cpp
platforms/reference/tests/TestReferenceCustomHbondForce.cpp
+4
-217
platforms/reference/tests/TestReferenceCustomIntegrator.cpp
platforms/reference/tests/TestReferenceCustomIntegrator.cpp
+4
-743
platforms/reference/tests/TestReferenceCustomManyParticleForce.cpp
.../reference/tests/TestReferenceCustomManyParticleForce.cpp
+4
-623
platforms/reference/tests/TestReferenceCustomNonbondedForce.cpp
...rms/reference/tests/TestReferenceCustomNonbondedForce.cpp
+4
-961
platforms/reference/tests/TestReferenceCustomTorsionForce.cpp
...forms/reference/tests/TestReferenceCustomTorsionForce.cpp
+4
-158
platforms/reference/tests/TestReferenceEwald.cpp
platforms/reference/tests/TestReferenceEwald.cpp
+4
-451
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platforms/opencl/tests/TestOpenCLVirtualSites.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 2012-201
4
Stanford University and the Authors. *
* Portions copyright (c) 2012-201
5
Stanford University and the Authors. *
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,394 +29,8 @@
...
@@ -29,394 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "OpenCLTests.h"
* This tests the OpenCL implementation of virtual sites.
#include "TestVirtualSites.h"
*/
#include "openmm/internal/AssertionUtilities.h"
#include "openmm/Context.h"
#include "OpenCLPlatform.h"
#include "openmm/CustomBondForce.h"
#include "openmm/CustomExternalForce.h"
#include "openmm/LangevinIntegrator.h"
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "openmm/VirtualSite.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
static
OpenCLPlatform
platform
;
/**
* Check that massless particles are handled correctly.
*/
void
testMasslessParticle
()
{
System
system
;
system
.
addParticle
(
0.0
);
system
.
addParticle
(
1.0
);
CustomBondForce
*
bonds
=
new
CustomBondForce
(
"-1/r"
);
system
.
addForce
(
bonds
);
vector
<
double
>
params
;
bonds
->
addBond
(
0
,
1
,
params
);
VerletIntegrator
integrator
(
0.002
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
context
.
setPositions
(
positions
);
vector
<
Vec3
>
velocities
(
2
);
velocities
[
0
]
=
Vec3
(
0
,
0
,
0
);
velocities
[
1
]
=
Vec3
(
0
,
1
,
0
);
context
.
setVelocities
(
velocities
);
// The second particle should move in a circular orbit around the first one.
// Compare it to the analytical solution.
for
(
int
i
=
0
;
i
<
1000
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Velocities
|
State
::
Forces
);
double
time
=
state
.
getTime
();
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
state
.
getPositions
()[
0
],
0.0
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
state
.
getVelocities
()[
0
],
0.0
);
ASSERT_EQUAL_VEC
(
Vec3
(
cos
(
time
),
sin
(
time
),
0
),
state
.
getPositions
()[
1
],
0.01
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
sin
(
time
),
cos
(
time
),
0
),
state
.
getVelocities
()[
1
],
0.01
);
integrator
.
step
(
1
);
}
}
/**
* Test a TwoParticleAverageSite virtual site.
*/
void
testTwoParticleAverage
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
0.0
);
system
.
setVirtualSite
(
2
,
new
TwoParticleAverageSite
(
0
,
1
,
0.8
,
0.2
));
CustomExternalForce
*
forceField
=
new
CustomExternalForce
(
"-a*x"
);
system
.
addForce
(
forceField
);
forceField
->
addPerParticleParameter
(
"a"
);
vector
<
double
>
params
(
1
);
params
[
0
]
=
0.1
;
forceField
->
addParticle
(
0
,
params
);
params
[
0
]
=
0.2
;
forceField
->
addParticle
(
1
,
params
);
params
[
0
]
=
0.3
;
forceField
->
addParticle
(
2
,
params
);
LangevinIntegrator
integrator
(
300.0
,
0.1
,
0.002
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
3
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
context
.
setPositions
(
positions
);
context
.
applyConstraints
(
0.0001
);
for
(
int
i
=
0
;
i
<
1000
;
i
++
)
{
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Forces
);
const
vector
<
Vec3
>&
pos
=
state
.
getPositions
();
ASSERT_EQUAL_VEC
(
pos
[
0
]
*
0.8
+
pos
[
1
]
*
0.2
,
pos
[
2
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.1
+
0.3
*
0.8
,
0
,
0
),
state
.
getForces
()[
0
],
1e-4
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.2
+
0.3
*
0.2
,
0
,
0
),
state
.
getForces
()[
1
],
1e-4
);
integrator
.
step
(
1
);
}
}
/**
* Test a ThreeParticleAverageSite virtual site.
*/
void
testThreeParticleAverage
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
0.0
);
system
.
setVirtualSite
(
3
,
new
ThreeParticleAverageSite
(
0
,
1
,
2
,
0.2
,
0.3
,
0.5
));
CustomExternalForce
*
forceField
=
new
CustomExternalForce
(
"-a*x"
);
system
.
addForce
(
forceField
);
forceField
->
addPerParticleParameter
(
"a"
);
vector
<
double
>
params
(
1
);
params
[
0
]
=
0.1
;
forceField
->
addParticle
(
0
,
params
);
params
[
0
]
=
0.2
;
forceField
->
addParticle
(
1
,
params
);
params
[
0
]
=
0.3
;
forceField
->
addParticle
(
2
,
params
);
params
[
0
]
=
0.4
;
forceField
->
addParticle
(
3
,
params
);
LangevinIntegrator
integrator
(
300.0
,
0.1
,
0.002
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
4
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
positions
[
2
]
=
Vec3
(
0
,
1
,
0
);
context
.
setPositions
(
positions
);
context
.
applyConstraints
(
0.0001
);
for
(
int
i
=
0
;
i
<
1000
;
i
++
)
{
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Forces
);
const
vector
<
Vec3
>&
pos
=
state
.
getPositions
();
ASSERT_EQUAL_VEC
(
pos
[
0
]
*
0.2
+
pos
[
1
]
*
0.3
+
pos
[
2
]
*
0.5
,
pos
[
3
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.1
+
0.4
*
0.2
,
0
,
0
),
state
.
getForces
()[
0
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.2
+
0.4
*
0.3
,
0
,
0
),
state
.
getForces
()[
1
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.3
+
0.4
*
0.5
,
0
,
0
),
state
.
getForces
()[
2
],
1e-5
);
integrator
.
step
(
1
);
}
}
/**
* Test an OutOfPlaneSite virtual site.
*/
void
testOutOfPlane
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
0.0
);
system
.
setVirtualSite
(
3
,
new
OutOfPlaneSite
(
0
,
1
,
2
,
0.3
,
0.4
,
0.5
));
CustomExternalForce
*
forceField
=
new
CustomExternalForce
(
"-a*x"
);
system
.
addForce
(
forceField
);
forceField
->
addPerParticleParameter
(
"a"
);
vector
<
double
>
params
(
1
);
params
[
0
]
=
0.1
;
forceField
->
addParticle
(
0
,
params
);
params
[
0
]
=
0.2
;
forceField
->
addParticle
(
1
,
params
);
params
[
0
]
=
0.3
;
forceField
->
addParticle
(
2
,
params
);
params
[
0
]
=
0.4
;
forceField
->
addParticle
(
3
,
params
);
LangevinIntegrator
integrator
(
300.0
,
0.1
,
0.002
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
4
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
positions
[
2
]
=
Vec3
(
0
,
1
,
0
);
context
.
setPositions
(
positions
);
context
.
applyConstraints
(
0.0001
);
for
(
int
i
=
0
;
i
<
1000
;
i
++
)
{
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Forces
);
const
vector
<
Vec3
>&
pos
=
state
.
getPositions
();
Vec3
v12
=
pos
[
1
]
-
pos
[
0
];
Vec3
v13
=
pos
[
2
]
-
pos
[
0
];
Vec3
cross
=
v12
.
cross
(
v13
);
ASSERT_EQUAL_VEC
(
pos
[
0
]
+
v12
*
0.3
+
v13
*
0.4
+
cross
*
0.5
,
pos
[
3
],
1e-5
);
const
vector
<
Vec3
>&
f
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
0.1
+
0.2
+
0.3
+
0.4
,
0
,
0
),
f
[
0
]
+
f
[
1
]
+
f
[
2
],
1e-5
);
Vec3
f2
(
0.4
*
0.3
,
0.4
*
0.5
*
v13
[
2
],
-
0.4
*
0.5
*
v13
[
1
]);
Vec3
f3
(
0.4
*
0.4
,
-
0.4
*
0.5
*
v12
[
2
],
0.4
*
0.5
*
v12
[
1
]);
ASSERT_EQUAL_VEC
(
Vec3
(
0.1
+
0.4
,
0
,
0
)
-
f2
-
f3
,
f
[
0
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.2
,
0
,
0
)
+
f2
,
f
[
1
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.3
,
0
,
0
)
+
f3
,
f
[
2
],
1e-5
);
integrator
.
step
(
1
);
}
}
/**
* Test a LocalCoordinatesSite virtual site.
*/
void
testLocalCoordinates
()
{
const
Vec3
originWeights
(
0.2
,
0.3
,
0.5
);
const
Vec3
xWeights
(
-
1.0
,
0.5
,
0.5
);
const
Vec3
yWeights
(
0.0
,
-
1.0
,
1.0
);
const
Vec3
localPosition
(
0.4
,
0.3
,
0.2
);
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
0.0
);
system
.
setVirtualSite
(
3
,
new
LocalCoordinatesSite
(
0
,
1
,
2
,
originWeights
,
xWeights
,
yWeights
,
localPosition
));
CustomExternalForce
*
forceField
=
new
CustomExternalForce
(
"2*x^2+3*y^2+4*z^2"
);
system
.
addForce
(
forceField
);
vector
<
double
>
params
;
forceField
->
addParticle
(
0
,
params
);
forceField
->
addParticle
(
1
,
params
);
forceField
->
addParticle
(
2
,
params
);
forceField
->
addParticle
(
3
,
params
);
LangevinIntegrator
integrator
(
300.0
,
0.1
,
0.002
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
4
),
positions2
(
4
),
positions3
(
4
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
100
;
i
++
)
{
// Set the particles at random positions.
Vec3
xdir
,
ydir
,
zdir
;
do
{
for
(
int
j
=
0
;
j
<
3
;
j
++
)
positions
[
j
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
xdir
=
positions
[
0
]
*
xWeights
[
0
]
+
positions
[
1
]
*
xWeights
[
1
]
+
positions
[
2
]
*
xWeights
[
2
];
ydir
=
positions
[
0
]
*
yWeights
[
0
]
+
positions
[
1
]
*
yWeights
[
1
]
+
positions
[
2
]
*
yWeights
[
2
];
zdir
=
xdir
.
cross
(
ydir
);
if
(
sqrt
(
xdir
.
dot
(
xdir
))
>
0.1
&&
sqrt
(
ydir
.
dot
(
ydir
))
>
0.1
&&
sqrt
(
zdir
.
dot
(
zdir
))
>
0.1
)
break
;
// These positions give a reasonable coordinate system.
}
while
(
true
);
context
.
setPositions
(
positions
);
context
.
applyConstraints
(
0.0001
);
// See if the virtual site is positioned correctly.
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Forces
);
const
vector
<
Vec3
>&
pos
=
state
.
getPositions
();
Vec3
origin
=
pos
[
0
]
*
originWeights
[
0
]
+
pos
[
1
]
*
originWeights
[
1
]
+
pos
[
2
]
*
originWeights
[
2
];
xdir
/=
sqrt
(
xdir
.
dot
(
xdir
));
zdir
/=
sqrt
(
zdir
.
dot
(
zdir
));
ydir
=
zdir
.
cross
(
xdir
);
ASSERT_EQUAL_VEC
(
origin
+
xdir
*
localPosition
[
0
]
+
ydir
*
localPosition
[
1
]
+
zdir
*
localPosition
[
2
],
pos
[
3
],
1e-5
);
// Take a small step in the direction of the energy gradient and see whether the potential energy changes by the expected amount.
double
norm
=
0.0
;
for
(
int
i
=
0
;
i
<
3
;
++
i
)
{
Vec3
f
=
state
.
getForces
()[
i
];
norm
+=
f
[
0
]
*
f
[
0
]
+
f
[
1
]
*
f
[
1
]
+
f
[
2
]
*
f
[
2
];
}
norm
=
std
::
sqrt
(
norm
);
const
double
delta
=
1e-2
;
double
step
=
0.5
*
delta
/
norm
;
for
(
int
i
=
0
;
i
<
3
;
++
i
)
{
Vec3
p
=
positions
[
i
];
Vec3
f
=
state
.
getForces
()[
i
];
positions2
[
i
]
=
Vec3
(
p
[
0
]
-
f
[
0
]
*
step
,
p
[
1
]
-
f
[
1
]
*
step
,
p
[
2
]
-
f
[
2
]
*
step
);
positions3
[
i
]
=
Vec3
(
p
[
0
]
+
f
[
0
]
*
step
,
p
[
1
]
+
f
[
1
]
*
step
,
p
[
2
]
+
f
[
2
]
*
step
);
}
context
.
setPositions
(
positions2
);
context
.
applyConstraints
(
0.0001
);
State
state2
=
context
.
getState
(
State
::
Energy
);
context
.
setPositions
(
positions3
);
context
.
applyConstraints
(
0.0001
);
State
state3
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
norm
,
(
state2
.
getPotentialEnergy
()
-
state3
.
getPotentialEnergy
())
/
delta
,
1e-3
)
}
}
/**
* Make sure that energy, linear momentum, and angular momentum are all conserved
* when using virtual sites.
*/
void
testConservationLaws
()
{
System
system
;
NonbondedForce
*
forceField
=
new
NonbondedForce
();
system
.
addForce
(
forceField
);
vector
<
Vec3
>
positions
;
// Create a linear molecule with a TwoParticleAverage virtual site.
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
0.0
);
system
.
setVirtualSite
(
2
,
new
TwoParticleAverageSite
(
0
,
1
,
0.4
,
0.6
));
system
.
addConstraint
(
0
,
1
,
2.0
);
for
(
int
i
=
0
;
i
<
3
;
i
++
)
{
forceField
->
addParticle
(
0
,
1
,
10
);
for
(
int
j
=
0
;
j
<
i
;
j
++
)
forceField
->
addException
(
i
,
j
,
0
,
1
,
0
);
}
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
2
,
0
,
0
));
positions
.
push_back
(
Vec3
());
// Create a planar molecule with a ThreeParticleAverage virtual site.
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
0.0
);
system
.
setVirtualSite
(
6
,
new
ThreeParticleAverageSite
(
3
,
4
,
5
,
0.3
,
0.5
,
0.2
));
system
.
addConstraint
(
3
,
4
,
1.0
);
system
.
addConstraint
(
3
,
5
,
1.0
);
system
.
addConstraint
(
4
,
5
,
sqrt
(
2.0
));
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
forceField
->
addParticle
(
0
,
1
,
10
);
for
(
int
j
=
0
;
j
<
i
;
j
++
)
forceField
->
addException
(
i
+
3
,
j
+
3
,
0
,
1
,
0
);
}
positions
.
push_back
(
Vec3
(
0
,
0
,
1
));
positions
.
push_back
(
Vec3
(
1
,
0
,
1
));
positions
.
push_back
(
Vec3
(
0
,
1
,
1
));
positions
.
push_back
(
Vec3
());
// Create a tetrahedral molecule with an OutOfPlane virtual site.
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
0.0
);
system
.
setVirtualSite
(
10
,
new
OutOfPlaneSite
(
7
,
8
,
9
,
0.3
,
0.5
,
0.2
));
system
.
addConstraint
(
7
,
8
,
1.0
);
system
.
addConstraint
(
7
,
9
,
1.0
);
system
.
addConstraint
(
8
,
9
,
sqrt
(
2.0
));
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
forceField
->
addParticle
(
0
,
1
,
10
);
for
(
int
j
=
0
;
j
<
i
;
j
++
)
forceField
->
addException
(
i
+
7
,
j
+
7
,
0
,
1
,
0
);
}
positions
.
push_back
(
Vec3
(
1
,
0
,
-
1
));
positions
.
push_back
(
Vec3
(
2
,
0
,
-
1
));
positions
.
push_back
(
Vec3
(
1
,
1
,
-
1
));
positions
.
push_back
(
Vec3
());
// Create a molecule with a LocalCoordinatesSite virtual site.
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
0.0
);
system
.
setVirtualSite
(
14
,
new
LocalCoordinatesSite
(
11
,
12
,
13
,
Vec3
(
0.3
,
0.3
,
0.4
),
Vec3
(
1.0
,
-
0.5
,
-
0.5
),
Vec3
(
0
,
-
1.0
,
1.0
),
Vec3
(
0.2
,
0.2
,
1.0
)));
system
.
addConstraint
(
11
,
12
,
1.0
);
system
.
addConstraint
(
11
,
13
,
1.0
);
system
.
addConstraint
(
12
,
13
,
sqrt
(
2.0
));
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
forceField
->
addParticle
(
0
,
1
,
10
);
for
(
int
j
=
0
;
j
<
i
;
j
++
)
forceField
->
addException
(
i
+
11
,
j
+
11
,
0
,
1
,
0
);
}
positions
.
push_back
(
Vec3
(
1
,
2
,
0
));
positions
.
push_back
(
Vec3
(
2
,
2
,
0
));
positions
.
push_back
(
Vec3
(
1
,
3
,
0
));
positions
.
push_back
(
Vec3
());
// Simulate it and check conservation laws.
VerletIntegrator
integrator
(
0.002
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
context
.
applyConstraints
(
0.0001
);
int
numParticles
=
system
.
getNumParticles
();
double
initialEnergy
;
Vec3
initialMomentum
,
initialAngularMomentum
;
for
(
int
i
=
0
;
i
<
1000
;
i
++
)
{
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Velocities
|
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
pos
=
state
.
getPositions
();
const
vector
<
Vec3
>&
vel
=
state
.
getVelocities
();
const
vector
<
Vec3
>&
f
=
state
.
getForces
();
double
energy
=
state
.
getPotentialEnergy
();
for
(
int
j
=
0
;
j
<
numParticles
;
j
++
)
{
Vec3
v
=
vel
[
j
]
+
f
[
j
]
*
0.5
*
integrator
.
getStepSize
();
energy
+=
0.5
*
system
.
getParticleMass
(
j
)
*
v
.
dot
(
v
);
}
if
(
i
==
0
)
initialEnergy
=
energy
;
else
ASSERT_EQUAL_TOL
(
initialEnergy
,
energy
,
0.01
);
Vec3
momentum
;
for
(
int
j
=
0
;
j
<
numParticles
;
j
++
)
momentum
+=
vel
[
j
]
*
system
.
getParticleMass
(
j
);
if
(
i
==
0
)
initialMomentum
=
momentum
;
else
ASSERT_EQUAL_VEC
(
initialMomentum
,
momentum
,
0.02
);
Vec3
angularMomentum
;
for
(
int
j
=
0
;
j
<
numParticles
;
j
++
)
angularMomentum
+=
pos
[
j
].
cross
(
vel
[
j
])
*
system
.
getParticleMass
(
j
);
if
(
i
==
0
)
initialAngularMomentum
=
angularMomentum
;
else
ASSERT_EQUAL_VEC
(
initialAngularMomentum
,
angularMomentum
,
0.05
);
integrator
.
step
(
1
);
}
}
/**
/**
* Make sure that atom reordering respects virtual sites.
* Make sure that atom reordering respects virtual sites.
...
@@ -524,64 +138,6 @@ void testReordering() {
...
@@ -524,64 +138,6 @@ void testReordering() {
}
}
}
}
/**
void
runPlatformTests
()
{
* Test a System where multiple virtual sites are all calculated from the same particles.
*/
void
testOverlappingSites
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
NonbondedForce
*
nonbonded
=
new
NonbondedForce
();
system
.
addForce
(
nonbonded
);
nonbonded
->
addParticle
(
1.0
,
0.0
,
0.0
);
nonbonded
->
addParticle
(
-
0.5
,
0.0
,
0.0
);
nonbonded
->
addParticle
(
-
0.5
,
0.0
,
0.0
);
vector
<
Vec3
>
positions
;
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
10
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0
,
10
,
0
));
for
(
int
i
=
0
;
i
<
20
;
i
++
)
{
system
.
addParticle
(
0.0
);
double
u
=
0.1
*
((
i
+
1
)
%
4
);
double
v
=
0.05
*
i
;
system
.
setVirtualSite
(
3
+
i
,
new
ThreeParticleAverageSite
(
0
,
1
,
2
,
u
,
v
,
1
-
u
-
v
));
nonbonded
->
addParticle
(
i
%
2
==
0
?
-
1.0
:
1.0
,
0.0
,
0.0
);
positions
.
push_back
(
Vec3
());
}
VerletIntegrator
i1
(
0.002
);
VerletIntegrator
i2
(
0.002
);
Context
c1
(
system
,
i1
,
Platform
::
getPlatformByName
(
"Reference"
));
Context
c2
(
system
,
i2
,
platform
);
c1
.
setPositions
(
positions
);
c2
.
setPositions
(
positions
);
c1
.
applyConstraints
(
0.0001
);
c2
.
applyConstraints
(
0.0001
);
State
s1
=
c1
.
getState
(
State
::
Positions
|
State
::
Forces
);
State
s2
=
c2
.
getState
(
State
::
Positions
|
State
::
Forces
);
for
(
int
i
=
0
;
i
<
system
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s1
.
getPositions
()[
i
],
s2
.
getPositions
()[
i
],
1e-5
);
for
(
int
i
=
0
;
i
<
3
;
i
++
)
ASSERT_EQUAL_VEC
(
s1
.
getForces
()[
i
],
s2
.
getForces
()[
i
],
1e-5
);
}
int
main
(
int
argc
,
char
*
argv
[])
{
try
{
if
(
argc
>
1
)
platform
.
setPropertyDefaultValue
(
"OpenCLPrecision"
,
string
(
argv
[
1
]));
testMasslessParticle
();
testTwoParticleAverage
();
testThreeParticleAverage
();
testOutOfPlane
();
testLocalCoordinates
();
testConservationLaws
();
testReordering
();
testReordering
();
testOverlappingSites
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/opencl/tests/nacl_amorph.dat
deleted
100644 → 0
View file @
b11af401
positions[0] = Vec3(1.066000,1.628000,0.835000);
positions[1] = Vec3(1.072000,0.428000,0.190000);
positions[2] = Vec3(0.524000,1.442000,1.160000);
positions[3] = Vec3(2.383000,1.524000,1.119000);
positions[4] = Vec3(0.390000,1.441000,0.575000);
positions[5] = Vec3(0.618000,0.399000,0.819000);
positions[6] = Vec3(1.003000,1.257000,1.543000);
positions[7] = Vec3(2.933000,1.569000,0.642000);
positions[8] = Vec3(0.849000,0.739000,0.089000);
positions[9] = Vec3(0.060000,0.794000,0.766000);
positions[10] = Vec3(1.652000,1.405000,1.010000);
positions[11] = Vec3(2.843000,1.533000,1.781000);
positions[12] = Vec3(0.952000,1.309000,0.996000);
positions[13] = Vec3(1.847000,1.402000,0.313000);
positions[14] = Vec3(2.674000,0.083000,1.691000);
positions[15] = Vec3(1.763000,2.104000,0.728000);
positions[16] = Vec3(0.914000,0.574000,0.982000);
positions[17] = Vec3(0.514000,0.078000,0.891000);
positions[18] = Vec3(0.538000,0.766000,1.110000);
positions[19] = Vec3(0.808000,0.676000,0.570000);
positions[20] = Vec3(0.178000,0.014000,0.628000);
positions[21] = Vec3(1.329000,1.333000,0.339000);
positions[22] = Vec3(1.029000,1.678000,0.503000);
positions[23] = Vec3(1.423000,1.767000,1.104000);
positions[24] = Vec3(1.966000,1.051000,0.282000);
positions[25] = Vec3(1.596000,1.971000,0.194000);
positions[26] = Vec3(1.025000,1.043000,2.809000);
positions[27] = Vec3(1.628000,2.614000,0.088000);
positions[28] = Vec3(0.440000,0.606000,0.141000);
positions[29] = Vec3(1.050000,2.821000,2.517000);
positions[30] = Vec3(0.644000,1.604000,0.770000);
positions[31] = Vec3(0.637000,0.917000,0.392000);
positions[32] = Vec3(0.611000,2.768000,0.013000);
positions[33] = Vec3(1.892000,0.660000,0.473000);
positions[34] = Vec3(1.052000,2.081000,0.982000);
positions[35] = Vec3(1.508000,2.300000,0.439000);
positions[36] = Vec3(2.617000,0.328000,1.099000);
positions[37] = Vec3(0.910000,0.040000,0.259000);
positions[38] = Vec3(1.195000,1.494000,1.202000);
positions[39] = Vec3(2.657000,0.997000,0.564000);
positions[40] = Vec3(1.465000,1.580000,0.648000);
positions[41] = Vec3(0.154000,2.538000,1.331000);
positions[42] = Vec3(0.849000,1.476000,1.365000);
positions[43] = Vec3(0.898000,0.987000,1.178000);
positions[44] = Vec3(0.958000,0.656000,1.358000);
positions[45] = Vec3(1.067000,0.934000,0.211000);
positions[46] = Vec3(1.030000,0.319000,1.281000);
positions[47] = Vec3(2.709000,0.807000,0.240000);
positions[48] = Vec3(0.837000,1.362000,0.588000);
positions[49] = Vec3(2.080000,0.791000,2.947000);
positions[50] = Vec3(0.200000,0.266000,1.474000);
positions[51] = Vec3(0.848000,0.379000,1.625000);
positions[52] = Vec3(0.637000,1.071000,0.821000);
positions[53] = Vec3(1.324000,0.757000,2.951000);
positions[54] = Vec3(2.666000,0.935000,1.373000);
positions[55] = Vec3(1.584000,1.025000,1.703000);
positions[56] = Vec3(1.699000,0.636000,0.038000);
positions[57] = Vec3(1.099000,1.644000,1.879000);
positions[58] = Vec3(2.897000,1.302000,1.522000);
positions[59] = Vec3(1.753000,0.949000,2.885000);
positions[60] = Vec3(2.502000,1.321000,0.752000);
positions[61] = Vec3(0.545000,0.193000,1.959000);
positions[62] = Vec3(1.098000,2.646000,1.706000);
positions[63] = Vec3(0.001000,1.205000,0.670000);
positions[64] = Vec3(2.997000,0.061000,1.040000);
positions[65] = Vec3(0.662000,0.828000,1.535000);
positions[66] = Vec3(1.252000,1.246000,0.780000);
positions[67] = Vec3(1.173000,0.472000,0.810000);
positions[68] = Vec3(0.124000,0.622000,2.992000);
positions[69] = Vec3(1.036000,0.883000,0.848000);
positions[70] = Vec3(1.423000,2.146000,1.340000);
positions[71] = Vec3(2.391000,1.136000,1.165000);
positions[72] = Vec3(1.189000,2.961000,0.425000);
positions[73] = Vec3(1.584000,2.500000,0.782000);
positions[74] = Vec3(0.565000,1.122000,1.240000);
positions[75] = Vec3(1.733000,1.716000,1.763000);
positions[76] = Vec3(1.548000,1.522000,0.041000);
positions[77] = Vec3(1.485000,0.561000,0.369000);
positions[78] = Vec3(0.350000,1.661000,0.928000);
positions[79] = Vec3(1.653000,1.223000,0.578000);
positions[80] = Vec3(0.648000,1.349000,0.253000);
positions[81] = Vec3(0.340000,1.820000,0.483000);
positions[82] = Vec3(2.926000,0.119000,1.421000);
positions[83] = Vec3(1.512000,1.084000,0.156000);
positions[84] = Vec3(1.600000,2.115000,1.792000);
positions[85] = Vec3(1.089000,0.934000,1.584000);
positions[86] = Vec3(1.276000,1.104000,1.230000);
positions[87] = Vec3(0.485000,0.305000,0.428000);
positions[88] = Vec3(1.317000,1.261000,1.795000);
positions[89] = Vec3(0.039000,1.413000,1.085000);
positions[90] = Vec3(0.453000,0.701000,0.605000);
positions[91] = Vec3(1.283000,1.937000,0.752000);
positions[92] = Vec3(0.212000,1.416000,1.447000);
positions[93] = Vec3(0.203000,0.358000,0.723000);
positions[94] = Vec3(0.556000,0.445000,1.364000);
positions[95] = Vec3(1.436000,0.861000,0.911000);
positions[96] = Vec3(0.358000,0.966000,0.176000);
positions[97] = Vec3(1.478000,2.715000,0.427000);
positions[98] = Vec3(1.581000,0.575000,0.809000);
positions[99] = Vec3(1.007000,2.153000,2.887000);
positions[100] = Vec3(2.343000,0.663000,2.513000);
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positions[104] = Vec3(0.285000,0.935000,1.700000);
positions[105] = Vec3(2.269000,1.284000,2.234000);
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positions[107] = Vec3(1.076000,0.220000,1.849000);
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positions[109] = Vec3(2.893000,0.485000,1.860000);
positions[110] = Vec3(1.621000,1.786000,2.624000);
positions[111] = Vec3(0.500000,0.616000,1.818000);
positions[112] = Vec3(0.938000,2.978000,2.104000);
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positions[116] = Vec3(1.122000,2.705000,2.080000);
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positions[120] = Vec3(1.380000,0.785000,1.961000);
positions[121] = Vec3(1.236000,1.757000,0.150000);
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positions[123] = Vec3(1.414000,0.342000,2.714000);
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positions[127] = Vec3(0.141000,0.095000,1.903000);
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positions[134] = Vec3(1.778000,0.699000,1.920000);
positions[135] = Vec3(1.315000,1.721000,2.733000);
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positions[138] = Vec3(3.001000,0.592000,2.276000);
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positions[140] = Vec3(1.353000,0.044000,1.985000);
positions[141] = Vec3(1.367000,1.832000,2.383000);
positions[142] = Vec3(0.853000,1.119000,2.230000);
positions[143] = Vec3(1.675000,1.482000,2.295000);
positions[144] = Vec3(1.334000,1.890000,1.904000);
positions[145] = Vec3(1.630000,0.140000,2.939000);
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positions[147] = Vec3(2.178000,1.173000,3.001000);
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positions[149] = Vec3(0.993000,1.796000,2.529000);
positions[150] = Vec3(0.910000,0.701000,1.845000);
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positions[152] = Vec3(0.692000,1.163000,2.578000);
positions[153] = Vec3(1.154000,1.052000,1.974000);
positions[154] = Vec3(1.682000,0.335000,2.509000);
positions[155] = Vec3(0.569000,1.032000,1.895000);
positions[156] = Vec3(1.800000,2.796000,1.295000);
positions[157] = Vec3(2.517000,2.347000,2.878000);
positions[158] = Vec3(0.639000,2.470000,1.678000);
positions[159] = Vec3(0.634000,2.006000,1.829000);
positions[160] = Vec3(0.892000,0.215000,0.566000);
positions[161] = Vec3(1.800000,2.143000,1.491000);
positions[162] = Vec3(1.898000,0.226000,2.765000);
positions[163] = Vec3(0.791000,1.738000,0.260000);
positions[164] = Vec3(0.437000,1.740000,2.048000);
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positions[166] = Vec3(1.337000,2.304000,1.643000);
positions[167] = Vec3(1.270000,2.397000,1.033000);
positions[168] = Vec3(0.702000,2.429000,0.591000);
positions[169] = Vec3(0.842000,1.976000,0.724000);
positions[170] = Vec3(1.965000,0.095000,1.206000);
positions[171] = Vec3(0.355000,2.710000,0.618000);
positions[172] = Vec3(0.745000,1.434000,2.781000);
positions[173] = Vec3(0.707000,2.171000,1.502000);
positions[174] = Vec3(1.294000,2.696000,0.847000);
positions[175] = Vec3(1.143000,2.075000,0.276000);
positions[176] = Vec3(1.111000,2.474000,0.312000);
positions[177] = Vec3(1.144000,2.316000,0.633000);
positions[178] = Vec3(1.335000,0.292000,0.515000);
positions[179] = Vec3(1.926000,2.813000,2.703000);
positions[180] = Vec3(0.559000,2.314000,2.904000);
positions[181] = Vec3(1.308000,1.605000,1.534000);
positions[182] = Vec3(0.773000,2.913000,1.217000);
positions[183] = Vec3(1.612000,0.082000,1.027000);
positions[184] = Vec3(1.510000,0.287000,1.787000);
positions[185] = Vec3(0.716000,1.424000,1.843000);
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positions[187] = Vec3(0.306000,1.653000,1.717000);
positions[188] = Vec3(0.349000,0.020000,1.275000);
positions[189] = Vec3(0.166000,1.979000,0.804000);
positions[190] = Vec3(1.523000,2.992000,0.711000);
positions[191] = Vec3(1.998000,2.146000,0.088000);
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positions[193] = Vec3(0.501000,1.793000,1.438000);
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positions[195] = Vec3(2.580000,2.854000,1.328000);
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positions[197] = Vec3(0.901000,2.561000,0.948000);
positions[198] = Vec3(0.920000,2.990000,0.844000);
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positions[200] = Vec3(0.434000,1.516000,0.063000);
positions[201] = Vec3(1.470000,0.058000,0.231000);
positions[202] = Vec3(0.530000,3.005000,1.550000);
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positions[204] = Vec3(1.632000,2.683000,1.593000);
positions[205] = Vec3(0.885000,1.835000,2.072000);
positions[206] = Vec3(0.868000,2.601000,1.425000);
positions[207] = Vec3(0.720000,2.242000,0.907000);
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positions[209] = Vec3(0.448000,2.485000,0.959000);
positions[210] = Vec3(1.377000,2.694000,1.352000);
positions[211] = Vec3(1.305000,2.928000,2.713000);
positions[212] = Vec3(1.784000,2.456000,1.981000);
positions[213] = Vec3(0.354000,2.136000,1.563000);
positions[214] = Vec3(0.489000,2.000000,1.108000);
positions[215] = Vec3(1.884000,2.221000,0.461000);
positions[216] = Vec3(1.860000,2.540000,0.306000);
positions[217] = Vec3(1.753000,2.335000,2.768000);
positions[218] = Vec3(1.536000,2.441000,2.344000);
positions[219] = Vec3(0.531000,0.025000,2.235000);
positions[220] = Vec3(0.809000,0.011000,2.834000);
positions[221] = Vec3(0.289000,2.614000,2.879000);
positions[222] = Vec3(0.613000,1.891000,2.337000);
positions[223] = Vec3(0.507000,0.037000,2.694000);
positions[224] = Vec3(0.882000,2.185000,2.583000);
positions[225] = Vec3(0.503000,2.051000,2.615000);
positions[226] = Vec3(1.907000,1.956000,2.831000);
positions[227] = Vec3(2.833000,2.769000,1.644000);
positions[228] = Vec3(1.141000,0.113000,2.945000);
positions[229] = Vec3(0.600000,1.338000,2.200000);
positions[230] = Vec3(0.904000,2.360000,1.952000);
positions[231] = Vec3(0.738000,1.568000,2.437000);
positions[232] = Vec3(1.136000,2.535000,2.805000);
positions[233] = Vec3(1.430000,2.767000,2.321000);
positions[234] = Vec3(1.078000,2.470000,2.385000);
positions[235] = Vec3(0.296000,2.376000,2.560000);
positions[236] = Vec3(0.719000,0.300000,0.075000);
positions[237] = Vec3(0.518000,1.911000,0.080000);
positions[238] = Vec3(0.381000,1.570000,2.450000);
positions[239] = Vec3(0.716000,2.581000,2.697000);
positions[240] = Vec3(1.473000,2.617000,1.936000);
positions[241] = Vec3(0.421000,2.449000,0.229000);
positions[242] = Vec3(0.425000,2.817000,1.910000);
positions[243] = Vec3(1.312000,2.294000,2.057000);
positions[244] = Vec3(1.239000,0.007000,1.539000);
positions[245] = Vec3(0.822000,0.379000,2.086000);
positions[246] = Vec3(0.560000,2.562000,2.227000);
positions[247] = Vec3(0.863000,2.417000,0.050000);
positions[248] = Vec3(1.263000,0.151000,2.332000);
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positions[250] = Vec3(0.437000,2.370000,1.910000);
positions[251] = Vec3(1.119000,2.058000,2.207000);
positions[252] = Vec3(1.960000,1.749000,0.118000);
positions[253] = Vec3(2.415000,0.870000,2.757000);
positions[254] = Vec3(1.781000,0.342000,0.366000);
positions[255] = Vec3(2.172000,1.279000,1.421000);
positions[256] = Vec3(1.986000,0.715000,1.301000);
positions[257] = Vec3(1.657000,1.804000,0.810000);
positions[258] = Vec3(2.405000,1.202000,0.416000);
positions[259] = Vec3(1.932000,1.457000,0.786000);
positions[260] = Vec3(1.901000,1.271000,1.207000);
positions[261] = Vec3(1.864000,0.301000,0.810000);
positions[262] = Vec3(1.658000,0.673000,1.558000);
positions[263] = Vec3(2.637000,2.247000,0.396000);
positions[264] = Vec3(1.353000,0.369000,1.438000);
positions[265] = Vec3(0.530000,2.688000,1.346000);
positions[266] = Vec3(0.237000,0.485000,1.047000);
positions[267] = Vec3(2.806000,0.601000,0.822000);
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positions[273] = Vec3(1.683000,2.097000,1.114000);
positions[274] = Vec3(2.161000,0.921000,1.065000);
positions[275] = Vec3(2.099000,0.463000,1.942000);
positions[276] = Vec3(2.561000,1.638000,0.572000);
positions[277] = Vec3(2.205000,0.395000,1.005000);
positions[278] = Vec3(2.836000,0.203000,0.698000);
positions[279] = Vec3(2.662000,0.909000,0.966000);
positions[280] = Vec3(0.334000,0.350000,2.767000);
positions[281] = Vec3(2.241000,2.934000,1.248000);
positions[282] = Vec3(2.599000,2.953000,0.921000);
positions[283] = Vec3(2.219000,0.262000,0.058000);
positions[284] = Vec3(0.274000,0.656000,1.456000);
positions[285] = Vec3(1.814000,1.008000,0.882000);
positions[286] = Vec3(2.793000,1.395000,0.316000);
positions[287] = Vec3(0.773000,1.753000,1.639000);
positions[288] = Vec3(2.321000,0.994000,1.591000);
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positions[290] = Vec3(0.178000,1.342000,0.327000);
positions[291] = Vec3(1.623000,1.756000,1.426000);
positions[292] = Vec3(2.252000,0.109000,0.375000);
positions[293] = Vec3(3.003000,1.895000,1.895000);
positions[294] = Vec3(0.407000,0.831000,2.756000);
positions[295] = Vec3(2.193000,0.956000,0.632000);
positions[296] = Vec3(2.405000,0.641000,1.107000);
positions[297] = Vec3(2.361000,0.958000,0.162000);
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positions[299] = Vec3(1.565000,1.380000,1.428000);
positions[300] = Vec3(2.342000,0.538000,0.253000);
positions[301] = Vec3(1.910000,0.701000,0.954000);
positions[302] = Vec3(2.910000,0.288000,2.938000);
positions[303] = Vec3(0.257000,1.189000,0.958000);
positions[304] = Vec3(0.134000,1.775000,1.243000);
positions[305] = Vec3(2.476000,1.583000,1.956000);
positions[306] = Vec3(1.838000,1.791000,2.354000);
positions[307] = Vec3(1.906000,1.338000,1.696000);
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positions[309] = Vec3(3.006000,1.038000,1.322000);
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positions[311] = Vec3(0.082000,2.857000,0.020000);
positions[312] = Vec3(2.408000,1.499000,0.062000);
positions[313] = Vec3(2.349000,0.267000,1.415000);
positions[314] = Vec3(2.327000,1.717000,2.350000);
positions[315] = Vec3(2.928000,0.810000,1.582000);
positions[316] = Vec3(2.150000,0.336000,0.576000);
positions[317] = Vec3(2.664000,1.085000,2.962000);
positions[318] = Vec3(2.851000,0.670000,1.174000);
positions[319] = Vec3(1.954000,1.013000,1.975000);
positions[320] = Vec3(2.474000,1.542000,1.545000);
positions[321] = Vec3(2.826000,0.455000,1.490000);
positions[322] = Vec3(2.140000,2.826000,0.558000);
positions[323] = Vec3(2.151000,1.684000,1.780000);
positions[324] = Vec3(0.174000,0.673000,0.397000);
positions[325] = Vec3(0.066000,1.708000,0.160000);
positions[326] = Vec3(2.158000,0.303000,2.582000);
positions[327] = Vec3(2.602000,1.611000,2.632000);
positions[328] = Vec3(2.566000,1.138000,2.465000);
positions[329] = Vec3(2.026000,1.443000,2.477000);
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positions[331] = Vec3(1.636000,1.107000,2.058000);
positions[332] = Vec3(2.522000,2.584000,2.399000);
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positions[334] = Vec3(2.660000,0.537000,2.577000);
positions[335] = Vec3(2.679000,1.158000,1.724000);
positions[336] = Vec3(0.220000,1.894000,2.498000);
positions[337] = Vec3(2.266000,1.248000,1.837000);
positions[338] = Vec3(0.055000,1.656000,2.128000);
positions[339] = Vec3(2.899000,1.902000,2.823000);
positions[340] = Vec3(0.085000,2.994000,2.720000);
positions[341] = Vec3(0.013000,0.889000,2.468000);
positions[342] = Vec3(1.804000,0.372000,1.636000);
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positions[344] = Vec3(0.369000,1.273000,2.699000);
positions[345] = Vec3(2.996000,0.355000,2.596000);
positions[346] = Vec3(2.867000,1.314000,2.107000);
positions[347] = Vec3(2.611000,0.563000,2.140000);
positions[348] = Vec3(2.676000,2.954000,2.955000);
positions[349] = Vec3(0.256000,0.848000,2.062000);
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positions[351] = Vec3(0.537000,1.273000,1.596000);
positions[352] = Vec3(0.004000,1.004000,0.401000);
positions[353] = Vec3(1.676000,1.060000,2.463000);
positions[354] = Vec3(2.622000,1.473000,2.257000);
positions[355] = Vec3(2.917000,2.991000,2.316000);
positions[356] = Vec3(0.672000,1.123000,2.984000);
positions[357] = Vec3(2.229000,1.806000,2.673000);
positions[358] = Vec3(0.463000,0.951000,2.383000);
positions[359] = Vec3(2.126000,0.049000,2.037000);
positions[360] = Vec3(2.868000,0.876000,2.015000);
positions[361] = Vec3(2.720000,2.582000,0.079000);
positions[362] = Vec3(1.966000,0.693000,2.624000);
positions[363] = Vec3(1.971000,0.398000,2.318000);
positions[364] = Vec3(0.337000,0.630000,2.458000);
positions[365] = Vec3(2.562000,1.044000,2.040000);
positions[366] = Vec3(2.817000,1.485000,2.963000);
positions[367] = Vec3(2.514000,0.621000,2.992000);
positions[368] = Vec3(3.000000,1.551000,2.496000);
positions[369] = Vec3(0.698000,2.167000,2.180000);
positions[370] = Vec3(2.693000,0.849000,2.389000);
positions[371] = Vec3(2.092000,2.565000,2.986000);
positions[372] = Vec3(2.010000,3.001000,0.819000);
positions[373] = Vec3(2.392000,2.622000,1.636000);
positions[374] = Vec3(2.086000,2.325000,1.340000);
positions[375] = Vec3(2.578000,2.971000,0.502000);
positions[376] = Vec3(1.871000,2.789000,2.225000);
positions[377] = Vec3(2.230000,2.985000,1.594000);
positions[378] = Vec3(2.860000,2.788000,0.729000);
positions[379] = Vec3(2.051000,1.928000,1.472000);
positions[380] = Vec3(2.307000,2.219000,1.067000);
positions[381] = Vec3(2.369000,2.572000,1.289000);
positions[382] = Vec3(2.206000,1.924000,0.693000);
positions[383] = Vec3(1.984000,2.058000,2.005000);
positions[384] = Vec3(2.287000,1.854000,0.317000);
positions[385] = Vec3(2.525000,0.345000,0.686000);
positions[386] = Vec3(2.933000,1.920000,1.053000);
positions[387] = Vec3(0.324000,2.324000,0.601000);
positions[388] = Vec3(2.042000,1.576000,1.277000);
positions[389] = Vec3(0.031000,2.376000,0.949000);
positions[390] = Vec3(2.519000,2.250000,1.465000);
positions[391] = Vec3(0.221000,2.722000,1.652000);
positions[392] = Vec3(2.409000,2.361000,2.051000);
positions[393] = Vec3(2.472000,1.917000,1.673000);
positions[394] = Vec3(0.999000,2.715000,0.562000);
positions[395] = Vec3(1.669000,0.017000,1.508000);
positions[396] = Vec3(1.924000,1.777000,0.542000);
positions[397] = Vec3(2.635000,2.634000,1.905000);
positions[398] = Vec3(2.042000,2.628000,1.025000);
positions[399] = Vec3(2.694000,1.974000,2.009000);
positions[400] = Vec3(2.988000,2.221000,1.333000);
positions[401] = Vec3(1.772000,0.196000,1.978000);
positions[402] = Vec3(2.893000,2.961000,0.283000);
positions[403] = Vec3(2.615000,0.261000,0.245000);
positions[404] = Vec3(2.797000,2.521000,1.412000);
positions[405] = Vec3(0.013000,2.497000,0.246000);
positions[406] = Vec3(1.875000,2.861000,1.801000);
positions[407] = Vec3(2.800000,2.617000,1.049000);
positions[408] = Vec3(2.824000,1.858000,1.487000);
positions[409] = Vec3(2.434000,1.868000,1.275000);
positions[410] = Vec3(2.814000,0.526000,0.384000);
positions[411] = Vec3(2.844000,2.545000,2.246000);
positions[412] = Vec3(1.896000,2.587000,0.719000);
positions[413] = Vec3(0.350000,0.055000,0.076000);
positions[414] = Vec3(2.686000,1.784000,0.222000);
positions[415] = Vec3(2.724000,1.604000,0.989000);
positions[416] = Vec3(0.807000,1.761000,1.122000);
positions[417] = Vec3(2.120000,2.382000,2.226000);
positions[418] = Vec3(2.058000,1.587000,2.067000);
positions[419] = Vec3(2.904000,2.571000,2.686000);
positions[420] = Vec3(2.228000,2.910000,2.410000);
positions[421] = Vec3(2.797000,2.142000,0.114000);
positions[422] = Vec3(2.905000,1.875000,0.480000);
positions[423] = Vec3(1.881000,2.565000,2.469000);
positions[424] = Vec3(2.404000,1.929000,2.999000);
positions[425] = Vec3(2.389000,2.814000,2.782000);
positions[426] = Vec3(2.520000,0.301000,2.815000);
positions[427] = Vec3(2.726000,1.907000,2.339000);
positions[428] = Vec3(2.880000,2.273000,2.500000);
positions[429] = Vec3(2.574000,2.045000,2.716000);
positions[430] = Vec3(2.988000,2.288000,2.001000);
positions[431] = Vec3(0.011000,2.341000,2.904000);
positions[432] = Vec3(0.215000,2.265000,2.257000);
positions[433] = Vec3(2.268000,2.311000,0.234000);
positions[434] = Vec3(2.462000,2.621000,0.550000);
positions[435] = Vec3(1.530000,2.540000,2.728000);
positions[436] = Vec3(2.162000,2.306000,2.687000);
positions[437] = Vec3(2.748000,2.301000,1.734000);
positions[438] = Vec3(2.334000,1.976000,2.041000);
positions[439] = Vec3(1.981000,2.076000,2.443000);
positions[440] = Vec3(2.301000,1.367000,2.665000);
positions[441] = Vec3(2.399000,2.164000,2.403000);
positions[442] = Vec3(0.244000,2.713000,2.257000);
positions[443] = Vec3(0.683000,0.488000,2.781000);
positions[444] = Vec3(2.194000,2.711000,1.993000);
positions[445] = Vec3(2.947000,2.848000,2.001000);
positions[446] = Vec3(0.223000,1.981000,2.913000);
positions[447] = Vec3(0.010000,1.226000,0.917000);
positions[448] = Vec3(1.911000,0.426000,0.582000);
positions[449] = Vec3(2.204000,0.015000,0.136000);
positions[450] = Vec3(0.927000,0.138000,1.645000);
positions[451] = Vec3(0.155000,0.885000,1.479000);
positions[452] = Vec3(1.550000,1.933000,1.261000);
positions[453] = Vec3(1.304000,0.407000,0.287000);
positions[454] = Vec3(0.270000,1.384000,2.910000);
positions[455] = Vec3(0.516000,1.817000,1.695000);
positions[456] = Vec3(1.458000,2.879000,1.523000);
positions[457] = Vec3(1.702000,1.670000,0.593000);
positions[458] = Vec3(1.974000,1.380000,0.534000);
positions[459] = Vec3(2.835000,1.185000,0.479000);
positions[460] = Vec3(0.548000,2.979000,1.126000);
positions[461] = Vec3(1.202000,2.174000,1.466000);
positions[462] = Vec3(1.237000,1.701000,0.653000);
positions[463] = Vec3(2.939000,0.761000,0.349000);
positions[464] = Vec3(1.667000,2.119000,0.377000);
positions[465] = Vec3(1.196000,0.552000,1.372000);
positions[466] = Vec3(1.416000,0.901000,1.178000);
positions[467] = Vec3(0.519000,1.577000,2.227000);
positions[468] = Vec3(1.214000,1.281000,1.063000);
positions[469] = Vec3(0.822000,0.433000,1.375000);
positions[470] = Vec3(0.095000,2.760000,0.604000);
positions[471] = Vec3(1.325000,2.144000,1.848000);
positions[472] = Vec3(0.681000,0.896000,1.285000);
positions[473] = Vec3(0.406000,2.936000,0.717000);
positions[474] = Vec3(0.565000,1.852000,0.349000);
positions[475] = Vec3(0.597000,1.651000,1.020000);
positions[476] = Vec3(1.236000,0.170000,1.335000);
positions[477] = Vec3(0.586000,0.441000,1.980000);
positions[478] = Vec3(1.443000,1.208000,1.575000);
positions[479] = Vec3(0.247000,0.243000,0.502000);
positions[480] = Vec3(1.386000,1.564000,0.236000);
positions[481] = Vec3(0.871000,1.063000,0.930000);
positions[482] = Vec3(0.136000,0.992000,0.621000);
positions[483] = Vec3(0.889000,0.986000,0.010000);
positions[484] = Vec3(1.107000,2.731000,1.452000);
positions[485] = Vec3(0.942000,2.471000,0.517000);
positions[486] = Vec3(0.989000,0.652000,0.747000);
positions[487] = Vec3(0.899000,1.235000,2.707000);
positions[488] = Vec3(1.105000,0.684000,0.068000);
positions[489] = Vec3(1.660000,1.235000,2.276000);
positions[490] = Vec3(1.593000,1.883000,1.915000);
positions[491] = Vec3(1.528000,1.613000,0.920000);
positions[492] = Vec3(0.459000,1.046000,1.011000);
positions[493] = Vec3(0.213000,0.612000,0.644000);
positions[494] = Vec3(0.078000,1.392000,1.676000);
positions[495] = Vec3(0.605000,0.491000,0.574000);
positions[496] = Vec3(0.990000,1.586000,1.076000);
positions[497] = Vec3(0.297000,1.434000,1.028000);
positions[498] = Vec3(1.101000,1.471000,1.443000);
positions[499] = Vec3(0.072000,0.139000,1.653000);
positions[500] = Vec3(0.633000,0.884000,0.645000);
positions[501] = Vec3(0.352000,2.841000,1.463000);
positions[502] = Vec3(0.418000,0.774000,0.350000);
positions[503] = Vec3(2.641000,0.198000,0.869000);
positions[504] = Vec3(0.608000,1.341000,0.695000);
positions[505] = Vec3(1.778000,1.151000,1.830000);
positions[506] = Vec3(1.669000,0.342000,2.768000);
positions[507] = Vec3(1.256000,0.994000,0.798000);
positions[508] = Vec3(1.068000,0.375000,1.036000);
positions[509] = Vec3(0.910000,0.758000,1.589000);
positions[510] = Vec3(0.243000,2.452000,0.805000);
positions[511] = Vec3(1.018000,0.764000,1.122000);
positions[512] = Vec3(2.464000,1.089000,1.404000);
positions[513] = Vec3(0.670000,0.564000,0.034000);
positions[514] = Vec3(0.030000,1.296000,1.310000);
positions[515] = Vec3(1.210000,1.785000,1.691000);
positions[516] = Vec3(0.022000,0.620000,0.974000);
positions[517] = Vec3(1.499000,1.277000,2.986000);
positions[518] = Vec3(1.227000,1.896000,1.006000);
positions[519] = Vec3(0.528000,1.022000,1.635000);
positions[520] = Vec3(1.887000,2.670000,0.089000);
positions[521] = Vec3(1.661000,0.825000,0.793000);
positions[522] = Vec3(0.831000,1.494000,0.374000);
positions[523] = Vec3(1.356000,0.613000,0.930000);
positions[524] = Vec3(0.667000,0.600000,0.968000);
positions[525] = Vec3(1.154000,1.702000,2.925000);
positions[526] = Vec3(1.420000,1.581000,1.289000);
positions[527] = Vec3(1.383000,0.041000,0.932000);
positions[528] = Vec3(1.727000,0.140000,1.725000);
positions[529] = Vec3(0.711000,1.215000,2.004000);
positions[530] = Vec3(1.061000,1.067000,1.366000);
positions[531] = Vec3(0.377000,0.597000,1.224000);
positions[532] = Vec3(0.274000,0.719000,1.842000);
positions[533] = Vec3(0.840000,1.658000,1.874000);
positions[534] = Vec3(0.877000,0.290000,0.311000);
positions[535] = Vec3(2.130000,1.153000,1.196000);
positions[536] = Vec3(1.028000,1.379000,0.747000);
positions[537] = Vec3(1.107000,2.450000,2.079000);
positions[538] = Vec3(1.419000,1.333000,0.585000);
positions[539] = Vec3(0.430000,1.305000,1.369000);
positions[540] = Vec3(0.775000,1.363000,1.596000);
positions[541] = Vec3(1.522000,2.009000,0.736000);
positions[542] = Vec3(0.857000,1.722000,0.696000);
positions[543] = Vec3(0.722000,2.831000,1.478000);
positions[544] = Vec3(0.411000,1.673000,0.681000);
positions[545] = Vec3(1.511000,0.456000,0.597000);
positions[546] = Vec3(2.684000,0.820000,2.996000);
positions[547] = Vec3(1.593000,1.713000,2.369000);
positions[548] = Vec3(1.113000,0.803000,1.958000);
positions[549] = Vec3(1.267000,1.095000,0.254000);
positions[550] = Vec3(2.120000,0.540000,2.477000);
positions[551] = Vec3(0.566000,1.409000,2.588000);
positions[552] = Vec3(0.261000,0.872000,2.546000);
positions[553] = Vec3(1.878000,1.446000,2.680000);
positions[554] = Vec3(0.878000,1.606000,2.658000);
positions[555] = Vec3(1.564000,0.749000,1.786000);
positions[556] = Vec3(1.412000,1.942000,2.625000);
positions[557] = Vec3(1.660000,1.114000,2.710000);
positions[558] = Vec3(1.118000,0.813000,2.424000);
positions[559] = Vec3(1.482000,0.893000,2.434000);
positions[560] = Vec3(1.093000,1.129000,1.740000);
positions[561] = Vec3(2.163000,0.849000,2.709000);
positions[562] = Vec3(1.201000,1.429000,1.957000);
positions[563] = Vec3(0.235000,2.258000,2.002000);
positions[564] = Vec3(0.413000,1.444000,0.314000);
positions[565] = Vec3(0.164000,0.450000,2.408000);
positions[566] = Vec3(1.551000,0.851000,0.033000);
positions[567] = Vec3(0.659000,0.228000,2.807000);
positions[568] = Vec3(0.741000,0.131000,2.124000);
positions[569] = Vec3(0.455000,0.567000,2.682000);
positions[570] = Vec3(0.729000,0.971000,2.408000);
positions[571] = Vec3(1.487000,2.820000,0.162000);
positions[572] = Vec3(1.855000,0.700000,2.858000);
positions[573] = Vec3(0.305000,1.074000,1.926000);
positions[574] = Vec3(1.300000,0.153000,1.747000);
positions[575] = Vec3(1.272000,1.249000,2.568000);
positions[576] = Vec3(0.431000,0.743000,2.238000);
positions[577] = Vec3(0.493000,0.240000,0.184000);
positions[578] = Vec3(1.734000,0.506000,2.317000);
positions[579] = Vec3(0.874000,0.631000,2.692000);
positions[580] = Vec3(0.473000,2.790000,2.161000);
positions[581] = Vec3(1.310000,0.571000,2.759000);
positions[582] = Vec3(0.677000,0.798000,1.916000);
positions[583] = Vec3(0.944000,0.442000,1.858000);
positions[584] = Vec3(3.006000,2.098000,2.976000);
positions[585] = Vec3(0.864000,0.592000,2.231000);
positions[586] = Vec3(1.366000,0.611000,2.147000);
positions[587] = Vec3(2.871000,1.217000,2.880000);
positions[588] = Vec3(1.674000,2.664000,2.336000);
positions[589] = Vec3(1.757000,0.879000,2.101000);
positions[590] = Vec3(1.293000,2.939000,2.457000);
positions[591] = Vec3(1.108000,1.131000,2.206000);
positions[592] = Vec3(1.207000,1.658000,2.498000);
positions[593] = Vec3(0.850000,1.373000,2.312000);
positions[594] = Vec3(1.413000,1.060000,1.939000);
positions[595] = Vec3(1.138000,0.140000,2.102000);
positions[596] = Vec3(0.752000,1.307000,1.190000);
positions[597] = Vec3(1.254000,0.942000,2.790000);
positions[598] = Vec3(1.544000,1.614000,2.800000);
positions[599] = Vec3(2.128000,0.302000,2.833000);
positions[600] = Vec3(0.300000,1.744000,0.027000);
positions[601] = Vec3(1.878000,2.986000,2.060000);
positions[602] = Vec3(1.528000,0.233000,2.045000);
positions[603] = Vec3(1.146000,1.817000,2.067000);
positions[604] = Vec3(1.037000,2.746000,0.813000);
positions[605] = Vec3(0.524000,0.610000,1.566000);
positions[606] = Vec3(0.945000,2.964000,0.503000);
positions[607] = Vec3(1.788000,2.565000,0.965000);
positions[608] = Vec3(0.471000,2.510000,0.491000);
positions[609] = Vec3(0.512000,2.043000,1.371000);
positions[610] = Vec3(2.316000,2.423000,1.494000);
positions[611] = Vec3(1.575000,2.394000,2.953000);
positions[612] = Vec3(2.845000,2.869000,0.985000);
positions[613] = Vec3(1.016000,2.335000,1.003000);
positions[614] = Vec3(0.998000,2.830000,1.879000);
positions[615] = Vec3(0.624000,2.508000,0.075000);
positions[616] = Vec3(1.362000,2.808000,2.069000);
positions[617] = Vec3(1.747000,0.068000,0.810000);
positions[618] = Vec3(1.768000,2.355000,0.661000);
positions[619] = Vec3(1.535000,2.410000,2.085000);
positions[620] = Vec3(0.844000,2.004000,1.646000);
positions[621] = Vec3(1.124000,0.280000,0.649000);
positions[622] = Vec3(0.689000,2.170000,0.648000);
positions[623] = Vec3(0.849000,2.666000,1.175000);
positions[624] = Vec3(2.975000,1.963000,1.308000);
positions[625] = Vec3(1.074000,2.082000,0.714000);
positions[626] = Vec3(1.284000,2.651000,1.110000);
positions[627] = Vec3(1.669000,0.205000,0.180000);
positions[628] = Vec3(1.716000,0.047000,1.253000);
positions[629] = Vec3(0.501000,2.241000,1.043000);
positions[630] = Vec3(1.038000,1.833000,0.305000);
positions[631] = Vec3(0.646000,2.431000,1.424000);
positions[632] = Vec3(1.383000,2.059000,2.230000);
positions[633] = Vec3(0.370000,2.566000,1.192000);
positions[634] = Vec3(1.355000,2.006000,0.120000);
positions[635] = Vec3(2.113000,0.075000,0.589000);
positions[636] = Vec3(1.850000,0.448000,1.890000);
positions[637] = Vec3(1.215000,2.704000,0.405000);
positions[638] = Vec3(0.575000,2.997000,1.798000);
positions[639] = Vec3(0.967000,2.586000,2.603000);
positions[640] = Vec3(0.276000,1.669000,1.430000);
positions[641] = Vec3(1.483000,2.284000,1.128000);
positions[642] = Vec3(0.983000,3.003000,1.099000);
positions[643] = Vec3(0.539000,2.222000,1.720000);
positions[644] = Vec3(0.648000,2.826000,2.751000);
positions[645] = Vec3(0.803000,1.994000,0.993000);
positions[646] = Vec3(0.451000,0.216000,1.438000);
positions[647] = Vec3(1.604000,2.512000,0.334000);
positions[648] = Vec3(1.980000,2.022000,0.588000);
positions[649] = Vec3(1.843000,2.834000,1.544000);
positions[650] = Vec3(1.835000,3.005000,2.858000);
positions[651] = Vec3(0.679000,2.499000,0.838000);
positions[652] = Vec3(0.012000,2.637000,1.524000);
positions[653] = Vec3(0.314000,2.065000,0.602000);
positions[654] = Vec3(1.157000,0.004000,0.173000);
positions[655] = Vec3(0.736000,1.705000,1.382000);
positions[656] = Vec3(1.511000,2.736000,0.690000);
positions[657] = Vec3(1.330000,2.541000,1.735000);
positions[658] = Vec3(0.744000,0.170000,0.785000);
positions[659] = Vec3(2.593000,2.794000,0.703000);
positions[660] = Vec3(0.275000,1.872000,1.043000);
positions[661] = Vec3(1.624000,2.608000,1.341000);
positions[662] = Vec3(1.382000,0.122000,2.855000);
positions[663] = Vec3(1.326000,2.434000,0.783000);
positions[664] = Vec3(0.117000,0.116000,1.254000);
positions[665] = Vec3(1.045000,2.970000,2.748000);
positions[666] = Vec3(1.341000,2.692000,2.799000);
positions[667] = Vec3(1.797000,2.586000,2.709000);
positions[668] = Vec3(0.890000,2.484000,1.716000);
positions[669] = Vec3(2.373000,2.558000,1.889000);
positions[670] = Vec3(1.566000,2.323000,2.574000);
positions[671] = Vec3(1.257000,2.280000,0.399000);
positions[672] = Vec3(0.679000,2.130000,2.434000);
positions[673] = Vec3(2.016000,2.334000,2.462000);
positions[674] = Vec3(1.077000,2.213000,2.416000);
positions[675] = Vec3(0.581000,1.950000,2.081000);
positions[676] = Vec3(0.805000,2.315000,2.810000);
positions[677] = Vec3(0.844000,1.787000,2.322000);
positions[678] = Vec3(0.980000,2.205000,0.129000);
positions[679] = Vec3(2.468000,0.603000,2.740000);
positions[680] = Vec3(2.366000,2.403000,2.299000);
positions[681] = Vec3(0.337000,2.487000,2.329000);
positions[682] = Vec3(2.007000,2.793000,2.452000);
positions[683] = Vec3(1.072000,2.571000,0.063000);
positions[684] = Vec3(1.217000,2.283000,2.806000);
positions[685] = Vec3(0.459000,2.477000,2.728000);
positions[686] = Vec3(0.958000,1.975000,2.710000);
positions[687] = Vec3(0.914000,2.111000,2.052000);
positions[688] = Vec3(0.768000,2.958000,0.075000);
positions[689] = Vec3(0.474000,1.805000,2.533000);
positions[690] = Vec3(1.313000,2.552000,2.395000);
positions[691] = Vec3(1.853000,2.014000,2.229000);
positions[692] = Vec3(2.405000,2.230000,2.658000);
positions[693] = Vec3(0.727000,1.781000,0.016000);
positions[694] = Vec3(0.974000,2.791000,2.271000);
positions[695] = Vec3(0.438000,0.096000,2.457000);
positions[696] = Vec3(0.652000,2.392000,2.064000);
positions[697] = Vec3(1.972000,2.209000,2.834000);
positions[698] = Vec3(0.333000,0.141000,2.088000);
positions[699] = Vec3(1.813000,1.952000,0.063000);
positions[700] = Vec3(0.166000,2.838000,1.877000);
positions[701] = Vec3(1.772000,0.487000,0.951000);
positions[702] = Vec3(1.924000,1.404000,1.434000);
positions[703] = Vec3(2.734000,0.348000,1.712000);
positions[704] = Vec3(2.874000,0.729000,1.811000);
positions[705] = Vec3(1.841000,0.877000,1.137000);
positions[706] = Vec3(2.327000,1.491000,1.768000);
positions[707] = Vec3(1.916000,1.483000,1.057000);
positions[708] = Vec3(2.783000,0.850000,0.745000);
positions[709] = Vec3(1.829000,1.526000,0.085000);
positions[710] = Vec3(2.426000,1.082000,0.652000);
positions[711] = Vec3(1.645000,1.241000,1.217000);
positions[712] = Vec3(2.286000,0.725000,0.084000);
positions[713] = Vec3(2.755000,0.691000,1.421000);
positions[714] = Vec3(2.651000,0.591000,1.023000);
positions[715] = Vec3(2.040000,0.863000,0.442000);
positions[716] = Vec3(0.035000,0.109000,2.497000);
positions[717] = Vec3(0.127000,1.410000,0.572000);
positions[718] = Vec3(2.174000,0.357000,0.307000);
positions[719] = Vec3(2.705000,1.508000,0.758000);
positions[720] = Vec3(2.223000,1.407000,2.913000);
positions[721] = Vec3(2.528000,1.722000,1.088000);
positions[722] = Vec3(2.860000,0.345000,0.198000);
positions[723] = Vec3(2.580000,1.789000,1.479000);
positions[724] = Vec3(2.779000,0.295000,1.295000);
positions[725] = Vec3(0.097000,0.434000,2.826000);
positions[726] = Vec3(2.952000,1.654000,1.091000);
positions[727] = Vec3(0.119000,1.878000,0.343000);
positions[728] = Vec3(1.718000,1.173000,0.327000);
positions[729] = Vec3(2.833000,0.016000,0.527000);
positions[730] = Vec3(2.085000,1.779000,2.888000);
positions[731] = Vec3(2.754000,2.952000,1.485000);
positions[732] = Vec3(2.826000,0.935000,1.162000);
positions[733] = Vec3(1.564000,1.585000,1.615000);
positions[734] = Vec3(2.132000,0.645000,1.093000);
positions[735] = Vec3(2.294000,1.490000,1.350000);
positions[736] = Vec3(0.081000,0.490000,1.479000);
positions[737] = Vec3(2.118000,1.165000,1.642000);
positions[738] = Vec3(2.141000,0.121000,1.390000);
positions[739] = Vec3(2.385000,0.389000,1.196000);
positions[740] = Vec3(0.049000,0.166000,0.817000);
positions[741] = Vec3(1.993000,0.806000,1.814000);
positions[742] = Vec3(0.006000,1.450000,0.171000);
positions[743] = Vec3(2.297000,0.428000,0.764000);
positions[744] = Vec3(2.851000,0.469000,2.114000);
positions[745] = Vec3(1.814000,1.957000,0.945000);
positions[746] = Vec3(0.386000,0.327000,0.902000);
positions[747] = Vec3(2.452000,1.070000,1.807000);
positions[748] = Vec3(2.309000,1.537000,2.159000);
positions[749] = Vec3(2.712000,1.497000,2.007000);
positions[750] = Vec3(1.727000,0.924000,1.503000);
positions[751] = Vec3(0.861000,0.801000,0.344000);
positions[752] = Vec3(1.740000,1.245000,0.819000);
positions[753] = Vec3(0.117000,0.042000,0.197000);
positions[754] = Vec3(2.557000,0.996000,0.317000);
positions[755] = Vec3(2.228000,1.588000,2.548000);
positions[756] = Vec3(2.849000,1.557000,2.708000);
positions[757] = Vec3(0.152000,1.107000,0.219000);
positions[758] = Vec3(2.460000,1.318000,1.002000);
positions[759] = Vec3(2.405000,1.436000,0.528000);
positions[760] = Vec3(2.135000,1.179000,2.046000);
positions[761] = Vec3(1.726000,0.588000,0.286000);
positions[762] = Vec3(2.831000,1.053000,1.538000);
positions[763] = Vec3(1.932000,1.556000,1.833000);
positions[764] = Vec3(2.423000,0.900000,1.064000);
positions[765] = Vec3(3.001000,1.807000,0.709000);
positions[766] = Vec3(0.578000,1.095000,0.223000);
positions[767] = Vec3(2.215000,1.160000,0.252000);
positions[768] = Vec3(2.050000,0.921000,0.835000);
positions[769] = Vec3(2.080000,1.682000,0.738000);
positions[770] = Vec3(2.851000,1.753000,0.027000);
positions[771] = Vec3(0.203000,0.509000,0.202000);
positions[772] = Vec3(1.967000,1.018000,0.018000);
positions[773] = Vec3(1.869000,0.878000,2.472000);
positions[774] = Vec3(1.917000,0.228000,2.507000);
positions[775] = Vec3(0.316000,0.795000,2.991000);
positions[776] = Vec3(2.175000,1.229000,2.472000);
positions[777] = Vec3(2.405000,1.062000,2.931000);
positions[778] = Vec3(2.501000,0.511000,2.369000);
positions[779] = Vec3(2.641000,0.819000,2.141000);
positions[780] = Vec3(0.649000,1.384000,3.006000);
positions[781] = Vec3(1.012000,0.329000,2.963000);
positions[782] = Vec3(2.755000,0.350000,2.718000);
positions[783] = Vec3(2.315000,0.153000,2.454000);
positions[784] = Vec3(2.583000,1.696000,2.389000);
positions[785] = Vec3(0.439000,2.593000,1.776000);
positions[786] = Vec3(2.630000,1.390000,0.116000);
positions[787] = Vec3(2.854000,0.669000,2.478000);
positions[788] = Vec3(2.551000,1.342000,2.621000);
positions[789] = Vec3(2.533000,2.734000,2.987000);
positions[790] = Vec3(2.772000,2.446000,2.875000);
positions[791] = Vec3(2.817000,1.051000,2.498000);
positions[792] = Vec3(2.688000,1.404000,1.621000);
positions[793] = Vec3(0.083000,2.737000,2.775000);
positions[794] = Vec3(2.514000,0.322000,2.041000);
positions[795] = Vec3(2.470000,0.900000,2.504000);
positions[796] = Vec3(2.790000,0.444000,0.624000);
positions[797] = Vec3(0.040000,0.840000,2.202000);
positions[798] = Vec3(0.530000,1.067000,2.764000);
positions[799] = Vec3(0.191000,1.385000,2.541000);
positions[800] = Vec3(2.465000,0.363000,0.051000);
positions[801] = Vec3(1.850000,1.902000,2.592000);
positions[802] = Vec3(1.432000,0.306000,2.449000);
positions[803] = Vec3(2.259000,0.489000,1.753000);
positions[804] = Vec3(2.803000,1.118000,1.956000);
positions[805] = Vec3(2.426000,0.147000,1.636000);
positions[806] = Vec3(2.880000,1.846000,2.133000);
positions[807] = Vec3(2.862000,2.110000,1.867000);
positions[808] = Vec3(0.424000,1.184000,2.299000);
positions[809] = Vec3(2.518000,1.218000,2.228000);
positions[810] = Vec3(2.153000,0.834000,1.468000);
positions[811] = Vec3(0.105000,1.397000,2.088000);
positions[812] = Vec3(2.579000,0.601000,0.316000);
positions[813] = Vec3(2.594000,2.106000,2.968000);
positions[814] = Vec3(0.448000,1.435000,1.783000);
positions[815] = Vec3(2.125000,0.299000,2.132000);
positions[816] = Vec3(2.849000,1.402000,2.356000);
positions[817] = Vec3(2.956000,0.091000,2.078000);
positions[818] = Vec3(0.156000,1.696000,2.357000);
positions[819] = Vec3(1.566000,2.211000,1.557000);
positions[820] = Vec3(2.047000,0.194000,0.985000);
positions[821] = Vec3(1.947000,2.680000,0.488000);
positions[822] = Vec3(2.343000,2.796000,1.447000);
positions[823] = Vec3(2.006000,2.332000,0.265000);
positions[824] = Vec3(2.396000,1.834000,0.546000);
positions[825] = Vec3(2.538000,2.059000,2.207000);
positions[826] = Vec3(0.110000,2.360000,0.447000);
positions[827] = Vec3(2.198000,2.448000,1.136000);
positions[828] = Vec3(2.420000,2.121000,1.271000);
positions[829] = Vec3(0.422000,2.192000,0.260000);
positions[830] = Vec3(2.145000,2.767000,2.839000);
positions[831] = Vec3(2.434000,2.398000,0.421000);
positions[832] = Vec3(2.489000,2.175000,1.718000);
positions[833] = Vec3(2.870000,2.527000,0.814000);
positions[834] = Vec3(2.741000,2.016000,0.337000);
positions[835] = Vec3(1.997000,2.574000,2.107000);
positions[836] = Vec3(0.002000,2.128000,0.932000);
positions[837] = Vec3(2.787000,2.375000,0.234000);
positions[838] = Vec3(2.235000,1.852000,1.620000);
positions[839] = Vec3(2.782000,1.642000,0.422000);
positions[840] = Vec3(2.915000,1.760000,1.699000);
positions[841] = Vec3(2.047000,2.178000,1.549000);
positions[842] = Vec3(1.808000,1.878000,1.556000);
positions[843] = Vec3(2.224000,2.043000,0.913000);
positions[844] = Vec3(2.619000,2.611000,1.237000);
positions[845] = Vec3(2.916000,2.726000,0.168000);
positions[846] = Vec3(2.021000,2.833000,1.176000);
positions[847] = Vec3(2.967000,2.308000,2.258000);
positions[848] = Vec3(2.778000,2.270000,1.477000);
positions[849] = Vec3(2.121000,1.834000,2.002000);
positions[850] = Vec3(2.097000,2.752000,0.808000);
positions[851] = Vec3(1.897000,0.566000,1.501000);
positions[852] = Vec3(0.359000,2.802000,0.036000);
positions[853] = Vec3(2.966000,2.454000,1.186000);
positions[854] = Vec3(2.461000,2.964000,1.132000);
positions[855] = Vec3(2.093000,1.821000,1.243000);
positions[856] = Vec3(1.706000,2.659000,1.841000);
positions[857] = Vec3(2.074000,1.709000,0.342000);
positions[858] = Vec3(2.137000,2.894000,1.813000);
positions[859] = Vec3(0.223000,2.293000,1.417000);
positions[860] = Vec3(2.637000,0.007000,0.197000);
positions[861] = Vec3(1.416000,0.050000,0.483000);
positions[862] = Vec3(1.845000,2.250000,1.251000);
positions[863] = Vec3(2.906000,0.034000,2.896000);
positions[864] = Vec3(2.481000,0.204000,0.474000);
positions[865] = Vec3(2.234000,2.051000,0.158000);
positions[866] = Vec3(0.185000,2.453000,0.055000);
positions[867] = Vec3(2.509000,0.048000,2.786000);
positions[868] = Vec3(2.202000,2.206000,2.027000);
positions[869] = Vec3(0.061000,2.367000,2.656000);
positions[870] = Vec3(3.003000,2.755000,2.241000);
positions[871] = Vec3(0.297000,2.131000,2.463000);
positions[872] = Vec3(1.553000,0.429000,1.573000);
positions[873] = Vec3(2.506000,1.832000,1.911000);
positions[874] = Vec3(2.472000,1.814000,2.759000);
positions[875] = Vec3(1.922000,1.563000,2.278000);
positions[876] = Vec3(2.623000,2.666000,2.169000);
positions[877] = Vec3(0.120000,1.834000,2.723000);
positions[878] = Vec3(0.294000,0.103000,2.826000);
positions[879] = Vec3(2.364000,2.821000,0.417000);
positions[880] = Vec3(2.446000,1.734000,0.153000);
positions[881] = Vec3(2.777000,2.037000,2.565000);
positions[882] = Vec3(2.837000,2.477000,1.924000);
positions[883] = Vec3(2.221000,1.961000,2.443000);
positions[884] = Vec3(2.284000,2.895000,2.157000);
positions[885] = Vec3(2.728000,2.880000,1.861000);
positions[886] = Vec3(0.454000,2.080000,2.868000);
positions[887] = Vec3(2.430000,2.790000,2.524000);
positions[888] = Vec3(1.808000,2.213000,1.899000);
positions[889] = Vec3(2.666000,0.053000,2.309000);
positions[890] = Vec3(2.290000,2.408000,2.995000);
positions[891] = Vec3(2.646000,2.592000,1.625000);
positions[892] = Vec3(2.750000,2.508000,2.489000);
positions[893] = Vec3(0.211000,1.753000,1.939000);
platforms/reference/tests/ReferenceTests.h
0 → 100644
View file @
5e1a87fb
/* -------------------------------------------------------------------------- *
* OpenMM *
* -------------------------------------------------------------------------- *
* This is part of the OpenMM molecular simulation toolkit originating from *
* Simbios, the NIH National Center for Physics-Based Simulation of *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* Portions copyright (c) 2015 Stanford University and the Authors. *
* Authors: Peter Eastman *
* Contributors: *
* *
* Permission is hereby granted, free of charge, to any person obtaining a *
* copy of this software and associated documentation files (the "Software"), *
* to deal in the Software without restriction, including without limitation *
* the rights to use, copy, modify, merge, publish, distribute, sublicense, *
* and/or sell copies of the Software, and to permit persons to whom the *
* Software is furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in *
* all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
* THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
#include "ReferencePlatform.h"
OpenMM
::
ReferencePlatform
platform
;
void
initializeTests
(
int
argc
,
char
*
argv
[])
{
}
platforms/reference/tests/TestReferenceAndersenThermostat.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 20
08-2009
Stanford University and the Authors. *
* Portions copyright (c) 20
15
Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,190 +29,8 @@
...
@@ -29,190 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of AndersenThermostat.
#include "TestAndersenThermostat.h"
*/
#include "openmm/internal/AssertionUtilities.h"
void
runPlatformTests
()
{
#include "openmm/AndersenThermostat.h"
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
void
testTemperature
()
{
const
int
numParticles
=
8
;
const
double
temp
=
100.0
;
const
double
collisionFreq
=
10.0
;
const
int
numSteps
=
5000
;
System
system
;
VerletIntegrator
integrator
(
0.003
);
NonbondedForce
*
forceField
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
2.0
);
forceField
->
addParticle
((
i
%
2
==
0
?
1.0
:
-
1.0
),
1.0
,
5.0
);
}
system
.
addForce
(
forceField
);
AndersenThermostat
*
thermostat
=
new
AndersenThermostat
(
temp
,
collisionFreq
);
system
.
addForce
(
thermostat
);
ASSERT
(
!
thermostat
->
usesPeriodicBoundaryConditions
());
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
positions
[
i
]
=
Vec3
((
i
%
2
==
0
?
2
:
-
2
),
(
i
%
4
<
2
?
2
:
-
2
),
(
i
<
4
?
2
:
-
2
));
context
.
setPositions
(
positions
);
context
.
setVelocitiesToTemperature
(
temp
);
// Let it equilibrate.
integrator
.
step
(
10000
);
// Now run it for a while and see if the temperature is correct.
double
ke
=
0.0
;
for
(
int
i
=
0
;
i
<
numSteps
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Energy
);
ke
+=
state
.
getKineticEnergy
();
integrator
.
step
(
10
);
}
ke
/=
numSteps
;
double
expected
=
0.5
*
numParticles
*
3
*
BOLTZ
*
temp
;
ASSERT_USUALLY_EQUAL_TOL
(
expected
,
ke
,
0.1
);
}
void
testConstraints
()
{
const
int
numParticles
=
8
;
const
double
temp
=
100.0
;
const
double
collisionFreq
=
10.0
;
const
int
numSteps
=
15000
;
System
system
;
VerletIntegrator
integrator
(
0.004
);
NonbondedForce
*
forceField
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
2.0
);
forceField
->
addParticle
((
i
%
2
==
0
?
1.0
:
-
1.0
),
1.0
,
5.0
);
}
system
.
addForce
(
forceField
);
system
.
addConstraint
(
0
,
1
,
1
);
system
.
addConstraint
(
1
,
2
,
1
);
system
.
addConstraint
(
2
,
3
,
1
);
system
.
addConstraint
(
3
,
0
,
1
);
system
.
addConstraint
(
4
,
5
,
1
);
system
.
addConstraint
(
5
,
6
,
1
);
system
.
addConstraint
(
6
,
7
,
1
);
system
.
addConstraint
(
7
,
4
,
1
);
AndersenThermostat
*
thermostat
=
new
AndersenThermostat
(
temp
,
collisionFreq
);
system
.
addForce
(
thermostat
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
positions
[
2
]
=
Vec3
(
1
,
1
,
0
);
positions
[
3
]
=
Vec3
(
0
,
1
,
0
);
positions
[
4
]
=
Vec3
(
1
,
0
,
1
);
positions
[
5
]
=
Vec3
(
1
,
1
,
1
);
positions
[
6
]
=
Vec3
(
0
,
1
,
1
);
positions
[
7
]
=
Vec3
(
0
,
0
,
1
);
context
.
setPositions
(
positions
);
context
.
setVelocitiesToTemperature
(
temp
);
// Let it equilibrate.
integrator
.
step
(
5000
);
// Now run it for a while and see if the temperature is correct.
double
ke
=
0.0
;
for
(
int
i
=
0
;
i
<
numSteps
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Energy
);
ke
+=
state
.
getKineticEnergy
();
integrator
.
step
(
1
);
}
ke
/=
numSteps
;
double
expected
=
0.5
*
(
numParticles
*
3
-
system
.
getNumConstraints
())
*
BOLTZ
*
temp
;
ASSERT_USUALLY_EQUAL_TOL
(
expected
,
ke
,
0.1
);
}
void
testRandomSeed
()
{
const
int
numParticles
=
8
;
const
double
temp
=
100.0
;
const
double
collisionFreq
=
10.0
;
System
system
;
VerletIntegrator
integrator
(
0.01
);
NonbondedForce
*
forceField
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
2.0
);
forceField
->
addParticle
((
i
%
2
==
0
?
1.0
:
-
1.0
),
1.0
,
5.0
);
}
system
.
addForce
(
forceField
);
AndersenThermostat
*
thermostat
=
new
AndersenThermostat
(
temp
,
collisionFreq
);
system
.
addForce
(
thermostat
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
positions
[
i
]
=
Vec3
((
i
%
2
==
0
?
2
:
-
2
),
(
i
%
4
<
2
?
2
:
-
2
),
(
i
<
4
?
2
:
-
2
));
velocities
[
i
]
=
Vec3
(
0
,
0
,
0
);
}
// Try twice with the same random seed.
thermostat
->
setRandomNumberSeed
(
5
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
integrator
.
step
(
10
);
State
state1
=
context
.
getState
(
State
::
Positions
);
context
.
reinitialize
();
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
integrator
.
step
(
10
);
State
state2
=
context
.
getState
(
State
::
Positions
);
// Try twice with a different random seed.
thermostat
->
setRandomNumberSeed
(
10
);
context
.
reinitialize
();
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
integrator
.
step
(
10
);
State
state3
=
context
.
getState
(
State
::
Positions
);
context
.
reinitialize
();
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
integrator
.
step
(
10
);
State
state4
=
context
.
getState
(
State
::
Positions
);
// Compare the results.
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
for
(
int
j
=
0
;
j
<
3
;
j
++
)
{
ASSERT
(
state1
.
getPositions
()[
i
][
j
]
==
state2
.
getPositions
()[
i
][
j
]);
ASSERT
(
state3
.
getPositions
()[
i
][
j
]
==
state4
.
getPositions
()[
i
][
j
]);
ASSERT
(
state1
.
getPositions
()[
i
][
j
]
!=
state3
.
getPositions
()[
i
][
j
]);
}
}
}
int
main
()
{
try
{
testTemperature
();
testConstraints
();
testRandomSeed
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceBrownianIntegrator.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 20
08
Stanford University and the Authors. *
* Portions copyright (c) 20
15
Stanford University and the Authors. *
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,241 +29,8 @@
...
@@ -29,241 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of BrownianIntegrator.
#include "TestBrownianIntegrator.h"
*/
#include "openmm/internal/AssertionUtilities.h"
void
runPlatformTests
()
{
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/HarmonicBondForce.h"
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/BrownianIntegrator.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testSingleBond
()
{
System
system
;
system
.
addParticle
(
2.0
);
system
.
addParticle
(
2.0
);
double
dt
=
0.01
;
BrownianIntegrator
integrator
(
0
,
0.1
,
dt
);
HarmonicBondForce
*
forceField
=
new
HarmonicBondForce
();
forceField
->
addBond
(
0
,
1
,
1.5
,
1
);
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
-
1
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
context
.
setPositions
(
positions
);
// This is simply an overdamped harmonic oscillator, so compare it to the analytical solution.
double
rate
=
2
*
1.0
/
(
0.1
*
2.0
);
for
(
int
i
=
0
;
i
<
1000
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Velocities
);
double
time
=
state
.
getTime
();
double
expectedDist
=
1.5
+
0.5
*
std
::
exp
(
-
rate
*
time
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.5
*
expectedDist
,
0
,
0
),
state
.
getPositions
()[
0
],
0.02
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.5
*
expectedDist
,
0
,
0
),
state
.
getPositions
()[
1
],
0.02
);
if
(
i
>
0
)
{
double
expectedSpeed
=
-
0.5
*
rate
*
std
::
exp
(
-
rate
*
(
time
-
0.5
*
dt
));
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.5
*
expectedSpeed
,
0
,
0
),
state
.
getVelocities
()[
0
],
0.11
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.5
*
expectedSpeed
,
0
,
0
),
state
.
getVelocities
()[
1
],
0.11
);
}
integrator
.
step
(
1
);
}
}
void
testTemperature
()
{
const
int
numParticles
=
8
;
const
int
numBonds
=
numParticles
-
1
;
const
double
temp
=
10.0
;
System
system
;
BrownianIntegrator
integrator
(
temp
,
2.0
,
0.01
);
HarmonicBondForce
*
forceField
=
new
HarmonicBondForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
2.0
);
}
for
(
int
i
=
0
;
i
<
numBonds
;
++
i
)
forceField
->
addBond
(
i
,
i
+
1
,
1.0
,
5.0
);
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
positions
[
i
]
=
Vec3
(
i
,
0
,
0
);
context
.
setPositions
(
positions
);
// Let it equilibrate.
integrator
.
step
(
10000
);
// Now run it for a while and see if the temperature is correct.
double
pe
=
0.0
;
const
int
steps
=
50000
;
for
(
int
i
=
0
;
i
<
steps
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Energy
);
pe
+=
state
.
getPotentialEnergy
();
integrator
.
step
(
1
);
}
pe
/=
steps
;
double
expected
=
0.5
*
numBonds
*
BOLTZ
*
temp
;
ASSERT_USUALLY_EQUAL_TOL
(
expected
,
pe
,
0.1
*
expected
);
}
void
testConstraints
()
{
const
int
numParticles
=
8
;
const
double
temp
=
100.0
;
System
system
;
BrownianIntegrator
integrator
(
temp
,
2.0
,
0.001
);
integrator
.
setConstraintTolerance
(
1e-5
);
NonbondedForce
*
forceField
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
10.0
);
forceField
->
addParticle
((
i
%
2
==
0
?
0.2
:
-
0.2
),
0.5
,
5.0
);
}
for
(
int
i
=
0
;
i
<
numParticles
-
1
;
++
i
)
system
.
addConstraint
(
i
,
i
+
1
,
1.0
);
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
positions
[
i
]
=
Vec3
(
i
/
2
,
(
i
+
1
)
/
2
,
0
);
velocities
[
i
]
=
Vec3
(
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
);
}
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
// Simulate it and see whether the constraints remain satisfied.
for
(
int
i
=
0
;
i
<
1000
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Positions
);
for
(
int
j
=
0
;
j
<
numParticles
-
1
;
++
j
)
{
Vec3
p1
=
state
.
getPositions
()[
j
];
Vec3
p2
=
state
.
getPositions
()[
j
+
1
];
double
dist
=
std
::
sqrt
((
p1
[
0
]
-
p2
[
0
])
*
(
p1
[
0
]
-
p2
[
0
])
+
(
p1
[
1
]
-
p2
[
1
])
*
(
p1
[
1
]
-
p2
[
1
])
+
(
p1
[
2
]
-
p2
[
2
])
*
(
p1
[
2
]
-
p2
[
2
]));
ASSERT_EQUAL_TOL
(
1.0
,
dist
,
2e-5
);
}
integrator
.
step
(
1
);
}
}
void
testConstrainedMasslessParticles
()
{
System
system
;
system
.
addParticle
(
0.0
);
system
.
addParticle
(
1.0
);
system
.
addConstraint
(
0
,
1
,
1.5
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
-
1
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
BrownianIntegrator
integrator
(
300.0
,
2.0
,
0.01
);
bool
failed
=
false
;
try
{
// This should throw an exception.
Context
context
(
system
,
integrator
,
platform
);
}
catch
(
exception
&
ex
)
{
failed
=
true
;
}
ASSERT
(
failed
);
// Now make both particles massless, which should work.
system
.
setParticleMass
(
1
,
0.0
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
context
.
setVelocitiesToTemperature
(
300.0
);
integrator
.
step
(
1
);
State
state
=
context
.
getState
(
State
::
Velocities
|
State
::
Positions
);
ASSERT_EQUAL
(
0.0
,
state
.
getVelocities
()[
0
][
0
]);
}
void
testRandomSeed
()
{
const
int
numParticles
=
8
;
const
double
temp
=
100.0
;
const
double
collisionFreq
=
10.0
;
System
system
;
BrownianIntegrator
integrator
(
temp
,
2.0
,
0.001
);
NonbondedForce
*
forceField
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
2.0
);
forceField
->
addParticle
((
i
%
2
==
0
?
1.0
:
-
1.0
),
1.0
,
5.0
);
}
system
.
addForce
(
forceField
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
positions
[
i
]
=
Vec3
((
i
%
2
==
0
?
2
:
-
2
),
(
i
%
4
<
2
?
2
:
-
2
),
(
i
<
4
?
2
:
-
2
));
velocities
[
i
]
=
Vec3
(
0
,
0
,
0
);
}
// Try twice with the same random seed.
integrator
.
setRandomNumberSeed
(
5
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
integrator
.
step
(
10
);
State
state1
=
context
.
getState
(
State
::
Positions
);
context
.
reinitialize
();
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
integrator
.
step
(
10
);
State
state2
=
context
.
getState
(
State
::
Positions
);
// Try twice with a different random seed.
integrator
.
setRandomNumberSeed
(
10
);
context
.
reinitialize
();
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
integrator
.
step
(
10
);
State
state3
=
context
.
getState
(
State
::
Positions
);
context
.
reinitialize
();
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
integrator
.
step
(
10
);
State
state4
=
context
.
getState
(
State
::
Positions
);
// Compare the results.
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
for
(
int
j
=
0
;
j
<
3
;
j
++
)
{
ASSERT
(
state1
.
getPositions
()[
i
][
j
]
==
state2
.
getPositions
()[
i
][
j
]);
ASSERT
(
state3
.
getPositions
()[
i
][
j
]
==
state4
.
getPositions
()[
i
][
j
]);
ASSERT
(
state1
.
getPositions
()[
i
][
j
]
!=
state3
.
getPositions
()[
i
][
j
]);
}
}
}
int
main
()
{
try
{
testSingleBond
();
testTemperature
();
testConstraints
();
testConstrainedMasslessParticles
();
testRandomSeed
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceCMAPTorsionForce.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c)
2010-
2015 Stanford University and the Authors. *
* Portions copyright (c) 2015 Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,152 +29,8 @@
...
@@ -29,152 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of CMAPTorsionForce.
#include "TestCMAPTorsionForce.h"
*/
#include "openmm/internal/AssertionUtilities.h"
void
runPlatformTests
()
{
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/CMAPTorsionForce.h"
#include "openmm/PeriodicTorsionForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testCMAPTorsions
()
{
const
int
mapSize
=
36
;
// Create two systems: one with a pair of periodic torsions, and one with a CMAP torsion
// that approximates the same force.
System
system1
;
for
(
int
i
=
0
;
i
<
5
;
i
++
)
system1
.
addParticle
(
1.0
);
PeriodicTorsionForce
*
periodic
=
new
PeriodicTorsionForce
();
periodic
->
addTorsion
(
0
,
1
,
2
,
3
,
2
,
M_PI
/
4
,
1.5
);
periodic
->
addTorsion
(
1
,
2
,
3
,
4
,
3
,
M_PI
/
3
,
2.0
);
system1
.
addForce
(
periodic
);
ASSERT
(
!
periodic
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
system1
.
usesPeriodicBoundaryConditions
());
System
system2
;
for
(
int
i
=
0
;
i
<
5
;
i
++
)
system2
.
addParticle
(
1.0
);
CMAPTorsionForce
*
cmap
=
new
CMAPTorsionForce
();
vector
<
double
>
mapEnergy
(
mapSize
*
mapSize
);
for
(
int
i
=
0
;
i
<
mapSize
;
i
++
)
{
double
angle1
=
i
*
2
*
M_PI
/
mapSize
;
double
energy1
=
1.5
*
(
1
+
cos
(
2
*
angle1
-
M_PI
/
4
));
for
(
int
j
=
0
;
j
<
mapSize
;
j
++
)
{
double
angle2
=
j
*
2
*
M_PI
/
mapSize
;
double
energy2
=
2.0
*
(
1
+
cos
(
3
*
angle2
-
M_PI
/
3
));
mapEnergy
[
i
+
j
*
mapSize
]
=
energy1
+
energy2
;
}
}
cmap
->
addMap
(
mapSize
,
mapEnergy
);
cmap
->
addTorsion
(
0
,
0
,
1
,
2
,
3
,
1
,
2
,
3
,
4
);
system2
.
addForce
(
cmap
);
ASSERT
(
!
cmap
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
system2
.
usesPeriodicBoundaryConditions
());
// Set the atoms in various positions, and verify that both systems give equal forces and energy.
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
Vec3
>
positions
(
5
);
VerletIntegrator
integrator1
(
0.01
);
VerletIntegrator
integrator2
(
0.01
);
Context
c1
(
system1
,
integrator1
,
platform
);
Context
c2
(
system2
,
integrator2
,
platform
);
for
(
int
i
=
0
;
i
<
50
;
i
++
)
{
for
(
int
j
=
0
;
j
<
(
int
)
positions
.
size
();
j
++
)
positions
[
j
]
=
Vec3
(
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
));
c1
.
setPositions
(
positions
);
c2
.
setPositions
(
positions
);
State
s1
=
c1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
s2
=
c2
.
getState
(
State
::
Forces
|
State
::
Energy
);
for
(
int
i
=
0
;
i
<
system1
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s1
.
getForces
()[
i
],
s2
.
getForces
()[
i
],
0.05
);
ASSERT_EQUAL_TOL
(
s1
.
getPotentialEnergy
(),
s2
.
getPotentialEnergy
(),
1e-3
);
}
}
void
testChangingParameters
()
{
// Create a system with two maps and one torsion.
const
int
mapSize
=
8
;
System
system
;
for
(
int
i
=
0
;
i
<
5
;
i
++
)
system
.
addParticle
(
1.0
);
CMAPTorsionForce
*
cmap
=
new
CMAPTorsionForce
();
vector
<
double
>
mapEnergy1
(
mapSize
*
mapSize
);
vector
<
double
>
mapEnergy2
(
mapSize
*
mapSize
);
for
(
int
i
=
0
;
i
<
mapSize
;
i
++
)
{
double
angle1
=
i
*
2
*
M_PI
/
mapSize
;
double
energy1
=
cos
(
angle1
);
for
(
int
j
=
0
;
j
<
mapSize
;
j
++
)
{
double
angle2
=
j
*
2
*
M_PI
/
mapSize
;
double
energy2
=
10
*
sin
(
angle2
);
mapEnergy1
[
i
+
j
*
mapSize
]
=
energy1
+
energy2
;
mapEnergy2
[
i
+
j
*
mapSize
]
=
energy1
-
energy2
;
}
}
cmap
->
addMap
(
mapSize
,
mapEnergy1
);
cmap
->
addMap
(
mapSize
,
mapEnergy2
);
cmap
->
addTorsion
(
0
,
0
,
1
,
2
,
3
,
1
,
2
,
3
,
4
);
system
.
addForce
(
cmap
);
// Set particle positions so angle1=0 and angle2=PI/4.
vector
<
Vec3
>
positions
(
5
);
positions
[
0
]
=
Vec3
(
0
,
0
,
1
);
positions
[
1
]
=
Vec3
(
0
,
0
,
0
);
positions
[
2
]
=
Vec3
(
1
,
0
,
0
);
positions
[
3
]
=
Vec3
(
1
,
0
,
1
);
positions
[
4
]
=
Vec3
(
0.5
,
-
0.5
,
1
);
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
// Check that the energy is correct.
double
energy
=
context
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
ASSERT_EQUAL_TOL
(
1
+
10
*
sin
(
M_PI
/
4
),
energy
,
1e-5
);
// Modify the parameters.
cmap
->
setTorsionParameters
(
0
,
1
,
0
,
1
,
2
,
3
,
1
,
2
,
3
,
4
);
for
(
int
i
=
0
;
i
<
mapSize
*
mapSize
;
i
++
)
mapEnergy2
[
i
]
*=
2.0
;
cmap
->
setMapParameters
(
1
,
mapSize
,
mapEnergy2
);
cmap
->
updateParametersInContext
(
context
);
// See if the results are correct.
energy
=
context
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
ASSERT_EQUAL_TOL
(
2
-
20
*
sin
(
M_PI
/
4
),
energy
,
1e-5
);
}
}
int
main
()
{
try
{
testCMAPTorsions
();
testChangingParameters
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
platforms/reference/tests/TestReferenceCMMotionRemover.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 20
08
Stanford University and the Authors. *
* Portions copyright (c) 20
15
Stanford University and the Authors. *
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,89 +29,8 @@
...
@@ -29,89 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of AndersenThermostat.
#include "TestCMMotionRemover.h"
*/
#include "openmm/internal/AssertionUtilities.h"
void
runPlatformTests
()
{
#include "openmm/CMMotionRemover.h"
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/HarmonicBondForce.h"
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
Vec3
calcCM
(
const
vector
<
Vec3
>&
values
,
System
&
system
)
{
Vec3
cm
;
for
(
int
j
=
0
;
j
<
system
.
getNumParticles
();
++
j
)
{
cm
[
0
]
+=
values
[
j
][
0
]
*
system
.
getParticleMass
(
j
);
cm
[
1
]
+=
values
[
j
][
1
]
*
system
.
getParticleMass
(
j
);
cm
[
2
]
+=
values
[
j
][
2
]
*
system
.
getParticleMass
(
j
);
}
return
cm
;
}
void
testMotionRemoval
()
{
const
int
numParticles
=
8
;
const
double
temp
=
100.0
;
const
double
collisionFreq
=
10.0
;
System
system
;
VerletIntegrator
integrator
(
0.01
);
HarmonicBondForce
*
bonds
=
new
HarmonicBondForce
();
bonds
->
addBond
(
2
,
3
,
2.0
,
0.5
);
system
.
addForce
(
bonds
);
NonbondedForce
*
nonbonded
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
i
+
1
);
nonbonded
->
addParticle
((
i
%
2
==
0
?
1.0
:
-
1.0
),
1.0
,
5.0
);
}
system
.
addForce
(
nonbonded
);
CMMotionRemover
*
remover
=
new
CMMotionRemover
();
system
.
addForce
(
remover
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
positions
[
i
]
=
Vec3
((
i
%
2
==
0
?
2
:
-
2
),
(
i
%
4
<
2
?
2
:
-
2
),
(
i
<
4
?
2
:
-
2
));
velocities
[
i
]
=
Vec3
(
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
);
}
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
// Now run it for a while and see if the center of mass remains fixed.
Vec3
cmPos
=
calcCM
(
context
.
getState
(
State
::
Positions
).
getPositions
(),
system
);
for
(
int
i
=
0
;
i
<
1000
;
++
i
)
{
integrator
.
step
(
1
);
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Velocities
);
Vec3
pos
=
calcCM
(
state
.
getPositions
(),
system
);
ASSERT_EQUAL_VEC
(
cmPos
,
pos
,
1e-2
);
Vec3
vel
=
calcCM
(
state
.
getVelocities
(),
system
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
vel
,
1e-2
);
}
}
int
main
()
{
try
{
testMotionRemoval
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceCheckpoints.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 2012-201
3
Stanford University and the Authors. *
* Portions copyright (c) 2012-201
5
Stanford University and the Authors. *
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,49 +29,12 @@
...
@@ -29,49 +29,12 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests creating and loading checkpoints with the reference platform.
#include "TestCheckpoints.h"
*/
#include "ReferencePlatform.h"
#include "openmm/internal/AssertionUtilities.h"
#include "openmm/AndersenThermostat.h"
#include "openmm/Context.h"
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <sstream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
compareStates
(
State
&
s1
,
State
&
s2
)
{
ASSERT_EQUAL_TOL
(
s1
.
getTime
(),
s2
.
getTime
(),
TOL
);
int
numParticles
=
s1
.
getPositions
().
size
();
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
ASSERT_EQUAL_VEC
(
s1
.
getPositions
()[
i
],
s2
.
getPositions
()[
i
],
TOL
);
ASSERT_EQUAL_VEC
(
s1
.
getVelocities
()[
i
],
s2
.
getVelocities
()[
i
],
TOL
);
Vec3
a1
,
b1
,
c1
,
a2
,
b2
,
c2
;
s1
.
getPeriodicBoxVectors
(
a1
,
b1
,
c1
);
s2
.
getPeriodicBoxVectors
(
a2
,
b2
,
c2
);
ASSERT_EQUAL_VEC
(
a1
,
a2
,
TOL
);
ASSERT_EQUAL_VEC
(
b1
,
b2
,
TOL
);
ASSERT_EQUAL_VEC
(
c1
,
c2
,
TOL
);
for
(
map
<
string
,
double
>::
const_iterator
iter
=
s1
.
getParameters
().
begin
();
iter
!=
s1
.
getParameters
().
end
();
++
iter
)
ASSERT_EQUAL
(
iter
->
second
,
(
*
s2
.
getParameters
().
find
(
iter
->
first
)).
second
);
}
}
void
testCheckpoint
()
{
void
testCheckpoint
()
{
const
int
numParticles
=
10
;
const
int
numParticles
=
10
0
;
const
double
boxSize
=
3
.0
;
const
double
boxSize
=
5
.0
;
const
double
temperature
=
200.0
;
const
double
temperature
=
200.0
;
System
system
;
System
system
;
system
.
addForce
(
new
AndersenThermostat
(
0.0
,
100.0
));
system
.
addForce
(
new
AndersenThermostat
(
0.0
,
100.0
));
...
@@ -84,7 +47,16 @@ void testCheckpoint() {
...
@@ -84,7 +47,16 @@ void testCheckpoint() {
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
nonbonded
->
addParticle
(
i
%
2
==
0
?
0.1
:
-
0.1
,
0.2
,
0.1
);
nonbonded
->
addParticle
(
i
%
2
==
0
?
0.1
:
-
0.1
,
0.2
,
0.1
);
bool
clash
;
do
{
clash
=
false
;
positions
[
i
]
=
Vec3
(
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
));
positions
[
i
]
=
Vec3
(
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
));
for
(
int
j
=
0
;
j
<
i
;
j
++
)
{
Vec3
delta
=
positions
[
i
]
-
positions
[
j
];
if
(
sqrt
(
delta
.
dot
(
delta
))
<
0.1
)
clash
=
true
;
}
}
while
(
clash
);
}
}
VerletIntegrator
integrator
(
0.001
);
VerletIntegrator
integrator
(
0.001
);
Context
context
(
system
,
integrator
,
platform
);
Context
context
(
system
,
integrator
,
platform
);
...
@@ -122,69 +94,6 @@ void testCheckpoint() {
...
@@ -122,69 +94,6 @@ void testCheckpoint() {
compareStates
(
s2
,
s4
);
compareStates
(
s2
,
s4
);
}
}
void
testSetState
()
{
void
runPlatformTests
()
{
const
int
numParticles
=
10
;
const
double
boxSize
=
3.0
;
const
double
temperature
=
200.0
;
System
system
;
system
.
addForce
(
new
AndersenThermostat
(
0.0
,
100.0
));
NonbondedForce
*
nonbonded
=
new
NonbondedForce
();
system
.
addForce
(
nonbonded
);
nonbonded
->
setNonbondedMethod
(
NonbondedForce
::
CutoffPeriodic
);
vector
<
Vec3
>
positions
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.0
);
nonbonded
->
addParticle
(
i
%
2
==
0
?
0.1
:
-
0.1
,
0.2
,
0.1
);
positions
[
i
]
=
Vec3
(
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
));
}
VerletIntegrator
integrator
(
0.001
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
context
.
setPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
context
.
setParameter
(
AndersenThermostat
::
Temperature
(),
temperature
);
// Run for a little while.
integrator
.
step
(
100
);
// Record the current state.
State
s1
=
context
.
getState
(
State
::
Positions
|
State
::
Velocities
|
State
::
Parameters
);
// Continue the simulation for a few more steps and record a partial state.
integrator
.
step
(
10
);
State
s2
=
context
.
getState
(
State
::
Positions
);
// Restore the original state and see if everything gets restored correctly.
context
.
setPeriodicBoxVectors
(
Vec3
(
2
*
boxSize
,
0
,
0
),
Vec3
(
0
,
2
*
boxSize
,
0
),
Vec3
(
0
,
0
,
2
*
boxSize
));
context
.
setParameter
(
AndersenThermostat
::
Temperature
(),
temperature
+
10
);
context
.
setState
(
s1
);
State
s3
=
context
.
getState
(
State
::
Positions
|
State
::
Velocities
|
State
::
Parameters
);
compareStates
(
s1
,
s3
);
// Set the partial state and see if the correct things were set.
context
.
setState
(
s2
);
State
s4
=
context
.
getState
(
State
::
Positions
|
State
::
Velocities
|
State
::
Parameters
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
ASSERT_EQUAL_VEC
(
s2
.
getPositions
()[
i
],
s4
.
getPositions
()[
i
],
TOL
);
ASSERT_EQUAL_VEC
(
s1
.
getVelocities
()[
i
],
s4
.
getVelocities
()[
i
],
TOL
);
}
}
int
main
()
{
try
{
testCheckpoint
();
testCheckpoint
();
testSetState
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceCustomAngleForce.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 20
08-2010
Stanford University and the Authors. *
* Portions copyright (c) 20
15
Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,122 +29,9 @@
...
@@ -29,122 +29,9 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
* This tests the reference implementation of CustomAngleForce.
*/
#include "openmm/internal/AssertionUtilities.h"
#include "ReferenceTests.h"
#include "openmm/Context.h"
#include "TestCustomAngleForce.h"
#include "ReferencePlatform.h"
#include "openmm/CustomAngleForce.h"
#include "openmm/HarmonicAngleForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
void
runPlatformTests
()
{
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testAngles
()
{
// Create a system using a CustomAngleForce.
System
customSystem
;
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
CustomAngleForce
*
custom
=
new
CustomAngleForce
(
"scale*k*(theta-theta0)^2"
);
custom
->
addPerAngleParameter
(
"theta0"
);
custom
->
addPerAngleParameter
(
"k"
);
custom
->
addGlobalParameter
(
"scale"
,
0.5
);
vector
<
double
>
parameters
(
2
);
parameters
[
0
]
=
1.5
;
parameters
[
1
]
=
0.8
;
custom
->
addAngle
(
0
,
1
,
2
,
parameters
);
parameters
[
0
]
=
2.0
;
parameters
[
1
]
=
0.5
;
custom
->
addAngle
(
1
,
2
,
3
,
parameters
);
customSystem
.
addForce
(
custom
);
ASSERT
(
!
custom
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
customSystem
.
usesPeriodicBoundaryConditions
());
// Create an identical system using a HarmonicAngleForce.
System
harmonicSystem
;
harmonicSystem
.
addParticle
(
1.0
);
harmonicSystem
.
addParticle
(
1.0
);
harmonicSystem
.
addParticle
(
1.0
);
harmonicSystem
.
addParticle
(
1.0
);
HarmonicAngleForce
*
harmonic
=
new
HarmonicAngleForce
();
harmonic
->
addAngle
(
0
,
1
,
2
,
1.5
,
0.8
);
harmonic
->
addAngle
(
1
,
2
,
3
,
2.0
,
0.5
);
harmonicSystem
.
addForce
(
harmonic
);
// Set the atoms in various positions, and verify that both systems give identical forces and energy.
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
Vec3
>
positions
(
4
);
VerletIntegrator
integrator1
(
0.01
);
VerletIntegrator
integrator2
(
0.01
);
Context
c1
(
customSystem
,
integrator1
,
platform
);
Context
c2
(
harmonicSystem
,
integrator2
,
platform
);
for
(
int
i
=
0
;
i
<
10
;
i
++
)
{
for
(
int
j
=
0
;
j
<
(
int
)
positions
.
size
();
j
++
)
positions
[
j
]
=
Vec3
(
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
));
c1
.
setPositions
(
positions
);
c2
.
setPositions
(
positions
);
State
s1
=
c1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
s2
=
c2
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
s1
.
getForces
();
for
(
int
i
=
0
;
i
<
customSystem
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s1
.
getForces
()[
i
],
s2
.
getForces
()[
i
],
TOL
);
ASSERT_EQUAL_TOL
(
s1
.
getPotentialEnergy
(),
s2
.
getPotentialEnergy
(),
TOL
);
}
// Try changing the angle parameters and make sure it's still correct.
parameters
[
0
]
=
1.6
;
parameters
[
1
]
=
0.9
;
custom
->
setAngleParameters
(
0
,
0
,
1
,
2
,
parameters
);
parameters
[
0
]
=
2.1
;
parameters
[
1
]
=
0.6
;
custom
->
setAngleParameters
(
1
,
1
,
2
,
3
,
parameters
);
custom
->
updateParametersInContext
(
c1
);
harmonic
->
setAngleParameters
(
0
,
0
,
1
,
2
,
1.6
,
0.9
);
harmonic
->
setAngleParameters
(
1
,
1
,
2
,
3
,
2.1
,
0.6
);
harmonic
->
updateParametersInContext
(
c2
);
{
for
(
int
j
=
0
;
j
<
(
int
)
positions
.
size
();
j
++
)
positions
[
j
]
=
Vec3
(
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
));
c1
.
setPositions
(
positions
);
c2
.
setPositions
(
positions
);
State
s1
=
c1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
s2
=
c2
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
s1
.
getForces
();
for
(
int
i
=
0
;
i
<
customSystem
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s1
.
getForces
()[
i
],
s2
.
getForces
()[
i
],
TOL
);
ASSERT_EQUAL_TOL
(
s1
.
getPotentialEnergy
(),
s2
.
getPotentialEnergy
(),
TOL
);
}
}
}
int
main
()
{
try
{
testAngles
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
platforms/reference/tests/TestReferenceCustomBondForce.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 20
08-2009
Stanford University and the Authors. *
* Portions copyright (c) 20
15
Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,90 +29,9 @@
...
@@ -29,90 +29,9 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
* This tests the reference implementation of CustomBondForce.
*/
#include "openmm/internal/AssertionUtilities.h"
#include "ReferenceTests.h"
#include "openmm/Context.h"
#include "TestCustomBondForce.h"
#include "ReferencePlatform.h"
#include "openmm/CustomBondForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "SimTKOpenMMRealType.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
void
runPlatformTests
()
{
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testBonds
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomBondForce
*
forceField
=
new
CustomBondForce
(
"scale*k*(r-r0)^2"
);
forceField
->
addPerBondParameter
(
"r0"
);
forceField
->
addPerBondParameter
(
"k"
);
forceField
->
addGlobalParameter
(
"scale"
,
0.5
);
vector
<
double
>
parameters
(
2
);
parameters
[
0
]
=
1.5
;
parameters
[
1
]
=
0.8
;
forceField
->
addBond
(
0
,
1
,
parameters
);
parameters
[
0
]
=
1.2
;
parameters
[
1
]
=
0.7
;
forceField
->
addBond
(
1
,
2
,
parameters
);
system
.
addForce
(
forceField
);
ASSERT
(
!
forceField
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
system
.
usesPeriodicBoundaryConditions
());
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
3
);
positions
[
0
]
=
Vec3
(
0
,
2
,
0
);
positions
[
1
]
=
Vec3
(
0
,
0
,
0
);
positions
[
2
]
=
Vec3
(
1
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
{
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
0.8
*
0.5
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.7
*
0.2
,
0
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
forces
[
0
][
0
]
-
forces
[
2
][
0
],
-
forces
[
0
][
1
]
-
forces
[
2
][
1
],
-
forces
[
0
][
2
]
-
forces
[
2
][
2
]),
forces
[
1
],
TOL
);
ASSERT_EQUAL_TOL
(
0.5
*
0.8
*
0.5
*
0.5
+
0.5
*
0.7
*
0.2
*
0.2
,
state
.
getPotentialEnergy
(),
TOL
);
}
// Try changing the bond parameters and make sure it's still correct.
parameters
[
0
]
=
1.6
;
parameters
[
1
]
=
0.9
;
forceField
->
setBondParameters
(
0
,
0
,
1
,
parameters
);
parameters
[
0
]
=
1.3
;
parameters
[
1
]
=
0.8
;
forceField
->
setBondParameters
(
1
,
1
,
2
,
parameters
);
forceField
->
updateParametersInContext
(
context
);
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
{
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
0.9
*
0.4
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.8
*
0.3
,
0
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
forces
[
0
][
0
]
-
forces
[
2
][
0
],
-
forces
[
0
][
1
]
-
forces
[
2
][
1
],
-
forces
[
0
][
2
]
-
forces
[
2
][
2
]),
forces
[
1
],
TOL
);
ASSERT_EQUAL_TOL
(
0.5
*
0.9
*
0.4
*
0.4
+
0.5
*
0.8
*
0.3
*
0.3
,
state
.
getPotentialEnergy
(),
TOL
);
}
}
int
main
()
{
try
{
testBonds
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceCustomCentroidBondForce.cpp
View file @
5e1a87fb
...
@@ -29,246 +29,8 @@
...
@@ -29,246 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of CustomCompoundBondForce.
#include "TestCustomCentroidBondForce.h"
*/
#include "openmm/internal/AssertionUtilities.h"
void
runPlatformTests
()
{
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/CustomCentroidBondForce.h"
#include "openmm/CustomCompoundBondForce.h"
#include "openmm/System.h"
#include "openmm/TabulatedFunction.h"
#include "openmm/VerletIntegrator.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testHarmonicBond
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
2.0
);
system
.
addParticle
(
3.0
);
system
.
addParticle
(
4.0
);
system
.
addParticle
(
5.0
);
CustomCentroidBondForce
*
force
=
new
CustomCentroidBondForce
(
2
,
"k*distance(g1,g2)^2"
);
force
->
addPerBondParameter
(
"k"
);
vector
<
int
>
particles1
;
particles1
.
push_back
(
0
);
particles1
.
push_back
(
1
);
vector
<
int
>
particles2
;
particles2
.
push_back
(
2
);
particles2
.
push_back
(
3
);
particles2
.
push_back
(
4
);
force
->
addGroup
(
particles1
);
force
->
addGroup
(
particles2
);
vector
<
int
>
groups
;
groups
.
push_back
(
0
);
groups
.
push_back
(
1
);
vector
<
double
>
parameters
;
parameters
.
push_back
(
1.0
);
force
->
addBond
(
groups
,
parameters
);
system
.
addForce
(
force
);
ASSERT
(
!
system
.
usesPeriodicBoundaryConditions
());
// The center of mass of group 0 is (1.5, 0, 0).
vector
<
Vec3
>
positions
(
5
);
positions
[
0
]
=
Vec3
(
2.5
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
// The center of mass of group 1 is (-1, 0, 0).
positions
[
2
]
=
Vec3
(
-
6
,
0
,
0
);
positions
[
3
]
=
Vec3
(
-
1
,
0
,
0
);
positions
[
4
]
=
Vec3
(
2
,
0
,
0
);
// Check the forces and energy.
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
2.5
*
2.5
,
state
.
getPotentialEnergy
(),
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
2
*
2.5
*
(
1.0
/
3.0
),
0
,
0
),
state
.
getForces
()[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
2
*
2.5
*
(
2.0
/
3.0
),
0
,
0
),
state
.
getForces
()[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
2
*
2.5
*
(
3.0
/
12.0
),
0
,
0
),
state
.
getForces
()[
2
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
2
*
2.5
*
(
4.0
/
12.0
),
0
,
0
),
state
.
getForces
()[
3
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
2
*
2.5
*
(
5.0
/
12.0
),
0
,
0
),
state
.
getForces
()[
4
],
TOL
);
// Update the per-bond parameter and see if the results change.
parameters
[
0
]
=
2.0
;
force
->
setBondParameters
(
0
,
groups
,
parameters
);
force
->
updateParametersInContext
(
context
);
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
2
*
2.5
*
2.5
,
state
.
getPotentialEnergy
(),
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
4
*
2.5
*
(
1.0
/
3.0
),
0
,
0
),
state
.
getForces
()[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
4
*
2.5
*
(
2.0
/
3.0
),
0
,
0
),
state
.
getForces
()[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
4
*
2.5
*
(
3.0
/
12.0
),
0
,
0
),
state
.
getForces
()[
2
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
4
*
2.5
*
(
4.0
/
12.0
),
0
,
0
),
state
.
getForces
()[
3
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
4
*
2.5
*
(
5.0
/
12.0
),
0
,
0
),
state
.
getForces
()[
4
],
TOL
);
// All the particles should be treated as a single molecule.
vector
<
std
::
vector
<
int
>
>
molecules
=
context
.
getMolecules
();
ASSERT_EQUAL
(
1
,
molecules
.
size
());
ASSERT_EQUAL
(
5
,
molecules
[
0
].
size
());
}
void
testComplexFunction
()
{
int
numParticles
=
5
;
System
system
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
system
.
addParticle
(
2.0
);
vector
<
double
>
table
(
20
);
for
(
int
i
=
0
;
i
<
20
;
i
++
)
table
[
i
]
=
sin
(
0.11
*
i
);
// When every group contains only one particle, a CustomCentroidBondForce is identical to a
// CustomCompoundBondForce. Use that to test a complicated energy function with lots of terms.
CustomCompoundBondForce
*
compound
=
new
CustomCompoundBondForce
(
4
,
"x1+y2+z4+fn(distance(p1,p2))*angle(p3,p2,p4)+scale*dihedral(p2,p1,p4,p3)"
);
CustomCentroidBondForce
*
centroid
=
new
CustomCentroidBondForce
(
4
,
"x1+y2+z4+fn(distance(g1,g2))*angle(g3,g2,g4)+scale*dihedral(g2,g1,g4,g3)"
);
compound
->
addGlobalParameter
(
"scale"
,
0.5
);
centroid
->
addGlobalParameter
(
"scale"
,
0.5
);
compound
->
addTabulatedFunction
(
"fn"
,
new
Continuous1DFunction
(
table
,
-
1
,
10
));
centroid
->
addTabulatedFunction
(
"fn"
,
new
Continuous1DFunction
(
table
,
-
1
,
10
));
// Add two bonds to the CustomCompoundBondForce.
vector
<
int
>
particles
(
4
);
vector
<
double
>
parameters
;
particles
[
0
]
=
0
;
particles
[
1
]
=
1
;
particles
[
2
]
=
2
;
particles
[
3
]
=
3
;
compound
->
addBond
(
particles
,
parameters
);
particles
[
0
]
=
2
;
particles
[
1
]
=
4
;
particles
[
2
]
=
3
;
particles
[
3
]
=
1
;
compound
->
addBond
(
particles
,
parameters
);
// Add identical bonds to the CustomCentroidBondForce. As a stronger test, make sure that
// group number is different from particle number.
vector
<
int
>
groupMembers
(
1
);
groupMembers
[
0
]
=
3
;
centroid
->
addGroup
(
groupMembers
);
groupMembers
[
0
]
=
0
;
centroid
->
addGroup
(
groupMembers
);
groupMembers
[
0
]
=
1
;
centroid
->
addGroup
(
groupMembers
);
groupMembers
[
0
]
=
2
;
centroid
->
addGroup
(
groupMembers
);
groupMembers
[
0
]
=
4
;
centroid
->
addGroup
(
groupMembers
);
vector
<
int
>
groups
(
4
);
groups
[
0
]
=
1
;
groups
[
1
]
=
2
;
groups
[
2
]
=
3
;
groups
[
3
]
=
0
;
centroid
->
addBond
(
groups
,
parameters
);
groups
[
0
]
=
3
;
groups
[
1
]
=
4
;
groups
[
2
]
=
0
;
groups
[
3
]
=
2
;
centroid
->
addBond
(
groups
,
parameters
);
// Add both forces as different force groups, and create a context.
centroid
->
setForceGroup
(
1
);
system
.
addForce
(
compound
);
system
.
addForce
(
centroid
);
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
// Evaluate the force and energy for various positions and see if they match.
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
Vec3
>
positions
(
numParticles
);
for
(
int
i
=
0
;
i
<
10
;
i
++
)
{
for
(
int
j
=
0
;
j
<
numParticles
;
j
++
)
positions
[
j
]
=
Vec3
(
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
));
context
.
setPositions
(
positions
);
State
state1
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
,
false
,
1
<<
0
);
State
state2
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
,
false
,
1
<<
1
);
ASSERT_EQUAL_TOL
(
state1
.
getPotentialEnergy
(),
state2
.
getPotentialEnergy
(),
TOL
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
ASSERT_EQUAL_VEC
(
state1
.
getForces
()[
i
],
state2
.
getForces
()[
i
],
TOL
);
}
}
void
testCustomWeights
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
2.0
);
system
.
addParticle
(
3.0
);
system
.
addParticle
(
4.0
);
CustomCentroidBondForce
*
force
=
new
CustomCentroidBondForce
(
2
,
"distance(g1,g2)^2"
);
vector
<
int
>
particles
(
2
);
vector
<
double
>
weights
(
2
);
particles
[
0
]
=
0
;
particles
[
1
]
=
1
;
weights
[
0
]
=
0.5
;
weights
[
1
]
=
1.5
;
force
->
addGroup
(
particles
,
weights
);
particles
[
0
]
=
2
;
particles
[
1
]
=
3
;
weights
[
0
]
=
2.0
;
weights
[
1
]
=
1.0
;
force
->
addGroup
(
particles
,
weights
);
vector
<
int
>
groups
;
groups
.
push_back
(
0
);
groups
.
push_back
(
1
);
vector
<
double
>
parameters
;
force
->
addBond
(
groups
,
parameters
);
system
.
addForce
(
force
);
// The center of mass of group 0 is (0, 1, 0).
vector
<
Vec3
>
positions
(
4
);
positions
[
0
]
=
Vec3
(
0
,
4
,
0
);
positions
[
1
]
=
Vec3
(
0
,
0
,
0
);
// The center of mass of group 1 is (0, 10, 0).
positions
[
2
]
=
Vec3
(
0
,
9
,
0
);
positions
[
3
]
=
Vec3
(
0
,
12
,
0
);
// Check the forces and energy.
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
9.0
*
9.0
,
state
.
getPotentialEnergy
(),
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
2
*
9
*
(
0.5
/
2.0
),
0
),
state
.
getForces
()[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
2
*
9
*
(
1.5
/
2.0
),
0
),
state
.
getForces
()[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
2
*
9
*
(
2.0
/
3.0
),
0
),
state
.
getForces
()[
2
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
2
*
9
*
(
1.0
/
3.0
),
0
),
state
.
getForces
()[
3
],
TOL
);
}
int
main
()
{
try
{
testHarmonicBond
();
testComplexFunction
();
testCustomWeights
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceCustomCompoundBondForce.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c)
2012-
2015 Stanford University and the Authors. *
* Portions copyright (c) 2015 Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,306 +29,8 @@
...
@@ -29,306 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of CustomCompoundBondForce.
#include "TestCustomCompoundBondForce.h"
*/
#ifdef WIN32
void
runPlatformTests
()
{
#define _USE_MATH_DEFINES // Needed to get M_PI
#endif
#include "openmm/internal/AssertionUtilities.h"
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/CustomCompoundBondForce.h"
#include "openmm/HarmonicAngleForce.h"
#include "openmm/HarmonicBondForce.h"
#include "openmm/PeriodicTorsionForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testBond
()
{
// Create a system using a CustomCompoundBondForce.
System
customSystem
;
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
CustomCompoundBondForce
*
custom
=
new
CustomCompoundBondForce
(
4
,
"0.5*kb*((distance(p1,p2)-b0)^2+(distance(p2,p3)-b0)^2)+0.5*ka*(angle(p2,p3,p4)-a0)^2+kt*(1+cos(dihedral(p1,p2,p3,p4)-t0))"
);
custom
->
addPerBondParameter
(
"kb"
);
custom
->
addPerBondParameter
(
"ka"
);
custom
->
addPerBondParameter
(
"kt"
);
custom
->
addPerBondParameter
(
"b0"
);
custom
->
addPerBondParameter
(
"a0"
);
custom
->
addPerBondParameter
(
"t0"
);
vector
<
int
>
particles
(
4
);
particles
[
0
]
=
0
;
particles
[
1
]
=
1
;
particles
[
2
]
=
3
;
particles
[
3
]
=
2
;
vector
<
double
>
parameters
(
6
);
parameters
[
0
]
=
1.5
;
parameters
[
1
]
=
0.8
;
parameters
[
2
]
=
0.6
;
parameters
[
3
]
=
1.1
;
parameters
[
4
]
=
2.9
;
parameters
[
5
]
=
1.3
;
custom
->
addBond
(
particles
,
parameters
);
customSystem
.
addForce
(
custom
);
ASSERT
(
!
custom
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
customSystem
.
usesPeriodicBoundaryConditions
());
// Create an identical system using standard forces.
System
standardSystem
;
standardSystem
.
addParticle
(
1.0
);
standardSystem
.
addParticle
(
1.0
);
standardSystem
.
addParticle
(
1.0
);
standardSystem
.
addParticle
(
1.0
);
HarmonicBondForce
*
bonds
=
new
HarmonicBondForce
();
bonds
->
addBond
(
0
,
1
,
1.1
,
1.5
);
bonds
->
addBond
(
1
,
3
,
1.1
,
1.5
);
standardSystem
.
addForce
(
bonds
);
HarmonicAngleForce
*
angles
=
new
HarmonicAngleForce
();
angles
->
addAngle
(
1
,
3
,
2
,
2.9
,
0.8
);
standardSystem
.
addForce
(
angles
);
PeriodicTorsionForce
*
torsions
=
new
PeriodicTorsionForce
();
torsions
->
addTorsion
(
0
,
1
,
3
,
2
,
1
,
1.3
,
0.6
);
standardSystem
.
addForce
(
torsions
);
// Set the atoms in various positions, and verify that both systems give identical forces and energy.
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
VerletIntegrator
integrator1
(
0.01
);
VerletIntegrator
integrator2
(
0.01
);
Context
c1
(
customSystem
,
integrator1
,
platform
);
Context
c2
(
standardSystem
,
integrator2
,
platform
);
vector
<
Vec3
>
positions
(
4
);
for
(
int
i
=
0
;
i
<
10
;
i
++
)
{
for
(
int
j
=
0
;
j
<
(
int
)
positions
.
size
();
j
++
)
positions
[
j
]
=
Vec3
(
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
));
c1
.
setPositions
(
positions
);
c2
.
setPositions
(
positions
);
State
s1
=
c1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
s2
=
c2
.
getState
(
State
::
Forces
|
State
::
Energy
);
for
(
int
i
=
0
;
i
<
customSystem
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s1
.
getForces
()[
i
],
s2
.
getForces
()[
i
],
TOL
);
ASSERT_EQUAL_TOL
(
s1
.
getPotentialEnergy
(),
s2
.
getPotentialEnergy
(),
TOL
);
}
// Try changing the bond parameters and make sure it's still correct.
parameters
[
0
]
=
1.6
;
parameters
[
3
]
=
1.3
;
custom
->
setBondParameters
(
0
,
particles
,
parameters
);
custom
->
updateParametersInContext
(
c1
);
bonds
->
setBondParameters
(
0
,
0
,
1
,
1.3
,
1.6
);
bonds
->
setBondParameters
(
1
,
1
,
3
,
1.3
,
1.6
);
bonds
->
updateParametersInContext
(
c2
);
{
State
s1
=
c1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
s2
=
c2
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
s1
.
getForces
();
for
(
int
i
=
0
;
i
<
customSystem
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s1
.
getForces
()[
i
],
s2
.
getForces
()[
i
],
TOL
);
ASSERT_EQUAL_TOL
(
s1
.
getPotentialEnergy
(),
s2
.
getPotentialEnergy
(),
TOL
);
}
}
void
testPositionDependence
()
{
System
customSystem
;
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
CustomCompoundBondForce
*
custom
=
new
CustomCompoundBondForce
(
2
,
"scale1*distance(p1,p2)+scale2*x1+2*y2"
);
custom
->
addGlobalParameter
(
"scale1"
,
0.3
);
custom
->
addGlobalParameter
(
"scale2"
,
0.2
);
vector
<
int
>
particles
(
2
);
particles
[
0
]
=
1
;
particles
[
1
]
=
0
;
vector
<
double
>
parameters
;
custom
->
addBond
(
particles
,
parameters
);
customSystem
.
addForce
(
custom
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
1.5
,
1
,
0
);
positions
[
1
]
=
Vec3
(
0.5
,
1
,
0
);
VerletIntegrator
integrator
(
0.01
);
Context
context
(
customSystem
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
0.3
*
1.0
+
0.2
*
0.5
+
2
*
1
,
state
.
getPotentialEnergy
(),
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.3
,
-
2
,
0
),
state
.
getForces
()[
0
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.3
-
0.2
,
0
,
0
),
state
.
getForces
()[
1
],
1e-5
);
}
void
testContinuous2DFunction
()
{
const
int
xsize
=
10
;
const
int
ysize
=
11
;
const
double
xmin
=
0.4
;
const
double
xmax
=
1.1
;
const
double
ymin
=
0.0
;
const
double
ymax
=
0.9
;
System
system
;
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomCompoundBondForce
*
forceField
=
new
CustomCompoundBondForce
(
1
,
"fn(x1,y1)+1"
);
vector
<
int
>
particles
(
1
,
0
);
forceField
->
addBond
(
particles
,
vector
<
double
>
());
vector
<
double
>
table
(
xsize
*
ysize
);
for
(
int
i
=
0
;
i
<
xsize
;
i
++
)
{
for
(
int
j
=
0
;
j
<
ysize
;
j
++
)
{
double
x
=
xmin
+
i
*
(
xmax
-
xmin
)
/
xsize
;
double
y
=
ymin
+
j
*
(
ymax
-
ymin
)
/
ysize
;
table
[
i
+
xsize
*
j
]
=
sin
(
0.25
*
x
)
*
cos
(
0.33
*
y
);
}
}
forceField
->
addTabulatedFunction
(
"fn"
,
new
Continuous2DFunction
(
xsize
,
ysize
,
table
,
xmin
,
xmax
,
ymin
,
ymax
));
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
1
);
for
(
double
x
=
xmin
-
0.15
;
x
<
xmax
+
0.2
;
x
+=
0.1
)
{
for
(
double
y
=
ymin
-
0.15
;
y
<
ymax
+
0.2
;
y
+=
0.1
)
{
positions
[
0
]
=
Vec3
(
x
,
y
,
1.5
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
double
energy
=
1
;
Vec3
force
(
0
,
0
,
0
);
if
(
x
>=
xmin
&&
x
<=
xmax
&&
y
>=
ymin
&&
y
<=
ymax
)
{
energy
=
sin
(
0.25
*
x
)
*
cos
(
0.33
*
y
)
+
1
;
force
[
0
]
=
-
0.25
*
cos
(
0.25
*
x
)
*
cos
(
0.33
*
y
);
force
[
1
]
=
0.3
*
sin
(
0.25
*
x
)
*
sin
(
0.33
*
y
);
}
ASSERT_EQUAL_VEC
(
force
,
forces
[
0
],
0.1
);
ASSERT_EQUAL_TOL
(
energy
,
state
.
getPotentialEnergy
(),
0.05
);
}
}
}
void
testContinuous3DFunction
()
{
const
int
xsize
=
10
;
const
int
ysize
=
11
;
const
int
zsize
=
12
;
const
double
xmin
=
0.4
;
const
double
xmax
=
1.1
;
const
double
ymin
=
0.0
;
const
double
ymax
=
0.9
;
const
double
zmin
=
0.2
;
const
double
zmax
=
1.3
;
System
system
;
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomCompoundBondForce
*
forceField
=
new
CustomCompoundBondForce
(
1
,
"fn(x1,y1,z1)+1"
);
vector
<
int
>
particles
(
1
,
0
);
forceField
->
addBond
(
particles
,
vector
<
double
>
());
vector
<
double
>
table
(
xsize
*
ysize
*
zsize
);
for
(
int
i
=
0
;
i
<
xsize
;
i
++
)
{
for
(
int
j
=
0
;
j
<
ysize
;
j
++
)
{
for
(
int
k
=
0
;
k
<
zsize
;
k
++
)
{
double
x
=
xmin
+
i
*
(
xmax
-
xmin
)
/
xsize
;
double
y
=
ymin
+
j
*
(
ymax
-
ymin
)
/
ysize
;
double
z
=
zmin
+
k
*
(
zmax
-
zmin
)
/
zsize
;
table
[
i
+
xsize
*
j
+
xsize
*
ysize
*
k
]
=
sin
(
0.25
*
x
)
*
cos
(
0.33
*
y
)
*
(
1
+
z
);
}
}
}
forceField
->
addTabulatedFunction
(
"fn"
,
new
Continuous3DFunction
(
xsize
,
ysize
,
zsize
,
table
,
xmin
,
xmax
,
ymin
,
ymax
,
zmin
,
zmax
));
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
1
);
for
(
double
x
=
xmin
-
0.15
;
x
<
xmax
+
0.2
;
x
+=
0.1
)
{
for
(
double
y
=
ymin
-
0.15
;
y
<
ymax
+
0.2
;
y
+=
0.1
)
{
for
(
double
z
=
zmin
-
0.15
;
z
<
zmax
+
0.2
;
z
+=
0.1
)
{
positions
[
0
]
=
Vec3
(
x
,
y
,
z
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
double
energy
=
1
;
Vec3
force
(
0
,
0
,
0
);
if
(
x
>=
xmin
&&
x
<=
xmax
&&
y
>=
ymin
&&
y
<=
ymax
&&
z
>=
zmin
&&
z
<=
zmax
)
{
energy
=
sin
(
0.25
*
x
)
*
cos
(
0.33
*
y
)
*
(
1.0
+
z
)
+
1
;
force
[
0
]
=
-
0.25
*
cos
(
0.25
*
x
)
*
cos
(
0.33
*
y
)
*
(
1.0
+
z
);
force
[
1
]
=
0.3
*
sin
(
0.25
*
x
)
*
sin
(
0.33
*
y
)
*
(
1.0
+
z
);
force
[
2
]
=
-
sin
(
0.25
*
x
)
*
cos
(
0.33
*
y
);
}
ASSERT_EQUAL_VEC
(
force
,
forces
[
0
],
0.1
);
ASSERT_EQUAL_TOL
(
energy
,
state
.
getPotentialEnergy
(),
0.05
);
}
}
}
}
void
testMultipleBonds
()
{
// Two compound bonds using Urey-Bradley example from API doc
System
customSystem
;
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
CustomCompoundBondForce
*
custom
=
new
CustomCompoundBondForce
(
3
,
"0.5*(kangle*(angle(p1,p2,p3)-theta0)^2+kbond*(distance(p1,p3)-r0)^2)"
);
custom
->
addPerBondParameter
(
"kangle"
);
custom
->
addPerBondParameter
(
"kbond"
);
custom
->
addPerBondParameter
(
"theta0"
);
custom
->
addPerBondParameter
(
"r0"
);
vector
<
double
>
parameters
(
4
);
parameters
[
0
]
=
1.0
;
parameters
[
1
]
=
1.0
;
parameters
[
2
]
=
2
*
M_PI
/
3
;
parameters
[
3
]
=
sqrt
(
3.0
)
/
2
;
vector
<
int
>
particles0
(
3
);
particles0
[
0
]
=
0
;
particles0
[
1
]
=
1
;
particles0
[
2
]
=
2
;
vector
<
int
>
particles1
(
3
);
particles1
[
0
]
=
1
;
particles1
[
1
]
=
2
;
particles1
[
2
]
=
3
;
custom
->
addBond
(
particles0
,
parameters
);
custom
->
addBond
(
particles1
,
parameters
);
customSystem
.
addForce
(
custom
);
vector
<
Vec3
>
positions
(
4
);
positions
[
0
]
=
Vec3
(
0
,
0.5
,
0
);
positions
[
1
]
=
Vec3
(
0
,
0
,
0
);
positions
[
2
]
=
Vec3
(
0.5
,
0
,
0
);
positions
[
3
]
=
Vec3
(
0.6
,
0
,
0.4
);
VerletIntegrator
integrator
(
0.01
);
Context
context
(
customSystem
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
0.199
,
state
.
getPotentialEnergy
(),
1e-3
);
vector
<
Vec3
>
forces
(
state
.
getForces
());
ASSERT_EQUAL_VEC
(
Vec3
(
-
1.160
,
0.112
,
0.0
),
forces
[
0
],
1e-3
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.927
,
1.047
,
-
0.638
),
forces
[
1
],
1e-3
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.543
,
-
1.160
,
0.721
),
forces
[
2
],
1e-3
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.776
,
0.0
,
-
0.084
),
forces
[
3
],
1e-3
);
}
int
main
()
{
try
{
testBond
();
testPositionDependence
();
testContinuous2DFunction
();
testContinuous3DFunction
();
testMultipleBonds
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceCustomExternalForce.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c)
2008-
2015 Stanford University and the Authors. *
* Portions copyright (c) 2015 Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,132 +29,8 @@
...
@@ -29,132 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of CustomExternalForce.
#include "TestCustomExternalForce.h"
*/
#include "openmm/internal/AssertionUtilities.h"
void
runPlatformTests
()
{
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/CustomExternalForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "SimTKOpenMMRealType.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testForce
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomExternalForce
*
forceField
=
new
CustomExternalForce
(
"scale*(x+yscale*(y-y0)^2)"
);
forceField
->
addPerParticleParameter
(
"y0"
);
forceField
->
addPerParticleParameter
(
"yscale"
);
forceField
->
addGlobalParameter
(
"scale"
,
0.5
);
vector
<
double
>
parameters
(
2
);
parameters
[
0
]
=
0.5
;
parameters
[
1
]
=
2.0
;
forceField
->
addParticle
(
0
,
parameters
);
parameters
[
0
]
=
1.5
;
parameters
[
1
]
=
3.0
;
forceField
->
addParticle
(
2
,
parameters
);
system
.
addForce
(
forceField
);
ASSERT
(
!
forceField
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
system
.
usesPeriodicBoundaryConditions
());
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
3
);
positions
[
0
]
=
Vec3
(
0
,
2
,
0
);
positions
[
1
]
=
Vec3
(
0
,
0
,
1
);
positions
[
2
]
=
Vec3
(
1
,
0
,
1
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
{
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.5
,
-
0.5
*
2.0
*
2.0
*
1.5
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.5
,
0.5
*
3.0
*
2.0
*
1.5
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_TOL
(
0.5
*
(
1.0
+
2.0
*
1.5
*
1.5
+
3.0
*
1.5
*
1.5
),
state
.
getPotentialEnergy
(),
TOL
);
}
// Try changing the parameters and make sure it's still correct.
parameters
[
0
]
=
1.4
;
parameters
[
1
]
=
3.5
;
forceField
->
setParticleParameters
(
1
,
2
,
parameters
);
forceField
->
updateParametersInContext
(
context
);
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
{
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.5
,
-
0.5
*
2.0
*
2.0
*
1.5
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.5
,
0.5
*
3.5
*
2.0
*
1.4
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_TOL
(
0.5
*
(
1.0
+
2.0
*
1.5
*
1.5
+
3.5
*
1.4
*
1.4
),
state
.
getPotentialEnergy
(),
TOL
);
}
}
void
testPeriodic
()
{
Vec3
vx
(
5
,
0
,
0
);
Vec3
vy
(
0
,
6
,
0
);
Vec3
vz
(
1
,
2
,
7
);
double
x0
=
51
,
y0
=
-
17
,
z0
=
11.2
;
System
system
;
system
.
setDefaultPeriodicBoxVectors
(
vx
,
vy
,
vz
);
system
.
addParticle
(
1.0
);
CustomExternalForce
*
force
=
new
CustomExternalForce
(
"periodicdistance(x, y, z, x0, y0, z0)^2"
);
force
->
addPerParticleParameter
(
"x0"
);
force
->
addPerParticleParameter
(
"y0"
);
force
->
addPerParticleParameter
(
"z0"
);
vector
<
double
>
params
(
3
);
params
[
0
]
=
x0
;
params
[
1
]
=
y0
;
params
[
2
]
=
z0
;
force
->
addParticle
(
0
,
params
);
system
.
addForce
(
force
);
ASSERT
(
force
->
usesPeriodicBoundaryConditions
());
ASSERT
(
system
.
usesPeriodicBoundaryConditions
());
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
1
);
positions
[
0
]
=
Vec3
(
0
,
2
,
0
);
context
.
setPositions
(
positions
);
for
(
int
i
=
0
;
i
<
100
;
i
++
)
{
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Forces
|
State
::
Energy
);
// Apply periodic boundary conditions to the difference between the two positions.
Vec3
delta
=
Vec3
(
x0
,
y0
,
z0
)
-
state
.
getPositions
()[
0
];
delta
-=
vz
*
floor
(
delta
[
2
]
/
vz
[
2
]
+
0.5
);
delta
-=
vy
*
floor
(
delta
[
1
]
/
vy
[
1
]
+
0.5
);
delta
-=
vx
*
floor
(
delta
[
0
]
/
vx
[
0
]
+
0.5
);
// Verify that the force and energy are correct.
ASSERT_EQUAL_VEC
(
delta
*
2
,
state
.
getForces
()[
0
],
1e-6
);
ASSERT_EQUAL_TOL
(
delta
.
dot
(
delta
),
state
.
getPotentialEnergy
(),
1e-6
);
integrator
.
step
(
1
);
}
}
}
int
main
()
{
try
{
testForce
();
testPeriodic
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
platforms/reference/tests/TestReferenceCustomGBForce.cpp
View file @
5e1a87fb
/* -------------------------------------------------------------------------- *
/* -------------------------------------------------------------------------- *
* OpenMM *
* OpenMM *
* -------------------------------------------------------------------------- *
* -------------------------------------------------------------------------- *
...
@@ -7,7 +6,7 @@
...
@@ -7,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 20
08-2013
Stanford University and the Authors. *
* Portions copyright (c) 20
15
Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -30,882 +29,8 @@
...
@@ -30,882 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests all the different force terms in the reference implementation of CustomGBForce.
#include "TestCustomGBForce.h"
*/
#include "openmm/internal/AssertionUtilities.h"
#include "sfmt/SFMT.h"
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/CustomGBForce.h"
#include "openmm/GBSAOBCForce.h"
#include "openmm/GBVIForce.h"
#include "openmm/OpenMMException.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include <iostream>
#include <vector>
#include <algorithm>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testOBC
(
GBSAOBCForce
::
NonbondedMethod
obcMethod
,
CustomGBForce
::
NonbondedMethod
customMethod
)
{
const
int
numMolecules
=
70
;
const
int
numParticles
=
numMolecules
*
2
;
const
double
boxSize
=
10.0
;
const
double
cutoff
=
2.0
;
// Create two systems: one with a GBSAOBCForce, and one using a CustomGBForce to implement the same interaction.
System
standardSystem
;
System
customSystem
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
standardSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
}
standardSystem
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0.0
,
0.0
),
Vec3
(
0.0
,
boxSize
,
0.0
),
Vec3
(
0.0
,
0.0
,
boxSize
));
customSystem
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0.0
,
0.0
),
Vec3
(
0.0
,
boxSize
,
0.0
),
Vec3
(
0.0
,
0.0
,
boxSize
));
GBSAOBCForce
*
obc
=
new
GBSAOBCForce
();
CustomGBForce
*
custom
=
new
CustomGBForce
();
obc
->
setCutoffDistance
(
cutoff
);
custom
->
setCutoffDistance
(
cutoff
);
custom
->
addPerParticleParameter
(
"q"
);
custom
->
addPerParticleParameter
(
"radius"
);
custom
->
addPerParticleParameter
(
"scale"
);
custom
->
addGlobalParameter
(
"solventDielectric"
,
obc
->
getSolventDielectric
());
custom
->
addGlobalParameter
(
"soluteDielectric"
,
obc
->
getSoluteDielectric
());
custom
->
addComputedValue
(
"I"
,
"step(r+sr2-or1)*0.5*(1/L-1/U+0.25*(1/U^2-1/L^2)*(r-sr2*sr2/r)+0.5*log(L/U)/r+C);"
"U=r+sr2;"
"C=2*(1/or1-1/L)*step(sr2-r-or1);"
"L=max(or1, D);"
"D=abs(r-sr2);"
"sr2 = scale2*or2;"
"or1 = radius1-0.009; or2 = radius2-0.009"
,
CustomGBForce
::
ParticlePairNoExclusions
);
custom
->
addComputedValue
(
"B"
,
"1/(1/or-tanh(1*psi-0.8*psi^2+4.85*psi^3)/radius);"
"psi=I*or; or=radius-0.009"
,
CustomGBForce
::
SingleParticle
);
custom
->
addEnergyTerm
(
"28.3919551*(radius+0.14)^2*(radius/B)^6-0.5*138.935485*(1/soluteDielectric-1/solventDielectric)*q^2/B"
,
CustomGBForce
::
SingleParticle
);
string
invCutoffString
=
""
;
if
(
obcMethod
!=
GBSAOBCForce
::
NoCutoff
)
{
stringstream
s
;
s
<<
(
1.0
/
cutoff
);
invCutoffString
=
s
.
str
();
}
custom
->
addEnergyTerm
(
"138.935485*(1/soluteDielectric-1/solventDielectric)*q1*q2*("
+
invCutoffString
+
"-1/f);"
"f=sqrt(r^2+B1*B2*exp(-r^2/(4*B1*B2)))"
,
CustomGBForce
::
ParticlePairNoExclusions
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
double
>
params
(
3
);
for
(
int
i
=
0
;
i
<
numMolecules
;
i
++
)
{
if
(
i
<
numMolecules
/
2
)
{
obc
->
addParticle
(
1.0
,
0.2
,
0.5
);
params
[
0
]
=
1.0
;
params
[
1
]
=
0.2
;
params
[
2
]
=
0.5
;
custom
->
addParticle
(
params
);
obc
->
addParticle
(
-
1.0
,
0.1
,
0.5
);
params
[
0
]
=
-
1.0
;
params
[
1
]
=
0.1
;
custom
->
addParticle
(
params
);
}
else
{
obc
->
addParticle
(
1.0
,
0.2
,
0.8
);
params
[
0
]
=
1.0
;
params
[
1
]
=
0.2
;
params
[
2
]
=
0.8
;
custom
->
addParticle
(
params
);
obc
->
addParticle
(
-
1.0
,
0.1
,
0.8
);
params
[
0
]
=
-
1.0
;
params
[
1
]
=
0.1
;
custom
->
addParticle
(
params
);
}
positions
[
2
*
i
]
=
Vec3
(
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
));
positions
[
2
*
i
+
1
]
=
Vec3
(
positions
[
2
*
i
][
0
]
+
1.0
,
positions
[
2
*
i
][
1
],
positions
[
2
*
i
][
2
]);
velocities
[
2
*
i
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
velocities
[
2
*
i
+
1
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
}
obc
->
setNonbondedMethod
(
obcMethod
);
custom
->
setNonbondedMethod
(
customMethod
);
standardSystem
.
addForce
(
obc
);
customSystem
.
addForce
(
custom
);
if
(
customMethod
==
CustomGBForce
::
CutoffPeriodic
)
{
ASSERT
(
custom
->
usesPeriodicBoundaryConditions
());
ASSERT
(
obc
->
usesPeriodicBoundaryConditions
());
ASSERT
(
standardSystem
.
usesPeriodicBoundaryConditions
());
ASSERT
(
customSystem
.
usesPeriodicBoundaryConditions
());
}
else
{
ASSERT
(
!
custom
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
obc
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
standardSystem
.
usesPeriodicBoundaryConditions
());
ASSERT
(
!
customSystem
.
usesPeriodicBoundaryConditions
());
}
VerletIntegrator
integrator1
(
0.01
);
VerletIntegrator
integrator2
(
0.01
);
Context
context1
(
standardSystem
,
integrator1
,
platform
);
context1
.
setPositions
(
positions
);
context1
.
setVelocities
(
velocities
);
State
state1
=
context1
.
getState
(
State
::
Forces
|
State
::
Energy
);
Context
context2
(
customSystem
,
integrator2
,
platform
);
context2
.
setPositions
(
positions
);
context2
.
setVelocities
(
velocities
);
State
state2
=
context2
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
state1
.
getPotentialEnergy
(),
state2
.
getPotentialEnergy
(),
1e-4
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
ASSERT_EQUAL_VEC
(
state1
.
getForces
()[
i
],
state2
.
getForces
()[
i
],
1e-4
);
}
// Try changing the particle parameters and make sure it's still correct.
for
(
int
i
=
0
;
i
<
numMolecules
/
2
;
i
++
)
{
obc
->
setParticleParameters
(
2
*
i
,
1.1
,
0.3
,
0.6
);
params
[
0
]
=
1.1
;
params
[
1
]
=
0.3
;
params
[
2
]
=
0.6
;
custom
->
setParticleParameters
(
2
*
i
,
params
);
obc
->
setParticleParameters
(
2
*
i
+
1
,
-
1.1
,
0.2
,
0.4
);
params
[
0
]
=
-
1.1
;
params
[
1
]
=
0.2
;
params
[
2
]
=
0.4
;
custom
->
setParticleParameters
(
2
*
i
+
1
,
params
);
}
obc
->
updateParametersInContext
(
context1
);
custom
->
updateParametersInContext
(
context2
);
state1
=
context1
.
getState
(
State
::
Forces
|
State
::
Energy
);
state2
=
context2
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
state1
.
getPotentialEnergy
(),
state2
.
getPotentialEnergy
(),
1e-4
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
ASSERT_EQUAL_VEC
(
state1
.
getForces
()[
i
],
state2
.
getForces
()[
i
],
1e-4
);
}
}
void
testMembrane
()
{
const
int
numMolecules
=
70
;
const
int
numParticles
=
numMolecules
*
2
;
const
double
boxSize
=
10.0
;
// Create a system with an implicit membrane.
System
system
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.0
);
}
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0.0
,
0.0
),
Vec3
(
0.0
,
boxSize
,
0.0
),
Vec3
(
0.0
,
0.0
,
boxSize
));
CustomGBForce
*
custom
=
new
CustomGBForce
();
custom
->
setCutoffDistance
(
2.0
);
custom
->
addPerParticleParameter
(
"q"
);
custom
->
addPerParticleParameter
(
"radius"
);
custom
->
addPerParticleParameter
(
"scale"
);
custom
->
addGlobalParameter
(
"thickness"
,
3
);
custom
->
addGlobalParameter
(
"solventDielectric"
,
78.3
);
custom
->
addGlobalParameter
(
"soluteDielectric"
,
1
);
custom
->
addComputedValue
(
"Imol"
,
"step(r+sr2-or1)*0.5*(1/L-1/U+0.25*(1/U^2-1/L^2)*(r-sr2*sr2/r)+0.5*log(L/U)/r+C);"
"U=r+sr2;"
"C=2*(1/or1-1/L)*step(sr2-r-or1);"
"L=max(or1, D);"
"D=abs(r-sr2);"
"sr2 = scale2*or2;"
"or1 = radius1-0.009; or2 = radius2-0.009"
,
CustomGBForce
::
ParticlePairNoExclusions
);
custom
->
addComputedValue
(
"Imem"
,
"(1/radius+2*log(2)/thickness)/(1+exp(7.2*(abs(z)+radius-0.5*thickness)))"
,
CustomGBForce
::
SingleParticle
);
custom
->
addComputedValue
(
"B"
,
"1/(1/or-tanh(1*psi-0.8*psi^2+4.85*psi^3)/radius);"
"psi=max(Imol,Imem)*or; or=radius-0.009"
,
CustomGBForce
::
SingleParticle
);
custom
->
addEnergyTerm
(
"28.3919551*(radius+0.14)^2*(radius/B)^6-0.5*138.935456*(1/soluteDielectric-1/solventDielectric)*q^2/B"
,
CustomGBForce
::
SingleParticle
);
custom
->
addEnergyTerm
(
"-138.935456*(1/soluteDielectric-1/solventDielectric)*q1*q2/f;"
"f=sqrt(r^2+B1*B2*exp(-r^2/(4*B1*B2)))"
,
CustomGBForce
::
ParticlePairNoExclusions
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
double
>
params
(
3
);
for
(
int
i
=
0
;
i
<
numMolecules
;
i
++
)
{
if
(
i
<
numMolecules
/
2
)
{
params
[
0
]
=
1.0
;
params
[
1
]
=
0.2
;
params
[
2
]
=
0.5
;
custom
->
addParticle
(
params
);
params
[
0
]
=
-
1.0
;
params
[
1
]
=
0.1
;
custom
->
addParticle
(
params
);
}
else
{
params
[
0
]
=
1.0
;
params
[
1
]
=
0.2
;
params
[
2
]
=
0.8
;
custom
->
addParticle
(
params
);
params
[
0
]
=
-
1.0
;
params
[
1
]
=
0.1
;
custom
->
addParticle
(
params
);
}
positions
[
2
*
i
]
=
Vec3
(
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
));
positions
[
2
*
i
+
1
]
=
Vec3
(
positions
[
2
*
i
][
0
]
+
1.0
,
positions
[
2
*
i
][
1
],
positions
[
2
*
i
][
2
]);
velocities
[
2
*
i
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
velocities
[
2
*
i
+
1
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
}
system
.
addForce
(
custom
);
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
// Take a small step in the direction of the energy gradient and see whether the potential energy changes by the expected amount.
double
norm
=
0.0
;
for
(
int
i
=
0
;
i
<
(
int
)
forces
.
size
();
++
i
)
norm
+=
forces
[
i
].
dot
(
forces
[
i
]);
norm
=
std
::
sqrt
(
norm
);
const
double
stepSize
=
1e-2
;
double
step
=
0.5
*
stepSize
/
norm
;
vector
<
Vec3
>
positions2
(
numParticles
),
positions3
(
numParticles
);
for
(
int
i
=
0
;
i
<
(
int
)
positions
.
size
();
++
i
)
{
Vec3
p
=
positions
[
i
];
Vec3
f
=
forces
[
i
];
positions2
[
i
]
=
Vec3
(
p
[
0
]
-
f
[
0
]
*
step
,
p
[
1
]
-
f
[
1
]
*
step
,
p
[
2
]
-
f
[
2
]
*
step
);
positions3
[
i
]
=
Vec3
(
p
[
0
]
+
f
[
0
]
*
step
,
p
[
1
]
+
f
[
1
]
*
step
,
p
[
2
]
+
f
[
2
]
*
step
);
}
context
.
setPositions
(
positions2
);
State
state2
=
context
.
getState
(
State
::
Energy
);
context
.
setPositions
(
positions3
);
State
state3
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
norm
,
(
state2
.
getPotentialEnergy
()
-
state3
.
getPotentialEnergy
())
/
stepSize
,
1e-3
);
}
void
testTabulatedFunction
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomGBForce
*
force
=
new
CustomGBForce
();
force
->
addComputedValue
(
"a"
,
"0"
,
CustomGBForce
::
ParticlePair
);
force
->
addEnergyTerm
(
"fn(r)+1"
,
CustomGBForce
::
ParticlePair
);
force
->
addParticle
(
vector
<
double
>
());
force
->
addParticle
(
vector
<
double
>
());
vector
<
double
>
table
;
for
(
int
i
=
0
;
i
<
21
;
i
++
)
table
.
push_back
(
std
::
sin
(
0.25
*
i
));
force
->
addTabulatedFunction
(
"fn"
,
new
Continuous1DFunction
(
table
,
1.0
,
6.0
));
system
.
addForce
(
force
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
for
(
int
i
=
1
;
i
<
30
;
i
++
)
{
double
x
=
(
7.0
/
30.0
)
*
i
;
positions
[
1
]
=
Vec3
(
x
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
double
force
=
(
x
<
1.0
||
x
>
6.0
?
0.0
:
-
std
::
cos
(
x
-
1.0
));
double
energy
=
(
x
<
1.0
||
x
>
6.0
?
0.0
:
std
::
sin
(
x
-
1.0
))
+
1.0
;
ASSERT_EQUAL_VEC
(
Vec3
(
-
force
,
0
,
0
),
forces
[
0
],
0.1
);
ASSERT_EQUAL_VEC
(
Vec3
(
force
,
0
,
0
),
forces
[
1
],
0.1
);
ASSERT_EQUAL_TOL
(
energy
,
state
.
getPotentialEnergy
(),
0.02
);
}
}
void
testMultipleChainRules
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomGBForce
*
force
=
new
CustomGBForce
();
force
->
addComputedValue
(
"a"
,
"2*r"
,
CustomGBForce
::
ParticlePair
);
force
->
addComputedValue
(
"b"
,
"a+1"
,
CustomGBForce
::
SingleParticle
);
force
->
addComputedValue
(
"c"
,
"2*b+a"
,
CustomGBForce
::
SingleParticle
);
force
->
addEnergyTerm
(
"0.1*a+1*b+10*c"
,
CustomGBForce
::
SingleParticle
);
// 0.1*(2*r) + 2*r+1 + 10*(3*a+2) = 0.2*r + 2*r+1 + 40*r+20+20*r = 62.2*r+21
force
->
addParticle
(
vector
<
double
>
());
force
->
addParticle
(
vector
<
double
>
());
system
.
addForce
(
force
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
for
(
int
i
=
1
;
i
<
5
;
i
++
)
{
positions
[
1
]
=
Vec3
(
i
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
124.4
,
0
,
0
),
forces
[
0
],
1e-4
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
124.4
,
0
,
0
),
forces
[
1
],
1e-4
);
ASSERT_EQUAL_TOL
(
2
*
(
62.2
*
i
+
21
),
state
.
getPotentialEnergy
(),
0.02
);
}
}
void
testPositionDependence
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomGBForce
*
force
=
new
CustomGBForce
();
force
->
addComputedValue
(
"a"
,
"r"
,
CustomGBForce
::
ParticlePair
);
force
->
addComputedValue
(
"b"
,
"a+x*y"
,
CustomGBForce
::
SingleParticle
);
force
->
addEnergyTerm
(
"b*z"
,
CustomGBForce
::
SingleParticle
);
force
->
addEnergyTerm
(
"b1+b2"
,
CustomGBForce
::
ParticlePair
);
// = 2*r+x1*y1+x2*y2
force
->
addParticle
(
vector
<
double
>
());
force
->
addParticle
(
vector
<
double
>
());
system
.
addForce
(
force
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
vector
<
Vec3
>
forces
(
2
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
5
;
i
++
)
{
positions
[
0
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
positions
[
1
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
Vec3
delta
=
positions
[
0
]
-
positions
[
1
];
double
r
=
sqrt
(
delta
.
dot
(
delta
));
double
energy
=
2
*
r
+
positions
[
0
][
0
]
*
positions
[
0
][
1
]
+
positions
[
1
][
0
]
*
positions
[
1
][
1
];
for
(
int
j
=
0
;
j
<
2
;
j
++
)
energy
+=
positions
[
j
][
2
]
*
(
r
+
positions
[
j
][
0
]
*
positions
[
j
][
1
]);
Vec3
force1
(
-
(
1
+
positions
[
0
][
2
])
*
delta
[
0
]
/
r
-
(
1
+
positions
[
0
][
2
])
*
positions
[
0
][
1
]
-
(
1
+
positions
[
1
][
2
])
*
delta
[
0
]
/
r
,
-
(
1
+
positions
[
0
][
2
])
*
delta
[
1
]
/
r
-
(
1
+
positions
[
0
][
2
])
*
positions
[
0
][
0
]
-
(
1
+
positions
[
1
][
2
])
*
delta
[
1
]
/
r
,
-
(
1
+
positions
[
0
][
2
])
*
delta
[
2
]
/
r
-
(
r
+
positions
[
0
][
0
]
*
positions
[
0
][
1
])
-
(
1
+
positions
[
1
][
2
])
*
delta
[
2
]
/
r
);
Vec3
force2
((
1
+
positions
[
0
][
2
])
*
delta
[
0
]
/
r
+
(
1
+
positions
[
1
][
2
])
*
delta
[
0
]
/
r
-
(
1
+
positions
[
1
][
2
])
*
positions
[
1
][
1
],
(
1
+
positions
[
0
][
2
])
*
delta
[
1
]
/
r
+
(
1
+
positions
[
1
][
2
])
*
delta
[
1
]
/
r
-
(
1
+
positions
[
1
][
2
])
*
positions
[
1
][
0
],
(
1
+
positions
[
0
][
2
])
*
delta
[
2
]
/
r
+
(
1
+
positions
[
1
][
2
])
*
delta
[
2
]
/
r
-
(
r
+
positions
[
1
][
0
]
*
positions
[
1
][
1
]));
ASSERT_EQUAL_VEC
(
force1
,
forces
[
0
],
1e-4
);
ASSERT_EQUAL_VEC
(
force2
,
forces
[
1
],
1e-4
);
ASSERT_EQUAL_TOL
(
energy
,
state
.
getPotentialEnergy
(),
0.02
);
// Take a small step in the direction of the energy gradient and see whether the potential energy changes by the expected amount.
double
norm
=
0.0
;
for
(
int
i
=
0
;
i
<
(
int
)
forces
.
size
();
++
i
)
norm
+=
forces
[
i
].
dot
(
forces
[
i
]);
norm
=
std
::
sqrt
(
norm
);
const
double
stepSize
=
1e-3
;
double
step
=
0.5
*
stepSize
/
norm
;
vector
<
Vec3
>
positions2
(
2
),
positions3
(
2
);
for
(
int
i
=
0
;
i
<
(
int
)
positions
.
size
();
++
i
)
{
Vec3
p
=
positions
[
i
];
Vec3
f
=
forces
[
i
];
positions2
[
i
]
=
Vec3
(
p
[
0
]
-
f
[
0
]
*
step
,
p
[
1
]
-
f
[
1
]
*
step
,
p
[
2
]
-
f
[
2
]
*
step
);
positions3
[
i
]
=
Vec3
(
p
[
0
]
+
f
[
0
]
*
step
,
p
[
1
]
+
f
[
1
]
*
step
,
p
[
2
]
+
f
[
2
]
*
step
);
}
context
.
setPositions
(
positions2
);
State
state2
=
context
.
getState
(
State
::
Energy
);
context
.
setPositions
(
positions3
);
State
state3
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
norm
,
(
state2
.
getPotentialEnergy
()
-
state3
.
getPotentialEnergy
())
/
stepSize
,
1e-3
);
}
}
void
testExclusions
()
{
for
(
int
i
=
3
;
i
<
4
;
i
++
)
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomGBForce
*
force
=
new
CustomGBForce
();
force
->
addComputedValue
(
"a"
,
"r"
,
i
<
2
?
CustomGBForce
::
ParticlePair
:
CustomGBForce
::
ParticlePairNoExclusions
);
force
->
addEnergyTerm
(
"a"
,
CustomGBForce
::
SingleParticle
);
force
->
addEnergyTerm
(
"(1+a1+a2)*r"
,
i
%
2
==
0
?
CustomGBForce
::
ParticlePair
:
CustomGBForce
::
ParticlePairNoExclusions
);
force
->
addParticle
(
vector
<
double
>
());
force
->
addParticle
(
vector
<
double
>
());
force
->
addExclusion
(
0
,
1
);
system
.
addForce
(
force
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
double
f
,
energy
;
switch
(
i
)
{
case
0
:
// e = 0
f
=
0
;
energy
=
0
;
break
;
case
1
:
// e = r
f
=
1
;
energy
=
1
;
break
;
case
2
:
// e = 2r
f
=
2
;
energy
=
2
;
break
;
case
3
:
// e = 3r + 2r^2
f
=
7
;
energy
=
5
;
break
;
default:
ASSERT
(
false
);
}
ASSERT_EQUAL_VEC
(
Vec3
(
f
,
0
,
0
),
forces
[
0
],
1e-4
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
f
,
0
,
0
),
forces
[
1
],
1e-4
);
ASSERT_EQUAL_TOL
(
energy
,
state
.
getPotentialEnergy
(),
1e-4
);
// Take a small step in the direction of the energy gradient and see whether the potential energy changes by the expected amount.
double
norm
=
0.0
;
for
(
int
i
=
0
;
i
<
(
int
)
forces
.
size
();
++
i
)
norm
+=
forces
[
i
].
dot
(
forces
[
i
]);
norm
=
std
::
sqrt
(
norm
);
const
double
stepSize
=
1e-3
;
double
step
=
stepSize
/
norm
;
for
(
int
i
=
0
;
i
<
(
int
)
positions
.
size
();
++
i
)
{
Vec3
p
=
positions
[
i
];
Vec3
f
=
forces
[
i
];
positions
[
i
]
=
Vec3
(
p
[
0
]
-
f
[
0
]
*
step
,
p
[
1
]
-
f
[
1
]
*
step
,
p
[
2
]
-
f
[
2
]
*
step
);
}
context
.
setPositions
(
positions
);
State
state2
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
norm
,
(
state2
.
getPotentialEnergy
()
-
state
.
getPotentialEnergy
())
/
stepSize
,
1e-3
*
abs
(
state
.
getPotentialEnergy
()));
}
}
// create custom GB/VI force
static
CustomGBForce
*
createCustomGBVI
(
double
solventDielectric
,
double
soluteDielectric
)
{
CustomGBForce
*
customGbviForce
=
new
CustomGBForce
();
customGbviForce
->
setCutoffDistance
(
2.0
);
customGbviForce
->
addPerParticleParameter
(
"q"
);
customGbviForce
->
addPerParticleParameter
(
"radius"
);
customGbviForce
->
addPerParticleParameter
(
"scaleFactor"
);
// derived in GBVIForce implmentation, but parameter here
customGbviForce
->
addPerParticleParameter
(
"gamma"
);
customGbviForce
->
addGlobalParameter
(
"solventDielectric"
,
solventDielectric
);
customGbviForce
->
addGlobalParameter
(
"soluteDielectric"
,
soluteDielectric
);
customGbviForce
->
addComputedValue
(
"V"
,
" uL - lL + factor3/(radius1*radius1*radius1);"
"uL = 1.5*x2uI*(0.25*rI-0.33333*xuI+0.125*(r2-S2)*rI*x2uI);"
"lL = 1.5*x2lI*(0.25*rI-0.33333*xlI+0.125*(r2-S2)*rI*x2lI);"
"x2lI = 1.0/(xl*xl);"
"xlI = 1.0/(xl);"
"xuI = 1.0/(xu);"
"x2uI = 1.0/(xu*xu);"
"xu = (r+scaleFactor2);"
"rI = 1.0/(r);"
"r2 = (r*r);"
"xl = factor1*lMax + factor2*xuu + factor3*(r-scaleFactor2);"
"xuu = (r+scaleFactor2);"
"S2 = (scaleFactor2*scaleFactor2);"
"factor1 = step(r-absRadiusScaleDiff);"
"absRadiusScaleDiff = abs(radiusScaleDiff);"
"radiusScaleDiff = (radius1-scaleFactor2);"
"factor2 = step(radius1-scaleFactor2-r);"
"factor3 = step(scaleFactor2-radius1-r);"
"lMax = max(radius1,r-scaleFactor2);"
,
CustomGBForce
::
ParticlePairNoExclusions
);
customGbviForce
->
addComputedValue
(
"B"
,
"(1.0/(radius*radius*radius)-V)^(-0.33333333)"
,
CustomGBForce
::
SingleParticle
);
// nonpolar term + polar self energy
customGbviForce
->
addEnergyTerm
(
"(-138.935485*0.5*((1.0/soluteDielectric)-(1.0/solventDielectric))*q^2/B)-((1.0/soluteDielectric)-(1.0/solventDielectric))*((gamma*(radius/B)^3))"
,
CustomGBForce
::
SingleParticle
);
// polar pair energy
customGbviForce
->
addEnergyTerm
(
"-138.935485*(1/soluteDielectric-1/solventDielectric)*q1*q2/f;"
"f=sqrt(r^2+B1*B2*exp(-r^2/(4*B1*B2)))"
,
CustomGBForce
::
ParticlePairNoExclusions
);
return
customGbviForce
;
}
// ethance GB/VI test case
static
void
buildEthane
(
GBVIForce
*
gbviForce
,
std
::
vector
<
Vec3
>&
positions
)
{
const
int
numParticles
=
8
;
double
C_HBondDistance
=
0.1097
;
double
C_CBondDistance
=
0.1504
;
double
C_radius
,
C_gamma
,
C_charge
,
H_radius
,
H_gamma
,
H_charge
;
int
AM1_BCC
=
1
;
H_charge
=
-
0.053
;
C_charge
=
-
3.0
*
H_charge
;
if
(
AM1_BCC
)
{
C_radius
=
0.180
;
C_gamma
=
-
0.2863
;
H_radius
=
0.125
;
H_gamma
=
0.2437
;
}
else
{
C_radius
=
0.215
;
C_gamma
=
-
1.1087
;
H_radius
=
0.150
;
H_gamma
=
0.1237
;
}
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
gbviForce
->
addParticle
(
H_charge
,
H_radius
,
H_gamma
);
}
gbviForce
->
setParticleParameters
(
1
,
C_charge
,
C_radius
,
C_gamma
);
gbviForce
->
setParticleParameters
(
4
,
C_charge
,
C_radius
,
C_gamma
);
gbviForce
->
addBond
(
0
,
1
,
C_HBondDistance
);
gbviForce
->
addBond
(
2
,
1
,
C_HBondDistance
);
gbviForce
->
addBond
(
3
,
1
,
C_HBondDistance
);
gbviForce
->
addBond
(
1
,
4
,
C_CBondDistance
);
gbviForce
->
addBond
(
5
,
4
,
C_HBondDistance
);
gbviForce
->
addBond
(
6
,
4
,
C_HBondDistance
);
gbviForce
->
addBond
(
7
,
4
,
C_HBondDistance
);
std
::
vector
<
pair
<
int
,
int
>
>
bondExceptions
;
std
::
vector
<
double
>
bondDistances
;
bondExceptions
.
push_back
(
pair
<
int
,
int
>
(
0
,
1
));
bondDistances
.
push_back
(
C_HBondDistance
);
bondExceptions
.
push_back
(
pair
<
int
,
int
>
(
2
,
1
));
bondDistances
.
push_back
(
C_HBondDistance
);
bondExceptions
.
push_back
(
pair
<
int
,
int
>
(
3
,
1
));
bondDistances
.
push_back
(
C_HBondDistance
);
bondExceptions
.
push_back
(
pair
<
int
,
int
>
(
1
,
4
));
bondDistances
.
push_back
(
C_CBondDistance
);
bondExceptions
.
push_back
(
pair
<
int
,
int
>
(
5
,
4
));
bondDistances
.
push_back
(
C_HBondDistance
);
bondExceptions
.
push_back
(
pair
<
int
,
int
>
(
6
,
4
));
bondDistances
.
push_back
(
C_HBondDistance
);
bondExceptions
.
push_back
(
pair
<
int
,
int
>
(
7
,
4
));
bondDistances
.
push_back
(
C_HBondDistance
);
positions
.
resize
(
numParticles
);
positions
[
0
]
=
Vec3
(
0.5480
,
1.7661
,
0.0000
);
positions
[
1
]
=
Vec3
(
0.7286
,
0.8978
,
0.6468
);
positions
[
2
]
=
Vec3
(
0.4974
,
0.0000
,
0.0588
);
positions
[
3
]
=
Vec3
(
0.0000
,
0.9459
,
1.4666
);
positions
[
4
]
=
Vec3
(
2.1421
,
0.8746
,
1.1615
);
positions
[
5
]
=
Vec3
(
2.3239
,
0.0050
,
1.8065
);
positions
[
6
]
=
Vec3
(
2.8705
,
0.8295
,
0.3416
);
positions
[
7
]
=
Vec3
(
2.3722
,
1.7711
,
1.7518
);
}
// dimer GB/VI test case
static
void
buildDimer
(
GBVIForce
*
gbviForce
,
std
::
vector
<
Vec3
>&
positions
)
{
const
int
numParticles
=
2
;
double
C_HBondDistance
=
0.1097
;
double
C_CBondDistance
=
0.1504
;
double
C_radius
,
C_gamma
,
C_charge
,
H_radius
,
H_gamma
,
H_charge
;
int
AM1_BCC
=
1
;
H_charge
=
-
0.053
;
C_charge
=
-
3.0
*
H_charge
;
H_charge
=
0.0
;
C_charge
=
0.0
;
if
(
AM1_BCC
)
{
C_radius
=
0.180
;
C_gamma
=
-
0.2863
;
H_radius
=
0.125
;
H_gamma
=
0.2437
;
}
else
{
C_radius
=
0.215
;
C_gamma
=
-
1.1087
;
H_radius
=
0.150
;
H_gamma
=
0.1237
;
}
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
gbviForce
->
addParticle
(
H_charge
,
H_radius
,
H_gamma
);
}
gbviForce
->
setParticleParameters
(
1
,
C_charge
,
C_radius
,
C_gamma
);
gbviForce
->
addBond
(
0
,
1
,
C_HBondDistance
);
std
::
vector
<
pair
<
int
,
int
>
>
bondExceptions
;
std
::
vector
<
double
>
bondDistances
;
bondExceptions
.
push_back
(
pair
<
int
,
int
>
(
0
,
1
));
bondDistances
.
push_back
(
C_HBondDistance
);
positions
.
resize
(
numParticles
);
void
runPlatformTests
()
{
positions
[
0
]
=
Vec3
(
0.0
,
0.0
,
0.0
);
positions
[
1
]
=
Vec3
(
0.15
,
0.0
,
0.0
);
}
}
// monomer GB/VI test case
static
void
buildMonomer
(
GBVIForce
*
gbviForce
,
std
::
vector
<
Vec3
>&
positions
)
{
const
int
numParticles
=
1
;
double
H_radius
,
H_gamma
,
H_charge
;
H_charge
=
1.0
;
H_radius
=
0.125
;
H_gamma
=
0.2437
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
gbviForce
->
addParticle
(
H_charge
,
H_radius
,
H_gamma
);
}
positions
.
resize
(
numParticles
);
positions
[
0
]
=
Vec3
(
0.0
,
0.0
,
0.0
);
}
// taken from gbviForceImpl class
// computes the scaled radii based on covalent info and atomic radii
static
void
findScaledRadii
(
GBVIForce
&
gbviForce
,
std
::
vector
<
double
>
&
scaledRadii
)
{
int
numberOfParticles
=
gbviForce
.
getNumParticles
();
int
numberOfBonds
=
gbviForce
.
getNumBonds
();
// load 1-2 atom pairs along w/ bond distance using HarmonicBondForce & constraints
// numberOfBonds < 1, indicating they were not set by the user
std
::
vector
<
std
::
vector
<
int
>
>
bondIndices
;
bondIndices
.
resize
(
numberOfBonds
);
std
::
vector
<
double
>
bondLengths
;
bondLengths
.
resize
(
numberOfBonds
);
scaledRadii
.
resize
(
numberOfParticles
);
for
(
int
i
=
0
;
i
<
numberOfParticles
;
i
++
)
{
double
charge
,
radius
,
gamma
;
gbviForce
.
getParticleParameters
(
i
,
charge
,
radius
,
gamma
);
scaledRadii
[
i
]
=
radius
;
}
for
(
int
i
=
0
;
i
<
numberOfBonds
;
i
++
)
{
int
particle1
,
particle2
;
double
bondLength
;
gbviForce
.
getBondParameters
(
i
,
particle1
,
particle2
,
bondLength
);
if
(
particle1
<
0
||
particle1
>=
gbviForce
.
getNumParticles
())
{
std
::
stringstream
msg
;
msg
<<
"GBVISoftcoreForce: Illegal particle index: "
;
msg
<<
particle1
;
throw
OpenMMException
(
msg
.
str
());
}
if
(
particle2
<
0
||
particle2
>=
gbviForce
.
getNumParticles
())
{
std
::
stringstream
msg
;
msg
<<
"GBVISoftcoreForce: Illegal particle index: "
;
msg
<<
particle2
;
throw
OpenMMException
(
msg
.
str
());
}
if
(
bondLength
<
0
)
{
std
::
stringstream
msg
;
msg
<<
"GBVISoftcoreForce: negative bondlength: "
;
msg
<<
bondLength
;
throw
OpenMMException
(
msg
.
str
());
}
bondIndices
[
i
].
push_back
(
particle1
);
bondIndices
[
i
].
push_back
(
particle2
);
bondLengths
[
i
]
=
bondLength
;
}
// load 1-2 indicies for each atom
std
::
vector
<
std
::
vector
<
int
>
>
bonded12
(
numberOfParticles
);
for
(
int
i
=
0
;
i
<
(
int
)
bondIndices
.
size
();
++
i
)
{
bonded12
[
bondIndices
[
i
][
0
]].
push_back
(
i
);
bonded12
[
bondIndices
[
i
][
1
]].
push_back
(
i
);
}
int
errors
=
0
;
// compute scaled radii (Eq. 5 of Labute paper [JCC 29 p. 1693-1698 2008])
for
(
int
j
=
0
;
j
<
(
int
)
bonded12
.
size
();
++
j
)
{
double
charge
;
double
gamma
;
double
radiusJ
;
double
scaledRadiusJ
;
gbviForce
.
getParticleParameters
(
j
,
charge
,
radiusJ
,
gamma
);
if
(
bonded12
[
j
].
size
()
==
0
)
{
scaledRadiusJ
=
radiusJ
;
// errors++;
}
else
{
double
rJ2
=
radiusJ
*
radiusJ
;
// loop over bonded neighbors of atom j, applying Eq. 5 in Labute
scaledRadiusJ
=
0.0
;
for
(
int
i
=
0
;
i
<
(
int
)
bonded12
[
j
].
size
();
++
i
)
{
int
index
=
bonded12
[
j
][
i
];
int
bondedAtomIndex
=
(
j
==
bondIndices
[
index
][
0
])
?
bondIndices
[
index
][
1
]
:
bondIndices
[
index
][
0
];
double
radiusI
;
gbviForce
.
getParticleParameters
(
bondedAtomIndex
,
charge
,
radiusI
,
gamma
);
double
rI2
=
radiusI
*
radiusI
;
double
a_ij
=
(
radiusI
-
bondLengths
[
index
]);
a_ij
*=
a_ij
;
a_ij
=
(
rJ2
-
a_ij
)
/
(
2.0
*
bondLengths
[
index
]);
double
a_ji
=
radiusJ
-
bondLengths
[
index
];
a_ji
*=
a_ji
;
a_ji
=
(
rI2
-
a_ji
)
/
(
2.0
*
bondLengths
[
index
]);
scaledRadiusJ
+=
a_ij
*
a_ij
*
(
3.0
*
radiusI
-
a_ij
)
+
a_ji
*
a_ji
*
(
3.0
*
radiusJ
-
a_ji
);
}
scaledRadiusJ
=
(
radiusJ
*
radiusJ
*
radiusJ
)
-
0.125
*
scaledRadiusJ
;
if
(
scaledRadiusJ
>
0.0
)
{
scaledRadiusJ
=
0.95
*
pow
(
scaledRadiusJ
,
(
1.0
/
3.0
));
}
else
{
scaledRadiusJ
=
0.0
;
}
}
scaledRadii
[
j
]
=
scaledRadiusJ
;
}
// abort if errors
if
(
errors
)
{
throw
OpenMMException
(
"GBVIForceImpl::findScaledRadii errors -- aborting"
);
}
}
// load parameters from gbviForce to customGbviForce
// findScaledRadii() is called to calculate the scaled radii (S)
// S is derived quantity in GBVIForce, not a parameter is the case here
static
void
loadGbviParameters
(
GBVIForce
*
gbviForce
,
CustomGBForce
*
customGbviForce
)
{
int
numParticles
=
gbviForce
->
getNumParticles
();
// charge, radius, scale factor, gamma
vector
<
double
>
params
(
4
);
std
::
vector
<
double
>
scaledRadii
;
findScaledRadii
(
*
gbviForce
,
scaledRadii
);
for
(
int
ii
=
0
;
ii
<
numParticles
;
ii
++
)
{
double
charge
,
radius
,
gamma
;
gbviForce
->
getParticleParameters
(
ii
,
charge
,
radius
,
gamma
);
params
[
0
]
=
charge
;
params
[
1
]
=
radius
;
params
[
2
]
=
scaledRadii
[
ii
];
params
[
3
]
=
gamma
;
customGbviForce
->
addParticle
(
params
);
}
}
void
testGBVI
(
GBVIForce
::
NonbondedMethod
gbviMethod
,
CustomGBForce
::
NonbondedMethod
customGbviMethod
,
std
::
string
molecule
)
{
const
int
numMolecules
=
1
;
const
double
boxSize
=
10.0
;
GBVIForce
*
gbvi
=
new
GBVIForce
();
std
::
vector
<
Vec3
>
positions
;
// select molecule
if
(
molecule
==
"Monomer"
)
{
buildMonomer
(
gbvi
,
positions
);
}
else
if
(
molecule
==
"Dimer"
)
{
buildDimer
(
gbvi
,
positions
);
}
else
{
buildEthane
(
gbvi
,
positions
);
}
int
numParticles
=
gbvi
->
getNumParticles
();
System
standardSystem
;
System
customGbviSystem
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
standardSystem
.
addParticle
(
1.0
);
customGbviSystem
.
addParticle
(
1.0
);
}
standardSystem
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0.0
,
0.0
),
Vec3
(
0.0
,
boxSize
,
0.0
),
Vec3
(
0.0
,
0.0
,
boxSize
));
customGbviSystem
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0.0
,
0.0
),
Vec3
(
0.0
,
boxSize
,
0.0
),
Vec3
(
0.0
,
0.0
,
boxSize
));
gbvi
->
setCutoffDistance
(
2.0
);
// create customGbviForce GBVI force
CustomGBForce
*
customGbviForce
=
createCustomGBVI
(
gbvi
->
getSolventDielectric
(),
gbvi
->
getSoluteDielectric
());
customGbviForce
->
setCutoffDistance
(
2.0
);
// load parameters from gbvi to customGbviForce
loadGbviParameters
(
gbvi
,
customGbviForce
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
Vec3
>
velocities
(
numParticles
);
for
(
int
ii
=
0
;
ii
<
numParticles
;
ii
++
)
{
velocities
[
ii
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
}
gbvi
->
setNonbondedMethod
(
gbviMethod
);
customGbviForce
->
setNonbondedMethod
(
customGbviMethod
);
standardSystem
.
addForce
(
gbvi
);
customGbviSystem
.
addForce
(
customGbviForce
);
VerletIntegrator
integrator1
(
0.01
);
VerletIntegrator
integrator2
(
0.01
);
Context
context1
(
standardSystem
,
integrator1
,
platform
);
context1
.
setPositions
(
positions
);
context1
.
setVelocities
(
velocities
);
State
state1
=
context1
.
getState
(
State
::
Forces
|
State
::
Energy
);
Context
context2
(
customGbviSystem
,
integrator2
,
platform
);
context2
.
setPositions
(
positions
);
context2
.
setVelocities
(
velocities
);
State
state2
=
context2
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
state1
.
getPotentialEnergy
(),
state2
.
getPotentialEnergy
(),
1e-4
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
ASSERT_EQUAL_VEC
(
state1
.
getForces
()[
i
],
state2
.
getForces
()[
i
],
1e-4
);
}
}
int
main
()
{
try
{
testOBC
(
GBSAOBCForce
::
NoCutoff
,
CustomGBForce
::
NoCutoff
);
testOBC
(
GBSAOBCForce
::
CutoffNonPeriodic
,
CustomGBForce
::
CutoffNonPeriodic
);
testOBC
(
GBSAOBCForce
::
CutoffPeriodic
,
CustomGBForce
::
CutoffPeriodic
);
testMembrane
();
testTabulatedFunction
();
testMultipleChainRules
();
testPositionDependence
();
testExclusions
();
// GBVI tests
testGBVI
(
GBVIForce
::
NoCutoff
,
CustomGBForce
::
NoCutoff
,
"Monomer"
);
testGBVI
(
GBVIForce
::
NoCutoff
,
CustomGBForce
::
NoCutoff
,
"Dimer"
);
testGBVI
(
GBVIForce
::
NoCutoff
,
CustomGBForce
::
NoCutoff
,
"Ethane"
);
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
platforms/reference/tests/TestReferenceCustomHbondForce.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 20
08-2012
Stanford University and the Authors. *
* Portions copyright (c) 20
15
Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,221 +29,8 @@
...
@@ -29,221 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of CustomHbondForce.
#include "TestCustomHbondForce.h"
*/
#include "openmm/internal/AssertionUtilities.h"
void
runPlatformTests
()
{
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/CustomHbondForce.h"
#include "openmm/HarmonicAngleForce.h"
#include "openmm/HarmonicBondForce.h"
#include "openmm/PeriodicTorsionForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testHbond
()
{
// Create a system using a CustomHbondForce.
System
customSystem
;
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
CustomHbondForce
*
custom
=
new
CustomHbondForce
(
"0.5*kr*(distance(d1,a1)-r0)^2 + 0.5*ktheta*(angle(a1,d1,d2)-theta0)^2 + 0.5*kpsi*(angle(d1,a1,a2)-psi0)^2 + kchi*(1+cos(n*dihedral(a3,a2,a1,d1)-chi0))"
);
custom
->
addPerDonorParameter
(
"r0"
);
custom
->
addPerDonorParameter
(
"theta0"
);
custom
->
addPerDonorParameter
(
"psi0"
);
custom
->
addPerAcceptorParameter
(
"chi0"
);
custom
->
addPerAcceptorParameter
(
"n"
);
custom
->
addGlobalParameter
(
"kr"
,
0.4
);
custom
->
addGlobalParameter
(
"ktheta"
,
0.5
);
custom
->
addGlobalParameter
(
"kpsi"
,
0.6
);
custom
->
addGlobalParameter
(
"kchi"
,
0.7
);
vector
<
double
>
parameters
(
3
);
parameters
[
0
]
=
1.5
;
parameters
[
1
]
=
1.7
;
parameters
[
2
]
=
1.9
;
custom
->
addDonor
(
1
,
0
,
-
1
,
parameters
);
parameters
.
resize
(
2
);
parameters
[
0
]
=
2.1
;
parameters
[
1
]
=
2
;
custom
->
addAcceptor
(
2
,
3
,
4
,
parameters
);
custom
->
setCutoffDistance
(
10.0
);
customSystem
.
addForce
(
custom
);
ASSERT
(
!
custom
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
customSystem
.
usesPeriodicBoundaryConditions
());
// Create an identical system using HarmonicBondForce, HarmonicAngleForce, and PeriodicTorsionForce.
System
standardSystem
;
standardSystem
.
addParticle
(
1.0
);
standardSystem
.
addParticle
(
1.0
);
standardSystem
.
addParticle
(
1.0
);
standardSystem
.
addParticle
(
1.0
);
standardSystem
.
addParticle
(
1.0
);
HarmonicBondForce
*
bond
=
new
HarmonicBondForce
();
bond
->
addBond
(
1
,
2
,
1.5
,
0.4
);
standardSystem
.
addForce
(
bond
);
HarmonicAngleForce
*
angle
=
new
HarmonicAngleForce
();
angle
->
addAngle
(
0
,
1
,
2
,
1.7
,
0.5
);
angle
->
addAngle
(
1
,
2
,
3
,
1.9
,
0.6
);
standardSystem
.
addForce
(
angle
);
PeriodicTorsionForce
*
torsion
=
new
PeriodicTorsionForce
();
torsion
->
addTorsion
(
1
,
2
,
3
,
4
,
2
,
2.1
,
0.7
);
standardSystem
.
addForce
(
torsion
);
// Set the atoms in various positions, and verify that both systems give identical forces and energy.
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
Vec3
>
positions
(
5
);
VerletIntegrator
integrator1
(
0.01
);
VerletIntegrator
integrator2
(
0.01
);
Context
c1
(
customSystem
,
integrator1
,
platform
);
Context
c2
(
standardSystem
,
integrator2
,
platform
);
for
(
int
i
=
0
;
i
<
10
;
i
++
)
{
for
(
int
j
=
0
;
j
<
(
int
)
positions
.
size
();
j
++
)
positions
[
j
]
=
Vec3
(
2.0
*
genrand_real2
(
sfmt
),
2.0
*
genrand_real2
(
sfmt
),
2.0
*
genrand_real2
(
sfmt
));
c1
.
setPositions
(
positions
);
c2
.
setPositions
(
positions
);
State
s1
=
c1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
s2
=
c2
.
getState
(
State
::
Forces
|
State
::
Energy
);
for
(
int
i
=
0
;
i
<
customSystem
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s2
.
getForces
()[
i
],
s1
.
getForces
()[
i
],
TOL
);
ASSERT_EQUAL_TOL
(
s2
.
getPotentialEnergy
(),
s1
.
getPotentialEnergy
(),
TOL
);
}
// Try changing the parameters and make sure it's still correct.
parameters
.
resize
(
3
);
parameters
[
0
]
=
1.4
;
parameters
[
1
]
=
1.7
;
parameters
[
2
]
=
1.9
;
custom
->
setDonorParameters
(
0
,
1
,
0
,
-
1
,
parameters
);
parameters
.
resize
(
2
);
parameters
[
0
]
=
2.2
;
parameters
[
1
]
=
2
;
custom
->
setAcceptorParameters
(
0
,
2
,
3
,
4
,
parameters
);
bond
->
setBondParameters
(
0
,
1
,
2
,
1.4
,
0.4
);
torsion
->
setTorsionParameters
(
0
,
1
,
2
,
3
,
4
,
2
,
2.2
,
0.7
);
custom
->
updateParametersInContext
(
c1
);
bond
->
updateParametersInContext
(
c2
);
torsion
->
updateParametersInContext
(
c2
);
State
s1
=
c1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
s2
=
c2
.
getState
(
State
::
Forces
|
State
::
Energy
);
for
(
int
i
=
0
;
i
<
customSystem
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s2
.
getForces
()[
i
],
s1
.
getForces
()[
i
],
TOL
);
ASSERT_EQUAL_TOL
(
s2
.
getPotentialEnergy
(),
s1
.
getPotentialEnergy
(),
TOL
);
}
void
testExclusions
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomHbondForce
*
custom
=
new
CustomHbondForce
(
"(distance(d1,a1)-1)^2"
);
custom
->
addDonor
(
0
,
1
,
-
1
,
vector
<
double
>
());
custom
->
addDonor
(
1
,
0
,
-
1
,
vector
<
double
>
());
custom
->
addAcceptor
(
2
,
0
,
-
1
,
vector
<
double
>
());
custom
->
addExclusion
(
1
,
0
);
system
.
addForce
(
custom
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
3
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
0
,
2
,
0
);
positions
[
2
]
=
Vec3
(
2
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
2
,
0
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
2
,
0
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_TOL
(
1.0
,
state
.
getPotentialEnergy
(),
TOL
);
}
void
testCutoff
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomHbondForce
*
custom
=
new
CustomHbondForce
(
"(distance(d1,a1)-1)^2"
);
custom
->
addDonor
(
0
,
1
,
-
1
,
vector
<
double
>
());
custom
->
addDonor
(
1
,
0
,
-
1
,
vector
<
double
>
());
custom
->
addAcceptor
(
2
,
0
,
-
1
,
vector
<
double
>
());
custom
->
setNonbondedMethod
(
CustomHbondForce
::
CutoffNonPeriodic
);
custom
->
setCutoffDistance
(
2.5
);
system
.
addForce
(
custom
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
3
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
0
,
3
,
0
);
positions
[
2
]
=
Vec3
(
2
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
2
,
0
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
2
,
0
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_TOL
(
1.0
,
state
.
getPotentialEnergy
(),
TOL
);
}
}
void
testCustomFunctions
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomHbondForce
*
custom
=
new
CustomHbondForce
(
"foo(distance(d1,a1))"
);
custom
->
addDonor
(
1
,
0
,
-
1
,
vector
<
double
>
());
custom
->
addDonor
(
2
,
0
,
-
1
,
vector
<
double
>
());
custom
->
addAcceptor
(
0
,
1
,
-
1
,
vector
<
double
>
());
vector
<
double
>
function
(
2
);
function
[
0
]
=
0
;
function
[
1
]
=
1
;
custom
->
addTabulatedFunction
(
"foo"
,
new
Continuous1DFunction
(
function
,
0
,
10
));
system
.
addForce
(
custom
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
3
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
0
,
2
,
0
);
positions
[
2
]
=
Vec3
(
2
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
0.1
,
0.1
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
0.1
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.1
,
0
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_TOL
(
0.1
*
2
+
0.1
*
2
,
state
.
getPotentialEnergy
(),
TOL
);
}
int
main
()
{
try
{
testHbond
();
testExclusions
();
testCutoff
();
testCustomFunctions
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
platforms/reference/tests/TestReferenceCustomIntegrator.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c)
2008-
2015 Stanford University and the Authors. *
* Portions copyright (c) 2015 Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,747 +29,8 @@
...
@@ -29,747 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of CustomIntegrator.
#include "TestCustomIntegrator.h"
*/
#include "openmm/internal/AssertionUtilities.h"
void
runPlatformTests
()
{
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/AndersenThermostat.h"
#include "openmm/HarmonicBondForce.h"
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/CustomIntegrator.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
/**
* Test a simple leapfrog integrator on a single bond.
*/
void
testSingleBond
()
{
System
system
;
system
.
addParticle
(
2.0
);
system
.
addParticle
(
2.0
);
const
double
dt
=
0.01
;
CustomIntegrator
integrator
(
dt
);
integrator
.
addComputePerDof
(
"v"
,
"v+dt*f/m"
);
integrator
.
addComputePerDof
(
"x"
,
"x+dt*v"
);
integrator
.
setKineticEnergyExpression
(
"m*v1*v1/2; v1=v+0.5*dt*f/m"
);
HarmonicBondForce
*
forceField
=
new
HarmonicBondForce
();
forceField
->
addBond
(
0
,
1
,
1.5
,
1
);
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
-
1
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
context
.
setPositions
(
positions
);
vector
<
Vec3
>
velocities
(
2
);
velocities
[
0
]
=
Vec3
(
-
0.5
*
dt
*
0.5
*
0.5
,
0
,
0
);
velocities
[
1
]
=
Vec3
(
0.5
*
dt
*
0.5
*
0.5
,
0
,
0
);
context
.
setVelocities
(
velocities
);
// This is simply a harmonic oscillator, so compare it to the analytical solution.
const
double
freq
=
1.0
;;
for
(
int
i
=
0
;
i
<
1000
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Velocities
|
State
::
Energy
);
double
time
=
state
.
getTime
();
double
expectedDist
=
1.5
+
0.5
*
std
::
cos
(
freq
*
time
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.5
*
expectedDist
,
0
,
0
),
state
.
getPositions
()[
0
],
1e-4
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.5
*
expectedDist
,
0
,
0
),
state
.
getPositions
()[
1
],
1e-4
);
double
expectedSpeed
=
-
0.5
*
freq
*
std
::
sin
(
freq
*
(
time
-
dt
/
2
));
ASSERT_EQUAL_VEC
(
Vec3
(
-
0.5
*
expectedSpeed
,
0
,
0
),
state
.
getVelocities
()[
0
],
1e-4
);
ASSERT_EQUAL_VEC
(
Vec3
(
0.5
*
expectedSpeed
,
0
,
0
),
state
.
getVelocities
()[
1
],
1e-4
);
double
energy
=
state
.
getKineticEnergy
()
+
state
.
getPotentialEnergy
();
ASSERT_EQUAL_TOL
(
0.5
*
0.5
*
0.5
,
energy
,
1e-4
);
integrator
.
step
(
1
);
}
}
/**
* Test an integrator that enforces constraints.
*/
void
testConstraints
()
{
const
int
numParticles
=
8
;
const
double
temp
=
500.0
;
System
system
;
CustomIntegrator
integrator
(
0.002
);
integrator
.
addPerDofVariable
(
"oldx"
,
0
);
integrator
.
addComputePerDof
(
"v"
,
"v+dt*f/m"
);
integrator
.
addComputePerDof
(
"oldx"
,
"x"
);
integrator
.
addComputePerDof
(
"x"
,
"x+dt*v"
);
integrator
.
addConstrainPositions
();
integrator
.
addComputePerDof
(
"v"
,
"(x-oldx)/dt"
);
integrator
.
setConstraintTolerance
(
1e-5
);
NonbondedForce
*
forceField
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
i
%
2
==
0
?
5.0
:
10.0
);
forceField
->
addParticle
((
i
%
2
==
0
?
0.2
:
-
0.2
),
0.5
,
5.0
);
}
for
(
int
i
=
0
;
i
<
numParticles
-
1
;
++
i
)
system
.
addConstraint
(
i
,
i
+
1
,
1.0
);
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
positions
[
i
]
=
Vec3
(
i
/
2
,
(
i
+
1
)
/
2
,
0
);
velocities
[
i
]
=
Vec3
(
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
);
}
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
// Simulate it and see whether the constraints remain satisfied.
double
initialEnergy
=
0.0
;
for
(
int
i
=
0
;
i
<
1000
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Energy
);
for
(
int
j
=
0
;
j
<
system
.
getNumConstraints
();
++
j
)
{
int
particle1
,
particle2
;
double
distance
;
system
.
getConstraintParameters
(
j
,
particle1
,
particle2
,
distance
);
Vec3
p1
=
state
.
getPositions
()[
particle1
];
Vec3
p2
=
state
.
getPositions
()[
particle2
];
double
dist
=
std
::
sqrt
((
p1
[
0
]
-
p2
[
0
])
*
(
p1
[
0
]
-
p2
[
0
])
+
(
p1
[
1
]
-
p2
[
1
])
*
(
p1
[
1
]
-
p2
[
1
])
+
(
p1
[
2
]
-
p2
[
2
])
*
(
p1
[
2
]
-
p2
[
2
]));
ASSERT_EQUAL_TOL
(
distance
,
dist
,
2e-5
);
}
double
energy
=
state
.
getKineticEnergy
()
+
state
.
getPotentialEnergy
();
if
(
i
==
1
)
initialEnergy
=
energy
;
else
if
(
i
>
1
)
ASSERT_EQUAL_TOL
(
initialEnergy
,
energy
,
0.01
);
integrator
.
step
(
1
);
}
}
/**
* Test an integrator that applies constraints directly to velocities.
*/
void
testVelocityConstraints
()
{
const
int
numParticles
=
10
;
System
system
;
CustomIntegrator
integrator
(
0.002
);
integrator
.
addPerDofVariable
(
"x1"
,
0
);
integrator
.
addComputePerDof
(
"v"
,
"v+0.5*dt*f/m"
);
integrator
.
addComputePerDof
(
"x"
,
"x+dt*v"
);
integrator
.
addComputePerDof
(
"x1"
,
"x"
);
integrator
.
addConstrainPositions
();
integrator
.
addComputePerDof
(
"v"
,
"v+0.5*dt*f/m+(x-x1)/dt"
);
integrator
.
addConstrainVelocities
();
integrator
.
setConstraintTolerance
(
1e-5
);
NonbondedForce
*
forceField
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
i
%
2
==
0
?
5.0
:
10.0
);
forceField
->
addParticle
((
i
%
2
==
0
?
0.2
:
-
0.2
),
0.5
,
5.0
);
}
// Constrain the first three particles with SHAKE.
system
.
addConstraint
(
0
,
1
,
1.0
);
system
.
addConstraint
(
1
,
2
,
1.0
);
// Constrain the next three with SETTLE.
system
.
addConstraint
(
3
,
4
,
1.0
);
system
.
addConstraint
(
5
,
4
,
1.0
);
system
.
addConstraint
(
3
,
5
,
sqrt
(
2.0
));
// Constraint the rest with CCMA.
for
(
int
i
=
6
;
i
<
numParticles
-
1
;
++
i
)
system
.
addConstraint
(
i
,
i
+
1
,
1.0
);
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
positions
[
i
]
=
Vec3
(
i
/
2
,
(
i
+
1
)
/
2
,
0
);
velocities
[
i
]
=
Vec3
(
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
);
}
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
// Simulate it and see whether the constraints remain satisfied.
double
initialEnergy
=
0.0
;
for
(
int
i
=
0
;
i
<
1000
;
++
i
)
{
integrator
.
step
(
2
);
State
state
=
context
.
getState
(
State
::
Positions
|
State
::
Velocities
|
State
::
Energy
);
for
(
int
j
=
0
;
j
<
system
.
getNumConstraints
();
++
j
)
{
int
particle1
,
particle2
;
double
distance
;
system
.
getConstraintParameters
(
j
,
particle1
,
particle2
,
distance
);
Vec3
p1
=
state
.
getPositions
()[
particle1
];
Vec3
p2
=
state
.
getPositions
()[
particle2
];
double
dist
=
std
::
sqrt
((
p1
[
0
]
-
p2
[
0
])
*
(
p1
[
0
]
-
p2
[
0
])
+
(
p1
[
1
]
-
p2
[
1
])
*
(
p1
[
1
]
-
p2
[
1
])
+
(
p1
[
2
]
-
p2
[
2
])
*
(
p1
[
2
]
-
p2
[
2
]));
ASSERT_EQUAL_TOL
(
distance
,
dist
,
2e-5
);
if
(
i
>
0
)
{
Vec3
v1
=
state
.
getVelocities
()[
particle1
];
Vec3
v2
=
state
.
getVelocities
()[
particle2
];
double
vel
=
(
v1
-
v2
).
dot
(
p1
-
p2
);
ASSERT_EQUAL_TOL
(
0.0
,
vel
,
2e-5
);
}
}
double
energy
=
state
.
getKineticEnergy
()
+
state
.
getPotentialEnergy
();
if
(
i
==
0
)
initialEnergy
=
energy
;
else
if
(
i
>
0
)
ASSERT_EQUAL_TOL
(
initialEnergy
,
energy
,
0.01
);
}
}
void
testConstrainedMasslessParticles
()
{
System
system
;
system
.
addParticle
(
0.0
);
system
.
addParticle
(
1.0
);
system
.
addConstraint
(
0
,
1
,
1.5
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
-
1
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
CustomIntegrator
integrator
(
0.002
);
integrator
.
addPerDofVariable
(
"oldx"
,
0
);
integrator
.
addComputePerDof
(
"v"
,
"v+dt*f/m"
);
integrator
.
addComputePerDof
(
"oldx"
,
"x"
);
integrator
.
addComputePerDof
(
"x"
,
"x+dt*v"
);
integrator
.
addConstrainPositions
();
integrator
.
addComputePerDof
(
"v"
,
"(x-oldx)/dt"
);
bool
failed
=
false
;
try
{
// This should throw an exception.
Context
context
(
system
,
integrator
,
platform
);
}
catch
(
exception
&
ex
)
{
failed
=
true
;
}
ASSERT
(
failed
);
// Now make both particles massless, which should work.
system
.
setParticleMass
(
1
,
0.0
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
context
.
setVelocitiesToTemperature
(
300.0
);
integrator
.
step
(
1
);
State
state
=
context
.
getState
(
State
::
Velocities
|
State
::
Positions
);
ASSERT_EQUAL
(
0.0
,
state
.
getVelocities
()[
0
][
0
]);
}
/**
* Test an integrator with an AndersenThermostat to see if updateContextState()
* is being handled correctly.
*/
void
testWithThermostat
()
{
const
int
numParticles
=
8
;
const
double
temp
=
100.0
;
const
double
collisionFreq
=
10.0
;
const
int
numSteps
=
5000
;
System
system
;
CustomIntegrator
integrator
(
0.003
);
integrator
.
addUpdateContextState
();
integrator
.
addComputePerDof
(
"v"
,
"v+dt*f/m"
);
integrator
.
addComputePerDof
(
"x"
,
"x+dt*v"
);
NonbondedForce
*
forceField
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
2.0
);
forceField
->
addParticle
((
i
%
2
==
0
?
1.0
:
-
1.0
),
1.0
,
5.0
);
}
system
.
addForce
(
forceField
);
AndersenThermostat
*
thermostat
=
new
AndersenThermostat
(
temp
,
collisionFreq
);
system
.
addForce
(
thermostat
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
positions
[
i
]
=
Vec3
((
i
%
2
==
0
?
2
:
-
2
),
(
i
%
4
<
2
?
2
:
-
2
),
(
i
<
4
?
2
:
-
2
));
context
.
setPositions
(
positions
);
context
.
setVelocitiesToTemperature
(
temp
);
// Let it equilibrate.
integrator
.
step
(
10000
);
// Now run it for a while and see if the temperature is correct.
double
ke
=
0.0
;
for
(
int
i
=
0
;
i
<
numSteps
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Energy
);
ke
+=
state
.
getKineticEnergy
();
integrator
.
step
(
10
);
}
ke
/=
numSteps
;
double
expected
=
0.5
*
numParticles
*
3
*
BOLTZ
*
temp
;
ASSERT_USUALLY_EQUAL_TOL
(
expected
,
ke
,
0.1
);
}
/**
* Test a Monte Carlo integrator that uses global variables and depends on energy.
*/
void
testMonteCarlo
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
CustomIntegrator
integrator
(
0.1
);
const
double
kT
=
BOLTZ
*
300.0
;
integrator
.
addGlobalVariable
(
"kT"
,
kT
);
integrator
.
addGlobalVariable
(
"oldE"
,
0
);
integrator
.
addGlobalVariable
(
"accept"
,
0
);
integrator
.
addPerDofVariable
(
"oldx"
,
0
);
integrator
.
addComputeGlobal
(
"oldE"
,
"energy"
);
integrator
.
addComputePerDof
(
"oldx"
,
"x"
);
integrator
.
addComputePerDof
(
"x"
,
"x+dt*gaussian"
);
integrator
.
addComputeGlobal
(
"accept"
,
"step(exp((oldE-energy)/kT)-uniform)"
);
integrator
.
addComputePerDof
(
"x"
,
"select(accept, x, oldx)"
);
HarmonicBondForce
*
forceField
=
new
HarmonicBondForce
();
forceField
->
addBond
(
0
,
1
,
2.0
,
10.0
);
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
-
1
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
context
.
setPositions
(
positions
);
// Compute the histogram of distances and see if it satisfies a Boltzmann distribution.
const
int
numBins
=
100
;
const
double
maxDist
=
4.0
;
const
int
numIterations
=
5000
;
vector
<
int
>
counts
(
numBins
,
0
);
for
(
int
i
=
0
;
i
<
numIterations
;
++
i
)
{
integrator
.
step
(
10
);
State
state
=
context
.
getState
(
State
::
Positions
);
Vec3
delta
=
state
.
getPositions
()[
0
]
-
state
.
getPositions
()[
1
];
double
dist
=
sqrt
(
delta
.
dot
(
delta
));
if
(
dist
<
maxDist
)
counts
[(
int
)
(
numBins
*
dist
/
maxDist
)]
++
;
}
vector
<
double
>
expected
(
numBins
,
0
);
double
sum
=
0
;
for
(
int
i
=
0
;
i
<
numBins
;
i
++
)
{
double
dist
=
(
i
+
0.5
)
*
maxDist
/
numBins
;
expected
[
i
]
=
dist
*
dist
*
exp
(
-
5.0
*
(
dist
-
2
)
*
(
dist
-
2
)
/
kT
);
sum
+=
expected
[
i
];
}
for
(
int
i
=
0
;
i
<
numBins
;
i
++
)
ASSERT_USUALLY_EQUAL_TOL
((
double
)
counts
[
i
]
/
numIterations
,
expected
[
i
]
/
sum
,
0.01
);
}
/**
* Test the ComputeSum operation.
*/
void
testSum
()
{
const
int
numParticles
=
200
;
const
double
boxSize
=
10
;
System
system
;
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
NonbondedForce
*
nb
=
new
NonbondedForce
();
system
.
addForce
(
nb
);
vector
<
Vec3
>
positions
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
i
%
10
==
0
?
0.0
:
1.5
);
nb
->
addParticle
(
i
%
2
==
0
?
0.1
:
-
0.1
,
0.1
,
1
);
bool
close
=
true
;
while
(
close
)
{
positions
[
i
]
=
Vec3
(
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
));
close
=
false
;
for
(
int
j
=
0
;
j
<
i
;
++
j
)
{
Vec3
delta
=
positions
[
i
]
-
positions
[
j
];
if
(
delta
.
dot
(
delta
)
<
1
)
close
=
true
;
}
}
}
CustomIntegrator
integrator
(
0.005
);
integrator
.
addGlobalVariable
(
"ke"
,
0
);
integrator
.
addComputePerDof
(
"v"
,
"v+dt*f/m"
);
integrator
.
addComputePerDof
(
"x"
,
"x+dt*v"
);
integrator
.
addComputeSum
(
"ke"
,
"m*v*v/2"
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
// See if the sum is being computed correctly.
for
(
int
i
=
0
;
i
<
100
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
state
.
getKineticEnergy
(),
integrator
.
getGlobalVariable
(
0
),
1e-5
);
integrator
.
step
(
1
);
}
}
/**
* Test an integrator that both uses and modifies a context parameter.
*/
void
testParameter
()
{
System
system
;
system
.
addParticle
(
1.0
);
AndersenThermostat
*
thermostat
=
new
AndersenThermostat
(
0.1
,
0.1
);
system
.
addForce
(
thermostat
);
CustomIntegrator
integrator
(
0.1
);
integrator
.
addGlobalVariable
(
"temp"
,
0
);
integrator
.
addComputeGlobal
(
"temp"
,
"AndersenTemperature"
);
integrator
.
addComputeGlobal
(
"AndersenTemperature"
,
"temp*2"
);
Context
context
(
system
,
integrator
,
platform
);
// See if the parameter is being used correctly.
for
(
int
i
=
0
;
i
<
10
;
i
++
)
{
integrator
.
step
(
1
);
ASSERT_EQUAL_TOL
(
context
.
getParameter
(
"AndersenTemperature"
),
0.1
*
(
1
<<
(
i
+
1
)),
1e-10
);
}
}
/**
* Test random number distributions.
*/
void
testRandomDistributions
()
{
const
int
numParticles
=
100
;
const
int
numBins
=
20
;
const
int
numSteps
=
100
;
System
system
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
system
.
addParticle
(
1.0
);
CustomIntegrator
integrator
(
0.1
);
integrator
.
addPerDofVariable
(
"a"
,
0
);
integrator
.
addPerDofVariable
(
"b"
,
0
);
integrator
.
addComputePerDof
(
"a"
,
"uniform"
);
integrator
.
addComputePerDof
(
"b"
,
"gaussian"
);
Context
context
(
system
,
integrator
,
platform
);
// See if the random numbers are distributed correctly.
vector
<
int
>
bins
(
numBins
);
double
mean
=
0.0
;
double
var
=
0.0
;
double
skew
=
0.0
;
double
kurtosis
=
0.0
;
vector
<
Vec3
>
values
;
for
(
int
i
=
0
;
i
<
numSteps
;
i
++
)
{
integrator
.
step
(
1
);
integrator
.
getPerDofVariable
(
0
,
values
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
for
(
int
j
=
0
;
j
<
3
;
j
++
)
{
double
v
=
values
[
i
][
j
];
ASSERT
(
v
>=
0
&&
v
<
1
);
bins
[(
int
)
(
v
*
numBins
)]
++
;
}
integrator
.
getPerDofVariable
(
1
,
values
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
for
(
int
j
=
0
;
j
<
3
;
j
++
)
{
double
v
=
values
[
i
][
j
];
mean
+=
v
;
var
+=
v
*
v
;
skew
+=
v
*
v
*
v
;
kurtosis
+=
v
*
v
*
v
*
v
;
}
}
// Check the distribution of uniform randoms.
int
numValues
=
numParticles
*
numSteps
*
3
;
double
expected
=
numValues
/
(
double
)
numBins
;
double
tol
=
4
*
sqrt
(
expected
);
for
(
int
i
=
0
;
i
<
numBins
;
i
++
)
ASSERT
(
bins
[
i
]
>=
expected
-
tol
&&
bins
[
i
]
<=
expected
+
tol
);
// Check the distribution of gaussian randoms.
mean
/=
numValues
;
var
/=
numValues
;
skew
/=
numValues
;
kurtosis
/=
numValues
;
double
c2
=
var
-
mean
*
mean
;
double
c3
=
skew
-
3
*
var
*
mean
+
2
*
mean
*
mean
*
mean
;
double
c4
=
kurtosis
-
4
*
skew
*
mean
-
3
*
var
*
var
+
12
*
var
*
mean
*
mean
-
6
*
mean
*
mean
*
mean
*
mean
;
ASSERT_EQUAL_TOL
(
0.0
,
mean
,
3.0
/
sqrt
((
double
)
numValues
));
ASSERT_EQUAL_TOL
(
1.0
,
c2
,
3.0
/
pow
(
numValues
,
1.0
/
3.0
));
ASSERT_EQUAL_TOL
(
0.0
,
c3
,
3.0
/
pow
(
numValues
,
1.0
/
4.0
));
ASSERT_EQUAL_TOL
(
0.0
,
c4
,
3.0
/
pow
(
numValues
,
1.0
/
4.0
));
}
/**
* Test getting and setting per-DOF variables.
*/
void
testPerDofVariables
()
{
const
int
numParticles
=
200
;
const
double
boxSize
=
10
;
System
system
;
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
NonbondedForce
*
nb
=
new
NonbondedForce
();
system
.
addForce
(
nb
);
nb
->
setNonbondedMethod
(
NonbondedForce
::
CutoffNonPeriodic
);
vector
<
Vec3
>
positions
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.5
);
nb
->
addParticle
(
i
%
2
==
0
?
1
:
-
1
,
0.1
,
1
);
bool
close
=
true
;
while
(
close
)
{
positions
[
i
]
=
Vec3
(
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
));
close
=
false
;
for
(
int
j
=
0
;
j
<
i
;
++
j
)
{
Vec3
delta
=
positions
[
i
]
-
positions
[
j
];
if
(
delta
.
dot
(
delta
)
<
0.1
)
close
=
true
;
}
}
}
CustomIntegrator
integrator
(
0.01
);
integrator
.
addPerDofVariable
(
"temp"
,
0
);
integrator
.
addPerDofVariable
(
"pos"
,
0
);
integrator
.
addComputePerDof
(
"v"
,
"v+dt*f/m"
);
integrator
.
addComputePerDof
(
"x"
,
"x+dt*v"
);
integrator
.
addComputePerDof
(
"pos"
,
"x"
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
vector
<
Vec3
>
initialValues
(
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
initialValues
[
i
]
=
Vec3
(
i
+
0.1
,
i
+
0.2
,
i
+
0.3
);
integrator
.
setPerDofVariable
(
0
,
initialValues
);
// Run a simulation, then query per-DOF values and see if they are correct.
vector
<
Vec3
>
values
;
for
(
int
i
=
0
;
i
<
100
;
++
i
)
{
integrator
.
step
(
1
);
State
state
=
context
.
getState
(
State
::
Positions
);
integrator
.
getPerDofVariable
(
0
,
values
);
for
(
int
j
=
0
;
j
<
numParticles
;
j
++
)
ASSERT_EQUAL_VEC
(
initialValues
[
j
],
values
[
j
],
1e-5
);
integrator
.
getPerDofVariable
(
1
,
values
);
for
(
int
j
=
0
;
j
<
numParticles
;
j
++
)
ASSERT_EQUAL_VEC
(
state
.
getPositions
()[
j
],
values
[
j
],
1e-5
);
}
}
/**
* Test evaluating force groups separately.
*/
void
testForceGroups
()
{
System
system
;
system
.
addParticle
(
2.0
);
system
.
addParticle
(
2.0
);
CustomIntegrator
integrator
(
0.01
);
integrator
.
addPerDofVariable
(
"outf"
,
0
);
integrator
.
addPerDofVariable
(
"outf1"
,
0
);
integrator
.
addPerDofVariable
(
"outf2"
,
0
);
integrator
.
addGlobalVariable
(
"oute"
,
0
);
integrator
.
addGlobalVariable
(
"oute1"
,
0
);
integrator
.
addGlobalVariable
(
"oute2"
,
0
);
integrator
.
addComputePerDof
(
"outf"
,
"f"
);
integrator
.
addComputePerDof
(
"outf1"
,
"f1"
);
integrator
.
addComputePerDof
(
"outf2"
,
"f2"
);
integrator
.
addComputeGlobal
(
"oute"
,
"energy"
);
integrator
.
addComputeGlobal
(
"oute1"
,
"energy1"
);
integrator
.
addComputeGlobal
(
"oute2"
,
"energy2"
);
HarmonicBondForce
*
bonds
=
new
HarmonicBondForce
();
bonds
->
addBond
(
0
,
1
,
1.5
,
1.1
);
bonds
->
setForceGroup
(
1
);
system
.
addForce
(
bonds
);
NonbondedForce
*
nb
=
new
NonbondedForce
();
nb
->
addParticle
(
0.2
,
1
,
0
);
nb
->
addParticle
(
0.2
,
1
,
0
);
nb
->
setForceGroup
(
2
);
system
.
addForce
(
nb
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
-
1
,
0
,
0
);
positions
[
1
]
=
Vec3
(
1
,
0
,
0
);
context
.
setPositions
(
positions
);
// See if the various forces are computed correctly.
integrator
.
step
(
1
);
vector
<
Vec3
>
f
,
f1
,
f2
;
double
e1
=
0.5
*
1.1
*
0.5
*
0.5
;
double
e2
=
138.935456
*
0.2
*
0.2
/
2.0
;
integrator
.
getPerDofVariable
(
0
,
f
);
integrator
.
getPerDofVariable
(
1
,
f1
);
integrator
.
getPerDofVariable
(
2
,
f2
);
ASSERT_EQUAL_VEC
(
Vec3
(
1.1
*
0.5
,
0
,
0
),
f1
[
0
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
1.1
*
0.5
,
0
,
0
),
f1
[
1
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
138.935456
*
0.2
*
0.2
/
4.0
,
0
,
0
),
f2
[
0
],
1e-5
);
ASSERT_EQUAL_VEC
(
Vec3
(
138.935456
*
0.2
*
0.2
/
4.0
,
0
,
0
),
f2
[
1
],
1e-5
);
ASSERT_EQUAL_VEC
(
f1
[
0
]
+
f2
[
0
],
f
[
0
],
1e-5
);
ASSERT_EQUAL_VEC
(
f1
[
1
]
+
f2
[
1
],
f
[
1
],
1e-5
);
ASSERT_EQUAL_TOL
(
e1
,
integrator
.
getGlobalVariable
(
1
),
1e-5
);
ASSERT_EQUAL_TOL
(
e2
,
integrator
.
getGlobalVariable
(
2
),
1e-5
);
ASSERT_EQUAL_TOL
(
e1
+
e2
,
integrator
.
getGlobalVariable
(
0
),
1e-5
);
// Make sure they also match the values returned by the Context.
State
s
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
,
false
);
State
s1
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
,
false
,
2
);
State
s2
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
,
false
,
4
);
vector
<
Vec3
>
c
,
c1
,
c2
;
c
=
context
.
getState
(
State
::
Forces
,
false
).
getForces
();
c1
=
context
.
getState
(
State
::
Forces
,
false
,
2
).
getForces
();
c2
=
context
.
getState
(
State
::
Forces
,
false
,
4
).
getForces
();
ASSERT_EQUAL_VEC
(
f
[
0
],
c
[
0
],
1e-5
);
ASSERT_EQUAL_VEC
(
f
[
1
],
c
[
1
],
1e-5
);
ASSERT_EQUAL_VEC
(
f1
[
0
],
c1
[
0
],
1e-5
);
ASSERT_EQUAL_VEC
(
f1
[
1
],
c1
[
1
],
1e-5
);
ASSERT_EQUAL_VEC
(
f2
[
0
],
c2
[
0
],
1e-5
);
ASSERT_EQUAL_VEC
(
f2
[
1
],
c2
[
1
],
1e-5
);
ASSERT_EQUAL_TOL
(
s
.
getPotentialEnergy
(),
integrator
.
getGlobalVariable
(
0
),
1e-5
);
ASSERT_EQUAL_TOL
(
s1
.
getPotentialEnergy
(),
integrator
.
getGlobalVariable
(
1
),
1e-5
);
ASSERT_EQUAL_TOL
(
s2
.
getPotentialEnergy
(),
integrator
.
getGlobalVariable
(
2
),
1e-5
);
}
/**
* Test a multiple time step r-RESPA integrator.
*/
void
testRespa
()
{
const
int
numParticles
=
8
;
System
system
;
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
4
,
0
,
0
),
Vec3
(
0
,
4
,
0
),
Vec3
(
0
,
0
,
4
));
CustomIntegrator
integrator
(
0.002
);
integrator
.
addComputePerDof
(
"v"
,
"v+0.5*dt*f1/m"
);
for
(
int
i
=
0
;
i
<
2
;
i
++
)
{
integrator
.
addComputePerDof
(
"v"
,
"v+0.5*(dt/2)*f0/m"
);
integrator
.
addComputePerDof
(
"x"
,
"x+(dt/2)*v"
);
integrator
.
addComputePerDof
(
"v"
,
"v+0.5*(dt/2)*f0/m"
);
}
integrator
.
addComputePerDof
(
"v"
,
"v+0.5*dt*f1/m"
);
HarmonicBondForce
*
bonds
=
new
HarmonicBondForce
();
for
(
int
i
=
0
;
i
<
numParticles
-
2
;
i
++
)
bonds
->
addBond
(
i
,
i
+
1
,
1.0
,
0.5
);
system
.
addForce
(
bonds
);
NonbondedForce
*
nb
=
new
NonbondedForce
();
nb
->
setCutoffDistance
(
2.0
);
nb
->
setNonbondedMethod
(
NonbondedForce
::
Ewald
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
system
.
addParticle
(
i
%
2
==
0
?
5.0
:
10.0
);
nb
->
addParticle
((
i
%
2
==
0
?
0.2
:
-
0.2
),
0.5
,
5.0
);
}
nb
->
setForceGroup
(
1
);
nb
->
setReciprocalSpaceForceGroup
(
0
);
system
.
addForce
(
nb
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
positions
[
i
]
=
Vec3
(
i
/
2
,
(
i
+
1
)
/
2
,
0
);
velocities
[
i
]
=
Vec3
(
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
,
genrand_real2
(
sfmt
)
-
0.5
);
}
context
.
setPositions
(
positions
);
context
.
setVelocities
(
velocities
);
// Simulate it and monitor energy conservations.
double
initialEnergy
=
0.0
;
for
(
int
i
=
0
;
i
<
1000
;
++
i
)
{
State
state
=
context
.
getState
(
State
::
Energy
);
double
energy
=
state
.
getKineticEnergy
()
+
state
.
getPotentialEnergy
();
if
(
i
==
1
)
initialEnergy
=
energy
;
else
if
(
i
>
1
)
ASSERT_EQUAL_TOL
(
initialEnergy
,
energy
,
0.05
);
integrator
.
step
(
2
);
}
}
void
testIfBlock
()
{
System
system
;
system
.
addParticle
(
2.0
);
system
.
addParticle
(
2.0
);
const
double
dt
=
0.01
;
CustomIntegrator
integrator
(
dt
);
integrator
.
addGlobalVariable
(
"a"
,
0
);
integrator
.
addGlobalVariable
(
"b"
,
0
);
integrator
.
addComputeGlobal
(
"b"
,
"1"
);
integrator
.
beginIfBlock
(
"a < 3.5"
);
integrator
.
addComputeGlobal
(
"b"
,
"a+1"
);
integrator
.
endBlock
();
Context
context
(
system
,
integrator
,
platform
);
// Set "a" to 1.7 and verify that "b" gets set to a+1.
integrator
.
setGlobalVariable
(
0
,
1.7
);
integrator
.
step
(
1
);
ASSERT_EQUAL_TOL
(
2.7
,
integrator
.
getGlobalVariable
(
1
),
1e-6
);
// Now set it to a value that should cause the block to be skipped.
integrator
.
setGlobalVariable
(
0
,
4.1
);
integrator
.
step
(
1
);
ASSERT_EQUAL_TOL
(
1.0
,
integrator
.
getGlobalVariable
(
1
),
1e-6
);
}
void
testWhileBlock
()
{
System
system
;
system
.
addParticle
(
2.0
);
system
.
addParticle
(
2.0
);
const
double
dt
=
0.01
;
CustomIntegrator
integrator
(
dt
);
integrator
.
addGlobalVariable
(
"a"
,
0
);
integrator
.
addGlobalVariable
(
"b"
,
0
);
integrator
.
addComputeGlobal
(
"b"
,
"1"
);
integrator
.
beginWhileBlock
(
"b <= a"
);
integrator
.
addComputeGlobal
(
"b"
,
"b+1"
);
integrator
.
endBlock
();
Context
context
(
system
,
integrator
,
platform
);
// Try a case where the loop should be skipped.
integrator
.
setGlobalVariable
(
0
,
-
3.3
);
integrator
.
step
(
1
);
ASSERT_EQUAL_TOL
(
1.0
,
integrator
.
getGlobalVariable
(
1
),
1e-6
);
// In this case it should be executed exactly once.
integrator
.
setGlobalVariable
(
0
,
1.2
);
integrator
.
step
(
1
);
ASSERT_EQUAL_TOL
(
2.0
,
integrator
.
getGlobalVariable
(
1
),
1e-6
);
// In this case, it should be executed several times.
integrator
.
setGlobalVariable
(
0
,
5.3
);
integrator
.
step
(
1
);
ASSERT_EQUAL_TOL
(
6.0
,
integrator
.
getGlobalVariable
(
1
),
1e-6
);
}
int
main
()
{
try
{
testSingleBond
();
testConstraints
();
testVelocityConstraints
();
testConstrainedMasslessParticles
();
testWithThermostat
();
testMonteCarlo
();
testSum
();
testParameter
();
testRandomDistributions
();
testPerDofVariables
();
testForceGroups
();
testRespa
();
testIfBlock
();
testWhileBlock
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceCustomManyParticleForce.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 201
4
Stanford University and the Authors. *
* Portions copyright (c) 201
5
Stanford University and the Authors. *
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,627 +29,8 @@
...
@@ -29,627 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of CustomManyParticleForce.
#include "TestCustomManyParticleForce.h"
*/
#ifdef WIN32
void
runPlatformTests
()
{
#define _USE_MATH_DEFINES // Needed to get M_PI
#endif
#include "openmm/internal/AssertionUtilities.h"
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/CustomCompoundBondForce.h"
#include "openmm/CustomManyParticleForce.h"
#include "openmm/System.h"
#include "openmm/TabulatedFunction.h"
#include "openmm/VerletIntegrator.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
Vec3
computeDelta
(
const
Vec3
&
pos1
,
const
Vec3
&
pos2
,
bool
periodic
,
const
Vec3
*
periodicBoxVectors
)
{
Vec3
diff
=
pos1
-
pos2
;
if
(
periodic
)
{
diff
-=
periodicBoxVectors
[
2
]
*
floor
(
diff
[
2
]
/
periodicBoxVectors
[
2
][
2
]
+
0.5
);
diff
-=
periodicBoxVectors
[
1
]
*
floor
(
diff
[
1
]
/
periodicBoxVectors
[
1
][
1
]
+
0.5
);
diff
-=
periodicBoxVectors
[
0
]
*
floor
(
diff
[
0
]
/
periodicBoxVectors
[
0
][
0
]
+
0.5
);
}
return
diff
;
}
void
validateAxilrodTeller
(
CustomManyParticleForce
*
force
,
const
vector
<
Vec3
>&
positions
,
const
vector
<
const
int
*>&
expectedSets
,
double
boxSize
,
bool
triclinic
)
{
// Create a System and Context.
int
numParticles
=
force
->
getNumParticles
();
CustomManyParticleForce
::
NonbondedMethod
nonbondedMethod
=
force
->
getNonbondedMethod
();
System
system
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
system
.
addParticle
(
1.0
);
Vec3
boxVectors
[
3
];
if
(
triclinic
)
{
boxVectors
[
0
]
=
Vec3
(
boxSize
,
0
,
0
);
boxVectors
[
1
]
=
Vec3
(
0.2
*
boxSize
,
boxSize
,
0
);
boxVectors
[
2
]
=
Vec3
(
-
0.3
*
boxSize
,
-
0.1
*
boxSize
,
boxSize
);
}
else
{
boxVectors
[
0
]
=
Vec3
(
boxSize
,
0
,
0
);
boxVectors
[
1
]
=
Vec3
(
0
,
boxSize
,
0
);
boxVectors
[
2
]
=
Vec3
(
0
,
0
,
boxSize
);
}
system
.
setDefaultPeriodicBoxVectors
(
boxVectors
[
0
],
boxVectors
[
1
],
boxVectors
[
2
]);
system
.
addForce
(
force
);
if
(
force
->
getNonbondedMethod
()
==
CustomManyParticleForce
::
CutoffPeriodic
)
{
ASSERT
(
force
->
usesPeriodicBoundaryConditions
());
ASSERT
(
system
.
usesPeriodicBoundaryConditions
());
}
else
{
ASSERT
(
!
force
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
system
.
usesPeriodicBoundaryConditions
());
}
VerletIntegrator
integrator
(
0.001
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
State
state1
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
double
c
=
context
.
getParameter
(
"C"
);
// See if the energy matches the expected value.
double
expectedEnergy
=
0
;
bool
periodic
=
(
nonbondedMethod
==
CustomManyParticleForce
::
CutoffPeriodic
);
for
(
int
i
=
0
;
i
<
(
int
)
expectedSets
.
size
();
i
++
)
{
int
p1
=
expectedSets
[
i
][
0
];
int
p2
=
expectedSets
[
i
][
1
];
int
p3
=
expectedSets
[
i
][
2
];
Vec3
d12
=
computeDelta
(
positions
[
p2
],
positions
[
p1
],
periodic
,
boxVectors
);
Vec3
d13
=
computeDelta
(
positions
[
p3
],
positions
[
p1
],
periodic
,
boxVectors
);
Vec3
d23
=
computeDelta
(
positions
[
p3
],
positions
[
p2
],
periodic
,
boxVectors
);
double
r12
=
sqrt
(
d12
.
dot
(
d12
));
double
r13
=
sqrt
(
d13
.
dot
(
d13
));
double
r23
=
sqrt
(
d23
.
dot
(
d23
));
double
ctheta1
=
d12
.
dot
(
d13
)
/
(
r12
*
r13
);
double
ctheta2
=
-
d12
.
dot
(
d23
)
/
(
r12
*
r23
);
double
ctheta3
=
d13
.
dot
(
d23
)
/
(
r13
*
r23
);
double
rprod
=
r12
*
r13
*
r23
;
expectedEnergy
+=
c
*
(
1
+
3
*
ctheta1
*
ctheta2
*
ctheta3
)
/
(
rprod
*
rprod
*
rprod
);
}
ASSERT_EQUAL_TOL
(
expectedEnergy
,
state1
.
getPotentialEnergy
(),
1e-5
);
// Take a small step in the direction of the energy gradient and see whether the potential energy changes by the expected amount.
const
vector
<
Vec3
>&
forces
=
state1
.
getForces
();
double
norm
=
0.0
;
for
(
int
i
=
0
;
i
<
(
int
)
forces
.
size
();
++
i
)
norm
+=
forces
[
i
].
dot
(
forces
[
i
]);
norm
=
std
::
sqrt
(
norm
);
const
double
stepSize
=
1e-3
;
double
step
=
0.5
*
stepSize
/
norm
;
vector
<
Vec3
>
positions2
(
numParticles
),
positions3
(
numParticles
);
for
(
int
i
=
0
;
i
<
(
int
)
positions
.
size
();
++
i
)
{
Vec3
p
=
positions
[
i
];
Vec3
f
=
forces
[
i
];
positions2
[
i
]
=
Vec3
(
p
[
0
]
-
f
[
0
]
*
step
,
p
[
1
]
-
f
[
1
]
*
step
,
p
[
2
]
-
f
[
2
]
*
step
);
positions3
[
i
]
=
Vec3
(
p
[
0
]
+
f
[
0
]
*
step
,
p
[
1
]
+
f
[
1
]
*
step
,
p
[
2
]
+
f
[
2
]
*
step
);
}
context
.
setPositions
(
positions2
);
State
state2
=
context
.
getState
(
State
::
Energy
);
context
.
setPositions
(
positions3
);
State
state3
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
norm
,
(
state2
.
getPotentialEnergy
()
-
state3
.
getPotentialEnergy
())
/
stepSize
,
1e-4
);
}
void
validateStillingerWeber
(
CustomManyParticleForce
*
force
,
const
vector
<
Vec3
>&
positions
,
const
vector
<
const
int
*>&
expectedSets
,
double
boxSize
)
{
// Create a System and Context.
int
numParticles
=
force
->
getNumParticles
();
CustomManyParticleForce
::
NonbondedMethod
nonbondedMethod
=
force
->
getNonbondedMethod
();
System
system
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
system
.
addParticle
(
1.0
);
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
system
.
addForce
(
force
);
VerletIntegrator
integrator
(
0.001
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
State
state1
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
double
L
=
context
.
getParameter
(
"L"
);
double
eps
=
context
.
getParameter
(
"eps"
);
double
a
=
context
.
getParameter
(
"a"
);
double
gamma
=
context
.
getParameter
(
"gamma"
);
double
sigma
=
context
.
getParameter
(
"sigma"
);
// See if the energy matches the expected value.
double
expectedEnergy
=
0
;
for
(
int
i
=
0
;
i
<
(
int
)
expectedSets
.
size
();
i
++
)
{
int
p1
=
expectedSets
[
i
][
0
];
int
p2
=
expectedSets
[
i
][
1
];
int
p3
=
expectedSets
[
i
][
2
];
Vec3
d12
=
positions
[
p2
]
-
positions
[
p1
];
Vec3
d13
=
positions
[
p3
]
-
positions
[
p1
];
Vec3
d23
=
positions
[
p3
]
-
positions
[
p2
];
if
(
nonbondedMethod
==
CustomManyParticleForce
::
CutoffPeriodic
)
{
for
(
int
j
=
0
;
j
<
3
;
j
++
)
{
d12
[
j
]
-=
floor
(
d12
[
j
]
/
boxSize
+
0.5
f
)
*
boxSize
;
d13
[
j
]
-=
floor
(
d13
[
j
]
/
boxSize
+
0.5
f
)
*
boxSize
;
d23
[
j
]
-=
floor
(
d23
[
j
]
/
boxSize
+
0.5
f
)
*
boxSize
;
}
}
double
r12
=
sqrt
(
d12
.
dot
(
d12
));
double
r13
=
sqrt
(
d13
.
dot
(
d13
));
double
r23
=
sqrt
(
d23
.
dot
(
d23
));
double
ctheta1
=
d12
.
dot
(
d13
)
/
(
r12
*
r13
);
double
ctheta2
=
-
d12
.
dot
(
d23
)
/
(
r12
*
r23
);
double
ctheta3
=
d13
.
dot
(
d23
)
/
(
r13
*
r23
);
expectedEnergy
+=
L
*
eps
*
(
ctheta1
+
1.0
/
3.0
)
*
(
ctheta1
+
1.0
/
3.0
)
*
exp
(
sigma
*
gamma
/
(
r12
-
a
*
sigma
))
*
exp
(
sigma
*
gamma
/
(
r13
-
a
*
sigma
));
}
ASSERT_EQUAL_TOL
(
expectedEnergy
,
state1
.
getPotentialEnergy
(),
1e-5
);
// Take a small step in the direction of the energy gradient and see whether the potential energy changes by the expected amount.
const
vector
<
Vec3
>&
forces
=
state1
.
getForces
();
double
norm
=
0.0
;
for
(
int
i
=
0
;
i
<
(
int
)
forces
.
size
();
++
i
)
norm
+=
forces
[
i
].
dot
(
forces
[
i
]);
norm
=
std
::
sqrt
(
norm
);
const
double
stepSize
=
1e-3
;
double
step
=
0.5
*
stepSize
/
norm
;
vector
<
Vec3
>
positions2
(
numParticles
),
positions3
(
numParticles
);
for
(
int
i
=
0
;
i
<
(
int
)
positions
.
size
();
++
i
)
{
Vec3
p
=
positions
[
i
];
Vec3
f
=
forces
[
i
];
positions2
[
i
]
=
Vec3
(
p
[
0
]
-
f
[
0
]
*
step
,
p
[
1
]
-
f
[
1
]
*
step
,
p
[
2
]
-
f
[
2
]
*
step
);
positions3
[
i
]
=
Vec3
(
p
[
0
]
+
f
[
0
]
*
step
,
p
[
1
]
+
f
[
1
]
*
step
,
p
[
2
]
+
f
[
2
]
*
step
);
}
context
.
setPositions
(
positions2
);
State
state2
=
context
.
getState
(
State
::
Energy
);
context
.
setPositions
(
positions3
);
State
state3
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
norm
,
(
state2
.
getPotentialEnergy
()
-
state3
.
getPotentialEnergy
())
/
stepSize
,
1e-4
);
}
void
testNoCutoff
()
{
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"C*(1+3*cos(theta1)*cos(theta2)*cos(theta3))/(r12*r13*r23)^3;"
"theta1=angle(p1,p2,p3); theta2=angle(p2,p3,p1); theta3=angle(p3,p1,p2);"
"r12=distance(p1,p2); r13=distance(p1,p3); r23=distance(p2,p3)"
);
force
->
addGlobalParameter
(
"C"
,
1.5
);
vector
<
double
>
params
;
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
vector
<
Vec3
>
positions
;
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
1
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0
,
1.1
,
0.3
));
positions
.
push_back
(
Vec3
(
0.4
,
0
,
-
0.8
));
int
sets
[
4
][
3
]
=
{{
0
,
1
,
2
},
{
1
,
2
,
3
},
{
2
,
3
,
0
},
{
3
,
0
,
1
}};
vector
<
const
int
*>
expectedSets
(
&
sets
[
0
],
&
sets
[
4
]);
validateAxilrodTeller
(
force
,
positions
,
expectedSets
,
2.0
,
false
);
}
void
testCutoff
()
{
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"C*(1+3*cos(theta1)*cos(theta2)*cos(theta3))/(r12*r13*r23)^3;"
"theta1=angle(p1,p2,p3); theta2=angle(p2,p3,p1); theta3=angle(p3,p1,p2);"
"r12=distance(p1,p2); r13=distance(p1,p3); r23=distance(p2,p3)"
);
force
->
addGlobalParameter
(
"C"
,
1.5
);
force
->
setNonbondedMethod
(
CustomManyParticleForce
::
CutoffNonPeriodic
);
force
->
setCutoffDistance
(
1.55
);
vector
<
double
>
params
;
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
vector
<
Vec3
>
positions
;
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
1
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0
,
1.1
,
0.3
));
positions
.
push_back
(
Vec3
(
0.4
,
0
,
-
0.8
));
positions
.
push_back
(
Vec3
(
0.2
,
0.5
,
-
0.1
));
int
sets
[
7
][
3
]
=
{{
0
,
1
,
2
},
{
0
,
1
,
3
},
{
0
,
1
,
4
},
{
0
,
2
,
4
},
{
0
,
3
,
4
},
{
1
,
2
,
4
},
{
1
,
3
,
4
}};
vector
<
const
int
*>
expectedSets
(
&
sets
[
0
],
&
sets
[
7
]);
validateAxilrodTeller
(
force
,
positions
,
expectedSets
,
2.0
,
false
);
}
void
testPeriodic
()
{
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"C*(1+3*cos(theta1)*cos(theta2)*cos(theta3))/(r12*r13*r23)^3;"
"theta1=angle(p1,p2,p3); theta2=angle(p2,p3,p1); theta3=angle(p3,p1,p2);"
"r12=distance(p1,p2); r13=distance(p1,p3); r23=distance(p2,p3)"
);
force
->
addGlobalParameter
(
"C"
,
1.5
);
force
->
setNonbondedMethod
(
CustomManyParticleForce
::
CutoffPeriodic
);
force
->
setCutoffDistance
(
1.05
);
vector
<
double
>
params
;
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
vector
<
Vec3
>
positions
;
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
1
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0
,
1.1
,
0.3
));
positions
.
push_back
(
Vec3
(
0.4
,
0
,
-
0.8
));
positions
.
push_back
(
Vec3
(
0.2
,
0.5
,
-
0.1
));
double
boxSize
=
2.1
;
int
sets
[
5
][
3
]
=
{{
0
,
1
,
3
},
{
0
,
1
,
4
},
{
0
,
2
,
4
},
{
0
,
3
,
4
},
{
1
,
3
,
4
}};
vector
<
const
int
*>
expectedSets
(
&
sets
[
0
],
&
sets
[
5
]);
validateAxilrodTeller
(
force
,
positions
,
expectedSets
,
boxSize
,
false
);
}
void
testTriclinic
()
{
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"C*(1+3*cos(theta1)*cos(theta2)*cos(theta3))/(r12*r13*r23)^3;"
"theta1=angle(p1,p2,p3); theta2=angle(p2,p3,p1); theta3=angle(p3,p1,p2);"
"r12=distance(p1,p2); r13=distance(p1,p3); r23=distance(p2,p3)"
);
force
->
addGlobalParameter
(
"C"
,
1.5
);
force
->
setNonbondedMethod
(
CustomManyParticleForce
::
CutoffPeriodic
);
force
->
setCutoffDistance
(
1.05
);
vector
<
double
>
params
;
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
vector
<
Vec3
>
positions
;
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
1
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0
,
1.1
,
0.3
));
positions
.
push_back
(
Vec3
(
0.4
,
0
,
-
0.8
));
positions
.
push_back
(
Vec3
(
0.2
,
0.5
,
-
0.1
));
double
boxSize
=
2.1
;
int
sets
[
4
][
3
]
=
{{
0
,
1
,
3
},
{
0
,
1
,
4
},
{
0
,
3
,
4
},
{
1
,
3
,
4
}};
vector
<
const
int
*>
expectedSets
(
&
sets
[
0
],
&
sets
[
4
]);
validateAxilrodTeller
(
force
,
positions
,
expectedSets
,
boxSize
,
true
);
}
void
testExclusions
()
{
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"C*(1+3*cos(theta1)*cos(theta2)*cos(theta3))/(r12*r13*r23)^3;"
"theta1=angle(p1,p2,p3); theta2=angle(p2,p3,p1); theta3=angle(p3,p1,p2);"
"r12=distance(p1,p2); r13=distance(p1,p3); r23=distance(p2,p3)"
);
force
->
addGlobalParameter
(
"C"
,
1.5
);
vector
<
double
>
params
;
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
vector
<
Vec3
>
positions
;
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
1
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0
,
1.1
,
0.3
));
positions
.
push_back
(
Vec3
(
0.4
,
0
,
-
0.8
));
positions
.
push_back
(
Vec3
(
0.2
,
0.5
,
-
0.1
));
force
->
addExclusion
(
0
,
2
);
force
->
addExclusion
(
0
,
3
);
int
sets
[
5
][
3
]
=
{{
0
,
1
,
4
},
{
1
,
2
,
3
},
{
1
,
2
,
4
},
{
1
,
3
,
4
},
{
2
,
3
,
4
}};
vector
<
const
int
*>
expectedSets
(
&
sets
[
0
],
&
sets
[
5
]);
validateAxilrodTeller
(
force
,
positions
,
expectedSets
,
2.0
,
false
);
}
void
testAllTerms
()
{
int
numParticles
=
4
;
// Create a system with a CustomManyParticleForce.
System
system1
;
CustomManyParticleForce
*
force1
=
new
CustomManyParticleForce
(
4
,
"distance(p1,p2)+angle(p1,p4,p3)+dihedral(p1,p3,p2,p4)+x1+y4+z3"
);
system1
.
addForce
(
force1
);
vector
<
double
>
params
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system1
.
addParticle
(
1.0
);
force1
->
addParticle
(
params
,
i
);
}
set
<
int
>
filter
;
filter
.
insert
(
0
);
force1
->
setTypeFilter
(
0
,
filter
);
filter
.
clear
();
filter
.
insert
(
1
);
force1
->
setTypeFilter
(
1
,
filter
);
filter
.
clear
();
filter
.
insert
(
3
);
force1
->
setTypeFilter
(
2
,
filter
);
filter
.
clear
();
filter
.
insert
(
2
);
force1
->
setTypeFilter
(
3
,
filter
);
// Create a system that use a CustomCompoundBondForce to compute exactly the same interactions.
System
system2
;
CustomCompoundBondForce
*
force2
=
new
CustomCompoundBondForce
(
4
,
"distance(p1,p2)+angle(p1,p3,p4)+dihedral(p1,p4,p2,p3)+x1+y3+z4"
);
system2
.
addForce
(
force2
);
vector
<
int
>
particles
;
particles
.
push_back
(
0
);
particles
.
push_back
(
1
);
particles
.
push_back
(
2
);
particles
.
push_back
(
3
);
force2
->
addBond
(
particles
,
params
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
system2
.
addParticle
(
1.0
);
// Create contexts for both of them.
vector
<
Vec3
>
positions
;
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
positions
.
push_back
(
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
)));
VerletIntegrator
integrator1
(
0.001
);
VerletIntegrator
integrator2
(
0.001
);
Context
context1
(
system1
,
integrator1
,
platform
);
Context
context2
(
system2
,
integrator2
,
platform
);
context1
.
setPositions
(
positions
);
context2
.
setPositions
(
positions
);
// See if they produce identical forces and energies.
State
state1
=
context1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
state2
=
context2
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
state2
.
getPotentialEnergy
(),
state1
.
getPotentialEnergy
(),
1e-4
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
ASSERT_EQUAL_VEC
(
state2
.
getForces
()[
i
],
state1
.
getForces
()[
i
],
1e-4
);
}
void
testParameters
()
{
// Create a system.
int
numParticles
=
5
;
System
system
;
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"C*scale1*scale2*scale3*(distance(p1,p2)+distance(p2,p3)+distance(p1,p3))"
);
force
->
addGlobalParameter
(
"C"
,
2.0
);
force
->
addPerParticleParameter
(
"scale"
);
vector
<
double
>
params
(
1
);
vector
<
Vec3
>
positions
;
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
params
[
0
]
=
i
+
1
;
force
->
addParticle
(
params
);
positions
.
push_back
(
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
)));
system
.
addParticle
(
1.0
);
}
system
.
addForce
(
force
);
VerletIntegrator
integrator
(
0.001
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
// See if the energy is correct.
State
state
=
context
.
getState
(
State
::
Energy
);
double
expectedEnergy
=
0
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
for
(
int
j
=
i
+
1
;
j
<
numParticles
;
j
++
)
for
(
int
k
=
j
+
1
;
k
<
numParticles
;
k
++
)
{
Vec3
d12
=
positions
[
j
]
-
positions
[
i
];
Vec3
d13
=
positions
[
k
]
-
positions
[
i
];
Vec3
d23
=
positions
[
k
]
-
positions
[
j
];
double
r12
=
sqrt
(
d12
.
dot
(
d12
));
double
r13
=
sqrt
(
d13
.
dot
(
d13
));
double
r23
=
sqrt
(
d23
.
dot
(
d23
));
expectedEnergy
+=
2.0
*
(
i
+
1
)
*
(
j
+
1
)
*
(
k
+
1
)
*
(
r12
+
r13
+
r23
);
}
ASSERT_EQUAL_TOL
(
expectedEnergy
,
state
.
getPotentialEnergy
(),
1e-5
);
// Modify the parameters.
context
.
setParameter
(
"C"
,
3.5
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
params
[
0
]
=
0.5
*
i
-
0.1
;
force
->
setParticleParameters
(
i
,
params
,
0
);
}
force
->
updateParametersInContext
(
context
);
// See if the energy is still correct.
state
=
context
.
getState
(
State
::
Energy
);
expectedEnergy
=
0
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
for
(
int
j
=
i
+
1
;
j
<
numParticles
;
j
++
)
for
(
int
k
=
j
+
1
;
k
<
numParticles
;
k
++
)
{
Vec3
d12
=
positions
[
j
]
-
positions
[
i
];
Vec3
d13
=
positions
[
k
]
-
positions
[
i
];
Vec3
d23
=
positions
[
k
]
-
positions
[
j
];
double
r12
=
sqrt
(
d12
.
dot
(
d12
));
double
r13
=
sqrt
(
d13
.
dot
(
d13
));
double
r23
=
sqrt
(
d23
.
dot
(
d23
));
expectedEnergy
+=
3.5
*
(
0.5
*
i
-
0.1
)
*
(
0.5
*
j
-
0.1
)
*
(
0.5
*
k
-
0.1
)
*
(
r12
+
r13
+
r23
);
}
ASSERT_EQUAL_TOL
(
expectedEnergy
,
state
.
getPotentialEnergy
(),
1e-5
);
}
void
testTabulatedFunctions
()
{
int
numParticles
=
5
;
// Create two tabulated functions.
vector
<
double
>
values
;
values
.
push_back
(
0.0
);
values
.
push_back
(
50.0
);
Continuous1DFunction
*
f1
=
new
Continuous1DFunction
(
values
,
0
,
100
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
double
>
c
(
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
c
[
i
]
=
genrand_real2
(
sfmt
);
values
.
resize
(
numParticles
*
numParticles
*
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
for
(
int
j
=
0
;
j
<
numParticles
;
j
++
)
for
(
int
k
=
0
;
k
<
numParticles
;
k
++
)
values
[
i
+
numParticles
*
j
+
numParticles
*
numParticles
*
k
]
=
c
[
i
]
+
c
[
j
]
+
c
[
k
];
Discrete3DFunction
*
f2
=
new
Discrete3DFunction
(
numParticles
,
numParticles
,
numParticles
,
values
);
// Create a system.
System
system
;
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"f1(distance(p1,p2)+distance(p2,p3)+distance(p1,p3))*f2(atom1, atom2, atom3)"
);
force
->
addPerParticleParameter
(
"atom"
);
force
->
addTabulatedFunction
(
"f1"
,
f1
);
force
->
addTabulatedFunction
(
"f2"
,
f2
);
vector
<
double
>
params
(
1
);
vector
<
Vec3
>
positions
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
params
[
0
]
=
i
;
force
->
addParticle
(
params
);
positions
.
push_back
(
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
)));
system
.
addParticle
(
1.0
);
}
system
.
addForce
(
force
);
VerletIntegrator
integrator
(
0.001
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
// See if the energy is correct.
State
state
=
context
.
getState
(
State
::
Energy
);
double
expectedEnergy
=
0
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
for
(
int
j
=
i
+
1
;
j
<
numParticles
;
j
++
)
for
(
int
k
=
j
+
1
;
k
<
numParticles
;
k
++
)
{
Vec3
d12
=
positions
[
j
]
-
positions
[
i
];
Vec3
d13
=
positions
[
k
]
-
positions
[
i
];
Vec3
d23
=
positions
[
k
]
-
positions
[
j
];
double
r12
=
sqrt
(
d12
.
dot
(
d12
));
double
r13
=
sqrt
(
d13
.
dot
(
d13
));
double
r23
=
sqrt
(
d23
.
dot
(
d23
));
expectedEnergy
+=
0.5
*
(
r12
+
r13
+
r23
)
*
(
c
[
i
]
+
c
[
j
]
+
c
[
k
]);
}
ASSERT_EQUAL_TOL
(
expectedEnergy
,
state
.
getPotentialEnergy
(),
1e-5
);
}
void
testTypeFilters
()
{
// Create a system.
System
system
;
for
(
int
i
=
0
;
i
<
5
;
i
++
)
system
.
addParticle
(
1.0
);
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"c1*(distance(p1,p2)+distance(p1,p3))"
);
force
->
addPerParticleParameter
(
"c"
);
double
c
[]
=
{
1.0
,
2.0
,
1.3
,
1.5
,
-
2.1
};
int
type
[]
=
{
0
,
1
,
0
,
1
,
5
};
vector
<
double
>
params
(
1
);
for
(
int
i
=
0
;
i
<
5
;
i
++
)
{
params
[
0
]
=
c
[
i
];
force
->
addParticle
(
params
,
type
[
i
]);
}
vector
<
Vec3
>
positions
;
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
1
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0
,
1.1
,
0.3
));
positions
.
push_back
(
Vec3
(
0.4
,
0
,
-
0.8
));
positions
.
push_back
(
Vec3
(
0.2
,
0.5
,
-
0.1
));
set
<
int
>
f1
,
f2
;
f1
.
insert
(
0
);
f2
.
insert
(
1
);
f2
.
insert
(
5
);
force
->
setTypeFilter
(
0
,
f1
);
force
->
setTypeFilter
(
1
,
f2
);
force
->
setTypeFilter
(
2
,
f2
);
system
.
addForce
(
force
);
VerletIntegrator
integrator
(
0.001
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
// See if the energy is correct.
State
state
=
context
.
getState
(
State
::
Energy
);
double
expectedEnergy
=
0
;
int
sets
[
6
][
3
]
=
{{
0
,
1
,
3
},
{
0
,
1
,
4
},
{
0
,
3
,
4
},
{
2
,
1
,
3
},
{
2
,
1
,
4
},
{
2
,
3
,
4
}};
for
(
int
i
=
0
;
i
<
6
;
i
++
)
{
int
p1
=
sets
[
i
][
0
];
int
p2
=
sets
[
i
][
1
];
int
p3
=
sets
[
i
][
2
];
Vec3
d12
=
positions
[
p2
]
-
positions
[
p1
];
Vec3
d13
=
positions
[
p3
]
-
positions
[
p1
];
double
r12
=
sqrt
(
d12
.
dot
(
d12
));
double
r13
=
sqrt
(
d13
.
dot
(
d13
));
expectedEnergy
+=
c
[
p1
]
*
(
r12
+
r13
);
}
ASSERT_EQUAL_TOL
(
expectedEnergy
,
state
.
getPotentialEnergy
(),
1e-5
);
}
void
testCentralParticleModeNoCutoff
()
{
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"L*eps*(cos(theta1)+1/3)^2*exp(sigma*gamma/(r12-a*sigma))*exp(sigma*gamma/(r13-a*sigma));"
"r12 = distance(p1,p2); r13 = distance(p1,p3); theta1 = angle(p3,p1,p2)"
);
force
->
setPermutationMode
(
CustomManyParticleForce
::
UniqueCentralParticle
);
force
->
addGlobalParameter
(
"L"
,
23.13
);
force
->
addGlobalParameter
(
"eps"
,
25.894776
);
force
->
addGlobalParameter
(
"a"
,
1.8
);
force
->
addGlobalParameter
(
"sigma"
,
0.23925
);
force
->
addGlobalParameter
(
"gamma"
,
1.2
);
vector
<
double
>
params
;
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
vector
<
Vec3
>
positions
;
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0.1
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0
,
0.11
,
0.03
));
positions
.
push_back
(
Vec3
(
0.04
,
0
,
-
0.08
));
int
sets
[
12
][
3
]
=
{{
0
,
1
,
2
},
{
0
,
1
,
3
},
{
0
,
2
,
3
},
{
1
,
0
,
2
},
{
1
,
0
,
3
},
{
1
,
2
,
3
},
{
2
,
0
,
1
},
{
2
,
0
,
3
},
{
2
,
1
,
3
},
{
3
,
0
,
1
},
{
3
,
0
,
2
},
{
3
,
1
,
2
}};
vector
<
const
int
*>
expectedSets
(
&
sets
[
0
],
&
sets
[
12
]);
validateStillingerWeber
(
force
,
positions
,
expectedSets
,
2.0
);
}
void
testCentralParticleModeCutoff
()
{
CustomManyParticleForce
*
force
=
new
CustomManyParticleForce
(
3
,
"L*eps*(cos(theta1)+1/3)^2*exp(sigma*gamma/(r12-a*sigma))*exp(sigma*gamma/(r13-a*sigma));"
"r12 = distance(p1,p2); r13 = distance(p1,p3); theta1 = angle(p3,p1,p2)"
);
force
->
setPermutationMode
(
CustomManyParticleForce
::
UniqueCentralParticle
);
force
->
addGlobalParameter
(
"L"
,
23.13
);
force
->
addGlobalParameter
(
"eps"
,
25.894776
);
force
->
addGlobalParameter
(
"a"
,
1.8
);
force
->
addGlobalParameter
(
"sigma"
,
0.23925
);
force
->
addGlobalParameter
(
"gamma"
,
1.2
);
force
->
setNonbondedMethod
(
CustomManyParticleForce
::
CutoffNonPeriodic
);
force
->
setCutoffDistance
(
0.155
);
vector
<
double
>
params
;
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
force
->
addParticle
(
params
);
vector
<
Vec3
>
positions
;
positions
.
push_back
(
Vec3
(
0
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0.1
,
0
,
0
));
positions
.
push_back
(
Vec3
(
0
,
0.11
,
0.03
));
positions
.
push_back
(
Vec3
(
0.04
,
0
,
-
0.08
));
int
sets
[
8
][
3
]
=
{{
0
,
1
,
2
},
{
0
,
1
,
3
},
{
0
,
2
,
3
},
{
1
,
0
,
2
},
{
1
,
0
,
3
},
{
1
,
2
,
3
},
{
2
,
0
,
1
},
{
3
,
0
,
1
}};
vector
<
const
int
*>
expectedSets
(
&
sets
[
0
],
&
sets
[
8
]);
validateStillingerWeber
(
force
,
positions
,
expectedSets
,
2.0
);
}
int
main
()
{
try
{
testNoCutoff
();
testCutoff
();
testPeriodic
();
testTriclinic
();
testExclusions
();
testAllTerms
();
testParameters
();
testTabulatedFunctions
();
testTypeFilters
();
testCentralParticleModeNoCutoff
();
testCentralParticleModeCutoff
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceCustomNonbondedForce.cpp
View file @
5e1a87fb
/* -------------------------------------------------------------------------- *
/* -------------------------------------------------------------------------- *
* OpenMM *
* OpenMM *
* -------------------------------------------------------------------------- *
* -------------------------------------------------------------------------- *
...
@@ -7,7 +6,7 @@
...
@@ -7,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c)
2008-
2015 Stanford University and the Authors. *
* Portions copyright (c) 2015 Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -30,964 +29,8 @@
...
@@ -30,964 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests all the different force terms in the reference implementation of CustomNonbondedForce.
#include "TestCustomNonbondedForce.h"
*/
#ifdef WIN32
#define _USE_MATH_DEFINES // Needed to get M_PI
#endif
#include "openmm/internal/AssertionUtilities.h"
#include "sfmt/SFMT.h"
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/CustomNonbondedForce.h"
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include <cmath>
#include <iostream>
#include <set>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testSimpleExpression
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"-0.1*r^3"
);
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
2
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
double
force
=
0.1
*
3
*
(
2
*
2
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
force
,
0
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
force
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_TOL
(
-
0.1
*
(
2
*
2
*
2
),
state
.
getPotentialEnergy
(),
TOL
);
}
void
testParameters
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"scale*a*(r*b)^3; a=a1*a2; b=c+b1+b2"
);
forceField
->
addPerParticleParameter
(
"a"
);
forceField
->
addPerParticleParameter
(
"b"
);
forceField
->
addGlobalParameter
(
"scale"
,
3.0
);
forceField
->
addGlobalParameter
(
"c"
,
-
1.0
);
vector
<
double
>
params
(
2
);
params
[
0
]
=
1.5
;
params
[
1
]
=
2.0
;
forceField
->
addParticle
(
params
);
params
[
0
]
=
2.0
;
params
[
1
]
=
3.0
;
forceField
->
addParticle
(
params
);
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
2
,
0
,
0
);
context
.
setPositions
(
positions
);
context
.
setParameter
(
"scale"
,
1.0
);
context
.
setParameter
(
"c"
,
0.0
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
vector
<
Vec3
>
forces
=
state
.
getForces
();
double
force
=
-
3.0
*
3
*
5.0
*
(
10
*
10
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
force
,
0
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
force
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_TOL
(
3.0
*
(
10
*
10
*
10
),
state
.
getPotentialEnergy
(),
TOL
);
// Try changing the global parameters and make sure it's still correct.
context
.
setParameter
(
"scale"
,
1.5
);
context
.
setParameter
(
"c"
,
1.0
);
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
forces
=
state
.
getForces
();
force
=
-
1.5
*
3.0
*
3
*
6.0
*
(
12
*
12
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
force
,
0
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
force
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_TOL
(
1.5
*
3.0
*
(
12
*
12
*
12
),
state
.
getPotentialEnergy
(),
TOL
);
// Try changing the per-particle parameters and make sure it's still correct.
params
[
0
]
=
1.6
;
params
[
1
]
=
2.1
;
forceField
->
setParticleParameters
(
0
,
params
);
params
[
0
]
=
1.9
;
params
[
1
]
=
2.8
;
forceField
->
setParticleParameters
(
1
,
params
);
forceField
->
updateParametersInContext
(
context
);
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
forces
=
state
.
getForces
();
force
=
-
1.5
*
1.6
*
1.9
*
3
*
5.9
*
(
11.8
*
11.8
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
force
,
0
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
force
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_TOL
(
1.5
*
1.6
*
1.9
*
(
11.8
*
11.8
*
11.8
),
state
.
getPotentialEnergy
(),
TOL
);
}
void
testExclusions
()
{
System
system
;
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
nonbonded
=
new
CustomNonbondedForce
(
"a*r; a=a1+a2"
);
nonbonded
->
addPerParticleParameter
(
"a"
);
vector
<
double
>
params
(
1
);
vector
<
Vec3
>
positions
(
4
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
system
.
addParticle
(
1.0
);
params
[
0
]
=
i
+
1
;
nonbonded
->
addParticle
(
params
);
positions
[
i
]
=
Vec3
(
i
,
0
,
0
);
}
nonbonded
->
addExclusion
(
0
,
1
);
nonbonded
->
addExclusion
(
1
,
2
);
nonbonded
->
addExclusion
(
2
,
3
);
nonbonded
->
addExclusion
(
0
,
2
);
nonbonded
->
addExclusion
(
1
,
3
);
system
.
addForce
(
nonbonded
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
1
+
4
,
0
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
-
(
1
+
4
),
0
,
0
),
forces
[
3
],
TOL
);
ASSERT_EQUAL_TOL
((
1
+
4
)
*
3.0
,
state
.
getPotentialEnergy
(),
TOL
);
}
void
testCutoff
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"r"
);
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
setNonbondedMethod
(
CustomNonbondedForce
::
CutoffNonPeriodic
);
forceField
->
setCutoffDistance
(
2.5
);
system
.
addForce
(
forceField
);
ASSERT
(
!
forceField
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
system
.
usesPeriodicBoundaryConditions
());
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
3
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
0
,
2
,
0
);
positions
[
2
]
=
Vec3
(
0
,
3
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
1
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
1
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_TOL
(
2.0
+
1.0
,
state
.
getPotentialEnergy
(),
TOL
);
}
void
testPeriodic
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"r"
);
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
setNonbondedMethod
(
CustomNonbondedForce
::
CutoffPeriodic
);
forceField
->
setCutoffDistance
(
2.0
);
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
4
,
0
,
0
),
Vec3
(
0
,
4
,
0
),
Vec3
(
0
,
0
,
4
));
system
.
addForce
(
forceField
);
ASSERT
(
forceField
->
usesPeriodicBoundaryConditions
());
ASSERT
(
system
.
usesPeriodicBoundaryConditions
());
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
3
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
0
,
2.1
,
0
);
positions
[
2
]
=
Vec3
(
0
,
3
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
2
,
0
),
forces
[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
2
,
0
),
forces
[
1
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
2
],
TOL
);
ASSERT_EQUAL_TOL
(
1.9
+
1
+
0.9
,
state
.
getPotentialEnergy
(),
TOL
);
}
void
testTriclinic
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
Vec3
a
(
3.1
,
0
,
0
);
Vec3
b
(
0.4
,
3.5
,
0
);
Vec3
c
(
-
0.1
,
-
0.5
,
4.0
);
system
.
setDefaultPeriodicBoxVectors
(
a
,
b
,
c
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
nonbonded
=
new
CustomNonbondedForce
(
"r"
);
nonbonded
->
addParticle
(
vector
<
double
>
());
nonbonded
->
addParticle
(
vector
<
double
>
());
nonbonded
->
setNonbondedMethod
(
CustomNonbondedForce
::
CutoffPeriodic
);
const
double
cutoff
=
1.5
;
nonbonded
->
setCutoffDistance
(
cutoff
);
system
.
addForce
(
nonbonded
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
iteration
=
0
;
iteration
<
50
;
iteration
++
)
{
// Generate random positions for the two particles.
positions
[
0
]
=
a
*
genrand_real2
(
sfmt
)
+
b
*
genrand_real2
(
sfmt
)
+
c
*
genrand_real2
(
sfmt
);
positions
[
1
]
=
a
*
genrand_real2
(
sfmt
)
+
b
*
genrand_real2
(
sfmt
)
+
c
*
genrand_real2
(
sfmt
);
context
.
setPositions
(
positions
);
// Loop over all possible periodic copies and find the nearest one.
Vec3
delta
;
double
distance2
=
100.0
;
for
(
int
i
=
-
1
;
i
<
2
;
i
++
)
for
(
int
j
=
-
1
;
j
<
2
;
j
++
)
for
(
int
k
=
-
1
;
k
<
2
;
k
++
)
{
Vec3
d
=
positions
[
1
]
-
positions
[
0
]
+
a
*
i
+
b
*
j
+
c
*
k
;
if
(
d
.
dot
(
d
)
<
distance2
)
{
delta
=
d
;
distance2
=
d
.
dot
(
d
);
}
}
double
distance
=
sqrt
(
distance2
);
// See if the force and energy are correct.
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
if
(
distance
>=
cutoff
)
{
ASSERT_EQUAL
(
0.0
,
state
.
getPotentialEnergy
());
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
state
.
getForces
()[
0
],
0
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
state
.
getForces
()[
1
],
0
);
}
else
{
const
Vec3
force
=
delta
/
sqrt
(
delta
.
dot
(
delta
));
ASSERT_EQUAL_TOL
(
distance
,
state
.
getPotentialEnergy
(),
TOL
);
ASSERT_EQUAL_VEC
(
force
,
state
.
getForces
()[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
-
force
,
state
.
getForces
()[
1
],
TOL
);
}
}
}
void
testContinuous1DFunction
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"fn(r)+1"
);
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
vector
<
double
>
table
;
for
(
int
i
=
0
;
i
<
21
;
i
++
)
table
.
push_back
(
sin
(
0.25
*
i
));
forceField
->
addTabulatedFunction
(
"fn"
,
new
Continuous1DFunction
(
table
,
1.0
,
6.0
));
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
for
(
int
i
=
1
;
i
<
30
;
i
++
)
{
double
x
=
(
7.0
/
30.0
)
*
i
;
positions
[
1
]
=
Vec3
(
x
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
double
force
=
(
x
<
1.0
||
x
>
6.0
?
0.0
:
-
cos
(
x
-
1.0
));
double
energy
=
(
x
<
1.0
||
x
>
6.0
?
0.0
:
sin
(
x
-
1.0
))
+
1.0
;
ASSERT_EQUAL_VEC
(
Vec3
(
-
force
,
0
,
0
),
forces
[
0
],
0.1
);
ASSERT_EQUAL_VEC
(
Vec3
(
force
,
0
,
0
),
forces
[
1
],
0.1
);
ASSERT_EQUAL_TOL
(
energy
,
state
.
getPotentialEnergy
(),
0.02
);
}
for
(
int
i
=
1
;
i
<
20
;
i
++
)
{
double
x
=
0.25
*
i
+
1.0
;
positions
[
1
]
=
Vec3
(
x
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Energy
);
double
energy
=
(
x
<
1.0
||
x
>
6.0
?
0.0
:
sin
(
x
-
1.0
))
+
1.0
;
ASSERT_EQUAL_TOL
(
energy
,
state
.
getPotentialEnergy
(),
1e-4
);
}
}
void
testContinuous2DFunction
()
{
const
int
xsize
=
20
;
const
int
ysize
=
21
;
const
double
xmin
=
0.4
;
const
double
xmax
=
1.5
;
const
double
ymin
=
0.0
;
const
double
ymax
=
2.1
;
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"fn(r,a)+1"
);
forceField
->
addGlobalParameter
(
"a"
,
0.0
);
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
vector
<
double
>
table
(
xsize
*
ysize
);
for
(
int
i
=
0
;
i
<
xsize
;
i
++
)
{
for
(
int
j
=
0
;
j
<
ysize
;
j
++
)
{
double
x
=
xmin
+
i
*
(
xmax
-
xmin
)
/
xsize
;
double
y
=
ymin
+
j
*
(
ymax
-
ymin
)
/
ysize
;
table
[
i
+
xsize
*
j
]
=
sin
(
0.25
*
x
)
*
cos
(
0.33
*
y
);
}
}
forceField
->
addTabulatedFunction
(
"fn"
,
new
Continuous2DFunction
(
xsize
,
ysize
,
table
,
xmin
,
xmax
,
ymin
,
ymax
));
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
for
(
double
x
=
xmin
-
0.15
;
x
<
xmax
+
0.2
;
x
+=
0.1
)
{
for
(
double
y
=
ymin
-
0.15
;
y
<
ymax
+
0.2
;
y
+=
0.1
)
{
positions
[
1
]
=
Vec3
(
x
,
0
,
0
);
context
.
setParameter
(
"a"
,
y
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
double
energy
=
1
;
double
force
=
0
;
if
(
x
>=
xmin
&&
x
<=
xmax
&&
y
>=
ymin
&&
y
<=
ymax
)
{
energy
=
sin
(
0.25
*
x
)
*
cos
(
0.33
*
y
)
+
1.0
;
force
=
-
0.25
*
cos
(
0.25
*
x
)
*
cos
(
0.33
*
y
);
}
ASSERT_EQUAL_VEC
(
Vec3
(
-
force
,
0
,
0
),
forces
[
0
],
0.1
);
ASSERT_EQUAL_VEC
(
Vec3
(
force
,
0
,
0
),
forces
[
1
],
0.1
);
ASSERT_EQUAL_TOL
(
energy
,
state
.
getPotentialEnergy
(),
0.02
);
}
}
}
void
testContinuous3DFunction
()
{
const
int
xsize
=
10
;
const
int
ysize
=
11
;
const
int
zsize
=
12
;
const
double
xmin
=
0.6
;
const
double
xmax
=
1.1
;
const
double
ymin
=
0.0
;
const
double
ymax
=
0.7
;
const
double
zmin
=
0.2
;
const
double
zmax
=
0.9
;
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"fn(r,a,b)+1"
);
forceField
->
addGlobalParameter
(
"a"
,
0.0
);
forceField
->
addGlobalParameter
(
"b"
,
0.0
);
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
vector
<
double
>
table
(
xsize
*
ysize
*
zsize
);
for
(
int
i
=
0
;
i
<
xsize
;
i
++
)
{
for
(
int
j
=
0
;
j
<
ysize
;
j
++
)
{
for
(
int
k
=
0
;
k
<
zsize
;
k
++
)
{
double
x
=
xmin
+
i
*
(
xmax
-
xmin
)
/
xsize
;
double
y
=
ymin
+
j
*
(
ymax
-
ymin
)
/
ysize
;
double
z
=
zmin
+
k
*
(
zmax
-
zmin
)
/
zsize
;
table
[
i
+
xsize
*
j
+
xsize
*
ysize
*
k
]
=
sin
(
0.25
*
x
)
*
cos
(
0.33
*
y
)
*
(
1
+
z
);
}
}
}
forceField
->
addTabulatedFunction
(
"fn"
,
new
Continuous3DFunction
(
xsize
,
ysize
,
zsize
,
table
,
xmin
,
xmax
,
ymin
,
ymax
,
zmin
,
zmax
));
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
for
(
double
x
=
xmin
-
0.15
;
x
<
xmax
+
0.2
;
x
+=
0.1
)
{
for
(
double
y
=
ymin
-
0.15
;
y
<
ymax
+
0.2
;
y
+=
0.1
)
{
for
(
double
z
=
zmin
-
0.15
;
z
<
zmax
+
0.2
;
z
+=
0.1
)
{
positions
[
1
]
=
Vec3
(
x
,
0
,
0
);
context
.
setParameter
(
"a"
,
y
);
context
.
setParameter
(
"b"
,
z
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
double
energy
=
1
;
double
force
=
0
;
if
(
x
>=
xmin
&&
x
<=
xmax
&&
y
>=
ymin
&&
y
<=
ymax
&&
z
>=
zmin
&&
z
<=
zmax
)
{
energy
=
sin
(
0.25
*
x
)
*
cos
(
0.33
*
y
)
*
(
1.0
+
z
)
+
1.0
;
force
=
-
0.25
*
cos
(
0.25
*
x
)
*
cos
(
0.33
*
y
)
*
(
1.0
+
z
);
}
ASSERT_EQUAL_VEC
(
Vec3
(
-
force
,
0
,
0
),
forces
[
0
],
0.1
);
ASSERT_EQUAL_VEC
(
Vec3
(
force
,
0
,
0
),
forces
[
1
],
0.1
);
ASSERT_EQUAL_TOL
(
energy
,
state
.
getPotentialEnergy
(),
0.05
);
}
}
}
}
void
testDiscrete1DFunction
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"fn(r)+1"
);
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
vector
<
double
>
table
;
for
(
int
i
=
0
;
i
<
21
;
i
++
)
table
.
push_back
(
sin
(
0.25
*
i
));
forceField
->
addTabulatedFunction
(
"fn"
,
new
Discrete1DFunction
(
table
));
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
for
(
int
i
=
0
;
i
<
(
int
)
table
.
size
();
i
++
)
{
positions
[
1
]
=
Vec3
(
i
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
0
],
1e-6
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
1
],
1e-6
);
ASSERT_EQUAL_TOL
(
table
[
i
]
+
1.0
,
state
.
getPotentialEnergy
(),
1e-6
);
}
}
void
testDiscrete2DFunction
()
{
const
int
xsize
=
10
;
const
int
ysize
=
5
;
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"fn(r,a)+1"
);
forceField
->
addGlobalParameter
(
"a"
,
0.0
);
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
vector
<
double
>
table
;
for
(
int
i
=
0
;
i
<
xsize
;
i
++
)
for
(
int
j
=
0
;
j
<
ysize
;
j
++
)
table
.
push_back
(
sin
(
0.25
*
i
)
+
cos
(
0.33
*
j
));
forceField
->
addTabulatedFunction
(
"fn"
,
new
Discrete2DFunction
(
xsize
,
ysize
,
table
));
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
for
(
int
i
=
0
;
i
<
(
int
)
table
.
size
();
i
++
)
{
positions
[
1
]
=
Vec3
(
i
%
xsize
,
0
,
0
);
context
.
setPositions
(
positions
);
context
.
setParameter
(
"a"
,
i
/
xsize
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
0
],
1e-6
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
1
],
1e-6
);
ASSERT_EQUAL_TOL
(
table
[
i
]
+
1.0
,
state
.
getPotentialEnergy
(),
1e-6
);
}
}
void
testDiscrete3DFunction
()
{
const
int
xsize
=
8
;
const
int
ysize
=
5
;
const
int
zsize
=
6
;
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
forceField
=
new
CustomNonbondedForce
(
"fn(r,a,b)+1"
);
forceField
->
addGlobalParameter
(
"a"
,
0.0
);
forceField
->
addGlobalParameter
(
"b"
,
0.0
);
forceField
->
addParticle
(
vector
<
double
>
());
forceField
->
addParticle
(
vector
<
double
>
());
vector
<
double
>
table
;
for
(
int
i
=
0
;
i
<
xsize
;
i
++
)
for
(
int
j
=
0
;
j
<
ysize
;
j
++
)
for
(
int
k
=
0
;
k
<
zsize
;
k
++
)
table
.
push_back
(
sin
(
0.25
*
i
)
+
cos
(
0.33
*
j
)
+
0.12345
*
k
);
forceField
->
addTabulatedFunction
(
"fn"
,
new
Discrete3DFunction
(
xsize
,
ysize
,
zsize
,
table
));
system
.
addForce
(
forceField
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
for
(
int
i
=
0
;
i
<
(
int
)
table
.
size
();
i
++
)
{
positions
[
1
]
=
Vec3
(
i
%
xsize
,
0
,
0
);
context
.
setPositions
(
positions
);
context
.
setParameter
(
"a"
,
(
i
/
xsize
)
%
ysize
);
context
.
setParameter
(
"b"
,
i
/
(
xsize
*
ysize
));
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
0
],
1e-6
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
0
,
0
),
forces
[
1
],
1e-6
);
ASSERT_EQUAL_TOL
(
table
[
i
]
+
1.0
,
state
.
getPotentialEnergy
(),
1e-6
);
}
}
void
testCoulombLennardJones
()
{
const
int
numMolecules
=
300
;
const
int
numParticles
=
numMolecules
*
2
;
const
double
boxSize
=
20.0
;
// Create two systems: one with a NonbondedForce, and one using a CustomNonbondedForce to implement the same interaction.
System
standardSystem
;
System
customSystem
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
standardSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
}
NonbondedForce
*
standardNonbonded
=
new
NonbondedForce
();
CustomNonbondedForce
*
customNonbonded
=
new
CustomNonbondedForce
(
"4*eps*((sigma/r)^12-(sigma/r)^6)+138.935456*q/r; q=q1*q2; sigma=0.5*(sigma1+sigma2); eps=sqrt(eps1*eps2)"
);
customNonbonded
->
addPerParticleParameter
(
"q"
);
customNonbonded
->
addPerParticleParameter
(
"sigma"
);
customNonbonded
->
addPerParticleParameter
(
"eps"
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
Vec3
>
velocities
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
double
>
params
(
3
);
for
(
int
i
=
0
;
i
<
numMolecules
;
i
++
)
{
if
(
i
<
numMolecules
/
2
)
{
standardNonbonded
->
addParticle
(
1.0
,
0.2
,
0.1
);
params
[
0
]
=
1.0
;
params
[
1
]
=
0.2
;
params
[
2
]
=
0.1
;
customNonbonded
->
addParticle
(
params
);
standardNonbonded
->
addParticle
(
-
1.0
,
0.1
,
0.1
);
params
[
0
]
=
-
1.0
;
params
[
1
]
=
0.1
;
customNonbonded
->
addParticle
(
params
);
}
else
{
standardNonbonded
->
addParticle
(
1.0
,
0.2
,
0.2
);
params
[
0
]
=
1.0
;
params
[
1
]
=
0.2
;
params
[
2
]
=
0.2
;
customNonbonded
->
addParticle
(
params
);
standardNonbonded
->
addParticle
(
-
1.0
,
0.1
,
0.2
);
params
[
0
]
=
-
1.0
;
params
[
1
]
=
0.1
;
customNonbonded
->
addParticle
(
params
);
}
positions
[
2
*
i
]
=
Vec3
(
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
));
positions
[
2
*
i
+
1
]
=
Vec3
(
positions
[
2
*
i
][
0
]
+
1.0
,
positions
[
2
*
i
][
1
],
positions
[
2
*
i
][
2
]);
velocities
[
2
*
i
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
velocities
[
2
*
i
+
1
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
));
standardNonbonded
->
addException
(
2
*
i
,
2
*
i
+
1
,
0.0
,
1.0
,
0.0
);
customNonbonded
->
addExclusion
(
2
*
i
,
2
*
i
+
1
);
}
standardNonbonded
->
setNonbondedMethod
(
NonbondedForce
::
NoCutoff
);
customNonbonded
->
setNonbondedMethod
(
CustomNonbondedForce
::
NoCutoff
);
standardSystem
.
addForce
(
standardNonbonded
);
customSystem
.
addForce
(
customNonbonded
);
ASSERT
(
!
customNonbonded
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
customSystem
.
usesPeriodicBoundaryConditions
());
VerletIntegrator
integrator1
(
0.01
);
VerletIntegrator
integrator2
(
0.01
);
Context
context1
(
standardSystem
,
integrator1
,
platform
);
Context
context2
(
customSystem
,
integrator2
,
platform
);
context1
.
setPositions
(
positions
);
context2
.
setPositions
(
positions
);
context1
.
setVelocities
(
velocities
);
context2
.
setVelocities
(
velocities
);
State
state1
=
context1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
state2
=
context2
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_TOL
(
state1
.
getPotentialEnergy
(),
state2
.
getPotentialEnergy
(),
1e-4
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
ASSERT_EQUAL_VEC
(
state1
.
getForces
()[
i
],
state2
.
getForces
()[
i
],
1e-4
);
}
}
void
testSwitchingFunction
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
nonbonded
=
new
CustomNonbondedForce
(
"10/r^2"
);
vector
<
double
>
params
;
nonbonded
->
addParticle
(
params
);
nonbonded
->
addParticle
(
params
);
nonbonded
->
setNonbondedMethod
(
CustomNonbondedForce
::
CutoffNonPeriodic
);
nonbonded
->
setCutoffDistance
(
2.0
);
nonbonded
->
setUseSwitchingFunction
(
true
);
nonbonded
->
setSwitchingDistance
(
1.5
);
system
.
addForce
(
nonbonded
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
// Compute the interaction at various distances.
for
(
double
r
=
1.0
;
r
<
2.5
;
r
+=
0.1
)
{
positions
[
1
]
=
Vec3
(
r
,
0
,
0
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
// See if the energy is correct.
double
expectedEnergy
=
10
/
(
r
*
r
);
double
switchValue
;
if
(
r
<=
1.5
)
switchValue
=
1
;
else
if
(
r
>=
2.0
)
switchValue
=
0
;
else
{
double
t
=
(
r
-
1.5
)
/
0.5
;
switchValue
=
1
+
t
*
t
*
t
*
(
-
10
+
t
*
(
15
-
t
*
6
));
}
ASSERT_EQUAL_TOL
(
switchValue
*
expectedEnergy
,
state
.
getPotentialEnergy
(),
TOL
);
// See if the force is the gradient of the energy.
double
delta
=
1e-3
;
positions
[
1
]
=
Vec3
(
r
-
delta
,
0
,
0
);
context
.
setPositions
(
positions
);
double
e1
=
context
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
positions
[
1
]
=
Vec3
(
r
+
delta
,
0
,
0
);
context
.
setPositions
(
positions
);
double
e2
=
context
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
ASSERT_EQUAL_TOL
((
e2
-
e1
)
/
(
2
*
delta
),
state
.
getForces
()[
0
][
0
],
1e-3
);
}
}
void
testLongRangeCorrection
()
{
// Create a box of particles.
int
gridSize
=
5
;
int
numParticles
=
gridSize
*
gridSize
*
gridSize
;
double
boxSize
=
gridSize
*
0.7
;
double
cutoff
=
boxSize
/
3
;
System
standardSystem
;
System
customSystem
;
VerletIntegrator
integrator1
(
0.01
);
VerletIntegrator
integrator2
(
0.01
);
NonbondedForce
*
standardNonbonded
=
new
NonbondedForce
();
CustomNonbondedForce
*
customNonbonded
=
new
CustomNonbondedForce
(
"4*eps*((sigma/r)^12-(sigma/r)^6); sigma=0.5*(sigma1+sigma2); eps=sqrt(eps1*eps2)"
);
customNonbonded
->
addPerParticleParameter
(
"sigma"
);
customNonbonded
->
addPerParticleParameter
(
"eps"
);
vector
<
Vec3
>
positions
(
numParticles
);
int
index
=
0
;
vector
<
double
>
params1
(
2
);
params1
[
0
]
=
1.1
;
params1
[
1
]
=
0.5
;
vector
<
double
>
params2
(
2
);
params2
[
0
]
=
1
;
params2
[
1
]
=
1
;
for
(
int
i
=
0
;
i
<
gridSize
;
i
++
)
for
(
int
j
=
0
;
j
<
gridSize
;
j
++
)
for
(
int
k
=
0
;
k
<
gridSize
;
k
++
)
{
standardSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
if
(
index
%
2
==
0
)
{
standardNonbonded
->
addParticle
(
0
,
params1
[
0
],
params1
[
1
]);
customNonbonded
->
addParticle
(
params1
);
}
else
{
standardNonbonded
->
addParticle
(
0
,
params2
[
0
],
params2
[
1
]);
customNonbonded
->
addParticle
(
params2
);
}
positions
[
index
]
=
Vec3
(
i
*
boxSize
/
gridSize
,
j
*
boxSize
/
gridSize
,
k
*
boxSize
/
gridSize
);
index
++
;
}
standardNonbonded
->
setNonbondedMethod
(
NonbondedForce
::
CutoffPeriodic
);
customNonbonded
->
setNonbondedMethod
(
CustomNonbondedForce
::
CutoffPeriodic
);
standardNonbonded
->
setCutoffDistance
(
cutoff
);
customNonbonded
->
setCutoffDistance
(
cutoff
);
standardSystem
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
customSystem
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
standardNonbonded
->
setUseDispersionCorrection
(
true
);
customNonbonded
->
setUseLongRangeCorrection
(
true
);
standardNonbonded
->
setUseSwitchingFunction
(
true
);
customNonbonded
->
setUseSwitchingFunction
(
true
);
standardNonbonded
->
setSwitchingDistance
(
0.8
*
cutoff
);
customNonbonded
->
setSwitchingDistance
(
0.8
*
cutoff
);
standardSystem
.
addForce
(
standardNonbonded
);
customSystem
.
addForce
(
customNonbonded
);
// Compute the correction for the standard force.
Context
context1
(
standardSystem
,
integrator1
,
platform
);
context1
.
setPositions
(
positions
);
double
standardEnergy1
=
context1
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
standardNonbonded
->
setUseDispersionCorrection
(
false
);
context1
.
reinitialize
();
context1
.
setPositions
(
positions
);
double
standardEnergy2
=
context1
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
// Compute the correction for the custom force.
Context
context2
(
customSystem
,
integrator2
,
platform
);
context2
.
setPositions
(
positions
);
double
customEnergy1
=
context2
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
customNonbonded
->
setUseLongRangeCorrection
(
false
);
context2
.
reinitialize
();
context2
.
setPositions
(
positions
);
double
customEnergy2
=
context2
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
// See if they agree.
ASSERT_EQUAL_TOL
(
standardEnergy1
-
standardEnergy2
,
customEnergy1
-
customEnergy2
,
1e-4
);
}
void
testInteractionGroups
()
{
const
int
numParticles
=
6
;
System
system
;
VerletIntegrator
integrator
(
0.01
);
CustomNonbondedForce
*
nonbonded
=
new
CustomNonbondedForce
(
"v1+v2"
);
nonbonded
->
addPerParticleParameter
(
"v"
);
vector
<
double
>
params
(
1
,
0.001
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.0
);
nonbonded
->
addParticle
(
params
);
params
[
0
]
*=
10
;
}
set
<
int
>
set1
,
set2
,
set3
,
set4
;
set1
.
insert
(
2
);
set2
.
insert
(
0
);
set2
.
insert
(
1
);
set2
.
insert
(
2
);
set2
.
insert
(
3
);
set2
.
insert
(
4
);
set2
.
insert
(
5
);
nonbonded
->
addInteractionGroup
(
set1
,
set2
);
// Particle 2 interacts with every other particle.
set3
.
insert
(
0
);
set3
.
insert
(
1
);
set4
.
insert
(
4
);
set4
.
insert
(
5
);
nonbonded
->
addInteractionGroup
(
set3
,
set4
);
// Particles 0 and 1 interact with 4 and 5.
nonbonded
->
addExclusion
(
1
,
2
);
// Add an exclusion to make sure it gets skipped.
system
.
addForce
(
nonbonded
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Energy
);
double
expectedEnergy
=
331.423
;
// Each digit is the number of interactions a particle particle is involved in.
ASSERT_EQUAL_TOL
(
expectedEnergy
,
state
.
getPotentialEnergy
(),
TOL
);
}
void
testLargeInteractionGroup
()
{
const
int
numMolecules
=
300
;
const
int
numParticles
=
numMolecules
*
2
;
const
double
boxSize
=
20.0
;
// Create a large system.
System
system
;
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
system
.
addParticle
(
1.0
);
CustomNonbondedForce
*
nonbonded
=
new
CustomNonbondedForce
(
"4*eps*((sigma/r)^12-(sigma/r)^6)+138.935456*q/r; q=q1*q2; sigma=0.5*(sigma1+sigma2); eps=sqrt(eps1*eps2)"
);
nonbonded
->
addPerParticleParameter
(
"q"
);
nonbonded
->
addPerParticleParameter
(
"sigma"
);
nonbonded
->
addPerParticleParameter
(
"eps"
);
vector
<
Vec3
>
positions
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
double
>
params
(
3
);
for
(
int
i
=
0
;
i
<
numMolecules
;
i
++
)
{
if
(
i
<
numMolecules
/
2
)
{
params
[
0
]
=
1.0
;
params
[
1
]
=
0.2
;
params
[
2
]
=
0.1
;
nonbonded
->
addParticle
(
params
);
params
[
0
]
=
-
1.0
;
params
[
1
]
=
0.1
;
nonbonded
->
addParticle
(
params
);
}
else
{
params
[
0
]
=
1.0
;
params
[
1
]
=
0.2
;
params
[
2
]
=
0.2
;
nonbonded
->
addParticle
(
params
);
params
[
0
]
=
-
1.0
;
params
[
1
]
=
0.1
;
nonbonded
->
addParticle
(
params
);
}
positions
[
2
*
i
]
=
Vec3
(
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
),
boxSize
*
genrand_real2
(
sfmt
));
positions
[
2
*
i
+
1
]
=
Vec3
(
positions
[
2
*
i
][
0
]
+
1.0
,
positions
[
2
*
i
][
1
],
positions
[
2
*
i
][
2
]);
nonbonded
->
addExclusion
(
2
*
i
,
2
*
i
+
1
);
}
nonbonded
->
setNonbondedMethod
(
CustomNonbondedForce
::
CutoffPeriodic
);
system
.
addForce
(
nonbonded
);
// Compute the forces.
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
State
state1
=
context
.
getState
(
State
::
Forces
);
// Modify the force so only one particle interacts with everything else.
set
<
int
>
set1
,
set2
;
set1
.
insert
(
151
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
set2
.
insert
(
i
);
nonbonded
->
addInteractionGroup
(
set1
,
set2
);
context
.
reinitialize
();
context
.
setPositions
(
positions
);
State
state2
=
context
.
getState
(
State
::
Forces
);
// The force on that one particle should be the same.
ASSERT_EQUAL_VEC
(
state1
.
getForces
()[
151
],
state2
.
getForces
()[
151
],
1e-4
);
// Modify the interaction group so it includes all interactions. This should now reproduce the original forces
// on all atoms.
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
set1
.
insert
(
i
);
nonbonded
->
setInteractionGroupParameters
(
0
,
set1
,
set2
);
context
.
reinitialize
();
context
.
setPositions
(
positions
);
State
state3
=
context
.
getState
(
State
::
Forces
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
ASSERT_EQUAL_VEC
(
state1
.
getForces
()[
i
],
state3
.
getForces
()[
i
],
1e-4
);
}
void
testInteractionGroupLongRangeCorrection
()
{
const
int
numParticles
=
10
;
const
double
boxSize
=
10.0
;
const
double
cutoff
=
0.5
;
System
system
;
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
CustomNonbondedForce
*
nonbonded
=
new
CustomNonbondedForce
(
"c1*c2*r^-4"
);
nonbonded
->
addPerParticleParameter
(
"c"
);
vector
<
Vec3
>
positions
(
numParticles
);
vector
<
double
>
params
(
1
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.0
);
params
[
0
]
=
(
i
%
2
==
0
?
1.1
:
2.0
);
nonbonded
->
addParticle
(
params
);
positions
[
i
]
=
Vec3
(
0.5
*
i
,
0
,
0
);
}
nonbonded
->
setNonbondedMethod
(
CustomNonbondedForce
::
CutoffPeriodic
);
nonbonded
->
setCutoffDistance
(
cutoff
);
system
.
addForce
(
nonbonded
);
// Setup nonbonded groups. They involve 1 interaction of type AA,
// 2 of type BB, and 5 of type AB.
set
<
int
>
set1
,
set2
,
set3
,
set4
,
set5
;
set1
.
insert
(
0
);
set1
.
insert
(
1
);
set1
.
insert
(
2
);
nonbonded
->
addInteractionGroup
(
set1
,
set1
);
set2
.
insert
(
3
);
set3
.
insert
(
4
);
set3
.
insert
(
6
);
set3
.
insert
(
8
);
nonbonded
->
addInteractionGroup
(
set2
,
set3
);
set4
.
insert
(
5
);
set5
.
insert
(
7
);
set5
.
insert
(
9
);
nonbonded
->
addInteractionGroup
(
set4
,
set5
);
// Compute energy with and without the correction.
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
double
energy1
=
context
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
nonbonded
->
setUseLongRangeCorrection
(
true
);
context
.
reinitialize
();
context
.
setPositions
(
positions
);
double
energy2
=
context
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
// Check the result.
double
sum
=
(
1.1
*
1.1
+
2
*
2.0
*
2.0
+
5
*
1.1
*
2.0
)
*
2.0
;
int
numPairs
=
(
numParticles
*
(
numParticles
+
1
))
/
2
;
double
expected
=
2
*
M_PI
*
numParticles
*
numParticles
*
sum
/
(
numPairs
*
boxSize
*
boxSize
*
boxSize
);
ASSERT_EQUAL_TOL
(
expected
,
energy2
-
energy1
,
1e-4
);
}
void
testMultipleCutoffs
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
// Add multiple nonbonded forces that have different cutoffs.
CustomNonbondedForce
*
nonbonded1
=
new
CustomNonbondedForce
(
"2*r"
);
nonbonded1
->
addParticle
(
vector
<
double
>
());
nonbonded1
->
addParticle
(
vector
<
double
>
());
nonbonded1
->
setNonbondedMethod
(
CustomNonbondedForce
::
CutoffNonPeriodic
);
nonbonded1
->
setCutoffDistance
(
2.5
);
system
.
addForce
(
nonbonded1
);
CustomNonbondedForce
*
nonbonded2
=
new
CustomNonbondedForce
(
"3*r"
);
nonbonded2
->
addParticle
(
vector
<
double
>
());
nonbonded2
->
addParticle
(
vector
<
double
>
());
nonbonded2
->
setNonbondedMethod
(
CustomNonbondedForce
::
CutoffNonPeriodic
);
nonbonded2
->
setCutoffDistance
(
2.9
);
nonbonded2
->
setForceGroup
(
1
);
system
.
addForce
(
nonbonded2
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
0
,
0
,
0
);
positions
[
1
]
=
Vec3
(
0
,
0
,
0
);
for
(
double
r
=
2.4
;
r
<
3.2
;
r
+=
0.2
)
{
positions
[
1
][
1
]
=
r
;
context
.
setPositions
(
positions
);
double
e1
=
(
r
<
2.5
?
2.0
*
r
:
0.0
);
double
e2
=
(
r
<
2.9
?
3.0
*
r
:
0.0
);
double
f1
=
(
r
<
2.5
?
2.0
:
0.0
);
double
f2
=
(
r
<
2.9
?
3.0
:
0.0
);
// Check the first force.
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
,
false
,
1
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
f1
,
0
),
state
.
getForces
()[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
f1
,
0
),
state
.
getForces
()[
1
],
TOL
);
ASSERT_EQUAL_TOL
(
e1
,
state
.
getPotentialEnergy
(),
TOL
);
// Check the second force.
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
,
false
,
2
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
f2
,
0
),
state
.
getForces
()[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
f2
,
0
),
state
.
getForces
()[
1
],
TOL
);
ASSERT_EQUAL_TOL
(
e2
,
state
.
getPotentialEnergy
(),
TOL
);
// Check the sum of both forces.
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
f1
+
f2
,
0
),
state
.
getForces
()[
0
],
TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
0
,
-
f1
-
f2
,
0
),
state
.
getForces
()[
1
],
TOL
);
ASSERT_EQUAL_TOL
(
e1
+
e2
,
state
.
getPotentialEnergy
(),
TOL
);
}
}
int
main
()
{
void
runPlatformTests
()
{
try
{
testSimpleExpression
();
testParameters
();
testExclusions
();
testCutoff
();
testPeriodic
();
testTriclinic
();
testContinuous1DFunction
();
testContinuous2DFunction
();
testContinuous3DFunction
();
testDiscrete1DFunction
();
testDiscrete2DFunction
();
testDiscrete3DFunction
();
testCoulombLennardJones
();
testSwitchingFunction
();
testLongRangeCorrection
();
testInteractionGroups
();
testLargeInteractionGroup
();
testInteractionGroupLongRangeCorrection
();
testMultipleCutoffs
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
platforms/reference/tests/TestReferenceCustomTorsionForce.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 20
08-2010
Stanford University and the Authors. *
* Portions copyright (c) 20
15
Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,162 +29,8 @@
...
@@ -29,162 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the reference implementation of CustomTorsionForce.
#include "TestCustomTorsionForce.h"
*/
#ifdef WIN32
void
runPlatformTests
()
{
#define _USE_MATH_DEFINES // Needed to get M_PI
#endif
#include "openmm/internal/AssertionUtilities.h"
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/CustomTorsionForce.h"
#include "openmm/PeriodicTorsionForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
TOL
=
1e-5
;
void
testTorsions
()
{
// Create a system using a CustomTorsionForce.
System
customSystem
;
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
customSystem
.
addParticle
(
1.0
);
CustomTorsionForce
*
custom
=
new
CustomTorsionForce
(
"k*(1+cos(n*theta-theta0))"
);
custom
->
addPerTorsionParameter
(
"theta0"
);
custom
->
addPerTorsionParameter
(
"n"
);
custom
->
addGlobalParameter
(
"k"
,
0.5
);
vector
<
double
>
parameters
(
2
);
parameters
[
0
]
=
1.5
;
parameters
[
1
]
=
1
;
custom
->
addTorsion
(
0
,
1
,
2
,
3
,
parameters
);
parameters
[
0
]
=
2.0
;
parameters
[
1
]
=
2
;
custom
->
addTorsion
(
1
,
2
,
3
,
4
,
parameters
);
customSystem
.
addForce
(
custom
);
ASSERT
(
!
custom
->
usesPeriodicBoundaryConditions
());
ASSERT
(
!
customSystem
.
usesPeriodicBoundaryConditions
());
// Create an identical system using a PeriodicTorsionForce.
System
harmonicSystem
;
harmonicSystem
.
addParticle
(
1.0
);
harmonicSystem
.
addParticle
(
1.0
);
harmonicSystem
.
addParticle
(
1.0
);
harmonicSystem
.
addParticle
(
1.0
);
harmonicSystem
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
PeriodicTorsionForce
*
periodic
=
new
PeriodicTorsionForce
();
periodic
->
addTorsion
(
0
,
1
,
2
,
3
,
1
,
1.5
,
0.5
);
periodic
->
addTorsion
(
1
,
2
,
3
,
4
,
2
,
2.0
,
0.5
);
harmonicSystem
.
addForce
(
periodic
);
// Set the atoms in various positions, and verify that both systems give identical forces and energy.
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
Vec3
>
positions
(
5
);
VerletIntegrator
integrator1
(
0.01
);
VerletIntegrator
integrator2
(
0.01
);
Context
c1
(
customSystem
,
integrator1
,
platform
);
Context
c2
(
harmonicSystem
,
integrator2
,
platform
);
for
(
int
i
=
0
;
i
<
50
;
i
++
)
{
for
(
int
j
=
0
;
j
<
(
int
)
positions
.
size
();
j
++
)
positions
[
j
]
=
Vec3
(
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
));
c1
.
setPositions
(
positions
);
c2
.
setPositions
(
positions
);
State
s1
=
c1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
s2
=
c2
.
getState
(
State
::
Forces
|
State
::
Energy
);
for
(
int
i
=
0
;
i
<
customSystem
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s1
.
getForces
()[
i
],
s2
.
getForces
()[
i
],
TOL
);
ASSERT_EQUAL_TOL
(
s1
.
getPotentialEnergy
(),
s2
.
getPotentialEnergy
(),
TOL
);
}
// Try changing the torsion parameters and make sure it's still correct.
parameters
[
0
]
=
1.6
;
parameters
[
1
]
=
2
;
custom
->
setTorsionParameters
(
0
,
0
,
1
,
2
,
3
,
parameters
);
parameters
[
0
]
=
2.1
;
parameters
[
1
]
=
3
;
custom
->
setTorsionParameters
(
1
,
1
,
2
,
3
,
4
,
parameters
);
custom
->
updateParametersInContext
(
c1
);
periodic
->
setTorsionParameters
(
0
,
0
,
1
,
2
,
3
,
2
,
1.6
,
0.5
);
periodic
->
setTorsionParameters
(
1
,
1
,
2
,
3
,
4
,
3
,
2.1
,
0.5
);
periodic
->
updateParametersInContext
(
c2
);
{
for
(
int
j
=
0
;
j
<
(
int
)
positions
.
size
();
j
++
)
positions
[
j
]
=
Vec3
(
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
));
c1
.
setPositions
(
positions
);
c2
.
setPositions
(
positions
);
State
s1
=
c1
.
getState
(
State
::
Forces
|
State
::
Energy
);
State
s2
=
c2
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
s1
.
getForces
();
for
(
int
i
=
0
;
i
<
customSystem
.
getNumParticles
();
i
++
)
ASSERT_EQUAL_VEC
(
s1
.
getForces
()[
i
],
s2
.
getForces
()[
i
],
TOL
);
ASSERT_EQUAL_TOL
(
s1
.
getPotentialEnergy
(),
s2
.
getPotentialEnergy
(),
TOL
);
}
}
void
testRange
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
CustomTorsionForce
*
custom
=
new
CustomTorsionForce
(
"theta"
);
custom
->
addTorsion
(
0
,
1
,
2
,
3
,
vector
<
double
>
());
system
.
addForce
(
custom
);
// Set the atoms in various positions, and verify that the angle is always in the expected range.
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
vector
<
Vec3
>
positions
(
4
);
VerletIntegrator
integrator
(
0.01
);
double
minAngle
=
1000
;
double
maxAngle
=
-
1000
;
Context
context
(
system
,
integrator
,
platform
);
for
(
int
i
=
0
;
i
<
100
;
i
++
)
{
for
(
int
j
=
0
;
j
<
(
int
)
positions
.
size
();
j
++
)
positions
[
j
]
=
Vec3
(
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
),
5.0
*
genrand_real2
(
sfmt
));
context
.
setPositions
(
positions
);
double
angle
=
context
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
if
(
angle
<
minAngle
)
minAngle
=
angle
;
if
(
angle
>
maxAngle
)
maxAngle
=
angle
;
}
ASSERT
(
minAngle
>=
-
M_PI
);
ASSERT
(
maxAngle
<=
M_PI
);
}
}
int
main
()
{
try
{
testTorsions
();
testRange
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
platforms/reference/tests/TestReferenceEwald.cpp
View file @
5e1a87fb
...
@@ -6,7 +6,7 @@
...
@@ -6,7 +6,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* *
* Portions copyright (c) 20
08-2014
Stanford University and the Authors. *
* Portions copyright (c) 20
15
Stanford University and the Authors.
*
* Authors: Peter Eastman *
* Authors: Peter Eastman *
* Contributors: *
* Contributors: *
* *
* *
...
@@ -29,455 +29,8 @@
...
@@ -29,455 +29,8 @@
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
* -------------------------------------------------------------------------- */
/**
#include "ReferenceTests.h"
* This tests the Eewald summation method reference implementation of NonbondedForce.
#include "TestEwald.h"
*/
#include "openmm/internal/AssertionUtilities.h"
void
runPlatformTests
()
{
#include "openmm/Context.h"
#include "ReferencePlatform.h"
#include "openmm/NonbondedForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "SimTKOpenMMRealType.h"
#include "sfmt/SFMT.h"
#include "openmm/HarmonicBondForce.h"
#include "openmm/internal/NonbondedForceImpl.h"
#include <iostream>
#include <vector>
using
namespace
OpenMM
;
using
namespace
std
;
ReferencePlatform
platform
;
const
double
EWALD_TOL
=
1e-5
;
const
double
PME_TOL
=
5e-5
;
void
testEwaldExact
()
{
// Use a NaCl crystal to compare the calculated and Madelung energies
const
int
numParticles
=
1000
;
const
double
cutoff
=
1.0
;
const
double
boxSize
=
2.82
;
System
system
;
for
(
int
i
=
0
;
i
<
numParticles
/
2
;
i
++
)
system
.
addParticle
(
22.99
);
for
(
int
i
=
0
;
i
<
numParticles
/
2
;
i
++
)
system
.
addParticle
(
35.45
);
VerletIntegrator
integrator
(
0.01
);
NonbondedForce
*
nonbonded
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
/
2
;
i
++
)
nonbonded
->
addParticle
(
1.0
,
1.0
,
0.0
);
for
(
int
i
=
0
;
i
<
numParticles
/
2
;
i
++
)
nonbonded
->
addParticle
(
-
1.0
,
1.0
,
0.0
);
nonbonded
->
setNonbondedMethod
(
NonbondedForce
::
Ewald
);
nonbonded
->
setCutoffDistance
(
cutoff
);
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
nonbonded
->
setEwaldErrorTolerance
(
EWALD_TOL
);
system
.
addForce
(
nonbonded
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
#include "nacl_crystal.dat"
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
// The potential energy of an ion in a crystal is
// E = - (M*e^2/ 4*pi*epsilon0*a0),
// where
// M : Madelung constant (dimensionless, for FCC cells such as NaCl it is 1.7476)
// e : 1.6022 × 10−19 C
// 4*pi*epsilon0: 1.112 × 10−10 C²/(J m)
// a0 : 0.282 x 10-9 m (perfect cell)
//
// E is then the energy per pair of ions, so for our case
// E has to be divided by 2 (per ion), multiplied by N(avogadro), multiplied by number of particles, and divided by 1000 for kJ
double
exactEnergy
=
-
(
1.7476
*
1.6022e-19
*
1.6022e-19
*
6.02214e+23
*
numParticles
)
/
(
1.112e-10
*
0.282e-9
*
2
*
1000
);
//cout << "exact\t\t: " << exactEnergy << endl;
//cout << "calc\t\t: " << state.getPotentialEnergy() << endl;
ASSERT_EQUAL_TOL
(
exactEnergy
,
state
.
getPotentialEnergy
(),
100
*
EWALD_TOL
);
}
void
testEwaldPME
()
{
double
tol
=
1e-5
;
const
double
boxSize
=
3.00646
;
const
double
cutoff
=
1.2
;
const
int
numParticles
=
894
;
// Use amorphous NaCl system
// The particles are simple charges, no VdW interactions
System
system
;
for
(
int
i
=
0
;
i
<
numParticles
/
2
;
i
++
)
system
.
addParticle
(
22.99
);
for
(
int
i
=
0
;
i
<
numParticles
/
2
;
i
++
)
system
.
addParticle
(
35.45
);
VerletIntegrator
integrator
(
0.01
);
NonbondedForce
*
nonbonded
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
/
2
;
i
++
)
nonbonded
->
addParticle
(
1.0
,
1.0
,
0.0
);
for
(
int
i
=
0
;
i
<
numParticles
/
2
;
i
++
)
nonbonded
->
addParticle
(
-
1.0
,
1.0
,
0.0
);
nonbonded
->
setNonbondedMethod
(
NonbondedForce
::
Ewald
);
nonbonded
->
setCutoffDistance
(
cutoff
);
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
nonbonded
->
setEwaldErrorTolerance
(
EWALD_TOL
);
system
.
addForce
(
nonbonded
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
#include "nacl_amorph.dat"
context
.
setPositions
(
positions
);
State
state1
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces1
=
state1
.
getForces
();
// (1) CHECK EXACT VALUE OF EWALD ENERGY (Against Gromacs output)
tol
=
1e-4
;
ASSERT_EQUAL_TOL
(
-
3.82047e+05
,
state1
.
getPotentialEnergy
(),
tol
);
// (2) CHECK WHETHER THE EWALD FORCES ARE THE SAME AS THE GROMACS OUTPUT
// these are forces for alpha: 2.82756, kmax(x/y/z) = 11
tol
=
1e-2
;
// #include "nacl_amorph_GromacsForcesEwald.dat"
// (3) CHECK SELF-CONSISTENCY
// Take a small step in the direction of the energy gradient.
double
norm
=
0.0
;
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
Vec3
f
=
state1
.
getForces
()[
i
];
norm
+=
f
[
0
]
*
f
[
0
]
+
f
[
1
]
*
f
[
1
]
+
f
[
2
]
*
f
[
2
];
}
norm
=
std
::
sqrt
(
norm
);
const
double
delta
=
1e-2
;
double
step
=
delta
/
norm
;
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
Vec3
p
=
positions
[
i
];
Vec3
f
=
state1
.
getForces
()[
i
];
positions
[
i
]
=
Vec3
(
p
[
0
]
-
f
[
0
]
*
step
,
p
[
1
]
-
f
[
1
]
*
step
,
p
[
2
]
-
f
[
2
]
*
step
);
}
context
.
setPositions
(
positions
);
// See whether the potential energy changed by the expected amount.
State
state2
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
norm
,
(
state2
.
getPotentialEnergy
()
-
state1
.
getPotentialEnergy
())
/
delta
,
fabs
(
EWALD_TOL
*
state2
.
getPotentialEnergy
()
/
(
state2
.
getPotentialEnergy
()
-
state1
.
getPotentialEnergy
())))
// (4) CHECK EXACT VALUE OF PME ENERGY
nonbonded
->
setNonbondedMethod
(
NonbondedForce
::
PME
);
nonbonded
->
setEwaldErrorTolerance
(
PME_TOL
);
context
.
reinitialize
();
#include "nacl_amorph.dat"
context
.
setPositions
(
positions
);
State
state3
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
// Gromacs PME energy for the same mesh
tol
=
1e-4
;
ASSERT_EQUAL_TOL
(
-
3.82047e+05
,
state3
.
getPotentialEnergy
(),
tol
);
// (5) CHECK WHETHER PME FORCES ARE THE SAME AS THE GROMACS OUTPUT USING EWALD
tol
=
1e-1
;
// #include "nacl_amorph_GromacsForcesEwald.dat"
// (6) CHECK PME FOR SELF-CONSISTENCY
// Take a small step in the direction of the energy gradient.
norm
=
0.0
;
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
Vec3
f
=
state3
.
getForces
()[
i
];
norm
+=
f
[
0
]
*
f
[
0
]
+
f
[
1
]
*
f
[
1
]
+
f
[
2
]
*
f
[
2
];
}
norm
=
std
::
sqrt
(
norm
);
step
=
delta
/
norm
;
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
Vec3
p
=
positions
[
i
];
Vec3
f
=
state3
.
getForces
()[
i
];
positions
[
i
]
=
Vec3
(
p
[
0
]
-
f
[
0
]
*
step
,
p
[
1
]
-
f
[
1
]
*
step
,
p
[
2
]
-
f
[
2
]
*
step
);
}
context
.
setPositions
(
positions
);
// See whether the potential energy changed by the expected amount.
State
state4
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
norm
,
(
state4
.
getPotentialEnergy
()
-
state3
.
getPotentialEnergy
())
/
delta
,
fabs
(
PME_TOL
*
state4
.
getPotentialEnergy
()
/
(
state4
.
getPotentialEnergy
()
-
state3
.
getPotentialEnergy
())))
}
void
testEwald2Ions
()
{
System
system
;
system
.
addParticle
(
1.0
);
system
.
addParticle
(
1.0
);
VerletIntegrator
integrator
(
0.01
);
NonbondedForce
*
nonbonded
=
new
NonbondedForce
();
nonbonded
->
addParticle
(
1.0
,
1
,
0
);
nonbonded
->
addParticle
(
-
1.0
,
1
,
0
);
nonbonded
->
setNonbondedMethod
(
NonbondedForce
::
Ewald
);
const
double
cutoff
=
2.0
;
nonbonded
->
setCutoffDistance
(
cutoff
);
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
6
,
0
,
0
),
Vec3
(
0
,
6
,
0
),
Vec3
(
0
,
0
,
6
));
nonbonded
->
setEwaldErrorTolerance
(
EWALD_TOL
);
system
.
addForce
(
nonbonded
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
2
);
positions
[
0
]
=
Vec3
(
3.048000
,
2.764000
,
3.156000
);
positions
[
1
]
=
Vec3
(
2.809000
,
2.888000
,
2.571000
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
ASSERT_EQUAL_VEC
(
Vec3
(
-
123.711
,
64.1877
,
-
302.716
),
forces
[
0
],
10
*
EWALD_TOL
);
ASSERT_EQUAL_VEC
(
Vec3
(
123.711
,
-
64.1877
,
302.716
),
forces
[
1
],
10
*
EWALD_TOL
);
ASSERT_EQUAL_TOL
(
-
217.276
,
state
.
getPotentialEnergy
(),
10
*
EWALD_TOL
);
}
void
testWaterSystem
()
{
System
system
;
static
int
numParticles
=
648
;
const
double
boxSize
=
1.86206
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.0
);
}
VerletIntegrator
integrator
(
0.01
);
NonbondedForce
*
nonbonded
=
new
NonbondedForce
();
for
(
int
i
=
0
;
i
<
numParticles
/
3
;
i
++
)
{
nonbonded
->
addParticle
(
-
0.82
,
1
,
0
);
nonbonded
->
addParticle
(
0.41
,
1
,
0
);
nonbonded
->
addParticle
(
0.41
,
1
,
0
);
}
nonbonded
->
setNonbondedMethod
(
NonbondedForce
::
CutoffPeriodic
);
const
double
cutoff
=
0.8
;
nonbonded
->
setCutoffDistance
(
cutoff
);
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxSize
,
0
,
0
),
Vec3
(
0
,
boxSize
,
0
),
Vec3
(
0
,
0
,
boxSize
));
nonbonded
->
setEwaldErrorTolerance
(
EWALD_TOL
);
system
.
addForce
(
nonbonded
);
Context
context
(
system
,
integrator
,
platform
);
vector
<
Vec3
>
positions
(
numParticles
);
#include "water.dat"
context
.
setPositions
(
positions
);
State
state1
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state1
.
getForces
();
// Take a small step in the direction of the energy gradient.
double
norm
=
0.0
;
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
Vec3
f
=
state1
.
getForces
()[
i
];
norm
+=
f
[
0
]
*
f
[
0
]
+
f
[
1
]
*
f
[
1
]
+
f
[
2
]
*
f
[
2
];
}
norm
=
std
::
sqrt
(
norm
);
const
double
delta
=
1e-3
;
double
step
=
delta
/
norm
;
for
(
int
i
=
0
;
i
<
numParticles
;
++
i
)
{
Vec3
p
=
positions
[
i
];
Vec3
f
=
state1
.
getForces
()[
i
];
positions
[
i
]
=
Vec3
(
p
[
0
]
-
f
[
0
]
*
step
,
p
[
1
]
-
f
[
1
]
*
step
,
p
[
2
]
-
f
[
2
]
*
step
);
}
context
.
setPositions
(
positions
);
// See whether the potential energy changed by the expected amount.
nonbonded
->
setNonbondedMethod
(
NonbondedForce
::
Ewald
);
State
state2
=
context
.
getState
(
State
::
Energy
);
ASSERT_EQUAL_TOL
(
norm
,
(
state2
.
getPotentialEnergy
()
-
state1
.
getPotentialEnergy
())
/
delta
,
0.01
)
}
void
testTriclinic
()
{
// Create a triclinic box containing eight particles.
System
system
;
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
2.5
,
0
,
0
),
Vec3
(
0.5
,
3.0
,
0
),
Vec3
(
0.7
,
0.9
,
3.5
));
for
(
int
i
=
0
;
i
<
8
;
i
++
)
system
.
addParticle
(
1.0
);
NonbondedForce
*
force
=
new
NonbondedForce
();
system
.
addForce
(
force
);
force
->
setNonbondedMethod
(
NonbondedForce
::
PME
);
force
->
setCutoffDistance
(
1.0
);
force
->
setPMEParameters
(
3.45891
,
32
,
40
,
48
);
for
(
int
i
=
0
;
i
<
4
;
i
++
)
force
->
addParticle
(
-
1
,
0.440104
,
0.4184
);
// Cl parameters
for
(
int
i
=
0
;
i
<
4
;
i
++
)
force
->
addParticle
(
1
,
0.332840
,
0.0115897
);
// Na parameters
vector
<
Vec3
>
positions
(
8
);
positions
[
0
]
=
Vec3
(
1.744
,
2.788
,
3.162
);
positions
[
1
]
=
Vec3
(
1.048
,
0.762
,
2.340
);
positions
[
2
]
=
Vec3
(
2.489
,
1.570
,
2.817
);
positions
[
3
]
=
Vec3
(
1.027
,
1.893
,
3.271
);
positions
[
4
]
=
Vec3
(
0.937
,
0.825
,
0.009
);
positions
[
5
]
=
Vec3
(
2.290
,
1.887
,
3.352
);
positions
[
6
]
=
Vec3
(
1.266
,
1.111
,
2.894
);
positions
[
7
]
=
Vec3
(
0.933
,
1.862
,
3.490
);
// Compute the forces and energy.
VerletIntegrator
integ
(
0.001
);
Context
context
(
system
,
integ
,
platform
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
// Compare them to values computed by Gromacs.
double
expectedEnergy
=
-
963.370
;
vector
<
Vec3
>
expectedForce
(
8
);
expectedForce
[
0
]
=
Vec3
(
4.25253e+01
,
-
1.23503e+02
,
1.22139e+02
);
expectedForce
[
1
]
=
Vec3
(
9.74752e+01
,
1.68213e+02
,
1.93169e+02
);
expectedForce
[
2
]
=
Vec3
(
-
1.50348e+02
,
1.29165e+02
,
3.70435e+02
);
expectedForce
[
3
]
=
Vec3
(
9.18644e+02
,
-
3.52571e+00
,
-
1.34772e+03
);
expectedForce
[
4
]
=
Vec3
(
-
1.61193e+02
,
9.01528e+01
,
-
7.12904e+01
);
expectedForce
[
5
]
=
Vec3
(
2.82630e+02
,
2.78029e+01
,
-
3.72864e+02
);
expectedForce
[
6
]
=
Vec3
(
-
1.47454e+02
,
-
2.14448e+02
,
-
3.55789e+02
);
expectedForce
[
7
]
=
Vec3
(
-
8.82195e+02
,
-
7.39132e+01
,
1.46202e+03
);
for
(
int
i
=
0
;
i
<
8
;
i
++
)
{
ASSERT_EQUAL_VEC
(
expectedForce
[
i
],
state
.
getForces
()[
i
],
1e-4
);
}
ASSERT_EQUAL_TOL
(
expectedEnergy
,
state
.
getPotentialEnergy
(),
1e-4
);
}
void
testErrorTolerance
(
NonbondedForce
::
NonbondedMethod
method
)
{
// Create a cloud of random point charges.
const
int
numParticles
=
51
;
const
double
boxWidth
=
5.0
;
System
system
;
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxWidth
,
0
,
0
),
Vec3
(
0
,
boxWidth
,
0
),
Vec3
(
0
,
0
,
boxWidth
));
NonbondedForce
*
force
=
new
NonbondedForce
();
system
.
addForce
(
force
);
vector
<
Vec3
>
positions
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.0
);
force
->
addParticle
(
-
1.0
+
i
*
2.0
/
(
numParticles
-
1
),
1.0
,
0.0
);
positions
[
i
]
=
Vec3
(
boxWidth
*
genrand_real2
(
sfmt
),
boxWidth
*
genrand_real2
(
sfmt
),
boxWidth
*
genrand_real2
(
sfmt
));
}
force
->
setNonbondedMethod
(
method
);
// For various values of the cutoff and error tolerance, see if the actual error is reasonable.
for
(
double
cutoff
=
1.0
;
cutoff
<
boxWidth
/
2
;
cutoff
*=
1.2
)
{
force
->
setCutoffDistance
(
cutoff
);
vector
<
Vec3
>
refForces
;
double
norm
=
0.0
;
for
(
double
tol
=
5e-5
;
tol
<
1e-3
;
tol
*=
2.0
)
{
force
->
setEwaldErrorTolerance
(
tol
);
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
State
state
=
context
.
getState
(
State
::
Forces
);
if
(
refForces
.
size
()
==
0
)
{
refForces
=
state
.
getForces
();
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
norm
+=
refForces
[
i
].
dot
(
refForces
[
i
]);
norm
=
sqrt
(
norm
);
}
else
{
double
diff
=
0.0
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
Vec3
delta
=
refForces
[
i
]
-
state
.
getForces
()[
i
];
diff
+=
delta
.
dot
(
delta
);
}
diff
=
sqrt
(
diff
)
/
norm
;
ASSERT
(
diff
<
2
*
tol
);
}
if
(
method
==
NonbondedForce
::
PME
)
{
// See if the PME parameters were calculated correctly.
double
expectedAlpha
,
actualAlpha
;
int
expectedSize
[
3
],
actualSize
[
3
];
NonbondedForceImpl
::
calcPMEParameters
(
system
,
*
force
,
expectedAlpha
,
expectedSize
[
0
],
expectedSize
[
1
],
expectedSize
[
2
]);
force
->
getPMEParametersInContext
(
context
,
actualAlpha
,
actualSize
[
0
],
actualSize
[
1
],
actualSize
[
2
]);
ASSERT_EQUAL_TOL
(
expectedAlpha
,
actualAlpha
,
1e-5
);
for
(
int
i
=
0
;
i
<
3
;
i
++
)
{
ASSERT
(
actualSize
[
i
]
>=
expectedSize
[
i
]);
ASSERT
(
actualSize
[
i
]
<
expectedSize
[
i
]
+
10
);
}
}
}
}
}
void
testPMEParameters
()
{
// Create a cloud of random point charges.
const
int
numParticles
=
51
;
const
double
boxWidth
=
4.7
;
System
system
;
system
.
setDefaultPeriodicBoxVectors
(
Vec3
(
boxWidth
,
0
,
0
),
Vec3
(
0
,
boxWidth
,
0
),
Vec3
(
0
,
0
,
boxWidth
));
NonbondedForce
*
force
=
new
NonbondedForce
();
system
.
addForce
(
force
);
vector
<
Vec3
>
positions
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.0
);
force
->
addParticle
(
-
1.0
+
i
*
2.0
/
(
numParticles
-
1
),
1.0
,
0.0
);
positions
[
i
]
=
Vec3
(
boxWidth
*
genrand_real2
(
sfmt
),
boxWidth
*
genrand_real2
(
sfmt
),
boxWidth
*
genrand_real2
(
sfmt
));
}
force
->
setNonbondedMethod
(
NonbondedForce
::
PME
);
// Compute the energy with an error tolerance of 1e-3.
force
->
setEwaldErrorTolerance
(
1e-3
);
VerletIntegrator
integrator1
(
0.01
);
Context
context1
(
system
,
integrator1
,
platform
);
context1
.
setPositions
(
positions
);
double
energy1
=
context1
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
// Try again with an error tolerance of 1e-4.
force
->
setEwaldErrorTolerance
(
1e-4
);
VerletIntegrator
integrator2
(
0.01
);
Context
context2
(
system
,
integrator2
,
platform
);
context2
.
setPositions
(
positions
);
double
energy2
=
context2
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
// Now explicitly set the parameters. These should match the values that were
// used for tolerance 1e-3.
force
->
setPMEParameters
(
2.49291157051793
,
32
,
32
,
32
);
VerletIntegrator
integrator3
(
0.01
);
Context
context3
(
system
,
integrator3
,
platform
);
context3
.
setPositions
(
positions
);
double
energy3
=
context3
.
getState
(
State
::
Energy
).
getPotentialEnergy
();
ASSERT_EQUAL_TOL
(
energy1
,
energy3
,
1e-6
);
ASSERT
(
fabs
((
energy1
-
energy2
)
/
energy1
)
>
1e-5
);
}
int
main
()
{
try
{
testEwaldExact
();
testEwaldPME
();
// testEwald2Ions();
// testWaterSystem();
testTriclinic
();
testErrorTolerance
(
NonbondedForce
::
Ewald
);
testErrorTolerance
(
NonbondedForce
::
PME
);
testPMEParameters
();
}
catch
(
const
exception
&
e
)
{
cout
<<
"exception: "
<<
e
.
what
()
<<
endl
;
return
1
;
}
cout
<<
"Done"
<<
endl
;
return
0
;
}
}
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