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tsoc
openmm
Commits
32400ee5
Unverified
Commit
32400ee5
authored
Feb 07, 2018
by
peastman
Committed by
GitHub
Feb 07, 2018
Browse files
Merge pull request #1984 from peastman/cpu
LocalEnergyMinimizer switches to CPU if forces are getting clipped
parents
460b0d4f
4cc77852
Changes
2
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2 changed files
with
100 additions
and
19 deletions
+100
-19
openmmapi/src/LocalEnergyMinimizer.cpp
openmmapi/src/LocalEnergyMinimizer.cpp
+63
-18
tests/TestLocalEnergyMinimizer.h
tests/TestLocalEnergyMinimizer.h
+37
-1
No files found.
openmmapi/src/LocalEnergyMinimizer.cpp
View file @
32400ee5
...
...
@@ -31,10 +31,12 @@
#include "openmm/LocalEnergyMinimizer.h"
#include "openmm/OpenMMException.h"
#include "lbfgs.h"
#include "openmm/Platform.h"
#include "openmm/VerletIntegrator.h"
#include "lbfgs.h"
#include <cmath>
#include <sstream>
#include <string>
#include <vector>
#include <algorithm>
...
...
@@ -44,26 +46,43 @@ using namespace std;
struct
MinimizerData
{
Context
&
context
;
double
k
;
MinimizerData
(
Context
&
context
,
double
k
)
:
context
(
context
),
k
(
k
)
{}
};
static
lbfgsfloatval_t
evaluate
(
void
*
instance
,
const
lbfgsfloatval_t
*
x
,
lbfgsfloatval_t
*
g
,
const
int
n
,
const
lbfgsfloatval_t
step
)
{
MinimizerData
*
data
=
reinterpret_cast
<
MinimizerData
*>
(
instance
);
Context
&
context
=
data
->
context
;
const
System
&
system
=
context
.
getSystem
();
int
numParticles
=
system
.
getNumParticles
();
bool
checkLargeForces
;
VerletIntegrator
cpuIntegrator
;
Context
*
cpuContext
;
MinimizerData
(
Context
&
context
,
double
k
)
:
context
(
context
),
k
(
k
),
cpuIntegrator
(
1.0
),
cpuContext
(
NULL
)
{
string
platformName
=
context
.
getPlatform
().
getName
();
checkLargeForces
=
(
platformName
==
"CUDA"
||
platformName
==
"OpenCL"
);
}
~
MinimizerData
()
{
if
(
cpuContext
!=
NULL
)
delete
cpuContext
;
}
Context
&
getCpuContext
()
{
// Get an alternate context that runs on the CPU and doesn't place any limits
// on the magnitude of forces.
// Compute the force and energy for this configuration.
if
(
cpuContext
==
NULL
)
{
Platform
*
cpuPlatform
;
try
{
cpuPlatform
=
&
Platform
::
getPlatformByName
(
"CPU"
);
}
catch
(...)
{
cpuPlatform
=
&
Platform
::
getPlatformByName
(
"Reference"
);
}
cpuContext
=
new
Context
(
context
.
getSystem
(),
cpuIntegrator
,
*
cpuPlatform
);
cpuContext
->
setState
(
context
.
getState
(
State
::
Positions
|
State
::
Velocities
|
State
::
Parameters
));
}
return
*
cpuContext
;
}
};
vector
<
Vec3
>
positions
(
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
positions
[
i
]
=
Vec3
(
x
[
3
*
i
],
x
[
3
*
i
+
1
],
x
[
3
*
i
+
2
]);
static
double
computeForcesAndEnergy
(
Context
&
context
,
const
vector
<
Vec3
>&
positions
,
lbfgsfloatval_t
*
g
)
{
context
.
setPositions
(
positions
);
context
.
computeVirtualSites
();
State
state
=
context
.
getState
(
State
::
Forces
|
State
::
Energy
);
const
vector
<
Vec3
>&
forces
=
state
.
getForces
();
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
const
System
&
system
=
context
.
getSystem
();
for
(
int
i
=
0
;
i
<
forces
.
size
();
i
++
)
{
if
(
system
.
getParticleMass
(
i
)
==
0
)
{
g
[
3
*
i
]
=
0.0
;
g
[
3
*
i
+
1
]
=
0.0
;
...
...
@@ -75,7 +94,33 @@ static lbfgsfloatval_t evaluate(void *instance, const lbfgsfloatval_t *x, lbfgsf
g
[
3
*
i
+
2
]
=
-
forces
[
i
][
2
];
}
}
double
energy
=
state
.
getPotentialEnergy
();
return
state
.
getPotentialEnergy
();
}
static
lbfgsfloatval_t
evaluate
(
void
*
instance
,
const
lbfgsfloatval_t
*
x
,
lbfgsfloatval_t
*
g
,
const
int
n
,
const
lbfgsfloatval_t
step
)
{
MinimizerData
*
data
=
reinterpret_cast
<
MinimizerData
*>
(
instance
);
Context
&
context
=
data
->
context
;
const
System
&
system
=
context
.
getSystem
();
int
numParticles
=
system
.
getNumParticles
();
// Compute the force and energy for this configuration.
vector
<
Vec3
>
positions
(
numParticles
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
positions
[
i
]
=
Vec3
(
x
[
3
*
i
],
x
[
3
*
i
+
1
],
x
[
3
*
i
+
2
]);
double
energy
=
computeForcesAndEnergy
(
context
,
positions
,
g
);
if
(
data
->
checkLargeForces
)
{
// The CUDA and OpenCL platforms accumulate forces in fixed point, so they
// can't handle very large forces. Check for problematic forces (very large,
// infinite, or NaN) and if necessary recompute them on the CPU.
for
(
int
i
=
0
;
i
<
3
*
numParticles
;
i
++
)
{
if
(
!
(
fabs
(
g
[
i
])
<
2e9
))
{
energy
=
computeForcesAndEnergy
(
data
->
getCpuContext
(),
positions
,
g
);
break
;
}
}
}
// Add harmonic forces for any constraints.
...
...
@@ -143,11 +188,11 @@ void LocalEnergyMinimizer::minimize(Context& context, double tolerance, int maxI
// Repeatedly minimize, steadily increasing the strength of the springs until all constraints are satisfied.
double
prevMaxError
=
1e10
;
MinimizerData
data
(
context
,
k
);
while
(
true
)
{
// Perform the minimization.
lbfgsfloatval_t
fx
;
MinimizerData
data
(
context
,
k
);
lbfgs
(
numParticles
*
3
,
x
,
&
fx
,
evaluate
,
NULL
,
&
data
,
&
param
);
// Check whether all constraints are satisfied.
...
...
@@ -171,7 +216,7 @@ void LocalEnergyMinimizer::minimize(Context& context, double tolerance, int maxI
if
(
maxError
>=
prevMaxError
)
break
;
// Further tightening the springs doesn't seem to be helping, so just give up.
prevMaxError
=
maxError
;
k
*=
10
;
data
.
k
*=
10
;
if
(
maxError
>
100
*
workingConstraintTol
)
{
// We've gotten far enough from a valid state that we might have trouble getting
// back, so reset to the original positions.
...
...
tests/TestLocalEnergyMinimizer.h
View file @
32400ee5
...
...
@@ -7,7 +7,7 @@
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* Portions copyright (c) 2010-201
5
Stanford University and the Authors. *
* Portions copyright (c) 2010-201
8
Stanford University and the Authors. *
* Authors: Peter Eastman *
* Contributors: *
* *
...
...
@@ -38,6 +38,7 @@
#include "openmm/VerletIntegrator.h"
#include "openmm/VirtualSite.h"
#include "sfmt/SFMT.h"
#include <algorithm>
#include <iostream>
#include <vector>
...
...
@@ -196,6 +197,40 @@ void testVirtualSites() {
ASSERT
(
forceNorm
<
2
*
tolerance
);
}
void
testLargeForces
()
{
// Create a set of particles that are almost on top of each other so the initial
// forces are huge.
const
int
numParticles
=
10
;
System
system
;
NonbondedForce
*
nonbonded
=
new
NonbondedForce
();
system
.
addForce
(
nonbonded
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
system
.
addParticle
(
1.0
);
nonbonded
->
addParticle
(
1.0
,
0.2
,
1.0
);
}
vector
<
Vec3
>
positions
(
numParticles
);
OpenMM_SFMT
::
SFMT
sfmt
;
init_gen_rand
(
0
,
sfmt
);
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
positions
[
i
]
=
Vec3
(
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
),
genrand_real2
(
sfmt
))
*
1e-10
;
// Minimize it and verify that it didn't blow up.
VerletIntegrator
integrator
(
0.01
);
Context
context
(
system
,
integrator
,
platform
);
context
.
setPositions
(
positions
);
LocalEnergyMinimizer
::
minimize
(
context
,
1.0
);
State
state
=
context
.
getState
(
State
::
Positions
);
double
maxdist
=
0.0
;
for
(
int
i
=
0
;
i
<
numParticles
;
i
++
)
{
Vec3
r
=
state
.
getPositions
()[
i
];
maxdist
=
max
(
maxdist
,
sqrt
(
r
.
dot
(
r
)));
}
ASSERT
(
maxdist
>
0.1
);
ASSERT
(
maxdist
<
10.0
);
}
void
runPlatformTests
();
int
main
(
int
argc
,
char
*
argv
[])
{
...
...
@@ -204,6 +239,7 @@ int main(int argc, char* argv[]) {
testHarmonicBonds
();
testLargeSystem
();
testVirtualSites
();
testLargeForces
();
runPlatformTests
();
}
catch
(
const
exception
&
e
)
{
...
...
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