Skip to content
GitLab
Menu
Projects
Groups
Snippets
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Menu
Open sidebar
tsoc
openmm
Commits
3129342e
Commit
3129342e
authored
Jan 09, 2015
by
Jason Swails
Browse files
Add a little more explanation.
parent
b705a22e
Changes
8
Show whitespace changes
Inline
Side-by-side
Showing
8 changed files
with
16 additions
and
8 deletions
+16
-8
openmmapi/include/openmm/AndersenThermostat.h
openmmapi/include/openmm/AndersenThermostat.h
+2
-1
openmmapi/include/openmm/BrownianIntegrator.h
openmmapi/include/openmm/BrownianIntegrator.h
+2
-1
openmmapi/include/openmm/CustomIntegrator.h
openmmapi/include/openmm/CustomIntegrator.h
+2
-1
openmmapi/include/openmm/LangevinIntegrator.h
openmmapi/include/openmm/LangevinIntegrator.h
+2
-1
openmmapi/include/openmm/MonteCarloAnisotropicBarostat.h
openmmapi/include/openmm/MonteCarloAnisotropicBarostat.h
+2
-1
openmmapi/include/openmm/MonteCarloBarostat.h
openmmapi/include/openmm/MonteCarloBarostat.h
+2
-1
openmmapi/include/openmm/MonteCarloMembraneBarostat.h
openmmapi/include/openmm/MonteCarloMembraneBarostat.h
+2
-1
openmmapi/include/openmm/VariableLangevinIntegrator.h
openmmapi/include/openmm/VariableLangevinIntegrator.h
+2
-1
No files found.
openmmapi/include/openmm/AndersenThermostat.h
View file @
3129342e
...
@@ -116,7 +116,8 @@ public:
...
@@ -116,7 +116,8 @@ public:
* results on successive runs, even if those runs were initialized identically.
* results on successive runs, even if those runs were initialized identically.
*
*
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* clock when a Context is created from this Force.
* clock when a Context is created from this Force. This is done to ensure that each Context receives
* unique random seeds without you needing to set them explicitly.
*/
*/
void
setRandomNumberSeed
(
int
seed
)
{
void
setRandomNumberSeed
(
int
seed
)
{
randomNumberSeed
=
seed
;
randomNumberSeed
=
seed
;
...
...
openmmapi/include/openmm/BrownianIntegrator.h
View file @
3129342e
...
@@ -101,7 +101,8 @@ public:
...
@@ -101,7 +101,8 @@ public:
* results on successive runs, even if those runs were initialized identically.
* results on successive runs, even if those runs were initialized identically.
*
*
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* clock when a Context is created from this Force.
* clock when a Context is created from this Force. This is done to ensure that each Context receives
* unique random seeds without you needing to set them explicitly.
*/
*/
void
setRandomNumberSeed
(
int
seed
)
{
void
setRandomNumberSeed
(
int
seed
)
{
randomNumberSeed
=
seed
;
randomNumberSeed
=
seed
;
...
...
openmmapi/include/openmm/CustomIntegrator.h
View file @
3129342e
...
@@ -446,7 +446,8 @@ public:
...
@@ -446,7 +446,8 @@ public:
* results on successive runs, even if those runs were initialized identically.
* results on successive runs, even if those runs were initialized identically.
*
*
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* clock when a Context is created from this Force.
* clock when a Context is created from this Force. This is done to ensure that each Context receives
* unique random seeds without you needing to set them explicitly.
*/
*/
void
setRandomNumberSeed
(
int
seed
)
{
void
setRandomNumberSeed
(
int
seed
)
{
randomNumberSeed
=
seed
;
randomNumberSeed
=
seed
;
...
...
openmmapi/include/openmm/LangevinIntegrator.h
View file @
3129342e
...
@@ -101,7 +101,8 @@ public:
...
@@ -101,7 +101,8 @@ public:
* results on successive runs, even if those runs were initialized identically.
* results on successive runs, even if those runs were initialized identically.
*
*
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* clock when a Context is created from this Force.
* clock when a Context is created from this Force. This is done to ensure that each Context receives
* unique random seeds without you needing to set them explicitly.
*/
*/
void
setRandomNumberSeed
(
int
seed
)
{
void
setRandomNumberSeed
(
int
seed
)
{
randomNumberSeed
=
seed
;
randomNumberSeed
=
seed
;
...
...
openmmapi/include/openmm/MonteCarloAnisotropicBarostat.h
View file @
3129342e
...
@@ -169,7 +169,8 @@ public:
...
@@ -169,7 +169,8 @@ public:
* results on successive runs, even if those runs were initialized identically.
* results on successive runs, even if those runs were initialized identically.
*
*
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* clock when a Context is created from this Force.
* clock when a Context is created from this Force. This is done to ensure that each Context receives
* unique random seeds without you needing to set them explicitly.
*/
*/
void
setRandomNumberSeed
(
int
seed
)
{
void
setRandomNumberSeed
(
int
seed
)
{
randomNumberSeed
=
seed
;
randomNumberSeed
=
seed
;
...
...
openmmapi/include/openmm/MonteCarloBarostat.h
View file @
3129342e
...
@@ -125,7 +125,8 @@ public:
...
@@ -125,7 +125,8 @@ public:
* results on successive runs, even if those runs were initialized identically.
* results on successive runs, even if those runs were initialized identically.
*
*
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* clock when a Context is created from this Force.
* clock when a Context is created from this Force. This is done to ensure that each Context receives
* unique random seeds without you needing to set them explicitly.
*/
*/
void
setRandomNumberSeed
(
int
seed
)
{
void
setRandomNumberSeed
(
int
seed
)
{
randomNumberSeed
=
seed
;
randomNumberSeed
=
seed
;
...
...
openmmapi/include/openmm/MonteCarloMembraneBarostat.h
View file @
3129342e
...
@@ -222,7 +222,8 @@ public:
...
@@ -222,7 +222,8 @@ public:
* results on successive runs, even if those runs were initialized identically.
* results on successive runs, even if those runs were initialized identically.
*
*
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* clock when a Context is created from this Force.
* clock when a Context is created from this Force. This is done to ensure that each Context receives
* unique random seeds without you needing to set them explicitly.
*/
*/
void
setRandomNumberSeed
(
int
seed
)
{
void
setRandomNumberSeed
(
int
seed
)
{
randomNumberSeed
=
seed
;
randomNumberSeed
=
seed
;
...
...
openmmapi/include/openmm/VariableLangevinIntegrator.h
View file @
3129342e
...
@@ -123,7 +123,8 @@ public:
...
@@ -123,7 +123,8 @@ public:
* results on successive runs, even if those runs were initialized identically.
* results on successive runs, even if those runs were initialized identically.
*
*
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* If seed is set to 0 (which is the default value assigned), a new seed is generated from the system
* clock when a Context is created from this Force.
* clock when a Context is created from this Force. This is done to ensure that each Context receives
* unique random seeds without you needing to set them explicitly.
*/
*/
void
setRandomNumberSeed
(
int
seed
)
{
void
setRandomNumberSeed
(
int
seed
)
{
randomNumberSeed
=
seed
;
randomNumberSeed
=
seed
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment