/* -------------------------------------------------------------------------- *
 *                                   OpenMM                                   *
 * -------------------------------------------------------------------------- *
 * This is part of the OpenMM molecular simulation toolkit originating from   *
 * Simbios, the NIH National Center for Physics-Based Simulation of           *
 * Biological Structures at Stanford, funded under the NIH Roadmap for        *
 * Medical Research, grant U54 GM072970. See https://simtk.org.               *
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 * Portions copyright (c) 2008-2012 Stanford University and the Authors.      *
 * Authors: Peter Eastman                                                     *
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/**
 * This tests the CUDA implementation of CustomTorsionForce.
 */

#ifdef WIN32
  #define _USE_MATH_DEFINES // Needed to get M_PI
#endif
#include "openmm/internal/AssertionUtilities.h"
#include "openmm/Context.h"
#include "CudaPlatform.h"
#include "openmm/CustomTorsionForce.h"
#include "openmm/PeriodicTorsionForce.h"
#include "openmm/System.h"
#include "openmm/VerletIntegrator.h"
#include "sfmt/SFMT.h"
#include <iostream>
#include <vector>

using namespace OpenMM;
using namespace std;

const double TOL = 1e-5;

void testTorsions() {
    CudaPlatform platform;

    // Create a system using a CustomTorsionForce.

    System customSystem;
    customSystem.addParticle(1.0);
    customSystem.addParticle(1.0);
    customSystem.addParticle(1.0);
    customSystem.addParticle(1.0);
    customSystem.addParticle(1.0);
    CustomTorsionForce* custom = new CustomTorsionForce("k*(1+cos(n*theta-theta0))");
    custom->addPerTorsionParameter("theta0");
    custom->addPerTorsionParameter("n");
    custom->addGlobalParameter("k", 0.5);
    vector<double> parameters(2);
    parameters[0] = 1.5;
    parameters[1] = 1;
    custom->addTorsion(0, 1, 2, 3, parameters);
    parameters[0] = 2.0;
    parameters[1] = 2;
    custom->addTorsion(1, 2, 3, 4, parameters);
    customSystem.addForce(custom);

    // Create an identical system using a PeriodicTorsionForce.

    System harmonicSystem;
    harmonicSystem.addParticle(1.0);
    harmonicSystem.addParticle(1.0);
    harmonicSystem.addParticle(1.0);
    harmonicSystem.addParticle(1.0);
    harmonicSystem.addParticle(1.0);
    VerletIntegrator integrator(0.01);
    PeriodicTorsionForce* periodic = new PeriodicTorsionForce();
    periodic->addTorsion(0, 1, 2, 3, 1, 1.5, 0.5);
    periodic->addTorsion(1, 2, 3, 4, 2, 2.0, 0.5);
    harmonicSystem.addForce(periodic);

    // Set the atoms in various positions, and verify that both systems give identical forces and energy.

    OpenMM_SFMT::SFMT sfmt;
    init_gen_rand(0, sfmt);

    vector<Vec3> positions(5);
    VerletIntegrator integrator1(0.01);
    VerletIntegrator integrator2(0.01);
    Context c1(customSystem, integrator1, platform);
    Context c2(harmonicSystem, integrator2, platform);
    for (int i = 0; i < 10; i++) {
        for (int j = 0; j < (int) positions.size(); j++)
            positions[j] = Vec3(5.0*genrand_real2(sfmt), 5.0*genrand_real2(sfmt), 5.0*genrand_real2(sfmt));
        c1.setPositions(positions);
        c2.setPositions(positions);
        State s1 = c1.getState(State::Forces | State::Energy);
        State s2 = c2.getState(State::Forces | State::Energy);
        for (int i = 0; i < customSystem.getNumParticles(); i++)
            ASSERT_EQUAL_VEC(s1.getForces()[i], s2.getForces()[i], TOL);
        ASSERT_EQUAL_TOL(s1.getPotentialEnergy(), s2.getPotentialEnergy(), TOL);
    }
    
    // Try changing the torsion parameters and make sure it's still correct.
    
    parameters[0] = 1.6;
    parameters[1] = 2;
    custom->setTorsionParameters(0, 0, 1, 2, 3, parameters);
    parameters[0] = 2.1;
    parameters[1] = 3;
    custom->setTorsionParameters(1, 1, 2, 3, 4, parameters);
    custom->updateParametersInContext(c1);
    periodic->setTorsionParameters(0, 0, 1, 2, 3, 2, 1.6, 0.5);
    periodic->setTorsionParameters(1, 1, 2, 3, 4, 3, 2.1, 0.5);
    periodic->updateParametersInContext(c2);
    {
        for (int j = 0; j < (int) positions.size(); j++)
            positions[j] = Vec3(5.0*genrand_real2(sfmt), 5.0*genrand_real2(sfmt), 5.0*genrand_real2(sfmt));
        c1.setPositions(positions);
        c2.setPositions(positions);
        State s1 = c1.getState(State::Forces | State::Energy);
        State s2 = c2.getState(State::Forces | State::Energy);
        for (int i = 0; i < customSystem.getNumParticles(); i++)
            ASSERT_EQUAL_VEC(s1.getForces()[i], s2.getForces()[i], TOL);
        ASSERT_EQUAL_TOL(s1.getPotentialEnergy(), s2.getPotentialEnergy(), TOL);
    }
}

void testRange() {
    CudaPlatform platform;
    System system;
    system.addParticle(1.0);
    system.addParticle(1.0);
    system.addParticle(1.0);
    system.addParticle(1.0);
    CustomTorsionForce* custom = new CustomTorsionForce("theta");
    custom->addTorsion(0, 1, 2, 3, vector<double>());
    system.addForce(custom);

    // Set the atoms in various positions, and verify that the angle is always in the expected range.

    OpenMM_SFMT::SFMT sfmt;
    init_gen_rand(0, sfmt);
    vector<Vec3> positions(4);
    VerletIntegrator integrator(0.01);
    double minAngle = 1000;
    double maxAngle = -1000;
    Context context(system, integrator, platform);
    for (int i = 0; i < 100; i++) {
        for (int j = 0; j < (int) positions.size(); j++)
            positions[j] = Vec3(5.0*genrand_real2(sfmt), 5.0*genrand_real2(sfmt), 5.0*genrand_real2(sfmt));
        context.setPositions(positions);
        double angle = context.getState(State::Energy).getPotentialEnergy();
        if (angle < minAngle)
            minAngle = angle;
        if (angle > maxAngle)
            maxAngle = angle;
    }
    ASSERT(minAngle >= -M_PI);
    ASSERT(maxAngle <= M_PI);
}

void testParallelComputation() {
    CudaPlatform platform;
    System system;
    const int numParticles = 200;
    for (int i = 0; i < numParticles; i++)
        system.addParticle(1.0);
    CustomTorsionForce* force = new CustomTorsionForce("sin(theta-1.1)");
    vector<double> params;
    for (int i = 3; i < numParticles; i++)
        force->addTorsion(i-3, i-2, i-1, i, params);
    system.addForce(force);
    vector<Vec3> positions(numParticles);
    for (int i = 0; i < numParticles; i++)
        positions[i] = Vec3(i, i%2, i%3);
    VerletIntegrator integrator1(0.01);
    Context context1(system, integrator1, platform);
    context1.setPositions(positions);
    State state1 = context1.getState(State::Forces | State::Energy);
    VerletIntegrator integrator2(0.01);
    string deviceIndex = platform.getPropertyValue(context1, CudaPlatform::CudaDeviceIndex());
    map<string, string> props;
    props[CudaPlatform::CudaDeviceIndex()] = deviceIndex+","+deviceIndex;
    Context context2(system, integrator2, platform, props);
    context2.setPositions(positions);
    State state2 = context2.getState(State::Forces | State::Energy);
    ASSERT_EQUAL_TOL(state1.getPotentialEnergy(), state2.getPotentialEnergy(), 1e-5);
    for (int i = 0; i < numParticles; i++)
        ASSERT_EQUAL_VEC(state1.getForces()[i], state2.getForces()[i], 1e-5);
}

int main() {
    try {
        testTorsions();
        testRange();
//        testParallelComputation();
    }
    catch(const exception& e) {
        cout << "exception: " << e.what() << endl;
        return 1;
    }
    cout << "Done" << endl;
    return 0;
}
