# SPDX-License-Identifier: Apache-2.0
# Adapted from vllm: https://github.com/vllm-project/vllm/blob/v0.7.3/vllm/platforms/__init__.py

import logging
import traceback
from typing import TYPE_CHECKING, Optional

# imported by other files, do not remove
from fastvideo.v1.platforms.interface import _Backend  # noqa: F401
from fastvideo.v1.platforms.interface import Platform, PlatformEnum
from fastvideo.v1.utils import resolve_obj_by_qualname

logger = logging.getLogger(__name__)


def cuda_platform_plugin() -> Optional[str]:
    is_cuda = False

    try:
        from fastvideo.v1.utils import import_pynvml
        pynvml = import_pynvml()  # type: ignore[no-untyped-call]
        pynvml.nvmlInit()
        try:
            # NOTE: Edge case: vllm cpu build on a GPU machine.
            # Third-party pynvml can be imported in cpu build,
            # we need to check if vllm is built with cpu too.
            # Otherwise, vllm will always activate cuda plugin
            # on a GPU machine, even if in a cpu build.
            is_cuda = (pynvml.nvmlDeviceGetCount() > 0)
        finally:
            pynvml.nvmlShutdown()
    except Exception as e:
        if "nvml" not in e.__class__.__name__.lower():
            # If the error is not related to NVML, re-raise it.
            raise e

        # CUDA is supported on Jetson, but NVML may not be.
        import os

        def cuda_is_jetson() -> bool:
            return os.path.isfile("/etc/nv_tegra_release") \
                or os.path.exists("/sys/class/tegra-firmware")

        if cuda_is_jetson():
            is_cuda = True
    is_cuda = True
    return "fastvideo.v1.platforms.cuda.CudaPlatform" if is_cuda else None


builtin_platform_plugins = {
    'cuda': cuda_platform_plugin,
}


def resolve_current_platform_cls_qualname() -> str:
    # TODO(will): if we need to support other platforms, we should consider if
    # vLLM's plugin architecture is suitable for our needs.
    platform_cls_qualname = builtin_platform_plugins['cuda']()
    if platform_cls_qualname is None:
        raise RuntimeError("No platform plugin found. Please check your "
                           "installation.")
    return platform_cls_qualname


_current_platform = None
_init_trace: str = ''

if TYPE_CHECKING:
    current_platform: Platform


def __getattr__(name: str):
    if name == 'current_platform':
        # lazy init current_platform.
        # 1. out-of-tree platform plugins need `from vllm.platforms import
        #    Platform` so that they can inherit `Platform` class. Therefore,
        #    we cannot resolve `current_platform` during the import of
        #    `vllm.platforms`.
        # 2. when users use out-of-tree platform plugins, they might run
        #    `import vllm`, some vllm internal code might access
        #    `current_platform` during the import, and we need to make sure
        #    `current_platform` is only resolved after the plugins are loaded
        #    (we have tests for this, if any developer violate this, they will
        #    see the test failures).
        global _current_platform
        if _current_platform is None:
            platform_cls_qualname = resolve_current_platform_cls_qualname()
            _current_platform = resolve_obj_by_qualname(platform_cls_qualname)()
            global _init_trace
            _init_trace = "".join(traceback.format_stack())
        return _current_platform
    elif name in globals():
        return globals()[name]
    else:
        raise AttributeError(
            f"No attribute named '{name}' exists in {__name__}.")


__all__ = ['Platform', 'PlatformEnum', 'current_platform', "_init_trace"]
