# Copyright 2025 The Hunyuan Team and The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

from typing import Optional, Tuple, Union

import numpy as np
import torch
import torch.nn as nn
import torch.nn.functional as F

from ...configuration_utils import ConfigMixin, register_to_config
from ...utils import logging
from ...utils.accelerate_utils import apply_forward_hook
from ..activations import get_activation
from ..attention_processor import Attention
from ..modeling_outputs import AutoencoderKLOutput
from ..modeling_utils import ModelMixin
from .vae import AutoencoderMixin, DecoderOutput, DiagonalGaussianDistribution


logger = logging.get_logger(__name__)  # pylint: disable=invalid-name


def prepare_causal_attention_mask(
    num_frames: int, height_width: int, dtype: torch.dtype, device: torch.device, batch_size: int = None
) -> torch.Tensor:
    indices = torch.arange(1, num_frames + 1, dtype=torch.int32, device=device)
    indices_blocks = indices.repeat_interleave(height_width)
    x, y = torch.meshgrid(indices_blocks, indices_blocks, indexing="xy")
    mask = torch.where(x <= y, 0, -float("inf")).to(dtype=dtype)

    if batch_size is not None:
        mask = mask.unsqueeze(0).expand(batch_size, -1, -1)
    return mask


class HunyuanVideoCausalConv3d(nn.Module):
    def __init__(
        self,
        in_channels: int,
        out_channels: int,
        kernel_size: Union[int, Tuple[int, int, int]] = 3,
        stride: Union[int, Tuple[int, int, int]] = 1,
        padding: Union[int, Tuple[int, int, int]] = 0,
        dilation: Union[int, Tuple[int, int, int]] = 1,
        bias: bool = True,
        pad_mode: str = "replicate",
    ) -> None:
        super().__init__()

        kernel_size = (kernel_size, kernel_size, kernel_size) if isinstance(kernel_size, int) else kernel_size

        self.pad_mode = pad_mode
        self.time_causal_padding = (
            kernel_size[0] // 2,
            kernel_size[0] // 2,
            kernel_size[1] // 2,
            kernel_size[1] // 2,
            kernel_size[2] - 1,
            0,
        )

        self.conv = nn.Conv3d(in_channels, out_channels, kernel_size, stride, padding, dilation, bias=bias)

    def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
        hidden_states = F.pad(hidden_states, self.time_causal_padding, mode=self.pad_mode)
        return self.conv(hidden_states)


class HunyuanVideoUpsampleCausal3D(nn.Module):
    def __init__(
        self,
        in_channels: int,
        out_channels: Optional[int] = None,
        kernel_size: int = 3,
        stride: int = 1,
        bias: bool = True,
        upsample_factor: Tuple[float, float, float] = (2, 2, 2),
    ) -> None:
        super().__init__()

        out_channels = out_channels or in_channels
        self.upsample_factor = upsample_factor

        self.conv = HunyuanVideoCausalConv3d(in_channels, out_channels, kernel_size, stride, bias=bias)

    def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
        num_frames = hidden_states.size(2)

        first_frame, other_frames = hidden_states.split((1, num_frames - 1), dim=2)
        first_frame = F.interpolate(
            first_frame.squeeze(2), scale_factor=self.upsample_factor[1:], mode="nearest"
        ).unsqueeze(2)

        if num_frames > 1:
            # See: https://github.com/pytorch/pytorch/issues/81665
            # Unless you have a version of pytorch where non-contiguous implementation of F.interpolate
            # is fixed, this will raise either a runtime error, or fail silently with bad outputs.
            # If you are encountering an error here, make sure to try running encoding/decoding with
            # `vae.enable_tiling()` first. If that doesn't work, open an issue at:
            # https://github.com/huggingface/diffusers/issues
            other_frames = other_frames.contiguous()
            other_frames = F.interpolate(other_frames, scale_factor=self.upsample_factor, mode="nearest")
            hidden_states = torch.cat((first_frame, other_frames), dim=2)
        else:
            hidden_states = first_frame

        hidden_states = self.conv(hidden_states)
        return hidden_states


class HunyuanVideoDownsampleCausal3D(nn.Module):
    def __init__(
        self,
        channels: int,
        out_channels: Optional[int] = None,
        padding: int = 1,
        kernel_size: int = 3,
        bias: bool = True,
        stride=2,
    ) -> None:
        super().__init__()
        out_channels = out_channels or channels

        self.conv = HunyuanVideoCausalConv3d(channels, out_channels, kernel_size, stride, padding, bias=bias)

    def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
        hidden_states = self.conv(hidden_states)
        return hidden_states


class HunyuanVideoResnetBlockCausal3D(nn.Module):
    def __init__(
        self,
        in_channels: int,
        out_channels: Optional[int] = None,
        dropout: float = 0.0,
        groups: int = 32,
        eps: float = 1e-6,
        non_linearity: str = "swish",
    ) -> None:
        super().__init__()
        out_channels = out_channels or in_channels

        self.nonlinearity = get_activation(non_linearity)

        self.norm1 = nn.GroupNorm(groups, in_channels, eps=eps, affine=True)
        self.conv1 = HunyuanVideoCausalConv3d(in_channels, out_channels, 3, 1, 0)

        self.norm2 = nn.GroupNorm(groups, out_channels, eps=eps, affine=True)
        self.dropout = nn.Dropout(dropout)
        self.conv2 = HunyuanVideoCausalConv3d(out_channels, out_channels, 3, 1, 0)

        self.conv_shortcut = None
        if in_channels != out_channels:
            self.conv_shortcut = HunyuanVideoCausalConv3d(in_channels, out_channels, 1, 1, 0)

    def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
        hidden_states = hidden_states.contiguous()
        residual = hidden_states

        hidden_states = self.norm1(hidden_states)
        hidden_states = self.nonlinearity(hidden_states)
        hidden_states = self.conv1(hidden_states)

        hidden_states = self.norm2(hidden_states)
        hidden_states = self.nonlinearity(hidden_states)
        hidden_states = self.dropout(hidden_states)
        hidden_states = self.conv2(hidden_states)

        if self.conv_shortcut is not None:
            residual = self.conv_shortcut(residual)

        hidden_states = hidden_states + residual
        return hidden_states


class HunyuanVideoMidBlock3D(nn.Module):
    def __init__(
        self,
        in_channels: int,
        dropout: float = 0.0,
        num_layers: int = 1,
        resnet_eps: float = 1e-6,
        resnet_act_fn: str = "swish",
        resnet_groups: int = 32,
        add_attention: bool = True,
        attention_head_dim: int = 1,
    ) -> None:
        super().__init__()
        resnet_groups = resnet_groups if resnet_groups is not None else min(in_channels // 4, 32)
        self.add_attention = add_attention

        # There is always at least one resnet
        resnets = [
            HunyuanVideoResnetBlockCausal3D(
                in_channels=in_channels,
                out_channels=in_channels,
                eps=resnet_eps,
                groups=resnet_groups,
                dropout=dropout,
                non_linearity=resnet_act_fn,
            )
        ]
        attentions = []

        for _ in range(num_layers):
            if self.add_attention:
                attentions.append(
                    Attention(
                        in_channels,
                        heads=in_channels // attention_head_dim,
                        dim_head=attention_head_dim,
                        eps=resnet_eps,
                        norm_num_groups=resnet_groups,
                        residual_connection=True,
                        bias=True,
                        upcast_softmax=True,
                        _from_deprecated_attn_block=True,
                    )
                )
            else:
                attentions.append(None)

            resnets.append(
                HunyuanVideoResnetBlockCausal3D(
                    in_channels=in_channels,
                    out_channels=in_channels,
                    eps=resnet_eps,
                    groups=resnet_groups,
                    dropout=dropout,
                    non_linearity=resnet_act_fn,
                )
            )

        self.attentions = nn.ModuleList(attentions)
        self.resnets = nn.ModuleList(resnets)

        self.gradient_checkpointing = False

    def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
        if torch.is_grad_enabled() and self.gradient_checkpointing:
            hidden_states = self._gradient_checkpointing_func(self.resnets[0], hidden_states)

            for attn, resnet in zip(self.attentions, self.resnets[1:]):
                if attn is not None:
                    batch_size, num_channels, num_frames, height, width = hidden_states.shape
                    hidden_states = hidden_states.permute(0, 2, 3, 4, 1).flatten(1, 3)
                    attention_mask = prepare_causal_attention_mask(
                        num_frames, height * width, hidden_states.dtype, hidden_states.device, batch_size=batch_size
                    )
                    hidden_states = attn(hidden_states, attention_mask=attention_mask)
                    hidden_states = hidden_states.unflatten(1, (num_frames, height, width)).permute(0, 4, 1, 2, 3)

                hidden_states = self._gradient_checkpointing_func(resnet, hidden_states)

        else:
            hidden_states = self.resnets[0](hidden_states)

            for attn, resnet in zip(self.attentions, self.resnets[1:]):
                if attn is not None:
                    batch_size, num_channels, num_frames, height, width = hidden_states.shape
                    hidden_states = hidden_states.permute(0, 2, 3, 4, 1).flatten(1, 3)
                    attention_mask = prepare_causal_attention_mask(
                        num_frames, height * width, hidden_states.dtype, hidden_states.device, batch_size=batch_size
                    )
                    hidden_states = attn(hidden_states, attention_mask=attention_mask)
                    hidden_states = hidden_states.unflatten(1, (num_frames, height, width)).permute(0, 4, 1, 2, 3)

                hidden_states = resnet(hidden_states)

        return hidden_states


class HunyuanVideoDownBlock3D(nn.Module):
    def __init__(
        self,
        in_channels: int,
        out_channels: int,
        dropout: float = 0.0,
        num_layers: int = 1,
        resnet_eps: float = 1e-6,
        resnet_act_fn: str = "swish",
        resnet_groups: int = 32,
        add_downsample: bool = True,
        downsample_stride: int = 2,
        downsample_padding: int = 1,
    ) -> None:
        super().__init__()
        resnets = []

        for i in range(num_layers):
            in_channels = in_channels if i == 0 else out_channels
            resnets.append(
                HunyuanVideoResnetBlockCausal3D(
                    in_channels=in_channels,
                    out_channels=out_channels,
                    eps=resnet_eps,
                    groups=resnet_groups,
                    dropout=dropout,
                    non_linearity=resnet_act_fn,
                )
            )

        self.resnets = nn.ModuleList(resnets)

        if add_downsample:
            self.downsamplers = nn.ModuleList(
                [
                    HunyuanVideoDownsampleCausal3D(
                        out_channels,
                        out_channels=out_channels,
                        padding=downsample_padding,
                        stride=downsample_stride,
                    )
                ]
            )
        else:
            self.downsamplers = None

        self.gradient_checkpointing = False

    def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
        if torch.is_grad_enabled() and self.gradient_checkpointing:
            for resnet in self.resnets:
                hidden_states = self._gradient_checkpointing_func(resnet, hidden_states)
        else:
            for resnet in self.resnets:
                hidden_states = resnet(hidden_states)

        if self.downsamplers is not None:
            for downsampler in self.downsamplers:
                hidden_states = downsampler(hidden_states)

        return hidden_states


class HunyuanVideoUpBlock3D(nn.Module):
    def __init__(
        self,
        in_channels: int,
        out_channels: int,
        dropout: float = 0.0,
        num_layers: int = 1,
        resnet_eps: float = 1e-6,
        resnet_act_fn: str = "swish",
        resnet_groups: int = 32,
        add_upsample: bool = True,
        upsample_scale_factor: Tuple[int, int, int] = (2, 2, 2),
    ) -> None:
        super().__init__()
        resnets = []

        for i in range(num_layers):
            input_channels = in_channels if i == 0 else out_channels

            resnets.append(
                HunyuanVideoResnetBlockCausal3D(
                    in_channels=input_channels,
                    out_channels=out_channels,
                    eps=resnet_eps,
                    groups=resnet_groups,
                    dropout=dropout,
                    non_linearity=resnet_act_fn,
                )
            )

        self.resnets = nn.ModuleList(resnets)

        if add_upsample:
            self.upsamplers = nn.ModuleList(
                [
                    HunyuanVideoUpsampleCausal3D(
                        out_channels,
                        out_channels=out_channels,
                        upsample_factor=upsample_scale_factor,
                    )
                ]
            )
        else:
            self.upsamplers = None

        self.gradient_checkpointing = False

    def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
        if torch.is_grad_enabled() and self.gradient_checkpointing:
            for resnet in self.resnets:
                hidden_states = self._gradient_checkpointing_func(resnet, hidden_states)

        else:
            for resnet in self.resnets:
                hidden_states = resnet(hidden_states)

        if self.upsamplers is not None:
            for upsampler in self.upsamplers:
                hidden_states = upsampler(hidden_states)

        return hidden_states


class HunyuanVideoEncoder3D(nn.Module):
    r"""
    Causal encoder for 3D video-like data introduced in [Hunyuan Video](https://huggingface.co/papers/2412.03603).
    """

    def __init__(
        self,
        in_channels: int = 3,
        out_channels: int = 3,
        down_block_types: Tuple[str, ...] = (
            "HunyuanVideoDownBlock3D",
            "HunyuanVideoDownBlock3D",
            "HunyuanVideoDownBlock3D",
            "HunyuanVideoDownBlock3D",
        ),
        block_out_channels: Tuple[int, ...] = (128, 256, 512, 512),
        layers_per_block: int = 2,
        norm_num_groups: int = 32,
        act_fn: str = "silu",
        double_z: bool = True,
        mid_block_add_attention=True,
        temporal_compression_ratio: int = 4,
        spatial_compression_ratio: int = 8,
    ) -> None:
        super().__init__()

        self.conv_in = HunyuanVideoCausalConv3d(in_channels, block_out_channels[0], kernel_size=3, stride=1)
        self.mid_block = None
        self.down_blocks = nn.ModuleList([])

        output_channel = block_out_channels[0]
        for i, down_block_type in enumerate(down_block_types):
            if down_block_type != "HunyuanVideoDownBlock3D":
                raise ValueError(f"Unsupported down_block_type: {down_block_type}")

            input_channel = output_channel
            output_channel = block_out_channels[i]
            is_final_block = i == len(block_out_channels) - 1
            num_spatial_downsample_layers = int(np.log2(spatial_compression_ratio))
            num_time_downsample_layers = int(np.log2(temporal_compression_ratio))

            if temporal_compression_ratio == 4:
                add_spatial_downsample = bool(i < num_spatial_downsample_layers)
                add_time_downsample = bool(
                    i >= (len(block_out_channels) - 1 - num_time_downsample_layers) and not is_final_block
                )
            elif temporal_compression_ratio == 8:
                add_spatial_downsample = bool(i < num_spatial_downsample_layers)
                add_time_downsample = bool(i < num_time_downsample_layers)
            else:
                raise ValueError(f"Unsupported time_compression_ratio: {temporal_compression_ratio}")

            downsample_stride_HW = (2, 2) if add_spatial_downsample else (1, 1)
            downsample_stride_T = (2,) if add_time_downsample else (1,)
            downsample_stride = tuple(downsample_stride_T + downsample_stride_HW)

            down_block = HunyuanVideoDownBlock3D(
                num_layers=layers_per_block,
                in_channels=input_channel,
                out_channels=output_channel,
                add_downsample=bool(add_spatial_downsample or add_time_downsample),
                resnet_eps=1e-6,
                resnet_act_fn=act_fn,
                resnet_groups=norm_num_groups,
                downsample_stride=downsample_stride,
                downsample_padding=0,
            )

            self.down_blocks.append(down_block)

        self.mid_block = HunyuanVideoMidBlock3D(
            in_channels=block_out_channels[-1],
            resnet_eps=1e-6,
            resnet_act_fn=act_fn,
            attention_head_dim=block_out_channels[-1],
            resnet_groups=norm_num_groups,
            add_attention=mid_block_add_attention,
        )

        self.conv_norm_out = nn.GroupNorm(num_channels=block_out_channels[-1], num_groups=norm_num_groups, eps=1e-6)
        self.conv_act = nn.SiLU()

        conv_out_channels = 2 * out_channels if double_z else out_channels
        self.conv_out = HunyuanVideoCausalConv3d(block_out_channels[-1], conv_out_channels, kernel_size=3)

        self.gradient_checkpointing = False

    def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
        hidden_states = self.conv_in(hidden_states)

        if torch.is_grad_enabled() and self.gradient_checkpointing:
            for down_block in self.down_blocks:
                hidden_states = self._gradient_checkpointing_func(down_block, hidden_states)

            hidden_states = self._gradient_checkpointing_func(self.mid_block, hidden_states)
        else:
            for down_block in self.down_blocks:
                hidden_states = down_block(hidden_states)

            hidden_states = self.mid_block(hidden_states)

        hidden_states = self.conv_norm_out(hidden_states)
        hidden_states = self.conv_act(hidden_states)
        hidden_states = self.conv_out(hidden_states)

        return hidden_states


class HunyuanVideoDecoder3D(nn.Module):
    r"""
    Causal decoder for 3D video-like data introduced in [Hunyuan Video](https://huggingface.co/papers/2412.03603).
    """

    def __init__(
        self,
        in_channels: int = 3,
        out_channels: int = 3,
        up_block_types: Tuple[str, ...] = (
            "HunyuanVideoUpBlock3D",
            "HunyuanVideoUpBlock3D",
            "HunyuanVideoUpBlock3D",
            "HunyuanVideoUpBlock3D",
        ),
        block_out_channels: Tuple[int, ...] = (128, 256, 512, 512),
        layers_per_block: int = 2,
        norm_num_groups: int = 32,
        act_fn: str = "silu",
        mid_block_add_attention=True,
        time_compression_ratio: int = 4,
        spatial_compression_ratio: int = 8,
    ):
        super().__init__()
        self.layers_per_block = layers_per_block

        self.conv_in = HunyuanVideoCausalConv3d(in_channels, block_out_channels[-1], kernel_size=3, stride=1)
        self.up_blocks = nn.ModuleList([])

        # mid
        self.mid_block = HunyuanVideoMidBlock3D(
            in_channels=block_out_channels[-1],
            resnet_eps=1e-6,
            resnet_act_fn=act_fn,
            attention_head_dim=block_out_channels[-1],
            resnet_groups=norm_num_groups,
            add_attention=mid_block_add_attention,
        )

        # up
        reversed_block_out_channels = list(reversed(block_out_channels))
        output_channel = reversed_block_out_channels[0]
        for i, up_block_type in enumerate(up_block_types):
            if up_block_type != "HunyuanVideoUpBlock3D":
                raise ValueError(f"Unsupported up_block_type: {up_block_type}")

            prev_output_channel = output_channel
            output_channel = reversed_block_out_channels[i]
            is_final_block = i == len(block_out_channels) - 1
            num_spatial_upsample_layers = int(np.log2(spatial_compression_ratio))
            num_time_upsample_layers = int(np.log2(time_compression_ratio))

            if time_compression_ratio == 4:
                add_spatial_upsample = bool(i < num_spatial_upsample_layers)
                add_time_upsample = bool(
                    i >= len(block_out_channels) - 1 - num_time_upsample_layers and not is_final_block
                )
            else:
                raise ValueError(f"Unsupported time_compression_ratio: {time_compression_ratio}")

            upsample_scale_factor_HW = (2, 2) if add_spatial_upsample else (1, 1)
            upsample_scale_factor_T = (2,) if add_time_upsample else (1,)
            upsample_scale_factor = tuple(upsample_scale_factor_T + upsample_scale_factor_HW)

            up_block = HunyuanVideoUpBlock3D(
                num_layers=self.layers_per_block + 1,
                in_channels=prev_output_channel,
                out_channels=output_channel,
                add_upsample=bool(add_spatial_upsample or add_time_upsample),
                upsample_scale_factor=upsample_scale_factor,
                resnet_eps=1e-6,
                resnet_act_fn=act_fn,
                resnet_groups=norm_num_groups,
            )

            self.up_blocks.append(up_block)
            prev_output_channel = output_channel

        # out
        self.conv_norm_out = nn.GroupNorm(num_channels=block_out_channels[0], num_groups=norm_num_groups, eps=1e-6)
        self.conv_act = nn.SiLU()
        self.conv_out = HunyuanVideoCausalConv3d(block_out_channels[0], out_channels, kernel_size=3)

        self.gradient_checkpointing = False

    def forward(self, hidden_states: torch.Tensor) -> torch.Tensor:
        hidden_states = self.conv_in(hidden_states)

        if torch.is_grad_enabled() and self.gradient_checkpointing:
            hidden_states = self._gradient_checkpointing_func(self.mid_block, hidden_states)

            for up_block in self.up_blocks:
                hidden_states = self._gradient_checkpointing_func(up_block, hidden_states)
        else:
            hidden_states = self.mid_block(hidden_states)

            for up_block in self.up_blocks:
                hidden_states = up_block(hidden_states)

        # post-process
        hidden_states = self.conv_norm_out(hidden_states)
        hidden_states = self.conv_act(hidden_states)
        hidden_states = self.conv_out(hidden_states)

        return hidden_states


class AutoencoderKLHunyuanVideo(ModelMixin, AutoencoderMixin, ConfigMixin):
    r"""
    A VAE model with KL loss for encoding videos into latents and decoding latent representations into videos.
    Introduced in [HunyuanVideo](https://huggingface.co/papers/2412.03603).

    This model inherits from [`ModelMixin`]. Check the superclass documentation for it's generic methods implemented
    for all models (such as downloading or saving).
    """

    _supports_gradient_checkpointing = True

    @register_to_config
    def __init__(
        self,
        in_channels: int = 3,
        out_channels: int = 3,
        latent_channels: int = 16,
        down_block_types: Tuple[str, ...] = (
            "HunyuanVideoDownBlock3D",
            "HunyuanVideoDownBlock3D",
            "HunyuanVideoDownBlock3D",
            "HunyuanVideoDownBlock3D",
        ),
        up_block_types: Tuple[str, ...] = (
            "HunyuanVideoUpBlock3D",
            "HunyuanVideoUpBlock3D",
            "HunyuanVideoUpBlock3D",
            "HunyuanVideoUpBlock3D",
        ),
        block_out_channels: Tuple[int] = (128, 256, 512, 512),
        layers_per_block: int = 2,
        act_fn: str = "silu",
        norm_num_groups: int = 32,
        scaling_factor: float = 0.476986,
        spatial_compression_ratio: int = 8,
        temporal_compression_ratio: int = 4,
        mid_block_add_attention: bool = True,
    ) -> None:
        super().__init__()

        self.time_compression_ratio = temporal_compression_ratio

        self.encoder = HunyuanVideoEncoder3D(
            in_channels=in_channels,
            out_channels=latent_channels,
            down_block_types=down_block_types,
            block_out_channels=block_out_channels,
            layers_per_block=layers_per_block,
            norm_num_groups=norm_num_groups,
            act_fn=act_fn,
            double_z=True,
            mid_block_add_attention=mid_block_add_attention,
            temporal_compression_ratio=temporal_compression_ratio,
            spatial_compression_ratio=spatial_compression_ratio,
        )

        self.decoder = HunyuanVideoDecoder3D(
            in_channels=latent_channels,
            out_channels=out_channels,
            up_block_types=up_block_types,
            block_out_channels=block_out_channels,
            layers_per_block=layers_per_block,
            norm_num_groups=norm_num_groups,
            act_fn=act_fn,
            time_compression_ratio=temporal_compression_ratio,
            spatial_compression_ratio=spatial_compression_ratio,
            mid_block_add_attention=mid_block_add_attention,
        )

        self.quant_conv = nn.Conv3d(2 * latent_channels, 2 * latent_channels, kernel_size=1)
        self.post_quant_conv = nn.Conv3d(latent_channels, latent_channels, kernel_size=1)

        self.spatial_compression_ratio = spatial_compression_ratio
        self.temporal_compression_ratio = temporal_compression_ratio

        # When decoding a batch of video latents at a time, one can save memory by slicing across the batch dimension
        # to perform decoding of a single video latent at a time.
        self.use_slicing = False

        # When decoding spatially large video latents, the memory requirement is very high. By breaking the video latent
        # frames spatially into smaller tiles and performing multiple forward passes for decoding, and then blending the
        # intermediate tiles together, the memory requirement can be lowered.
        self.use_tiling = False

        # When decoding temporally long video latents, the memory requirement is very high. By decoding latent frames
        # at a fixed frame batch size (based on `self.tile_sample_min_num_frames`), the memory requirement can be lowered.
        self.use_framewise_encoding = True
        self.use_framewise_decoding = True

        # The minimal tile height and width for spatial tiling to be used
        self.tile_sample_min_height = 256
        self.tile_sample_min_width = 256
        self.tile_sample_min_num_frames = 16

        # The minimal distance between two spatial tiles
        self.tile_sample_stride_height = 192
        self.tile_sample_stride_width = 192
        self.tile_sample_stride_num_frames = 12

    def enable_tiling(
        self,
        tile_sample_min_height: Optional[int] = None,
        tile_sample_min_width: Optional[int] = None,
        tile_sample_min_num_frames: Optional[int] = None,
        tile_sample_stride_height: Optional[float] = None,
        tile_sample_stride_width: Optional[float] = None,
        tile_sample_stride_num_frames: Optional[float] = None,
    ) -> None:
        r"""
        Enable tiled VAE decoding. When this option is enabled, the VAE will split the input tensor into tiles to
        compute decoding and encoding in several steps. This is useful for saving a large amount of memory and to allow
        processing larger images.

        Args:
            tile_sample_min_height (`int`, *optional*):
                The minimum height required for a sample to be separated into tiles across the height dimension.
            tile_sample_min_width (`int`, *optional*):
                The minimum width required for a sample to be separated into tiles across the width dimension.
            tile_sample_min_num_frames (`int`, *optional*):
                The minimum number of frames required for a sample to be separated into tiles across the frame
                dimension.
            tile_sample_stride_height (`int`, *optional*):
                The minimum amount of overlap between two consecutive vertical tiles. This is to ensure that there are
                no tiling artifacts produced across the height dimension.
            tile_sample_stride_width (`int`, *optional*):
                The stride between two consecutive horizontal tiles. This is to ensure that there are no tiling
                artifacts produced across the width dimension.
            tile_sample_stride_num_frames (`int`, *optional*):
                The stride between two consecutive frame tiles. This is to ensure that there are no tiling artifacts
                produced across the frame dimension.
        """
        self.use_tiling = True
        self.tile_sample_min_height = tile_sample_min_height or self.tile_sample_min_height
        self.tile_sample_min_width = tile_sample_min_width or self.tile_sample_min_width
        self.tile_sample_min_num_frames = tile_sample_min_num_frames or self.tile_sample_min_num_frames
        self.tile_sample_stride_height = tile_sample_stride_height or self.tile_sample_stride_height
        self.tile_sample_stride_width = tile_sample_stride_width or self.tile_sample_stride_width
        self.tile_sample_stride_num_frames = tile_sample_stride_num_frames or self.tile_sample_stride_num_frames

    def _encode(self, x: torch.Tensor) -> torch.Tensor:
        batch_size, num_channels, num_frames, height, width = x.shape

        if self.use_framewise_encoding and num_frames > self.tile_sample_min_num_frames:
            return self._temporal_tiled_encode(x)

        if self.use_tiling and (width > self.tile_sample_min_width or height > self.tile_sample_min_height):
            return self.tiled_encode(x)

        x = self.encoder(x)
        enc = self.quant_conv(x)
        return enc

    @apply_forward_hook
    def encode(
        self, x: torch.Tensor, return_dict: bool = True
    ) -> Union[AutoencoderKLOutput, Tuple[DiagonalGaussianDistribution]]:
        r"""
        Encode a batch of images into latents.

        Args:
            x (`torch.Tensor`): Input batch of images.
            return_dict (`bool`, *optional*, defaults to `True`):
                Whether to return a [`~models.autoencoder_kl.AutoencoderKLOutput`] instead of a plain tuple.

        Returns:
                The latent representations of the encoded videos. If `return_dict` is True, a
                [`~models.autoencoder_kl.AutoencoderKLOutput`] is returned, otherwise a plain `tuple` is returned.
        """
        if self.use_slicing and x.shape[0] > 1:
            encoded_slices = [self._encode(x_slice) for x_slice in x.split(1)]
            h = torch.cat(encoded_slices)
        else:
            h = self._encode(x)

        posterior = DiagonalGaussianDistribution(h)

        if not return_dict:
            return (posterior,)
        return AutoencoderKLOutput(latent_dist=posterior)

    def _decode(self, z: torch.Tensor, return_dict: bool = True) -> Union[DecoderOutput, torch.Tensor]:
        batch_size, num_channels, num_frames, height, width = z.shape
        tile_latent_min_height = self.tile_sample_min_height // self.spatial_compression_ratio
        tile_latent_min_width = self.tile_sample_min_width // self.spatial_compression_ratio
        tile_latent_min_num_frames = self.tile_sample_min_num_frames // self.temporal_compression_ratio

        if self.use_framewise_decoding and num_frames > tile_latent_min_num_frames:
            return self._temporal_tiled_decode(z, return_dict=return_dict)

        if self.use_tiling and (width > tile_latent_min_width or height > tile_latent_min_height):
            return self.tiled_decode(z, return_dict=return_dict)

        z = self.post_quant_conv(z)
        dec = self.decoder(z)

        if not return_dict:
            return (dec,)

        return DecoderOutput(sample=dec)

    @apply_forward_hook
    def decode(self, z: torch.Tensor, return_dict: bool = True) -> Union[DecoderOutput, torch.Tensor]:
        r"""
        Decode a batch of images.

        Args:
            z (`torch.Tensor`): Input batch of latent vectors.
            return_dict (`bool`, *optional*, defaults to `True`):
                Whether to return a [`~models.vae.DecoderOutput`] instead of a plain tuple.

        Returns:
            [`~models.vae.DecoderOutput`] or `tuple`:
                If return_dict is True, a [`~models.vae.DecoderOutput`] is returned, otherwise a plain `tuple` is
                returned.
        """
        if self.use_slicing and z.shape[0] > 1:
            decoded_slices = [self._decode(z_slice).sample for z_slice in z.split(1)]
            decoded = torch.cat(decoded_slices)
        else:
            decoded = self._decode(z).sample

        if not return_dict:
            return (decoded,)

        return DecoderOutput(sample=decoded)

    def blend_v(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor:
        blend_extent = min(a.shape[-2], b.shape[-2], blend_extent)
        for y in range(blend_extent):
            b[:, :, :, y, :] = a[:, :, :, -blend_extent + y, :] * (1 - y / blend_extent) + b[:, :, :, y, :] * (
                y / blend_extent
            )
        return b

    def blend_h(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor:
        blend_extent = min(a.shape[-1], b.shape[-1], blend_extent)
        for x in range(blend_extent):
            b[:, :, :, :, x] = a[:, :, :, :, -blend_extent + x] * (1 - x / blend_extent) + b[:, :, :, :, x] * (
                x / blend_extent
            )
        return b

    def blend_t(self, a: torch.Tensor, b: torch.Tensor, blend_extent: int) -> torch.Tensor:
        blend_extent = min(a.shape[-3], b.shape[-3], blend_extent)
        for x in range(blend_extent):
            b[:, :, x, :, :] = a[:, :, -blend_extent + x, :, :] * (1 - x / blend_extent) + b[:, :, x, :, :] * (
                x / blend_extent
            )
        return b

    def tiled_encode(self, x: torch.Tensor) -> AutoencoderKLOutput:
        r"""Encode a batch of images using a tiled encoder.

        Args:
            x (`torch.Tensor`): Input batch of videos.

        Returns:
            `torch.Tensor`:
                The latent representation of the encoded videos.
        """
        batch_size, num_channels, num_frames, height, width = x.shape
        latent_height = height // self.spatial_compression_ratio
        latent_width = width // self.spatial_compression_ratio

        tile_latent_min_height = self.tile_sample_min_height // self.spatial_compression_ratio
        tile_latent_min_width = self.tile_sample_min_width // self.spatial_compression_ratio
        tile_latent_stride_height = self.tile_sample_stride_height // self.spatial_compression_ratio
        tile_latent_stride_width = self.tile_sample_stride_width // self.spatial_compression_ratio

        blend_height = tile_latent_min_height - tile_latent_stride_height
        blend_width = tile_latent_min_width - tile_latent_stride_width

        # Split x into overlapping tiles and encode them separately.
        # The tiles have an overlap to avoid seams between tiles.
        rows = []
        for i in range(0, height, self.tile_sample_stride_height):
            row = []
            for j in range(0, width, self.tile_sample_stride_width):
                tile = x[:, :, :, i : i + self.tile_sample_min_height, j : j + self.tile_sample_min_width]
                tile = self.encoder(tile)
                tile = self.quant_conv(tile)
                row.append(tile)
            rows.append(row)

        result_rows = []
        for i, row in enumerate(rows):
            result_row = []
            for j, tile in enumerate(row):
                # blend the above tile and the left tile
                # to the current tile and add the current tile to the result row
                if i > 0:
                    tile = self.blend_v(rows[i - 1][j], tile, blend_height)
                if j > 0:
                    tile = self.blend_h(row[j - 1], tile, blend_width)
                result_row.append(tile[:, :, :, :tile_latent_stride_height, :tile_latent_stride_width])
            result_rows.append(torch.cat(result_row, dim=4))

        enc = torch.cat(result_rows, dim=3)[:, :, :, :latent_height, :latent_width]
        return enc

    def tiled_decode(self, z: torch.Tensor, return_dict: bool = True) -> Union[DecoderOutput, torch.Tensor]:
        r"""
        Decode a batch of images using a tiled decoder.

        Args:
            z (`torch.Tensor`): Input batch of latent vectors.
            return_dict (`bool`, *optional*, defaults to `True`):
                Whether or not to return a [`~models.vae.DecoderOutput`] instead of a plain tuple.

        Returns:
            [`~models.vae.DecoderOutput`] or `tuple`:
                If return_dict is True, a [`~models.vae.DecoderOutput`] is returned, otherwise a plain `tuple` is
                returned.
        """

        batch_size, num_channels, num_frames, height, width = z.shape
        sample_height = height * self.spatial_compression_ratio
        sample_width = width * self.spatial_compression_ratio

        tile_latent_min_height = self.tile_sample_min_height // self.spatial_compression_ratio
        tile_latent_min_width = self.tile_sample_min_width // self.spatial_compression_ratio
        tile_latent_stride_height = self.tile_sample_stride_height // self.spatial_compression_ratio
        tile_latent_stride_width = self.tile_sample_stride_width // self.spatial_compression_ratio

        blend_height = self.tile_sample_min_height - self.tile_sample_stride_height
        blend_width = self.tile_sample_min_width - self.tile_sample_stride_width

        # Split z into overlapping tiles and decode them separately.
        # The tiles have an overlap to avoid seams between tiles.
        rows = []
        for i in range(0, height, tile_latent_stride_height):
            row = []
            for j in range(0, width, tile_latent_stride_width):
                tile = z[:, :, :, i : i + tile_latent_min_height, j : j + tile_latent_min_width]
                tile = self.post_quant_conv(tile)
                decoded = self.decoder(tile)
                row.append(decoded)
            rows.append(row)

        result_rows = []
        for i, row in enumerate(rows):
            result_row = []
            for j, tile in enumerate(row):
                # blend the above tile and the left tile
                # to the current tile and add the current tile to the result row
                if i > 0:
                    tile = self.blend_v(rows[i - 1][j], tile, blend_height)
                if j > 0:
                    tile = self.blend_h(row[j - 1], tile, blend_width)
                result_row.append(tile[:, :, :, : self.tile_sample_stride_height, : self.tile_sample_stride_width])
            result_rows.append(torch.cat(result_row, dim=-1))

        dec = torch.cat(result_rows, dim=3)[:, :, :, :sample_height, :sample_width]

        if not return_dict:
            return (dec,)
        return DecoderOutput(sample=dec)

    def _temporal_tiled_encode(self, x: torch.Tensor) -> AutoencoderKLOutput:
        batch_size, num_channels, num_frames, height, width = x.shape
        latent_num_frames = (num_frames - 1) // self.temporal_compression_ratio + 1

        tile_latent_min_num_frames = self.tile_sample_min_num_frames // self.temporal_compression_ratio
        tile_latent_stride_num_frames = self.tile_sample_stride_num_frames // self.temporal_compression_ratio
        blend_num_frames = tile_latent_min_num_frames - tile_latent_stride_num_frames

        row = []
        for i in range(0, num_frames, self.tile_sample_stride_num_frames):
            tile = x[:, :, i : i + self.tile_sample_min_num_frames + 1, :, :]
            if self.use_tiling and (height > self.tile_sample_min_height or width > self.tile_sample_min_width):
                tile = self.tiled_encode(tile)
            else:
                tile = self.encoder(tile)
                tile = self.quant_conv(tile)
            if i > 0:
                tile = tile[:, :, 1:, :, :]
            row.append(tile)

        result_row = []
        for i, tile in enumerate(row):
            if i > 0:
                tile = self.blend_t(row[i - 1], tile, blend_num_frames)
                result_row.append(tile[:, :, :tile_latent_stride_num_frames, :, :])
            else:
                result_row.append(tile[:, :, : tile_latent_stride_num_frames + 1, :, :])

        enc = torch.cat(result_row, dim=2)[:, :, :latent_num_frames]
        return enc

    def _temporal_tiled_decode(self, z: torch.Tensor, return_dict: bool = True) -> Union[DecoderOutput, torch.Tensor]:
        batch_size, num_channels, num_frames, height, width = z.shape
        num_sample_frames = (num_frames - 1) * self.temporal_compression_ratio + 1

        tile_latent_min_height = self.tile_sample_min_height // self.spatial_compression_ratio
        tile_latent_min_width = self.tile_sample_min_width // self.spatial_compression_ratio
        tile_latent_min_num_frames = self.tile_sample_min_num_frames // self.temporal_compression_ratio
        tile_latent_stride_num_frames = self.tile_sample_stride_num_frames // self.temporal_compression_ratio
        blend_num_frames = self.tile_sample_min_num_frames - self.tile_sample_stride_num_frames

        row = []
        for i in range(0, num_frames, tile_latent_stride_num_frames):
            tile = z[:, :, i : i + tile_latent_min_num_frames + 1, :, :]
            if self.use_tiling and (tile.shape[-1] > tile_latent_min_width or tile.shape[-2] > tile_latent_min_height):
                decoded = self.tiled_decode(tile, return_dict=True).sample
            else:
                tile = self.post_quant_conv(tile)
                decoded = self.decoder(tile)
            if i > 0:
                decoded = decoded[:, :, 1:, :, :]
            row.append(decoded)

        result_row = []
        for i, tile in enumerate(row):
            if i > 0:
                tile = self.blend_t(row[i - 1], tile, blend_num_frames)
                result_row.append(tile[:, :, : self.tile_sample_stride_num_frames, :, :])
            else:
                result_row.append(tile[:, :, : self.tile_sample_stride_num_frames + 1, :, :])

        dec = torch.cat(result_row, dim=2)[:, :, :num_sample_frames]

        if not return_dict:
            return (dec,)
        return DecoderOutput(sample=dec)

    def forward(
        self,
        sample: torch.Tensor,
        sample_posterior: bool = False,
        return_dict: bool = True,
        generator: Optional[torch.Generator] = None,
    ) -> Union[DecoderOutput, torch.Tensor]:
        r"""
        Args:
            sample (`torch.Tensor`): Input sample.
            sample_posterior (`bool`, *optional*, defaults to `False`):
                Whether to sample from the posterior.
            return_dict (`bool`, *optional*, defaults to `True`):
                Whether or not to return a [`DecoderOutput`] instead of a plain tuple.
        """
        x = sample
        posterior = self.encode(x).latent_dist
        if sample_posterior:
            z = posterior.sample(generator=generator)
        else:
            z = posterior.mode()
        dec = self.decode(z, return_dict=return_dict)
        return dec
