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one
TransferBench
Commits
2577f618
Unverified
Commit
2577f618
authored
Dec 03, 2024
by
akolliasAMD
Committed by
Peter Park
Dec 18, 2024
Browse files
cherry picked from commit
02ce785c
(cherry picked from commit
0f367454
)
parent
146dd137
Changes
2
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Showing
2 changed files
with
340 additions
and
3 deletions
+340
-3
CMakeLists.txt
CMakeLists.txt
+3
-3
src/include/Kernels.hpp
src/include/Kernels.hpp
+337
-0
No files found.
CMakeLists.txt
View file @
2577f618
...
@@ -7,7 +7,7 @@ else()
...
@@ -7,7 +7,7 @@ else()
endif
()
endif
()
cmake_minimum_required
(
VERSION 3.5
)
cmake_minimum_required
(
VERSION 3.5
)
project
(
TransferBench VERSION 1.5
4
.0 LANGUAGES CXX
)
project
(
TransferBench VERSION 1.5
2
.0 LANGUAGES CXX
)
# Default GPU architectures to build
# Default GPU architectures to build
#==================================================================================================
#==================================================================================================
...
@@ -52,9 +52,9 @@ foreach(target ${GPU_TARGETS})
...
@@ -52,9 +52,9 @@ foreach(target ${GPU_TARGETS})
list
(
APPEND static_link_flags --offload-arch=
${
target
}
)
list
(
APPEND static_link_flags --offload-arch=
${
target
}
)
endforeach
()
endforeach
()
list
(
JOIN static_link_flags
" "
flags_str
)
list
(
JOIN static_link_flags
" "
flags_str
)
set
(
CMAKE_CXX_FLAGS
"
${
flags_str
}${
CMAKE_CXX_FLAGS
}
"
)
set
(
CMAKE_CXX_FLAGS
"
${
flags_str
}
${
CMAKE_CXX_FLAGS
}
"
)
set
(
CMAKE_CXX_FLAGS
"
${
CMAKE_CXX_FLAGS
}
-O3
--std=c++20
-L
${
ROCM_PATH
}
/lib"
)
set
(
CMAKE_CXX_FLAGS
"
${
CMAKE_CXX_FLAGS
}
-O3 -L
${
ROCM_PATH
}
/lib"
)
include_directories
(
${
ROCM_PATH
}
/include
)
include_directories
(
${
ROCM_PATH
}
/include
)
link_libraries
(
numa hsa-runtime64 pthread
)
link_libraries
(
numa hsa-runtime64 pthread
)
set
(
CMAKE_RUNTIME_OUTPUT_DIRECTORY .
)
set
(
CMAKE_RUNTIME_OUTPUT_DIRECTORY .
)
...
...
src/include/Kernels.hpp
0 → 100644
View file @
2577f618
/*
Copyright (c) 2022-2024 Advanced Micro Devices, Inc. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#pragma once
#define PackedFloat_t float4
#define MAX_BLOCKSIZE 512
#define FLOATS_PER_PACK (sizeof(PackedFloat_t) / sizeof(float))
#define MEMSET_CHAR 75
#define MEMSET_VAL 13323083.0f
#if defined(__NVCC__)
#define warpSize 32
#endif
#define MAX_WAVEGROUPS MAX_BLOCKSIZE / warpSize
#define MAX_UNROLL 8
#define NUM_WAVEORDERS 6
// Each subExecutor is provided with subarrays to work on
#define MAX_SRCS 16
#define MAX_DSTS 16
struct
SubExecParam
{
// Inputs
size_t
N
;
// Number of floats this subExecutor works on
int
numSrcs
;
// Number of source arrays
int
numDsts
;
// Number of destination arrays
float
*
src
[
MAX_SRCS
];
// Source array pointers
float
*
dst
[
MAX_DSTS
];
// Destination array pointers
int32_t
preferredXccId
;
// XCC ID to execute on
// Prepared
int
teamSize
;
// Index of this sub executor amongst team
int
teamIdx
;
// Size of team this sub executor is part of
// Outputs
long
long
startCycle
;
// Start timestamp for in-kernel timing (GPU-GFX executor)
long
long
stopCycle
;
// Stop timestamp for in-kernel timing (GPU-GFX executor)
uint32_t
hwId
;
// Hardware ID
uint32_t
xccId
;
// XCC ID
};
// Macro for collecting HW_REG_HW_ID
#if defined(__gfx1100__) || defined(__gfx1101__) || defined(__gfx1102__) || defined(__gfx1200__) || defined(__gfx1201__)
#define GetHwId(hwId) \
hwId = 0
#elif defined(__NVCC__)
#define GetHwId(hwId) \
asm("mov.u32 %0, %smid;" : "=r"(hwId) )
#else
#define GetHwId(hwId) \
asm volatile ("s_getreg_b32 %0, hwreg(HW_REG_HW_ID)" : "=s" (hwId));
#endif
// Macro for collecting HW_REG_XCC_ID
#if defined(__gfx940__) || defined(__gfx941__) || defined(__gfx942__)
#define GetXccId(val) \
asm volatile ("s_getreg_b32 %0, hwreg(HW_REG_XCC_ID)" : "=s" (val));
#else
#define GetXccId(val) \
val = 0
#endif
void
CpuReduceKernel
(
SubExecParam
const
&
p
)
{
int
const
&
numSrcs
=
p
.
numSrcs
;
int
const
&
numDsts
=
p
.
numDsts
;
if
(
numSrcs
==
0
)
{
for
(
int
i
=
0
;
i
<
numDsts
;
++
i
)
memset
(
p
.
dst
[
i
],
MEMSET_CHAR
,
p
.
N
*
sizeof
(
float
));
}
else
if
(
numSrcs
==
1
)
{
float
const
*
__restrict__
src
=
p
.
src
[
0
];
if
(
numDsts
==
0
)
{
float
sum
=
0.0
;
for
(
int
j
=
0
;
j
<
p
.
N
;
j
++
)
sum
+=
p
.
src
[
0
][
j
];
// Add a dummy check to ensure the read is not optimized out
if
(
sum
!=
sum
)
{
printf
(
"[ERROR] Nan detected
\n
"
);
}
}
else
{
for
(
int
i
=
0
;
i
<
numDsts
;
++
i
)
{
memcpy
(
p
.
dst
[
i
],
src
,
p
.
N
*
sizeof
(
float
));
}
}
}
else
{
float
sum
=
0.0
f
;
for
(
int
j
=
0
;
j
<
p
.
N
;
j
++
)
{
sum
=
p
.
src
[
0
][
j
];
for
(
int
i
=
1
;
i
<
numSrcs
;
i
++
)
sum
+=
p
.
src
[
i
][
j
];
for
(
int
i
=
0
;
i
<
numDsts
;
i
++
)
p
.
dst
[
i
][
j
]
=
sum
;
}
}
}
std
::
string
PrepSrcValueString
()
{
return
"Element i = ((i * 517) modulo 383 + 31) * (srcBufferIdx + 1)"
;
}
__host__
__device__
float
PrepSrcValue
(
int
srcBufferIdx
,
size_t
idx
)
{
return
(((
idx
%
383
)
*
517
)
%
383
+
31
)
*
(
srcBufferIdx
+
1
);
}
__global__
void
CollectXccIdsKernel
(
int
*
xccIds
)
{
int
xccId
;
GetXccId
(
xccId
);
xccIds
[
blockIdx
.
x
]
=
xccId
;
}
// GPU kernel to prepare src buffer data
__global__
void
PrepSrcDataKernel
(
float
*
ptr
,
size_t
N
,
int
srcBufferIdx
)
{
for
(
size_t
idx
=
blockIdx
.
x
*
blockDim
.
x
+
threadIdx
.
x
;
idx
<
N
;
idx
+=
blockDim
.
x
*
gridDim
.
x
)
{
ptr
[
idx
]
=
PrepSrcValue
(
srcBufferIdx
,
idx
);
}
}
__device__
int64_t
GetTimestamp
()
{
#if defined(__NVCC__)
int64_t
result
;
asm
volatile
(
"mov.u64 %0, %%globaltimer;"
:
"=l"
(
result
));
return
result
;
#else
return
wall_clock64
();
#endif
}
// Helper function for memset
template
<
typename
T
>
__device__
__forceinline__
T
MemsetVal
();
template
<
>
__device__
__forceinline__
float
MemsetVal
(){
return
MEMSET_VAL
;
};
template
<
>
__device__
__forceinline__
float4
MemsetVal
(){
return
make_float4
(
MEMSET_VAL
,
MEMSET_VAL
,
MEMSET_VAL
,
MEMSET_VAL
);
}
template
<
int
BLOCKSIZE
,
int
UNROLL
>
__global__
void
__launch_bounds__
(
BLOCKSIZE
)
GpuReduceKernel
(
SubExecParam
*
params
,
int
waveOrder
,
int
numSubIterations
)
{
int64_t
startCycle
;
if
(
threadIdx
.
x
==
0
)
startCycle
=
GetTimestamp
();
SubExecParam
&
p
=
params
[
blockIdx
.
y
];
// (Experimental) Filter by XCC if desired
#if !defined(__NVCC__)
int32_t
xccId
;
GetXccId
(
xccId
);
if
(
p
.
preferredXccId
!=
-
1
&&
xccId
!=
p
.
preferredXccId
)
return
;
#endif
// Collect data information
int32_t
const
numSrcs
=
p
.
numSrcs
;
int32_t
const
numDsts
=
p
.
numDsts
;
float4
const
*
__restrict__
srcFloat4
[
MAX_SRCS
];
float4
*
__restrict__
dstFloat4
[
MAX_DSTS
];
for
(
int
i
=
0
;
i
<
numSrcs
;
i
++
)
srcFloat4
[
i
]
=
(
float4
*
)
p
.
src
[
i
];
for
(
int
i
=
0
;
i
<
numDsts
;
i
++
)
dstFloat4
[
i
]
=
(
float4
*
)
p
.
dst
[
i
];
// Operate on wavefront granularity
int32_t
const
nTeams
=
p
.
teamSize
;
// Number of threadblocks working together on this subarray
int32_t
const
teamIdx
=
p
.
teamIdx
;
// Index of this threadblock within the team
int32_t
const
nWaves
=
BLOCKSIZE
/
warpSize
;
// Number of wavefronts within this threadblock
int32_t
const
waveIdx
=
threadIdx
.
x
/
warpSize
;
// Index of this wavefront within the threadblock
int32_t
const
tIdx
=
threadIdx
.
x
%
warpSize
;
// Thread index within wavefront
size_t
const
numFloat4
=
p
.
N
/
4
;
int32_t
teamStride
,
waveStride
,
unrlStride
,
teamStride2
,
waveStride2
;
switch
(
waveOrder
)
{
case
0
:
/* U,W,C */
unrlStride
=
1
;
waveStride
=
UNROLL
;
teamStride
=
UNROLL
*
nWaves
;
teamStride2
=
nWaves
;
waveStride2
=
1
;
break
;
case
1
:
/* U,C,W */
unrlStride
=
1
;
teamStride
=
UNROLL
;
waveStride
=
UNROLL
*
nTeams
;
teamStride2
=
1
;
waveStride2
=
nTeams
;
break
;
case
2
:
/* W,U,C */
waveStride
=
1
;
unrlStride
=
nWaves
;
teamStride
=
nWaves
*
UNROLL
;
teamStride2
=
nWaves
;
waveStride2
=
1
;
break
;
case
3
:
/* W,C,U */
waveStride
=
1
;
teamStride
=
nWaves
;
unrlStride
=
nWaves
*
nTeams
;
teamStride2
=
nWaves
;
waveStride2
=
1
;
break
;
case
4
:
/* C,U,W */
teamStride
=
1
;
unrlStride
=
nTeams
;
waveStride
=
nTeams
*
UNROLL
;
teamStride2
=
1
;
waveStride2
=
nTeams
;
break
;
case
5
:
/* C,W,U */
teamStride
=
1
;
waveStride
=
nTeams
;
unrlStride
=
nTeams
*
nWaves
;
teamStride2
=
1
;
waveStride2
=
nTeams
;
break
;
}
int
subIterations
=
0
;
while
(
1
)
{
// First loop: Each wavefront in the team works on UNROLL float4s per thread
size_t
const
loop1Stride
=
nTeams
*
nWaves
*
UNROLL
*
warpSize
;
size_t
const
loop1Limit
=
numFloat4
/
loop1Stride
*
loop1Stride
;
{
float4
val
[
UNROLL
];
if
(
numSrcs
==
0
)
{
#pragma unroll
for
(
int
u
=
0
;
u
<
UNROLL
;
u
++
)
val
[
u
]
=
MemsetVal
<
float4
>
();
}
for
(
size_t
idx
=
(
teamIdx
*
teamStride
+
waveIdx
*
waveStride
)
*
warpSize
+
tIdx
;
idx
<
loop1Limit
;
idx
+=
loop1Stride
)
{
// Read sources into memory and accumulate in registers
if
(
numSrcs
)
{
for
(
int
u
=
0
;
u
<
UNROLL
;
u
++
)
val
[
u
]
=
srcFloat4
[
0
][
idx
+
u
*
unrlStride
*
warpSize
];
for
(
int
s
=
1
;
s
<
numSrcs
;
s
++
)
for
(
int
u
=
0
;
u
<
UNROLL
;
u
++
)
val
[
u
]
+=
srcFloat4
[
s
][
idx
+
u
*
unrlStride
*
warpSize
];
}
// Write accumulation to all outputs
for
(
int
d
=
0
;
d
<
numDsts
;
d
++
)
{
#pragma unroll
for
(
int
u
=
0
;
u
<
UNROLL
;
u
++
)
dstFloat4
[
d
][
idx
+
u
*
unrlStride
*
warpSize
]
=
val
[
u
];
}
}
}
// Second loop: Deal with remaining float4s
{
if
(
loop1Limit
<
numFloat4
)
{
float4
val
;
if
(
numSrcs
==
0
)
val
=
MemsetVal
<
float4
>
();
size_t
const
loop2Stride
=
nTeams
*
nWaves
*
warpSize
;
for
(
size_t
idx
=
loop1Limit
+
(
teamIdx
*
teamStride2
+
waveIdx
*
waveStride2
)
*
warpSize
+
tIdx
;
idx
<
numFloat4
;
idx
+=
loop2Stride
)
{
if
(
numSrcs
)
{
val
=
srcFloat4
[
0
][
idx
];
for
(
int
s
=
1
;
s
<
numSrcs
;
s
++
)
val
+=
srcFloat4
[
s
][
idx
];
}
for
(
int
d
=
0
;
d
<
numDsts
;
d
++
)
dstFloat4
[
d
][
idx
]
=
val
;
}
}
}
// Third loop; Deal with remaining floats
{
if
(
numFloat4
*
4
<
p
.
N
)
{
float
val
;
if
(
numSrcs
==
0
)
val
=
MemsetVal
<
float
>
();
size_t
const
loop3Stride
=
nTeams
*
nWaves
*
warpSize
;
for
(
size_t
idx
=
numFloat4
*
4
+
(
teamIdx
*
teamStride2
+
waveIdx
*
waveStride2
)
*
warpSize
+
tIdx
;
idx
<
p
.
N
;
idx
+=
loop3Stride
)
{
if
(
numSrcs
)
{
val
=
p
.
src
[
0
][
idx
];
for
(
int
s
=
1
;
s
<
numSrcs
;
s
++
)
val
+=
p
.
src
[
s
][
idx
];
}
for
(
int
d
=
0
;
d
<
numDsts
;
d
++
)
p
.
dst
[
d
][
idx
]
=
val
;
}
}
}
if
(
++
subIterations
==
numSubIterations
)
break
;
}
// Wait for all threads to finish
__syncthreads
();
if
(
threadIdx
.
x
==
0
)
{
__threadfence_system
();
p
.
stopCycle
=
GetTimestamp
();
p
.
startCycle
=
startCycle
;
GetHwId
(
p
.
hwId
);
GetXccId
(
p
.
xccId
);
}
}
typedef
void
(
*
GpuKernelFuncPtr
)(
SubExecParam
*
,
int
,
int
);
#define GPU_KERNEL_UNROLL_DECL(BLOCKSIZE) \
{GpuReduceKernel<BLOCKSIZE, 1>, \
GpuReduceKernel<BLOCKSIZE, 2>, \
GpuReduceKernel<BLOCKSIZE, 3>, \
GpuReduceKernel<BLOCKSIZE, 4>, \
GpuReduceKernel<BLOCKSIZE, 5>, \
GpuReduceKernel<BLOCKSIZE, 6>, \
GpuReduceKernel<BLOCKSIZE, 7>, \
GpuReduceKernel<BLOCKSIZE, 8>}
GpuKernelFuncPtr
GpuKernelTable
[
MAX_WAVEGROUPS
][
MAX_UNROLL
]
=
{
GPU_KERNEL_UNROLL_DECL
(
64
),
GPU_KERNEL_UNROLL_DECL
(
128
),
GPU_KERNEL_UNROLL_DECL
(
192
),
GPU_KERNEL_UNROLL_DECL
(
256
),
GPU_KERNEL_UNROLL_DECL
(
320
),
GPU_KERNEL_UNROLL_DECL
(
384
),
GPU_KERNEL_UNROLL_DECL
(
448
),
GPU_KERNEL_UNROLL_DECL
(
512
)
};
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