import numpy as np import torch def ensure_rng(rng=None): """ Simple version of the ``kwarray.ensure_rng`` Args: rng (int | numpy.random.RandomState | None): if None, then defaults to the global rng. Otherwise this can be an integer or a RandomState class Returns: (numpy.random.RandomState) : rng - a numpy random number generator References: https://gitlab.kitware.com/computer-vision/kwarray/blob/master/kwarray/util_random.py#L270 """ if rng is None: rng = np.random.mtrand._rand elif isinstance(rng, int): rng = np.random.RandomState(rng) else: rng = rng return rng def random_boxes(num=1, scale=1, rng=None): """ Simple version of ``kwimage.Boxes.random`` Returns: Tensor: shape (n, 4) in x1, y1, x2, y2 format. References: https://gitlab.kitware.com/computer-vision/kwimage/blob/master/kwimage/structs/boxes.py#L1390 Example: >>> num = 3 >>> scale = 512 >>> rng = 0 >>> boxes = random_boxes(num, scale, rng) >>> print(boxes) tensor([[280.9925, 278.9802, 308.6148, 366.1769], [216.9113, 330.6978, 224.0446, 456.5878], [405.3632, 196.3221, 493.3953, 270.7942]]) """ rng = ensure_rng(rng) tlbr = rng.rand(num, 4).astype(np.float32) tl_x = np.minimum(tlbr[:, 0], tlbr[:, 2]) tl_y = np.minimum(tlbr[:, 1], tlbr[:, 3]) br_x = np.maximum(tlbr[:, 0], tlbr[:, 2]) br_y = np.maximum(tlbr[:, 1], tlbr[:, 3]) tlbr[:, 0] = tl_x * scale tlbr[:, 1] = tl_y * scale tlbr[:, 2] = br_x * scale tlbr[:, 3] = br_y * scale boxes = torch.from_numpy(tlbr) return boxes