# selfplay.flags: Flags for selfplay.

# This flagfile also serves as the base for the boostrap & eval stages of
# the RL loop.

--num_readouts=800
--fastplay_frequency=0.75
--fastplay_readouts=80
--value_init_penalty=0.2
--holdout_pct=0.0
--disable_resign_pct=0.0
--min_resign_threshold=-1.0
--max_resign_threshold=-0.9
--virtual_losses=4

--dirichlet_alpha=0.03
--noise_mix=0.3

--cache_size_mb=8192
--selfplay_verbose=false

--selfplay_threads=6
--parallel_search=8
--parallel_inference=2
--concurrent_games_per_thread=32

--target_pruning=1
