# Openpose # Original from CMU https://github.com/CMU-Perceptual-Computing-Lab/openpose # 2nd Edited by https://github.com/Hzzone/pytorch-openpose # 3rd Edited by ControlNet # 4th Edited by ControlNet (added face and correct hands) import os os.environ["KMP_DUPLICATE_LIB_OK"]="TRUE" import torch import numpy as np from . import util from .wholebody import Wholebody def draw_pose(pose, H, W, include_body, include_hand, include_face): bodies = pose['bodies'] faces = pose['faces'] hands = pose['hands'] candidate = bodies['candidate'] subset = bodies['subset'] canvas = np.zeros(shape=(H, W, 3), dtype=np.uint8) if include_body: canvas = util.draw_bodypose(canvas, candidate, subset) if include_hand: canvas = util.draw_handpose(canvas, hands) if include_face: canvas = util.draw_facepose(canvas, faces) return canvas class DWposeDetector: def __init__(self, model_dir): self.pose_estimation = Wholebody(model_dir) def __call__(self, oriImg, include_body=True, include_face=True, include_hand=True, return_handbox=False): oriImg = oriImg.copy() H, W, C = oriImg.shape with torch.no_grad(): candidate, subset = self.pose_estimation(oriImg) nums, keys, locs = candidate.shape candidate[..., 0] /= float(W) candidate[..., 1] /= float(H) body = candidate[:,:18].copy() body = body.reshape(nums*18, locs) score = subset[:,:18] for i in range(len(score)): for j in range(len(score[i])): if score[i][j] > 0.3: score[i][j] = int(18*i+j) else: score[i][j] = -1 un_visible = subset<0.3 candidate[un_visible] = -1 foot = candidate[:,18:24] faces = candidate[:,24:92] hands = candidate[:,92:113] hands = np.vstack([hands, candidate[:,113:]]) bodies = dict(candidate=body, subset=score) pose = dict(bodies=bodies, hands=hands, faces=faces) if return_handbox: handbox = [] for hand in hands: hand_pts = np.array(hand) hand_idxs = (hand_pts > 0) * (hand_pts < 1) hand_pts[:,0] = hand_pts[:,0] * W hand_pts[:,1] = hand_pts[:,1] * H minx, miny = np.min(hand_pts * hand_idxs + 10000 * (1 - hand_idxs), axis=0) maxx, maxy = np.max(hand_pts * hand_idxs, axis=0) if (maxx-minx) * (maxy-miny) > 0 and np.sum(hand_idxs) > 0: w = maxx - minx h = maxy - miny handbox.append([max(0, int(minx-0.5*w)), max(0, int(miny-0.5*h)), min(W, int(maxx+0.5*w)), min(H, int(maxy+0.5*h))]) return draw_pose(pose, H, W, include_body, include_hand, include_face), handbox else: return draw_pose(pose, H, W, include_body, include_hand, include_face)