/* * SPDX-FileCopyrightText: Copyright (c) 2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved. * SPDX-License-Identifier: LicenseRef-NvidiaProprietary * * NVIDIA CORPORATION, its affiliates and licensors retain all intellectual * property and proprietary rights in and to this material, related * documentation and any modifications thereto. Any use, reproduction, * disclosure or distribution of this material and related documentation * without an express license agreement from NVIDIA CORPORATION or * its affiliates is strictly prohibited. */ #include "deepstream_common.h" #include "deepstream_preprocess.h" // Create bin, add queue and the element, link all elements and ghost pads, // Set the element properties from the parsed config gboolean create_preprocess_bin (NvDsPreProcessConfig * config, NvDsPreProcessBin * bin) { gboolean ret = FALSE; bin->bin = gst_bin_new ("preprocess_bin"); if (!bin->bin) { NVGSTDS_ERR_MSG_V ("Failed to create 'preprocess_bin'"); goto done; } bin->queue = gst_element_factory_make (NVDS_ELEM_QUEUE, "preprocess_queue"); if (!bin->queue) { NVGSTDS_ERR_MSG_V ("Failed to create 'preprocess_queue'"); goto done; } bin->preprocess = gst_element_factory_make (NVDS_ELEM_PREPROCESS, "preprocess0"); if (!bin->preprocess) { NVGSTDS_ERR_MSG_V ("Failed to create 'preprocess0'"); goto done; } gst_bin_add_many (GST_BIN (bin->bin), bin->queue, bin->preprocess, NULL); NVGSTDS_LINK_ELEMENT (bin->queue, bin->preprocess); NVGSTDS_BIN_ADD_GHOST_PAD (bin->bin, bin->queue, "sink"); NVGSTDS_BIN_ADD_GHOST_PAD (bin->bin, bin->preprocess, "src"); g_object_set (G_OBJECT (bin->preprocess), "config-file", config->config_file_path, NULL); ret = TRUE; done: if (!ret) { NVGSTDS_ERR_MSG_V ("%s failed", __func__); } return ret; }