void MyFrame::OnShowDialog(wxCommandEvent& WXUNUSED(event))
{
    MyDialog dlg(this);
    dlg.ShowModal();
}

// Name:        samples/menu.cpp
// Purpose:     wxMenu/wxMenuBar sample
// Author:      Vadim Zeitlin
// Modified by:

// declarations

// headers

// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

#ifdef __BORLANDC__
    #pragma hdrstop
#endif

#ifndef WX_PRECOMP
    #include "wx/app.h"
    #include "wx/frame.h"
    #include "wx/menu.h"
    #include "wx/msgdlg.h"
    #include "wx/log.h"
    #include "wx/textctrl.h"
    #include "wx/textdlg.h"
#endif

#if !wxUSE_MENUS
    #error "menu sample requires wxUSE_MENUS=1"
#endif // wxUSE_MENUS

// not all ports have support for EVT_CONTEXT_MENU yet, don't define
// USE_CONTEXT_MENU for those which don't
#if defined(__WXMOTIF__) || defined(__WXPM__) || defined(__WXX11__)
    #define USE_CONTEXT_MENU 0
#else
    #define USE_CONTEXT_MENU 1
#endif

// this sample is useful when a new port is developed
// and usually a new port has majority of flags turned off
#if wxUSE_LOG && wxUSE_TEXTCTRL
    #define USE_LOG_WINDOW 1
#else
    #define USE_LOG_WINDOW 0
#endif

#include "copy.xpm"

#ifndef wxHAS_IMAGES_IN_RESOURCES
    #include "../sample.xpm"
#endif

// Define a new application
class MyApp: public wxApp
{
public:
    bool OnInit();
};

// Define a new frame
class MyFrame: public wxFrame
{
public:
    MyFrame();

    virtual ~MyFrame();

    void LogMenuEvent(const wxCommandEvent& event);

protected:
    void OnQuit(wxCommandEvent& event);
#if USE_LOG_WINDOW
    void OnClearLog(wxCommandEvent& event);
    void OnClearLogUpdateUI(wxUpdateUIEvent& event);
#endif // USE_LOG_WINDOW
    void OnShowDialog(wxCommandEvent& event);

    void OnAbout(wxCommandEvent& event);

    void OnDummy(wxCommandEvent& event);

    void OnAppendMenuItem(wxCommandEvent& event);
    void OnAppendSubMenu(wxCommandEvent& event);
    void OnDeleteMenuItem(wxCommandEvent& event);
    void OnDeleteSubMenu(wxCommandEvent& event);
    void OnInsertMenuItem(wxCommandEvent& event);
    void OnCheckMenuItem(wxCommandEvent& event);
    void OnEnableMenuItem(wxCommandEvent& event);
    void OnGetLabelMenuItem(wxCommandEvent& event);
#if wxUSE_TEXTDLG
    void OnSetLabelMenuItem(wxCommandEvent& event);
#endif
    void OnGetMenuItemInfo(wxCommandEvent& event);
#if wxUSE_TEXTDLG
    void OnFindMenuItem(wxCommandEvent& event);
#endif

    void OnAppendMenu(wxCommandEvent& event);
    void OnInsertMenu(wxCommandEvent& event);
    void OnDeleteMenu(wxCommandEvent& event);
    void OnToggleMenu(wxCommandEvent& event);
    void OnEnableMenu(wxCommandEvent& event);
    void OnGetLabelMenu(wxCommandEvent& event);
    void OnSetLabelMenu(wxCommandEvent& event);
#if wxUSE_TEXTDLG
    void OnFindMenu(wxCommandEvent& event);
#endif

    void OnTestNormal(wxCommandEvent& event);
    void OnTestCheck(wxCommandEvent& event);
    void OnTestRadio(wxCommandEvent& event);

    void OnUpdateSubMenuNormal(wxUpdateUIEvent& event);
    void OnUpdateSubMenuCheck(wxUpdateUIEvent& event);
    void OnUpdateSubMenuRadio(wxUpdateUIEvent& event);

#if USE_CONTEXT_MENU
    void OnContextMenu(wxContextMenuEvent& event);
#else
    void OnRightUp(wxMouseEvent& event)
        { ShowContextMenu(event.GetPosition()); }
#endif

    void OnMenuOpen(wxMenuEvent& event)
        {
#if USE_LOG_WINDOW
            LogMenuOpenCloseOrHighlight(event, wxT("opened")); event.Skip();
#endif
        }
    void OnMenuClose(wxMenuEvent& event)
        {
#if USE_LOG_WINDOW
          LogMenuOpenCloseOrHighlight(event, wxT("closed")); event.Skip();
#endif
       }
    void OnMenuHighlight(wxMenuEvent& event)
        {
#if USE_LOG_WINDOW
          LogMenuOpenCloseOrHighlight(event, wxT("highlighted")); event.Skip();
#endif
       }

    void OnUpdateCheckMenuItemUI(wxUpdateUIEvent& event);

    void OnSize(wxSizeEvent& event);

private:
#if USE_LOG_WINDOW
    void LogMenuOpenCloseOrHighlight(const wxMenuEvent& event, const wxChar *what);
#endif
    void ShowContextMenu(const wxPoint& pos);

    wxMenu *CreateDummyMenu(wxString *title);

    wxMenuItem *GetLastMenuItem() const;

    // the menu previously detached from the menubar (may be NULL)
    wxMenu *m_menu;

    // the count of dummy menus already created
    size_t m_countDummy;

#if USE_LOG_WINDOW
    // the control used for logging
    wxTextCtrl *m_textctrl;
#endif

    // the previous log target
    wxLog *m_logOld;

    wxDECLARE_EVENT_TABLE();
};

class MyDialog : public wxDialog
{
public:
    MyDialog(wxWindow* parent);

#if USE_CONTEXT_MENU
    void OnContextMenu(wxContextMenuEvent& event);
#else
    void OnRightUp(wxMouseEvent& event)
        { ShowContextMenu(event.GetPosition()); }
#endif

    void OnMenuOpen(wxMenuEvent& event)
        {
#if USE_LOG_WINDOW
            LogMenuOpenCloseOrHighlight(event, wxT("opened")); event.Skip();
#endif
        }
    void OnMenuClose(wxMenuEvent& event)
        {
#if USE_LOG_WINDOW
          LogMenuOpenCloseOrHighlight(event, wxT("closed")); event.Skip();
#endif
       }
    void OnMenuHighlight(wxMenuEvent& event)
        {
#if USE_LOG_WINDOW
          LogMenuOpenCloseOrHighlight(event, wxT("highlighted")); event.Skip();
#endif
       }

private:
#if USE_LOG_WINDOW
    void LogMenuOpenCloseOrHighlight(const wxMenuEvent& event, const wxChar *what);
#endif
    void ShowContextMenu(const wxPoint& pos);

#if USE_LOG_WINDOW
    // the control used for logging
    wxTextCtrl *m_textctrl;
#endif

    wxDECLARE_EVENT_TABLE();
};

// A small helper class which intercepts all menu events and logs them
class MyEvtHandler : public wxEvtHandler
{
public:
    MyEvtHandler(MyFrame *frame) { m_frame = frame; }

    void OnMenuEvent(wxCommandEvent& event)
    {
        m_frame->LogMenuEvent(event);

        event.Skip();
    }

private:
    MyFrame *m_frame;

    wxDECLARE_EVENT_TABLE();
};

enum
{
    Menu_File_Quit = wxID_EXIT,
#if USE_LOG_WINDOW
    Menu_File_ClearLog = 100,
#endif
    Menu_File_ShowDialog,

    Menu_MenuBar_Toggle = 200,
    Menu_MenuBar_Append,
    Menu_MenuBar_Insert,
    Menu_MenuBar_Delete,
    Menu_MenuBar_Enable,
    Menu_MenuBar_GetLabel,
#if wxUSE_TEXTDLG
    Menu_MenuBar_SetLabel,
    Menu_MenuBar_FindMenu,
#endif

    Menu_Menu_Append = 300,
    Menu_Menu_AppendSub,
    Menu_Menu_Insert,
    Menu_Menu_Delete,
    Menu_Menu_DeleteSub,
    Menu_Menu_Enable,
    Menu_Menu_Check,
    Menu_Menu_GetLabel,
#if wxUSE_TEXTDLG
    Menu_Menu_SetLabel,
#endif
    Menu_Menu_GetInfo,
#if wxUSE_TEXTDLG
    Menu_Menu_FindItem,
#endif

    Menu_Test_Normal = 400,
    Menu_Test_Check,
    Menu_Test_Radio1,
    Menu_Test_Radio2,
    Menu_Test_Radio3,

    Menu_SubMenu = 450,
    Menu_SubMenu_Normal,
    Menu_SubMenu_Check,
    Menu_SubMenu_Radio1,
    Menu_SubMenu_Radio2,
    Menu_SubMenu_Radio3,

    Menu_Dummy_First = 500,
    Menu_Dummy_Second,
    Menu_Dummy_Third,
    Menu_Dummy_Fourth,
    Menu_Dummy_Last,

    Menu_Help_About = wxID_ABOUT,

    Menu_Popup_ToBeDeleted = 2000,
    Menu_Popup_ToBeGreyed,
    Menu_Popup_ToBeChecked,
    Menu_Popup_Submenu,

    Menu_PopupChoice,

    Menu_Max
};

// event tables

wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
    EVT_MENU(Menu_File_Quit,     MyFrame::OnQuit)
#if USE_LOG_WINDOW
    EVT_MENU(Menu_File_ClearLog, MyFrame::OnClearLog)
    EVT_UPDATE_UI(Menu_File_ClearLog, MyFrame::OnClearLogUpdateUI)
#endif
    EVT_MENU(Menu_File_ShowDialog, MyFrame::OnShowDialog)

    EVT_MENU(Menu_Help_About, MyFrame::OnAbout)

    EVT_MENU(Menu_MenuBar_Toggle,   MyFrame::OnToggleMenu)
    EVT_MENU(Menu_MenuBar_Append,   MyFrame::OnAppendMenu)
    EVT_MENU(Menu_MenuBar_Insert,   MyFrame::OnInsertMenu)
    EVT_MENU(Menu_MenuBar_Delete,   MyFrame::OnDeleteMenu)
    EVT_MENU(Menu_MenuBar_Enable,   MyFrame::OnEnableMenu)
    EVT_MENU(Menu_MenuBar_GetLabel, MyFrame::OnGetLabelMenu)
#if wxUSE_TEXTDLG
    EVT_MENU(Menu_MenuBar_SetLabel, MyFrame::OnSetLabelMenu)
    EVT_MENU(Menu_MenuBar_FindMenu, MyFrame::OnFindMenu)
#endif

    EVT_MENU(Menu_Menu_Append,    MyFrame::OnAppendMenuItem)
    EVT_MENU(Menu_Menu_AppendSub, MyFrame::OnAppendSubMenu)
    EVT_MENU(Menu_Menu_Insert,    MyFrame::OnInsertMenuItem)
    EVT_MENU(Menu_Menu_Delete,    MyFrame::OnDeleteMenuItem)
    EVT_MENU(Menu_Menu_DeleteSub, MyFrame::OnDeleteSubMenu)
    EVT_MENU(Menu_Menu_Enable,    MyFrame::OnEnableMenuItem)
    EVT_MENU(Menu_Menu_Check,     MyFrame::OnCheckMenuItem)
    EVT_MENU(Menu_Menu_GetLabel,  MyFrame::OnGetLabelMenuItem)
#if wxUSE_TEXTDLG
    EVT_MENU(Menu_Menu_SetLabel,  MyFrame::OnSetLabelMenuItem)
#endif
    EVT_MENU(Menu_Menu_GetInfo,   MyFrame::OnGetMenuItemInfo)
#if wxUSE_TEXTDLG
    EVT_MENU(Menu_Menu_FindItem,  MyFrame::OnFindMenuItem)
#endif

    EVT_MENU(Menu_Test_Normal,    MyFrame::OnTestNormal)
    EVT_MENU(Menu_Test_Check,     MyFrame::OnTestCheck)
    EVT_MENU(Menu_Test_Radio1,    MyFrame::OnTestRadio)
    EVT_MENU(Menu_Test_Radio2,    MyFrame::OnTestRadio)
    EVT_MENU(Menu_Test_Radio3,    MyFrame::OnTestRadio)

    EVT_UPDATE_UI(Menu_SubMenu_Normal,    MyFrame::OnUpdateSubMenuNormal)
    EVT_UPDATE_UI(Menu_SubMenu_Check,     MyFrame::OnUpdateSubMenuCheck)
    EVT_UPDATE_UI(Menu_SubMenu_Radio1,    MyFrame::OnUpdateSubMenuRadio)
    EVT_UPDATE_UI(Menu_SubMenu_Radio2,    MyFrame::OnUpdateSubMenuRadio)
    EVT_UPDATE_UI(Menu_SubMenu_Radio3,    MyFrame::OnUpdateSubMenuRadio)

    EVT_MENU_RANGE(Menu_Dummy_First, Menu_Dummy_Last, MyFrame::OnDummy)

    EVT_UPDATE_UI(Menu_Menu_Check, MyFrame::OnUpdateCheckMenuItemUI)

#if USE_CONTEXT_MENU
    EVT_CONTEXT_MENU(MyFrame::OnContextMenu)
#else
    EVT_RIGHT_UP(MyFrame::OnRightUp)
#endif

    EVT_MENU_OPEN(MyFrame::OnMenuOpen)
    EVT_MENU_CLOSE(MyFrame::OnMenuClose)
    EVT_MENU_HIGHLIGHT_ALL(MyFrame::OnMenuHighlight)

    EVT_SIZE(MyFrame::OnSize)
wxEND_EVENT_TABLE()

wxBEGIN_EVENT_TABLE(MyDialog, wxDialog)
#if USE_CONTEXT_MENU
    EVT_CONTEXT_MENU(MyDialog::OnContextMenu)
#else
    EVT_RIGHT_UP(MyDialog::OnRightUp)
#endif
    EVT_MENU_OPEN(MyDialog::OnMenuOpen)
    EVT_MENU_CLOSE(MyDialog::OnMenuClose)
    EVT_MENU_HIGHLIGHT_ALL(MyDialog::OnMenuHighlight)
wxEND_EVENT_TABLE()

wxBEGIN_EVENT_TABLE(MyEvtHandler, wxEvtHandler)
    EVT_MENU(wxID_ANY, MyEvtHandler::OnMenuEvent)
wxEND_EVENT_TABLE()

// implementation

// MyApp

IMPLEMENT_APP(MyApp)

// The `main program' equivalent, creating the windows and returning the
// main frame
bool MyApp::OnInit()
{
    if ( !wxApp::OnInit() )
        return false;

    // Create the main frame window
    MyFrame* frame = new MyFrame;

    frame->Show(true);

#if wxUSE_STATUSBAR
    frame->SetStatusText(wxT("Welcome to wxWidgets menu sample"));
#endif // wxUSE_STATUSBAR

    return true;
}

// MyFrame

// Define my frame constructor
MyFrame::MyFrame()
       : wxFrame((wxFrame *)NULL, wxID_ANY, wxT("wxWidgets menu sample"))
{
    SetIcon(wxICON(sample));

#if USE_LOG_WINDOW
    m_textctrl = NULL;
#endif
    m_menu = NULL;
    m_countDummy = 0;
    m_logOld = NULL;

#if wxUSE_STATUSBAR
    CreateStatusBar();
#endif // wxUSE_STATUSBAR

    // create the menubar
    wxMenu *fileMenu = new wxMenu;

    wxMenu *stockSubMenu = new wxMenu;
    stockSubMenu->Append(wxID_ADD);
    stockSubMenu->Append(wxID_APPLY);
    stockSubMenu->Append(wxID_BACKWARD);
    stockSubMenu->Append(wxID_BOLD);
    stockSubMenu->Append(wxID_BOTTOM);
    stockSubMenu->Append(wxID_CANCEL);
    stockSubMenu->Append(wxID_CDROM);
    stockSubMenu->Append(wxID_CLEAR);
    stockSubMenu->Append(wxID_CLOSE);
    stockSubMenu->Append(wxID_CONVERT);
    stockSubMenu->Append(wxID_COPY);
    stockSubMenu->Append(wxID_CUT);
    stockSubMenu->Append(wxID_DELETE);
    stockSubMenu->Append(wxID_DOWN);
    stockSubMenu->Append(wxID_EXECUTE);
    stockSubMenu->Append(wxID_EXIT);
    stockSubMenu->Append(wxID_FIND);
    stockSubMenu->Append(wxID_FIRST);
    stockSubMenu->Append(wxID_FLOPPY);
    stockSubMenu->Append(wxID_FORWARD);
    stockSubMenu->Append(wxID_HARDDISK);
    stockSubMenu->Append(wxID_HELP);
    stockSubMenu->Append(wxID_HOME);
    stockSubMenu->Append(wxID_INDENT);
    stockSubMenu->Append(wxID_INDEX);
    stockSubMenu->Append(wxID_INFO);
    stockSubMenu->Append(wxID_ITALIC);
    stockSubMenu->Append(wxID_JUMP_TO);
    stockSubMenu->Append(wxID_JUSTIFY_CENTER);
    stockSubMenu->Append(wxID_JUSTIFY_FILL);
    stockSubMenu->Append(wxID_JUSTIFY_LEFT);
    stockSubMenu->Append(wxID_JUSTIFY_RIGHT);
    stockSubMenu->Append(wxID_LAST);
    stockSubMenu->Append(wxID_NETWORK);
    stockSubMenu->Append(wxID_NEW);
    stockSubMenu->Append(wxID_NO);
    stockSubMenu->Append(wxID_OK);
    stockSubMenu->Append(wxID_OPEN);
    stockSubMenu->Append(wxID_PASTE);
    stockSubMenu->Append(wxID_PREFERENCES);
    stockSubMenu->Append(wxID_PREVIEW);
    stockSubMenu->Append(wxID_PRINT);
    stockSubMenu->Append(wxID_PROPERTIES);
    stockSubMenu->Append(wxID_REDO);
    stockSubMenu->Append(wxID_REFRESH);
    stockSubMenu->Append(wxID_REMOVE);
    stockSubMenu->Append(wxID_REPLACE);
    stockSubMenu->Append(wxID_REVERT_TO_SAVED);
    stockSubMenu->Append(wxID_SAVE);
    stockSubMenu->Append(wxID_SAVEAS);
    stockSubMenu->Append(wxID_SELECT_COLOR);
    stockSubMenu->Append(wxID_SELECT_FONT);
    stockSubMenu->Append(wxID_SORT_ASCENDING);
    stockSubMenu->Append(wxID_SORT_DESCENDING);
    stockSubMenu->Append(wxID_SPELL_CHECK);
    stockSubMenu->Append(wxID_STOP);
    stockSubMenu->Append(wxID_STRIKETHROUGH);
    stockSubMenu->Append(wxID_TOP);
    stockSubMenu->Append(wxID_UNDELETE);
    stockSubMenu->Append(wxID_UNDERLINE);
    stockSubMenu->Append(wxID_UNDO);
    stockSubMenu->Append(wxID_UNINDENT);
    stockSubMenu->Append(wxID_UP);
    stockSubMenu->Append(wxID_YES);
    stockSubMenu->Append(wxID_ZOOM_100);
    stockSubMenu->Append(wxID_ZOOM_FIT);
    stockSubMenu->Append(wxID_ZOOM_IN);
    stockSubMenu->Append(wxID_ZOOM_OUT);
    fileMenu->AppendSubMenu(stockSubMenu, wxT("&Standard items demo"));

#if USE_LOG_WINDOW
    wxMenuItem *item = new wxMenuItem(fileMenu, Menu_File_ClearLog,
                                      wxT("Clear &log\tCtrl-L"));
    item->SetBitmap(copy_xpm);
    fileMenu->Append(item);
    fileMenu->AppendSeparator();
#endif // USE_LOG_WINDOW

    fileMenu->Append(Menu_File_ShowDialog, wxT("Show &Dialog\tCtrl-D"),
                        wxT("Show a dialog"));
    fileMenu->AppendSeparator();

    fileMenu->Append(Menu_File_Quit, wxT("E&xit\tAlt-X"), wxT("Quit menu sample"));

    wxMenu *menubarMenu = new wxMenu;
    menubarMenu->Append(Menu_MenuBar_Append, wxT("&Append menu\tCtrl-A"),
                        wxT("Append a menu to the menubar"));
    menubarMenu->Append(Menu_MenuBar_Insert, wxT("&Insert menu\tCtrl-I"),
                        wxT("Insert a menu into the menubar"));
    menubarMenu->Append(Menu_MenuBar_Delete, wxT("&Delete menu\tCtrl-D"),
                        wxT("Delete the last menu from the menubar"));
    menubarMenu->Append(Menu_MenuBar_Toggle, wxT("&Toggle menu\tCtrl-T"),
                        wxT("Toggle the first menu in the menubar"), true);
    menubarMenu->AppendSeparator();
    menubarMenu->Append(Menu_MenuBar_Enable, wxT("&Enable menu\tCtrl-E"),
                        wxT("Enable or disable the last menu"), true);
    menubarMenu->AppendSeparator();
    menubarMenu->Append(Menu_MenuBar_GetLabel, wxT("&Get menu label\tCtrl-G"),
                        wxT("Get the label of the last menu"));
#if wxUSE_TEXTDLG
    menubarMenu->Append(Menu_MenuBar_SetLabel, wxT("&Set menu label\tCtrl-S"),
                        wxT("Change the label of the last menu"));
    menubarMenu->AppendSeparator();
    menubarMenu->Append(Menu_MenuBar_FindMenu, wxT("&Find menu from label\tCtrl-F"),
                        wxT("Find a menu by searching for its label"));
#endif

    wxMenu* subMenu = new wxMenu;
    subMenu->Append(Menu_SubMenu_Normal, wxT("&Normal submenu item"), wxT("Disabled submenu item"));
    subMenu->AppendCheckItem(Menu_SubMenu_Check, wxT("&Check submenu item"), wxT("Check submenu item"));
    subMenu->AppendRadioItem(Menu_SubMenu_Radio1, wxT("Radio item &1"), wxT("Radio item"));
    subMenu->AppendRadioItem(Menu_SubMenu_Radio2, wxT("Radio item &2"), wxT("Radio item"));
    subMenu->AppendRadioItem(Menu_SubMenu_Radio3, wxT("Radio item &3"), wxT("Radio item"));

    menubarMenu->Append(Menu_SubMenu, wxT("Submenu"), subMenu);

    wxMenu *menuMenu = new wxMenu;
    menuMenu->Append(Menu_Menu_Append, wxT("&Append menu item\tAlt-A"),
                     wxT("Append a menu item to the 'Test' menu"));
    menuMenu->Append(Menu_Menu_AppendSub, wxT("&Append sub menu\tAlt-S"),
                     wxT("Append a sub menu to the 'Test' menu"));
    menuMenu->Append(Menu_Menu_Insert, wxT("&Insert menu item\tAlt-I"),
                     wxT("Insert a menu item in head of the 'Test' menu"));
    menuMenu->Append(Menu_Menu_Delete, wxT("&Delete menu item\tAlt-D"),
                     wxT("Delete the last menu item from the 'Test' menu"));
    menuMenu->Append(Menu_Menu_DeleteSub, wxT("Delete last &submenu\tAlt-K"),
                     wxT("Delete the last submenu from the 'Test' menu"));
    menuMenu->AppendSeparator();
    menuMenu->Append(Menu_Menu_Enable, wxT("&Enable menu item\tAlt-E"),
                     wxT("Enable or disable the last menu item"), true);
    menuMenu->Append(Menu_Menu_Check, wxT("&Check menu item\tAlt-C"),
                     wxT("Check or uncheck the last menu item"), true);
    menuMenu->AppendSeparator();
    menuMenu->Append(Menu_Menu_GetInfo, wxT("Get menu item in&fo\tAlt-F"),
                     wxT("Show the state of the last menu item"));
#if wxUSE_TEXTDLG
    menuMenu->Append(Menu_Menu_SetLabel, wxT("Set menu item label\tAlt-L"),
                     wxT("Set the label of a menu item"));
#endif
#if wxUSE_TEXTDLG
    menuMenu->AppendSeparator();
    menuMenu->Append(Menu_Menu_FindItem, wxT("Find menu item from label"),
                     wxT("Find a menu item by searching for its label"));
#endif

    wxMenu *testMenu = new wxMenu;
    testMenu->Append(Menu_Test_Normal, wxT("&Normal item"));
    testMenu->AppendSeparator();
    testMenu->AppendCheckItem(Menu_Test_Check, wxT("&Check item"));
    testMenu->AppendSeparator();
    testMenu->AppendRadioItem(Menu_Test_Radio1, wxT("Radio item &1"));
    testMenu->AppendRadioItem(Menu_Test_Radio2, wxT("Radio item &2"));
    testMenu->AppendRadioItem(Menu_Test_Radio3, wxT("Radio item &3"));

    wxMenu *helpMenu = new wxMenu;
    helpMenu->Append(Menu_Help_About, wxT("&About\tF1"), wxT("About menu sample"));

    wxMenuBar* menuBar = new wxMenuBar( wxMB_DOCKABLE );

    menuBar->Append(fileMenu, wxT("&File"));
    menuBar->Append(menubarMenu, wxT("Menu&bar"));
    menuBar->Append(menuMenu, wxT("&Menu"));
    menuBar->Append(testMenu, wxT("&Test"));
    menuBar->Append(helpMenu, wxT("&Help"));

    // these items should be initially checked
    menuBar->Check(Menu_MenuBar_Toggle, true);
    menuBar->Check(Menu_MenuBar_Enable, true);
    menuBar->Check(Menu_Menu_Enable, true);
    menuBar->Check(Menu_Menu_Check, false);

    // associate the menu bar with the frame
    SetMenuBar(menuBar);

    // intercept all menu events and log them in this custom event handler
    PushEventHandler(new MyEvtHandler(this));

#if USE_LOG_WINDOW
    // create the log text window
    m_textctrl = new wxTextCtrl(this, wxID_ANY, wxEmptyString,
                                wxDefaultPosition, wxDefaultSize,
                                wxTE_MULTILINE);
    m_textctrl->SetEditable(false);

    wxLog::DisableTimestamp();
    m_logOld = wxLog::SetActiveTarget(new wxLogTextCtrl(m_textctrl));

    wxLogMessage(wxT("Brief explanations: the commands in the \"Menu\" menu ")
                 wxT("append/insert/delete items to/from the \"Test\" menu.\n")
                 wxT("The commands in the \"Menubar\" menu work with the ")
                 wxT("menubar itself.\n\n")
                 wxT("Right click the band below to test popup menus.\n"));
#endif
#ifdef __POCKETPC__
    EnableContextMenu();
#endif
}

MyFrame::~MyFrame()
{
    delete m_menu;

    // delete the event handler installed in ctor
    PopEventHandler(true);

#if USE_LOG_WINDOW
    // restore old logger
    delete wxLog::SetActiveTarget(m_logOld);
#endif
}

wxMenu *MyFrame::CreateDummyMenu(wxString *title)
{
    wxMenu *menu = new wxMenu;
    menu->Append(Menu_Dummy_First, wxT("&First item\tCtrl-F1"));
    menu->AppendSeparator();
    menu->AppendCheckItem(Menu_Dummy_Second, wxT("&Second item\tCtrl-F2"));

    if ( title )
    {
        title->Printf(wxT("Dummy menu &%u"), (unsigned)++m_countDummy);
    }

    return menu;
}

wxMenuItem *MyFrame::GetLastMenuItem() const
{
    wxMenuBar *menubar = GetMenuBar();
    wxMenu *menu = menubar->GetMenu(menubar->FindMenu("Test"));
    wxCHECK_MSG( menu, NULL, wxT("no 'Test' menu?") );

    wxMenuItemList::compatibility_iterator node = menu->GetMenuItems().GetLast();
    if ( !node )
    {
        wxLogWarning(wxT("No last item in the 'Test' menu!"));

        return NULL;
    }
    else
    {
        return node->GetData();
    }
}

void MyFrame::LogMenuEvent(const wxCommandEvent& event)
{
    int id = event.GetId();

    wxString msg = wxString::Format(wxT("Menu command %d"), id);

    // catch all checkable menubar items and also the check item from the popup
    // menu
    wxMenuItem *item = GetMenuBar()->FindItem(id);
    if ( (item && item->IsCheckable()) || id == Menu_Popup_ToBeChecked )
    {
        msg += wxString::Format(wxT(" (the item is currently %schecked)"),
                                event.IsChecked() ? wxT("") : wxT("not "));
    }

    wxLogMessage(msg);
}

// menu callbacks

void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
    Close(true);
}

#if USE_LOG_WINDOW

void MyFrame::OnClearLog(wxCommandEvent& WXUNUSED(event))
{
    m_textctrl->Clear();
}

void MyFrame::OnClearLogUpdateUI(wxUpdateUIEvent& event)
{
    // if we only enable this item when the log window is empty, we never see
    // it in the disable state as a message is logged whenever the menu is
    // opened, so we disable it if there is not "much" text in the window
    event.Enable( m_textctrl->GetNumberOfLines() > 5 );
}

#endif // USE_LOG_WINDOW

void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
    (void)wxMessageBox(wxT("wxWidgets menu sample\n(c) 1999-2001 Vadim Zeitlin"),
                       wxT("About wxWidgets menu sample"),
                       wxOK | wxICON_INFORMATION);
}

void MyFrame::OnDeleteMenu(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *mbar = GetMenuBar();

    size_t count = mbar->GetMenuCount();
    if ( count == 4 )
    {
        // don't let delete the first 4 menus
        wxLogError(wxT("Can't delete any more menus"));
    }
    else
    {
        delete mbar->Remove(count - 1);
    }
}

void MyFrame::OnInsertMenu(wxCommandEvent& WXUNUSED(event))
{
    wxString title;
    wxMenu *menu = CreateDummyMenu(&title);
    // Insert before the 'Help' menu
    // Otherwise repeated Deletes will remove the 'Test' menu
    GetMenuBar()->Insert(4, menu, title);
}

void MyFrame::OnAppendMenu(wxCommandEvent& WXUNUSED(event))
{
    wxString title;
    wxMenu *menu = CreateDummyMenu(&title);
    GetMenuBar()->Append(menu, title);
}

void MyFrame::OnToggleMenu(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *mbar = GetMenuBar();
    if ( !m_menu )
    {
        // hide the menu
        m_menu = mbar->Remove(0);
    }
    else
    {
        // restore it
        mbar->Insert(0, m_menu, wxT("&File"));
        m_menu = NULL;
    }
}

void MyFrame::OnEnableMenu(wxCommandEvent& event)
{
    wxMenuBar *mbar = GetMenuBar();
    size_t count = mbar->GetMenuCount();

    mbar->EnableTop(count - 1, event.IsChecked());
}

void MyFrame::OnGetLabelMenu(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *mbar = GetMenuBar();
    size_t count = mbar->GetMenuCount();

    wxCHECK_RET( count, wxT("no last menu?") );

    wxLogMessage(wxT("The label of the last menu item is '%s'"),
                 mbar->GetMenuLabel(count - 1).c_str());
}

#if wxUSE_TEXTDLG
void MyFrame::OnSetLabelMenu(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *mbar = GetMenuBar();
    size_t count = mbar->GetMenuCount();

    wxCHECK_RET( count, wxT("no last menu?") );

    wxString label = wxGetTextFromUser
                     (
                        wxT("Enter new label: "),
                        wxT("Change last menu text"),
                        mbar->GetMenuLabel(count - 1),
                        this
                     );

    if ( !label.empty() )
    {
        mbar->SetMenuLabel(count - 1, label);
    }
}

void MyFrame::OnFindMenu(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *mbar = GetMenuBar();
    size_t count = mbar->GetMenuCount();

    wxCHECK_RET( count, wxT("no last menu?") );

    wxString label = wxGetTextFromUser
                     (
                        wxT("Enter label to search for: "),
                        wxT("Find menu"),
                        wxEmptyString,
                        this
                     );

    if ( !label.empty() )
    {
        int index = mbar->FindMenu(label);

        if (index == wxNOT_FOUND)
        {
            wxLogWarning(wxT("No menu with label '%s'"), label.c_str());
        }
        else
        {
            wxLogMessage(wxT("Menu %d has label '%s'"), index, label.c_str());
        }
    }
}
#endif

void MyFrame::OnDummy(wxCommandEvent& event)
{
    wxLogMessage(wxT("Dummy item #%d"), event.GetId() - Menu_Dummy_First + 1);
}

void MyFrame::OnAppendMenuItem(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *menubar = GetMenuBar();
    wxMenu *menu = menubar->GetMenu(menubar->FindMenu("Test"));
    wxCHECK_RET( menu, wxT("no 'Test' menu?") );

    menu->AppendSeparator();
    menu->Append(Menu_Dummy_Third, wxT("&Third dummy item\tCtrl-F3"),
                 wxT("Checkable item"), true);
}

void MyFrame::OnAppendSubMenu(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *menubar = GetMenuBar();
    wxMenu *menu = menubar->GetMenu(menubar->FindMenu("Test"));
    wxCHECK_RET( menu, wxT("no 'Test' menu?") );

    menu->Append(Menu_Dummy_Last, wxT("&Dummy sub menu"),
                 CreateDummyMenu(NULL), wxT("Dummy sub menu help"));
}

void MyFrame::OnDeleteMenuItem(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *menubar = GetMenuBar();
    wxMenu *menu = menubar->GetMenu(menubar->FindMenu("Test"));
    wxCHECK_RET( menu, wxT("no 'Test' menu?") );

    size_t count = menu->GetMenuItemCount();
    if ( !count )
    {
        wxLogWarning(wxT("No items to delete!"));
    }
    else
    {
        menu->Destroy(menu->GetMenuItems().Item(count - 1)->GetData());
    }
}

void MyFrame::OnDeleteSubMenu(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *menubar = GetMenuBar();
    wxMenu *menu = menubar->GetMenu(menubar->FindMenu("Test"));
    wxCHECK_RET( menu, wxT("no 'Test' menu?") );

    for ( int n = menu->GetMenuItemCount() - 1; n >=0 ; --n )
    {
        wxMenuItem* item = menu->FindItemByPosition(n);
        if (item->IsSubMenu())
        {
            menu->Destroy(item);
            return;
        }
    }

    wxLogWarning(wxT("No submenu to delete!"));
}

void MyFrame::OnInsertMenuItem(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *menubar = GetMenuBar();
    wxMenu *menu = menubar->GetMenu(menubar->FindMenu("Test"));
    wxCHECK_RET( menu, wxT("no 'Test' menu?") );

    menu->Insert(0, wxMenuItem::New(menu, Menu_Dummy_Fourth,
                                    wxT("Fourth dummy item\tCtrl-F4")));
    menu->Insert(1, wxMenuItem::New(menu, wxID_SEPARATOR));
}

void MyFrame::OnEnableMenuItem(wxCommandEvent& WXUNUSED(event))
{
    wxMenuItem *item = GetLastMenuItem();

    if ( item )
    {
        item->Enable(!item->IsEnabled());
    }
}

void MyFrame::OnCheckMenuItem(wxCommandEvent& WXUNUSED(event))
{
    wxMenuItem *item = GetLastMenuItem();

    if (item && item->IsCheckable())
    {
    item->Toggle();
}
}

void MyFrame::OnUpdateCheckMenuItemUI(wxUpdateUIEvent& event)
{
    wxLogNull nolog;

    wxMenuItem *item = GetLastMenuItem();

    event.Enable(item && item->IsCheckable());
}

void MyFrame::OnGetLabelMenuItem(wxCommandEvent& WXUNUSED(event))
{
    wxMenuItem *item = GetLastMenuItem();

    if ( item )
    {
        wxString label = item->GetItemLabel();
        wxLogMessage(wxT("The label of the last menu item is '%s'"),
                     label.c_str());
    }
}

#if wxUSE_TEXTDLG
void MyFrame::OnSetLabelMenuItem(wxCommandEvent& WXUNUSED(event))
{
    wxMenuItem *item = GetLastMenuItem();

    if ( item )
    {
        wxString label = wxGetTextFromUser
                         (
                            wxT("Enter new label: "),
                            wxT("Change last menu item text"),
                            item->GetItemLabel(),
                            this
                         );
        label.Replace( wxT("\\t"), wxT("\t") );

        if ( !label.empty() )
        {
            item->SetItemLabel(label);
        }
    }
}
#endif

void MyFrame::OnGetMenuItemInfo(wxCommandEvent& WXUNUSED(event))
{
    wxMenuItem *item = GetLastMenuItem();

    if ( item )
    {
        wxString msg;
        msg << wxT("The item is ") << (item->IsEnabled() ? wxT("enabled")
                                                    : wxT("disabled"))
            << wxT('\n');

        if ( item->IsCheckable() )
        {
            msg << wxT("It is checkable and ") << (item->IsChecked() ? wxT("") : wxT("un"))
                << wxT("checked\n");
        }

#if wxUSE_ACCEL
        wxAcceleratorEntry *accel = item->GetAccel();
        if ( accel )
        {
            msg << wxT("Its accelerator is ");

            int flags = accel->GetFlags();
            if ( flags & wxACCEL_ALT )
                msg << wxT("Alt-");
            if ( flags & wxACCEL_CTRL )
                msg << wxT("Ctrl-");
            if ( flags & wxACCEL_SHIFT )
                msg << wxT("Shift-");

            int code = accel->GetKeyCode();
            switch ( code )
            {
                case WXK_F1:
                case WXK_F2:
                case WXK_F3:
                case WXK_F4:
                case WXK_F5:
                case WXK_F6:
                case WXK_F7:
                case WXK_F8:
                case WXK_F9:
                case WXK_F10:
                case WXK_F11:
                case WXK_F12:
                    msg << wxT('F') << code - WXK_F1 + 1;
                    break;

                // if there are any other keys wxGetAccelFromString() may return,
                // we should process them here

                default:
                    if ( wxIsalnum(code) )
                    {
                        msg << (wxChar)code;

                        break;
                    }

                    wxFAIL_MSG( wxT("unknown keyboard accel") );
            }

            delete accel;
        }
        else
        {
            msg << wxT("It doesn't have an accelerator");
        }
#endif // wxUSE_ACCEL

        wxLogMessage(msg);
    }
}

#if wxUSE_TEXTDLG
void MyFrame::OnFindMenuItem(wxCommandEvent& WXUNUSED(event))
{
    wxMenuBar *mbar = GetMenuBar();
    size_t count = mbar->GetMenuCount();

    wxCHECK_RET( count, wxT("no last menu?") );

    wxString label = wxGetTextFromUser
                     (
                        wxT("Enter label to search for: "),
                        wxT("Find menu item"),
                        wxEmptyString,
                        this
                     );

    if ( !label.empty() )
    {
        size_t menuindex;
        int index = wxNOT_FOUND;

        for (menuindex = 0; (menuindex < count) && (index == wxNOT_FOUND); ++menuindex)
        {
            index = mbar->FindMenuItem(mbar->GetMenu(menuindex)->GetTitle(), label);
        }
        if (index == wxNOT_FOUND)
        {
            wxLogWarning(wxT("No menu item with label '%s'"), label.c_str());
        }
        else
        {
            wxLogMessage(wxT("Menu item %d in menu %lu has label '%s'"),
                         index, (unsigned long)menuindex, label.c_str());
        }
    }
}
#endif

void MyFrame::ShowContextMenu(const wxPoint& pos)
{
    wxMenu menu;

    if ( wxGetKeyState(WXK_SHIFT) )
    {
        // when Shift is pressed, demonstrate the use of a simple function
        // returning the id of the item selected in the popup menu
        menu.SetTitle("Choose one of:");
        static const char *choices[] = { "Apple", "Banana", "Cherry" };
        for ( size_t n = 0; n < WXSIZEOF(choices); n++ )
            menu.Append(Menu_PopupChoice + n, choices[n]);

        const int rc = GetPopupMenuSelectionFromUser(menu, pos);
        if ( rc == wxID_NONE )
        {
            wxLogMessage("No selection");
        }
        else
        {
            wxLogMessage("You have selected \"%s\"",
                         choices[rc - Menu_PopupChoice]);
        }
    }
    else // normal case, shift not pressed
    {
        menu.Append(Menu_Help_About, wxT("&About"));
        menu.Append(Menu_Popup_Submenu, wxT("&Submenu"), CreateDummyMenu(NULL));
        menu.Append(Menu_Popup_ToBeDeleted, wxT("To be &deleted"));
        menu.AppendCheckItem(Menu_Popup_ToBeChecked, wxT("To be &checked"));
        menu.Append(Menu_Popup_ToBeGreyed, wxT("To be &greyed"),
                    wxT("This menu item should be initially greyed out"));
        menu.AppendSeparator();
        menu.Append(Menu_File_Quit, wxT("E&xit"));

        menu.Delete(Menu_Popup_ToBeDeleted);
        menu.Check(Menu_Popup_ToBeChecked, true);
        menu.Enable(Menu_Popup_ToBeGreyed, false);

        PopupMenu(&menu, pos);

        // test for destroying items in popup menus
#if 0 // doesn't work in wxGTK!
        menu.Destroy(Menu_Popup_Submenu);

        PopupMenu( &menu, event.GetX(), event.GetY() );
#endif // 0
    }
}

void MyFrame::OnTestNormal(wxCommandEvent& WXUNUSED(event))
{
    wxLogMessage(wxT("Normal item selected"));
}

void MyFrame::OnTestCheck(wxCommandEvent& event)
{
    wxLogMessage(wxT("Check item %schecked"),
                 event.IsChecked() ? wxT("") : wxT("un"));
}

void MyFrame::OnTestRadio(wxCommandEvent& event)
{
    wxLogMessage(wxT("Radio item %d selected"),
                 event.GetId() - Menu_Test_Radio1 + 1);
}

#if USE_LOG_WINDOW
void MyFrame::LogMenuOpenCloseOrHighlight(const wxMenuEvent& event, const wxChar *what)
{
    wxString msg;
    msg << wxT("A ")
        << ( event.IsPopup() ? wxT("popup ") : wxT("") )
        << wxT("menu has been ")
        << what;

    if ( event.GetEventType() == wxEVT_MENU_HIGHLIGHT )
    {
        msg << wxT(" (id=") << event.GetId() << wxT(")");
    }

    msg << wxT(".");

    wxLogStatus(this, msg.c_str());
}
#endif

void MyFrame::OnUpdateSubMenuNormal(wxUpdateUIEvent& event)
{
    event.Enable(false);
}

void MyFrame::OnUpdateSubMenuCheck(wxUpdateUIEvent& event)
{
    event.Enable(true);
}

void MyFrame::OnUpdateSubMenuRadio(wxUpdateUIEvent& event)
{
    int which = (event.GetId() - Menu_SubMenu_Radio1 + 1);
    if (which == 2)
        event.Check(true);
    else
        event.Check(false);
}

#if USE_CONTEXT_MENU
void MyFrame::OnContextMenu(wxContextMenuEvent& event)
{
    wxPoint point = event.GetPosition();
    // If from keyboard
    if (point.x == -1 && point.y == -1) {
        wxSize size = GetSize();
        point.x = size.x / 2;
        point.y = size.y / 2;
    } else {
        point = ScreenToClient(point);
    }
    ShowContextMenu(point);
}
#endif

void MyFrame::OnSize(wxSizeEvent& WXUNUSED(event))
{
#if USE_LOG_WINDOW
    if ( !m_textctrl )
        return;

    // leave a band below for popup menu testing
    wxSize size = GetClientSize();
    m_textctrl->SetSize(0, 0, size.x, (3*size.y)/4);
#endif

    // this is really ugly but we have to do it as we can't just call
    // event.Skip() because wxFrameBase would make the text control fill the
    // entire frame then
#ifdef __WXUNIVERSAL__
    PositionMenuBar();
#endif // __WXUNIVERSAL__
}

// MyDialog

MyDialog::MyDialog(wxWindow* parent)
    :    wxDialog(parent, wxID_ANY, "Test Dialog")
{
#if USE_LOG_WINDOW
    // create the log text window
    m_textctrl = new wxTextCtrl(this, wxID_ANY, wxEmptyString,
                                wxDefaultPosition, wxDefaultSize,
                                wxTE_MULTILINE);
    m_textctrl->SetEditable(false);

    m_textctrl->AppendText(wxT("Dialogs do not have menus, but popup menus should function the same\n\n")
                 wxT("Right click this text ctrl to test popup menus.\n"));
#endif
#ifdef __POCKETPC__
    EnableContextMenu();
#endif
}

#if USE_LOG_WINDOW
void MyDialog::LogMenuOpenCloseOrHighlight(const wxMenuEvent& event, const wxChar *what)
{
    wxString msg;
    msg << wxT("A ")
        << ( event.IsPopup() ? wxT("popup ") : wxT("") )
        << wxT("menu has been ")
        << what;
    if ( event.GetEventType() == wxEVT_MENU_HIGHLIGHT )
    {
        msg << wxT(" (id=") << event.GetId() << wxT(")");
    }
    msg << wxT(".\n");

    m_textctrl->AppendText(msg);
}
#endif // USE_LOG_WINDOW
#if USE_CONTEXT_MENU
void MyDialog::OnContextMenu(wxContextMenuEvent& event)
{
    wxPoint point = event.GetPosition();
    // If from keyboard
    if (point.x == -1 && point.y == -1) {
        wxSize size = GetSize();
        point.x = size.x / 2;
        point.y = size.y / 2;
    } else {
        point = ScreenToClient(point);
    }
    ShowContextMenu(point);
}
#endif

void MyDialog::ShowContextMenu(const wxPoint& pos)
{
    wxMenu menu;

    menu.Append(Menu_Help_About, wxT("&About"));
    menu.Append(Menu_Popup_ToBeDeleted, wxT("To be &deleted"));
    menu.AppendCheckItem(Menu_Popup_ToBeChecked, wxT("To be &checked"));
    menu.Append(Menu_Popup_ToBeGreyed, wxT("To be &greyed"),
                wxT("This menu item should be initially greyed out"));
    menu.AppendSeparator();
    menu.Append(Menu_File_Quit, wxT("E&xit"));

    menu.Delete(Menu_Popup_ToBeDeleted);
    menu.Check(Menu_Popup_ToBeChecked, true);
    menu.Enable(Menu_Popup_ToBeGreyed, false);

    PopupMenu(&menu, pos);
}


SystemItem::SystemItem() :
    SystemCommonSkillItem()
{
    m_battleMessage->setAllNames(DEFAULT_BATTLE_MESSAGE);
}

/*

    This source code is also copyrighted.

    See RPG Paper Maker EULA here:
        http://example.com.
*/

#include "systemitem.h"

const QString SystemItem::DEFAULT_BATTLE_MESSAGE = "[item]";

//  CONSTRUCTOR / DESTRUCTOR / GET / SET

SystemItem::SystemItem(int i, QString name, int pictureID, int type, bool
    consumable, SystemTranslatable *description, TargetKind targetKind, PrimitiveValue
    *targetConditionFormula, AvailableKind availableKind, SystemPlaySong *sound,
    PrimitiveValue *animationUserID, PrimitiveValue *animationTargetID,
    PrimitiveValue *canBeSold, SystemTranslatable *battleMessage,
    QStandardItemModel *price, QStandardItemModel *modelEffects) :
    SystemCommonSkillItem(i, name, pictureID, type, consumable,
        SystemCommonSkillItem::DEFAULT_ONE_HAND, description, targetKind,
        targetConditionFormula, new PrimitiveValue(PrimitiveValueKind::None),
        availableKind, sound, animationUserID, animationTargetID, canBeSold,
        battleMessage, price, new QStandardItemModel, modelEffects, new
        QStandardItemModel)
{

}

SystemItem::~SystemItem()
{

}

//  VIRTUAL FUNCTIONS

void SystemItem::read(const QJsonObject &json)
{
    SystemCommonSkillItem::read(json);
}

void SystemItem::write(QJsonObject &json) const
{
    SystemCommonSkillItem::write(json);
}


try {
		std::unique_ptr<IMathEngine> firstME( CreateGpuMathEngine( 0 ) );

		if( firstME == nullptr ) {
			addToLog( "Failed to create math engine" );
		} else {
			std::thread firstThread( func, std::ref( *firstME ), 200 );
			std::thread secondThread( func, std::ref( *firstME ), 200 );
			firstThread.join();
			secondThread.join();
		}
	} catch( std::exception& ex ) {
		addToLog( ex.what() );
	}

/*

--------------------------------------------------------------------------------------------------------------*/

#include <TestFixture.h>

#include <memory>
#include <thread>
#include <mutex>
#include <string>
#include <vector>

using namespace NeoML;
using namespace NeoMLTest;

// Test log
// Used in order to avoid troubles with exception while using threads
// Empty log means test success

static std::mutex testLogMutex;
static std::vector<std::string> testLog;

static void clearLog()
{
	std::lock_guard<std::mutex> lock( testLogMutex );
	testLog.clear();
}

static bool isLogEmpty()
{
	std::lock_guard<std::mutex> lock( testLogMutex );
	return testLog.empty();
}

static void addToLog( const std::string& line )
{
	std::lock_guard<std::mutex> lock( testLogMutex );
	testLog.push_back( line );
}

static void printLog()
{
	std::lock_guard<std::mutex> lock( testLogMutex );
	for( const auto& line : testLog ) {
		std::cout << line << std::endl;
	}
}

// Function to test
// Run runCount times some function of mathEngine
typedef void( *TTestedFunction ) ( IMathEngine& mathEngine, int runCount );

// Test mechanism
// Determines used number of devices/threads used in test
// Returns true if test was passed
typedef bool( *TTestMechanism ) ( TTestedFunction function, bool useSingleDevice );

// Forward-declarations (bodies are located at the end of the file

// TTestMechanism
// Creates 2 mathEngines and passes them to 2 separate threads for testing
static bool multiThreadMultiMETest( TTestedFunction func, bool useSingleDevice );
// Creates one mathEngine and passes it to 2 separate threads for testing
static bool multiThreadSingleMETest( TTestedFunction func, bool /* useSingleDevice */ );
// Creates 2 mathEngines and uses them in tests (no threads created)
static bool singleThreadMultiMathEngineTest( TTestedFunction func, bool useSingleDevice );
// Starts 2 threads. Each thread creates its mathEngine and tests it
static bool multiThreadCreateMETest( TTestedFunction func, bool useSingleDevice );

// TTestedFunction
static void testCublas( IMathEngine& mathEngine, int runCount ); // One cublas function
static void testCusparse( IMathEngine& mathEngine, int runCount ); // One cusparse function
static void testKernel( IMathEngine& mathEngine, int runCount ); // One custom CUDA kernel
static void testMemoryFunctions( IMathEngine& mathEngine, int runCount ); // copying to/from GPU (and between different memory regions on GPU)

class CMultiGpuMultiThreadTest : public CTestFixture, public ::testing::WithParamInterface<std::tuple<TTestMechanism, TTestedFunction, bool>> {
protected:
	void SetUp() override { clearLog(); }
};

std::string getTestMechanismName( const TTestMechanism& testMechanism )
{
	if( testMechanism == multiThreadMultiMETest ) {
		return "multiThreadMultiMETest";
	} else if( testMechanism == multiThreadCreateMETest ) {
		return "multiThreadCreateMETest";
	} else if( testMechanism == singleThreadMultiMathEngineTest ) {
		return "singleThreadMultiMathEngineTest";
	} else if( testMechanism == multiThreadCreateMETest ) {
		return "multiThreadCreateMETest";
	}
	return "UNKNOWN_TEST_MECH";
}

std::string getTestedFunctionName( const TTestedFunction& testedFunction )
{
	if( testedFunction == testCublas ) {
		return "testCublas";
	} else if( testedFunction == testCusparse ) {
		return "testCusparse";
	} else if( testedFunction == testKernel ) {
		return "testKernel";
	} else if( testedFunction == testMemoryFunctions ) {
		return "testMemoryFunctions";
	}
	return "UNKNOWN_TESTED_FUNCTION";
}

TEST_P( CMultiGpuMultiThreadTest, DISABLED_Run )
{
	TTestMechanism testMechanism = std::get<0>( GetParam() );
	TTestedFunction testedFunction = std::get<1>( GetParam() );
	bool useSingleDevice = std::get<2>( GetParam() );

	// There is no simple way to overload << operator when working with tuples
	GTEST_LOG_( INFO ) << getTestMechanismName( testMechanism ) << "(" << getTestedFunctionName( testedFunction )
		<< ", " << std::boolalpha << useSingleDevice << std::noboolalpha << ")" << std::endl;

	if( !testMechanism( testedFunction, useSingleDevice ) ) {
		FAIL();
	}
}

INSTANTIATE_TEST_CASE_P( CMultiGpuMultiThreadTestInstantiation0, CMultiGpuMultiThreadTest,
	::testing::Combine(
		::testing::Values( multiThreadMultiMETest, singleThreadMultiMathEngineTest, multiThreadCreateMETest ),
		::testing::Values( testCublas, testCusparse, testKernel, testMemoryFunctions ),
		::testing::Values( true, false )
	) );

// This test mechanism ignores last bool
INSTANTIATE_TEST_CASE_P( CMultiGpuMultiThreadTestInstantiation1, CMultiGpuMultiThreadTest,
	::testing::Combine(
		::testing::Values( multiThreadSingleMETest ),
		::testing::Values( testCublas, testCusparse, testKernel, testMemoryFunctions ),
		::testing::Values( true )
	) );

static void testCublas( IMathEngine& mathEngine, int runCount )
{
	try {
		CRandom random( 0x1984 );

		const int firstHeight = 2048;
		const int firstWidth = 5120;
		const int secondWidth = 3072;

		CFloatBlob first( mathEngine, 1, firstHeight, firstWidth, 1 );
		CFloatBlob second( mathEngine, 1, firstWidth, secondWidth, 1 );
		CFloatBlob result( mathEngine, 1, firstHeight, secondWidth, 1 );

		{
			// Filling with data
			CREATE_FILL_FLOAT_ARRAY( firstData, -1.f, 2.f, first.GetDataSize(), random );
			first.CopyFrom( firstData.data() );
			CREATE_FILL_FLOAT_ARRAY( secondData, -1.f, 2.f, second.GetDataSize(), random );
			second.CopyFrom( secondData.data() );
		}

		for( int run = 1; run <= runCount; ++run ) {
			mathEngine.MultiplyMatrixByMatrix( 1, first.GetData(), firstHeight, firstWidth,
				second.GetData(), secondWidth, result.GetData(), result.GetDataSize() );

			if( run % 10 == 0 ) {
				std::vector<float> resultData( result.GetDataSize() );
				result.CopyTo( resultData.data() );
			}
		}
	} catch( std::exception& ex ) {
		addToLog( ex.what() );
	}
}

static void testCusparse( IMathEngine& mathEngine, int runCount )
{
	try {
		CRandom random( 0x1984 );

		const int firstHeight = 5120;
		const int firstWidth = 4096;
		const int secondHeight = 3072;

		std::vector<int> rows, columns;
		std::vector<float> values;
		rows.push_back( 0 );
		for( int i = 0; i < firstHeight; i++ ) {
			int elementsInRow = 0;
			for( int j = 0; j < firstWidth; j++ ) {
				if( random.UniformInt( 0, 1 ) ) {
					float value = static_cast<float>( random.Uniform( -2., 1. ) );
					columns.push_back( j );
					values.push_back( value );
					elementsInRow++;
				}
			}
			rows.push_back( elementsInRow );
		}

		CFloatBlob second( mathEngine, 1, secondHeight, firstWidth, 1 );
		CFloatBlob result( mathEngine, 1, firstHeight, secondHeight, 1 );

		{
			// Filling with data
			CREATE_FILL_FLOAT_ARRAY( secondData, -1.f, 2.f, second.GetDataSize(), random );
			second.CopyFrom( secondData.data() );
		}

		for( int run = 1; run <= runCount; ++run ) {
			mathEngine.MultiplySparseMatrixByTransposedMatrix( firstHeight, firstWidth, secondHeight,
				GetSparseMatrix( MathEngine(), rows, columns, values ), second.GetData(), result.GetData() );

			if( run % 10 == 0 ) {
				std::vector<float> resultData( result.GetDataSize() );
				result.CopyTo( resultData.data() );
			}
		}
	} catch( std::exception& ex ) {
		addToLog( ex.what() );
	}
}

static void testKernel( IMathEngine& mathEngine, int runCount )
{
	try {
		CRandom random( 0x1984 );

		const int vectorSize = 16 * 1024 * 1024;

		CFloatBlob first( mathEngine, 1, 1, 1, vectorSize );
		CFloatBlob second( mathEngine, 1, 1, 1, vectorSize );
		CFloatBlob result( mathEngine, 1, 1, 1, vectorSize );

		{
			// Filling with data
			CREATE_FILL_FLOAT_ARRAY( firstData, -1.f, 2.f, first.GetDataSize(), random );
			first.CopyFrom( firstData.data() );
			CREATE_FILL_FLOAT_ARRAY( secondData, -1.f, 2.f, second.GetDataSize(), random );
			second.CopyFrom( secondData.data() );
		}

		for( int run = 1; run <= runCount; ++run ) {
			mathEngine.VectorEltwiseMultiply( first.GetData(), second.GetData(), result.GetData(),
				vectorSize );

			if( run % 10 == 0 ) {
				std::vector<float> resultData( result.GetDataSize() );
				result.CopyTo( resultData.data() );
			}
		}
	} catch( std::exception& ex ) {
		addToLog( ex.what() );
	}
}

static void testMemoryFunctions( IMathEngine& mathEngine, int runCount )
{
	try {
		CRandom random( 0x1984 );

		const int vectorSize = 16 * 1024 * 1024;

		CFloatBlob first( mathEngine, 1, 1, 1, vectorSize );
		CFloatBlob second( mathEngine, 1, 1, 1, vectorSize );
		CFloatBlob result( mathEngine, 1, 1, 1, vectorSize );

		{
			// Filling with data
			CREATE_FILL_FLOAT_ARRAY( firstData, -1.f, 2.f, first.GetDataSize(), random );
			first.CopyFrom( firstData.data() );
			CREATE_FILL_FLOAT_ARRAY( secondData, -1.f, 2.f, second.GetDataSize(), random );
			second.CopyFrom( secondData.data() );
		}

		for( int run = 1; run <= runCount; ++run ) {
			mathEngine.VectorCopy( run % 2 == 1 ? first.GetData() : second.GetData(), result.GetData(),
				result.GetDataSize() );

			if( run % 10 == 0 ) {
				std::vector<float> resultData( result.GetDataSize() );
				result.CopyTo( resultData.data() );
			}
		}
	} catch( std::exception& ex ) {
		addToLog( ex.what() );
	}
}

static const size_t memoryRequiredForTests = 512 * 1024 * 1024;

static bool multiThreadMultiMETest( TTestedFunction func, bool useSingleDevice )
{
	try {
		std::unique_ptr<IMathEngine> firstME;
		std::unique_ptr<IMathEngine> secondME;

		if( useSingleDevice ) {
			std::unique_ptr<IGpuMathEngineManager> gpuManager( CreateGpuMathEngineManager() );
			firstME.reset( gpuManager->CreateMathEngine( 0, memoryRequiredForTests ) );
			secondME.reset( gpuManager->CreateMathEngine( 0, memoryRequiredForTests ) );
		} else {
			firstME.reset( CreateGpuMathEngine( 0 ) );
			secondME.reset( CreateGpuMathEngine( 0 ) );
		}

		if( firstME == nullptr || secondME == nullptr ) {
			addToLog( "Failed to create 2 GPU math engines" );
		} else {
			std::thread firstThread( func, std::ref( *firstME ), 200 );
			std::thread secondThread( func, std::ref( *secondME ), 200 );
			firstThread.join();
			secondThread.join();
		}
	} catch( std::exception& ex ) {
		addToLog( ex.what() );
	}

	if( !isLogEmpty() ) {
		printLog();
		return false;
	}

	return true;
}

static bool multiThreadSingleMETest( TTestedFunction func, bool /*useSingleDevice*/ )
{

	if( !isLogEmpty() ) {
		printLog();
		return false;
	}

	return true;
}

static bool singleThreadMultiMathEngineTest( TTestedFunction func, bool useSingleDevice )
{
	try {
		std::unique_ptr<IMathEngine> firstME;
		std::unique_ptr<IMathEngine> secondME;

		if( useSingleDevice ) {
			std::unique_ptr<IGpuMathEngineManager> gpuManager( CreateGpuMathEngineManager() );
			firstME.reset( gpuManager->CreateMathEngine( 0, memoryRequiredForTests ) );
			secondME.reset( gpuManager->CreateMathEngine( 0, memoryRequiredForTests ) );
		} else {
			firstME.reset( CreateGpuMathEngine( 0 ) );
			secondME.reset( CreateGpuMathEngine( 0 ) );
		}

		if( firstME == nullptr || secondME == nullptr ) {
			addToLog( "Failed to create 2 GPU math engines" );
		}

		// Checking switching between two mathEngines
		for( int iter = 0; iter < 10; ++iter ) {
			func( *firstME, 10 );
			func( *secondME, 10 );
		}
	} catch( std::exception& ex ) {
		addToLog( ex.what() );
	}

	if( !isLogEmpty() ) {
		printLog();
		return false;
	}

	return true;
}

static void createMathEngineAndRunTest( TTestedFunction func, bool useSingleDevice )
{
	try {
		std::unique_ptr<IMathEngine> mathEngine;

		if( useSingleDevice ) {
			std::unique_ptr<IGpuMathEngineManager> gpuManager( CreateGpuMathEngineManager() );
			// both threads will create GPU on device #0
			mathEngine.reset( gpuManager->CreateMathEngine( 0, memoryRequiredForTests ) );
		} else {
			mathEngine.reset( CreateGpuMathEngine( 0 ) );
		}

		if( mathEngine == nullptr ) {
			addToLog( "failed to create math engine" );
			return;
		}

		func( *mathEngine, 200 );
	} catch( std::exception& ex ) {
		addToLog( ex.what() );
	}
}

static bool multiThreadCreateMETest( TTestedFunction func, bool useSingleDevice )
{
	try {
		std::thread firstThread( createMathEngineAndRunTest, func, useSingleDevice );
		std::thread secondThread( createMathEngineAndRunTest, func, useSingleDevice );
		firstThread.join();
		secondThread.join();
	} catch( std::exception& ex ) {
		addToLog( ex.what() );
	}

	if( !isLogEmpty() ) {
		printLog();
		return false;
	}

	return true;
}


void push (int t, wxWindow* p, wxSizer* z)
	{
		printf("push %d of %d, %p, %p\n", lState.size(), t, p, z);
		lState.push(State(t,p,z));
	}

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include <math.h>
#include <errno.h>
#include <time.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <fcntl.h>
#include <pwd.h>
#include <sys/types.h>
#include <assert.h>
#include <pthread.h>
#include <sys/wait.h>
#include <list>
#include <vector>
#include <stack>

#include "wx/wx.h"
#include "wx/statbox.h"
#include "wx/notebook.h"
#include "wx/spinctrl.h"

#include <libgen.h>
#include <jack/jack.h>

// linux : g++ -O3 -lm -ljack `wx-config --cflags --libs` ex2.cpp

using namespace std ;

// abs is now predefined

inline int		lsr (int x, int n)			{ return int(((unsigned int)x) >> n); }

inline int 		int2pow2 (int x)	{ int r=0; while ((1<<r)<x) r++; return r; }

/******************************************************************************
*******************************************************************************

							       VECTOR INTRINSICS

*******************************************************************************
*******************************************************************************/

<<includeIntrinsic>>

/******************************************************************************
*******************************************************************************

								USER INTERFACE

*******************************************************************************
*******************************************************************************/

class UI
{
	bool	fStopped;
public:

	UI() : fStopped(false) {}
	virtual ~UI() {}

	virtual void addButton(char* label, float* zone) = 0;
	virtual void addToggleButton(char* label, float* zone) = 0;
	virtual void addCheckButton(char* label, float* zone) = 0;
	virtual void addVerticalSlider(char* label, float* zone, float init, float min, float max, float step) = 0;
	virtual void addHorizontalSlider(char* label, float* zone, float init, float min, float max, float step) = 0;
	virtual void addNumEntry(char* label, float* zone, float init, float min, float max, float step) = 0;

	virtual void openFrameBox(char* label) = 0;
	virtual void openTabBox(char* label) = 0;
	virtual void openHorizontalBox(char* label) = 0;
	virtual void openVerticalBox(char* label) = 0;
	virtual void closeBox() = 0;

	virtual void run() {};

	void stop()		{ fStopped = true; }
	bool stopped() 	{ return fStopped; }
};

/******************************************************************************
*******************************************************************************

								FAUST DSP

*******************************************************************************
*******************************************************************************/

//  définition du processeur de signal

class dsp {
 protected:
	int fSamplingFreq;
 public:
	dsp() {}
	virtual int getNumInputs() 										= 0;
	virtual int getNumOutputs() 									= 0;
	virtual void buildUserInterface(UI* interface) 					= 0;
	virtual void init(int samplingRate) 							= 0;
 	virtual void compute(int len, float** inputs, float** outputs) 	= 0;
};

<<includeclass>>

mydsp	DSP;

/******************************************************************************
*******************************************************************************

							JACK AUDIO INTERFACE

*******************************************************************************
*******************************************************************************/

// 	number of input and output channels

int		gNumInChans;
int		gNumOutChans;

// Jack ports

jack_port_t *input_ports[256];
jack_port_t *output_ports[256];

// tables of noninterleaved input and output channels for FAUST

float* 	gInChannel[256];
float* 	gOutChannel[256];

// Jack Callbacks

int srate(jack_nframes_t nframes, void *arg)
{
	printf("the sample rate is now %lu/sec\n", nframes);
	return 0;
}

void jack_shutdown(void *arg)
{
	exit(1);
}

int process (jack_nframes_t nframes, void *arg)
{
  // ATTENTION: en vectoriel il faut s'assurer que gInChannel et gOutChannel soit align�s sur une fronti�re de 128 bits

	for (int i = 0; i < gNumInChans; i++) {
	    gInChannel[i] = (float *)jack_port_get_buffer(input_ports[i], nframes);
	}
	for (int i = 0; i < gNumOutChans; i++) {
	    gOutChannel[i] = (float *)jack_port_get_buffer(output_ports[i], nframes);
	}
	DSP.compute(nframes, gInChannel, gOutChannel);
	return 0;
}

/******************************************************************************
*******************************************************************************

							WXWINDOWS USER INTERFACE

*******************************************************************************
*******************************************************************************/

// les modes d'insertion

#define kNormalState 0
#define kNotebookState 1
#define kAutoPageState 2

#define kProp 0
#define kBorder 5
#define kFlag wxALL|wxGROW

// faustButton : a wxButton for FAUST.
class faustButton : public wxButton
{
	float*	fZone;
  public :
	faustButton(wxWindow* parent, const wxString& label, float* zone)
			: wxButton(parent, -1, label, wxPoint(-1, -1)), fZone(zone)
	{
		*fZone = 0.0;
	}

#ifdef MACOSX
  	void clickdown (wxCommandEvent& ev)	{ *fZone = 1.0; /*printf("click down : zone (at %p) = %f\n", fZone, *fZone); ev.Skip();*/}
  	void clickup (wxCommandEvent& ev)	{ *fZone = 0.0; /*printf("click up : zone (at %p) = %f\n", fZone, *fZone);ev.Skip();*/  }
#else
  	void clickdown (wxCommandEvent& ev)	{ *fZone = 1.0; /*printf("click down : zone (at %p) = %f\n", fZone, *fZone);*/ ev.Skip();}
  	void clickup (wxCommandEvent& ev)	{ *fZone = 0.0; /*printf("click up : zone (at %p) = %f\n", fZone, *fZone);*/ ev.Skip(); }
#endif
 private:
	DECLARE_EVENT_TABLE()
};

BEGIN_EVENT_TABLE(faustButton, wxButton)
   EVT_LEFT_DOWN(faustButton::clickdown)
   EVT_LEFT_UP(faustButton::clickup)
END_EVENT_TABLE()

class faustCheckBox : public wxCheckBox
{
	float*	fZone;
  public :
	faustCheckBox(wxWindow* parent, const wxString& label, float* zone)
			: wxCheckBox(parent, -1, label, wxPoint(-1, -1)), fZone(zone)
	{
		*fZone = 0.0;
	}

  	void toggle (wxCommandEvent& ev)	{
		*fZone = (ev.IsChecked()) ? 1.0 : 0.0;
	}

 private:
	DECLARE_EVENT_TABLE()
};

BEGIN_EVENT_TABLE(faustCheckBox, wxCheckBox)
    EVT_CHECKBOX(-1, faustCheckBox::toggle)
END_EVENT_TABLE()

class faustHorizontalSlider : public wxSlider
{
	float	fStep;
	float*	fZone;
  public :
	faustHorizontalSlider(wxWindow* parent, float* zone, float init , float min, float max, float step)
			: wxSlider(parent, -1, int(init/step), int(min/step), int(max/step), wxDefaultPosition, wxSize(120,30), wxSL_HORIZONTAL), fStep(step), fZone(zone)
	{
		*fZone = init;
	}

  	void update (wxCommandEvent& ev)	{
		*fZone = GetValue()*fStep;
		//printf("horizontal slider update : zone (at %p) = %f\n", fZone, *fZone);
	}

 private:
	DECLARE_EVENT_TABLE()
};

BEGIN_EVENT_TABLE(faustHorizontalSlider, wxSlider)
	EVT_SLIDER (-1, faustHorizontalSlider::update)
END_EVENT_TABLE()

class faustVerticalSlider : public wxSlider
{
	float	fStep;
	float*	fZone;
  public :
	faustVerticalSlider(wxWindow* parent, float* zone, float init , float min, float max, float step)
			: wxSlider(parent, -1, int((max+min-init)/step), int(min/step), int(max/step), wxDefaultPosition, wxSize(30,120), wxSL_VERTICAL), fStep(step), fZone(zone)
	{
		*fZone = init;
	}

  	void update (wxCommandEvent& ev)	{
		*fZone = (GetMin()+GetMax()-GetValue())*fStep;
		//printf("vertical slider update : zone (at %p) = %f\n", fZone, *fZone);
	}

 private:
	DECLARE_EVENT_TABLE()
};

BEGIN_EVENT_TABLE(faustVerticalSlider, wxSlider)
	EVT_SLIDER (-1, faustVerticalSlider::update)
END_EVENT_TABLE()

class faustSpinCtrl : public wxSpinCtrl
{
	float	fStep;
	float*	fZone;
  public :
	faustSpinCtrl(wxWindow* parent, float* zone, float init , float min, float max, float step)
			: wxSpinCtrl(parent), fStep(step), fZone(zone)
	{
		SetRange(int(min),int(max));
		SetValue(int(init));
		*fZone = init;
	}

  	void update (wxCommandEvent& ev)	{ *fZone = GetValue(); printf("spin ctrl update : zone (at %p) = %f\n", fZone, *fZone); }

 private:
	DECLARE_EVENT_TABLE()
};

BEGIN_EVENT_TABLE(faustSpinCtrl, wxSpinCtrl)
	EVT_SPINCTRL (-1, faustSpinCtrl::update)
END_EVENT_TABLE()

class WXUI : public UI // user interface
{

	class State
	{
		int			const fType;
		wxWindow*	const fPanel;
		wxSizer*	const fSizer;

	 public:
		State (int t, wxWindow* p, wxSizer* z) : fType(t), fPanel(p), fSizer(z) {}
		int			type() 	const { return fType; }
		wxWindow*	panel() const { return fPanel; }
		wxSizer*	sizer() const { return fSizer; }
	};

	stack<State> 		lState;
	wxFrame*			frame;
	wxSizer*			fSizer;

	// gestion de l'etat courant du constructeur

 	int			topType() 	{ return lState.top().type(); 	}
 	wxWindow*	topPanel() 	{ return lState.top().panel(); 	}
 	wxSizer*	topSizer() 	{ return lState.top().sizer(); 	}

	void pop ()
	{
		printf("pop %d", lState.size()-1);
		lState.pop();
		printf(" ok\n");
	}

	void openAutoPage(char* label)
	{
		if (topType() == kNotebookState) {

			if (!label) label = "";

    		wxNotebook*	nb 	= (wxNotebook*) topPanel();
    		wxPanel*	p 	= new wxPanel( nb, -1 );
    		wxBoxSizer*	z 	= new wxBoxSizer( wxVERTICAL );

    		nb->AddPage(p, label);
    		p->SetAutoLayout(TRUE);
    		p->SetSizer(z);

			push(kAutoPageState, p, z);
		}
	}

	void closeAutoPage()
	{
		if (topType() == kAutoPageState) pop();
	}

	void openOrientedBox(char* label, int orientation)
	{
		openAutoPage(label);

		wxSizer* z = (label == 0) 	? new wxBoxSizer(orientation)
									: new wxStaticBoxSizer(new wxStaticBox(topPanel(), -1, label), orientation);

		topSizer()->Add(z, 1, kFlag, kBorder);
		push(kNormalState, topPanel(), z);
	}

 public:

	WXUI(){}

	virtual ~WXUI() {}

	void openFrame(wxFrame* f)
	{
		frame = f;
		fSizer = new wxBoxSizer(wxVERTICAL);
		frame->SetSizer(fSizer);
		push(kNormalState, frame, fSizer);
	}

	wxFrame* closeFrame()
	{
		fSizer->Fit(frame);
		fSizer->SetSizeHints(frame);
		return frame;
	}

	virtual void openHorizontalBox(char* label) {	openOrientedBox(label, wxHORIZONTAL); }
	virtual void openVerticalBox(char* label) 	{	openOrientedBox(label, wxVERTICAL); }

	virtual void openTabBox(char* label)
	{
		openAutoPage(label);

    	wxNotebook*			nb 	= new wxNotebook( topPanel(), -1 );
    	wxNotebookSizer*	z 	= new wxNotebookSizer( nb );

		topSizer()->Add(z, 1, kFlag, kBorder);
		push(kNotebookState, nb, z);
	}

	virtual void closeBox()
	{
		pop();
		closeAutoPage();
	}

	virtual void addButton(char* label, float* zone)
	{
		openAutoPage(label);
		faustButton* b = new faustButton(topPanel(), label, zone);
		topSizer()->Add(b, kProp, kFlag, kBorder);
		closeAutoPage();
	}

	virtual void addCheckButton(char* label, float* zone)
	{
		openAutoPage(label);
		faustCheckBox* b = new faustCheckBox(topPanel(), label, zone);
		topSizer()->Add(b, kProp, kFlag, kBorder);
		closeAutoPage();
	}

	virtual void addVerticalSlider(char* label, float* zone, float init, float min, float max, float step)
	{
		openAutoPage(label);
		if (label) {
			wxSizer* z = new wxStaticBoxSizer(new wxStaticBox(topPanel(), -1, label), wxHORIZONTAL);
			topSizer()->Add(z, 1, kFlag, kBorder);
			faustVerticalSlider* b = new faustVerticalSlider(topPanel(), zone, init, min, max, step);
			b->SetToolTip(label);
			z->Add(b, 1, kFlag|wxALIGN_CENTER_VERTICAL, kBorder);
		} else {
			faustVerticalSlider* b = new faustVerticalSlider(topPanel(), zone, init, min, max, step);
			topSizer()->Add(b, kProp, kFlag, kBorder);
		}
		closeAutoPage();
	}

	virtual void addHorizontalSlider(char* label, float* zone, float init, float min, float max, float step)
	{
		openAutoPage(label);
		if (label) {
			wxSizer* z = new wxStaticBoxSizer(new wxStaticBox(topPanel(), -1, label), wxVERTICAL);
			topSizer()->Add(z, 1, kFlag, kBorder);
			faustHorizontalSlider* b = new faustHorizontalSlider(topPanel(), zone, init, min, max, step);
			b->SetToolTip(label);
			z->Add(b, 1, kFlag|wxALIGN_CENTER_HORIZONTAL, kBorder);
		} else {
			faustHorizontalSlider* b = new faustHorizontalSlider(topPanel(), zone, init, min, max, step);
			topSizer()->Add(b, kProp, kFlag, kBorder);
		}
		closeAutoPage();
	}

	virtual void addToggleButton(char* label, float* zone) {}
	virtual void addNumEntry(char* label, float* zone, float init, float min, float max, float step)
	{
		openAutoPage(label);
		if (label) {
			wxSizer* z = new wxStaticBoxSizer(new wxStaticBox(topPanel(), -1, label), wxVERTICAL);
			topSizer()->Add(z, 0, kFlag, kBorder);
			faustSpinCtrl* b = new faustSpinCtrl(topPanel(), zone, init, min, max, step);
			b->SetToolTip(label);
			z->Add(b, 0, kFlag, kBorder);
		} else {
			faustSpinCtrl* b = new faustSpinCtrl(topPanel(), zone, init, min, max, step);
			topSizer()->Add(b, kProp, kFlag, kBorder);
		}
		closeAutoPage();
	}
	virtual void openFrameBox(char* label) {}
};

/******************************************************************************
*******************************************************************************

							WXWINDOWS TOP FRAME

*******************************************************************************
*******************************************************************************/

enum { ID_QUIT=1, ID_ABOUT };

class MyFrame : public wxFrame
{
 public:
	MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
	: wxFrame(0, -1, title, pos, size)
 	{
		wxMenu* m = new wxMenu;
		m->Append(ID_ABOUT, "&About...");
		m->AppendSeparator();
		m->Append(ID_QUIT, "E&xit");

		wxMenuBar* b = new wxMenuBar;
		b->Append(m, "&File");
		SetMenuBar(b);
		CreateStatusBar();
		SetStatusText("hello...");
	}

	void OnQuit(wxCommandEvent& event)
	{
		Close(TRUE);
	}

	void OnAbout(wxCommandEvent& event)
	{
		wxMessageBox("message 1", "message 2", wxOK|wxICON_INFORMATION);
	}

 private:
	DECLARE_EVENT_TABLE()
};

 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
		 EVT_MENU(ID_QUIT, MyFrame::OnQuit)
		 EVT_MENU(ID_ABOUT, MyFrame::OnAbout)
 END_EVENT_TABLE()

/******************************************************************************
*******************************************************************************

							WXWINDOWS MAIN APPLICATION

*******************************************************************************
*******************************************************************************/

// Scan Command Line Arguments

class MyApp : public wxApp
{
	jack_client_t*	client;
	char			jackname[256];
	char**			physicalInPorts;
	char**			physicalOutPorts;

	virtual bool OnInit()
	{
		MyFrame* frame = new MyFrame(argv[0], wxPoint(50,50), wxSize(-1, -1));
/*
		wxMenu* m = new wxMenu;
		m->Append(ID_ABOUT, "&About...");
		m->AppendSeparator();
		m->Append(ID_QUIT, "E&xit");

		wxMenuBar* b = new wxMenuBar;
		b->Append(m, "&File");

		frame->SetMenuBar(b);
		frame->CreateStatusBar();
		frame->SetStatusText("Faust dsp...");
*/
		WXUI* ui = new WXUI();
		ui->openFrame(frame);
		DSP.buildUserInterface((UI*)ui);
		ui->closeFrame();

		frame->Show(TRUE);
		SetTopWindow(frame);

		snprintf(jackname, 256, "faust_%s", basename(argv[0]));

		if ((client = jack_client_open(jackname, JackNullOption, NULL)) == 0) {
            fprintf(stderr, "jack server not running?\n");
            return 1;
		}

        jack_set_process_callback(client, process, 0);
		jack_set_sample_rate_callback(client, srate, 0);
		jack_on_shutdown(client, jack_shutdown, 0);

		gNumInChans = DSP.getNumInputs();
		gNumOutChans = DSP.getNumOutputs();

		for (int i = 0; i < gNumInChans; i++) {
	    		char buf[256];
	    		snprintf(buf, 256, "in_%d", i);
	    		input_ports[i] = jack_port_register(client, buf, JACK_DEFAULT_AUDIO_TYPE, JackPortIsInput, 0);
		}
		for (int i = 0; i < gNumOutChans; i++) {
	    		char buf[256];
	    		snprintf(buf, 256, "out_%d", i);
	    		output_ports[i] = jack_port_register(client, buf, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
		}

		DSP.init(jack_get_sample_rate(client));

		physicalInPorts = (char **)jack_get_ports(client, NULL, NULL, JackPortIsPhysical|JackPortIsInput);
		physicalOutPorts = (char **)jack_get_ports(client, NULL, NULL, JackPortIsPhysical|JackPortIsOutput);

		if (jack_activate(client)) {
			fprintf(stderr, "cannot activate client");
			return 1;
		}

		if (physicalOutPorts != NULL) {
			for (int i = 0; i < gNumInChans && physicalOutPorts[i]; i++) {
				jack_connect(client, physicalOutPorts[i], jack_port_name(input_ports[i]));
			}
            free(physicalOutPorts);
		}

		if (physicalInPorts != NULL) {
			for (int i = 0; i < gNumOutChans && physicalInPorts[i]; i++) {
				jack_connect(client, jack_port_name(output_ports[i]), physicalInPorts[i]);
			}
            free(physicalInPorts);
		}

		return TRUE;
	}

	virtual int OnExit()
	{
		jack_deactivate(client);

		for (int i = 0; i < gNumInChans; i++) {
			jack_port_unregister(client, input_ports[i]);
		}
		for (int i = 0; i < gNumOutChans; i++) {
			jack_port_unregister(client, output_ports[i]);
		}

		jack_client_close(client);
		return 0;
	}
};

IMPLEMENT_APP(MyApp)


QScreen* Basic2DWindowOpenGLDisplayPlugin::getFullscreenTarget() {
    return qApp->primaryScreen();
}

//  Created by Bradley Austin Davis on 2015/05/29
#include "Basic2DWindowOpenGLDisplayPlugin.h"
#include "CompositorHelper.h"
#include "VirtualPadManager.h"

#include <mutex>

#include <QScreen>
#include <QtGui/QWindow>
#include <QtGui/QGuiApplication>
#include <QtWidgets/QAction>

#include <ui-plugins/PluginContainer.h>
#include <PathUtils.h>

const QString Basic2DWindowOpenGLDisplayPlugin::NAME("Desktop");

static const QString FULLSCREEN = "Fullscreen";

void Basic2DWindowOpenGLDisplayPlugin::customizeContext() {
#if defined(Q_OS_ANDROID)
    qreal dpi = getFullscreenTarget()->physicalDotsPerInch();
    _virtualPadPixelSize = dpi * VirtualPad::Manager::BASE_DIAMETER_PIXELS / VirtualPad::Manager::DPI;

    if (!_virtualPadStickTexture) {
        auto iconPath = PathUtils::resourcesPath() + "images/analog_stick.png";
        auto image = QImage(iconPath);
        if (image.format() != QImage::Format_ARGB32) {
            image = image.convertToFormat(QImage::Format_ARGB32);
        }
        if ((image.width() > 0) && (image.height() > 0)) {
            image = image.scaled(_virtualPadPixelSize, _virtualPadPixelSize, Qt::KeepAspectRatio);

            _virtualPadStickTexture = gpu::Texture::createStrict(
                    gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA),
                    image.width(), image.height(),
                    gpu::Texture::MAX_NUM_MIPS,
                    gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_MIP_LINEAR));
            _virtualPadStickTexture->setSource("virtualPad stick");
            auto usage = gpu::Texture::Usage::Builder().withColor().withAlpha();
            _virtualPadStickTexture->setUsage(usage.build());
            _virtualPadStickTexture->setStoredMipFormat(gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA));
            _virtualPadStickTexture->assignStoredMip(0, image.byteCount(), image.constBits());
            _virtualPadStickTexture->setAutoGenerateMips(true);
        }
    }

    if (!_virtualPadStickBaseTexture) {
        auto iconPath = PathUtils::resourcesPath() + "images/analog_stick_base.png";
        auto image = QImage(iconPath);
        if (image.format() != QImage::Format_ARGB32) {
            image = image.convertToFormat(QImage::Format_ARGB32);
        }
        if ((image.width() > 0) && (image.height() > 0)) {
            image = image.scaled(_virtualPadPixelSize, _virtualPadPixelSize, Qt::KeepAspectRatio);

            _virtualPadStickBaseTexture = gpu::Texture::createStrict(
                    gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA),
                    image.width(), image.height(),
                    gpu::Texture::MAX_NUM_MIPS,
                    gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_MIP_LINEAR));
            _virtualPadStickBaseTexture->setSource("virtualPad base");
            auto usage = gpu::Texture::Usage::Builder().withColor().withAlpha();
            _virtualPadStickBaseTexture->setUsage(usage.build());
            _virtualPadStickBaseTexture->setStoredMipFormat(gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA));
            _virtualPadStickBaseTexture->assignStoredMip(0, image.byteCount(), image.constBits());
            _virtualPadStickBaseTexture->setAutoGenerateMips(true);
        }
    }

    if (_virtualPadButtons.size() == 0) {
        _virtualPadButtons.append(VirtualPadButton(
                dpi * VirtualPad::Manager::BTN_FULL_PIXELS / VirtualPad::Manager::DPI,
                PathUtils::resourcesPath() + "images/fly.png",
                VirtualPad::Manager::Button::JUMP));
        _virtualPadButtons.append(VirtualPadButton(
                dpi * VirtualPad::Manager::BTN_FULL_PIXELS / VirtualPad::Manager::DPI,
                PathUtils::resourcesPath() + "images/handshake.png",
                VirtualPad::Manager::Button::HANDSHAKE));
    }
#endif
    Parent::customizeContext();
}

void Basic2DWindowOpenGLDisplayPlugin::uncustomizeContext() {
    Parent::uncustomizeContext();
}

bool Basic2DWindowOpenGLDisplayPlugin::internalActivate() {
    _framerateActions.clear();
#if defined(Q_OS_ANDROID)
    _container->setFullscreen(nullptr, true);
#endif
    _container->addMenuItem(PluginType::DISPLAY_PLUGIN, MENU_PATH(), FULLSCREEN,
        [this](bool clicked) {
            if (clicked) {
                _container->setFullscreen(getFullscreenTarget());
            } else {
                _container->unsetFullscreen();
            }
        }, true, false);

    return Parent::internalActivate();
}

gpu::PipelinePointer Basic2DWindowOpenGLDisplayPlugin::getRenderTexturePipeline() {
#if defined(Q_OS_ANDROID)
    return _linearToSRGBPipeline;
#else
    return _drawTexturePipeline;
#endif
}

void Basic2DWindowOpenGLDisplayPlugin::compositeExtra() {
#if defined(Q_OS_ANDROID)
    auto& virtualPadManager = VirtualPad::Manager::instance();
    if(virtualPadManager.getLeftVirtualPad()->isShown()) {
        // render stick base
        auto stickBaseTransform = DependencyManager::get<CompositorHelper>()->getPoint2DTransform(virtualPadManager.getLeftVirtualPad()->getFirstTouch(),
                                                                                _virtualPadPixelSize, _virtualPadPixelSize);
        auto stickTransform = DependencyManager::get<CompositorHelper>()->getPoint2DTransform(virtualPadManager.getLeftVirtualPad()->getCurrentTouch(),
                                                                                _virtualPadPixelSize, _virtualPadPixelSize);

        render([&](gpu::Batch& batch) {
            batch.enableStereo(false);
            batch.setFramebuffer(_compositeFramebuffer);
            batch.resetViewTransform();
            batch.setProjectionTransform(mat4());
            batch.setPipeline(_cursorPipeline);

            batch.setResourceTexture(0, _virtualPadStickBaseTexture);
            batch.setModelTransform(stickBaseTransform);
            batch.draw(gpu::TRIANGLE_STRIP, 4);

            batch.setResourceTexture(0, _virtualPadStickTexture);
            batch.setModelTransform(stickTransform);
            batch.draw(gpu::TRIANGLE_STRIP, 4);

            foreach(VirtualPadButton virtualPadButton, _virtualPadButtons) {
                virtualPadButton.draw(batch, virtualPadManager.getButtonPosition(virtualPadButton._button));
            }
        });
    }
#endif
    Parent::compositeExtra();
}

static const uint32_t MIN_THROTTLE_CHECK_FRAMES = 60;

bool Basic2DWindowOpenGLDisplayPlugin::isThrottled() const {
    static auto lastCheck = presentCount();
    // Don't access the menu API every single frame
    if ((presentCount() - lastCheck) > MIN_THROTTLE_CHECK_FRAMES) {
        static const QString ThrottleFPSIfNotFocus = "Throttle FPS If Not Focus"; // FIXME - this value duplicated in Menu.h
        _isThrottled  = (!_container->isForeground() && _container->isOptionChecked(ThrottleFPSIfNotFocus));
        lastCheck = presentCount();
    }

    return _isThrottled;
}

// FIXME target the screen the window is currently on

#if defined(Q_OS_ANDROID)

Basic2DWindowOpenGLDisplayPlugin::VirtualPadButton::VirtualPadButton(qreal pixelSize,
                                                                     QString iconPath,
                                                                     VirtualPad::Manager::Button button) :
    _pixelSize { pixelSize },
    _button { button }
{
    if (!_texture) {
        auto image = QImage(iconPath);
        if (image.format() != QImage::Format_ARGB32) {
            image = image.convertToFormat(QImage::Format_ARGB32);
        }
        if ((image.width() > 0) && (image.height() > 0)) {
            image = image.scaled(_pixelSize, _pixelSize, Qt::KeepAspectRatio);
            image = image.mirrored();

            _texture = gpu::Texture::createStrict(
                    gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA),
                    image.width(), image.height(),
                    gpu::Texture::MAX_NUM_MIPS,
                    gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_MIP_LINEAR));
            _texture->setSource(iconPath.toStdString());
            auto usage = gpu::Texture::Usage::Builder().withColor().withAlpha();
            _texture->setUsage(usage.build());
            _texture->setStoredMipFormat(gpu::Element(gpu::VEC4, gpu::NUINT8, gpu::RGBA));
            _texture->assignStoredMip(0, image.byteCount(), image.constBits());
            _texture->setAutoGenerateMips(true);
        }
    }
}

void Basic2DWindowOpenGLDisplayPlugin::VirtualPadButton::draw(gpu::Batch &batch,
                                                              glm::vec2 buttonPosition) {
    auto transform = DependencyManager::get<CompositorHelper>()->getPoint2DTransform(
            buttonPosition,
            _pixelSize, _pixelSize);
    batch.setResourceTexture(0, _texture);
    batch.setModelTransform(transform);
    batch.draw(gpu::TRIANGLE_STRIP, 4);
}

#endif