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# ControlNet-XS
ControlNet-XS was introduced in [ControlNet-XS](https://vislearn.github.io/ControlNet-XS/) by Denis Zavadski and Carsten Rother. It is based on the observation that the control model in the [original ControlNet](https://huggingface.co/papers/2302.05543) can be made much smaller and still produce good results.
Like the original ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
ControlNet-XS generates images with comparable quality to a regular ControlNet, but it is 20-25% faster ([see benchmark](https://github.com/UmerHA/controlnet-xs-benchmark/blob/main/Speed%20Benchmark.ipynb) with StableDiffusion-XL) and uses ~45% less memory.
Here's the overview from the [project page](https://vislearn.github.io/ControlNet-XS/):
*With increasing computing capabilities, current model architectures appear to follow the trend of simply upscaling all components without validating the necessity for doing so. In this project we investigate the size and architectural design of ControlNet [Zhang et al., 2023] for controlling the image generation process with stable diffusion-based models. We show that a new architecture with as little as 1% of the parameters of the base model achieves state-of-the art results, considerably better than ControlNet in terms of FID score. Hence we call it ControlNet-XS. We provide the code for controlling StableDiffusion-XL [Podell et al., 2023] (Model B, 48M Parameters) and StableDiffusion 2.1 [Rombach et al. 2022] (Model B, 14M Parameters), all under openrail license.*
This model was contributed by [UmerHA](https://twitter.com/UmerHAdil). ❤️
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
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# ControlNet-XS with Stable Diffusion XL
ControlNet-XS was introduced in [ControlNet-XS](https://vislearn.github.io/ControlNet-XS/) by Denis Zavadski and Carsten Rother. It is based on the observation that the control model in the [original ControlNet](https://huggingface.co/papers/2302.05543) can be made much smaller and still produce good results.
Like the original ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
ControlNet-XS generates images with comparable quality to a regular ControlNet, but it is 20-25% faster ([see benchmark](https://github.com/UmerHA/controlnet-xs-benchmark/blob/main/Speed%20Benchmark.ipynb)) and uses ~45% less memory.
Here's the overview from the [project page](https://vislearn.github.io/ControlNet-XS/):
*With increasing computing capabilities, current model architectures appear to follow the trend of simply upscaling all components without validating the necessity for doing so. In this project we investigate the size and architectural design of ControlNet [Zhang et al., 2023] for controlling the image generation process with stable diffusion-based models. We show that a new architecture with as little as 1% of the parameters of the base model achieves state-of-the art results, considerably better than ControlNet in terms of FID score. Hence we call it ControlNet-XS. We provide the code for controlling StableDiffusion-XL [Podell et al., 2023] (Model B, 48M Parameters) and StableDiffusion 2.1 [Rombach et al. 2022] (Model B, 14M Parameters), all under openrail license.*
This model was contributed by [UmerHA](https://twitter.com/UmerHAdil). ❤️
<Tipwarning={true}>
🧪 Many of the SDXL ControlNet checkpoints are experimental, and there is a lot of room for improvement. Feel free to open an [Issue](https://github.com/huggingface/diffusers/issues/new/choose) and leave us feedback on how we can improve!
</Tip>
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
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# Dance Diffusion
[Dance Diffusion](https://github.com/Harmonai-org/sample-generator) is by Zach Evans.
Dance Diffusion is the first in a suite of generative audio tools for producers and musicians released by [Harmonai](https://github.com/Harmonai-org).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
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# DDIM
[Denoising Diffusion Implicit Models](https://huggingface.co/papers/2010.02502)(DDIM) by Jiaming Song, Chenlin Meng and Stefano Ermon.
The abstract from the paper is:
*Denoising diffusion probabilistic models (DDPMs) have achieved high quality image generation without adversarial training, yet they require simulating a Markov chain for many steps to produce a sample. To accelerate sampling, we present denoising diffusion implicit models (DDIMs), a more efficient class of iterative implicit probabilistic models with the same training procedure as DDPMs. In DDPMs, the generative process is defined as the reverse of a Markovian diffusion process. We construct a class of non-Markovian diffusion processes that lead to the same training objective, but whose reverse process can be much faster to sample from. We empirically demonstrate that DDIMs can produce high quality samples 10× to 50× faster in terms of wall-clock time compared to DDPMs, allow us to trade off computation for sample quality, and can perform semantically meaningful image interpolation directly in the latent space.*
The original codebase can be found at [ermongroup/ddim](https://github.com/ermongroup/ddim).
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# DDPM
[Denoising Diffusion Probabilistic Models](https://huggingface.co/papers/2006.11239)(DDPM) by Jonathan Ho, Ajay Jain and Pieter Abbeel proposes a diffusion based model of the same name. In the 🤗 Diffusers library, DDPM refers to the *discrete denoising scheduler* from the paper as well as the pipeline.
The abstract from the paper is:
*We present high quality image synthesis results using diffusion probabilistic models, a class of latent variable models inspired by considerations from nonequilibrium thermodynamics. Our best results are obtained by training on a weighted variational bound designed according to a novel connection between diffusion probabilistic models and denoising score matching with Langevin dynamics, and our models naturally admit a progressive lossy decompression scheme that can be interpreted as a generalization of autoregressive decoding. On the unconditional CIFAR10 dataset, we obtain an Inception score of 9.46 and a state-of-the-art FID score of 3.17. On 256x256 LSUN, we obtain sample quality similar to ProgressiveGAN.*
The original codebase can be found at [hohonathanho/diffusion](https://github.com/hojonathanho/diffusion).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
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# DeepFloyd IF
## Overview
DeepFloyd IF is a novel state-of-the-art open-source text-to-image model with a high degree of photorealism and language understanding.
The model is a modular composed of a frozen text encoder and three cascaded pixel diffusion modules:
- Stage 1: a base model that generates 64x64 px image based on text prompt,
- Stage 2: a 64x64 px => 256x256 px super-resolution model, and
- Stage 3: a 256x256 px => 1024x1024 px super-resolution model
Stage 1 and Stage 2 utilize a frozen text encoder based on the T5 transformer to extract text embeddings, which are then fed into a UNet architecture enhanced with cross-attention and attention pooling.
Stage 3 is [Stability AI's x4 Upscaling model](https://huggingface.co/stabilityai/stable-diffusion-x4-upscaler).
The result is a highly efficient model that outperforms current state-of-the-art models, achieving a zero-shot FID score of 6.66 on the COCO dataset.
Our work underscores the potential of larger UNet architectures in the first stage of cascaded diffusion models and depicts a promising future for text-to-image synthesis.
## Usage
Before you can use IF, you need to accept its usage conditions. To do so:
1. Make sure to have a [Hugging Face account](https://huggingface.co/join) and be logged in.
2. Accept the license on the model card of [DeepFloyd/IF-I-XL-v1.0](https://huggingface.co/DeepFloyd/IF-I-XL-v1.0). Accepting the license on the stage I model card will auto accept for the other IF models.
3. Make sure to login locally. Install `huggingface_hub`:
```sh
pip install huggingface_hub --upgrade
```
run the login function in a Python shell:
```py
fromhuggingface_hubimportlogin
login()
```
and enter your [Hugging Face Hub access token](https://huggingface.co/docs/hub/security-tokens#what-are-user-access-tokens).
Next we install `diffusers` and dependencies:
```sh
pip install-q diffusers accelerate transformers
```
The following sections give more in-detail examples of how to use IF. Specifically:
[](https://colab.research.google.com/github/huggingface/notebooks/blob/main/diffusers/deepfloyd_if_free_tier_google_colab.ipynb)
### Text-to-Image Generation
By default diffusers makes use of [model cpu offloading](../../optimization/memory#model-offloading) to run the whole IF pipeline with as little as 14 GB of VRAM.
prompt='a photo of a kangaroo wearing an orange hoodie and blue sunglasses standing in front of the eiffel tower holding a sign that says "very deep learning"'
The same IF model weights can be used for text-guided image-to-image translation or image variation.
In this case just make sure to load the weights using the [`IFImg2ImgPipeline`] and [`IFImg2ImgSuperResolutionPipeline`] pipelines.
**Note**: You can also directly move the weights of the text-to-image pipelines to the image-to-image pipelines
without loading them twice by making use of the [`~DiffusionPipeline.components`] argument as explained [here](#converting-between-different-pipelines).
The same IF model weights can be used for text-guided image-to-image translation or image variation.
In this case just make sure to load the weights using the [`IFInpaintingPipeline`] and [`IFInpaintingSuperResolutionPipeline`] pipelines.
**Note**: You can also directly move the weights of the text-to-image pipelines to the image-to-image pipelines
without loading them twice by making use of the [`~DiffusionPipeline.components()`] function as explained [here](#converting-between-different-pipelines).
When doing image variation or inpainting, you can also decrease the number of timesteps
with the strength argument. The strength argument is the amount of noise to add to the input image which also determines how many steps to run in the denoising process.
A smaller number will vary the image less but run faster.
For CPU RAM constrained machines like Google Colab free tier where we can't load all model components to the CPU at once, we can manually only load the pipeline with
the text encoder or UNet when the respective model components are needed.
text_encoder=text_encoder,# pass the previously instantiated 8bit text encoder
unet=None,
device_map="auto",
)
prompt='a photo of a kangaroo wearing an orange hoodie and blue sunglasses standing in front of the eiffel tower holding a sign that says "very deep learning"'
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# DiffEdit
[DiffEdit: Diffusion-based semantic image editing with mask guidance](https://huggingface.co/papers/2210.11427) is by Guillaume Couairon, Jakob Verbeek, Holger Schwenk, and Matthieu Cord.
The abstract from the paper is:
*Image generation has recently seen tremendous advances, with diffusion models allowing to synthesize convincing images for a large variety of text prompts. In this article, we propose DiffEdit, a method to take advantage of text-conditioned diffusion models for the task of semantic image editing, where the goal is to edit an image based on a text query. Semantic image editing is an extension of image generation, with the additional constraint that the generated image should be as similar as possible to a given input image. Current editing methods based on diffusion models usually require to provide a mask, making the task much easier by treating it as a conditional inpainting task. In contrast, our main contribution is able to automatically generate a mask highlighting regions of the input image that need to be edited, by contrasting predictions of a diffusion model conditioned on different text prompts. Moreover, we rely on latent inference to preserve content in those regions of interest and show excellent synergies with mask-based diffusion. DiffEdit achieves state-of-the-art editing performance on ImageNet. In addition, we evaluate semantic image editing in more challenging settings, using images from the COCO dataset as well as text-based generated images.*
The original codebase can be found at [Xiang-cd/DiffEdit-stable-diffusion](https://github.com/Xiang-cd/DiffEdit-stable-diffusion), and you can try it out in this [demo](https://blog.problemsolversguild.com/technical/research/2022/11/02/DiffEdit-Implementation.html).
This pipeline was contributed by [clarencechen](https://github.com/clarencechen). ❤️
## Tips
* The pipeline can generate masks that can be fed into other inpainting pipelines.
* In order to generate an image using this pipeline, both an image mask (source and target prompts can be manually specified or generated, and passed to [`~StableDiffusionDiffEditPipeline.generate_mask`])
and a set of partially inverted latents (generated using [`~StableDiffusionDiffEditPipeline.invert`]) _must_ be provided as arguments when calling the pipeline to generate the final edited image.
* The function [`~StableDiffusionDiffEditPipeline.generate_mask`] exposes two prompt arguments, `source_prompt` and `target_prompt`
that let you control the locations of the semantic edits in the final image to be generated. Let's say,
you wanted to translate from "cat" to "dog". In this case, the edit direction will be "cat -> dog". To reflect
this in the generated mask, you simply have to set the embeddings related to the phrases including "cat" to
`source_prompt` and "dog" to `target_prompt`.
* When generating partially inverted latents using `invert`, assign a caption or text embedding describing the
overall image to the `prompt` argument to help guide the inverse latent sampling process. In most cases, the
source concept is sufficiently descriptive to yield good results, but feel free to explore alternatives.
* When calling the pipeline to generate the final edited image, assign the source concept to `negative_prompt`
and the target concept to `prompt`. Taking the above example, you simply have to set the embeddings related to
the phrases including "cat" to `negative_prompt` and "dog" to `prompt`.
* If you wanted to reverse the direction in the example above, i.e., "dog -> cat", then it's recommended to:
* Swap the `source_prompt` and `target_prompt` in the arguments to `generate_mask`.
* Change the input prompt in [`~StableDiffusionDiffEditPipeline.invert`] to include "dog".
* Swap the `prompt` and `negative_prompt` in the arguments to call the pipeline to generate the final edited image.
* The source and target prompts, or their corresponding embeddings, can also be automatically generated. Please refer to the [DiffEdit](../../using-diffusers/diffedit) guide for more details.
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# DiT
[Scalable Diffusion Models with Transformers](https://huggingface.co/papers/2212.09748)(DiT) is by William Peebles and Saining Xie.
The abstract from the paper is:
*We explore a new class of diffusion models based on the transformer architecture. We train latent diffusion models of images, replacing the commonly-used U-Net backbone with a transformer that operates on latent patches. We analyze the scalability of our Diffusion Transformers (DiTs) through the lens of forward pass complexity as measured by Gflops. We find that DiTs with higher Gflops -- through increased transformer depth/width or increased number of input tokens -- consistently have lower FID. In addition to possessing good scalability properties, our largest DiT-XL/2 models outperform all prior diffusion models on the class-conditional ImageNet 512x512 and 256x256 benchmarks, achieving a state-of-the-art FID of 2.27 on the latter.*
The original codebase can be found at [facebookresearch/dit](https://github.com/facebookresearch/dit).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
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# Flux
Flux is a series of text-to-image generation models based on diffusion transformers. To know more about Flux, check out the original [blog post](https://blackforestlabs.ai/announcing-black-forest-labs/) by the creators of Flux, Black Forest Labs.
Original model checkpoints for Flux can be found [here](https://huggingface.co/black-forest-labs). Original inference code can be found [here](https://github.com/black-forest-labs/flux).
<Tip>
Flux can be quite expensive to run on consumer hardware devices. However, you can perform a suite of optimizations to run it faster and in a more memory-friendly manner. Check out [this section](https://huggingface.co/blog/sd3#memory-optimizations-for-sd3) for more details. Additionally, Flux can benefit from quantization for memory efficiency with a trade-off in inference latency. Refer to [this blog post](https://huggingface.co/blog/quanto-diffusers) to learn more. For an exhaustive list of resources, check out [this gist](https://gist.github.com/sayakpaul/b664605caf0aa3bf8585ab109dd5ac9c).
**Note:**`black-forest-labs/Flux.1-Canny-dev` is _not_ a [`ControlNetModel`] model. ControlNet models are a separate component from the UNet/Transformer whose residuals are added to the actual underlying model. Canny Control is an alternate architecture that achieves effectively the same results as a ControlNet model would, by using channel-wise concatenation with input control condition and ensuring the transformer learns structure control by following the condition as closely as possible.
**Note:**`black-forest-labs/Flux.1-Depth-dev` is _not_ a ControlNet model. [`ControlNetModel`] models are a separate component from the UNet/Transformer whose residuals are added to the actual underlying model. Depth Control is an alternate architecture that achieves effectively the same results as a ControlNet model would, by using channel-wise concatenation with input control condition and ensuring the transformer learns structure control by following the condition as closely as possible.
* Flux Redux pipeline is an adapter for FLUX.1 base models. It can be used with both flux-dev and flux-schnell, for image-to-image generation.
* You can first use the `FluxPriorReduxPipeline` to get the `prompt_embeds` and `pooled_prompt_embeds`, and then feed them into the `FluxPipeline` for image-to-image generation.
* When use `FluxPriorReduxPipeline` with a base pipeline, you can set `text_encoder=None` and `text_encoder_2=None` in the base pipeline, in order to save VRAM.
## Combining Flux Turbo LoRAs with Flux Control, Fill, and Redux
We can combine Flux Turbo LoRAs with Flux Control and other pipelines like Fill and Redux to enable few-steps' inference. The example below shows how to do that for Flux Control LoRA for depth and turbo LoRA from [`ByteDance/Hyper-SD`](https://hf.co/ByteDance/Hyper-SD).
## Note about `unload_lora_weights()` when using Flux LoRAs
When unloading the Control LoRA weights, call `pipe.unload_lora_weights(reset_to_overwritten_params=True)` to reset the `pipe.transformer` completely back to its original form. The resultant pipeline can then be used with methods like [`DiffusionPipeline.from_pipe`]. More details about this argument are available in [this PR](https://github.com/huggingface/diffusers/pull/10397).
## Running FP16 inference
Flux can generate high-quality images with FP16 (i.e. to accelerate inference on Turing/Volta GPUs) but produces different outputs compared to FP32/BF16. The issue is that some activations in the text encoders have to be clipped when running in FP16, which affects the overall image. Forcing text encoders to run with FP32 inference thus removes this output difference. See [here](https://github.com/huggingface/diffusers/pull/9097#issuecomment-2272292516) for details.
FP16 inference code:
```python
importtorch
fromdiffusersimportFluxPipeline
pipe=FluxPipeline.from_pretrained("black-forest-labs/FLUX.1-schnell",torch_dtype=torch.bfloat16)# can replace schnell with dev
# to run on low vram GPUs (i.e. between 4 and 32 GB VRAM)
pipe.enable_sequential_cpu_offload()
pipe.vae.enable_slicing()
pipe.vae.enable_tiling()
pipe.to(torch.float16)# casting here instead of in the pipeline constructor because doing so in the constructor loads all models into CPU memory at once
prompt="A cat holding a sign that says hello world"
out=pipe(
prompt=prompt,
guidance_scale=0.,
height=768,
width=1360,
num_inference_steps=4,
max_sequence_length=256,
).images[0]
out.save("image.png")
```
## Single File Loading for the `FluxTransformer2DModel`
The `FluxTransformer2DModel` supports loading checkpoints in the original format shipped by Black Forest Labs. This is also useful when trying to load finetunes or quantized versions of the models that have been published by the community.
<Tip>
`FP8` inference can be brittle depending on the GPU type, CUDA version, and `torch` version that you are using. It is recommended that you use the `optimum-quanto` library in order to run FP8 inference on your machine.
</Tip>
The following example demonstrates how to run Flux with less than 16GB of VRAM.
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# HunyuanVideo
[HunyuanVideo](https://www.arxiv.org/abs/2412.03603) by Tencent.
*Recent advancements in video generation have significantly impacted daily life for both individuals and industries. However, the leading video generation models remain closed-source, resulting in a notable performance gap between industry capabilities and those available to the public. In this report, we introduce HunyuanVideo, an innovative open-source video foundation model that demonstrates performance in video generation comparable to, or even surpassing, that of leading closed-source models. HunyuanVideo encompasses a comprehensive framework that integrates several key elements, including data curation, advanced architectural design, progressive model scaling and training, and an efficient infrastructure tailored for large-scale model training and inference. As a result, we successfully trained a video generative model with over 13 billion parameters, making it the largest among all open-source models. We conducted extensive experiments and implemented a series of targeted designs to ensure high visual quality, motion dynamics, text-video alignment, and advanced filming techniques. According to evaluations by professionals, HunyuanVideo outperforms previous state-of-the-art models, including Runway Gen-3, Luma 1.6, and three top-performing Chinese video generative models. By releasing the code for the foundation model and its applications, we aim to bridge the gap between closed-source and open-source communities. This initiative will empower individuals within the community to experiment with their ideas, fostering a more dynamic and vibrant video generation ecosystem. The code is publicly available at [this https URL](https://github.com/Tencent/HunyuanVideo).*
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
Recommendations for inference:
- Both text encoders should be in `torch.float16`.
- Transformer should be in `torch.bfloat16`.
- VAE should be in `torch.float16`.
-`num_frames` should be of the form `4 * k + 1`, for example `49` or `129`.
- For smaller resolution videos, try lower values of `shift` (between `2.0` to `5.0`) in the [Scheduler](https://huggingface.co/docs/diffusers/main/en/api/schedulers/flow_match_euler_discrete#diffusers.FlowMatchEulerDiscreteScheduler.shift). For larger resolution images, try higher values (between `7.0` and `12.0`). The default value is `7.0` for HunyuanVideo.
- For more information about supported resolutions and other details, please refer to the original repository [here](https://github.com/Tencent/HunyuanVideo/).
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-->
# Hunyuan-DiT

[Hunyuan-DiT : A Powerful Multi-Resolution Diffusion Transformer with Fine-Grained Chinese Understanding](https://arxiv.org/abs/2405.08748) from Tencent Hunyuan.
The abstract from the paper is:
*We present Hunyuan-DiT, a text-to-image diffusion transformer with fine-grained understanding of both English and Chinese. To construct Hunyuan-DiT, we carefully design the transformer structure, text encoder, and positional encoding. We also build from scratch a whole data pipeline to update and evaluate data for iterative model optimization. For fine-grained language understanding, we train a Multimodal Large Language Model to refine the captions of the images. Finally, Hunyuan-DiT can perform multi-turn multimodal dialogue with users, generating and refining images according to the context. Through our holistic human evaluation protocol with more than 50 professional human evaluators, Hunyuan-DiT sets a new state-of-the-art in Chinese-to-image generation compared with other open-source models.*
You can find the original codebase at [Tencent/HunyuanDiT](https://github.com/Tencent/HunyuanDiT) and all the available checkpoints at [Tencent-Hunyuan](https://huggingface.co/Tencent-Hunyuan/HunyuanDiT).
* It combines two text encoders, a bilingual CLIP and a multilingual T5 encoder
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
<Tip>
You can further improve generation quality by passing the generated image from [`HungyuanDiTPipeline`] to the [SDXL refiner](../../using-diffusers/sdxl#base-to-refiner-model) model.
</Tip>
## Optimization
You can optimize the pipeline's runtime and memory consumption with torch.compile and feed-forward chunking. To learn about other optimization methods, check out the [Speed up inference](../../optimization/fp16) and [Reduce memory usage](../../optimization/memory) guides.
### Inference
Use [`torch.compile`](https://huggingface.co/docs/diffusers/main/en/tutorials/fast_diffusion#torchcompile) to reduce the inference latency.
The [benchmark](https://gist.github.com/sayakpaul/29d3a14905cfcbf611fe71ebd22e9b23) results on a 80GB A100 machine are:
```bash
With torch.compile(): Average inference time: 12.470 seconds.
Without torch.compile(): Average inference time: 20.570 seconds.
```
### Memory optimization
By loading the T5 text encoder in 8 bits, you can run the pipeline in just under 6 GBs of GPU VRAM. Refer to [this script](https://gist.github.com/sayakpaul/3154605f6af05b98a41081aaba5ca43e) for details.
Furthermore, you can use the [`~HunyuanDiT2DModel.enable_forward_chunking`] method to reduce memory usage. Feed-forward chunking runs the feed-forward layers in a transformer block in a loop instead of all at once. This gives you a trade-off between memory consumption and inference runtime.
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# I2VGen-XL
[I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Models](https://hf.co/papers/2311.04145.pdf) by Shiwei Zhang, Jiayu Wang, Yingya Zhang, Kang Zhao, Hangjie Yuan, Zhiwu Qin, Xiang Wang, Deli Zhao, and Jingren Zhou.
The abstract from the paper is:
*Video synthesis has recently made remarkable strides benefiting from the rapid development of diffusion models. However, it still encounters challenges in terms of semantic accuracy, clarity and spatio-temporal continuity. They primarily arise from the scarcity of well-aligned text-video data and the complex inherent structure of videos, making it difficult for the model to simultaneously ensure semantic and qualitative excellence. In this report, we propose a cascaded I2VGen-XL approach that enhances model performance by decoupling these two factors and ensures the alignment of the input data by utilizing static images as a form of crucial guidance. I2VGen-XL consists of two stages: i) the base stage guarantees coherent semantics and preserves content from input images by using two hierarchical encoders, and ii) the refinement stage enhances the video's details by incorporating an additional brief text and improves the resolution to 1280×720. To improve the diversity, we collect around 35 million single-shot text-video pairs and 6 billion text-image pairs to optimize the model. By this means, I2VGen-XL can simultaneously enhance the semantic accuracy, continuity of details and clarity of generated videos. Through extensive experiments, we have investigated the underlying principles of I2VGen-XL and compared it with current top methods, which can demonstrate its effectiveness on diverse data. The source code and models will be publicly available at [this https URL](https://i2vgen-xl.github.io/).*
The original codebase can be found [here](https://github.com/ali-vilab/i2vgen-xl/). The model checkpoints can be found [here](https://huggingface.co/ali-vilab/).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines. Also, to know more about reducing the memory usage of this pipeline, refer to the ["Reduce memory usage"] section [here](../../using-diffusers/svd#reduce-memory-usage).
* I2VGenXL always uses a `clip_skip` value of 1. This means it leverages the penultimate layer representations from the text encoder of CLIP.
* It can generate videos of quality that is often on par with [Stable Video Diffusion](../../using-diffusers/svd)(SVD).
* Unlike SVD, it additionally accepts text prompts as inputs.
* It can generate higher resolution videos.
* When using the [`DDIMScheduler`] (which is default for this pipeline), less than 50 steps for inference leads to bad results.
* This implementation is 1-stage variant of I2VGenXL. The main figure in the [I2VGen-XL](https://arxiv.org/abs/2311.04145) paper shows a 2-stage variant, however, 1-stage variant works well. See [this discussion](https://github.com/huggingface/diffusers/discussions/7952) for more details.
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# Kandinsky 2.1
Kandinsky 2.1 is created by [Arseniy Shakhmatov](https://github.com/cene555), [Anton Razzhigaev](https://github.com/razzant), [Aleksandr Nikolich](https://github.com/AlexWortega), [Vladimir Arkhipkin](https://github.com/oriBetelgeuse), [Igor Pavlov](https://github.com/boomb0om), [Andrey Kuznetsov](https://github.com/kuznetsoffandrey), and [Denis Dimitrov](https://github.com/denndimitrov).
The description from it's GitHub page is:
*Kandinsky 2.1 inherits best practicies from Dall-E 2 and Latent diffusion, while introducing some new ideas. As text and image encoder it uses CLIP model and diffusion image prior (mapping) between latent spaces of CLIP modalities. This approach increases the visual performance of the model and unveils new horizons in blending images and text-guided image manipulation.*
The original codebase can be found at [ai-forever/Kandinsky-2](https://github.com/ai-forever/Kandinsky-2).
<Tip>
Check out the [Kandinsky Community](https://huggingface.co/kandinsky-community) organization on the Hub for the official model checkpoints for tasks like text-to-image, image-to-image, and inpainting.
</Tip>
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Kandinsky 3
Kandinsky 3 is created by [Vladimir Arkhipkin](https://github.com/oriBetelgeuse),[Anastasia Maltseva](https://github.com/NastyaMittseva),[Igor Pavlov](https://github.com/boomb0om),[Andrei Filatov](https://github.com/anvilarth),[Arseniy Shakhmatov](https://github.com/cene555),[Andrey Kuznetsov](https://github.com/kuznetsoffandrey),[Denis Dimitrov](https://github.com/denndimitrov), [Zein Shaheen](https://github.com/zeinsh)
The description from it's GitHub page:
*Kandinsky 3.0 is an open-source text-to-image diffusion model built upon the Kandinsky2-x model family. In comparison to its predecessors, enhancements have been made to the text understanding and visual quality of the model, achieved by increasing the size of the text encoder and Diffusion U-Net models, respectively.*
Its architecture includes 3 main components:
1.[FLAN-UL2](https://huggingface.co/google/flan-ul2), which is an encoder decoder model based on the T5 architecture.
2. New U-Net architecture featuring BigGAN-deep blocks doubles depth while maintaining the same number of parameters.
3. Sber-MoVQGAN is a decoder proven to have superior results in image restoration.
The original codebase can be found at [ai-forever/Kandinsky-3](https://github.com/ai-forever/Kandinsky-3).
<Tip>
Check out the [Kandinsky Community](https://huggingface.co/kandinsky-community) organization on the Hub for the official model checkpoints for tasks like text-to-image, image-to-image, and inpainting.
</Tip>
<Tip>
Make sure to check out the schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
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the License. You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Kandinsky 2.2
Kandinsky 2.2 is created by [Arseniy Shakhmatov](https://github.com/cene555), [Anton Razzhigaev](https://github.com/razzant), [Aleksandr Nikolich](https://github.com/AlexWortega), [Vladimir Arkhipkin](https://github.com/oriBetelgeuse), [Igor Pavlov](https://github.com/boomb0om), [Andrey Kuznetsov](https://github.com/kuznetsoffandrey), and [Denis Dimitrov](https://github.com/denndimitrov).
The description from it's GitHub page is:
*Kandinsky 2.2 brings substantial improvements upon its predecessor, Kandinsky 2.1, by introducing a new, more powerful image encoder - CLIP-ViT-G and the ControlNet support. The switch to CLIP-ViT-G as the image encoder significantly increases the model's capability to generate more aesthetic pictures and better understand text, thus enhancing the model's overall performance. The addition of the ControlNet mechanism allows the model to effectively control the process of generating images. This leads to more accurate and visually appealing outputs and opens new possibilities for text-guided image manipulation.*
The original codebase can be found at [ai-forever/Kandinsky-2](https://github.com/ai-forever/Kandinsky-2).
<Tip>
Check out the [Kandinsky Community](https://huggingface.co/kandinsky-community) organization on the Hub for the official model checkpoints for tasks like text-to-image, image-to-image, and inpainting.
</Tip>
<Tip>
Make sure to check out the schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
Kolors is a large-scale text-to-image generation model based on latent diffusion, developed by [the Kuaishou Kolors team](https://github.com/Kwai-Kolors/Kolors). Trained on billions of text-image pairs, Kolors exhibits significant advantages over both open-source and closed-source models in visual quality, complex semantic accuracy, and text rendering for both Chinese and English characters. Furthermore, Kolors supports both Chinese and English inputs, demonstrating strong performance in understanding and generating Chinese-specific content. For more details, please refer to this [technical report](https://github.com/Kwai-Kolors/Kolors/blob/master/imgs/Kolors_paper.pdf).
The abstract from the technical report is:
*We present Kolors, a latent diffusion model for text-to-image synthesis, characterized by its profound understanding of both English and Chinese, as well as an impressive degree of photorealism. There are three key insights contributing to the development of Kolors. Firstly, unlike large language model T5 used in Imagen and Stable Diffusion 3, Kolors is built upon the General Language Model (GLM), which enhances its comprehension capabilities in both English and Chinese. Moreover, we employ a multimodal large language model to recaption the extensive training dataset for fine-grained text understanding. These strategies significantly improve Kolors’ ability to comprehend intricate semantics, particularly those involving multiple entities, and enable its advanced text rendering capabilities. Secondly, we divide the training of Kolors into two phases: the concept learning phase with broad knowledge and the quality improvement phase with specifically curated high-aesthetic data. Furthermore, we investigate the critical role of the noise schedule and introduce a novel schedule to optimize high-resolution image generation. These strategies collectively enhance the visual appeal of the generated high-resolution images. Lastly, we propose a category-balanced benchmark KolorsPrompts, which serves as a guide for the training and evaluation of Kolors. Consequently, even when employing the commonly used U-Net backbone, Kolors has demonstrated remarkable performance in human evaluations, surpassing the existing open-source models and achieving Midjourney-v6 level performance, especially in terms of visual appeal. We will release the code and weights of Kolors at <https://github.com/Kwai-Kolors/Kolors>, and hope that it will benefit future research and applications in the visual generation community.*
Kolors needs a different IP Adapter to work, and it uses [Openai-CLIP-336](https://huggingface.co/openai/clip-vit-large-patch14-336) as an image encoder.
<Tip>
Using an IP Adapter with Kolors requires more than 24GB of VRAM. To use it, we recommend using [`~DiffusionPipeline.enable_model_cpu_offload`] on consumer GPUs.
</Tip>
<Tip>
While Kolors is integrated in Diffusers, you need to load the image encoder from a revision to use the safetensor files. You can still use the main branch of the original repository if you're comfortable loading pickle checkpoints.
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# Latent Consistency Models
Latent Consistency Models (LCMs) were proposed in [Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inference](https://huggingface.co/papers/2310.04378) by Simian Luo, Yiqin Tan, Longbo Huang, Jian Li, and Hang Zhao.
The abstract of the paper is as follows:
*Latent Diffusion models (LDMs) have achieved remarkable results in synthesizing high-resolution images. However, the iterative sampling process is computationally intensive and leads to slow generation. Inspired by Consistency Models (song et al.), we propose Latent Consistency Models (LCMs), enabling swift inference with minimal steps on any pre-trained LDMs, including Stable Diffusion (rombach et al). Viewing the guided reverse diffusion process as solving an augmented probability flow ODE (PF-ODE), LCMs are designed to directly predict the solution of such ODE in latent space, mitigating the need for numerous iterations and allowing rapid, high-fidelity sampling. Efficiently distilled from pre-trained classifier-free guided diffusion models, a high-quality 768 x 768 2~4-step LCM takes only 32 A100 GPU hours for training. Furthermore, we introduce Latent Consistency Fine-tuning (LCF), a novel method that is tailored for fine-tuning LCMs on customized image datasets. Evaluation on the LAION-5B-Aesthetics dataset demonstrates that LCMs achieve state-of-the-art text-to-image generation performance with few-step inference. Project Page: [this https URL](https://latent-consistency-models.github.io/).*
A demo for the [SimianLuo/LCM_Dreamshaper_v7](https://huggingface.co/SimianLuo/LCM_Dreamshaper_v7) checkpoint can be found [here](https://huggingface.co/spaces/SimianLuo/Latent_Consistency_Model).
The pipelines were contributed by [luosiallen](https://luosiallen.github.io/), [nagolinc](https://github.com/nagolinc), and [dg845](https://github.com/dg845).
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# Latent Diffusion
Latent Diffusion was proposed in [High-Resolution Image Synthesis with Latent Diffusion Models](https://huggingface.co/papers/2112.10752) by Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, Björn Ommer.
The abstract from the paper is:
*By decomposing the image formation process into a sequential application of denoising autoencoders, diffusion models (DMs) achieve state-of-the-art synthesis results on image data and beyond. Additionally, their formulation allows for a guiding mechanism to control the image generation process without retraining. However, since these models typically operate directly in pixel space, optimization of powerful DMs often consumes hundreds of GPU days and inference is expensive due to sequential evaluations. To enable DM training on limited computational resources while retaining their quality and flexibility, we apply them in the latent space of powerful pretrained autoencoders. In contrast to previous work, training diffusion models on such a representation allows for the first time to reach a near-optimal point between complexity reduction and detail preservation, greatly boosting visual fidelity. By introducing cross-attention layers into the model architecture, we turn diffusion models into powerful and flexible generators for general conditioning inputs such as text or bounding boxes and high-resolution synthesis becomes possible in a convolutional manner. Our latent diffusion models (LDMs) achieve a new state of the art for image inpainting and highly competitive performance on various tasks, including unconditional image generation, semantic scene synthesis, and super-resolution, while significantly reducing computational requirements compared to pixel-based DMs.*
The original codebase can be found at [CompVis/latent-diffusion](https://github.com/CompVis/latent-diffusion).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines.
[Latte: Latent Diffusion Transformer for Video Generation](https://arxiv.org/abs/2401.03048) from Monash University, Shanghai AI Lab, Nanjing University, and Nanyang Technological University.
The abstract from the paper is:
*We propose a novel Latent Diffusion Transformer, namely Latte, for video generation. Latte first extracts spatio-temporal tokens from input videos and then adopts a series of Transformer blocks to model video distribution in the latent space. In order to model a substantial number of tokens extracted from videos, four efficient variants are introduced from the perspective of decomposing the spatial and temporal dimensions of input videos. To improve the quality of generated videos, we determine the best practices of Latte through rigorous experimental analysis, including video clip patch embedding, model variants, timestep-class information injection, temporal positional embedding, and learning strategies. Our comprehensive evaluation demonstrates that Latte achieves state-of-the-art performance across four standard video generation datasets, i.e., FaceForensics, SkyTimelapse, UCF101, and Taichi-HD. In addition, we extend Latte to text-to-video generation (T2V) task, where Latte achieves comparable results compared to recent T2V models. We strongly believe that Latte provides valuable insights for future research on incorporating Transformers into diffusion models for video generation.*
**Highlights**: Latte is a latent diffusion transformer proposed as a backbone for modeling different modalities (trained for text-to-video generation here). It achieves state-of-the-art performance across four standard video benchmarks - [FaceForensics](https://arxiv.org/abs/1803.09179), [SkyTimelapse](https://arxiv.org/abs/1709.07592), [UCF101](https://arxiv.org/abs/1212.0402) and [Taichi-HD](https://arxiv.org/abs/2003.00196). To prepare and download the datasets for evaluation, please refer to [this https URL](https://github.com/Vchitect/Latte/blob/main/docs/datasets_evaluation.md).
This pipeline was contributed by [maxin-cn](https://github.com/maxin-cn). The original codebase can be found [here](https://github.com/Vchitect/Latte). The original weights can be found under [hf.co/maxin-cn](https://huggingface.co/maxin-cn).
<Tip>
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
</Tip>
### Inference
Use [`torch.compile`](https://huggingface.co/docs/diffusers/main/en/tutorials/fast_diffusion#torchcompile) to reduce the inference latency.
First, load the pipeline:
```python
importtorch
fromdiffusersimportLattePipeline
pipeline=LattePipeline.from_pretrained(
"maxin-cn/Latte-1",torch_dtype=torch.float16
).to("cuda")
```
Then change the memory layout of the pipelines `transformer` and `vae` components to `torch.channels-last`:
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# LEDITS++
LEDITS++ was proposed in [LEDITS++: Limitless Image Editing using Text-to-Image Models](https://huggingface.co/papers/2311.16711) by Manuel Brack, Felix Friedrich, Katharina Kornmeier, Linoy Tsaban, Patrick Schramowski, Kristian Kersting, Apolinário Passos.
The abstract from the paper is:
*Text-to-image diffusion models have recently received increasing interest for their astonishing ability to produce high-fidelity images from solely text inputs. Subsequent research efforts aim to exploit and apply their capabilities to real image editing. However, existing image-to-image methods are often inefficient, imprecise, and of limited versatility. They either require time-consuming fine-tuning, deviate unnecessarily strongly from the input image, and/or lack support for multiple, simultaneous edits. To address these issues, we introduce LEDITS++, an efficient yet versatile and precise textual image manipulation technique. LEDITS++'s novel inversion approach requires no tuning nor optimization and produces high-fidelity results with a few diffusion steps. Second, our methodology supports multiple simultaneous edits and is architecture-agnostic. Third, we use a novel implicit masking technique that limits changes to relevant image regions. We propose the novel TEdBench++ benchmark as part of our exhaustive evaluation. Our results demonstrate the capabilities of LEDITS++ and its improvements over previous methods. The project page is available at https://leditsplusplus-project.static.hf.space .*
<Tip>
You can find additional information about LEDITS++ on the [project page](https://leditsplusplus-project.static.hf.space/index.html) and try it out in a [demo](https://huggingface.co/spaces/editing-images/leditsplusplus).
</Tip>
<Tipwarning={true}>
Due to some backward compatability issues with the current diffusers implementation of [`~schedulers.DPMSolverMultistepScheduler`] this implementation of LEdits++ can no longer guarantee perfect inversion.
This issue is unlikely to have any noticeable effects on applied use-cases. However, we provide an alternative implementation that guarantees perfect inversion in a dedicated [GitHub repo](https://github.com/ml-research/ledits_pp).
</Tip>
We provide two distinct pipelines based on different pre-trained models.