In this work, we present a new network design paradigm. Our goal is to help advance the understanding of network design and discover design principles that generalize across settings. Instead of focusing on designing individual network instances, we design network design spaces that parametrize populations of networks. The overall process is analogous to classic manual design of networks, but elevated to the design space level. Using our methodology we explore the structure aspect of network design and arrive at a low-dimensional design space consisting of simple, regular networks that we call RegNet. The core insight of the RegNet parametrization is surprisingly simple: widths and depths of good networks can be explained by a quantized linear function. We analyze the RegNet design space and arrive at interesting findings that do not match the current practice of network design. The RegNet design space provides simple and fast networks that work well across a wide range of flop regimes. Under comparable training settings and flops, the RegNet models outperform the popular EfficientNet models while being up to 5x faster on GPUs.
We implement RegNetX models in 3D detection systems and provide their first results with PointPillars on nuScenes and Lyft dataset.
The pre-trained modles are converted from [model zoo of pycls](https://github.com/facebookresearch/pycls/blob/master/MODEL_ZOO.md) and maintained in [mmcv](https://github.com/open-mmlab/mmcv).
## Usage
To use a regnet model, there are two steps to do:
1. Convert the model to ResNet-style supported by MMDetection
2. Modify backbone and neck in config accordingly
### Convert model
We already prepare models of FLOPs from 800M to 12G in our model zoo.
For more general usage, we also provide script `regnet2mmdet.py` in the tools directory to convert the key of models pretrained by [pycls](https://github.com/facebookresearch/pycls/) to
This script convert model from `PRETRAIN_PATH` and store the converted model in `STORE_PATH`.
### Modify config
The users can modify the config's `depth` of backbone and corresponding keys in `arch` according to the configs in the [pycls model zoo](https://github.com/facebookresearch/pycls/blob/master/MODEL_ZOO.md).
The parameter `in_channels` in FPN can be found in the Figure 15 & 16 of the paper (`wi` in the legend).
This directory already provides some configs with their performance, using RegNetX from 800MF to 12GF level.
For other pre-trained models or self-implemented regnet models, the users are responsible to check these parameters by themselves.
**Note**: Although Fig. 15 & 16 also provide `w0`, `wa`, `wm`, `group_w`, and `bot_mul` for `arch`, they are quantized thus inaccurate, using them sometimes produces different backbone that does not match the key in the pre-trained model.
## Results and models
### nuScenes
| Backbone | Lr schd | Mem (GB) | Inf time (fps) | mAP | NDS | Download |
# Structure Aware Single-stage 3D Object Detection from Point Cloud
> [Structure Aware Single-stage 3D Object Detection from Point Cloud](<%5Bhttps://arxiv.org/abs/2104.02323%5D(https://openaccess.thecvf.com/content_CVPR_2020/papers/He_Structure_Aware_Single-Stage_3D_Object_Detection_From_Point_Cloud_CVPR_2020_paper.pdf)>)
<!-- [ALGORITHM] -->
## Abstract
3D object detection from point cloud data plays an essential role in autonomous driving. Current single-stage detectors are efficient by progressively downscaling the 3D point clouds in a fully convolutional manner. However, the downscaled features inevitably lose spatial information and cannot make full use of the structure information of 3D point cloud, degrading their localization precision. In this work, we propose to improve the localization precision of single-stage detectors by explicitly leveraging the structure information of 3D point cloud. Specifically, we design an auxiliary network which converts the convolutional features in the backbone network back to point-level representations. The auxiliary network is jointly optimized, by two point-level supervisions, to guide the convolutional features in the backbone network to be aware of the object structure. The auxiliary network can be detached after training and therefore introduces no extra computation in the inference stage. Besides, considering that single-stage detectors suffer from the discordance between the predicted bounding boxes and corresponding classification confidences, we develop an efficient part-sensitive warping operation to align the confidences to the predicted bounding boxes. Our proposed detector ranks at the top of KITTI 3D/BEV detection leaderboards and runs at 25 FPS for inference.
LiDAR-based or RGB-D-based object detection is used in numerous applications, ranging from autonomous driving to robot vision. Voxel-based 3D convolutional networks have been used for some time to enhance the retention of information when processing point cloud LiDAR data. However, problems remain, including a slow inference speed and low orientation estimation performance. We therefore investigate an improved sparse convolution method for such networks, which significantly increases the speed of both training and inference. We also introduce a new form of angle loss regression to improve the orientation estimation performance and a new data augmentation approach that can enhance the convergence speed and performance. The proposed network produces state-of-the-art results on the KITTI 3D object detection benchmarks while maintaining a fast inference speed.
- See more details about metrics and data split on Waymo [HERE](https://github.com/open-mmlab/mmdetection3d/tree/main/configs/pointpillars). For implementation details, we basically follow the original settings. All of these results are achieved without bells-and-whistles, e.g. ensemble, multi-scale training and test augmentation.
-`FP16` means Mixed Precision (FP16) is adopted in training.
# SMOKE: Single-Stage Monocular 3D Object Detection via Keypoint Estimation
> [SMOKE: Single-Stage Monocular 3D Object Detection via Keypoint Estimation](https://arxiv.org/abs/2002.10111)
<!-- [ALGORITHM] -->
## Abstract
Estimating 3D orientation and translation of objects is essential for infrastructure-less autonomous navigation and driving. In case of monocular vision, successful methods have been mainly based on two ingredients: (i) a network generating 2D region proposals, (ii) a R-CNN structure predicting 3D object pose by utilizing the acquired regions of interest. We argue that the 2D detection network is redundant and introduces non-negligible noise for 3D detection. Hence, we propose a novel 3D object detection method, named SMOKE, in this paper that predicts a 3D bounding box for each detected object by combining a single keypoint estimate with regressed 3D variables. As a second contribution, we propose a multi-step disentangling approach for constructing the 3D bounding box, which significantly improves both training convergence and detection accuracy. In contrast to previous 3D detection techniques, our method does not require complicated pre/post-processing, extra data, and a refinement stage. Despite of its structural simplicity, our proposed SMOKE network outperforms all existing monocular 3D detection methods on the KITTI dataset, giving the best state-of-the-art result on both 3D object detection and Bird's eye view evaluation.