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# Consistency Models
Consistency Models were proposed in [Consistency Models](https://huggingface.co/papers/2303.01469) by Yang Song, Prafulla Dhariwal, Mark Chen, and Ilya Sutskever.
The abstract from the paper is:
*Diffusion models have significantly advanced the fields of image, audio, and video generation, but they depend on an iterative sampling process that causes slow generation. To overcome this limitation, we propose consistency models, a new family of models that generate high quality samples by directly mapping noise to data. They support fast one-step generation by design, while still allowing multistep sampling to trade compute for sample quality. They also support zero-shot data editing, such as image inpainting, colorization, and super-resolution, without requiring explicit training on these tasks. Consistency models can be trained either by distilling pre-trained diffusion models, or as standalone generative models altogether. Through extensive experiments, we demonstrate that they outperform existing distillation techniques for diffusion models in one- and few-step sampling, achieving the new state-of-the-art FID of 3.55 on CIFAR-10 and 6.20 on ImageNet 64x64 for one-step generation. When trained in isolation, consistency models become a new family of generative models that can outperform existing one-step, non-adversarial generative models on standard benchmarks such as CIFAR-10, ImageNet 64x64 and LSUN 256x256.*
The original codebase can be found at [openai/consistency_models](https://github.com/openai/consistency_models), and additional checkpoints are available at [openai](https://huggingface.co/openai).
The pipeline was contributed by [dg845](https://github.com/dg845) and [ayushtues](https://huggingface.co/ayushtues). ❤️
## Tips
For an additional speed-up, use `torch.compile` to generate multiple images in <1 second:
FluxControlInpaintPipeline is an implementation of Inpainting for Flux.1 Depth/Canny models. It is a pipeline that allows you to inpaint images using the Flux.1 Depth/Canny models. The pipeline takes an image and a mask as input and returns the inpainted image.
FLUX.1 Depth and Canny [dev] is a 12 billion parameter rectified flow transformer capable of generating an image based on a text description while following the structure of a given input image. **This is not a ControlNet model**.
> Flux can be quite expensive to run on consumer hardware devices. However, you can perform a suite of optimizations to run it faster and in a more memory-friendly manner. Check out [this section](https://huggingface.co/blog/sd3#memory-optimizations-for-sd3) for more details. Additionally, Flux can benefit from quantization for memory efficiency with a trade-off in inference latency. Refer to [this blog post](https://huggingface.co/blog/quanto-diffusers) to learn more. For an exhaustive list of resources, check out [this gist](https://gist.github.com/sayakpaul/b664605caf0aa3bf8585ab109dd5ac9c).
ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala.
With a ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
The abstract from the paper is:
*We present ControlNet, a neural network architecture to add spatial conditioning controls to large, pretrained text-to-image diffusion models. ControlNet locks the production-ready large diffusion models, and reuses their deep and robust encoding layers pretrained with billions of images as a strong backbone to learn a diverse set of conditional controls. The neural architecture is connected with "zero convolutions" (zero-initialized convolution layers) that progressively grow the parameters from zero and ensure that no harmful noise could affect the finetuning. We test various conditioning controls, eg, edges, depth, segmentation, human pose, etc, with Stable Diffusion, using single or multiple conditions, with or without prompts. We show that the training of ControlNets is robust with small (<50k) and large (>1m) datasets. Extensive results show that ControlNet may facilitate wider applications to control image diffusion models.*
This model was contributed by [takuma104](https://huggingface.co/takuma104). ❤️
The original codebase can be found at [lllyasviel/ControlNet](https://github.com/lllyasviel/ControlNet), and you can find official ControlNet checkpoints on [lllyasviel's](https://huggingface.co/lllyasviel) Hub profile.
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
FluxControlNetPipeline is an implementation of ControlNet for Flux.1.
ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala.
With a ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
The abstract from the paper is:
*We present ControlNet, a neural network architecture to add spatial conditioning controls to large, pretrained text-to-image diffusion models. ControlNet locks the production-ready large diffusion models, and reuses their deep and robust encoding layers pretrained with billions of images as a strong backbone to learn a diverse set of conditional controls. The neural architecture is connected with "zero convolutions" (zero-initialized convolution layers) that progressively grow the parameters from zero and ensure that no harmful noise could affect the finetuning. We test various conditioning controls, eg, edges, depth, segmentation, human pose, etc, with Stable Diffusion, using single or multiple conditions, with or without prompts. We show that the training of ControlNets is robust with small (<50k) and large (>1m) datasets. Extensive results show that ControlNet may facilitate wider applications to control image diffusion models.*
This controlnet code is implemented by [The InstantX Team](https://huggingface.co/InstantX). You can find pre-trained checkpoints for Flux-ControlNet in the table below:
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
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# ControlNet with Hunyuan-DiT
HunyuanDiTControlNetPipeline is an implementation of ControlNet for [Hunyuan-DiT](https://huggingface.co/papers/2405.08748).
ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala.
With a ControlNet model, you can provide an additional control image to condition and control Hunyuan-DiT generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
The abstract from the paper is:
*We present ControlNet, a neural network architecture to add spatial conditioning controls to large, pretrained text-to-image diffusion models. ControlNet locks the production-ready large diffusion models, and reuses their deep and robust encoding layers pretrained with billions of images as a strong backbone to learn a diverse set of conditional controls. The neural architecture is connected with "zero convolutions" (zero-initialized convolution layers) that progressively grow the parameters from zero and ensure that no harmful noise could affect the finetuning. We test various conditioning controls, eg, edges, depth, segmentation, human pose, etc, with Stable Diffusion, using single or multiple conditions, with or without prompts. We show that the training of ControlNets is robust with small (<50k) and large (>1m) datasets. Extensive results show that ControlNet may facilitate wider applications to control image diffusion models.*
This code is implemented by Tencent Hunyuan Team. You can find pre-trained checkpoints for Hunyuan-DiT ControlNets on [Tencent Hunyuan](https://huggingface.co/Tencent-Hunyuan).
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala.
With a ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
The abstract from the paper is:
*We present ControlNet, a neural network architecture to add spatial conditioning controls to large, pretrained text-to-image diffusion models. ControlNet locks the production-ready large diffusion models, and reuses their deep and robust encoding layers pretrained with billions of images as a strong backbone to learn a diverse set of conditional controls. The neural architecture is connected with "zero convolutions" (zero-initialized convolution layers) that progressively grow the parameters from zero and ensure that no harmful noise could affect the finetuning. We test various conditioning controls, eg, edges, depth, segmentation, human pose, etc, with Stable Diffusion, using single or multiple conditions, with or without prompts. We show that the training of ControlNets is robust with small (<50k) and large (>1m) datasets. Extensive results show that ControlNet may facilitate wider applications to control image diffusion models.*
This pipeline was contributed by [ishan24](https://huggingface.co/ishan24). ❤️
The original codebase can be found at [NVlabs/Sana](https://github.com/NVlabs/Sana), and you can find official ControlNet checkpoints on [Efficient-Large-Model's](https://huggingface.co/Efficient-Large-Model) Hub profile.
StableDiffusion3ControlNetPipeline is an implementation of ControlNet for Stable Diffusion 3.
ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala.
With a ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
The abstract from the paper is:
*We present ControlNet, a neural network architecture to add spatial conditioning controls to large, pretrained text-to-image diffusion models. ControlNet locks the production-ready large diffusion models, and reuses their deep and robust encoding layers pretrained with billions of images as a strong backbone to learn a diverse set of conditional controls. The neural architecture is connected with "zero convolutions" (zero-initialized convolution layers) that progressively grow the parameters from zero and ensure that no harmful noise could affect the finetuning. We test various conditioning controls, eg, edges, depth, segmentation, human pose, etc, with Stable Diffusion, using single or multiple conditions, with or without prompts. We show that the training of ControlNets is robust with small (<50k) and large (>1m) datasets. Extensive results show that ControlNet may facilitate wider applications to control image diffusion models.*
This controlnet code is mainly implemented by [The InstantX Team](https://huggingface.co/InstantX). The inpainting-related code was developed by [The Alimama Creative Team](https://huggingface.co/alimama-creative). You can find pre-trained checkpoints for SD3-ControlNet in the table below:
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala.
With a ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide a depth map, the ControlNet model generates an image that'll preserve the spatial information from the depth map. It is a more flexible and accurate way to control the image generation process.
The abstract from the paper is:
*We present ControlNet, a neural network architecture to add spatial conditioning controls to large, pretrained text-to-image diffusion models. ControlNet locks the production-ready large diffusion models, and reuses their deep and robust encoding layers pretrained with billions of images as a strong backbone to learn a diverse set of conditional controls. The neural architecture is connected with "zero convolutions" (zero-initialized convolution layers) that progressively grow the parameters from zero and ensure that no harmful noise could affect the finetuning. We test various conditioning controls, eg, edges, depth, segmentation, human pose, etc, with Stable Diffusion, using single or multiple conditions, with or without prompts. We show that the training of ControlNets is robust with small (<50k) and large (>1m) datasets. Extensive results show that ControlNet may facilitate wider applications to control image diffusion models.*
You can find additional smaller Stable Diffusion XL (SDXL) ControlNet checkpoints from the 🤗 [Diffusers](https://huggingface.co/diffusers) Hub organization, and browse [community-trained](https://huggingface.co/models?other=stable-diffusion-xl&other=controlnet) checkpoints on the Hub.
> [!WARNING]
> 🧪 Many of the SDXL ControlNet checkpoints are experimental, and there is a lot of room for improvement. Feel free to open an [Issue](https://github.com/huggingface/diffusers/issues/new/choose) and leave us feedback on how we can improve!
If you don't see a checkpoint you're interested in, you can train your own SDXL ControlNet with our [training script](../../../../../examples/controlnet/README_sdxl).
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
ControlNetUnionModel is an implementation of ControlNet for Stable Diffusion XL.
The ControlNet model was introduced in [ControlNetPlus](https://github.com/xinsir6/ControlNetPlus) by xinsir6. It supports multiple conditioning inputs without increasing computation.
*We design a new architecture that can support 10+ control types in condition text-to-image generation and can generate high resolution images visually comparable with midjourney. The network is based on the original ControlNet architecture, we propose two new modules to: 1 Extend the original ControlNet to support different image conditions using the same network parameter. 2 Support multiple conditions input without increasing computation offload, which is especially important for designers who want to edit image in detail, different conditions use the same condition encoder, without adding extra computations or parameters.*
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# Cosmos
[Cosmos World Foundation Model Platform for Physical AI](https://huggingface.co/papers/2501.03575) by NVIDIA.
*Physical AI needs to be trained digitally first. It needs a digital twin of itself, the policy model, and a digital twin of the world, the world model. In this paper, we present the Cosmos World Foundation Model Platform to help developers build customized world models for their Physical AI setups. We position a world foundation model as a general-purpose world model that can be fine-tuned into customized world models for downstream applications. Our platform covers a video curation pipeline, pre-trained world foundation models, examples of post-training of pre-trained world foundation models, and video tokenizers. To help Physical AI builders solve the most critical problems of our society, we make our platform open-source and our models open-weight with permissive licenses available via https://github.com/NVIDIA/Cosmos.*
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
prompt="As the red light shifts to green, the red bus at the intersection begins to move forward, its headlights cutting through the falling snow. The snowy tire tracks deepen as the vehicle inches ahead, casting fresh lines onto the slushy road. Around it, streetlights glow warmer, illuminating the drifting flakes and wet reflections on the asphalt. Other cars behind start to edge forward, their beams joining the scene. The stillness of the urban street transitions into motion as the quiet snowfall is punctuated by the slow advance of traffic through the frosty city corridor."
negative_prompt="The video captures a series of frames showing ugly scenes, static with no motion, motion blur, over-saturation, shaky footage, low resolution, grainy texture, pixelated images, poorly lit areas, underexposed and overexposed scenes, poor color balance, washed out colors, choppy sequences, jerky movements, low frame rate, artifacting, color banding, unnatural transitions, outdated special effects, fake elements, unconvincing visuals, poorly edited content, jump cuts, visual noise, and flickering. Overall, the video is of poor quality."
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# DDIM
[Denoising Diffusion Implicit Models](https://huggingface.co/papers/2010.02502)(DDIM) by Jiaming Song, Chenlin Meng and Stefano Ermon.
The abstract from the paper is:
*Denoising diffusion probabilistic models (DDPMs) have achieved high quality image generation without adversarial training, yet they require simulating a Markov chain for many steps to produce a sample. To accelerate sampling, we present denoising diffusion implicit models (DDIMs), a more efficient class of iterative implicit probabilistic models with the same training procedure as DDPMs. In DDPMs, the generative process is defined as the reverse of a Markovian diffusion process. We construct a class of non-Markovian diffusion processes that lead to the same training objective, but whose reverse process can be much faster to sample from. We empirically demonstrate that DDIMs can produce high quality samples 10× to 50× faster in terms of wall-clock time compared to DDPMs, allow us to trade off computation for sample quality, and can perform semantically meaningful image interpolation directly in the latent space.*
The original codebase can be found at [ermongroup/ddim](https://github.com/ermongroup/ddim).
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# DDPM
[Denoising Diffusion Probabilistic Models](https://huggingface.co/papers/2006.11239)(DDPM) by Jonathan Ho, Ajay Jain and Pieter Abbeel proposes a diffusion based model of the same name. In the 🤗 Diffusers library, DDPM refers to the *discrete denoising scheduler* from the paper as well as the pipeline.
The abstract from the paper is:
*We present high quality image synthesis results using diffusion probabilistic models, a class of latent variable models inspired by considerations from nonequilibrium thermodynamics. Our best results are obtained by training on a weighted variational bound designed according to a novel connection between diffusion probabilistic models and denoising score matching with Langevin dynamics, and our models naturally admit a progressive lossy decompression scheme that can be interpreted as a generalization of autoregressive decoding. On the unconditional CIFAR10 dataset, we obtain an Inception score of 9.46 and a state-of-the-art FID score of 3.17. On 256x256 LSUN, we obtain sample quality similar to ProgressiveGAN.*
The original codebase can be found at [hohonathanho/diffusion](https://github.com/hojonathanho/diffusion).
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
DeepFloyd IF is a novel state-of-the-art open-source text-to-image model with a high degree of photorealism and language understanding.
The model is a modular composed of a frozen text encoder and three cascaded pixel diffusion modules:
- Stage 1: a base model that generates 64x64 px image based on text prompt,
- Stage 2: a 64x64 px => 256x256 px super-resolution model, and
- Stage 3: a 256x256 px => 1024x1024 px super-resolution model
Stage 1 and Stage 2 utilize a frozen text encoder based on the T5 transformer to extract text embeddings, which are then fed into a UNet architecture enhanced with cross-attention and attention pooling.
Stage 3 is [Stability AI's x4 Upscaling model](https://huggingface.co/stabilityai/stable-diffusion-x4-upscaler).
The result is a highly efficient model that outperforms current state-of-the-art models, achieving a zero-shot FID score of 6.66 on the COCO dataset.
Our work underscores the potential of larger UNet architectures in the first stage of cascaded diffusion models and depicts a promising future for text-to-image synthesis.
## Usage
Before you can use IF, you need to accept its usage conditions. To do so:
1. Make sure to have a [Hugging Face account](https://huggingface.co/join) and be logged in.
2. Accept the license on the model card of [DeepFloyd/IF-I-XL-v1.0](https://huggingface.co/DeepFloyd/IF-I-XL-v1.0). Accepting the license on the stage I model card will auto accept for the other IF models.
3. Make sure to login locally. Install `huggingface_hub`:
```sh
pip install huggingface_hub --upgrade
```
run the login function in a Python shell:
```py
fromhuggingface_hubimportlogin
login()
```
and enter your [Hugging Face Hub access token](https://huggingface.co/docs/hub/security-tokens#what-are-user-access-tokens).
Next we install `diffusers` and dependencies:
```sh
pip install-q diffusers accelerate transformers
```
The following sections give more in-detail examples of how to use IF. Specifically:
[](https://colab.research.google.com/github/huggingface/notebooks/blob/main/diffusers/deepfloyd_if_free_tier_google_colab.ipynb)
### Text-to-Image Generation
By default diffusers makes use of [model cpu offloading](../../optimization/memory#model-offloading) to run the whole IF pipeline with as little as 14 GB of VRAM.
prompt='a photo of a kangaroo wearing an orange hoodie and blue sunglasses standing in front of the eiffel tower holding a sign that says "very deep learning"'
The same IF model weights can be used for text-guided image-to-image translation or image variation.
In this case just make sure to load the weights using the [`IFImg2ImgPipeline`] and [`IFImg2ImgSuperResolutionPipeline`] pipelines.
**Note**: You can also directly move the weights of the text-to-image pipelines to the image-to-image pipelines
without loading them twice by making use of the [`~DiffusionPipeline.components`] argument as explained [here](#converting-between-different-pipelines).
The same IF model weights can be used for text-guided image-to-image translation or image variation.
In this case just make sure to load the weights using the [`IFInpaintingPipeline`] and [`IFInpaintingSuperResolutionPipeline`] pipelines.
**Note**: You can also directly move the weights of the text-to-image pipelines to the image-to-image pipelines
without loading them twice by making use of the [`~DiffusionPipeline.components()`] function as explained [here](#converting-between-different-pipelines).
When doing image variation or inpainting, you can also decrease the number of timesteps
with the strength argument. The strength argument is the amount of noise to add to the input image which also determines how many steps to run in the denoising process.
A smaller number will vary the image less but run faster.
For CPU RAM constrained machines like Google Colab free tier where we can't load all model components to the CPU at once, we can manually only load the pipeline with
the text encoder or UNet when the respective model components are needed.
text_encoder=text_encoder,# pass the previously instantiated 8bit text encoder
unet=None,
device_map="auto",
)
prompt='a photo of a kangaroo wearing an orange hoodie and blue sunglasses standing in front of the eiffel tower holding a sign that says "very deep learning"'
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# DiT
[Scalable Diffusion Models with Transformers](https://huggingface.co/papers/2212.09748)(DiT) is by William Peebles and Saining Xie.
The abstract from the paper is:
*We explore a new class of diffusion models based on the transformer architecture. We train latent diffusion models of images, replacing the commonly-used U-Net backbone with a transformer that operates on latent patches. We analyze the scalability of our Diffusion Transformers (DiTs) through the lens of forward pass complexity as measured by Gflops. We find that DiTs with higher Gflops -- through increased transformer depth/width or increased number of input tokens -- consistently have lower FID. In addition to possessing good scalability properties, our largest DiT-XL/2 models outperform all prior diffusion models on the class-conditional ImageNet 512x512 and 256x256 benchmarks, achieving a state-of-the-art FID of 2.27 on the latter.*
The original codebase can be found at [facebookresearch/dit](https://github.com/facebookresearch/dit).
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
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# EasyAnimate
[EasyAnimate](https://github.com/aigc-apps/EasyAnimate) by Alibaba PAI.
The description from it's GitHub page:
*EasyAnimate is a pipeline based on the transformer architecture, designed for generating AI images and videos, and for training baseline models and Lora models for Diffusion Transformer. We support direct prediction from pre-trained EasyAnimate models, allowing for the generation of videos with various resolutions, approximately 6 seconds in length, at 8fps (EasyAnimateV5.1, 1 to 49 frames). Additionally, users can train their own baseline and Lora models for specific style transformations.*
This pipeline was contributed by [bubbliiiing](https://github.com/bubbliiiing). The original codebase can be found [here](https://huggingface.co/alibaba-pai). The original weights can be found under [hf.co/alibaba-pai](https://huggingface.co/alibaba-pai).
There are two official EasyAnimate checkpoints for text-to-video and video-to-video.
- Text-to-video (T2V) and Image-to-video (I2V) works for multiple resolutions. The width and height can vary from 256 to 1024.
- Both T2V and I2V models support generation with 1~49 frames and work best at this value. Exporting videos at 8 FPS is recommended.
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`EasyAnimatePipeline`] for inference with bitsandbytes.
ERNIE-Image is designed with a relatively compact architecture and solid instruction-following capability, emphasizing parameter efficiency. Based on an 8B DiT backbone, it provides performance that is comparable in some scenarios to larger (20B+) models, while maintaining reasonable parameter efficiency. It offers a relatively stable level of performance in instruction understanding and execution, text generation (e.g., English / Chinese / Japanese), and overall stability.
## ERNIE-Image-Turbo
ERNIE-Image-Turbo is a distilled variant of ERNIE-Image, requiring only 8 NFEs (Number of Function Evaluations) and offering a more efficient alternative with relatively comparable performance to the full model in certain cases.
## ErnieImagePipeline
Use [ErnieImagePipeline] to generate images from text prompts. The pipeline supports Prompt Enhancer (PE) by default, which enhances the user’s raw prompt to improve output quality, though it may reduce instruction-following accuracy.
We provide a pretrained 3B-parameter PE model; however, using larger language models (e.g., Gemini or ChatGPT) for prompt enhancement may yield better results. The system prompt template is available at: https://huggingface.co/baidu/ERNIE-Image/blob/main/pe/chat_template.jinja.
Flux is a series of text-to-image generation models based on diffusion transformers. To know more about Flux, check out the original [blog post](https://blackforestlabs.ai/announcing-black-forest-labs/) by the creators of Flux, Black Forest Labs.
Original model checkpoints for Flux can be found [here](https://huggingface.co/black-forest-labs). Original inference code can be found [here](https://github.com/black-forest-labs/flux).
> [!TIP]
> Flux can be quite expensive to run on consumer hardware devices. However, you can perform a suite of optimizations to run it faster and in a more memory-friendly manner. Check out [this section](https://huggingface.co/blog/sd3#memory-optimizations-for-sd3) for more details. Additionally, Flux can benefit from quantization for memory efficiency with a trade-off in inference latency. Refer to [this blog post](https://huggingface.co/blog/quanto-diffusers) to learn more. For an exhaustive list of resources, check out [this gist](https://gist.github.com/sayakpaul/b664605caf0aa3bf8585ab109dd5ac9c).
>
> [Caching](../../optimization/cache) may also speed up inference by storing and reusing intermediate outputs.
**Note:**`black-forest-labs/Flux.1-Canny-dev` is _not_ a [`ControlNetModel`] model. ControlNet models are a separate component from the UNet/Transformer whose residuals are added to the actual underlying model. Canny Control is an alternate architecture that achieves effectively the same results as a ControlNet model would, by using channel-wise concatenation with input control condition and ensuring the transformer learns structure control by following the condition as closely as possible.
**Note:**`black-forest-labs/Flux.1-Depth-dev` is _not_ a ControlNet model. [`ControlNetModel`] models are a separate component from the UNet/Transformer whose residuals are added to the actual underlying model. Depth Control is an alternate architecture that achieves effectively the same results as a ControlNet model would, by using channel-wise concatenation with input control condition and ensuring the transformer learns structure control by following the condition as closely as possible.
* Flux Redux pipeline is an adapter for FLUX.1 base models. It can be used with both flux-dev and flux-schnell, for image-to-image generation.
* You can first use the `FluxPriorReduxPipeline` to get the `prompt_embeds` and `pooled_prompt_embeds`, and then feed them into the `FluxPipeline` for image-to-image generation.
* When use `FluxPriorReduxPipeline` with a base pipeline, you can set `text_encoder=None` and `text_encoder_2=None` in the base pipeline, in order to save VRAM.
Flux Kontext is a model that allows in-context control of the image generation process, allowing for editing, refinement, relighting, style transfer, character customization, and more.
prompt="Make Pikachu hold a sign that says 'Black Forest Labs is awesome', yarn art style, detailed, vibrant colors"
image=pipe(
image=image,
prompt=prompt,
guidance_scale=2.5,
generator=torch.Generator().manual_seed(42),
).images[0]
image.save("flux-kontext.png")
```
Flux Kontext comes with an integrity safety checker, which should be run after the image generation step. To run the safety checker, install the official repository from [black-forest-labs/flux](https://github.com/black-forest-labs/flux) and add the following code:
raiseValueError("Your image has been flagged. Choose another prompt/image or try again.")
```
### Kontext Inpainting
`FluxKontextInpaintPipeline` enables image modification within a fixed mask region. It currently supports both text-based conditioning and image-reference conditioning.
## Combining Flux Turbo LoRAs with Flux Control, Fill, and Redux
We can combine Flux Turbo LoRAs with Flux Control and other pipelines like Fill and Redux to enable few-steps' inference. The example below shows how to do that for Flux Control LoRA for depth and turbo LoRA from [`ByteDance/Hyper-SD`](https://hf.co/ByteDance/Hyper-SD).
## Note about `unload_lora_weights()` when using Flux LoRAs
When unloading the Control LoRA weights, call `pipe.unload_lora_weights(reset_to_overwritten_params=True)` to reset the `pipe.transformer` completely back to its original form. The resultant pipeline can then be used with methods like [`DiffusionPipeline.from_pipe`]. More details about this argument are available in [this PR](https://github.com/huggingface/diffusers/pull/10397).
## IP-Adapter
> [!TIP]
> Check out [IP-Adapter](../../using-diffusers/ip_adapter) to learn more about how IP-Adapters work.
An IP-Adapter lets you prompt Flux with images, in addition to the text prompt. This is especially useful when describing complex concepts that are difficult to articulate through text alone and you have reference images.
<figcaptionclass="mt-2 text-sm text-center text-gray-500">IP-Adapter examples with prompt "wearing sunglasses"</figcaption>
</div>
## Optimize
Flux is a very large model and requires ~50GB of RAM/VRAM to load all the modeling components. Enable some of the optimizations below to lower the memory requirements.
### Group offloading
[Group offloading](../../optimization/memory#group-offloading) lowers VRAM usage by offloading groups of internal layers rather than the whole model or weights. You need to use [`~hooks.apply_group_offloading`] on all the model components of a pipeline. The `offload_type` parameter allows you to toggle between block and leaf-level offloading. Setting it to `leaf_level` offloads the lowest leaf-level parameters to the CPU instead of offloading at the module-level.
On CUDA devices that support asynchronous data streaming, set `use_stream=True` to overlap data transfer and computation to accelerate inference.
> [!TIP]
> It is possible to mix block and leaf-level offloading for different components in a pipeline.
```py
importtorch
fromdiffusersimportFluxPipeline
fromdiffusers.hooksimportapply_group_offloading
model_id="black-forest-labs/FLUX.1-dev"
dtype=torch.bfloat16
pipe=FluxPipeline.from_pretrained(
model_id,
torch_dtype=dtype,
)
apply_group_offloading(
pipe.transformer,
offload_type="leaf_level",
offload_device=torch.device("cpu"),
onload_device=torch.device("cuda"),
use_stream=True,
)
apply_group_offloading(
pipe.text_encoder,
offload_device=torch.device("cpu"),
onload_device=torch.device("cuda"),
offload_type="leaf_level",
use_stream=True,
)
apply_group_offloading(
pipe.text_encoder_2,
offload_device=torch.device("cpu"),
onload_device=torch.device("cuda"),
offload_type="leaf_level",
use_stream=True,
)
apply_group_offloading(
pipe.vae,
offload_device=torch.device("cpu"),
onload_device=torch.device("cuda"),
offload_type="leaf_level",
use_stream=True,
)
prompt="A cat wearing sunglasses and working as a lifeguard at pool."
generator=torch.Generator().manual_seed(181201)
image=pipe(
prompt,
width=576,
height=1024,
num_inference_steps=30,
generator=generator
).images[0]
image
```
### Running FP16 inference
Flux can generate high-quality images with FP16 (i.e. to accelerate inference on Turing/Volta GPUs) but produces different outputs compared to FP32/BF16. The issue is that some activations in the text encoders have to be clipped when running in FP16, which affects the overall image. Forcing text encoders to run with FP32 inference thus removes this output difference. See [here](https://github.com/huggingface/diffusers/pull/9097#issuecomment-2272292516) for details.
FP16 inference code:
```python
importtorch
fromdiffusersimportFluxPipeline
pipe=FluxPipeline.from_pretrained("black-forest-labs/FLUX.1-schnell",torch_dtype=torch.bfloat16)# can replace schnell with dev
# to run on low vram GPUs (i.e. between 4 and 32 GB VRAM)
pipe.enable_sequential_cpu_offload()
pipe.vae.enable_slicing()
pipe.vae.enable_tiling()
pipe.to(torch.float16)# casting here instead of in the pipeline constructor because doing so in the constructor loads all models into CPU memory at once
prompt="A cat holding a sign that says hello world"
out=pipe(
prompt=prompt,
guidance_scale=0.,
height=768,
width=1360,
num_inference_steps=4,
max_sequence_length=256,
).images[0]
out.save("image.png")
```
### Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`FluxPipeline`] for inference with bitsandbytes.
## Single File Loading for the `FluxTransformer2DModel`
The `FluxTransformer2DModel` supports loading checkpoints in the original format shipped by Black Forest Labs. This is also useful when trying to load finetunes or quantized versions of the models that have been published by the community.
> [!TIP]
> `FP8` inference can be brittle depending on the GPU type, CUDA version, and `torch` version that you are using. It is recommended that you use the `optimum-quanto` library in order to run FP8 inference on your machine.
The following example demonstrates how to run Flux with less than 16GB of VRAM.
Flux.2 is the recent series of image generation models from Black Forest Labs, preceded by the [Flux.1](./flux.md) series. It is an entirely new model with a new architecture and pre-training done from scratch!
Original model checkpoints for Flux can be found [here](https://huggingface.co/black-forest-labs). Original inference code can be found [here](https://github.com/black-forest-labs/flux2).
> [!TIP]
> Flux2 can be quite expensive to run on consumer hardware devices. However, you can perform a suite of optimizations to run it faster and in a more memory-friendly manner. Check out [this section](https://huggingface.co/blog/sd3#memory-optimizations-for-sd3) for more details. Additionally, Flux can benefit from quantization for memory efficiency with a trade-off in inference latency. Refer to [this blog post](https://huggingface.co/blog/quanto-diffusers) to learn more.
>
> [Caching](../../optimization/cache) may also speed up inference by storing and reusing intermediate outputs.
## Caption upsampling
Flux.2 can potentially generate better better outputs with better prompts. We can "upsample"
an input prompt by setting the `caption_upsample_temperature` argument in the pipeline call arguments.
The [official implementation](https://github.com/black-forest-labs/flux2/blob/5a5d316b1b42f6b59a8c9194b77c8256be848432/src/flux2/text_encoder.py#L140) recommends this value to be 0.15.
[Packing Input Frame Context in Next-Frame Prediction Models for Video Generation](https://huggingface.co/papers/2504.12626) by Lvmin Zhang and Maneesh Agrawala.
*We present a neural network structure, FramePack, to train next-frame (or next-frame-section) prediction models for video generation. The FramePack compresses input frames to make the transformer context length a fixed number regardless of the video length. As a result, we are able to process a large number of frames using video diffusion with computation bottleneck similar to image diffusion. This also makes the training video batch sizes significantly higher (batch sizes become comparable to image diffusion training). We also propose an anti-drifting sampling method that generates frames in inverted temporal order with early-established endpoints to avoid exposure bias (error accumulation over iterations). Finally, we show that existing video diffusion models can be finetuned with FramePack, and their visual quality may be improved because the next-frame prediction supports more balanced diffusion schedulers with less extreme flow shift timesteps.*
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
## Available models
| Model name | Description |
|:---|:---|
-[`lllyasviel/FramePackI2V_HY`](https://huggingface.co/lllyasviel/FramePackI2V_HY) | Trained with the "inverted anti-drifting" strategy as described in the paper. Inference requires setting `sampling_type="inverted_anti_drifting"` when running the pipeline. |
-[`lllyasviel/FramePack_F1_I2V_HY_20250503`](https://huggingface.co/lllyasviel/FramePack_F1_I2V_HY_20250503) | Trained with a novel anti-drifting strategy but inference is performed in "vanilla" strategy as described in the paper. Inference requires setting `sampling_type="vanilla"` when running the pipeline. |
## Usage
Refer to the pipeline documentation for basic usage examples. The following section contains examples of offloading, different sampling methods, quantization, and more.
### First and last frame to video
The following example shows how to use Framepack with start and end image controls, using the inverted anti-drifiting sampling model.
prompt="CG animation style, a small blue bird takes off from the ground, flapping its wings. The bird's feathers are delicate, with a unique pattern on its chest. The background shows a blue sky with white clouds under bright sunshine. The camera follows the bird upward, capturing its flight and the vastness of the sky from a close-up, low-angle perspective."
Group offloading ([`~hooks.apply_group_offloading`]) provides aggressive memory optimizations for offloading internal parts of any model to the CPU, with possibly no additional overhead to generation time. If you have very low VRAM available, this approach may be suitable for you depending on the amount of CPU RAM available.
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# GLM-Image
## Overview
GLM-Image is an image generation model adopts a hybrid autoregressive + diffusion decoder architecture, effectively pushing the upper bound of visual fidelity and fine-grained details. In general image generation quality, it aligns with industry-standard LDM-based approaches, while demonstrating significant advantages in knowledge-intensive image generation scenarios.
Model architecture: a hybrid autoregressive + diffusion decoder design、
+ Autoregressive generator: a 9B-parameter model initialized from [GLM-4-9B-0414](https://huggingface.co/zai-org/GLM-4-9B-0414), with an expanded vocabulary to incorporate visual tokens. The model first generates a compact encoding of approximately 256 tokens, then expands to 1K–4K tokens, corresponding to 1K–2K high-resolution image outputs. You can check AR model in class `GlmImageForConditionalGeneration` of `transformers` library.
+ Diffusion Decoder: a 7B-parameter decoder based on a single-stream DiT architecture for latent-space image decoding. It is equipped with a Glyph Encoder text module, significantly improving accurate text rendering within images.
Post-training with decoupled reinforcement learning: the model introduces a fine-grained, modular feedback strategy using the GRPO algorithm, substantially enhancing both semantic understanding and visual detail quality.
+ Autoregressive module: provides low-frequency feedback signals focused on aesthetics and semantic alignment, improving instruction following and artistic expressiveness.
+ Decoder module: delivers high-frequency feedback targeting detail fidelity and text accuracy, resulting in highly realistic textures, lighting, and color reproduction, as well as more precise text rendering.
GLM-Image supports both text-to-image and image-to-image generation within a single model
+ Text-to-image: generates high-detail images from textual descriptions, with particularly strong performance in information-dense scenarios.
+ Image-to-image: supports a wide range of tasks, including image editing, style transfer, multi-subject consistency, and identity-preserving generation for people and objects.
This pipeline was contributed by [zRzRzRzRzRzRzR](https://github.com/zRzRzRzRzRzRzR). The codebase can be found [here](https://huggingface.co/zai-org/GLM-Image).
prompt="A beautifully designed modern food magazine style dessert recipe illustration, themed around a raspberry mousse cake. The overall layout is clean and bright, divided into four main areas: the top left features a bold black title 'Raspberry Mousse Cake Recipe Guide', with a soft-lit close-up photo of the finished cake on the right, showcasing a light pink cake adorned with fresh raspberries and mint leaves; the bottom left contains an ingredient list section, titled 'Ingredients' in a simple font, listing 'Flour 150g', 'Eggs 3', 'Sugar 120g', 'Raspberry puree 200g', 'Gelatin sheets 10g', 'Whipping cream 300ml', and 'Fresh raspberries', each accompanied by minimalist line icons (like a flour bag, eggs, sugar jar, etc.); the bottom right displays four equally sized step boxes, each containing high-definition macro photos and corresponding instructions, arranged from top to bottom as follows: Step 1 shows a whisk whipping white foam (with the instruction 'Whip egg whites to stiff peaks'), Step 2 shows a red-and-white mixture being folded with a spatula (with the instruction 'Gently fold in the puree and batter'), Step 3 shows pink liquid being poured into a round mold (with the instruction 'Pour into mold and chill for 4 hours'), Step 4 shows the finished cake decorated with raspberries and mint leaves (with the instruction 'Decorate with raspberries and mint'); a light brown information bar runs along the bottom edge, with icons on the left representing 'Preparation time: 30 minutes', 'Cooking time: 20 minutes', and 'Servings: 8'. The overall color scheme is dominated by creamy white and light pink, with a subtle paper texture in the background, featuring compact and orderly text and image layout with clear information hierarchy."
+ Since the AR model used in GLM-Image is configured with `do_sample=True` and a temperature of `0.95` by default, the generated images can vary significantly across runs. We do not recommend setting do_sample=False, as this may lead to incorrect or degenerate outputs from the AR model.