Commit 3a5c2d0f authored by raojy's avatar raojy
Browse files

fix: convert diffusers from submodule to normal folder

parent c27b0339
# Pipeline blocks
## ModularPipelineBlocks
[[autodoc]] diffusers.modular_pipelines.modular_pipeline.ModularPipelineBlocks
## SequentialPipelineBlocks
[[autodoc]] diffusers.modular_pipelines.modular_pipeline.SequentialPipelineBlocks
## LoopSequentialPipelineBlocks
[[autodoc]] diffusers.modular_pipelines.modular_pipeline.LoopSequentialPipelineBlocks
## AutoPipelineBlocks
[[autodoc]] diffusers.modular_pipelines.modular_pipeline.AutoPipelineBlocks
## ConditionalPipelineBlocks
[[autodoc]] diffusers.modular_pipelines.modular_pipeline.ConditionalPipelineBlocks
\ No newline at end of file
# Components and configs
## ComponentSpec
[[autodoc]] diffusers.modular_pipelines.modular_pipeline.ComponentSpec
## ConfigSpec
[[autodoc]] diffusers.modular_pipelines.modular_pipeline.ConfigSpec
## ComponentsManager
[[autodoc]] diffusers.modular_pipelines.components_manager.ComponentsManager
## InsertableDict
[[autodoc]] diffusers.modular_pipelines.modular_pipeline_utils.InsertableDict
\ No newline at end of file
# Pipeline states
## PipelineState
[[autodoc]] diffusers.modular_pipelines.modular_pipeline.PipelineState
## BlockState
[[autodoc]] diffusers.modular_pipelines.modular_pipeline.BlockState
\ No newline at end of file
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
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# Normalization layers
Customized normalization layers for supporting various models in 🤗 Diffusers.
## AdaLayerNorm
[[autodoc]] models.normalization.AdaLayerNorm
## AdaLayerNormZero
[[autodoc]] models.normalization.AdaLayerNormZero
## AdaLayerNormSingle
[[autodoc]] models.normalization.AdaLayerNormSingle
## AdaGroupNorm
[[autodoc]] models.normalization.AdaGroupNorm
## AdaLayerNormContinuous
[[autodoc]] models.normalization.AdaLayerNormContinuous
## RMSNorm
[[autodoc]] models.normalization.RMSNorm
## GlobalResponseNorm
[[autodoc]] models.normalization.GlobalResponseNorm
## LuminaLayerNormContinuous
[[autodoc]] models.normalization.LuminaLayerNormContinuous
## SD35AdaLayerNormZeroX
[[autodoc]] models.normalization.SD35AdaLayerNormZeroX
## AdaLayerNormZeroSingle
[[autodoc]] models.normalization.AdaLayerNormZeroSingle
## LuminaRMSNormZero
[[autodoc]] models.normalization.LuminaRMSNormZero
## LpNorm
[[autodoc]] models.normalization.LpNorm
## CogView3PlusAdaLayerNormZeroTextImage
[[autodoc]] models.normalization.CogView3PlusAdaLayerNormZeroTextImage
## CogVideoXLayerNormZero
[[autodoc]] models.normalization.CogVideoXLayerNormZero
## MochiRMSNormZero
[[autodoc]] models.transformers.transformer_mochi.MochiRMSNormZero
## MochiRMSNorm
[[autodoc]] models.normalization.MochiRMSNorm
\ No newline at end of file
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
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# Outputs
All model outputs are subclasses of [`~utils.BaseOutput`], data structures containing all the information returned by the model. The outputs can also be used as tuples or dictionaries.
For example:
```python
from diffusers import DDIMPipeline
pipeline = DDIMPipeline.from_pretrained("google/ddpm-cifar10-32")
outputs = pipeline()
```
The `outputs` object is a [`~pipelines.ImagePipelineOutput`] which means it has an image attribute.
You can access each attribute as you normally would or with a keyword lookup, and if that attribute is not returned by the model, you will get `None`:
```python
outputs.images
outputs["images"]
```
When considering the `outputs` object as a tuple, it only considers the attributes that don't have `None` values.
For instance, retrieving an image by indexing into it returns the tuple `(outputs.images)`:
```python
outputs[:1]
```
> [!TIP]
> To check a specific pipeline or model output, refer to its corresponding API documentation.
## BaseOutput
[[autodoc]] utils.BaseOutput
- to_tuple
## ImagePipelineOutput
[[autodoc]] pipelines.ImagePipelineOutput
## AudioPipelineOutput
[[autodoc]] pipelines.AudioPipelineOutput
## ImageTextPipelineOutput
[[autodoc]] ImageTextPipelineOutput
<!-- Copyright 2025 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
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# Parallelism
Parallelism strategies help speed up diffusion transformers by distributing computations across multiple devices, allowing for faster inference/training times. Refer to the [Distributed inferece](../training/distributed_inference) guide to learn more.
## ParallelConfig
[[autodoc]] ParallelConfig
## ContextParallelConfig
[[autodoc]] ContextParallelConfig
[[autodoc]] hooks.apply_context_parallel
<!-- Copyright 2025 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
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# Allegro
[Allegro: Open the Black Box of Commercial-Level Video Generation Model](https://huggingface.co/papers/2410.15458) from RhymesAI, by Yuan Zhou, Qiuyue Wang, Yuxuan Cai, Huan Yang.
The abstract from the paper is:
*Significant advancements have been made in the field of video generation, with the open-source community contributing a wealth of research papers and tools for training high-quality models. However, despite these efforts, the available information and resources remain insufficient for achieving commercial-level performance. In this report, we open the black box and introduce Allegro, an advanced video generation model that excels in both quality and temporal consistency. We also highlight the current limitations in the field and present a comprehensive methodology for training high-performance, commercial-level video generation models, addressing key aspects such as data, model architecture, training pipeline, and evaluation. Our user study shows that Allegro surpasses existing open-source models and most commercial models, ranking just behind Hailuo and Kling. Code: https://github.com/rhymes-ai/Allegro , Model: https://huggingface.co/rhymes-ai/Allegro , Gallery: https://rhymes.ai/allegro_gallery .*
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`AllegroPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, AllegroTransformer3DModel, AllegroPipeline
from diffusers.utils import export_to_video
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"rhymes-ai/Allegro",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = AllegroTransformer3DModel.from_pretrained(
"rhymes-ai/Allegro",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = AllegroPipeline.from_pretrained(
"rhymes-ai/Allegro",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = (
"A seaside harbor with bright sunlight and sparkling seawater, with many boats in the water. From an aerial view, "
"the boats vary in size and color, some moving and some stationary. Fishing boats in the water suggest that this "
"location might be a popular spot for docking fishing boats."
)
video = pipeline(prompt, guidance_scale=7.5, max_sequence_length=512).frames[0]
export_to_video(video, "harbor.mp4", fps=15)
```
## AllegroPipeline
[[autodoc]] AllegroPipeline
- all
- __call__
## AllegroPipelineOutput
[[autodoc]] pipelines.allegro.pipeline_output.AllegroPipelineOutput
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# Text-to-Video Generation with AnimateDiff
<div class="flex flex-wrap space-x-1">
<img alt="LoRA" src="https://img.shields.io/badge/LoRA-d8b4fe?style=flat"/>
</div>
## Overview
[AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://huggingface.co/papers/2307.04725) by Yuwei Guo, Ceyuan Yang, Anyi Rao, Yaohui Wang, Yu Qiao, Dahua Lin, Bo Dai.
The abstract of the paper is the following:
*With the advance of text-to-image models (e.g., Stable Diffusion) and corresponding personalization techniques such as DreamBooth and LoRA, everyone can manifest their imagination into high-quality images at an affordable cost. Subsequently, there is a great demand for image animation techniques to further combine generated static images with motion dynamics. In this report, we propose a practical framework to animate most of the existing personalized text-to-image models once and for all, saving efforts in model-specific tuning. At the core of the proposed framework is to insert a newly initialized motion modeling module into the frozen text-to-image model and train it on video clips to distill reasonable motion priors. Once trained, by simply injecting this motion modeling module, all personalized versions derived from the same base T2I readily become text-driven models that produce diverse and personalized animated images. We conduct our evaluation on several public representative personalized text-to-image models across anime pictures and realistic photographs, and demonstrate that our proposed framework helps these models generate temporally smooth animation clips while preserving the domain and diversity of their outputs. Code and pre-trained weights will be publicly available at [this https URL](https://animatediff.github.io/).*
## Available Pipelines
| Pipeline | Tasks | Demo
|---|---|:---:|
| [AnimateDiffPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/animatediff/pipeline_animatediff.py) | *Text-to-Video Generation with AnimateDiff* |
| [AnimateDiffControlNetPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/animatediff/pipeline_animatediff_controlnet.py) | *Controlled Video-to-Video Generation with AnimateDiff using ControlNet* |
| [AnimateDiffSparseControlNetPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/animatediff/pipeline_animatediff_sparsectrl.py) | *Controlled Video-to-Video Generation with AnimateDiff using SparseCtrl* |
| [AnimateDiffSDXLPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/animatediff/pipeline_animatediff_sdxl.py) | *Video-to-Video Generation with AnimateDiff* |
| [AnimateDiffVideoToVideoPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/animatediff/pipeline_animatediff_video2video.py) | *Video-to-Video Generation with AnimateDiff* |
| [AnimateDiffVideoToVideoControlNetPipeline](https://github.com/huggingface/diffusers/blob/main/src/diffusers/pipelines/animatediff/pipeline_animatediff_video2video_controlnet.py) | *Video-to-Video Generation with AnimateDiff using ControlNet* |
## Available checkpoints
Motion Adapter checkpoints can be found under [guoyww](https://huggingface.co/guoyww/). These checkpoints are meant to work with any model based on Stable Diffusion 1.4/1.5.
## Usage example
### AnimateDiffPipeline
AnimateDiff works with a MotionAdapter checkpoint and a Stable Diffusion model checkpoint. The MotionAdapter is a collection of Motion Modules that are responsible for adding coherent motion across image frames. These modules are applied after the Resnet and Attention blocks in Stable Diffusion UNet.
The following example demonstrates how to use a *MotionAdapter* checkpoint with Diffusers for inference based on StableDiffusion-1.4/1.5.
```python
import torch
from diffusers import AnimateDiffPipeline, DDIMScheduler, MotionAdapter
from diffusers.utils import export_to_gif
# Load the motion adapter
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-v1-5-2", torch_dtype=torch.float16)
# load SD 1.5 based finetuned model
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
pipe = AnimateDiffPipeline.from_pretrained(model_id, motion_adapter=adapter, torch_dtype=torch.float16)
scheduler = DDIMScheduler.from_pretrained(
model_id,
subfolder="scheduler",
clip_sample=False,
timestep_spacing="linspace",
beta_schedule="linear",
steps_offset=1,
)
pipe.scheduler = scheduler
# enable memory savings
pipe.enable_vae_slicing()
pipe.enable_model_cpu_offload()
output = pipe(
prompt=(
"masterpiece, bestquality, highlydetailed, ultradetailed, sunset, "
"orange sky, warm lighting, fishing boats, ocean waves seagulls, "
"rippling water, wharf, silhouette, serene atmosphere, dusk, evening glow, "
"golden hour, coastal landscape, seaside scenery"
),
negative_prompt="bad quality, worse quality",
num_frames=16,
guidance_scale=7.5,
num_inference_steps=25,
generator=torch.Generator("cpu").manual_seed(42),
)
frames = output.frames[0]
export_to_gif(frames, "animation.gif")
```
Here are some sample outputs:
<table>
<tr>
<td><center>
masterpiece, bestquality, sunset.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-realistic-doc.gif"
alt="masterpiece, bestquality, sunset"
style="width: 300px;" />
</center></td>
</tr>
</table>
> [!TIP]
> AnimateDiff tends to work better with finetuned Stable Diffusion models. If you plan on using a scheduler that can clip samples, make sure to disable it by setting `clip_sample=False` in the scheduler as this can also have an adverse effect on generated samples. Additionally, the AnimateDiff checkpoints can be sensitive to the beta schedule of the scheduler. We recommend setting this to `linear`.
### AnimateDiffControlNetPipeline
AnimateDiff can also be used with ControlNets ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala. With a ControlNet model, you can provide an additional control image to condition and control Stable Diffusion generation. For example, if you provide depth maps, the ControlNet model generates a video that'll preserve the spatial information from the depth maps. It is a more flexible and accurate way to control the video generation process.
```python
import torch
from diffusers import AnimateDiffControlNetPipeline, AutoencoderKL, ControlNetModel, MotionAdapter, LCMScheduler
from diffusers.utils import export_to_gif, load_video
# Additionally, you will need a preprocess videos before they can be used with the ControlNet
# HF maintains just the right package for it: `pip install controlnet_aux`
from controlnet_aux.processor import ZoeDetector
# Download controlnets from https://huggingface.co/lllyasviel/ControlNet-v1-1 to use .from_single_file
# Download Diffusers-format controlnets, such as https://huggingface.co/lllyasviel/sd-controlnet-depth, to use .from_pretrained()
controlnet = ControlNetModel.from_single_file("control_v11f1p_sd15_depth.pth", torch_dtype=torch.float16)
# We use AnimateLCM for this example but one can use the original motion adapters as well (for example, https://huggingface.co/guoyww/animatediff-motion-adapter-v1-5-3)
motion_adapter = MotionAdapter.from_pretrained("wangfuyun/AnimateLCM")
vae = AutoencoderKL.from_pretrained("stabilityai/sd-vae-ft-mse", torch_dtype=torch.float16)
pipe: AnimateDiffControlNetPipeline = AnimateDiffControlNetPipeline.from_pretrained(
"SG161222/Realistic_Vision_V5.1_noVAE",
motion_adapter=motion_adapter,
controlnet=controlnet,
vae=vae,
).to(device="cuda", dtype=torch.float16)
pipe.scheduler = LCMScheduler.from_config(pipe.scheduler.config, beta_schedule="linear")
pipe.load_lora_weights("wangfuyun/AnimateLCM", weight_name="AnimateLCM_sd15_t2v_lora.safetensors", adapter_name="lcm-lora")
pipe.set_adapters(["lcm-lora"], [0.8])
depth_detector = ZoeDetector.from_pretrained("lllyasviel/Annotators").to("cuda")
video = load_video("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-vid2vid-input-1.gif")
conditioning_frames = []
with pipe.progress_bar(total=len(video)) as progress_bar:
for frame in video:
conditioning_frames.append(depth_detector(frame))
progress_bar.update()
prompt = "a panda, playing a guitar, sitting in a pink boat, in the ocean, mountains in background, realistic, high quality"
negative_prompt = "bad quality, worst quality"
video = pipe(
prompt=prompt,
negative_prompt=negative_prompt,
num_frames=len(video),
num_inference_steps=10,
guidance_scale=2.0,
conditioning_frames=conditioning_frames,
generator=torch.Generator().manual_seed(42),
).frames[0]
export_to_gif(video, "animatediff_controlnet.gif", fps=8)
```
Here are some sample outputs:
<table align="center">
<tr>
<th align="center">Source Video</th>
<th align="center">Output Video</th>
</tr>
<tr>
<td align="center">
raccoon playing a guitar
<br />
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-vid2vid-input-1.gif" alt="racoon playing a guitar" />
</td>
<td align="center">
a panda, playing a guitar, sitting in a pink boat, in the ocean, mountains in background, realistic, high quality
<br/>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-controlnet-output.gif" alt="a panda, playing a guitar, sitting in a pink boat, in the ocean, mountains in background, realistic, high quality" />
</td>
</tr>
</table>
### AnimateDiffSparseControlNetPipeline
[SparseCtrl: Adding Sparse Controls to Text-to-Video Diffusion Models](https://huggingface.co/papers/2311.16933) for achieving controlled generation in text-to-video diffusion models by Yuwei Guo, Ceyuan Yang, Anyi Rao, Maneesh Agrawala, Dahua Lin, and Bo Dai.
The abstract from the paper is:
*The development of text-to-video (T2V), i.e., generating videos with a given text prompt, has been significantly advanced in recent years. However, relying solely on text prompts often results in ambiguous frame composition due to spatial uncertainty. The research community thus leverages the dense structure signals, e.g., per-frame depth/edge sequences, to enhance controllability, whose collection accordingly increases the burden of inference. In this work, we present SparseCtrl to enable flexible structure control with temporally sparse signals, requiring only one or a few inputs, as shown in Figure 1. It incorporates an additional condition encoder to process these sparse signals while leaving the pre-trained T2V model untouched. The proposed approach is compatible with various modalities, including sketches, depth maps, and RGB images, providing more practical control for video generation and promoting applications such as storyboarding, depth rendering, keyframe animation, and interpolation. Extensive experiments demonstrate the generalization of SparseCtrl on both original and personalized T2V generators. Codes and models will be publicly available at [this https URL](https://guoyww.github.io/projects/SparseCtrl).*
SparseCtrl introduces the following checkpoints for controlled text-to-video generation:
- [SparseCtrl Scribble](https://huggingface.co/guoyww/animatediff-sparsectrl-scribble)
- [SparseCtrl RGB](https://huggingface.co/guoyww/animatediff-sparsectrl-rgb)
#### Using SparseCtrl Scribble
```python
import torch
from diffusers import AnimateDiffSparseControlNetPipeline
from diffusers.models import AutoencoderKL, MotionAdapter, SparseControlNetModel
from diffusers.schedulers import DPMSolverMultistepScheduler
from diffusers.utils import export_to_gif, load_image
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
motion_adapter_id = "guoyww/animatediff-motion-adapter-v1-5-3"
controlnet_id = "guoyww/animatediff-sparsectrl-scribble"
lora_adapter_id = "guoyww/animatediff-motion-lora-v1-5-3"
vae_id = "stabilityai/sd-vae-ft-mse"
device = "cuda"
motion_adapter = MotionAdapter.from_pretrained(motion_adapter_id, torch_dtype=torch.float16).to(device)
controlnet = SparseControlNetModel.from_pretrained(controlnet_id, torch_dtype=torch.float16).to(device)
vae = AutoencoderKL.from_pretrained(vae_id, torch_dtype=torch.float16).to(device)
scheduler = DPMSolverMultistepScheduler.from_pretrained(
model_id,
subfolder="scheduler",
beta_schedule="linear",
algorithm_type="dpmsolver++",
use_karras_sigmas=True,
)
pipe = AnimateDiffSparseControlNetPipeline.from_pretrained(
model_id,
motion_adapter=motion_adapter,
controlnet=controlnet,
vae=vae,
scheduler=scheduler,
torch_dtype=torch.float16,
).to(device)
pipe.load_lora_weights(lora_adapter_id, adapter_name="motion_lora")
pipe.fuse_lora(lora_scale=1.0)
prompt = "an aerial view of a cyberpunk city, night time, neon lights, masterpiece, high quality"
negative_prompt = "low quality, worst quality, letterboxed"
image_files = [
"https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-scribble-1.png",
"https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-scribble-2.png",
"https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-scribble-3.png"
]
condition_frame_indices = [0, 8, 15]
conditioning_frames = [load_image(img_file) for img_file in image_files]
video = pipe(
prompt=prompt,
negative_prompt=negative_prompt,
num_inference_steps=25,
conditioning_frames=conditioning_frames,
controlnet_conditioning_scale=1.0,
controlnet_frame_indices=condition_frame_indices,
generator=torch.Generator().manual_seed(1337),
).frames[0]
export_to_gif(video, "output.gif")
```
Here are some sample outputs:
<table align="center">
<tr>
<center>
<b>an aerial view of a cyberpunk city, night time, neon lights, masterpiece, high quality</b>
</center>
</tr>
<tr>
<td>
<center>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-scribble-1.png" alt="scribble-1" />
</center>
</td>
<td>
<center>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-scribble-2.png" alt="scribble-2" />
</center>
</td>
<td>
<center>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-scribble-3.png" alt="scribble-3" />
</center>
</td>
</tr>
<tr>
<td colspan=3>
<center>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-sparsectrl-scribble-results.gif" alt="an aerial view of a cyberpunk city, night time, neon lights, masterpiece, high quality" />
</center>
</td>
</tr>
</table>
#### Using SparseCtrl RGB
```python
import torch
from diffusers import AnimateDiffSparseControlNetPipeline
from diffusers.models import AutoencoderKL, MotionAdapter, SparseControlNetModel
from diffusers.schedulers import DPMSolverMultistepScheduler
from diffusers.utils import export_to_gif, load_image
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
motion_adapter_id = "guoyww/animatediff-motion-adapter-v1-5-3"
controlnet_id = "guoyww/animatediff-sparsectrl-rgb"
lora_adapter_id = "guoyww/animatediff-motion-lora-v1-5-3"
vae_id = "stabilityai/sd-vae-ft-mse"
device = "cuda"
motion_adapter = MotionAdapter.from_pretrained(motion_adapter_id, torch_dtype=torch.float16).to(device)
controlnet = SparseControlNetModel.from_pretrained(controlnet_id, torch_dtype=torch.float16).to(device)
vae = AutoencoderKL.from_pretrained(vae_id, torch_dtype=torch.float16).to(device)
scheduler = DPMSolverMultistepScheduler.from_pretrained(
model_id,
subfolder="scheduler",
beta_schedule="linear",
algorithm_type="dpmsolver++",
use_karras_sigmas=True,
)
pipe = AnimateDiffSparseControlNetPipeline.from_pretrained(
model_id,
motion_adapter=motion_adapter,
controlnet=controlnet,
vae=vae,
scheduler=scheduler,
torch_dtype=torch.float16,
).to(device)
pipe.load_lora_weights(lora_adapter_id, adapter_name="motion_lora")
image = load_image("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-firework.png")
video = pipe(
prompt="closeup face photo of man in black clothes, night city street, bokeh, fireworks in background",
negative_prompt="low quality, worst quality",
num_inference_steps=25,
conditioning_frames=image,
controlnet_frame_indices=[0],
controlnet_conditioning_scale=1.0,
generator=torch.Generator().manual_seed(42),
).frames[0]
export_to_gif(video, "output.gif")
```
Here are some sample outputs:
<table align="center">
<tr>
<center>
<b>closeup face photo of man in black clothes, night city street, bokeh, fireworks in background</b>
</center>
</tr>
<tr>
<td>
<center>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-firework.png" alt="closeup face photo of man in black clothes, night city street, bokeh, fireworks in background" />
</center>
</td>
<td>
<center>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-sparsectrl-rgb-result.gif" alt="closeup face photo of man in black clothes, night city street, bokeh, fireworks in background" />
</center>
</td>
</tr>
</table>
### AnimateDiffSDXLPipeline
AnimateDiff can also be used with SDXL models. This is currently an experimental feature as only a beta release of the motion adapter checkpoint is available.
```python
import torch
from diffusers.models import MotionAdapter
from diffusers import AnimateDiffSDXLPipeline, DDIMScheduler
from diffusers.utils import export_to_gif
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-sdxl-beta", torch_dtype=torch.float16)
model_id = "stabilityai/stable-diffusion-xl-base-1.0"
scheduler = DDIMScheduler.from_pretrained(
model_id,
subfolder="scheduler",
clip_sample=False,
timestep_spacing="linspace",
beta_schedule="linear",
steps_offset=1,
)
pipe = AnimateDiffSDXLPipeline.from_pretrained(
model_id,
motion_adapter=adapter,
scheduler=scheduler,
torch_dtype=torch.float16,
variant="fp16",
).to("cuda")
# enable memory savings
pipe.enable_vae_slicing()
pipe.enable_vae_tiling()
output = pipe(
prompt="a panda surfing in the ocean, realistic, high quality",
negative_prompt="low quality, worst quality",
num_inference_steps=20,
guidance_scale=8,
width=1024,
height=1024,
num_frames=16,
)
frames = output.frames[0]
export_to_gif(frames, "animation.gif")
```
### AnimateDiffVideoToVideoPipeline
AnimateDiff can also be used to generate visually similar videos or enable style/character/background or other edits starting from an initial video, allowing you to seamlessly explore creative possibilities.
```python
import imageio
import requests
import torch
from diffusers import AnimateDiffVideoToVideoPipeline, DDIMScheduler, MotionAdapter
from diffusers.utils import export_to_gif
from io import BytesIO
from PIL import Image
# Load the motion adapter
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-v1-5-2", torch_dtype=torch.float16)
# load SD 1.5 based finetuned model
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
pipe = AnimateDiffVideoToVideoPipeline.from_pretrained(model_id, motion_adapter=adapter, torch_dtype=torch.float16)
scheduler = DDIMScheduler.from_pretrained(
model_id,
subfolder="scheduler",
clip_sample=False,
timestep_spacing="linspace",
beta_schedule="linear",
steps_offset=1,
)
pipe.scheduler = scheduler
# enable memory savings
pipe.enable_vae_slicing()
pipe.enable_model_cpu_offload()
# helper function to load videos
def load_video(file_path: str):
images = []
if file_path.startswith(('http://', 'https://')):
# If the file_path is a URL
response = requests.get(file_path)
response.raise_for_status()
content = BytesIO(response.content)
vid = imageio.get_reader(content)
else:
# Assuming it's a local file path
vid = imageio.get_reader(file_path)
for frame in vid:
pil_image = Image.fromarray(frame)
images.append(pil_image)
return images
video = load_video("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-vid2vid-input-1.gif")
output = pipe(
video = video,
prompt="panda playing a guitar, on a boat, in the ocean, high quality",
negative_prompt="bad quality, worse quality",
guidance_scale=7.5,
num_inference_steps=25,
strength=0.5,
generator=torch.Generator("cpu").manual_seed(42),
)
frames = output.frames[0]
export_to_gif(frames, "animation.gif")
```
Here are some sample outputs:
<table>
<tr>
<th align=center>Source Video</th>
<th align=center>Output Video</th>
</tr>
<tr>
<td align=center>
raccoon playing a guitar
<br />
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-vid2vid-input-1.gif"
alt="racoon playing a guitar"
style="width: 300px;" />
</td>
<td align=center>
panda playing a guitar
<br/>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-vid2vid-output-1.gif"
alt="panda playing a guitar"
style="width: 300px;" />
</td>
</tr>
<tr>
<td align=center>
closeup of margot robbie, fireworks in the background, high quality
<br />
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-vid2vid-input-2.gif"
alt="closeup of margot robbie, fireworks in the background, high quality"
style="width: 300px;" />
</td>
<td align=center>
closeup of tony stark, robert downey jr, fireworks
<br/>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-vid2vid-output-2.gif"
alt="closeup of tony stark, robert downey jr, fireworks"
style="width: 300px;" />
</td>
</tr>
</table>
### AnimateDiffVideoToVideoControlNetPipeline
AnimateDiff can be used together with ControlNets to enhance video-to-video generation by allowing for precise control over the output. ControlNet was introduced in [Adding Conditional Control to Text-to-Image Diffusion Models](https://huggingface.co/papers/2302.05543) by Lvmin Zhang, Anyi Rao, and Maneesh Agrawala, and allows you to condition Stable Diffusion with an additional control image to ensure that the spatial information is preserved throughout the video.
This pipeline allows you to condition your generation both on the original video and on a sequence of control images.
```python
import torch
from PIL import Image
from tqdm.auto import tqdm
from controlnet_aux.processor import OpenposeDetector
from diffusers import AnimateDiffVideoToVideoControlNetPipeline
from diffusers.utils import export_to_gif, load_video
from diffusers import AutoencoderKL, ControlNetModel, MotionAdapter, LCMScheduler
# Load the ControlNet
controlnet = ControlNetModel.from_pretrained("lllyasviel/sd-controlnet-openpose", torch_dtype=torch.float16)
# Load the motion adapter
motion_adapter = MotionAdapter.from_pretrained("wangfuyun/AnimateLCM")
# Load SD 1.5 based finetuned model
vae = AutoencoderKL.from_pretrained("stabilityai/sd-vae-ft-mse", torch_dtype=torch.float16)
pipe = AnimateDiffVideoToVideoControlNetPipeline.from_pretrained(
"SG161222/Realistic_Vision_V5.1_noVAE",
motion_adapter=motion_adapter,
controlnet=controlnet,
vae=vae,
).to(device="cuda", dtype=torch.float16)
# Enable LCM to speed up inference
pipe.scheduler = LCMScheduler.from_config(pipe.scheduler.config, beta_schedule="linear")
pipe.load_lora_weights("wangfuyun/AnimateLCM", weight_name="AnimateLCM_sd15_t2v_lora.safetensors", adapter_name="lcm-lora")
pipe.set_adapters(["lcm-lora"], [0.8])
video = load_video("https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/dance.gif")
video = [frame.convert("RGB") for frame in video]
prompt = "astronaut in space, dancing"
negative_prompt = "bad quality, worst quality, jpeg artifacts, ugly"
# Create controlnet preprocessor
open_pose = OpenposeDetector.from_pretrained("lllyasviel/Annotators").to("cuda")
# Preprocess controlnet images
conditioning_frames = []
for frame in tqdm(video):
conditioning_frames.append(open_pose(frame))
strength = 0.8
with torch.inference_mode():
video = pipe(
video=video,
prompt=prompt,
negative_prompt=negative_prompt,
num_inference_steps=10,
guidance_scale=2.0,
controlnet_conditioning_scale=0.75,
conditioning_frames=conditioning_frames,
strength=strength,
generator=torch.Generator().manual_seed(42),
).frames[0]
video = [frame.resize(conditioning_frames[0].size) for frame in video]
export_to_gif(video, f"animatediff_vid2vid_controlnet.gif", fps=8)
```
Here are some sample outputs:
<table align="center">
<tr>
<th align="center">Source Video</th>
<th align="center">Output Video</th>
</tr>
<tr>
<td align="center">
anime girl, dancing
<br />
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/dance.gif" alt="anime girl, dancing" />
</td>
<td align="center">
astronaut in space, dancing
<br/>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff_vid2vid_controlnet.gif" alt="astronaut in space, dancing" />
</td>
</tr>
</table>
**The lights and composition were transferred from the Source Video.**
## Using Motion LoRAs
Motion LoRAs are a collection of LoRAs that work with the `guoyww/animatediff-motion-adapter-v1-5-2` checkpoint. These LoRAs are responsible for adding specific types of motion to the animations.
```python
import torch
from diffusers import AnimateDiffPipeline, DDIMScheduler, MotionAdapter
from diffusers.utils import export_to_gif
# Load the motion adapter
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-v1-5-2", torch_dtype=torch.float16)
# load SD 1.5 based finetuned model
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
pipe = AnimateDiffPipeline.from_pretrained(model_id, motion_adapter=adapter, torch_dtype=torch.float16)
pipe.load_lora_weights(
"guoyww/animatediff-motion-lora-zoom-out", adapter_name="zoom-out"
)
scheduler = DDIMScheduler.from_pretrained(
model_id,
subfolder="scheduler",
clip_sample=False,
beta_schedule="linear",
timestep_spacing="linspace",
steps_offset=1,
)
pipe.scheduler = scheduler
# enable memory savings
pipe.enable_vae_slicing()
pipe.enable_model_cpu_offload()
output = pipe(
prompt=(
"masterpiece, bestquality, highlydetailed, ultradetailed, sunset, "
"orange sky, warm lighting, fishing boats, ocean waves seagulls, "
"rippling water, wharf, silhouette, serene atmosphere, dusk, evening glow, "
"golden hour, coastal landscape, seaside scenery"
),
negative_prompt="bad quality, worse quality",
num_frames=16,
guidance_scale=7.5,
num_inference_steps=25,
generator=torch.Generator("cpu").manual_seed(42),
)
frames = output.frames[0]
export_to_gif(frames, "animation.gif")
```
<table>
<tr>
<td><center>
masterpiece, bestquality, sunset.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-zoom-out-lora.gif"
alt="masterpiece, bestquality, sunset"
style="width: 300px;" />
</center></td>
</tr>
</table>
## Using Motion LoRAs with PEFT
You can also leverage the [PEFT](https://github.com/huggingface/peft) backend to combine Motion LoRA's and create more complex animations.
First install PEFT with
```shell
pip install peft
```
Then you can use the following code to combine Motion LoRAs.
```python
import torch
from diffusers import AnimateDiffPipeline, DDIMScheduler, MotionAdapter
from diffusers.utils import export_to_gif
# Load the motion adapter
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-v1-5-2", torch_dtype=torch.float16)
# load SD 1.5 based finetuned model
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
pipe = AnimateDiffPipeline.from_pretrained(model_id, motion_adapter=adapter, torch_dtype=torch.float16)
pipe.load_lora_weights(
"diffusers/animatediff-motion-lora-zoom-out", adapter_name="zoom-out",
)
pipe.load_lora_weights(
"diffusers/animatediff-motion-lora-pan-left", adapter_name="pan-left",
)
pipe.set_adapters(["zoom-out", "pan-left"], adapter_weights=[1.0, 1.0])
scheduler = DDIMScheduler.from_pretrained(
model_id,
subfolder="scheduler",
clip_sample=False,
timestep_spacing="linspace",
beta_schedule="linear",
steps_offset=1,
)
pipe.scheduler = scheduler
# enable memory savings
pipe.enable_vae_slicing()
pipe.enable_model_cpu_offload()
output = pipe(
prompt=(
"masterpiece, bestquality, highlydetailed, ultradetailed, sunset, "
"orange sky, warm lighting, fishing boats, ocean waves seagulls, "
"rippling water, wharf, silhouette, serene atmosphere, dusk, evening glow, "
"golden hour, coastal landscape, seaside scenery"
),
negative_prompt="bad quality, worse quality",
num_frames=16,
guidance_scale=7.5,
num_inference_steps=25,
generator=torch.Generator("cpu").manual_seed(42),
)
frames = output.frames[0]
export_to_gif(frames, "animation.gif")
```
<table>
<tr>
<td><center>
masterpiece, bestquality, sunset.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-zoom-out-pan-left-lora.gif"
alt="masterpiece, bestquality, sunset"
style="width: 300px;" />
</center></td>
</tr>
</table>
## Using FreeInit
[FreeInit: Bridging Initialization Gap in Video Diffusion Models](https://huggingface.co/papers/2312.07537) by Tianxing Wu, Chenyang Si, Yuming Jiang, Ziqi Huang, Ziwei Liu.
FreeInit is an effective method that improves temporal consistency and overall quality of videos generated using video-diffusion-models without any addition training. It can be applied to AnimateDiff, ModelScope, VideoCrafter and various other video generation models seamlessly at inference time, and works by iteratively refining the latent-initialization noise. More details can be found it the paper.
The following example demonstrates the usage of FreeInit.
```python
import torch
from diffusers import MotionAdapter, AnimateDiffPipeline, DDIMScheduler
from diffusers.utils import export_to_gif
adapter = MotionAdapter.from_pretrained("guoyww/animatediff-motion-adapter-v1-5-2")
model_id = "SG161222/Realistic_Vision_V5.1_noVAE"
pipe = AnimateDiffPipeline.from_pretrained(model_id, motion_adapter=adapter, torch_dtype=torch.float16).to("cuda")
pipe.scheduler = DDIMScheduler.from_pretrained(
model_id,
subfolder="scheduler",
beta_schedule="linear",
clip_sample=False,
timestep_spacing="linspace",
steps_offset=1
)
# enable memory savings
pipe.enable_vae_slicing()
pipe.enable_vae_tiling()
# enable FreeInit
# Refer to the enable_free_init documentation for a full list of configurable parameters
pipe.enable_free_init(method="butterworth", use_fast_sampling=True)
# run inference
output = pipe(
prompt="a panda playing a guitar, on a boat, in the ocean, high quality",
negative_prompt="bad quality, worse quality",
num_frames=16,
guidance_scale=7.5,
num_inference_steps=20,
generator=torch.Generator("cpu").manual_seed(666),
)
# disable FreeInit
pipe.disable_free_init()
frames = output.frames[0]
export_to_gif(frames, "animation.gif")
```
> [!WARNING]
> FreeInit is not really free - the improved quality comes at the cost of extra computation. It requires sampling a few extra times depending on the `num_iters` parameter that is set when enabling it. Setting the `use_fast_sampling` parameter to `True` can improve the overall performance (at the cost of lower quality compared to when `use_fast_sampling=False` but still better results than vanilla video generation models).
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
<table>
<tr>
<th align=center>Without FreeInit enabled</th>
<th align=center>With FreeInit enabled</th>
</tr>
<tr>
<td align=center>
panda playing a guitar
<br />
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-no-freeinit.gif"
alt="panda playing a guitar"
style="width: 300px;" />
</td>
<td align=center>
panda playing a guitar
<br/>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatediff-freeinit.gif"
alt="panda playing a guitar"
style="width: 300px;" />
</td>
</tr>
</table>
## Using AnimateLCM
[AnimateLCM](https://animatelcm.github.io/) is a motion module checkpoint and an [LCM LoRA](https://huggingface.co/docs/diffusers/using-diffusers/inference_with_lcm_lora) that have been created using a consistency learning strategy that decouples the distillation of the image generation priors and the motion generation priors.
```python
import torch
from diffusers import AnimateDiffPipeline, LCMScheduler, MotionAdapter
from diffusers.utils import export_to_gif
adapter = MotionAdapter.from_pretrained("wangfuyun/AnimateLCM")
pipe = AnimateDiffPipeline.from_pretrained("emilianJR/epiCRealism", motion_adapter=adapter)
pipe.scheduler = LCMScheduler.from_config(pipe.scheduler.config, beta_schedule="linear")
pipe.load_lora_weights("wangfuyun/AnimateLCM", weight_name="sd15_lora_beta.safetensors", adapter_name="lcm-lora")
pipe.enable_vae_slicing()
pipe.enable_model_cpu_offload()
output = pipe(
prompt="A space rocket with trails of smoke behind it launching into space from the desert, 4k, high resolution",
negative_prompt="bad quality, worse quality, low resolution",
num_frames=16,
guidance_scale=1.5,
num_inference_steps=6,
generator=torch.Generator("cpu").manual_seed(0),
)
frames = output.frames[0]
export_to_gif(frames, "animatelcm.gif")
```
<table>
<tr>
<td><center>
A space rocket, 4K.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatelcm-output.gif"
alt="A space rocket, 4K"
style="width: 300px;" />
</center></td>
</tr>
</table>
AnimateLCM is also compatible with existing [Motion LoRAs](https://huggingface.co/collections/dn6/animatediff-motion-loras-654cb8ad732b9e3cf4d3c17e).
```python
import torch
from diffusers import AnimateDiffPipeline, LCMScheduler, MotionAdapter
from diffusers.utils import export_to_gif
adapter = MotionAdapter.from_pretrained("wangfuyun/AnimateLCM")
pipe = AnimateDiffPipeline.from_pretrained("emilianJR/epiCRealism", motion_adapter=adapter)
pipe.scheduler = LCMScheduler.from_config(pipe.scheduler.config, beta_schedule="linear")
pipe.load_lora_weights("wangfuyun/AnimateLCM", weight_name="sd15_lora_beta.safetensors", adapter_name="lcm-lora")
pipe.load_lora_weights("guoyww/animatediff-motion-lora-tilt-up", adapter_name="tilt-up")
pipe.set_adapters(["lcm-lora", "tilt-up"], [1.0, 0.8])
pipe.enable_vae_slicing()
pipe.enable_model_cpu_offload()
output = pipe(
prompt="A space rocket with trails of smoke behind it launching into space from the desert, 4k, high resolution",
negative_prompt="bad quality, worse quality, low resolution",
num_frames=16,
guidance_scale=1.5,
num_inference_steps=6,
generator=torch.Generator("cpu").manual_seed(0),
)
frames = output.frames[0]
export_to_gif(frames, "animatelcm-motion-lora.gif")
```
<table>
<tr>
<td><center>
A space rocket, 4K.
<br>
<img src="https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/animatelcm-motion-lora.gif"
alt="A space rocket, 4K"
style="width: 300px;" />
</center></td>
</tr>
</table>
## Using FreeNoise
[FreeNoise: Tuning-Free Longer Video Diffusion via Noise Rescheduling](https://huggingface.co/papers/2310.15169) by Haonan Qiu, Menghan Xia, Yong Zhang, Yingqing He, Xintao Wang, Ying Shan, Ziwei Liu.
FreeNoise is a sampling mechanism that can generate longer videos with short-video generation models by employing noise-rescheduling, temporal attention over sliding windows, and weighted averaging of latent frames. It also can be used with multiple prompts to allow for interpolated video generations. More details are available in the paper.
The currently supported AnimateDiff pipelines that can be used with FreeNoise are:
- [`AnimateDiffPipeline`]
- [`AnimateDiffControlNetPipeline`]
- [`AnimateDiffVideoToVideoPipeline`]
- [`AnimateDiffVideoToVideoControlNetPipeline`]
In order to use FreeNoise, a single line needs to be added to the inference code after loading your pipelines.
```diff
+ pipe.enable_free_noise()
```
After this, either a single prompt could be used, or multiple prompts can be passed as a dictionary of integer-string pairs. The integer keys of the dictionary correspond to the frame index at which the influence of that prompt would be maximum. Each frame index should map to a single string prompt. The prompts for intermediate frame indices, that are not passed in the dictionary, are created by interpolating between the frame prompts that are passed. By default, simple linear interpolation is used. However, you can customize this behaviour with a callback to the `prompt_interpolation_callback` parameter when enabling FreeNoise.
Full example:
```python
import torch
from diffusers import AutoencoderKL, AnimateDiffPipeline, LCMScheduler, MotionAdapter
from diffusers.utils import export_to_video, load_image
# Load pipeline
dtype = torch.float16
motion_adapter = MotionAdapter.from_pretrained("wangfuyun/AnimateLCM", torch_dtype=dtype)
vae = AutoencoderKL.from_pretrained("stabilityai/sd-vae-ft-mse", torch_dtype=dtype)
pipe = AnimateDiffPipeline.from_pretrained("emilianJR/epiCRealism", motion_adapter=motion_adapter, vae=vae, torch_dtype=dtype)
pipe.scheduler = LCMScheduler.from_config(pipe.scheduler.config, beta_schedule="linear")
pipe.load_lora_weights(
"wangfuyun/AnimateLCM", weight_name="AnimateLCM_sd15_t2v_lora.safetensors", adapter_name="lcm_lora"
)
pipe.set_adapters(["lcm_lora"], [0.8])
# Enable FreeNoise for long prompt generation
pipe.enable_free_noise(context_length=16, context_stride=4)
pipe.to("cuda")
# Can be a single prompt, or a dictionary with frame timesteps
prompt = {
0: "A caterpillar on a leaf, high quality, photorealistic",
40: "A caterpillar transforming into a cocoon, on a leaf, near flowers, photorealistic",
80: "A cocoon on a leaf, flowers in the background, photorealistic",
120: "A cocoon maturing and a butterfly being born, flowers and leaves visible in the background, photorealistic",
160: "A beautiful butterfly, vibrant colors, sitting on a leaf, flowers in the background, photorealistic",
200: "A beautiful butterfly, flying away in a forest, photorealistic",
240: "A cyberpunk butterfly, neon lights, glowing",
}
negative_prompt = "bad quality, worst quality, jpeg artifacts"
# Run inference
output = pipe(
prompt=prompt,
negative_prompt=negative_prompt,
num_frames=256,
guidance_scale=2.5,
num_inference_steps=10,
generator=torch.Generator("cpu").manual_seed(0),
)
# Save video
frames = output.frames[0]
export_to_video(frames, "output.mp4", fps=16)
```
### FreeNoise memory savings
Since FreeNoise processes multiple frames together, there are parts in the modeling where the memory required exceeds that available on normal consumer GPUs. The main memory bottlenecks that we identified are spatial and temporal attention blocks, upsampling and downsampling blocks, resnet blocks and feed-forward layers. Since most of these blocks operate effectively only on the channel/embedding dimension, one can perform chunked inference across the batch dimensions. The batch dimension in AnimateDiff are either spatial (`[B x F, H x W, C]`) or temporal (`B x H x W, F, C`) in nature (note that it may seem counter-intuitive, but the batch dimension here are correct, because spatial blocks process across the `B x F` dimension while the temporal blocks process across the `B x H x W` dimension). We introduce a `SplitInferenceModule` that makes it easier to chunk across any dimension and perform inference. This saves a lot of memory but comes at the cost of requiring more time for inference.
```diff
# Load pipeline and adapters
# ...
+ pipe.enable_free_noise_split_inference()
+ pipe.unet.enable_forward_chunking(16)
```
The call to `pipe.enable_free_noise_split_inference` method accepts two parameters: `spatial_split_size` (defaults to `256`) and `temporal_split_size` (defaults to `16`). These can be configured based on how much VRAM you have available. A lower split size results in lower memory usage but slower inference, whereas a larger split size results in faster inference at the cost of more memory.
## Using `from_single_file` with the MotionAdapter
`diffusers>=0.30.0` supports loading the AnimateDiff checkpoints into the `MotionAdapter` in their original format via `from_single_file`
```python
from diffusers import MotionAdapter
ckpt_path = "https://huggingface.co/Lightricks/LongAnimateDiff/blob/main/lt_long_mm_32_frames.ckpt"
adapter = MotionAdapter.from_single_file(ckpt_path, torch_dtype=torch.float16)
pipe = AnimateDiffPipeline.from_pretrained("emilianJR/epiCRealism", motion_adapter=adapter)
```
## AnimateDiffPipeline
[[autodoc]] AnimateDiffPipeline
- all
- __call__
## AnimateDiffControlNetPipeline
[[autodoc]] AnimateDiffControlNetPipeline
- all
- __call__
## AnimateDiffSparseControlNetPipeline
[[autodoc]] AnimateDiffSparseControlNetPipeline
- all
- __call__
## AnimateDiffSDXLPipeline
[[autodoc]] AnimateDiffSDXLPipeline
- all
- __call__
## AnimateDiffVideoToVideoPipeline
[[autodoc]] AnimateDiffVideoToVideoPipeline
- all
- __call__
## AnimateDiffVideoToVideoControlNetPipeline
[[autodoc]] AnimateDiffVideoToVideoControlNetPipeline
- all
- __call__
## AnimateDiffPipelineOutput
[[autodoc]] pipelines.animatediff.AnimateDiffPipelineOutput
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
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Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# AudioLDM 2
AudioLDM 2 was proposed in [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://huggingface.co/papers/2308.05734) by Haohe Liu et al. AudioLDM 2 takes a text prompt as input and predicts the corresponding audio. It can generate text-conditional sound effects, human speech and music.
Inspired by [Stable Diffusion](https://huggingface.co/docs/diffusers/api/pipelines/stable_diffusion/overview), AudioLDM 2 is a text-to-audio _latent diffusion model (LDM)_ that learns continuous audio representations from text embeddings. Two text encoder models are used to compute the text embeddings from a prompt input: the text-branch of [CLAP](https://huggingface.co/docs/transformers/main/en/model_doc/clap) and the encoder of [Flan-T5](https://huggingface.co/docs/transformers/main/en/model_doc/flan-t5). These text embeddings are then projected to a shared embedding space by an [AudioLDM2ProjectionModel](https://huggingface.co/docs/diffusers/main/api/pipelines/audioldm2#diffusers.AudioLDM2ProjectionModel). A [GPT2](https://huggingface.co/docs/transformers/main/en/model_doc/gpt2) _language model (LM)_ is used to auto-regressively predict eight new embedding vectors, conditional on the projected CLAP and Flan-T5 embeddings. The generated embedding vectors and Flan-T5 text embeddings are used as cross-attention conditioning in the LDM. The [UNet](https://huggingface.co/docs/diffusers/main/en/api/pipelines/audioldm2#diffusers.AudioLDM2UNet2DConditionModel) of AudioLDM 2 is unique in the sense that it takes **two** cross-attention embeddings, as opposed to one cross-attention conditioning, as in most other LDMs.
The abstract of the paper is the following:
*Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly differ from those of other types. To bring us closer to a unified perspective of audio generation, this paper proposes a framework that utilizes the same learning method for speech, music, and sound effect generation. Our framework introduces a general representation of audio, called "language of audio" (LOA). Any audio can be translated into LOA based on AudioMAE, a self-supervised pre-trained representation learning model. In the generation process, we translate any modalities into LOA by using a GPT-2 model, and we perform self-supervised audio generation learning with a latent diffusion model conditioned on LOA. The proposed framework naturally brings advantages such as in-context learning abilities and reusable self-supervised pretrained AudioMAE and latent diffusion models. Experiments on the major benchmarks of text-to-audio, text-to-music, and text-to-speech demonstrate state-of-the-art or competitive performance against previous approaches. Our code, pretrained model, and demo are available at [this https URL](https://audioldm.github.io/audioldm2).*
This pipeline was contributed by [sanchit-gandhi](https://huggingface.co/sanchit-gandhi) and [Nguyễn Công Tú Anh](https://github.com/tuanh123789). The original codebase can be
found at [haoheliu/audioldm2](https://github.com/haoheliu/audioldm2).
## Tips
### Choosing a checkpoint
AudioLDM2 comes in three variants. Two of these checkpoints are applicable to the general task of text-to-audio generation. The third checkpoint is trained exclusively on text-to-music generation.
All checkpoints share the same model size for the text encoders and VAE. They differ in the size and depth of the UNet.
See table below for details on the three checkpoints:
| Checkpoint | Task | UNet Model Size | Total Model Size | Training Data / h |
|-----------------------------------------------------------------|---------------|-----------------|------------------|-------------------|
| [audioldm2](https://huggingface.co/cvssp/audioldm2) | Text-to-audio | 350M | 1.1B | 1150k |
| [audioldm2-large](https://huggingface.co/cvssp/audioldm2-large) | Text-to-audio | 750M | 1.5B | 1150k |
| [audioldm2-music](https://huggingface.co/cvssp/audioldm2-music) | Text-to-music | 350M | 1.1B | 665k |
| [audioldm2-gigaspeech](https://huggingface.co/anhnct/audioldm2_gigaspeech) | Text-to-speech | 350M | 1.1B |10k |
| [audioldm2-ljspeech](https://huggingface.co/anhnct/audioldm2_ljspeech) | Text-to-speech | 350M | 1.1B | |
### Constructing a prompt
* Descriptive prompt inputs work best: use adjectives to describe the sound (e.g. "high quality" or "clear") and make the prompt context specific (e.g. "water stream in a forest" instead of "stream").
* It's best to use general terms like "cat" or "dog" instead of specific names or abstract objects the model may not be familiar with.
* Using a **negative prompt** can significantly improve the quality of the generated waveform, by guiding the generation away from terms that correspond to poor quality audio. Try using a negative prompt of "Low quality."
### Controlling inference
* The _quality_ of the predicted audio sample can be controlled by the `num_inference_steps` argument; higher steps give higher quality audio at the expense of slower inference.
* The _length_ of the predicted audio sample can be controlled by varying the `audio_length_in_s` argument.
### Evaluating generated waveforms:
* The quality of the generated waveforms can vary significantly based on the seed. Try generating with different seeds until you find a satisfactory generation.
* Multiple waveforms can be generated in one go: set `num_waveforms_per_prompt` to a value greater than 1. Automatic scoring will be performed between the generated waveforms and prompt text, and the audios ranked from best to worst accordingly.
The following example demonstrates how to construct good music and speech generation using the aforementioned tips: [example](https://huggingface.co/docs/diffusers/main/en/api/pipelines/audioldm2#diffusers.AudioLDM2Pipeline.__call__.example).
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
## AudioLDM2Pipeline
[[autodoc]] AudioLDM2Pipeline
- all
- __call__
## AudioLDM2ProjectionModel
[[autodoc]] AudioLDM2ProjectionModel
- forward
## AudioLDM2UNet2DConditionModel
[[autodoc]] AudioLDM2UNet2DConditionModel
- forward
## AudioPipelineOutput
[[autodoc]] pipelines.AudioPipelineOutput
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# AuraFlow
AuraFlow is inspired by [Stable Diffusion 3](../pipelines/stable_diffusion/stable_diffusion_3) and is by far the largest text-to-image generation model that comes with an Apache 2.0 license. This model achieves state-of-the-art results on the [GenEval](https://github.com/djghosh13/geneval) benchmark.
It was developed by the Fal team and more details about it can be found in [this blog post](https://blog.fal.ai/auraflow/).
> [!TIP]
> AuraFlow can be quite expensive to run on consumer hardware devices. However, you can perform a suite of optimizations to run it faster and in a more memory-friendly manner. Check out [this section](https://huggingface.co/blog/sd3#memory-optimizations-for-sd3) for more details.
## Quantization
Quantization helps reduce the memory requirements of very large models by storing model weights in a lower precision data type. However, quantization may have varying impact on video quality depending on the video model.
Refer to the [Quantization](../../quantization/overview) overview to learn more about supported quantization backends and selecting a quantization backend that supports your use case. The example below demonstrates how to load a quantized [`AuraFlowPipeline`] for inference with bitsandbytes.
```py
import torch
from diffusers import BitsAndBytesConfig as DiffusersBitsAndBytesConfig, AuraFlowTransformer2DModel, AuraFlowPipeline
from transformers import BitsAndBytesConfig as BitsAndBytesConfig, T5EncoderModel
quant_config = BitsAndBytesConfig(load_in_8bit=True)
text_encoder_8bit = T5EncoderModel.from_pretrained(
"fal/AuraFlow",
subfolder="text_encoder",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
quant_config = DiffusersBitsAndBytesConfig(load_in_8bit=True)
transformer_8bit = AuraFlowTransformer2DModel.from_pretrained(
"fal/AuraFlow",
subfolder="transformer",
quantization_config=quant_config,
torch_dtype=torch.float16,
)
pipeline = AuraFlowPipeline.from_pretrained(
"fal/AuraFlow",
text_encoder=text_encoder_8bit,
transformer=transformer_8bit,
torch_dtype=torch.float16,
device_map="balanced",
)
prompt = "a tiny astronaut hatching from an egg on the moon"
image = pipeline(prompt).images[0]
image.save("auraflow.png")
```
Loading [GGUF checkpoints](https://huggingface.co/docs/diffusers/quantization/gguf) are also supported:
```py
import torch
from diffusers import (
AuraFlowPipeline,
GGUFQuantizationConfig,
AuraFlowTransformer2DModel,
)
transformer = AuraFlowTransformer2DModel.from_single_file(
"https://huggingface.co/city96/AuraFlow-v0.3-gguf/blob/main/aura_flow_0.3-Q2_K.gguf",
quantization_config=GGUFQuantizationConfig(compute_dtype=torch.bfloat16),
torch_dtype=torch.bfloat16,
)
pipeline = AuraFlowPipeline.from_pretrained(
"fal/AuraFlow-v0.3",
transformer=transformer,
torch_dtype=torch.bfloat16,
)
prompt = "a cute pony in a field of flowers"
image = pipeline(prompt).images[0]
image.save("auraflow.png")
```
## Support for `torch.compile()`
AuraFlow can be compiled with `torch.compile()` to speed up inference latency even for different resolutions. First, install PyTorch nightly following the instructions from [here](https://pytorch.org/). The snippet below shows the changes needed to enable this:
```diff
+ torch.fx.experimental._config.use_duck_shape = False
+ pipeline.transformer = torch.compile(
pipeline.transformer, fullgraph=True, dynamic=True
)
```
Specifying `use_duck_shape` to be `False` instructs the compiler if it should use the same symbolic variable to represent input sizes that are the same. For more details, check out [this comment](https://github.com/huggingface/diffusers/pull/11327#discussion_r2047659790).
This enables from 100% (on low resolutions) to a 30% (on 1536x1536 resolution) speed improvements.
Thanks to [AstraliteHeart](https://github.com/huggingface/diffusers/pull/11297/) who helped us rewrite the [`AuraFlowTransformer2DModel`] class so that the above works for different resolutions ([PR](https://github.com/huggingface/diffusers/pull/11297/)).
## AuraFlowPipeline
[[autodoc]] AuraFlowPipeline
- all
- __call__
\ No newline at end of file
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# AutoPipeline
The `AutoPipeline` is designed to make it easy to load a checkpoint for a task without needing to know the specific pipeline class. Based on the task, the `AutoPipeline` automatically retrieves the correct pipeline class from the checkpoint `model_index.json` file.
> [!TIP]
> Check out the [AutoPipeline](../../tutorials/autopipeline) tutorial to learn how to use this API!
## AutoPipelineForText2Image
[[autodoc]] AutoPipelineForText2Image
- all
- from_pretrained
- from_pipe
## AutoPipelineForImage2Image
[[autodoc]] AutoPipelineForImage2Image
- all
- from_pretrained
- from_pipe
## AutoPipelineForInpainting
[[autodoc]] AutoPipelineForInpainting
- all
- from_pretrained
- from_pipe
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Bria 3.2
Bria 3.2 is the next-generation commercial-ready text-to-image model. With just 4 billion parameters, it provides exceptional aesthetics and text rendering, evaluated to provide on par results to leading open-source models, and outperforming other licensed models.
In addition to being built entirely on licensed data, 3.2 provides several advantages for enterprise and commercial use:
- Efficient Compute - the model is X3 smaller than the equivalent models in the market (4B parameters vs 12B parameters other open source models)
- Architecture Consistency: Same architecture as 3.1—ideal for users looking to upgrade without disruption.
- Fine-tuning Speedup: 2x faster fine-tuning on L40S and A100.
Original model checkpoints for Bria 3.2 can be found [here](https://huggingface.co/briaai/BRIA-3.2).
Github repo for Bria 3.2 can be found [here](https://github.com/Bria-AI/BRIA-3.2).
If you want to learn more about the Bria platform, and get free traril access, please visit [bria.ai](https://bria.ai).
## Usage
_As the model is gated, before using it with diffusers you first need to go to the [Bria 3.2 Hugging Face page](https://huggingface.co/briaai/BRIA-3.2), fill in the form and accept the gate. Once you are in, you need to login so that your system knows you’ve accepted the gate._
Use the command below to log in:
```bash
hf auth login
```
## BriaPipeline
[[autodoc]] BriaPipeline
- all
- __call__
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Bria Fibo
Text-to-image models have mastered imagination - but not control. FIBO changes that.
FIBO is trained on structured JSON captions up to 1,000+ words and designed to understand and control different visual parameters such as lighting, composition, color, and camera settings, enabling precise and reproducible outputs.
With only 8 billion parameters, FIBO provides a new level of image quality, prompt adherence and proffesional control.
FIBO is trained exclusively on a structured prompt and will not work with freeform text prompts.
you can use the [FIBO-VLM-prompt-to-JSON](https://huggingface.co/briaai/FIBO-VLM-prompt-to-JSON) model or the [FIBO-gemini-prompt-to-JSON](https://huggingface.co/briaai/FIBO-gemini-prompt-to-JSON) to convert your freeform text prompt to a structured JSON prompt.
> [!NOTE]
> Avoid using freeform text prompts directly with FIBO because it does not produce the best results.
Refer to the Bria Fibo Hugging Face [page](https://huggingface.co/briaai/FIBO) to learn more.
## Usage
_As the model is gated, before using it with diffusers you first need to go to the [Bria Fibo Hugging Face page](https://huggingface.co/briaai/FIBO), fill in the form and accept the gate. Once you are in, you need to login so that your system knows you’ve accepted the gate._
Use the command below to log in:
```bash
hf auth login
```
## BriaFiboPipeline
[[autodoc]] BriaFiboPipeline
- all
- __call__
\ No newline at end of file
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Bria Fibo Edit
Fibo Edit is an 8B parameter image-to-image model that introduces a new paradigm of structured control, operating on JSON inputs paired with source images to enable deterministic and repeatable editing workflows.
Featuring native masking for granular precision, it moves beyond simple prompt-based diffusion to offer explicit, interpretable control optimized for production environments.
Its lightweight architecture is designed for deep customization, empowering researchers to build specialized "Edit" models for domain-specific tasks while delivering top-tier aesthetic quality
## Usage
_As the model is gated, before using it with diffusers you first need to go to the [Bria Fibo Hugging Face page](https://huggingface.co/briaai/Fibo-Edit), fill in the form and accept the gate. Once you are in, you need to login so that your system knows you’ve accepted the gate._
Use the command below to log in:
```bash
hf auth login
```
## BriaFiboEditPipeline
[[autodoc]] BriaFiboEditPipeline
- all
- __call__
\ No newline at end of file
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
specific language governing permissions and limitations under the License.
-->
# Chroma
<div class="flex flex-wrap space-x-1">
<img alt="LoRA" src="https://img.shields.io/badge/LoRA-d8b4fe?style=flat"/>
<img alt="MPS" src="https://img.shields.io/badge/MPS-000000?style=flat&logo=apple&logoColor=white%22">
</div>
Chroma is a text to image generation model based on Flux.
Original model checkpoints for Chroma can be found here:
* High-resolution finetune: [lodestones/Chroma1-HD](https://huggingface.co/lodestones/Chroma1-HD)
* Base model: [lodestones/Chroma1-Base](https://huggingface.co/lodestones/Chroma1-Base)
* Original repo with progress checkpoints: [lodestones/Chroma](https://huggingface.co/lodestones/Chroma) (loading this repo with `from_pretrained` will load a Diffusers-compatible version of the `unlocked-v37` checkpoint)
> [!TIP]
> Chroma can use all the same optimizations as Flux.
## Inference
```python
import torch
from diffusers import ChromaPipeline
pipe = ChromaPipeline.from_pretrained("lodestones/Chroma1-HD", torch_dtype=torch.bfloat16)
pipe.enable_model_cpu_offload()
prompt = [
"A high-fashion close-up portrait of a blonde woman in clear sunglasses. The image uses a bold teal and red color split for dramatic lighting. The background is a simple teal-green. The photo is sharp and well-composed, and is designed for viewing with anaglyph 3D glasses for optimal effect. It looks professionally done."
]
negative_prompt = ["low quality, ugly, unfinished, out of focus, deformed, disfigure, blurry, smudged, restricted palette, flat colors"]
image = pipe(
prompt=prompt,
negative_prompt=negative_prompt,
generator=torch.Generator("cpu").manual_seed(433),
num_inference_steps=40,
guidance_scale=3.0,
num_images_per_prompt=1,
).images[0]
image.save("chroma.png")
```
## Loading from a single file
To use updated model checkpoints that are not in the Diffusers format, you can use the `ChromaTransformer2DModel` class to load the model from a single file in the original format. This is also useful when trying to load finetunes or quantized versions of the models that have been published by the community.
The following example demonstrates how to run Chroma from a single file.
Then run the following example
```python
import torch
from diffusers import ChromaTransformer2DModel, ChromaPipeline
model_id = "lodestones/Chroma1-HD"
dtype = torch.bfloat16
transformer = ChromaTransformer2DModel.from_single_file("https://huggingface.co/lodestones/Chroma1-HD/blob/main/Chroma1-HD.safetensors", torch_dtype=dtype)
pipe = ChromaPipeline.from_pretrained(model_id, transformer=transformer, torch_dtype=dtype)
pipe.enable_model_cpu_offload()
prompt = [
"A high-fashion close-up portrait of a blonde woman in clear sunglasses. The image uses a bold teal and red color split for dramatic lighting. The background is a simple teal-green. The photo is sharp and well-composed, and is designed for viewing with anaglyph 3D glasses for optimal effect. It looks professionally done."
]
negative_prompt = ["low quality, ugly, unfinished, out of focus, deformed, disfigure, blurry, smudged, restricted palette, flat colors"]
image = pipe(
prompt=prompt,
negative_prompt=negative_prompt,
generator=torch.Generator("cpu").manual_seed(433),
num_inference_steps=40,
guidance_scale=3.0,
).images[0]
image.save("chroma-single-file.png")
```
## ChromaPipeline
[[autodoc]] ChromaPipeline
- all
- __call__
## ChromaImg2ImgPipeline
[[autodoc]] ChromaImg2ImgPipeline
- all
- __call__
## ChromaInpaintPipeline
[[autodoc]] ChromaInpaintPipeline
- all
- __call__
<!-- Copyright 2025 The ChronoEdit Team and HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License. -->
<div style="float: right;">
<div class="flex flex-wrap space-x-1">
<a href="https://huggingface.co/docs/diffusers/main/en/tutorials/using_peft_for_inference" target="_blank" rel="noopener">
<img alt="LoRA" src="https://img.shields.io/badge/LoRA-d8b4fe?style=flat"/>
</a>
</div>
</div>
# ChronoEdit
[ChronoEdit: Towards Temporal Reasoning for Image Editing and World Simulation](https://huggingface.co/papers/2510.04290) from NVIDIA and University of Toronto, by Jay Zhangjie Wu, Xuanchi Ren, Tianchang Shen, Tianshi Cao, Kai He, Yifan Lu, Ruiyuan Gao, Enze Xie, Shiyi Lan, Jose M. Alvarez, Jun Gao, Sanja Fidler, Zian Wang, Huan Ling.
> **TL;DR:** ChronoEdit reframes image editing as a video generation task, using input and edited images as start/end frames to leverage pretrained video models with temporal consistency. A temporal reasoning stage introduces reasoning tokens to ensure physically plausible edits and visualize the editing trajectory.
*Recent advances in large generative models have greatly enhanced both image editing and in-context image generation, yet a critical gap remains in ensuring physical consistency, where edited objects must remain coherent. This capability is especially vital for world simulation related tasks. In this paper, we present ChronoEdit, a framework that reframes image editing as a video generation problem. First, ChronoEdit treats the input and edited images as the first and last frames of a video, allowing it to leverage large pretrained video generative models that capture not only object appearance but also the implicit physics of motion and interaction through learned temporal consistency. Second, ChronoEdit introduces a temporal reasoning stage that explicitly performs editing at inference time. Under this setting, target frame is jointly denoised with reasoning tokens to imagine a plausible editing trajectory that constrains the solution space to physically viable transformations. The reasoning tokens are then dropped after a few steps to avoid the high computational cost of rendering a full video. To validate ChronoEdit, we introduce PBench-Edit, a new benchmark of image-prompt pairs for contexts that require physical consistency, and demonstrate that ChronoEdit surpasses state-of-the-art baselines in both visual fidelity and physical plausibility. Project page for code and models: [this https URL](https://research.nvidia.com/labs/toronto-ai/chronoedit).*
The ChronoEdit pipeline is developed by the ChronoEdit Team. The original code is available on [GitHub](https://github.com/nv-tlabs/ChronoEdit), and pretrained models can be found in the [nvidia/ChronoEdit](https://huggingface.co/collections/nvidia/chronoedit) collection on Hugging Face.
Available Models/LoRAs:
- [nvidia/ChronoEdit-14B-Diffusers](https://huggingface.co/nvidia/ChronoEdit-14B-Diffusers)
- [nvidia/ChronoEdit-14B-Diffusers-Upscaler-Lora](https://huggingface.co/nvidia/ChronoEdit-14B-Diffusers-Upscaler-Lora)
- [nvidia/ChronoEdit-14B-Diffusers-Paint-Brush-Lora](https://huggingface.co/nvidia/ChronoEdit-14B-Diffusers-Paint-Brush-Lora)
### Image Editing
```py
import torch
import numpy as np
from diffusers import AutoencoderKLWan, ChronoEditTransformer3DModel, ChronoEditPipeline
from diffusers.utils import export_to_video, load_image
from transformers import CLIPVisionModel
from PIL import Image
model_id = "nvidia/ChronoEdit-14B-Diffusers"
image_encoder = CLIPVisionModel.from_pretrained(model_id, subfolder="image_encoder", torch_dtype=torch.float32)
vae = AutoencoderKLWan.from_pretrained(model_id, subfolder="vae", torch_dtype=torch.float32)
transformer = ChronoEditTransformer3DModel.from_pretrained(model_id, subfolder="transformer", torch_dtype=torch.bfloat16)
pipe = ChronoEditPipeline.from_pretrained(model_id, image_encoder=image_encoder, transformer=transformer, vae=vae, torch_dtype=torch.bfloat16)
pipe.to("cuda")
image = load_image(
"https://huggingface.co/spaces/nvidia/ChronoEdit/resolve/main/examples/3.png"
)
max_area = 720 * 1280
aspect_ratio = image.height / image.width
mod_value = pipe.vae_scale_factor_spatial * pipe.transformer.config.patch_size[1]
height = round(np.sqrt(max_area * aspect_ratio)) // mod_value * mod_value
width = round(np.sqrt(max_area / aspect_ratio)) // mod_value * mod_value
print("width", width, "height", height)
image = image.resize((width, height))
prompt = (
"The user wants to transform the image by adding a small, cute mouse sitting inside the floral teacup, enjoying a spa bath. The mouse should appear relaxed and cheerful, with a tiny white bath towel draped over its head like a turban. It should be positioned comfortably in the cup’s liquid, with gentle steam rising around it to blend with the cozy atmosphere. "
"The mouse’s pose should be natural—perhaps sitting upright with paws resting lightly on the rim or submerged in the tea. The teacup’s floral design, gold trim, and warm lighting must remain unchanged to preserve the original aesthetic. The steam should softly swirl around the mouse, enhancing the spa-like, whimsical mood."
)
output = pipe(
image=image,
prompt=prompt,
height=height,
width=width,
num_frames=5,
num_inference_steps=50,
guidance_scale=5.0,
enable_temporal_reasoning=False,
num_temporal_reasoning_steps=0,
).frames[0]
Image.fromarray((output[-1] * 255).clip(0, 255).astype("uint8")).save("output.png")
```
Optionally, enable **temporal reasoning** for improved physical consistency:
```py
output = pipe(
image=image,
prompt=prompt,
height=height,
width=width,
num_frames=29,
num_inference_steps=50,
guidance_scale=5.0,
enable_temporal_reasoning=True,
num_temporal_reasoning_steps=50,
).frames[0]
export_to_video(output, "output.mp4", fps=16)
Image.fromarray((output[-1] * 255).clip(0, 255).astype("uint8")).save("output.png")
```
### Inference with 8-Step Distillation Lora
```py
import torch
import numpy as np
from diffusers import AutoencoderKLWan, ChronoEditTransformer3DModel, ChronoEditPipeline
from diffusers.schedulers import UniPCMultistepScheduler
from diffusers.utils import export_to_video, load_image
from transformers import CLIPVisionModel
from PIL import Image
model_id = "nvidia/ChronoEdit-14B-Diffusers"
image_encoder = CLIPVisionModel.from_pretrained(model_id, subfolder="image_encoder", torch_dtype=torch.float32)
vae = AutoencoderKLWan.from_pretrained(model_id, subfolder="vae", torch_dtype=torch.float32)
transformer = ChronoEditTransformer3DModel.from_pretrained(model_id, subfolder="transformer", torch_dtype=torch.bfloat16)
pipe = ChronoEditPipeline.from_pretrained(model_id, image_encoder=image_encoder, transformer=transformer, vae=vae, torch_dtype=torch.bfloat16)
pipe.load_lora_weights("nvidia/ChronoEdit-14B-Diffusers", weight_name="lora/chronoedit_distill_lora.safetensors", adapter_name="distill")
pipe.fuse_lora(adapter_names=["distill"], lora_scale=1.0)
pipe.scheduler = UniPCMultistepScheduler.from_config(pipe.scheduler.config, flow_shift=2.0)
pipe.to("cuda")
image = load_image(
"https://huggingface.co/spaces/nvidia/ChronoEdit/resolve/main/examples/3.png"
)
max_area = 720 * 1280
aspect_ratio = image.height / image.width
mod_value = pipe.vae_scale_factor_spatial * pipe.transformer.config.patch_size[1]
height = round(np.sqrt(max_area * aspect_ratio)) // mod_value * mod_value
width = round(np.sqrt(max_area / aspect_ratio)) // mod_value * mod_value
print("width", width, "height", height)
image = image.resize((width, height))
prompt = (
"The user wants to transform the image by adding a small, cute mouse sitting inside the floral teacup, enjoying a spa bath. The mouse should appear relaxed and cheerful, with a tiny white bath towel draped over its head like a turban. It should be positioned comfortably in the cup’s liquid, with gentle steam rising around it to blend with the cozy atmosphere. "
"The mouse’s pose should be natural—perhaps sitting upright with paws resting lightly on the rim or submerged in the tea. The teacup’s floral design, gold trim, and warm lighting must remain unchanged to preserve the original aesthetic. The steam should softly swirl around the mouse, enhancing the spa-like, whimsical mood."
)
output = pipe(
image=image,
prompt=prompt,
height=height,
width=width,
num_frames=5,
num_inference_steps=8,
guidance_scale=1.0,
enable_temporal_reasoning=False,
num_temporal_reasoning_steps=0,
).frames[0]
export_to_video(output, "output.mp4", fps=16)
Image.fromarray((output[-1] * 255).clip(0, 255).astype("uint8")).save("output.png")
```
### Inference with Multiple LoRAs
```py
import torch
import numpy as np
from diffusers import AutoencoderKLWan, ChronoEditTransformer3DModel, ChronoEditPipeline
from diffusers.schedulers import UniPCMultistepScheduler
from diffusers.utils import export_to_video, load_image
from transformers import CLIPVisionModel
from PIL import Image
model_id = "nvidia/ChronoEdit-14B-Diffusers"
image_encoder = CLIPVisionModel.from_pretrained(model_id, subfolder="image_encoder", torch_dtype=torch.float32)
vae = AutoencoderKLWan.from_pretrained(model_id, subfolder="vae", torch_dtype=torch.float32)
transformer = ChronoEditTransformer3DModel.from_pretrained(model_id, subfolder="transformer", torch_dtype=torch.bfloat16)
pipe = ChronoEditPipeline.from_pretrained(model_id, image_encoder=image_encoder, transformer=transformer, vae=vae, torch_dtype=torch.bfloat16)
pipe.load_lora_weights("nvidia/ChronoEdit-14B-Diffusers-Paint-Brush-Lora", weight_name="paintbrush_lora_diffusers.safetensors", adapter_name="paintbrush")
pipe.load_lora_weights("nvidia/ChronoEdit-14B-Diffusers", weight_name="lora/chronoedit_distill_lora.safetensors", adapter_name="distill")
pipe.fuse_lora(adapter_names=["paintbrush", "distill"], lora_scale=1.0)
pipe.scheduler = UniPCMultistepScheduler.from_config(pipe.scheduler.config, flow_shift=2.0)
pipe.to("cuda")
image = load_image(
"https://raw.githubusercontent.com/nv-tlabs/ChronoEdit/refs/heads/main/assets/images/input_paintbrush.png"
)
max_area = 720 * 1280
aspect_ratio = image.height / image.width
mod_value = pipe.vae_scale_factor_spatial * pipe.transformer.config.patch_size[1]
height = round(np.sqrt(max_area * aspect_ratio)) // mod_value * mod_value
width = round(np.sqrt(max_area / aspect_ratio)) // mod_value * mod_value
print("width", width, "height", height)
image = image.resize((width, height))
prompt = (
"Turn the pencil sketch in the image into an actual object that is consistent with the image’s content. The user wants to change the sketch to a crown and a hat."
)
output = pipe(
image=image,
prompt=prompt,
height=height,
width=width,
num_frames=5,
num_inference_steps=8,
guidance_scale=1.0,
enable_temporal_reasoning=False,
num_temporal_reasoning_steps=0,
).frames[0]
export_to_video(output, "output.mp4", fps=16)
Image.fromarray((output[-1] * 255).clip(0, 255).astype("uint8")).save("output_1.png")
```
## ChronoEditPipeline
[[autodoc]] ChronoEditPipeline
- all
- __call__
## ChronoEditPipelineOutput
[[autodoc]] pipelines.chronoedit.pipeline_output.ChronoEditPipelineOutput
\ No newline at end of file
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
-->
<div style="float: right;">
<div class="flex flex-wrap space-x-1">
<a href="https://huggingface.co/docs/diffusers/main/en/tutorials/using_peft_for_inference" target="_blank" rel="noopener">
<img alt="LoRA" src="https://img.shields.io/badge/LoRA-d8b4fe?style=flat"/>
</a>
</div>
</div>
# CogVideoX
[CogVideoX](https://huggingface.co/papers/2408.06072) is a large diffusion transformer model - available in 2B and 5B parameters - designed to generate longer and more consistent videos from text. This model uses a 3D causal variational autoencoder to more efficiently process video data by reducing sequence length (and associated training compute) and preventing flickering in generated videos. An "expert" transformer with adaptive LayerNorm improves alignment between text and video, and 3D full attention helps accurately capture motion and time in generated videos.
You can find all the original CogVideoX checkpoints under the [CogVideoX](https://huggingface.co/collections/THUDM/cogvideo-66c08e62f1685a3ade464cce) collection.
> [!TIP]
> Click on the CogVideoX models in the right sidebar for more examples of other video generation tasks.
The example below demonstrates how to generate a video optimized for memory or inference speed.
<hfoptions id="usage">
<hfoption id="memory">
Refer to the [Reduce memory usage](../../optimization/memory) guide for more details about the various memory saving techniques.
The quantized CogVideoX 5B model below requires ~16GB of VRAM.
```py
import torch
from diffusers import CogVideoXPipeline, AutoModel, TorchAoConfig
from diffusers.quantizers import PipelineQuantizationConfig
from diffusers.hooks import apply_group_offloading
from diffusers.utils import export_to_video
from torchao.quantization import Int8WeightOnlyConfig
# quantize weights to int8 with torchao
pipeline_quant_config = PipelineQuantizationConfig(
quant_mapping={"transformer": TorchAoConfig(Int8WeightOnlyConfig())}
)
# fp8 layerwise weight-casting
transformer = AutoModel.from_pretrained(
"THUDM/CogVideoX-5b",
subfolder="transformer",
torch_dtype=torch.bfloat16
)
transformer.enable_layerwise_casting(
storage_dtype=torch.float8_e4m3fn, compute_dtype=torch.bfloat16
)
pipeline = CogVideoXPipeline.from_pretrained(
"THUDM/CogVideoX-5b",
transformer=transformer,
quantization_config=pipeline_quant_config,
torch_dtype=torch.bfloat16
)
pipeline.to("cuda")
# model-offloading
pipeline.enable_model_cpu_offload()
prompt = """
A detailed wooden toy ship with intricately carved masts and sails is seen gliding smoothly over a plush, blue carpet that mimics the waves of the sea.
The ship's hull is painted a rich brown, with tiny windows. The carpet, soft and textured, provides a perfect backdrop, resembling an oceanic expanse.
Surrounding the ship are various other toys and children's items, hinting at a playful environment. The scene captures the innocence and imagination of childhood,
with the toy ship's journey symbolizing endless adventures in a whimsical, indoor setting.
"""
video = pipeline(
prompt=prompt,
guidance_scale=6,
num_inference_steps=50
).frames[0]
export_to_video(video, "output.mp4", fps=8)
```
</hfoption>
<hfoption id="inference speed">
[Compilation](../../optimization/fp16#torchcompile) is slow the first time but subsequent calls to the pipeline are faster.
The average inference time with torch.compile on a 80GB A100 is 76.27 seconds compared to 96.89 seconds for an uncompiled model.
```py
import torch
from diffusers import CogVideoXPipeline
from diffusers.utils import export_to_video
pipeline = CogVideoXPipeline.from_pretrained(
"THUDM/CogVideoX-2b",
torch_dtype=torch.float16
).to("cuda")
# torch.compile
pipeline.transformer.to(memory_format=torch.channels_last)
pipeline.transformer = torch.compile(
pipeline.transformer, mode="max-autotune", fullgraph=True
)
prompt = """
A detailed wooden toy ship with intricately carved masts and sails is seen gliding smoothly over a plush, blue carpet that mimics the waves of the sea.
The ship's hull is painted a rich brown, with tiny windows. The carpet, soft and textured, provides a perfect backdrop, resembling an oceanic expanse.
Surrounding the ship are various other toys and children's items, hinting at a playful environment. The scene captures the innocence and imagination of childhood,
with the toy ship's journey symbolizing endless adventures in a whimsical, indoor setting.
"""
video = pipeline(
prompt=prompt,
guidance_scale=6,
num_inference_steps=50
).frames[0]
export_to_video(video, "output.mp4", fps=8)
```
</hfoption>
</hfoptions>
## Notes
- CogVideoX supports LoRAs with [`~loaders.CogVideoXLoraLoaderMixin.load_lora_weights`].
<details>
<summary>Show example code</summary>
```py
import torch
from diffusers import CogVideoXPipeline
from diffusers.hooks import apply_group_offloading
from diffusers.utils import export_to_video
pipeline = CogVideoXPipeline.from_pretrained(
"THUDM/CogVideoX-5b",
torch_dtype=torch.bfloat16
)
pipeline.to("cuda")
# load LoRA weights
pipeline.load_lora_weights("finetrainers/CogVideoX-1.5-crush-smol-v0", adapter_name="crush-lora")
pipeline.set_adapters("crush-lora", 0.9)
# model-offloading
pipeline.enable_model_cpu_offload()
prompt = """
PIKA_CRUSH A large metal cylinder is seen pressing down on a pile of Oreo cookies, flattening them as if they were under a hydraulic press.
"""
negative_prompt = "inconsistent motion, blurry motion, worse quality, degenerate outputs, deformed outputs"
video = pipeline(
prompt=prompt,
negative_prompt=negative_prompt,
num_frames=81,
height=480,
width=768,
num_inference_steps=50
).frames[0]
export_to_video(video, "output.mp4", fps=16)
```
</details>
- The text-to-video (T2V) checkpoints work best with a resolution of 1360x768 because that was the resolution it was pretrained on.
- The image-to-video (I2V) checkpoints work with multiple resolutions. The width can vary from 768 to 1360, but the height must be 758. Both height and width must be divisible by 16.
- Both T2V and I2V checkpoints work best with 81 and 161 frames. It is recommended to export the generated video at 16fps.
- Refer to the table below to view memory usage when various memory-saving techniques are enabled.
| method | memory usage (enabled) | memory usage (disabled) |
|---|---|---|
| enable_model_cpu_offload | 19GB | 33GB |
| enable_sequential_cpu_offload | <4GB | ~33GB (very slow inference speed) |
| enable_tiling | 11GB (with enable_model_cpu_offload) | --- |
## CogVideoXPipeline
[[autodoc]] CogVideoXPipeline
- all
- __call__
## CogVideoXImageToVideoPipeline
[[autodoc]] CogVideoXImageToVideoPipeline
- all
- __call__
## CogVideoXVideoToVideoPipeline
[[autodoc]] CogVideoXVideoToVideoPipeline
- all
- __call__
## CogVideoXFunControlPipeline
[[autodoc]] CogVideoXFunControlPipeline
- all
- __call__
## CogVideoXPipelineOutput
[[autodoc]] pipelines.cogvideo.pipeline_output.CogVideoXPipelineOutput
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
-->
# CogView3Plus
[CogView3: Finer and Faster Text-to-Image Generation via Relay Diffusion](https://huggingface.co/papers/2403.05121) from Tsinghua University & ZhipuAI, by Wendi Zheng, Jiayan Teng, Zhuoyi Yang, Weihan Wang, Jidong Chen, Xiaotao Gu, Yuxiao Dong, Ming Ding, Jie Tang.
The abstract from the paper is:
*Recent advancements in text-to-image generative systems have been largely driven by diffusion models. However, single-stage text-to-image diffusion models still face challenges, in terms of computational efficiency and the refinement of image details. To tackle the issue, we propose CogView3, an innovative cascaded framework that enhances the performance of text-to-image diffusion. CogView3 is the first model implementing relay diffusion in the realm of text-to-image generation, executing the task by first creating low-resolution images and subsequently applying relay-based super-resolution. This methodology not only results in competitive text-to-image outputs but also greatly reduces both training and inference costs. Our experimental results demonstrate that CogView3 outperforms SDXL, the current state-of-the-art open-source text-to-image diffusion model, by 77.0% in human evaluations, all while requiring only about 1/2 of the inference time. The distilled variant of CogView3 achieves comparable performance while only utilizing 1/10 of the inference time by SDXL.*
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
This pipeline was contributed by [zRzRzRzRzRzRzR](https://github.com/zRzRzRzRzRzRzR). The original codebase can be found [here](https://huggingface.co/THUDM). The original weights can be found under [hf.co/THUDM](https://huggingface.co/THUDM).
## CogView3PlusPipeline
[[autodoc]] CogView3PlusPipeline
- all
- __call__
## CogView3PipelineOutput
[[autodoc]] pipelines.cogview3.pipeline_output.CogView3PipelineOutput
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
-->
# CogView4
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
This pipeline was contributed by [zRzRzRzRzRzRzR](https://github.com/zRzRzRzRzRzRzR). The original codebase can be found [here](https://huggingface.co/THUDM). The original weights can be found under [hf.co/THUDM](https://huggingface.co/THUDM).
## CogView4Pipeline
[[autodoc]] CogView4Pipeline
- all
- __call__
## CogView4PipelineOutput
[[autodoc]] pipelines.cogview4.pipeline_output.CogView4PipelineOutput
<!--Copyright 2025 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
-->
# ConsisID
<div class="flex flex-wrap space-x-1">
<img alt="LoRA" src="https://img.shields.io/badge/LoRA-d8b4fe?style=flat"/>
</div>
[Identity-Preserving Text-to-Video Generation by Frequency Decomposition](https://huggingface.co/papers/2411.17440) from Peking University & University of Rochester & etc, by Shenghai Yuan, Jinfa Huang, Xianyi He, Yunyang Ge, Yujun Shi, Liuhan Chen, Jiebo Luo, Li Yuan.
The abstract from the paper is:
*Identity-preserving text-to-video (IPT2V) generation aims to create high-fidelity videos with consistent human identity. It is an important task in video generation but remains an open problem for generative models. This paper pushes the technical frontier of IPT2V in two directions that have not been resolved in the literature: (1) A tuning-free pipeline without tedious case-by-case finetuning, and (2) A frequency-aware heuristic identity-preserving Diffusion Transformer (DiT)-based control scheme. To achieve these goals, we propose **ConsisID**, a tuning-free DiT-based controllable IPT2V model to keep human-**id**entity **consis**tent in the generated video. Inspired by prior findings in frequency analysis of vision/diffusion transformers, it employs identity-control signals in the frequency domain, where facial features can be decomposed into low-frequency global features (e.g., profile, proportions) and high-frequency intrinsic features (e.g., identity markers that remain unaffected by pose changes). First, from a low-frequency perspective, we introduce a global facial extractor, which encodes the reference image and facial key points into a latent space, generating features enriched with low-frequency information. These features are then integrated into the shallow layers of the network to alleviate training challenges associated with DiT. Second, from a high-frequency perspective, we design a local facial extractor to capture high-frequency details and inject them into the transformer blocks, enhancing the model's ability to preserve fine-grained features. To leverage the frequency information for identity preservation, we propose a hierarchical training strategy, transforming a vanilla pre-trained video generation model into an IPT2V model. Extensive experiments demonstrate that our frequency-aware heuristic scheme provides an optimal control solution for DiT-based models. Thanks to this scheme, our **ConsisID** achieves excellent results in generating high-quality, identity-preserving videos, making strides towards more effective IPT2V. The model weight of ConsID is publicly available at https://github.com/PKU-YuanGroup/ConsisID.*
> [!TIP]
> Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers.md) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading.md#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
This pipeline was contributed by [SHYuanBest](https://github.com/SHYuanBest). The original codebase can be found [here](https://github.com/PKU-YuanGroup/ConsisID). The original weights can be found under [hf.co/BestWishYsh](https://huggingface.co/BestWishYsh).
There are two official ConsisID checkpoints for identity-preserving text-to-video.
| checkpoints | recommended inference dtype |
|:---:|:---:|
| [`BestWishYsh/ConsisID-preview`](https://huggingface.co/BestWishYsh/ConsisID-preview) | torch.bfloat16 |
| [`BestWishYsh/ConsisID-1.5`](https://huggingface.co/BestWishYsh/ConsisID-preview) | torch.bfloat16 |
### Memory optimization
ConsisID requires about 44 GB of GPU memory to decode 49 frames (6 seconds of video at 8 FPS) with output resolution 720x480 (W x H), which makes it not possible to run on consumer GPUs or free-tier T4 Colab. The following memory optimizations could be used to reduce the memory footprint. For replication, you can refer to [this](https://gist.github.com/SHYuanBest/bc4207c36f454f9e969adbb50eaf8258) script.
| Feature (overlay the previous) | Max Memory Allocated | Max Memory Reserved |
| :----------------------------- | :------------------- | :------------------ |
| - | 37 GB | 44 GB |
| enable_model_cpu_offload | 22 GB | 25 GB |
| enable_sequential_cpu_offload | 16 GB | 22 GB |
| vae.enable_slicing | 16 GB | 22 GB |
| vae.enable_tiling | 5 GB | 7 GB |
## ConsisIDPipeline
[[autodoc]] ConsisIDPipeline
- all
- __call__
## ConsisIDPipelineOutput
[[autodoc]] pipelines.consisid.pipeline_output.ConsisIDPipelineOutput
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