# Copyright 2024 Bytedance Ltd. and/or its affiliates # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. """ e2e test verl.single_controller.ray """ import os import ray from verl.single_controller.ray.base import RayResourcePool, RayClassWithInitArgs, RayWorkerGroup from verl.single_controller.base.worker import Worker from verl.single_controller.base.decorator import register, Dispatch, collect_all_to_all, Execute @ray.remote class TestActor(Worker): def __init__(self) -> None: super().__init__() def getenv(self, key): val = os.getenv(key, f"{key} not set") return val def test_basics(): ray.init() # create 4 workers, each hold a GPU resource_pool = RayResourcePool([4], use_gpu=True) class_with_args = RayClassWithInitArgs(cls=TestActor) worker_group = RayWorkerGroup(resource_pool=resource_pool, ray_cls_with_init=class_with_args, name_prefix="worker_group_basic") output = worker_group.execute_all_sync("getenv", key="RAY_LOCAL_WORLD_SIZE") assert output == ["4", "4", "4", "4"] output = worker_group.execute_all_sync("getenv", key="RAY_LOCAL_RANK") assert set(output) == set(["0", "1", "2", "3"]) ray.shutdown() if __name__ == '__main__': test_basics()