gpufvMesh/gpufvMeshGeometry.C gpufvMesh/gpufvMesh.C fvGeometryScheme = gpufvMesh/gpufvGeometryScheme $(fvGeometryScheme)/gpufvGeometryScheme/gpufvGeometryScheme.C $(fvGeometryScheme)/basic/basicgpuFvGeometryScheme.C surfaceInterpolation = interpolation/surfaceInterpolation $(surfaceInterpolation)/surfaceInterpolation/gpusurfaceInterpolation.C fvBoundaryMesh = gpufvMesh/gpufvBoundaryMesh $(fvBoundaryMesh)/gpufvBoundaryMesh.C fvPatches = gpufvMesh/gpufvPatches $(fvPatches)/gpufvPatch/gpufvPatch.C $(fvPatches)/gpufvPatch/gpufvPatchNew.C basicFvPatches = $(fvPatches)/basic $(basicFvPatches)/coupled/coupledgpuFvPatch.C $(basicFvPatches)/generic/genericgpuFvPatch.C constraintFvPatches = $(fvPatches)/constraint $(constraintFvPatches)/cyclic/cyclicgpuFvPatch.C $(constraintFvPatches)/cyclicAMI/cyclicAMIgpuFvPatch.C $(constraintFvPatches)/cyclicACMI/cyclicACMIgpuFvPatch.C $(constraintFvPatches)/empty/emptygpuFvPatch.C $(constraintFvPatches)/processor/processorgpuFvPatch.C $(constraintFvPatches)/wedge/wedgegpuFvPatch.C derivedFvPatches = $(fvPatches)/derived $(derivedFvPatches)/wall/wallgpuFvPatch.C $(derivedFvPatches)/mapped/mappedgpuFvPatch.C $(derivedFvPatches)/mapped/mappedWallgpuFvPatch.C wallDist = gpufvMesh/wallDist $(wallDist)/nearWallDist/gpunearWallDist.C fvPatchFields = gpufields/fvPatchgpuFields $(fvPatchFields)/fvPatchgpuField/fvPatchgpuFields.C basicFvPatchFields = $(fvPatchFields)/basic $(basicFvPatchFields)/basicSymmetry/basicSymmetryFvPatchScalargpuField.C $(basicFvPatchFields)/calculated/calculatedFvPatchgpuFields.C $(basicFvPatchFields)/extrapolatedCalculated/extrapolatedCalculatedFvPatchgpuFields.C $(basicFvPatchFields)/coupled/coupledFvPatchgpuFields.C $(basicFvPatchFields)/directionMixed/directionMixedFvPatchgpuFields.C $(basicFvPatchFields)/fixedGradient/fixedGradientFvPatchgpuFields.C $(basicFvPatchFields)/fixedValue/fixedValueFvPatchgpuFields.C $(basicFvPatchFields)/mixed/mixedFvPatchgpuFields.C $(basicFvPatchFields)/sliced/slicedFvPatchgpuFields.C $(basicFvPatchFields)/transform/transformFvPatchgpuFields.C $(basicFvPatchFields)/transform/transformFvPatchScalargpuField.C $(basicFvPatchFields)/zeroGradient/zeroGradientFvPatchgpuFields.C constraintFvPatchFields = $(fvPatchFields)/constraint $(constraintFvPatchFields)/cyclic/cyclicFvPatchgpuFields.C $(constraintFvPatchFields)/cyclicAMI/cyclicAMIFvPatchgpuFields.C $(constraintFvPatchFields)/cyclicACMI/cyclicACMIFvPatchgpuFields.C $(constraintFvPatchFields)/empty/emptyFvPatchgpuFields.C $(constraintFvPatchFields)/jumpCyclic/jumpCyclicFvPatchgpuFields.C $(constraintFvPatchFields)/processor/processorFvPatchgpuFields.C $(constraintFvPatchFields)/wedge/wedgeFvPatchgpuFields.C $(constraintFvPatchFields)/wedge/wedgeFvPatchScalargpuField.C derivedFvPatchFields = $(fvPatchFields)/derived $(derivedFvPatchFields)/fixedFluxPressure/fixedFluxPressureFvPatchScalargpuField.C $(derivedFvPatchFields)/fixedFluxExtrapolatedPressure/fixedFluxExtrapolatedPressureFvPatchScalargpuField.C $(derivedFvPatchFields)/inletOutlet/inletOutletFvPatchgpuFields.C $(derivedFvPatchFields)/noSlip/noSlipFvPatchVectorgpuField.C $(derivedFvPatchFields)/movingWallVelocity/movingWallVelocityFvPatchVectorgpuField.C fvsPatchFields = gpufields/fvsPatchgpuFields $(fvsPatchFields)/fvsPatchgpuField/fvsPatchgpuFields.C basicFvsPatchFields = $(fvsPatchFields)/basic $(basicFvsPatchFields)/calculated/calculatedFvsPatchgpuFields.C $(basicFvsPatchFields)/coupled/coupledFvsPatchgpuFields.C $(basicFvsPatchFields)/fixedValue/fixedValueFvsPatchgpuFields.C $(basicFvsPatchFields)/sliced/slicedFvsPatchgpuFields.C constraintFvsPatchFields = $(fvsPatchFields)/constraint $(constraintFvsPatchFields)/empty/emptyFvsPatchgpuFields.C $(constraintFvsPatchFields)/processor/processorFvsPatchgpuFields.C $(constraintFvsPatchFields)/wedge/wedgeFvsPatchgpuFields.C $(constraintFvsPatchFields)/cyclicAMI/cyclicAMIFvsPatchgpuFields.C gpufields/volgpuFields/volgpuFields.C gpufields/surfacegpuFields/surfacegpuFields.C gpufvMatrices/gpufvMatrices.C gpufvMatrices/gpufvScalarMatrix/gpufvScalarMatrix.C /* gpufvMatrices/solvers/GAMGSymSolver/GAMGAgglomerations/faceAreaPairGAMGAgglomeration/faceAreaPairGGAMGAgglomeration.C */ $(surfaceInterpolation)/surfaceInterpolationScheme/gpusurfaceInterpolationSchemes.C $(surfaceInterpolation)/blendedSchemeBase/gpublendedSchemeBaseName.C schemes = $(surfaceInterpolation)/schemes $(schemes)/linear/gpulinear.C $(schemes)/skewCorrected/gpuskewCorrectionVectors.C $(schemes)/skewCorrected/gpuskewCorrected.C $(schemes)/outletStabilised/gpuoutletStabilised.C $(schemes)/CoBlended/gpuCoBlended.C $(schemes)/localMax/gpulocalMax.C $(schemes)/localMin/gpulocalMin.C $(schemes)/linearUpwind/gpulinearUpwind.C $(schemes)/linearUpwind/gpulinearUpwindV.C limitedSchemes = $(surfaceInterpolation)/limitedSchemes $(limitedSchemes)/limitedSurfaceInterpolationScheme/gpulimitedSurfaceInterpolationSchemes.C $(limitedSchemes)/upwind/gpuupwind.C /*$(limitedSchemes)/blended/gpublended.C*/ $(limitedSchemes)/Gamma/gpuGamma.C $(limitedSchemes)/SFCD/gpuSFCD.C $(limitedSchemes)/Minmod/gpuMinmod.C $(limitedSchemes)/vanLeer/gpuvanLeer.C $(limitedSchemes)/vanAlbada/gpuvanAlbada.C $(limitedSchemes)/OSPRE/gpuOSPRE.C $(limitedSchemes)/limitedLinear/gpulimitedLinear.C $(limitedSchemes)/limitedCubic/gpulimitedCubic.C $(limitedSchemes)/SuperBee/gpuSuperBee.C $(limitedSchemes)/QUICK/gpuQUICK.C $(limitedSchemes)/MUSCL/gpuMUSCL.C $(limitedSchemes)/UMIST/gpuUMIST.C $(limitedSchemes)/Phi/gpuPhi.C $(limitedSchemes)/filteredLinear/gpufilteredLinear.C $(limitedSchemes)/filteredLinear2/gpufilteredLinear2.C $(limitedSchemes)/filteredLinear3/gpufilteredLinear3.C $(limitedSchemes)/limitWith/gpulimitWith.C multivariateSchemes = $(surfaceInterpolation)/multivariateSchemes $(multivariateSchemes)/multivariateSurfaceInterpolationScheme/gpumultivariateSurfaceInterpolationSchemes.C ddtSchemes = finiteVolume/ddtSchemes $(ddtSchemes)/ddtScheme/gpuddtSchemeBase.C $(ddtSchemes)/ddtScheme/gpuddtSchemes.C $(ddtSchemes)/steadyStateDdtScheme/gpusteadyStateDdtSchemes.C $(ddtSchemes)/EulerDdtScheme/gpuEulerDdtSchemes.C $(ddtSchemes)/CoEulerDdtScheme/gpuCoEulerDdtSchemes.C $(ddtSchemes)/SLTSDdtScheme/gpuSLTSDdtSchemes.C $(ddtSchemes)/localEulerDdtScheme/gpulocalEulerDdt.C $(ddtSchemes)/localEulerDdtScheme/gpulocalEulerDdtSchemes.C $(ddtSchemes)/backwardDdtScheme/gpubackwardDdtSchemes.C $(ddtSchemes)/CrankNicolsonDdtScheme/gpuCrankNicolsonDdtSchemes.C $(ddtSchemes)/boundedDdtScheme/gpuboundedDdtSchemes.C divSchemes = finiteVolume/divSchemes $(divSchemes)/divScheme/gpudivSchemes.C $(divSchemes)/gaussDivScheme/gpugaussDivSchemes.C gradSchemes = finiteVolume/gradSchemes $(gradSchemes)/gradScheme/gpugradSchemes.C $(gradSchemes)/gaussGrad/gpugaussGrads.C limitedGradSchemes = $(gradSchemes)/limitedGradSchemes $(limitedGradSchemes)/cellLimitedGrad/gpucellLimitedGrads.C snGradSchemes = finiteVolume/snGradSchemes $(snGradSchemes)/snGradScheme/gpusnGradSchemes.C $(snGradSchemes)/correctedSnGrad/gpucorrectedSnGrads.C $(snGradSchemes)/orthogonalSnGrad/gpuorthogonalSnGrads.C $(snGradSchemes)/limitedSnGrad/gpulimitedSnGrads.C convectionSchemes = finiteVolume/convectionSchemes $(convectionSchemes)/convectionScheme/gpuconvectionSchemes.C $(convectionSchemes)/gaussConvectionScheme/gpugaussConvectionSchemes.C laplacianSchemes = finiteVolume/laplacianSchemes $(laplacianSchemes)/laplacianScheme/gpulaplacianSchemes.C $(laplacianSchemes)/gaussLaplacianScheme/gpugaussLaplacianSchemes.C finiteVolume/fvc/gpufvcFlux.C finiteVolume/fvc/gpufvcMeshPhi.C finiteVolume/fvc/fvcSmooth/gpufvcSmooth.C general = cfdTools/general $(general)/findRefCell/gpufindRefCell.C $(general)/constrainHbyA/gpuconstrainHbyA.C $(general)/adjustPhi/gpuadjustPhi.C $(general)/bound/gpubound.C $(general)/CorrectPhi/gpucorrectUphiBCs.C fvOptions = $(general)/fvOptions $(fvOptions)/gpufvOption.C $(fvOptions)/gpufvOptionIO.C $(fvOptions)/gpufvOptionList.C $(fvOptions)/gpufvOptions.C MRF = $(general)/MRF $(MRF)/gpuMRFZone.C $(MRF)/gpuMRFZoneList.C $(MRF)/gpuIOMRFZoneList.C gpulduPrimitiveMeshAssembly/AssemblygpuFvPatches.C gpulduPrimitiveMeshAssembly/gpulduPrimitiveMeshAssembly.C LIB = $(FOAM_LIBBIN)/libgpufiniteVolume