using Xamarin.UITest; namespace EndToEndTests.Mobile.Automation { public class AppInitializer { public static IApp StartApp(Platform platform) { // For local testing of the Android test app, run a command line Debug build first // msbuild /csharp/test/Microsoft.ML.OnnxRuntime.Tests.Droid/Microsoft.ML.OnnxRuntime.Tests.Droid.csproj /p:Configuration=Debug /t:PackageForAndroid if (platform == Platform.Android) { return ConfigureApp .Android #if DEBUG .EnableLocalScreenshots() .ApkFile("../../../../../Microsoft.ML.OnnxRuntime.Tests.Droid/bin/Release/com.microsoft.onnxruntime_tests_droid.apk") #endif .StartApp(); } // For local testing of the iOS test app, install to a physical iPhone device first return ConfigureApp .iOS #if DEBUG .EnableLocalScreenshots() .InstalledApp(bundleId: "com.Microsoft.OnnxRuntime-Tests-iOS") #endif .StartApp(); } } }