- extract it from the Microsoft.ML.OnnxRuntime nuget package using [NuGetPackageExplorer](https://github.com/NuGetPackageExplorer/NuGetPackageExplorer)
- release version is [here](https://www.nuget.org/packages/Microsoft.ML.OnnxRuntime/)
- integration test version is [here](https://int.nugettest.org/packages/Microsoft.ML.OnnxRuntime/)
- this is frequently updated and should work if you're currently using the `master` branch of ONNX Runtime
- or if you have access to the internal packaging pipelines
- the Zip-Nuget-Java-Nodejs Packaging Pipeline produces the native package as an artifact under `drop-signed-nuget-CPU`
- run a build for your current branch in the pipeline to ensure the native build matches exactly
For iOS the native build should be at one or more of:
-<ORTreporoot>\build\iOS\iphoneos\Release\Release-iphoneos\onnxruntime.framework for an iOS device
-<ORTreporoot>\build\iOS\iphonesimulator\Release\Release-iphonesimulator\onnxruntime.framework for an iOS simulator
For Android the native build should be at one or more of:
-<ORTreporoot>\build\Android\arm64-v8a\Release\libonnxruntime.so for an 64-bit arm device
-<ORTreporoot>\build\Android\armeabi-v7a\Release\libonnxruntime.so for an 32-bit arm device
-<ORTreporoot>\build\Android\x86\Release\libonnxruntime.so for an x86 Android emulator
-<ORTreporoot>\build\Android\x86_64\Release\libonnxruntime.so for an x86_64 Android emulator