/*
 * The MIT License (MIT)
 *
 * Copyright (c) 2015-2022 Advanced Micro Devices, Inc. All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
#ifndef MIGRAPHX_GUARD_OPERATORS_SCATTER_NONE_HPP
#define MIGRAPHX_GUARD_OPERATORS_SCATTER_NONE_HPP

#include <array>
#include <migraphx/config.hpp>
#include <migraphx/op/scatter.hpp>

// Scatter op. with "none" as the reduction function (just copies the value).  This is identical to
// the previously existing Scatter op.
namespace migraphx {
inline namespace MIGRAPHX_INLINE_NS {
namespace op {

struct scatter_none : scatter<scatter_none>
{
    // reduction (pointwise operation) is called by the parent struct's compute() method.
    // It works much like a virtual function overload.
    // For the scatter operators, there are three different reduction functions.
    auto reduction() const
    {
        return [](auto& x, const auto& y) { x = y; };
    }
};

} // namespace op
} // namespace MIGRAPHX_INLINE_NS
} // namespace migraphx

#endif
