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Unverified Commit 08a979f1 authored by Anthony Chang's avatar Anthony Chang Committed by GitHub
Browse files

use inline asm for 4x4 int8 transposition (#187)

parent 1a0cd5d1
......@@ -277,9 +277,12 @@ struct ThreadwiseTensorSliceTransfer_v3r1
// sub-dword transpose between src_thread_scratch_ and dst_thread_scratch_
// TODO make this logic more generic for more sub-dword datatype
if constexpr(SrcVectorDim != DstVectorDim &&
is_same<half_t, remove_cvref_t<SrcData>>::value &&
((is_same<half_t, remove_cvref_t<SrcData>>::value &&
is_same<half_t, remove_cvref_t<DstData>>::value &&
SrcScalarPerVector % 2 == 0 && DstScalarPerVector % 2 == 0)
SrcScalarPerVector % 2 == 0 && DstScalarPerVector % 2 == 0) ||
(is_same<int8_t, remove_cvref_t<SrcData>>::value &&
is_same<int8_t, remove_cvref_t<DstData>>::value &&
SrcScalarPerVector % 4 == 0 && DstScalarPerVector % 4 == 0)))
{
// each transpose does
// DstScalarPerVector # of src vectors in src_thread_scratch_
......
......@@ -49,7 +49,7 @@ __device__ void transpose_fp16_2x2(const half2_t& x0, const half2_t& x1, half2_t
template <index_t NX, index_t NY>
struct transpose_vectors<half_t, NX, NY>
{
// we got [NY * NX] ammount of S data to be transposed
// we got [NY * NX] amount of S data to be transposed
static constexpr index_t s_per_x = NY;
static constexpr index_t s_per_y = NX;
......@@ -83,5 +83,86 @@ struct transpose_vectors<half_t, NX, NY>
}
};
// transpose int8 4x4
__device__ void transpose_int8_4x4(const int8x4_t& x0,
const int8x4_t& x1,
const int8x4_t& x2,
const int8x4_t& x3,
int8x4_t& y0,
int8x4_t& y1,
int8x4_t& y2,
int8x4_t& y3)
{
int32_t t0, t1;
int32_t z0, z1, z2, z3;
constexpr int32_t m0 = 0x05010400;
constexpr int32_t m1 = 0x05040100;
constexpr int32_t m2 = 0x07060302;
constexpr int32_t m3 = 0x07030602;
// ex: v_perm_b32(0x 11 22 33 44, 0x 55 66 77 88, 0x 05 01 04 00) -> 0x33774488
// -- -- -- -- -- -- -- -- - - - -
// index 7 6 5 4 3 2 1 0 33 77 44 88
// index is reversed because of little endianness (least significant bits first)
// clang-format off
asm volatile("v_perm_b32 %0, %1, %2, %3" : "=v"(t0) : "v"(bit_cast<int32_t>(x1)), "v"(bit_cast<int32_t>(x0)), "s"(m0));
asm volatile("v_perm_b32 %0, %1, %2, %3" : "=v"(t1) : "v"(bit_cast<int32_t>(x3)), "v"(bit_cast<int32_t>(x2)), "s"(m0));
asm volatile("v_perm_b32 %0, %1, %2, %3" : "=v"(z0) : "v"(bit_cast<int32_t>(t1)), "v"(bit_cast<int32_t>(t0)), "s"(m1));
asm volatile("v_perm_b32 %0, %1, %2, %3" : "=v"(z1) : "v"(bit_cast<int32_t>(t1)), "v"(bit_cast<int32_t>(t0)), "s"(m2));
asm volatile("v_perm_b32 %0, %1, %2, %3" : "=v"(t0) : "v"(bit_cast<int32_t>(x1)), "v"(bit_cast<int32_t>(x0)), "s"(m3));
asm volatile("v_perm_b32 %0, %1, %2, %3" : "=v"(t1) : "v"(bit_cast<int32_t>(x3)), "v"(bit_cast<int32_t>(x2)), "s"(m3));
asm volatile("v_perm_b32 %0, %1, %2, %3" : "=v"(z2) : "v"(bit_cast<int32_t>(t1)), "v"(bit_cast<int32_t>(t0)), "s"(m1));
asm volatile("v_perm_b32 %0, %1, %2, %3" : "=v"(z3) : "v"(bit_cast<int32_t>(t1)), "v"(bit_cast<int32_t>(t0)), "s"(m2));
// clang-format on
y0 = bit_cast<int8x4_t>(z0);
y1 = bit_cast<int8x4_t>(z1);
y2 = bit_cast<int8x4_t>(z2);
y3 = bit_cast<int8x4_t>(z3);
}
template <index_t NX, index_t NY>
struct transpose_vectors<int8_t, NX, NY>
{
// we got [NY * NX] amount of S data to be transposed
static constexpr index_t s_per_x = NY;
static constexpr index_t s_per_y = NX;
using S = int8_t;
using VX = vector_type<int8_t, s_per_x>;
using VY = vector_type<int8_t, s_per_y>;
__device__ void operator()(const StaticallyIndexedArray<const VX&, NX>& vx_tuple,
StaticallyIndexedArray<VY&, NY>& vy_tuple)
{
static constexpr auto I1 = Number<1>{};
static constexpr auto I2 = Number<2>{};
static constexpr auto I3 = Number<3>{};
static constexpr auto I4 = Number<4>{};
static_assert((NX % 4 == 0 && NY % 4 == 0), "wrong!");
// loop over 4x4 tile and transpose data from vx_tuple into vy_tuple
static_for<0, NY, 4>{}([&](auto iy) {
static_for<0, NX, 4>{}([&](auto ix) {
// reference to 4 int8 data from vx_tuple
const auto& x_s4_0 = vx_tuple[ix].template AsType<int8x4_t>()[iy / I4];
const auto& x_s4_1 = vx_tuple[ix + I1].template AsType<int8x4_t>()[iy / I4];
const auto& x_s4_2 = vx_tuple[ix + I2].template AsType<int8x4_t>()[iy / I4];
const auto& x_s4_3 = vx_tuple[ix + I3].template AsType<int8x4_t>()[iy / I4];
// reference to 4 int8 data from vy_tuple
auto& y_s4_0 = vy_tuple(iy).template AsType<int8x4_t>()(ix / I4);
auto& y_s4_1 = vy_tuple(iy + I1).template AsType<int8x4_t>()(ix / I4);
auto& y_s4_2 = vy_tuple(iy + I2).template AsType<int8x4_t>()(ix / I4);
auto& y_s4_3 = vy_tuple(iy + I3).template AsType<int8x4_t>()(ix / I4);
// transpose
transpose_int8_4x4(x_s4_0, x_s4_1, x_s4_2, x_s4_3, y_s4_0, y_s4_1, y_s4_2, y_s4_3);
});
});
}
};
} // namespace ck
#endif
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