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gaoqiong
composable_kernel
Commits
d6a666fa
Commit
d6a666fa
authored
Jun 09, 2023
by
Rostyslav Geyyer
Browse files
Put type_converts into a separate header
parent
f61c7704
Changes
2
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2 changed files
with
278 additions
and
261 deletions
+278
-261
include/ck/utility/data_type.hpp
include/ck/utility/data_type.hpp
+1
-261
include/ck/utility/type_convert.hpp
include/ck/utility/type_convert.hpp
+277
-0
No files found.
include/ck/utility/data_type.hpp
View file @
d6a666fa
...
@@ -5,6 +5,7 @@
...
@@ -5,6 +5,7 @@
#include "ck/utility/f8_utils.hpp"
#include "ck/utility/f8_utils.hpp"
#include "ck/utility/statically_indexed_array.hpp"
#include "ck/utility/statically_indexed_array.hpp"
#include "ck/utility/type_convert.hpp"
namespace
ck
{
namespace
ck
{
...
@@ -960,267 +961,6 @@ using f8x16_t = typename vector_type<f8_t, 16>::type;
...
@@ -960,267 +961,6 @@ using f8x16_t = typename vector_type<f8_t, 16>::type;
using
f8x32_t
=
typename
vector_type
<
f8_t
,
32
>::
type
;
using
f8x32_t
=
typename
vector_type
<
f8_t
,
32
>::
type
;
using
f8x64_t
=
typename
vector_type
<
f8_t
,
64
>::
type
;
using
f8x64_t
=
typename
vector_type
<
f8_t
,
64
>::
type
;
// Convert X to Y
template
<
typename
Y
,
typename
X
>
__host__
__device__
constexpr
Y
type_convert
(
X
x
)
{
static_assert
(
!
std
::
is_reference_v
<
Y
>
&&
!
std
::
is_reference_v
<
X
>
);
return
static_cast
<
Y
>
(
x
);
}
// convert bfp16 to fp32
template
<
>
inline
__host__
__device__
constexpr
float
type_convert
<
float
,
bhalf_t
>
(
bhalf_t
x
)
{
union
{
uint32_t
int32
;
float
fp32
;
}
u
=
{
uint32_t
(
x
)
<<
16
};
return
u
.
fp32
;
}
// convert fp32 to bfp16
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
type_convert
<
bhalf_t
,
float
>
(
float
x
)
{
union
{
float
fp32
;
uint32_t
int32
;
}
u
=
{
x
};
return
uint16_t
(
u
.
int32
>>
16
);
}
// convert bfp16 to fp16 via fp32
template
<
>
inline
__host__
__device__
constexpr
half_t
type_convert
<
half_t
,
bhalf_t
>
(
bhalf_t
x
)
{
float
x_fp32
=
type_convert
<
float
>
(
x
);
return
static_cast
<
half_t
>
(
x_fp32
);
}
// convert fp16 to bfp16 via fp32
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
type_convert
<
bhalf_t
,
half_t
>
(
half_t
x
)
{
float
x_fp32
=
static_cast
<
float
>
(
x
);
return
type_convert
<
bhalf_t
>
(
x_fp32
);
}
// convert bfp16 to int32 via fp32
template
<
>
inline
__host__
__device__
constexpr
int32_t
type_convert
<
int32_t
,
bhalf_t
>
(
bhalf_t
x
)
{
float
x_fp32
=
type_convert
<
float
>
(
x
);
return
static_cast
<
int32_t
>
(
x_fp32
);
}
// convert int32 to bfp16 via fp32
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
type_convert
<
bhalf_t
,
int32_t
>
(
int32_t
x
)
{
float
x_fp32
=
static_cast
<
float
>
(
x
);
return
type_convert
<
bhalf_t
>
(
x_fp32
);
}
// convert bfp16 to int8 via fp32
template
<
>
inline
__host__
__device__
constexpr
int8_t
type_convert
<
int8_t
,
bhalf_t
>
(
bhalf_t
x
)
{
float
x_fp32
=
type_convert
<
float
>
(
x
);
return
static_cast
<
int8_t
>
(
x_fp32
);
}
// convert int8 to bfp16 via fp32
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
type_convert
<
bhalf_t
,
int8_t
>
(
int8_t
x
)
{
float
x_fp32
=
static_cast
<
float
>
(
x
);
return
type_convert
<
bhalf_t
>
(
x_fp32
);
}
// convert fp32 to fp8
template
<
>
inline
__host__
__device__
f8_t
type_convert
<
f8_t
,
float
>
(
float
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
constexpr
bool
clip
=
true
;
constexpr
f8_rounding_mode
rm
=
f8_rounding_mode
::
standard
;
constexpr
uint32_t
rng
=
0
;
return
cast_to_f8
<
float
,
negative_zero_nan
,
clip
,
(
rm
==
f8_rounding_mode
::
stochastic
)
>
(
x
,
rng
);
}
// convert fp8 to fp32
template
<
>
inline
__host__
__device__
float
type_convert
<
float
,
f8_t
>
(
f8_t
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
return
cast_from_f8
<
float
,
negative_zero_nan
>
(
x
);
}
// convert fp16 to fp8
template
<
>
inline
__host__
__device__
f8_t
type_convert
<
f8_t
,
half_t
>
(
half_t
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
constexpr
bool
clip
=
true
;
constexpr
f8_rounding_mode
rm
=
f8_rounding_mode
::
standard
;
constexpr
uint32_t
rng
=
0
;
return
cast_to_f8
<
half_t
,
negative_zero_nan
,
clip
,
(
rm
==
f8_rounding_mode
::
stochastic
)
>
(
x
,
rng
);
}
// convert fp8 to fp16
template
<
>
inline
__host__
__device__
half_t
type_convert
<
half_t
,
f8_t
>
(
f8_t
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
return
cast_from_f8
<
half_t
,
negative_zero_nan
>
(
x
);
}
// Declare a template function for bf16 conversion using RTN
template
<
typename
Y
,
typename
X
>
__host__
__device__
constexpr
Y
bf16_convert_rtn
(
X
x
);
// Convert fp32 to bf16 with RTN if higher precision is needed
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
bf16_convert_rtn
<
bhalf_t
,
float
>
(
float
x
)
{
union
{
float
fp32
;
uint32_t
int32
;
}
u
=
{
x
};
// When the exponent bits are not all 1s, then the value is zero, normal,
// or subnormal. We round the bfloat16 mantissa up by adding 0x7FFF, plus
// 1 if the least significant bit of the bfloat16 mantissa is 1 (odd).
// This causes the bfloat16's mantissa to be incremented by 1 if the 16
// least significant bits of the float mantissa are greater than 0x8000,
// or if they are equal to 0x8000 and the least significant bit of the
// bfloat16 mantissa is 1 (odd). This causes it to be rounded to even when
// the lower 16 bits are exactly 0x8000. If the bfloat16 mantissa already
// has the value 0x7f, then incrementing it causes it to become 0x00 and
// the exponent is incremented by one, which is the next higher FP value
// to the unrounded bfloat16 value. When the bfloat16 value is subnormal
// with an exponent of 0x00 and a mantissa of 0x7f, it may be rounded up
// to a normal value with an exponent of 0x01 and a mantissa of 0x00.
// When the bfloat16 value has an exponent of 0xFE and a mantissa of 0x7F,
// incrementing it causes it to become an exponent of 0xFF and a mantissa
// of 0x00, which is Inf, the next higher value to the unrounded value.
bool
flag0
=
~
u
.
int32
&
0x7f800000
;
// When all of the exponent bits are 1, the value is Inf or NaN.
// Inf is indicated by a zero mantissa. NaN is indicated by any nonzero
// mantissa bit. Quiet NaN is indicated by the most significant mantissa
// bit being 1. Signaling NaN is indicated by the most significant
// mantissa bit being 0 but some other bit(s) being 1. If any of the
// lower 16 bits of the mantissa are 1, we set the least significant bit
// of the bfloat16 mantissa, in order to preserve signaling NaN in case
// the bfloat16's mantissa bits are all 0.
bool
flag1
=
!
flag0
&&
(
u
.
int32
&
0xffff
);
u
.
int32
+=
flag0
?
0x7fff
+
((
u
.
int32
>>
16
)
&
1
)
:
0
;
// Round to nearest, round to even
u
.
int32
|=
flag1
?
0x10000
:
0x0
;
// Preserve signaling NaN
return
uint16_t
(
u
.
int32
>>
16
);
}
// convert fp16 to bfp16 via fp32 with RTN if higher precision is needed
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
bf16_convert_rtn
<
bhalf_t
,
half_t
>
(
half_t
x
)
{
float
x_fp32
=
static_cast
<
float
>
(
x
);
return
bf16_convert_rtn
<
bhalf_t
>
(
x_fp32
);
}
// Pseudo random number generator
// version for fp32
template
<
typename
T
,
uint32_t
seed_t
,
std
::
enable_if_t
<
std
::
is_same
<
float
,
T
>{},
bool
>
=
false
>
__host__
__device__
uint32_t
prand_generator
(
index_t
id
,
T
val
,
uint32_t
seed
=
seed_t
)
{
uint32_t
x
=
*
(
reinterpret_cast
<
uint32_t
*>
(
&
val
));
uint32_t
drop_bits
=
uint32_t
(
x
)
&
0xFFFFu
;
drop_bits
^=
x
>>
16
;
drop_bits
=
((
drop_bits
&
31
)
<<
11
)
|
(
drop_bits
>>
5
);
drop_bits
*=
0x7000149
;
// NOTE: If id is in 64 bit, we are only using lower 32 bit.
// So, it can have an effect of using same id for multiple elements when the id is very
// large!
uint32_t
rng
=
(
drop_bits
^
0x13371337
^
(
id
*
229791
)
^
seed
);
return
rng
;
}
// version for fp16
template
<
typename
T
,
uint32_t
seed_t
,
std
::
enable_if_t
<
std
::
is_same
<
half_t
,
T
>{},
bool
>
=
false
>
__host__
__device__
uint32_t
prand_generator
(
index_t
id
,
T
val
,
uint32_t
seed
=
seed_t
)
{
uint16_t
x
=
*
(
reinterpret_cast
<
uint16_t
*>
(
&
val
));
uint32_t
drop_bits
=
uint32_t
(
x
)
&
0xFFFFu
;
drop_bits
=
((
drop_bits
&
31
)
<<
11
)
|
(
drop_bits
>>
5
);
drop_bits
*=
0x7000149
;
// NOTE: If id is in 64 bit, we are only using lower 32 bit.
// So, it can have an effect of using same id for multiple elements when the id is very
// large!
uint32_t
rng
=
(
drop_bits
^
0x13371337
^
(
id
*
229791
)
^
seed
);
return
rng
;
}
// return 0 if data is not fp16 or fp32
template
<
typename
T
,
uint32_t
seed_t
,
std
::
enable_if_t
<!
(
std
::
is_same
<
float
,
T
>{}
||
std
::
is_same
<
half_t
,
T
>
{}),
bool
>
=
false
>
__host__
__device__
uint32_t
prand_generator
(
int
id
,
T
val
,
uint32_t
seed
=
seed_t
)
{
std
::
ignore
=
id
;
std
::
ignore
=
val
;
std
::
ignore
=
seed
;
return
0
;
}
// Declare a template function for fp8 conversion using SR
template
<
typename
Y
,
typename
X
>
__host__
__device__
constexpr
Y
f8_convert_sr
(
X
x
);
// convert fp32 to fp8 with stochastic rounding
template
<
>
inline
__host__
__device__
f8_t
f8_convert_sr
<
f8_t
,
float
>
(
float
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
constexpr
bool
clip
=
true
;
constexpr
f8_rounding_mode
rm
=
f8_rounding_mode
::
stochastic
;
constexpr
int
seed
=
42
;
// as thread id is not available on host, use 0 for prn generation
uint32_t
rng
=
prand_generator
<
float
,
seed
>
(
reinterpret_cast
<
uintptr_t
>
(
&
x
),
x
);
return
cast_to_f8
<
float
,
negative_zero_nan
,
clip
,
(
rm
==
f8_rounding_mode
::
stochastic
)
>
(
x
,
rng
);
}
// convert fp16 to fp8 with stochastic rounding
template
<
>
inline
__host__
__device__
f8_t
f8_convert_sr
<
f8_t
,
half_t
>
(
half_t
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
constexpr
bool
clip
=
true
;
constexpr
f8_rounding_mode
rm
=
f8_rounding_mode
::
stochastic
;
constexpr
int
seed
=
42
;
// as thread id is not available on host, use 0 for prn generation
uint32_t
rng
=
prand_generator
<
half_t
,
seed
>
(
reinterpret_cast
<
uintptr_t
>
(
&
x
),
x
);
return
cast_to_f8
<
half_t
,
negative_zero_nan
,
clip
,
(
rm
==
f8_rounding_mode
::
stochastic
)
>
(
x
,
rng
);
}
template
<
typename
T
>
template
<
typename
T
>
struct
NumericLimits
struct
NumericLimits
{
{
...
...
include/ck/utility/type_convert.hpp
0 → 100644
View file @
d6a666fa
// SPDX-License-Identifier: MIT
// Copyright (c) 2018-2023, Advanced Micro Devices, Inc. All rights reserved.
#pragma once
#include "ck/utility/f8_utils.hpp"
namespace
ck
{
using
bhalf_t
=
ushort
;
using
half_t
=
_Float16
;
#ifdef CK_EXPERIMENTAL_BIT_INT_EXTENSION_INT4
using
int4_t
=
_BitInt
(
4
);
#endif
// Convert X to Y
template
<
typename
Y
,
typename
X
>
__host__
__device__
constexpr
Y
type_convert
(
X
x
)
{
static_assert
(
!
std
::
is_reference_v
<
Y
>
&&
!
std
::
is_reference_v
<
X
>
);
return
static_cast
<
Y
>
(
x
);
}
// convert bfp16 to fp32
template
<
>
inline
__host__
__device__
constexpr
float
type_convert
<
float
,
bhalf_t
>
(
bhalf_t
x
)
{
union
{
uint32_t
int32
;
float
fp32
;
}
u
=
{
uint32_t
(
x
)
<<
16
};
return
u
.
fp32
;
}
// convert fp32 to bfp16
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
type_convert
<
bhalf_t
,
float
>
(
float
x
)
{
union
{
float
fp32
;
uint32_t
int32
;
}
u
=
{
x
};
return
uint16_t
(
u
.
int32
>>
16
);
}
// convert bfp16 to fp16 via fp32
template
<
>
inline
__host__
__device__
constexpr
half_t
type_convert
<
half_t
,
bhalf_t
>
(
bhalf_t
x
)
{
float
x_fp32
=
type_convert
<
float
>
(
x
);
return
static_cast
<
half_t
>
(
x_fp32
);
}
// convert fp16 to bfp16 via fp32
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
type_convert
<
bhalf_t
,
half_t
>
(
half_t
x
)
{
float
x_fp32
=
static_cast
<
float
>
(
x
);
return
type_convert
<
bhalf_t
>
(
x_fp32
);
}
// convert bfp16 to int32 via fp32
template
<
>
inline
__host__
__device__
constexpr
int32_t
type_convert
<
int32_t
,
bhalf_t
>
(
bhalf_t
x
)
{
float
x_fp32
=
type_convert
<
float
>
(
x
);
return
static_cast
<
int32_t
>
(
x_fp32
);
}
// convert int32 to bfp16 via fp32
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
type_convert
<
bhalf_t
,
int32_t
>
(
int32_t
x
)
{
float
x_fp32
=
static_cast
<
float
>
(
x
);
return
type_convert
<
bhalf_t
>
(
x_fp32
);
}
// convert bfp16 to int8 via fp32
template
<
>
inline
__host__
__device__
constexpr
int8_t
type_convert
<
int8_t
,
bhalf_t
>
(
bhalf_t
x
)
{
float
x_fp32
=
type_convert
<
float
>
(
x
);
return
static_cast
<
int8_t
>
(
x_fp32
);
}
// convert int8 to bfp16 via fp32
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
type_convert
<
bhalf_t
,
int8_t
>
(
int8_t
x
)
{
float
x_fp32
=
static_cast
<
float
>
(
x
);
return
type_convert
<
bhalf_t
>
(
x_fp32
);
}
// convert fp32 to fp8
template
<
>
inline
__host__
__device__
f8_t
type_convert
<
f8_t
,
float
>
(
float
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
constexpr
bool
clip
=
true
;
constexpr
f8_rounding_mode
rm
=
f8_rounding_mode
::
standard
;
constexpr
uint32_t
rng
=
0
;
return
cast_to_f8
<
float
,
negative_zero_nan
,
clip
,
(
rm
==
f8_rounding_mode
::
stochastic
)
>
(
x
,
rng
);
}
// convert fp8 to fp32
template
<
>
inline
__host__
__device__
float
type_convert
<
float
,
f8_t
>
(
f8_t
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
return
cast_from_f8
<
float
,
negative_zero_nan
>
(
x
);
}
// convert fp16 to fp8
template
<
>
inline
__host__
__device__
f8_t
type_convert
<
f8_t
,
half_t
>
(
half_t
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
constexpr
bool
clip
=
true
;
constexpr
f8_rounding_mode
rm
=
f8_rounding_mode
::
standard
;
constexpr
uint32_t
rng
=
0
;
return
cast_to_f8
<
half_t
,
negative_zero_nan
,
clip
,
(
rm
==
f8_rounding_mode
::
stochastic
)
>
(
x
,
rng
);
}
// convert fp8 to fp16
template
<
>
inline
__host__
__device__
half_t
type_convert
<
half_t
,
f8_t
>
(
f8_t
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
return
cast_from_f8
<
half_t
,
negative_zero_nan
>
(
x
);
}
// Declare a template function for bf16 conversion using RTN
template
<
typename
Y
,
typename
X
>
__host__
__device__
constexpr
Y
bf16_convert_rtn
(
X
x
);
// Convert fp32 to bf16 with RTN if higher precision is needed
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
bf16_convert_rtn
<
bhalf_t
,
float
>
(
float
x
)
{
union
{
float
fp32
;
uint32_t
int32
;
}
u
=
{
x
};
// When the exponent bits are not all 1s, then the value is zero, normal,
// or subnormal. We round the bfloat16 mantissa up by adding 0x7FFF, plus
// 1 if the least significant bit of the bfloat16 mantissa is 1 (odd).
// This causes the bfloat16's mantissa to be incremented by 1 if the 16
// least significant bits of the float mantissa are greater than 0x8000,
// or if they are equal to 0x8000 and the least significant bit of the
// bfloat16 mantissa is 1 (odd). This causes it to be rounded to even when
// the lower 16 bits are exactly 0x8000. If the bfloat16 mantissa already
// has the value 0x7f, then incrementing it causes it to become 0x00 and
// the exponent is incremented by one, which is the next higher FP value
// to the unrounded bfloat16 value. When the bfloat16 value is subnormal
// with an exponent of 0x00 and a mantissa of 0x7f, it may be rounded up
// to a normal value with an exponent of 0x01 and a mantissa of 0x00.
// When the bfloat16 value has an exponent of 0xFE and a mantissa of 0x7F,
// incrementing it causes it to become an exponent of 0xFF and a mantissa
// of 0x00, which is Inf, the next higher value to the unrounded value.
bool
flag0
=
~
u
.
int32
&
0x7f800000
;
// When all of the exponent bits are 1, the value is Inf or NaN.
// Inf is indicated by a zero mantissa. NaN is indicated by any nonzero
// mantissa bit. Quiet NaN is indicated by the most significant mantissa
// bit being 1. Signaling NaN is indicated by the most significant
// mantissa bit being 0 but some other bit(s) being 1. If any of the
// lower 16 bits of the mantissa are 1, we set the least significant bit
// of the bfloat16 mantissa, in order to preserve signaling NaN in case
// the bfloat16's mantissa bits are all 0.
bool
flag1
=
!
flag0
&&
(
u
.
int32
&
0xffff
);
u
.
int32
+=
flag0
?
0x7fff
+
((
u
.
int32
>>
16
)
&
1
)
:
0
;
// Round to nearest, round to even
u
.
int32
|=
flag1
?
0x10000
:
0x0
;
// Preserve signaling NaN
return
uint16_t
(
u
.
int32
>>
16
);
}
// convert fp16 to bfp16 via fp32 with RTN if higher precision is needed
template
<
>
inline
__host__
__device__
constexpr
bhalf_t
bf16_convert_rtn
<
bhalf_t
,
half_t
>
(
half_t
x
)
{
float
x_fp32
=
static_cast
<
float
>
(
x
);
return
bf16_convert_rtn
<
bhalf_t
>
(
x_fp32
);
}
// Pseudo random number generator
// version for fp32
template
<
typename
T
,
uint32_t
seed_t
,
std
::
enable_if_t
<
std
::
is_same
<
float
,
T
>{},
bool
>
=
false
>
__host__
__device__
uint32_t
prand_generator
(
index_t
id
,
T
val
,
uint32_t
seed
=
seed_t
)
{
uint32_t
x
=
*
(
reinterpret_cast
<
uint32_t
*>
(
&
val
));
uint32_t
drop_bits
=
uint32_t
(
x
)
&
0xFFFFu
;
drop_bits
^=
x
>>
16
;
drop_bits
=
((
drop_bits
&
31
)
<<
11
)
|
(
drop_bits
>>
5
);
drop_bits
*=
0x7000149
;
// NOTE: If id is in 64 bit, we are only using lower 32 bit.
// So, it can have an effect of using same id for multiple elements when the id is very
// large!
uint32_t
rng
=
(
drop_bits
^
0x13371337
^
(
id
*
229791
)
^
seed
);
return
rng
;
}
// version for fp16
template
<
typename
T
,
uint32_t
seed_t
,
std
::
enable_if_t
<
std
::
is_same
<
half_t
,
T
>{},
bool
>
=
false
>
__host__
__device__
uint32_t
prand_generator
(
index_t
id
,
T
val
,
uint32_t
seed
=
seed_t
)
{
uint16_t
x
=
*
(
reinterpret_cast
<
uint16_t
*>
(
&
val
));
uint32_t
drop_bits
=
uint32_t
(
x
)
&
0xFFFFu
;
drop_bits
=
((
drop_bits
&
31
)
<<
11
)
|
(
drop_bits
>>
5
);
drop_bits
*=
0x7000149
;
// NOTE: If id is in 64 bit, we are only using lower 32 bit.
// So, it can have an effect of using same id for multiple elements when the id is very
// large!
uint32_t
rng
=
(
drop_bits
^
0x13371337
^
(
id
*
229791
)
^
seed
);
return
rng
;
}
// return 0 if data is not fp16 or fp32
template
<
typename
T
,
uint32_t
seed_t
,
std
::
enable_if_t
<!
(
std
::
is_same
<
float
,
T
>{}
||
std
::
is_same
<
half_t
,
T
>
{}),
bool
>
=
false
>
__host__
__device__
uint32_t
prand_generator
(
int
id
,
T
val
,
uint32_t
seed
=
seed_t
)
{
std
::
ignore
=
id
;
std
::
ignore
=
val
;
std
::
ignore
=
seed
;
return
0
;
}
// Declare a template function for fp8 conversion using SR
template
<
typename
Y
,
typename
X
>
__host__
__device__
constexpr
Y
f8_convert_sr
(
X
x
);
// convert fp32 to fp8 with stochastic rounding
template
<
>
inline
__host__
__device__
f8_t
f8_convert_sr
<
f8_t
,
float
>
(
float
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
constexpr
bool
clip
=
true
;
constexpr
f8_rounding_mode
rm
=
f8_rounding_mode
::
stochastic
;
constexpr
int
seed
=
42
;
// as thread id is not available on host, use 0 for prn generation
uint32_t
rng
=
prand_generator
<
float
,
seed
>
(
reinterpret_cast
<
uintptr_t
>
(
&
x
),
x
);
return
cast_to_f8
<
float
,
negative_zero_nan
,
clip
,
(
rm
==
f8_rounding_mode
::
stochastic
)
>
(
x
,
rng
);
}
// convert fp16 to fp8 with stochastic rounding
template
<
>
inline
__host__
__device__
f8_t
f8_convert_sr
<
f8_t
,
half_t
>
(
half_t
x
)
{
constexpr
bool
negative_zero_nan
=
true
;
constexpr
bool
clip
=
true
;
constexpr
f8_rounding_mode
rm
=
f8_rounding_mode
::
stochastic
;
constexpr
int
seed
=
42
;
// as thread id is not available on host, use 0 for prn generation
uint32_t
rng
=
prand_generator
<
half_t
,
seed
>
(
reinterpret_cast
<
uintptr_t
>
(
&
x
),
x
);
return
cast_to_f8
<
half_t
,
negative_zero_nan
,
clip
,
(
rm
==
f8_rounding_mode
::
stochastic
)
>
(
x
,
rng
);
}
}
// namespace ck
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