#!/usr/bin/env bash # Copyright (c) 2021 NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. WORKDIR="${WORKDIR:=$(pwd)}" export WORKSPACE_DIR=${WORKDIR}/workspace export DATASETS_DIR=${WORKSPACE_DIR}/datasets_dir export CHECKPOINT_DIR=${WORKSPACE_DIR}/checkpoint_dir export MODEL_REPOSITORY_PATH=${WORKSPACE_DIR}/model_store export SHARED_DIR=${WORKSPACE_DIR}/shared_dir echo "Preparing directories" mkdir -p ${WORKSPACE_DIR} mkdir -p ${DATASETS_DIR} mkdir -p ${CHECKPOINT_DIR} mkdir -p ${MODEL_REPOSITORY_PATH} mkdir -p ${SHARED_DIR} echo "Setting up environment" export MODEL_NAME="FastPitch" export TRITON_LOAD_MODEL_METHOD=explicit export TRITON_INSTANCES=1