Commit e661d594 authored by zhuwenwen's avatar zhuwenwen
Browse files

Merge tag 'v0.5.4' into v0.5.4-dtk24.04.1

parents 6b16ea2e 4db5176d
/*
* Modified by HandH1998
* Modified by Neural Magic
* Copyright (C) Marlin.2024 Elias Frantar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
// Predicated asynchronous global->shared copy; used for inputs A where we apply
// predication to handle batchsizes that are not multiples of 16.
__device__ inline void cp_async4_pred(void* smem_ptr, const void* glob_ptr,
bool pred = true) {
const int BYTES = 16;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" .reg .pred p;\n"
" setp.ne.b32 p, %0, 0;\n"
" @p cp.async.cg.shared.global [%1], [%2], %3;\n"
"}\n" ::"r"((int)pred),
"r"(smem), "l"(glob_ptr), "n"(BYTES));
}
// Asynchronous global->shared copy
__device__ inline void cp_async4(void* smem_ptr, const void* glob_ptr) {
const int BYTES = 16;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" cp.async.cg.shared.global [%0], [%1], %2;\n"
"}\n" ::"r"(smem),
"l"(glob_ptr), "n"(BYTES));
}
// Async copy fence.
__device__ inline void cp_async_fence() {
asm volatile("cp.async.commit_group;\n" ::);
}
// Wait until at most `n` async copy stages are still pending.
template <int n>
__device__ inline void cp_async_wait() {
asm volatile("cp.async.wait_group %0;\n" ::"n"(n));
}
// Wait until barrier reaches `count`, then lock for current threadblock.
__device__ inline void barrier_acquire(int* lock, int count) {
if (threadIdx.x == 0) {
int state = -1;
do
// Guarantee that subsequent writes by this threadblock will be visible
// globally.
asm volatile("ld.global.acquire.gpu.b32 %0, [%1];\n"
: "=r"(state)
: "l"(lock));
while (state != count);
}
__syncthreads();
}
// Release barrier and increment visitation count.
__device__ inline void barrier_release(int* lock, bool reset = false) {
__syncthreads();
if (threadIdx.x == 0) {
if (reset) {
lock[0] = 0;
return;
}
int val = 1;
// Make sure that all writes since acquiring this barrier are visible
// globally, while releasing the barrier.
asm volatile("fence.acq_rel.gpu;\n");
asm volatile("red.relaxed.gpu.global.add.s32 [%0], %1;\n"
:
: "l"(lock), "r"(val));
}
}
...@@ -25,6 +25,12 @@ ...@@ -25,6 +25,12 @@
#include <iostream> #include <iostream>
#include "common/base.h"
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
#include "common/mem.h"
#endif
template <typename T> template <typename T>
inline std::string str(T x) { inline std::string str(T x) {
return std::to_string(x); return std::to_string(x);
...@@ -32,23 +38,9 @@ inline std::string str(T x) { ...@@ -32,23 +38,9 @@ inline std::string str(T x) {
namespace marlin_dense { namespace marlin_dense {
constexpr int ceildiv(int a, int b) { return (a + b - 1) / b; }
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800 #if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
// Instances of `Vec` are used to organize groups of >>registers<<, as needed
// for instance as inputs to tensor core operations. Consequently, all
// corresponding index accesses must be compile-time constants, which is why we
// extensively use `#pragma unroll` throughout the kernel code to guarantee
// this.
template <typename T, int n>
struct Vec {
T elems[n];
__device__ T& operator[](int i) { return elems[i]; }
};
using I4 = Vec<int, 4>; using I4 = Vec<int, 4>;
// Matrix fragments for tensor core instructions; their precise layout is // Matrix fragments for tensor core instructions; their precise layout is
// documented here: // documented here:
// https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#matrix-fragments-for-mma-m16n8k16-with-floating-point-type // https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#matrix-fragments-for-mma-m16n8k16-with-floating-point-type
...@@ -57,43 +49,6 @@ using FragB = Vec<half2, 2>; ...@@ -57,43 +49,6 @@ using FragB = Vec<half2, 2>;
using FragC = Vec<float, 4>; using FragC = Vec<float, 4>;
using FragS = Vec<half2, 1>; // quantization scales using FragS = Vec<half2, 1>; // quantization scales
// Predicated asynchronous global->shared copy; used for inputs A where we apply
// predication to handle batchsizes that are not multiples of 16.
__device__ inline void cp_async4_pred(void* smem_ptr, const void* glob_ptr,
bool pred = true) {
const int BYTES = 16;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" .reg .pred p;\n"
" setp.ne.b32 p, %0, 0;\n"
" @p cp.async.cg.shared.global [%1], [%2], %3;\n"
"}\n" ::"r"((int)pred),
"r"(smem), "l"(glob_ptr), "n"(BYTES));
}
// Asynchronous global->shared copy
__device__ inline void cp_async4(void* smem_ptr, const void* glob_ptr) {
const int BYTES = 16;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" cp.async.cg.shared.global [%0], [%1], %2;\n"
"}\n" ::"r"(smem),
"l"(glob_ptr), "n"(BYTES));
}
// Async copy fence.
__device__ inline void cp_async_fence() {
asm volatile("cp.async.commit_group;\n" ::);
}
// Wait until at most `n` async copy stages are still pending.
template <int n>
__device__ inline void cp_async_wait() {
asm volatile("cp.async.wait_group %0;\n" ::"n"(n));
}
// m16n8k16 tensor core mma instruction with fp16 inputs and fp32 // m16n8k16 tensor core mma instruction with fp16 inputs and fp32
// output/accumulation. // output/accumulation.
__device__ inline void mma(const FragA& a_frag, const FragB& frag_b, __device__ inline void mma(const FragA& a_frag, const FragB& frag_b,
...@@ -164,39 +119,6 @@ __device__ inline void scale(FragB& frag_b, FragS& frag_s, int i) { ...@@ -164,39 +119,6 @@ __device__ inline void scale(FragB& frag_b, FragS& frag_s, int i) {
frag_b[1] = __hmul2(frag_b[1], s); frag_b[1] = __hmul2(frag_b[1], s);
} }
// Wait until barrier reaches `count`, then lock for current threadblock.
__device__ inline void barrier_acquire(int* lock, int count) {
if (threadIdx.x == 0) {
int state = -1;
do
// Guarantee that subsequent writes by this threadblock will be visible
// globally.
asm volatile("ld.global.acquire.gpu.b32 %0, [%1];\n"
: "=r"(state)
: "l"(lock));
while (state != count);
}
__syncthreads();
}
// Release barrier and increment visitation count.
__device__ inline void barrier_release(int* lock, bool reset = false) {
__syncthreads();
if (threadIdx.x == 0) {
if (reset) {
lock[0] = 0;
return;
}
int val = 1;
// Make sure that all writes since acquiring this barrier are visible
// globally, while releasing the barrier.
asm volatile("fence.acq_rel.gpu;\n");
asm volatile("red.relaxed.gpu.global.add.s32 [%0], %1;\n"
:
: "l"(lock), "r"(val));
}
}
template <const int threads, // number of threads in a threadblock template <const int threads, // number of threads in a threadblock
const int thread_m_blocks, // number of 16x16 blocks in the m const int thread_m_blocks, // number of 16x16 blocks in the m
// dimension (batchsize) of the // dimension (batchsize) of the
...@@ -452,10 +374,15 @@ __global__ void Marlin( ...@@ -452,10 +374,15 @@ __global__ void Marlin(
B_ptr[i] += b_gl_rd_delta_o; B_ptr[i] += b_gl_rd_delta_o;
} }
// Only fetch scales if this tile starts a new group // Only fetch scales if this tile starts a new group
if (group_blocks != -1 && pipe % (group_blocks / thread_k_blocks) == 0) { if constexpr (group_blocks != -1) {
int4* sh_s_stage = sh_s + s_sh_stage * pipe; // This assumes group_blocks >= thread_k_blocks
if (s_sh_wr_pred) cp_async4(&sh_s_stage[s_sh_wr], &s[s_gl_rd]); // and would need to be modified to support smaller groups.
s_gl_rd += s_gl_rd_delta; static_assert(group_blocks >= thread_k_blocks);
if (pipe % (group_blocks / thread_k_blocks) == 0) {
int4* sh_s_stage = sh_s + s_sh_stage * pipe;
if (s_sh_wr_pred) cp_async4(&sh_s_stage[s_sh_wr], &s[s_gl_rd]);
s_gl_rd += s_gl_rd_delta;
}
} }
} }
// Insert a fence even when we are winding down the pipeline to ensure that // Insert a fence even when we are winding down the pipeline to ensure that
...@@ -480,7 +407,10 @@ __global__ void Marlin( ...@@ -480,7 +407,10 @@ __global__ void Marlin(
// however, this does not seem to be a significant bottleneck, while some // however, this does not seem to be a significant bottleneck, while some
// theoretically better attempts have lead to bad instruction ordering by // theoretically better attempts have lead to bad instruction ordering by
// the compiler and correspondingly a noticeable drop in performance. // the compiler and correspondingly a noticeable drop in performance.
if (group_blocks != -1) { if constexpr (group_blocks != -1) {
// This assumes group_blocks >= thread_k_blocks
// and would need to be modified to support smaller groups.
static_assert(group_blocks >= thread_k_blocks);
int4* sh_s_stage = int4* sh_s_stage =
sh_s + s_sh_stage * ((group_blocks / thread_k_blocks) * sh_s + s_sh_stage * ((group_blocks / thread_k_blocks) *
(pipe / (group_blocks / thread_k_blocks))); (pipe / (group_blocks / thread_k_blocks)));
......
/*
* Adapted from
* https://github.com/IST-DASLab/marlin/blob/master/marlin/marlin_cuda_kernel.cu
* https://github.com/IST-DASLab/marlin/blob/master/marlin/marlin_cuda.cpp
* Modified by HandH1998
* Copyright (C) 2024 HandH1998
* Copyright (C) Marlin.2024 Elias Frantar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <torch/all.h>
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>
#include <cuda.h>
#include <cuda_fp16.h>
#include <cuda_runtime.h>
#include <iostream>
#include "../dense/common/base.h"
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
#include "../dense/common/mem.h"
#endif
template <typename T>
inline std::string str(T x) {
return std::to_string(x);
}
namespace {
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
using I4 = Vec<int, 4>;
// Matrix fragments for tensor core instructions; their precise layout is
// documented here:
// https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#matrix-fragments-for-mma-m16n8k16-with-integer-type
using FragA = Vec<uint32_t, 2>;
using FragB = Vec<uint32_t, 1>;
using FragC = Vec<int, 4>;
using FragS_GROUP = Vec<half2, 1>; // weight per-group quantization scales
using FragS_CHANNEL =
Vec<float, 2>; // weight per-channel quantization scales or activaton
// per-token quantization scales
// NOTE(HandH1998): cp.async.cg only support BYTES = 16, however,
// cp.async.ca can support BYTES = 4, 8, 16;
// as s_tok's shape is equal to prob_m, we need set s_tok to float type,
// and cp_size = 1 float, i.e., 4 BYTES
// Asynchronous global->shared copy for activation quantizaton scales s_tok
__device__ inline void cp_async1(void* smem_ptr, const void* glob_ptr) {
const int BYTES = 4;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" cp.async.ca.shared.global [%0], [%1], %2;\n"
"}\n" ::"r"(smem),
"l"(glob_ptr), "n"(BYTES));
}
// m16n8k16 tensor core mma instruction with int8 inputs and int32
// output/accumulation.
__device__ inline void mma(const FragA& a_frag, const FragB& frag_b,
FragC& frag_c) {
const uint32_t* a = reinterpret_cast<const uint32_t*>(&a_frag);
const uint32_t* b = reinterpret_cast<const uint32_t*>(&frag_b);
int* c = reinterpret_cast<int*>(&frag_c);
asm volatile(
"mma.sync.aligned.m16n8k16.row.col.satfinite.s32.s8.s8.s32 "
"{%0,%1,%2,%3}, {%4,%5}, {%6}, {%7,%8,%9,%10};\n"
: "=r"(c[0]), "=r"(c[1]), "=r"(c[2]), "=r"(c[3])
: "r"(a[0]), "r"(a[1]), "r"(b[0]), "r"(c[0]), "r"(c[1]), "r"(c[2]),
"r"(c[3]));
}
// Instruction for loading a full 16x16 matrix fragment of operand A from shared
// memory, directly in int8 tensor core layout.
__device__ inline void ldsm4(FragA& frag_a, const void* smem_ptr) {
uint32_t* a = reinterpret_cast<uint32_t*>(&frag_a);
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile("ldmatrix.sync.aligned.m8n8.x2.shared.b16 {%0,%1}, [%2];\n"
: "=r"(a[0]), "=r"(a[1])
: "r"(smem));
}
inline __device__ half2 float2_to_half2(float2 f) {
uint32_t res;
// NOTE(HandH1998): h0,h1 should be uint16_t, not half
uint16_t h0, h1;
asm volatile("cvt.rn.f16.f32 %0, %1;\n" : "=h"(h0) : "f"(f.x));
asm volatile("cvt.rn.f16.f32 %0, %1;\n" : "=h"(h1) : "f"(f.y));
asm volatile("mov.b32 %0, {%1, %2};\n" : "=r"(res) : "h"(h0), "h"(h1));
return reinterpret_cast<half2&>(res);
}
inline __device__ float int32_to_float(int h) {
float res;
asm volatile("cvt.rn.f32.s32 %0, %1;\n" : "=f"(res) : "r"(h));
return res;
}
// Lookup-table based 3-input logical operation; explicitly used for
// dequantization as the compiler does not seem to automatically recognize it in
// all cases.
template <int lut>
__device__ inline int lop3(int a, int b, int c) {
int res;
asm volatile("lop3.b32 %0, %1, %2, %3, %4;\n"
: "=r"(res)
: "r"(a), "r"(b), "r"(c), "n"(lut));
return res;
}
// Efficiently dequantize an int32 value into a full B-fragment of 4 int8 values
// for weight per channel dequant.
__device__ inline FragB dequant_per_channel(int q) {
static constexpr int MASK = 0xf0f0f0f0;
FragB frag_b;
frag_b[0] = (q & MASK);
return frag_b;
}
// Efficiently dequantize an int32 value into a full B-fragment of 4 int8 values
// for weight per group dequant.
__device__ inline FragB dequant_per_group(int q, FragS_GROUP& frag_s, int i) {
static constexpr uint32_t LO = 0x000f000f;
static constexpr uint32_t HI = 0x00f000f0;
static constexpr uint32_t EX = 0x64006400;
// Guarantee that the `(a & b) | c` operations are LOP3s.
uint32_t t0 = lop3<(0xf0 & 0xcc) | 0xaa>(q, LO, EX);
uint32_t t1 = lop3<(0xf0 & 0xcc) | 0xaa>(q, HI, EX);
// We want signed int4 outputs, hence we fuse the `-8` symmetric zero point
// directly into `SUB` and `ADD`.
static constexpr uint32_t SUB = 0x64086408;
static constexpr uint32_t MUL = 0x2c002c00;
static constexpr uint32_t ADD = 0xd480d480;
*reinterpret_cast<half2*>(&t0) = __hsub2(
*reinterpret_cast<half2*>(&t0), *reinterpret_cast<const half2*>(&SUB));
*reinterpret_cast<half2*>(&t1) = __hfma2(
*reinterpret_cast<half2*>(&t1), *reinterpret_cast<const half2*>(&MUL),
*reinterpret_cast<const half2*>(&ADD));
uint16_t s = reinterpret_cast<uint16_t*>(&frag_s)[i];
uint32_t double_s;
// pack 2xfp16 to half2
asm volatile("mov.b32 %0, {%1, %2};\n" : "=r"(double_s) : "h"(s), "h"(s));
// dequant and convert 4 half to 4 uint8 (be placed at the low 8 bits of 4
// half, respectively)
static constexpr uint32_t MAGIC_NUM = 0x64806480;
*reinterpret_cast<half2*>(&t0) = __hfma2(
*reinterpret_cast<half2*>(&t0), *reinterpret_cast<half2*>(&double_s),
*reinterpret_cast<const half2*>(&MAGIC_NUM));
*reinterpret_cast<half2*>(&t1) = __hfma2(
*reinterpret_cast<half2*>(&t1), *reinterpret_cast<half2*>(&double_s),
*reinterpret_cast<const half2*>(&MAGIC_NUM));
// take out the 4 uint8 from 4 half, then convert them to 4 int8 and pack 4
// int8 into 1 uint32
FragB frag_b;
uint32_t uint8s;
static constexpr uint32_t MASK_0246 = 0x6420;
static constexpr uint32_t UINT8s_TO_INT8s_MASK = 0x80808080;
asm volatile("prmt.b32 %0,%1,%2,%3;\n"
: "=r"(uint8s)
: "r"(t0), "r"(t1), "n"(MASK_0246));
frag_b[0] = (uint8s ^ UINT8s_TO_INT8s_MASK);
return frag_b;
}
template <const int threads, // number of threads in a threadblock
const int thread_m_blocks, // number of 16x16 blocks in the m
// dimension (batchsize) of the
// threadblock
const int thread_n_blocks, // same for n dimension (output)
const int thread_k_blocks, // same for k dimension (reduction)
const int stages, // number of stages for the async global->shared
// fetch pipeline
const int group_blocks = -1 // number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__ void Marlin(
const int4* __restrict__ A, // int8 input matrix of shape mxk
const int4* __restrict__ B, // 4bit quantized weight matrix of shape kxn
int4* __restrict__ C, // int32 global_reduce buffer of shape
// (max_par*16*4)xn, as int8 tensor core's output is
// int32 dtype
int4* __restrict__ D, // fp16 output buffer of shape mxn
const float* __restrict__ s_tok, // fp32 activation per-token quantization
// scales of shape mx1
const int4* __restrict__ s_ch, // fp32 weight per-channel quantization
// scales of shape 1xn
const int4* __restrict__ s_group, // fp16 weight per-group quantization
// scales of shape (k/groupsize)xn, when
// group_blocks=-1, it should be nullptr
int prob_m, // batch dimension m
int prob_n, // output dimension n
int prob_k, // reduction dimension k
int* locks // extra global storage for barrier synchronization
) {
// Each threadblock processes one "stripe" of the B matrix with (roughly) the
// same size, which might involve multiple column "slices" (of width 16 *
// `thread_n_blocks`). Stripes are defined as shown in the 3x3 matrix 5 SM
// example:
// 0 1 3
// 0 2 3
// 1 2 4
// While this kind of partitioning makes things somewhat more complicated, it
// ensures good utilization of all SMs for many kinds of shape and GPU
// configurations, while requiring as few slow global cross-threadblock
// reductions as possible.
// For larger GEMMs we run multiple batchsize 64 versions in parallel for a
// better partitioning with less reductions
int parallel = 1;
if (prob_m > 16 * thread_m_blocks) {
parallel = prob_m / (16 * thread_m_blocks);
prob_m = 16 * thread_m_blocks;
}
int k_tiles = prob_k / 16 / thread_k_blocks;
int n_tiles = prob_n / 16 / thread_n_blocks;
int iters = ceildiv(k_tiles * n_tiles * parallel, gridDim.x);
// Ensure that the number of tiles in each stripe is a multiple of the
// groupsize; this avoids an annoying special case where a stripe starts in
// the middle of group.
if constexpr (group_blocks != -1)
iters = (group_blocks / thread_k_blocks) *
ceildiv(iters, (group_blocks / thread_k_blocks));
int slice_row = (iters * blockIdx.x) % k_tiles;
int slice_col_par = (iters * blockIdx.x) / k_tiles;
int slice_col = slice_col_par;
int slice_iters; // number of threadblock tiles in the current slice
int slice_count =
0; // total number of active threadblocks in the current slice
int slice_idx; // index of threadblock in current slice; numbered bottom to
// top
// We can easily implement parallel problem execution by just remapping
// indices and advancing global pointers
if (slice_col_par >= n_tiles) {
A += (slice_col_par / n_tiles) * 16 * thread_m_blocks * prob_k / 16;
C += (slice_col_par / n_tiles) * 16 * thread_m_blocks * prob_n / 4;
D += (slice_col_par / n_tiles) * 16 * thread_m_blocks * prob_n / 8;
s_tok += (slice_col_par / n_tiles) * 16 * thread_m_blocks;
locks += (slice_col_par / n_tiles) * n_tiles;
slice_col = slice_col_par % n_tiles;
}
// Compute all information about the current slice which is required for
// synchronization.
auto init_slice = [&]() {
slice_iters =
iters * (blockIdx.x + 1) - (k_tiles * slice_col_par + slice_row);
if (slice_iters < 0 || slice_col_par >= n_tiles * parallel) slice_iters = 0;
if (slice_iters == 0) return;
if (slice_row + slice_iters > k_tiles) slice_iters = k_tiles - slice_row;
slice_count = 1;
slice_idx = 0;
int col_first = iters * ceildiv(k_tiles * slice_col_par, iters);
if (col_first <= k_tiles * (slice_col_par + 1)) {
int col_off = col_first - k_tiles * slice_col_par;
slice_count = ceildiv(k_tiles - col_off, iters);
if (col_off > 0) slice_count++;
int delta_first = iters * blockIdx.x - col_first;
if (delta_first < 0 || (col_off == 0 && delta_first == 0))
slice_idx = slice_count - 1;
else {
slice_idx = slice_count - 1 - delta_first / iters;
if (col_off > 0) slice_idx--;
}
}
if (slice_col == n_tiles) {
A += 16 * thread_m_blocks * prob_k / 16;
C += 16 * thread_m_blocks * prob_n / 4;
D += 16 * thread_m_blocks * prob_n / 8;
s_tok += 16 * thread_m_blocks;
locks += n_tiles;
slice_col = 0;
}
};
init_slice();
int a_gl_stride = prob_k / 16; // stride of the A matrix in global memory
// We typically use `constexpr` to indicate that this value is a compile-time
// constant
constexpr int a_sh_stride =
16 * thread_k_blocks / 16; // stride of an A matrix tile in shared memory
constexpr int a_gl_rd_delta_o =
16 * thread_k_blocks /
16; // delta between subsequent A tiles in global memory
int a_gl_rd_delta_i =
a_gl_stride *
(threads / a_gl_rd_delta_o); // between subsequent accesses within a tile
constexpr int a_sh_wr_delta =
a_sh_stride *
(threads / a_gl_rd_delta_o); // between shared memory writes
constexpr int a_sh_rd_delta_o =
1 * ((threads / 32) /
(thread_n_blocks / 4)); // between shared memory tile reads
constexpr int a_sh_rd_delta_i =
a_sh_stride * 16; // within a shared memory tile
constexpr int a_sh_stage =
a_sh_stride * (16 * thread_m_blocks); // overall size of a tile
constexpr int a_sh_wr_iters =
ceildiv(a_sh_stage,
a_sh_wr_delta); // number of shared write iterations for a tile
int b_gl_stride = 16 * prob_n / 32;
constexpr int b_sh_stride = 32 * thread_n_blocks / 4;
int b_gl_rd_delta_o = b_gl_stride * thread_k_blocks;
int b_gl_rd_delta_i = b_gl_stride * (threads / b_sh_stride);
constexpr int b_sh_wr_delta = threads;
constexpr int b_sh_rd_delta = threads;
constexpr int b_sh_stage = b_sh_stride * thread_k_blocks;
constexpr int b_sh_wr_iters = b_sh_stage / b_sh_wr_delta;
constexpr int s_tok_sh_stride = 16 * thread_m_blocks;
constexpr int s_ch_sh_stride = 16 * thread_n_blocks / 4;
int s_group_gl_stride = prob_n / 8;
constexpr int s_group_sh_stride = 16 * thread_n_blocks / 8;
constexpr int s_group_sh_stage = s_group_sh_stride;
int s_group_gl_rd_delta = s_group_gl_stride;
// Global A read index of current thread.
int a_gl_rd = a_gl_stride * (threadIdx.x / a_gl_rd_delta_o) +
(threadIdx.x % a_gl_rd_delta_o);
a_gl_rd += a_gl_rd_delta_o * slice_row;
// Shared write index of current thread.
int a_sh_wr = a_sh_stride * (threadIdx.x / a_gl_rd_delta_o) +
(threadIdx.x % a_gl_rd_delta_o);
// Shared read index.
// NOTE(HandH1998): int8 input a only need 16 threads to load 16x16 matrix
int a_sh_rd = a_sh_stride * ((threadIdx.x % 32) % 16);
a_sh_rd += 1 * ((threadIdx.x / 32) / (thread_n_blocks / 4));
int b_gl_rd =
b_gl_stride * (threadIdx.x / b_sh_stride) + (threadIdx.x % b_sh_stride);
b_gl_rd += b_sh_stride * slice_col;
b_gl_rd += b_gl_rd_delta_o * slice_row;
int b_sh_wr = threadIdx.x;
int b_sh_rd = threadIdx.x;
int s_tok_gl_rd = threadIdx.x;
// NOTE(HandH1998): activation scale s_tok need shuffle to [0, 8, 1, 9, 2, 10,
// 3, 11, 4, 12, 5, 13, 6, 14, 7, 15] for example, 0, 8 row scales serve for
// thread 0, 1, 2, 3. For more details, refer to mma operand A layout as
// s_tok's size is not fixed, we can not shuffle before inference we shuffle
// it when fetching s_tok from global memory to shared memory, that's why
// s_tok_sh_wr is like this
int s_tok_sh_wr =
(threadIdx.x / 16) * 16 + (threadIdx.x % 8) * 2 + (threadIdx.x % 16) / 8;
int s_tok_sh_rd = (threadIdx.x % 32) / 4;
bool s_tok_sh_wr_pred = threadIdx.x < prob_m;
int s_ch_gl_rd = s_ch_sh_stride * slice_col + threadIdx.x;
int s_ch_sh_wr = threadIdx.x;
int s_ch_sh_rd = 16 * ((threadIdx.x / 32) % (thread_n_blocks / 4)) +
2 * ((threadIdx.x % 32) % 4);
bool s_ch_sh_wr_pred = threadIdx.x < s_ch_sh_stride;
int s_group_gl_rd, s_group_sh_wr, s_group_sh_rd;
bool s_group_sh_wr_pred;
if constexpr (group_blocks != -1) {
s_group_gl_rd =
s_group_gl_stride * ((thread_k_blocks * slice_row) / group_blocks) +
s_group_sh_stride * slice_col + threadIdx.x;
s_group_sh_wr = threadIdx.x;
// NOTE(HandH1998): s_group_sh_rd is related to mma output C
s_group_sh_rd = 8 * ((threadIdx.x / 32) % (thread_n_blocks / 4)) +
(threadIdx.x % 32) / 4;
s_group_sh_wr_pred = threadIdx.x < s_group_sh_stride;
}
// Precompute which thread should not read memory in which iterations; this is
// needed if there are more threads than required for a certain tilesize or
// when the batchsize is not a multiple of 16.
bool a_sh_wr_pred[a_sh_wr_iters];
#pragma unroll
for (int i = 0; i < a_sh_wr_iters; i++)
a_sh_wr_pred[i] = a_sh_wr_delta * i + a_sh_wr < a_sh_stride * prob_m;
// To ensure that writing and reading A tiles to/from shared memory, the
// latter in fragment format, is fully bank conflict free, we need to use a
// rather fancy XOR-based layout. The key here is that neither reads nor
// writes of the 16-byte `int4` blocks of 8 consecutive threads involve the
// same shared memory banks. Further, it seems (based on NSight-Compute) that
// each warp must also write a consecutive memory segment?
auto transform_a = [&](int i) {
int row = i / a_gl_rd_delta_o;
return a_gl_rd_delta_o * row + (i % a_gl_rd_delta_o) ^ row;
};
// Since the computation of this remapping is non-trivial and, due to our main
// loop unrolls, all shared memory accesses are static, we simply precompute
// both transformed reads and writes.
int a_sh_wr_trans[a_sh_wr_iters];
#pragma unroll
for (int i = 0; i < a_sh_wr_iters; i++)
a_sh_wr_trans[i] = transform_a(a_sh_wr_delta * i + a_sh_wr);
int a_sh_rd_trans[b_sh_wr_iters][thread_m_blocks];
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++) {
#pragma unroll
for (int j = 0; j < thread_m_blocks; j++)
a_sh_rd_trans[i][j] =
transform_a(a_sh_rd_delta_o * i + a_sh_rd_delta_i * j + a_sh_rd);
}
// Since B-accesses have non-constant stride they have to be computed at
// runtime; we break dependencies between subsequent accesses with a tile by
// maintining multiple pointers (we have enough registers), a tiny
// optimization.
const int4* B_ptr[b_sh_wr_iters];
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++)
B_ptr[i] = B + b_gl_rd_delta_i * i + b_gl_rd;
extern __shared__ int4 sh[];
// Shared memory storage for global fetch pipelines.
// NOTE(HandH1998): stages need >= 4, otherwise, sh_s_tok = sh + max(stages *
// a_sh_stage + stages * b_sh_stage, 4 * stages * a_sh_stage)
int4* sh_a = sh;
int4* sh_b = sh_a + (stages * a_sh_stage);
int4* sh_s_tok = sh_b + (stages * b_sh_stage);
int4* sh_s_ch = sh_s_tok + s_tok_sh_stride;
int4* sh_s_group = sh_s_ch + s_ch_sh_stride;
// Register storage for double buffer of shared memory reads.
FragA frag_a[2][thread_m_blocks];
I4 frag_b_quant[2];
FragC frag_c[thread_m_blocks][4][2];
FragS_GROUP frag_s_group[2][4];
FragS_CHANNEL frag_s_tok[thread_m_blocks];
FragS_CHANNEL frag_s_ch[2][4];
// Zero accumulators.
auto zero_accums = [&]() {
#pragma unroll
for (int i = 0; i < thread_m_blocks * 4 * 2 * 4; i++)
reinterpret_cast<int*>(frag_c)[i] = 0;
};
// Asynchronously fetch the next A, B and s tile from global to the next
// shared memory pipeline location.
auto fetch_to_shared = [&](int pipe, int a_off, bool pred = true) {
if (pred) {
int4* sh_a_stage = sh_a + a_sh_stage * pipe;
#pragma unroll
for (int i = 0; i < a_sh_wr_iters; i++) {
cp_async4_pred(
&sh_a_stage[a_sh_wr_trans[i]],
&A[a_gl_rd_delta_i * i + a_gl_rd + a_gl_rd_delta_o * a_off],
a_sh_wr_pred[i]);
}
int4* sh_b_stage = sh_b + b_sh_stage * pipe;
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++) {
cp_async4(&sh_b_stage[b_sh_wr_delta * i + b_sh_wr], B_ptr[i]);
B_ptr[i] += b_gl_rd_delta_o;
}
// Only fetch scales if this tile starts a new group
if constexpr (group_blocks != -1) {
if (pipe % (group_blocks / thread_k_blocks) == 0) {
int4* sh_s_group_stage = sh_s_group + s_group_sh_stage * pipe;
if (s_group_sh_wr_pred)
cp_async4(&sh_s_group_stage[s_group_sh_wr],
&s_group[s_group_gl_rd]);
s_group_gl_rd += s_group_gl_rd_delta;
}
}
}
// Insert a fence even when we are winding down the pipeline to ensure that
// waiting is also correct at this point.
cp_async_fence();
};
// Wait until the next thread tile has been loaded to shared memory.
auto wait_for_stage = [&]() {
// We only have `stages - 2` active fetches since we are double buffering
// and can only issue the next fetch when it is guaranteed that the previous
// shared memory load is fully complete (as it may otherwise be
// overwritten).
cp_async_wait<stages - 2>();
__syncthreads();
};
// Load the next sub-tile from the current location in the shared memory pipe
// into the current register buffer.
auto fetch_to_registers = [&](int k, int pipe) {
// It may seem inefficient that we reload the groups for every sub-tile;
// however, this does not seem to be a significant bottleneck, while some
// theoretically better attempts have lead to bad instruction ordering by
// the compiler and correspondingly a noticeable drop in performance.
if constexpr (group_blocks != -1) {
int4* sh_s_group_stage =
sh_s_group +
s_group_sh_stage * ((group_blocks / thread_k_blocks) *
(pipe / (group_blocks / thread_k_blocks)));
reinterpret_cast<int4*>(&frag_s_group[k % 2])[0] =
sh_s_group_stage[s_group_sh_rd];
}
int4* sh_a_stage = sh_a + a_sh_stage * pipe;
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++)
ldsm4(frag_a[k % 2][i], &sh_a_stage[a_sh_rd_trans[k % b_sh_wr_iters][i]]);
int4* sh_b_stage = sh_b + b_sh_stage * pipe;
frag_b_quant[k % 2] = *reinterpret_cast<I4*>(
&sh_b_stage[b_sh_rd_delta * (k % b_sh_wr_iters) + b_sh_rd]);
};
// Execute the actual tensor core matmul of a sub-tile.
auto matmul = [&](int k) {
// We have the m dimension as the inner loop in order to encourage overlapping
// dequantization and matmul operations.
#pragma unroll
for (int j = 0; j < 4; j++) {
int b_quant = frag_b_quant[k % 2][j];
// int b_quant_shift = b_quant << 4;
FragB frag_b0, frag_b1;
// If there are no groups, we can just scale the final output once and can
// avoid doing so for each weight.
if constexpr (group_blocks != -1) {
int b_quant_shift = b_quant >> 8;
frag_b0 = dequant_per_group(b_quant, frag_s_group[k % 2][j], 0);
frag_b1 = dequant_per_group(b_quant_shift, frag_s_group[k % 2][j], 1);
} else {
int b_quant_shift = b_quant << 4;
frag_b0 = dequant_per_channel(b_quant);
frag_b1 = dequant_per_channel(b_quant_shift);
}
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++) {
mma(frag_a[k % 2][i], frag_b0, frag_c[i][j][0]);
mma(frag_a[k % 2][i], frag_b1, frag_c[i][j][1]);
}
}
};
// Since we slice across the k dimension of a tile in order to increase the
// number of warps while keeping the n dimension of a tile reasonable, we have
// multiple warps that accumulate their partial sums of the same output
// location; which we have to reduce over in the end. We do in shared memory.
auto thread_block_reduce = [&]() {
constexpr int red_off = threads / b_sh_stride / 2;
if (red_off >= 1) {
int red_idx = threadIdx.x / b_sh_stride;
constexpr int red_sh_stride = b_sh_stride * 4 * 2;
constexpr int red_sh_delta = b_sh_stride;
int red_sh_rd = red_sh_stride * (threadIdx.x / b_sh_stride) +
(threadIdx.x % b_sh_stride);
// Parallel logarithmic shared memory reduction. We make sure to avoid any
// unnecessary read or write iterations, e.g., for two warps we write only
// once by warp 1 and read only once by warp 0.
#pragma unroll
for (int m_block = 0; m_block < thread_m_blocks; m_block++) {
#pragma unroll
for (int i = red_off; i > 0; i /= 2) {
if (i <= red_idx && red_idx < 2 * i) {
#pragma unroll
for (int j = 0; j < 4 * 2; j++) {
int red_sh_wr =
red_sh_delta * j + (red_sh_rd - red_sh_stride * i);
if (i < red_off) {
int* c_rd =
reinterpret_cast<int*>(&sh[red_sh_delta * j + red_sh_rd]);
int* c_wr = reinterpret_cast<int*>(&sh[red_sh_wr]);
#pragma unroll
for (int k = 0; k < 4; k++)
reinterpret_cast<FragC*>(frag_c)[4 * 2 * m_block + j][k] +=
c_rd[k] + c_wr[k];
}
sh[red_sh_wr] =
reinterpret_cast<int4*>(&frag_c)[4 * 2 * m_block + j];
}
}
__syncthreads();
}
if (red_idx == 0) {
#pragma unroll
for (int i = 0; i < 4 * 2; i++) {
int* c_rd =
reinterpret_cast<int*>(&sh[red_sh_delta * i + red_sh_rd]);
#pragma unroll
for (int j = 0; j < 4; j++)
reinterpret_cast<FragC*>(frag_c)[4 * 2 * m_block + i][j] +=
c_rd[j];
}
}
__syncthreads();
}
}
};
// Since multiple threadblocks may process parts of the same column slice, we
// finally have to globally reduce over the results. As the striped
// partitioning minimizes the number of such reductions and our outputs are
// usually rather small, we perform this reduction serially in L2 cache.
// global_reduce works on INT32 elements, which are the results of INT8 GEMM.
// This is why we need another INT32 maxtrix `C` to reduce instead of the
// original half matrix `D`.
auto global_reduce = [&](bool first = false, bool last = false) {
// We are very careful here to reduce directly in the output buffer to
// maximize L2 cache utilization in this step. To do this, we write out
// results in FP16 (but still reduce with FP32 compute).
constexpr int active_threads = 32 * thread_n_blocks / 4;
if (threadIdx.x < active_threads) {
int c_gl_stride = prob_n / 4;
int c_gl_wr_delta_o = 8 * c_gl_stride;
int c_gl_wr_delta_i = 8 * (active_threads / 32);
int c_gl_wr = c_gl_stride * ((threadIdx.x % 32) / 4) +
8 * (threadIdx.x / 32) + (threadIdx.x % 4) * 2;
c_gl_wr += (4 * thread_n_blocks) * slice_col;
constexpr int c_sh_wr_delta = active_threads * 2;
int c_sh_wr = 2 * threadIdx.x;
int row = (threadIdx.x % 32) / 4;
if (!first) {
// Interestingly, doing direct global accesses here really seems to mess up
// the compiler and lead to slowdowns, hence we also use async-copies even
// though these fetches are not actually asynchronous.
#pragma unroll
for (int i = 0; i < thread_m_blocks * 4; i++) {
cp_async4_pred(
&sh[c_sh_wr + c_sh_wr_delta * i],
&C[c_gl_wr + c_gl_wr_delta_o * (i / 2) +
c_gl_wr_delta_i * (i % 2)],
i < (thread_m_blocks - 1) * 4 || 8 * (i / 2) + row < prob_m);
cp_async4_pred(
&sh[c_sh_wr + c_sh_wr_delta * i + 1],
&C[c_gl_wr + c_gl_wr_delta_o * (i / 2) +
c_gl_wr_delta_i * (i % 2) + 1],
i < (thread_m_blocks - 1) * 4 || 8 * (i / 2) + row < prob_m);
}
cp_async_fence();
cp_async_wait<0>();
}
#pragma unroll
for (int i = 0; i < thread_m_blocks * 4; i++) {
if (i < (thread_m_blocks - 1) * 4 || 8 * (i / 2) + row < prob_m) {
if (!first) {
int4 d_red1 = sh[c_sh_wr + i * c_sh_wr_delta];
int4 d_red2 = sh[c_sh_wr + i * c_sh_wr_delta + 1];
#pragma unroll
for (int j = 0; j < 4; j++) {
reinterpret_cast<int*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * j + (i % 4)] +=
reinterpret_cast<int*>(&d_red1)[j];
}
#pragma unroll
for (int j = 0; j < 4; j++) {
reinterpret_cast<int*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * (j + 4) + (i % 4)] +=
reinterpret_cast<int*>(&d_red2)[j];
}
}
if (!last) {
int4 d1, d2;
#pragma unroll
for (int j = 0; j < 4; j++) {
reinterpret_cast<int*>(&d1)[j] = reinterpret_cast<int*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * j + (i % 4)];
}
#pragma unroll
for (int j = 0; j < 4; j++) {
reinterpret_cast<int*>(&d2)[j] = reinterpret_cast<int*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * (j + 4) + (i % 4)];
}
C[c_gl_wr + c_gl_wr_delta_o * (i / 2) + c_gl_wr_delta_i * (i % 2)] =
d1;
C[c_gl_wr + c_gl_wr_delta_o * (i / 2) + c_gl_wr_delta_i * (i % 2) +
1] = d2;
}
}
}
}
};
// Write out the reduce final result in the correct layout. We only actually
// reshuffle matrix fragments in this step, the reduction above is performed
// in fragment layout.
auto write_result = [&]() {
int d_gl_stride = prob_n / 8;
constexpr int d_sh_stride = 2 * thread_n_blocks + 1;
int d_gl_wr_delta = d_gl_stride * (threads / (2 * thread_n_blocks));
constexpr int d_sh_rd_delta =
d_sh_stride * (threads / (2 * thread_n_blocks));
int d_gl_wr = d_gl_stride * (threadIdx.x / (2 * thread_n_blocks)) +
(threadIdx.x % (2 * thread_n_blocks));
d_gl_wr += (2 * thread_n_blocks) * slice_col;
int d_sh_wr =
(4 * d_sh_stride) * ((threadIdx.x % 32) / 4) + (threadIdx.x % 32) % 4;
d_sh_wr += 32 * (threadIdx.x / 32);
int d_sh_rd = d_sh_stride * (threadIdx.x / (2 * thread_n_blocks)) +
(threadIdx.x % (2 * thread_n_blocks));
int d_gl_wr_end = d_gl_stride * prob_m;
// We first reorder in shared memory to guarantee the most efficient final
// global write patterns
auto write = [&](int idx, int c0, int c1, float a_s, FragS_CHANNEL& w_s) {
float2 deq_res;
deq_res.x = int32_to_float(c0) * w_s[0] * a_s;
deq_res.y = int32_to_float(c1) * w_s[1] * a_s;
((half2*)sh)[idx] = float2_to_half2(deq_res);
};
if (threadIdx.x / 32 < thread_n_blocks / 4) {
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++) {
#pragma unroll
for (int j = 0; j < 4; j++) {
int wr = d_sh_wr + 8 * j;
write(wr + (4 * d_sh_stride) * 0 + 0, frag_c[i][j][0][0],
frag_c[i][j][0][1], frag_s_tok[i][0],
frag_s_ch[j / 2][2 * (j % 2) + 0]);
write(wr + (4 * d_sh_stride) * 8 + 0, frag_c[i][j][0][2],
frag_c[i][j][0][3], frag_s_tok[i][1],
frag_s_ch[j / 2][2 * (j % 2) + 0]);
write(wr + (4 * d_sh_stride) * 0 + 4, frag_c[i][j][1][0],
frag_c[i][j][1][1], frag_s_tok[i][0],
frag_s_ch[j / 2][2 * (j % 2) + 1]);
write(wr + (4 * d_sh_stride) * 8 + 4, frag_c[i][j][1][2],
frag_c[i][j][1][3], frag_s_tok[i][1],
frag_s_ch[j / 2][2 * (j % 2) + 1]);
}
d_sh_wr += 16 * (4 * d_sh_stride);
}
}
__syncthreads();
#pragma unroll
for (int i = 0;
i < ceildiv(16 * thread_m_blocks, threads / (2 * thread_n_blocks));
i++) {
if (d_gl_wr < d_gl_wr_end) {
D[d_gl_wr] = sh[d_sh_rd];
d_gl_wr += d_gl_wr_delta;
d_sh_rd += d_sh_rd_delta;
}
}
};
// Start global fetch and register load pipelines.
auto start_pipes = [&]() {
#pragma unroll
for (int i = 0; i < stages - 1; i++) fetch_to_shared(i, i, i < slice_iters);
zero_accums();
wait_for_stage();
fetch_to_registers(0, 0);
a_gl_rd += a_gl_rd_delta_o * (stages - 1);
};
start_pipes();
// Main loop.
while (slice_iters) {
// We unroll over both the global fetch and the register load pipeline to
// ensure all shared memory accesses are static. Note that both pipelines have
// even length meaning that the next iteration will always start at index 0.
#pragma unroll
for (int pipe = 0; pipe < stages;) {
#pragma unroll
for (int k = 0; k < b_sh_wr_iters; k++) {
fetch_to_registers(k + 1, pipe % stages);
if (k == b_sh_wr_iters - 2) {
fetch_to_shared((pipe + stages - 1) % stages, pipe,
slice_iters >= stages);
pipe++;
wait_for_stage();
}
matmul(k);
}
slice_iters--;
if (slice_iters == 0) break;
}
a_gl_rd += a_gl_rd_delta_o * stages;
// Process results and, if necessary, proceed to the next column slice.
// While this pattern may not be the most readable, other ways of writing
// the loop seemed to noticeably worse performance after compilation.
if (slice_iters == 0) {
cp_async_wait<0>();
bool last = slice_idx == slice_count - 1;
// For per-column scales, we only fetch them here in the final step before
// write-out
if (last) {
if (s_tok_sh_wr_pred) {
cp_async1(&sh_s_tok[s_tok_sh_wr], &s_tok[s_tok_gl_rd]);
}
if (s_ch_sh_wr_pred) {
cp_async4(&sh_s_ch[s_ch_sh_wr], &s_ch[s_ch_gl_rd]);
}
cp_async_fence();
}
thread_block_reduce();
if (last) {
cp_async_wait<0>();
__syncthreads();
if (threadIdx.x / 32 < thread_n_blocks / 4) {
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++) {
frag_s_tok[i][0] =
*reinterpret_cast<float*>(&sh_s_tok[16 * i + 2 * s_tok_sh_rd]);
frag_s_tok[i][1] = *reinterpret_cast<float*>(
&sh_s_tok[16 * i + 2 * s_tok_sh_rd + 1]);
}
reinterpret_cast<int4*>(&frag_s_ch)[0] = sh_s_ch[s_ch_sh_rd + 0];
reinterpret_cast<int4*>(&frag_s_ch)[1] = sh_s_ch[s_ch_sh_rd + 1];
reinterpret_cast<int4*>(&frag_s_ch)[2] = sh_s_ch[s_ch_sh_rd + 8];
reinterpret_cast<int4*>(&frag_s_ch)[3] = sh_s_ch[s_ch_sh_rd + 9];
}
}
if (slice_count > 1) { // only globally reduce if there is more than one
// block in a slice
barrier_acquire(&locks[slice_col], slice_idx);
global_reduce(slice_idx == 0, last);
barrier_release(&locks[slice_col], last);
}
if (last) // only the last block in a slice actually writes the result
write_result();
slice_row = 0;
slice_col_par++;
slice_col++;
init_slice();
if (slice_iters) {
a_gl_rd = a_gl_stride * (threadIdx.x / a_gl_rd_delta_o) +
(threadIdx.x % a_gl_rd_delta_o);
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++)
B_ptr[i] += b_sh_stride - b_gl_rd_delta_o * k_tiles;
if (slice_col == 0) {
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++) B_ptr[i] -= b_gl_stride;
}
s_group_gl_rd = s_group_sh_stride * slice_col + threadIdx.x;
s_ch_gl_rd = s_ch_sh_stride * slice_col + threadIdx.x;
start_pipes();
}
}
}
}
#else
template <const int threads, // number of threads in a threadblock
const int thread_m_blocks, // number of 16x16 blocks in the m
// dimension (batchsize) of the
// threadblock
const int thread_n_blocks, // same for n dimension (output)
const int thread_k_blocks, // same for k dimension (reduction)
const int stages, // number of stages for the async global->shared
// fetch pipeline
const int group_blocks = -1 // number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__ void Marlin(
const int4* __restrict__ A, // int8 input matrix of shape mxk
const int4* __restrict__ B, // 4bit quantized weight matrix of shape kxn
int4* __restrict__ C, // int32 global_reduce buffer of shape
// (max_par*16*4)xn, as int8 tensor core's output is
// int32 dtype
int4* __restrict__ D, // fp16 output buffer of shape mxn
const float* __restrict__ s_tok, // fp32 activation per-token quantization
// scales of shape mx1
const int4* __restrict__ s_ch, // fp32 weight per-channel quantization
// scales of shape 1xn
const int4* __restrict__ s_group, // fp16 weight per-group quantization
// scales of shape (k/groupsize)xn, when
// group_blocks=-1, it should be nullptr
int prob_m, // batch dimension m
int prob_n, // output dimension n
int prob_k, // reduction dimension k
int* locks // extra global storage for barrier synchronization
) {
// Marlin is not implemented yet for SM < 8.0
assert(false);
return;
}
#endif
// 8 warps are a good choice since every SM has 4 schedulers and having more
// than 1 warp per schedule allows some more latency hiding. At the same time,
// we want relatively few warps to have many registers per warp and small tiles.
const int USER_THREADS =
256; // Note: This is only used with user-provided thread_k/n
const int STAGES = 4; // 4 pipeline stages fit into shared memory
static constexpr int min_thread_n = 64;
static constexpr int min_thread_k = 64;
static constexpr int tile_size = 16;
static constexpr int max_par = 16;
static constexpr int pack_factor_4bit =
8; // We have 8 4-bit vals inside a 32 bit
#define __CALL_IF(THREAD_M_BLOCKS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
GROUP_BLOCKS, NUM_THREADS) \
else if (thread_m_blocks == THREAD_M_BLOCKS && \
thread_n_blocks == THREAD_N_BLOCKS && \
thread_k_blocks == THREAD_K_BLOCKS && \
group_blocks == GROUP_BLOCKS && num_threads == NUM_THREADS) { \
cudaFuncSetAttribute(Marlin<NUM_THREADS, THREAD_M_BLOCKS, THREAD_N_BLOCKS, \
THREAD_K_BLOCKS, STAGES, GROUP_BLOCKS>, \
cudaFuncAttributeMaxDynamicSharedMemorySize, \
max_shared_mem); \
Marlin<NUM_THREADS, THREAD_M_BLOCKS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
STAGES, GROUP_BLOCKS> \
<<<blocks, NUM_THREADS, max_shared_mem, stream>>>( \
A_ptr, B_ptr, C_ptr, D_ptr, s_tok_ptr, s_ch_ptr, s_group_ptr, \
prob_m, prob_n, prob_k, locks); \
}
typedef struct {
int thread_k;
int thread_n;
int num_threads;
} thread_config_t;
thread_config_t small_batch_thread_configs[] = {
// Ordered by priority
// thread_k, thread_n, num_threads
{128, 128, 256}, // Default
{128, 64, 128}, // Reduce N 2X, same K
{64, 256, 256}, // Reduce K 2X, increase N 2X
{64, 128, 128}, // Reduce K 2X, same N
};
thread_config_t large_batch_thread_configs[] = {
// Ordered by priority
// thread_k, thread_n, num_threads
{64, 256, 256}, // Default
{128, 128, 256}, // Reduce N 2X, increase K 2X
{64, 128, 128}, // Reduce N 2X, same K
{128, 64, 128}, // Reduce N 4X, increase K 2X
};
bool is_valid_config(thread_config_t const& th_config, int prob_m, int prob_n,
int prob_k) {
// Sanity
if (th_config.thread_k == -1 || th_config.thread_n == -1 ||
th_config.num_threads == -1) {
return false;
}
// Verify K/N are divisible by thread K/N
if (prob_k % th_config.thread_k != 0 || prob_n % th_config.thread_n != 0) {
return false;
}
// thread_k can be only 128 or 64 (because it must be less than groupsize
// which is 128)
if (th_config.thread_k != 128 && th_config.thread_k != 64) {
return false;
}
// Verify min for thread K/N
if (th_config.thread_n < min_thread_n || th_config.thread_k < min_thread_k) {
return false;
}
// num_threads must be at least 128 (= 4 warps)
if (th_config.num_threads < 128) {
return false;
}
return true;
}
thread_config_t determine_thread_config(int prob_m, int prob_n, int prob_k) {
if (prob_m <= 16) {
for (auto th_config : small_batch_thread_configs) {
if (is_valid_config(th_config, prob_m, prob_n, prob_k)) {
return th_config;
}
}
} else {
for (auto th_config : large_batch_thread_configs) {
if (is_valid_config(th_config, prob_m, prob_n, prob_k)) {
return th_config;
}
}
}
return thread_config_t{-1, -1, -1};
}
#define CALL_IF(N_BLOCKS, K_BLOCKS, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(2, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(2, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(3, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(3, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(4, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(4, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS)
void marlin_qqq_cuda(const void* A, const void* B, void* C, void* D,
void* s_tok, void* s_ch, void* s_group, int prob_m,
int prob_n, int prob_k, void* workspace,
int groupsize = -1, int dev = 0, cudaStream_t stream = 0,
int thread_k = -1, int thread_n = -1, int sms = -1,
int max_par = 16) {
int tot_m = prob_m;
int tot_m_blocks = ceildiv(tot_m, 16);
int pad = 16 * tot_m_blocks - tot_m;
if (sms == -1)
cudaDeviceGetAttribute(&sms, cudaDevAttrMultiProcessorCount, dev);
int max_shared_mem = 0;
cudaDeviceGetAttribute(&max_shared_mem,
cudaDevAttrMaxSharedMemoryPerBlockOptin, dev);
TORCH_CHECK(max_shared_mem > 0);
// Set thread config
thread_config_t th_config;
if (thread_k != -1 && thread_n != -1) {
// User-defined config
th_config = thread_config_t{thread_k, thread_n, USER_THREADS};
} else {
// Auto config
th_config = determine_thread_config(prob_m, prob_n, prob_k);
}
if (!is_valid_config(th_config, prob_m, prob_n, prob_k)) {
throw std::runtime_error(
"Invalid thread config: thread_k = " + str(th_config.thread_k) +
", thread_n = " + str(th_config.thread_n) +
", num_threads = " + str(th_config.num_threads) + " for MKN = [" +
str(prob_m) + ", " + str(prob_k) + ", " + str(prob_n) + "]");
}
int num_threads = th_config.num_threads;
thread_k = th_config.thread_k;
thread_n = th_config.thread_n;
int thread_k_blocks = thread_k / 16;
int thread_n_blocks = thread_n / 16;
int group_blocks = (groupsize == -1) ? -1 : groupsize / 16;
int blocks = sms;
if (prob_m == 0 || prob_n == 0 || prob_k == 0) {
return;
}
TORCH_CHECK(prob_n % thread_n == 0, "prob_n = ", prob_n,
" is not divisible by thread_n = ", thread_n);
TORCH_CHECK(prob_k % thread_k == 0, "prob_k = ", prob_k,
" is not divisible by thread_k = ", thread_k);
if (group_blocks != -1) {
TORCH_CHECK(prob_k % group_blocks == 0, "prob_k = ", prob_k,
" is not divisible by group_blocks = ", group_blocks);
}
const int4* A_ptr = (const int4*)A;
const int4* B_ptr = (const int4*)B;
int4* C_ptr = (int4*)C;
int4* D_ptr = (int4*)D;
const float* s_tok_ptr = (const float*)s_tok;
const int4* s_ch_ptr = (const int4*)s_ch;
const int4* s_group_ptr = (const int4*)s_group;
int* locks = (int*)workspace;
for (int i = 0; i < tot_m_blocks; i += 4) {
int thread_m_blocks = tot_m_blocks - i;
prob_m = tot_m - 16 * i;
int par = 1;
if (thread_m_blocks > 4) {
// Note that parallel > 1 currently only works for inputs without any
// padding
par = (16 * thread_m_blocks - pad) / 64;
if (par > max_par) par = max_par;
prob_m = 64 * par;
i += 4 * (par - 1);
thread_m_blocks = 4;
}
// For compilation speed, we only define the kernel configurations that have
// seemed useful (in terms of performance) in our testing, however many more
// are, in principle, possible.
if (false) {
}
CALL_IF(8, 8, 256)
CALL_IF(16, 4, 256)
CALL_IF(8, 4, 128)
CALL_IF(4, 8, 128)
else {
throw std::runtime_error("Unsupported shapes: MKN = [" + str(prob_m) +
", " + str(prob_k) + ", " + str(prob_n) + "]" +
", groupsize = " + str(groupsize) +
", thread_m_blocks = " + str(thread_m_blocks) +
", thread_n_blocks = " + str(thread_n_blocks) +
", thread_k_blocks = " + str(thread_k_blocks));
}
A_ptr += 16 * thread_m_blocks * (prob_k / 16) * par;
D_ptr += 16 * thread_m_blocks * (prob_n / 8) * par;
s_tok_ptr += 16 * thread_m_blocks * par;
}
}
} // anonymous namespace
torch::Tensor marlin_qqq_gemm(torch::Tensor const& a,
torch::Tensor const& b_q_weight,
torch::Tensor const& s_tok,
torch::Tensor const& s_ch,
torch::Tensor const& s_group,
torch::Tensor& workspace, int64_t size_m,
int64_t size_n, int64_t size_k) {
// Verify M
TORCH_CHECK(size_m == a.size(0),
"Shape mismatch: a.size(0) = " + str(a.size(0)) +
", size_m = " + str(size_m));
TORCH_CHECK(size_m == s_tok.numel(),
"Shape mismatch: s_tok.numel() = " + str(s_tok.numel()) +
", size_m = " + str(size_m));
// Verify K
TORCH_CHECK(size_k == a.size(1),
"Shape mismatch: a.size(1) = " + str(a.size(1)) +
", size_k = " + str(size_k));
TORCH_CHECK(size_k % tile_size == 0,
"size_k = " + str(size_k) +
" is not divisible by tile_size = " + str(tile_size));
TORCH_CHECK(
(size_k / tile_size) == b_q_weight.size(0),
"Shape mismatch: b_q_weight.size(0) = " + str(b_q_weight.size(0)) +
", size_k = " + str(size_k) + ", tile_size = " + str(tile_size));
int groupsize = (s_group.numel() == 0) ? -1 : size_k / s_group.size(0);
// Verify groupsize
TORCH_CHECK(groupsize == -1 || groupsize == 128,
"Unexpected groupsize = " + str(groupsize));
// Verify N
TORCH_CHECK(s_ch.numel() == size_n,
"Shape mismatch: s_ch.numel() = " + str(s_ch.numel()) +
", size_n = " + str(size_n));
TORCH_CHECK(b_q_weight.size(1) % tile_size == 0,
"b_q_weight.size(1) = " + str(b_q_weight.size(1)) +
" is not divisible by tile_size = " + str(tile_size));
if (groupsize != -1) {
TORCH_CHECK(s_group.size(1) == size_n,
"Shape mismatch: s_group.size(1) = " + str(s_group.size(1)) +
", size_n = " + str(size_n));
TORCH_CHECK(
size_k % s_group.size(0) == 0,
"size_k = " + str(size_k) +
", is not divisible by s_group.size(0) = " + str(s_group.size(0)));
}
int actual_size_n = (b_q_weight.size(1) / tile_size) * pack_factor_4bit;
TORCH_CHECK(size_n == actual_size_n,
"Shape mismatch: size_n = " + str(size_n) +
", actual_size_n = " + str(actual_size_n));
// Verify A device and strides
TORCH_CHECK(a.device().is_cuda(), "A is not on GPU");
TORCH_CHECK(a.is_contiguous(), "A is not contiguous");
// Verify B device and strides
TORCH_CHECK(b_q_weight.device().is_cuda(), "b_q_weight is not on GPU");
TORCH_CHECK(b_q_weight.is_contiguous(), "b_q_weight is not contiguous");
// Verify s_tok device, strides and dtype
TORCH_CHECK(s_tok.device().is_cuda(), "s_tok is not on GPU");
TORCH_CHECK(s_tok.is_contiguous(), "s_tok is not contiguous");
TORCH_CHECK(s_tok.dtype() == torch::kFloat32, "s_tok's dtype is not float32");
// Verify s_ch device, strides and dtype
TORCH_CHECK(s_ch.device().is_cuda(), "s_ch is not on GPU");
TORCH_CHECK(s_ch.is_contiguous(), "s_ch is not contiguous");
TORCH_CHECK(s_ch.dtype() == torch::kFloat32, "s_ch's dtype is not float32");
// Verify s_group device, strides and dtype
TORCH_CHECK(s_group.device().is_cuda(), "s_group is not on GPU");
TORCH_CHECK(s_group.is_contiguous(), "s_group is not contiguous");
TORCH_CHECK(s_group.dtype() == torch::kFloat16,
"s_group's dtype is not float16");
// Verify workspace size
TORCH_CHECK(size_n % min_thread_n == 0,
"size_n = " + str(size_n) +
", is not divisible by min_thread_n = " + str(min_thread_n));
int min_workspace_size = (size_n / min_thread_n) * max_par;
TORCH_CHECK(workspace.numel() >= min_workspace_size,
"workspace.numel = " + str(workspace.numel()) +
" is below min_workspace_size = " + str(min_workspace_size));
// Alloc C matrix
const at::cuda::OptionalCUDAGuard device_guard(device_of(a));
auto options_c = torch::TensorOptions().dtype(torch::kInt).device(a.device());
torch::Tensor c = torch::empty({max_par * 64, size_n}, options_c);
// Alloc D matrix
auto options_d =
torch::TensorOptions().dtype(torch::kFloat16).device(a.device());
torch::Tensor d = torch::empty({size_m, size_n}, options_d);
// thread_k: `k` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int thread_k = -1;
// thread_n: `n` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int thread_n = -1;
// sms: number of SMs to use for the kernel (can usually be left as auto -1)
int sms = -1;
int dev = a.get_device();
marlin_qqq_cuda(
a.data_ptr(), b_q_weight.data_ptr(), c.data_ptr(), d.data_ptr(),
s_tok.data_ptr(), s_ch.data_ptr(), s_group.data_ptr(), size_m, size_n,
size_k, workspace.data_ptr(), groupsize, dev,
at::cuda::getCurrentCUDAStream(dev), thread_k, thread_n, sms, max_par);
return d;
}
...@@ -27,6 +27,7 @@ ...@@ -27,6 +27,7 @@
#include <iostream> #include <iostream>
#include "common/base.h" #include "common/base.h"
#include "core/scalar_type.hpp"
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ < 800 #if defined(__CUDA_ARCH__) && __CUDA_ARCH__ < 800
...@@ -86,7 +87,8 @@ __global__ void Marlin_24( ...@@ -86,7 +87,8 @@ __global__ void Marlin_24(
torch::Tensor gptq_marlin_24_gemm(torch::Tensor& a, torch::Tensor& b_q_weight, torch::Tensor gptq_marlin_24_gemm(torch::Tensor& a, torch::Tensor& b_q_weight,
torch::Tensor& b_meta, torch::Tensor& b_meta,
torch::Tensor& b_scales, torch::Tensor& b_scales,
torch::Tensor& workspace, int64_t num_bits, torch::Tensor& workspace,
vllm::ScalarTypeTorchPtr const& b_q_type,
int64_t size_m, int64_t size_n, int64_t size_m, int64_t size_n,
int64_t size_k) { int64_t size_k) {
TORCH_CHECK_NOT_IMPLEMENTED( TORCH_CHECK_NOT_IMPLEMENTED(
...@@ -404,10 +406,15 @@ __global__ void Marlin_24( ...@@ -404,10 +406,15 @@ __global__ void Marlin_24(
meta_ptr[i] += m_gl_rd_delta_o; meta_ptr[i] += m_gl_rd_delta_o;
} }
// Only fetch scales if this tile starts a new group // Only fetch scales if this tile starts a new group
if (group_blocks != -1 && pipe % (group_blocks / thread_k_blocks) == 0) { if constexpr (group_blocks != -1) {
int4* sh_s_stage = sh_s + s_sh_stage * pipe; // This assumes group_blocks >= thread_k_blocks
if (s_sh_wr_pred) cp_async4(&sh_s_stage[s_sh_wr], &s[s_gl_rd]); // and would need to be modified to support smaller groups.
s_gl_rd += s_gl_rd_delta; static_assert(group_blocks >= thread_k_blocks);
if (pipe % (group_blocks / thread_k_blocks) == 0) {
int4* sh_s_stage = sh_s + s_sh_stage * pipe;
if (s_sh_wr_pred) cp_async4(&sh_s_stage[s_sh_wr], &s[s_gl_rd]);
s_gl_rd += s_gl_rd_delta;
}
} }
} }
// Insert a fence even when we are winding down the pipeline to ensure that // Insert a fence even when we are winding down the pipeline to ensure that
...@@ -432,7 +439,10 @@ __global__ void Marlin_24( ...@@ -432,7 +439,10 @@ __global__ void Marlin_24(
// however, this does not seem to be a significant bottleneck, while some // however, this does not seem to be a significant bottleneck, while some
// theoretically better attempts have lead to bad instruction ordering by // theoretically better attempts have lead to bad instruction ordering by
// the compiler and correspondingly a noticeable drop in performance. // the compiler and correspondingly a noticeable drop in performance.
if (group_blocks != -1) { if constexpr (group_blocks != -1) {
// This assumes group_blocks >= thread_k_blocks
// and would need to be modified to support smaller groups.
static_assert(group_blocks >= thread_k_blocks);
int4* sh_s_stage = int4* sh_s_stage =
sh_s + s_sh_stage * ((group_blocks / thread_k_blocks) * sh_s + s_sh_stage * ((group_blocks / thread_k_blocks) *
(pipe / (group_blocks / thread_k_blocks))); (pipe / (group_blocks / thread_k_blocks)));
...@@ -1017,13 +1027,14 @@ void marlin_cuda_2_4(const void* A, const void* B, const void* meta, void* C, ...@@ -1017,13 +1027,14 @@ void marlin_cuda_2_4(const void* A, const void* B, const void* meta, void* C,
torch::Tensor gptq_marlin_24_gemm(torch::Tensor& a, torch::Tensor& b_q_weight, torch::Tensor gptq_marlin_24_gemm(torch::Tensor& a, torch::Tensor& b_q_weight,
torch::Tensor& b_meta, torch::Tensor& b_meta,
torch::Tensor& b_scales, torch::Tensor& b_scales,
torch::Tensor& workspace, int64_t num_bits, torch::Tensor& workspace,
vllm::ScalarTypeTorchPtr const& b_q_type,
int64_t size_m, int64_t size_n, int64_t size_m, int64_t size_n,
int64_t size_k) { int64_t size_k) {
// Verify num_bits // Verify num_bits
TORCH_CHECK(num_bits == 4 || num_bits == 8, TORCH_CHECK(*b_q_type == vllm::kU4B8 || *b_q_type == vllm::kU8B128,
"num_bits must be 4 or 8. Got = ", num_bits); "num_bits must be uint4b8 or uint8b128. Got = ", b_q_type->str());
int pack_factor = 32 / num_bits; int pack_factor = 32 / b_q_type->size_bits();
// Verify M // Verify M
TORCH_CHECK(size_m == a.size(0), TORCH_CHECK(size_m == a.size(0),
...@@ -1118,8 +1129,8 @@ torch::Tensor gptq_marlin_24_gemm(torch::Tensor& a, torch::Tensor& b_q_weight, ...@@ -1118,8 +1129,8 @@ torch::Tensor gptq_marlin_24_gemm(torch::Tensor& a, torch::Tensor& b_q_weight,
marlin_24::marlin_cuda_2_4( marlin_24::marlin_cuda_2_4(
a.data_ptr(), b_q_weight.data_ptr(), b_meta.data_ptr(), c.data_ptr(), a.data_ptr(), b_q_weight.data_ptr(), b_meta.data_ptr(), c.data_ptr(),
b_scales.data_ptr(), size_n, size_m, size_k, workspace.data_ptr(), b_scales.data_ptr(), size_n, size_m, size_k, workspace.data_ptr(),
num_bits, groupsize, dev, at::cuda::getCurrentCUDAStream(dev), thread_k, b_q_type->size_bits(), groupsize, dev,
thread_m, sms, max_par); at::cuda::getCurrentCUDAStream(dev), thread_k, thread_m, sms, max_par);
return c; return c;
} }
...@@ -197,13 +197,14 @@ void squeezellm_gemm(torch::Tensor vec, torch::Tensor mat, torch::Tensor mul, ...@@ -197,13 +197,14 @@ void squeezellm_gemm(torch::Tensor vec, torch::Tensor mat, torch::Tensor mul,
const cudaStream_t stream = at::cuda::getCurrentCUDAStream(); const cudaStream_t stream = at::cuda::getCurrentCUDAStream();
vllm::squeezellm::NUQ4MatMulKernel<<<blocks, threads, 0, stream>>>( vllm::squeezellm::NUQ4MatMulKernel<<<blocks, threads, 0, stream>>>(
#ifndef USE_ROCM #ifndef USE_ROCM
(half2*)vec.data<at::Half>(), (half2*)vec.data_ptr<at::Half>(),
#else #else
(__half2*)vec.data_ptr<at::Half>(), (__half2*)vec.data_ptr<at::Half>(),
#endif #endif
mat.data_ptr<int>(), mat.data_ptr<int>(),
#ifndef USE_ROCM #ifndef USE_ROCM
(half2*)mul.data<at::Half>(), (__half*)lookup_table.data<at::Half>(), (half2*)mul.data_ptr<at::Half>(),
(__half*)lookup_table.data_ptr<at::Half>(),
#else #else
(float2*)mul.data_ptr<float>(), (float2*)mul.data_ptr<float>(),
(__half*)lookup_table.data_ptr<at::Half>(), (__half*)lookup_table.data_ptr<at::Half>(),
......
#include "cache.h" #include "cache.h"
#include "cuda_utils.h" #include "cuda_utils.h"
#include "ops.h" #include "ops.h"
#include "registration.h" #include "core/registration.h"
#include <torch/library.h> #include <torch/library.h>
...@@ -158,6 +158,10 @@ TORCH_LIBRARY_EXPAND(TORCH_EXTENSION_NAME, ops) { ...@@ -158,6 +158,10 @@ TORCH_LIBRARY_EXPAND(TORCH_EXTENSION_NAME, ops) {
ops.def("fp8_marlin_gemm", &fp8_marlin_gemm); ops.def("fp8_marlin_gemm", &fp8_marlin_gemm);
ops.impl("fp8_marlin_gemm", torch::kCUDA, &fp8_marlin_gemm); ops.impl("fp8_marlin_gemm", torch::kCUDA, &fp8_marlin_gemm);
// marlin_qqq_gemm for QQQ.
ops.def("marlin_qqq_gemm", &marlin_qqq_gemm);
ops.impl("marlin_qqq_gemm", torch::kCUDA, &marlin_qqq_gemm);
// CUTLASS w8a8 GEMM, supporting symmetric per-tensor or per-row/column // CUTLASS w8a8 GEMM, supporting symmetric per-tensor or per-row/column
// quantization. // quantization.
ops.def( ops.def(
...@@ -262,7 +266,8 @@ TORCH_LIBRARY_EXPAND(CONCAT(TORCH_EXTENSION_NAME, _cache_ops), cache_ops) { ...@@ -262,7 +266,8 @@ TORCH_LIBRARY_EXPAND(CONCAT(TORCH_EXTENSION_NAME, _cache_ops), cache_ops) {
" Tensor! key_cache," " Tensor! key_cache,"
" Tensor! value_cache," " Tensor! value_cache,"
" Tensor slot_mapping," " Tensor slot_mapping,"
" str kv_cache_dtype) -> ()"); " str kv_cache_dtype,"
" float k_scale, float v_scale) -> ()");
cache_ops.impl("reshape_and_cache_flash", torch::kCUDA, cache_ops.impl("reshape_and_cache_flash", torch::kCUDA,
&reshape_and_cache_flash); &reshape_and_cache_flash);
......
document.addEventListener("DOMContentLoaded", function () {
var script = document.createElement("script");
script.type = "module";
script.id = "runllm-widget-script"
script.src = "https://widget.runllm.com";
script.setAttribute("version", "stable");
script.setAttribute("runllm-keyboard-shortcut", "Mod+j"); // cmd-j or ctrl-j to open the widget.
script.setAttribute("runllm-name", "vLLM");
script.setAttribute("runllm-position", "BOTTOM_RIGHT");
script.setAttribute("runllm-assistant-id", "207");
script.async = true;
document.head.appendChild(script);
});
\ No newline at end of file
...@@ -5,6 +5,7 @@ vLLM Meetups ...@@ -5,6 +5,7 @@ vLLM Meetups
We host regular meetups in San Francisco Bay Area every 2 months. We will share the project updates from the vLLM team and have guest speakers from the industry to share their experience and insights. Please find the materials of our previous meetups below: We host regular meetups in San Francisco Bay Area every 2 months. We will share the project updates from the vLLM team and have guest speakers from the industry to share their experience and insights. Please find the materials of our previous meetups below:
- `The fifth vLLM meetup <https://lu.ma/lp0gyjqr>`__, with AWS, July 24th 2024. `[Slides] <https://docs.google.com/presentation/d/1RgUD8aCfcHocghoP3zmXzck9vX3RCI9yfUAB2Bbcl4Y/edit?usp=sharing>`__
- `The fourth vLLM meetup <https://lu.ma/agivllm>`__, with Cloudflare and BentoML, June 11th 2024. `[Slides] <https://docs.google.com/presentation/d/1iJ8o7V2bQEi0BFEljLTwc5G1S10_Rhv3beed5oB0NJ4/edit?usp=sharing>`__ - `The fourth vLLM meetup <https://lu.ma/agivllm>`__, with Cloudflare and BentoML, June 11th 2024. `[Slides] <https://docs.google.com/presentation/d/1iJ8o7V2bQEi0BFEljLTwc5G1S10_Rhv3beed5oB0NJ4/edit?usp=sharing>`__
- `The third vLLM meetup <https://robloxandvllmmeetup2024.splashthat.com/>`__, with Roblox, April 2nd 2024. `[Slides] <https://docs.google.com/presentation/d/1A--47JAK4BJ39t954HyTkvtfwn0fkqtsL8NGFuslReM/edit?usp=sharing>`__ - `The third vLLM meetup <https://robloxandvllmmeetup2024.splashthat.com/>`__, with Roblox, April 2nd 2024. `[Slides] <https://docs.google.com/presentation/d/1A--47JAK4BJ39t954HyTkvtfwn0fkqtsL8NGFuslReM/edit?usp=sharing>`__
- `The second vLLM meetup <https://lu.ma/ygxbpzhl>`__, with IBM Research, January 31st 2024. `[Slides] <https://docs.google.com/presentation/d/12mI2sKABnUw5RBWXDYY-HtHth4iMSNcEoQ10jDQbxgA/edit?usp=sharing>`__ `[Video (vLLM Update)] <https://youtu.be/Y0C-DUvEnZQ>`__ `[Video (IBM Research & torch.compile)] <https://youtu.be/m0dMtFLI-dg>`__ - `The second vLLM meetup <https://lu.ma/ygxbpzhl>`__, with IBM Research, January 31st 2024. `[Slides] <https://docs.google.com/presentation/d/12mI2sKABnUw5RBWXDYY-HtHth4iMSNcEoQ10jDQbxgA/edit?usp=sharing>`__ `[Video (vLLM Update)] <https://youtu.be/Y0C-DUvEnZQ>`__ `[Video (IBM Research & torch.compile)] <https://youtu.be/m0dMtFLI-dg>`__
......
...@@ -68,6 +68,8 @@ html_theme_options = { ...@@ -68,6 +68,8 @@ html_theme_options = {
'use_repository_button': True, 'use_repository_button': True,
'use_edit_page_button': True, 'use_edit_page_button': True,
} }
html_static_path = ["_static"]
html_js_files = ["custom.js"]
# see https://docs.readthedocs.io/en/stable/reference/environment-variables.html # noqa # see https://docs.readthedocs.io/en/stable/reference/environment-variables.html # noqa
READTHEDOCS_VERSION_TYPE = os.environ.get('READTHEDOCS_VERSION_TYPE') READTHEDOCS_VERSION_TYPE = os.environ.get('READTHEDOCS_VERSION_TYPE')
...@@ -94,6 +96,7 @@ def setup(app): ...@@ -94,6 +96,7 @@ def setup(app):
# Mock out external dependencies here, otherwise the autodoc pages may be blank. # Mock out external dependencies here, otherwise the autodoc pages may be blank.
autodoc_mock_imports = [ autodoc_mock_imports = [
"aiohttp",
"cpuinfo", "cpuinfo",
"torch", "torch",
"transformers", "transformers",
...@@ -108,6 +111,7 @@ autodoc_mock_imports = [ ...@@ -108,6 +111,7 @@ autodoc_mock_imports = [
"tqdm", "tqdm",
"tensorizer", "tensorizer",
"pynvml", "pynvml",
"outlines",
] ]
for mock_target in autodoc_mock_imports: for mock_target in autodoc_mock_imports:
...@@ -141,5 +145,6 @@ intersphinx_mapping = { ...@@ -141,5 +145,6 @@ intersphinx_mapping = {
} }
autodoc_preserve_defaults = True autodoc_preserve_defaults = True
autodoc_warningiserror = True
navigation_with_keys = False navigation_with_keys = False
...@@ -40,8 +40,12 @@ Registry ...@@ -40,8 +40,12 @@ Registry
Base Classes Base Classes
------------ ------------
.. autodata:: vllm.multimodal.NestedTensors
.. autodata:: vllm.multimodal.BatchedTensors .. autodata:: vllm.multimodal.BatchedTensors
.. autodata:: vllm.multimodal.BatchedTensorInputs
.. autoclass:: vllm.multimodal.MultiModalDataBuiltins .. autoclass:: vllm.multimodal.MultiModalDataBuiltins
:members: :members:
:show-inheritance: :show-inheritance:
......
...@@ -107,9 +107,45 @@ Alternatively, wheels intended for vLLM use can be accessed under the releases. ...@@ -107,9 +107,45 @@ Alternatively, wheels intended for vLLM use can be accessed under the releases.
$ python setup.py develop # This may take 5-10 minutes. Currently, `pip install .`` does not work for ROCm installation $ python setup.py develop # This may take 5-10 minutes. Currently, `pip install .`` does not work for ROCm installation
.. tip::
For example, vLLM v0.5.3 on ROCM 6.1 can be built with the following steps:
.. code-block:: console
$ pip install --upgrade pip
$ # Install PyTorch
$ pip uninstall torch -y
$ pip install --no-cache-dir --pre torch==2.5.0.dev20240726 --index-url https://download.pytorch.org/whl/nightly/rocm6.1
$ # Build & install AMD SMI
$ pip install /opt/rocm/share/amd_smi
$ # Install dependencies
$ pip install --upgrade numba scipy huggingface-hub[cli]
$ pip install "numpy<2"
$ pip install -r requirements-rocm.txt
$ # Apply the patch to ROCM 6.1 (requires root permission)
$ wget -N https://github.com/ROCm/vllm/raw/fa78403/rocm_patch/libamdhip64.so.6 -P /opt/rocm/lib
$ rm -f "$(python3 -c 'import torch; print(torch.__path__[0])')"/lib/libamdhip64.so*
$ # Build vLLM for MI210/MI250/MI300.
$ export PYTORCH_ROCM_ARCH="gfx90a;gfx942"
$ python3 setup.py develop
.. tip:: .. tip::
- Triton flash attention is used by default. For benchmarking purposes, it is recommended to run a warm up step before collecting perf numbers. - Triton flash attention is used by default. For benchmarking purposes, it is recommended to run a warm up step before collecting perf numbers.
- Triton flash attention does not currently support sliding window attention. If using half precision, please use CK flash-attention for sliding window support. - Triton flash attention does not currently support sliding window attention. If using half precision, please use CK flash-attention for sliding window support.
- To use CK flash-attention or PyTorch naive attention, please use this flag ``export VLLM_USE_TRITON_FLASH_ATTN=0`` to turn off triton flash attention. - To use CK flash-attention or PyTorch naive attention, please use this flag ``export VLLM_USE_TRITON_FLASH_ATTN=0`` to turn off triton flash attention.
- The ROCm version of PyTorch, ideally, should match the ROCm driver version. - The ROCm version of PyTorch, ideally, should match the ROCm driver version.
.. tip::
- For MI300x (gfx942) users, to achieve optimal performance, please refer to `MI300x tuning guide <https://rocm.docs.amd.com/en/latest/how-to/tuning-guides/mi300x/index.html>`_ for performance optimization and tuning tips on system and workflow level.
For vLLM, please refer to `vLLM performance optimization <https://rocm.docs.amd.com/en/latest/how-to/tuning-guides/mi300x/workload.html#vllm-performance-optimization>`_.
...@@ -10,6 +10,7 @@ Table of contents: ...@@ -10,6 +10,7 @@ Table of contents:
#. :ref:`Requirements <cpu_backend_requirements>` #. :ref:`Requirements <cpu_backend_requirements>`
#. :ref:`Quick start using Dockerfile <cpu_backend_quick_start_dockerfile>` #. :ref:`Quick start using Dockerfile <cpu_backend_quick_start_dockerfile>`
#. :ref:`Build from source <build_cpu_backend_from_source>` #. :ref:`Build from source <build_cpu_backend_from_source>`
#. :ref:`Related runtime environment variables <env_intro>`
#. :ref:`Intel Extension for PyTorch <ipex_guidance>` #. :ref:`Intel Extension for PyTorch <ipex_guidance>`
#. :ref:`Performance tips <cpu_backend_performance_tips>` #. :ref:`Performance tips <cpu_backend_performance_tips>`
...@@ -47,7 +48,7 @@ Build from source ...@@ -47,7 +48,7 @@ Build from source
.. code-block:: console .. code-block:: console
$ sudo apt-get update -y $ sudo apt-get update -y
$ sudo apt-get install -y gcc-12 g++-12 $ sudo apt-get install -y gcc-12 g++-12 libnuma-dev
$ sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-12 10 --slave /usr/bin/g++ g++ /usr/bin/g++-12 $ sudo update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-12 10 --slave /usr/bin/g++ g++ /usr/bin/g++-12
- Second, install Python packages for vLLM CPU backend building: - Second, install Python packages for vLLM CPU backend building:
...@@ -71,6 +72,15 @@ Build from source ...@@ -71,6 +72,15 @@ Build from source
- If you want to force enable AVX512_BF16 for the cross-compilation, please set environment variable VLLM_CPU_AVX512BF16=1 before the building. - If you want to force enable AVX512_BF16 for the cross-compilation, please set environment variable VLLM_CPU_AVX512BF16=1 before the building.
.. _env_intro:
Related runtime environment variables
-------------------------------------
- ``VLLM_CPU_KVCACHE_SPACE``: specify the KV Cache size (e.g, ``VLLM_CPU_KVCACHE_SPACE=40`` means 40 GB space for KV cache), larger setting will allow vLLM running more requests in parallel. This parameter should be set based on the hardware configuration and memory management pattern of users.
- ``VLLM_CPU_OMP_THREADS_BIND``: specify the CPU cores dedicated to the OpenMP threads. For example, ``VLLM_CPU_OMP_THREADS_BIND=0-31`` means there will be 32 OpenMP threads bound on 0-31 CPU cores. ``VLLM_CPU_OMP_THREADS_BIND=0-31|32-63`` means there will be 2 tensor parallel processes, 32 OpenMP threads of rank0 are bound on 0-31 CPU cores, and the OpenMP threads of rank1 are bound on 32-63 CPU cores.
.. _ipex_guidance: .. _ipex_guidance:
Intel Extension for PyTorch Intel Extension for PyTorch
...@@ -78,15 +88,11 @@ Intel Extension for PyTorch ...@@ -78,15 +88,11 @@ Intel Extension for PyTorch
- `Intel Extension for PyTorch (IPEX) <https://github.com/intel/intel-extension-for-pytorch>`_ extends PyTorch with up-to-date features optimizations for an extra performance boost on Intel hardware. - `Intel Extension for PyTorch (IPEX) <https://github.com/intel/intel-extension-for-pytorch>`_ extends PyTorch with up-to-date features optimizations for an extra performance boost on Intel hardware.
- IPEX after the ``2.3.0`` can be enabled in the CPU backend by default if it is installed.
.. _cpu_backend_performance_tips: .. _cpu_backend_performance_tips:
Performance tips Performance tips
----------------- -----------------
- vLLM CPU backend uses environment variable ``VLLM_CPU_KVCACHE_SPACE`` to specify the KV Cache size (e.g, ``VLLM_CPU_KVCACHE_SPACE=40`` means 40 GB space for KV cache), larger setting will allow vLLM running more requests in parallel. This parameter should be set based on the hardware configuration and memory management pattern of users.
- We highly recommend to use TCMalloc for high performance memory allocation and better cache locality. For example, on Ubuntu 22.4, you can run: - We highly recommend to use TCMalloc for high performance memory allocation and better cache locality. For example, on Ubuntu 22.4, you can run:
.. code-block:: console .. code-block:: console
...@@ -96,11 +102,44 @@ Performance tips ...@@ -96,11 +102,44 @@ Performance tips
$ export LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libtcmalloc_minimal.so.4:$LD_PRELOAD # prepend the library to LD_PRELOAD $ export LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libtcmalloc_minimal.so.4:$LD_PRELOAD # prepend the library to LD_PRELOAD
$ python examples/offline_inference.py # run vLLM $ python examples/offline_inference.py # run vLLM
- vLLM CPU backend uses OpenMP for thread-parallel computation. If you want the best performance on CPU, it will be very critical to isolate CPU cores for OpenMP threads with other thread pools (like web-service event-loop), to avoid CPU oversubscription. - When using the online serving, it is recommended to reserve 1-2 CPU cores for the serving framework to avoid CPU oversubscription. For example, on a platform with 32 physical CPU cores, reserving CPU 30 and 31 for the framework and using CPU 0-29 for OpenMP:
- If using vLLM CPU backend on a bare-metal machine, it is recommended to disable the hyper-threading. .. code-block:: console
$ export VLLM_CPU_KVCACHE_SPACE=40
$ export VLLM_CPU_OMP_THREADS_BIND=0-29
$ vllm serve facebook/opt-125m
- If using vLLM CPU backend on a machine with hyper-threading, it is recommended to bind only one OpenMP thread on each physical CPU core using ``VLLM_CPU_OMP_THREADS_BIND``. On a hyper-threading enabled platform with 16 logical CPU cores / 8 physical CPU cores:
.. code-block:: console
- If using vLLM CPU backend on a multi-socket machine with NUMA, be aware to set CPU cores and memory nodes, to avoid the remote memory node access. ``numactl`` is an useful tool for CPU core and memory binding on NUMA platform. Besides, ``--cpuset-cpus`` and ``--cpuset-mems`` arguments of ``docker run`` are also useful. $ lscpu -e # check the mapping between logical CPU cores and physical CPU cores
# The "CPU" column means the logical CPU core IDs, and the "CORE" column means the physical core IDs. On this platform, two logical cores are sharing one physical core.
CPU NODE SOCKET CORE L1d:L1i:L2:L3 ONLINE MAXMHZ MINMHZ MHZ
0 0 0 0 0:0:0:0 yes 2401.0000 800.0000 800.000
1 0 0 1 1:1:1:0 yes 2401.0000 800.0000 800.000
2 0 0 2 2:2:2:0 yes 2401.0000 800.0000 800.000
3 0 0 3 3:3:3:0 yes 2401.0000 800.0000 800.000
4 0 0 4 4:4:4:0 yes 2401.0000 800.0000 800.000
5 0 0 5 5:5:5:0 yes 2401.0000 800.0000 800.000
6 0 0 6 6:6:6:0 yes 2401.0000 800.0000 800.000
7 0 0 7 7:7:7:0 yes 2401.0000 800.0000 800.000
8 0 0 0 0:0:0:0 yes 2401.0000 800.0000 800.000
9 0 0 1 1:1:1:0 yes 2401.0000 800.0000 800.000
10 0 0 2 2:2:2:0 yes 2401.0000 800.0000 800.000
11 0 0 3 3:3:3:0 yes 2401.0000 800.0000 800.000
12 0 0 4 4:4:4:0 yes 2401.0000 800.0000 800.000
13 0 0 5 5:5:5:0 yes 2401.0000 800.0000 800.000
14 0 0 6 6:6:6:0 yes 2401.0000 800.0000 800.000
15 0 0 7 7:7:7:0 yes 2401.0000 800.0000 800.000
# On this platform, it is recommend to only bind openMP threads on logical CPU cores 0-7 or 8-15
$ export VLLM_CPU_OMP_THREADS_BIND=0-7
$ python examples/offline_inference.py
- If using vLLM CPU backend on a multi-socket machine with NUMA, be aware to set CPU cores using ``VLLM_CPU_OMP_THREADS_BIND`` to avoid cross NUMA node memory access.
...@@ -65,6 +65,10 @@ Here are some common issues that can cause hangs: ...@@ -65,6 +65,10 @@ Here are some common issues that can cause hangs:
If the problem persists, feel free to `open an issue on GitHub <https://github.com/vllm-project/vllm/issues/new/choose>`_, with a detailed description of the issue, your environment, and the logs. If the problem persists, feel free to `open an issue on GitHub <https://github.com/vllm-project/vllm/issues/new/choose>`_, with a detailed description of the issue, your environment, and the logs.
Some known issues:
- In ``v0.5.2``, ``v0.5.3``, and ``v0.5.3.post1``, there is a bug caused by `zmq <https://github.com/zeromq/pyzmq/issues/2000>`_ , which can cause hangs at a low probability (once in about 20 times, depending on the machine configuration). The solution is to upgrade to the latest version of ``vllm`` to include the `fix <https://github.com/vllm-project/vllm/pull/6759>`_ .
.. warning:: .. warning::
After you find the root cause and solve the issue, remember to turn off all the debugging environment variables defined above, or simply start a new shell to avoid being affected by the debugging settings. If you don't do this, the system might be slow because many debugging functionalities are turned on. After you find the root cause and solve the issue, remember to turn off all the debugging environment variables defined above, or simply start a new shell to avoid being affected by the debugging settings. If you don't do this, the system might be slow because many debugging functionalities are turned on.
...@@ -9,7 +9,7 @@ Requirements ...@@ -9,7 +9,7 @@ Requirements
------------ ------------
* OS: Linux * OS: Linux
* Python: 3.8 -- 3.11 * Python: 3.8 -- 3.12
* GPU: compute capability 7.0 or higher (e.g., V100, T4, RTX20xx, A100, L4, H100, etc.) * GPU: compute capability 7.0 or higher (e.g., V100, T4, RTX20xx, A100, L4, H100, etc.)
Install with pip Install with pip
...@@ -48,7 +48,7 @@ You can install vLLM using pip: ...@@ -48,7 +48,7 @@ You can install vLLM using pip:
.. code-block:: console .. code-block:: console
$ export VLLM_VERSION=0.5.2 # vLLM's main branch version is currently set to latest released tag $ export VLLM_VERSION=0.5.4 # vLLM's main branch version is currently set to latest released tag
$ pip install https://vllm-wheels.s3.us-west-2.amazonaws.com/nightly/vllm-${VLLM_VERSION}-cp38-abi3-manylinux1_x86_64.whl $ pip install https://vllm-wheels.s3.us-west-2.amazonaws.com/nightly/vllm-${VLLM_VERSION}-cp38-abi3-manylinux1_x86_64.whl
$ # You can also access a specific commit $ # You can also access a specific commit
$ # export VLLM_COMMIT=... $ # export VLLM_COMMIT=...
...@@ -66,7 +66,6 @@ You can also build and install vLLM from source: ...@@ -66,7 +66,6 @@ You can also build and install vLLM from source:
$ git clone https://github.com/vllm-project/vllm.git $ git clone https://github.com/vllm-project/vllm.git
$ cd vllm $ cd vllm
$ # export VLLM_INSTALL_PUNICA_KERNELS=1 # optionally build for multi-LoRA capability
$ pip install -e . # This may take 5-10 minutes. $ pip install -e . # This may take 5-10 minutes.
.. tip:: .. tip::
......
...@@ -131,6 +131,6 @@ Once neuronx-cc and transformers-neuronx packages are installed, we will be able ...@@ -131,6 +131,6 @@ Once neuronx-cc and transformers-neuronx packages are installed, we will be able
$ git clone https://github.com/vllm-project/vllm.git $ git clone https://github.com/vllm-project/vllm.git
$ cd vllm $ cd vllm
$ pip install -U -r requirements-neuron.txt $ pip install -U -r requirements-neuron.txt
$ pip install . $ VLLM_TARGET_DEVICE="neuron" pip install .
If neuron packages are detected correctly in the installation process, ``vllm-0.3.0+neuron212`` will be installed. If neuron packages are detected correctly in the installation process, ``vllm-0.3.0+neuron212`` will be installed.
...@@ -57,7 +57,7 @@ Install from source ...@@ -57,7 +57,7 @@ Install from source
.. code-block:: console .. code-block:: console
$ PIP_PRE=1 PIP_EXTRA_INDEX_URL="https://download.pytorch.org/whl/cpu https://storage.openvinotoolkit.org/simple/wheels/nightly/" VLLM_TARGET_DEVICE=openvino python -m pip install -v . $ PIP_EXTRA_INDEX_URL="https://download.pytorch.org/whl/cpu https://storage.openvinotoolkit.org/simple/wheels/pre-release" VLLM_TARGET_DEVICE=openvino python -m pip install -v .
.. _openvino_backend_performance_tips: .. _openvino_backend_performance_tips:
......
...@@ -56,7 +56,7 @@ First, install the dependencies: ...@@ -56,7 +56,7 @@ First, install the dependencies:
$ pip uninstall torch torch-xla -y $ pip uninstall torch torch-xla -y
$ # Install PyTorch and PyTorch XLA. $ # Install PyTorch and PyTorch XLA.
$ export DATE="+20240713" $ export DATE="+20240726"
$ pip install https://storage.googleapis.com/pytorch-xla-releases/wheels/tpuvm/torch-nightly${DATE}-cp310-cp310-linux_x86_64.whl $ pip install https://storage.googleapis.com/pytorch-xla-releases/wheels/tpuvm/torch-nightly${DATE}-cp310-cp310-linux_x86_64.whl
$ pip install https://storage.googleapis.com/pytorch-xla-releases/wheels/tpuvm/torch_xla-nightly${DATE}-cp310-cp310-linux_x86_64.whl $ pip install https://storage.googleapis.com/pytorch-xla-releases/wheels/tpuvm/torch_xla-nightly${DATE}-cp310-cp310-linux_x86_64.whl
...@@ -75,6 +75,13 @@ Next, build vLLM from source. This will only take a few seconds: ...@@ -75,6 +75,13 @@ Next, build vLLM from source. This will only take a few seconds:
$ VLLM_TARGET_DEVICE="tpu" python setup.py develop $ VLLM_TARGET_DEVICE="tpu" python setup.py develop
.. note::
Since TPU relies on XLA which requires static shapes, vLLM bucketizes the possible input shapes and compiles an XLA graph for each different shape.
The compilation time may take 20~30 minutes in the first run.
However, the compilation time reduces to ~5 minutes afterwards because the XLA graphs are cached in the disk (in :code:`VLLM_XLA_CACHE_PATH` or :code:`~/.cache/vllm/xla_cache` by default).
.. tip:: .. tip::
If you encounter the following error: If you encounter the following error:
......
...@@ -105,6 +105,7 @@ Documentation ...@@ -105,6 +105,7 @@ Documentation
quantization/supported_hardware quantization/supported_hardware
quantization/auto_awq quantization/auto_awq
quantization/bnb
quantization/fp8 quantization/fp8
quantization/fp8_e5m2_kvcache quantization/fp8_e5m2_kvcache
quantization/fp8_e4m3_kvcache quantization/fp8_e4m3_kvcache
...@@ -116,6 +117,12 @@ Documentation ...@@ -116,6 +117,12 @@ Documentation
automatic_prefix_caching/apc automatic_prefix_caching/apc
automatic_prefix_caching/details automatic_prefix_caching/details
.. toctree::
:maxdepth: 1
:caption: Performance benchmarks
performance_benchmark/benchmarks
.. toctree:: .. toctree::
:maxdepth: 2 :maxdepth: 2
:caption: Developer Documentation :caption: Developer Documentation
......
...@@ -7,6 +7,8 @@ vLLM supports a variety of generative Transformer models in `HuggingFace Transfo ...@@ -7,6 +7,8 @@ vLLM supports a variety of generative Transformer models in `HuggingFace Transfo
The following is the list of model architectures that are currently supported by vLLM. The following is the list of model architectures that are currently supported by vLLM.
Alongside each architecture, we include some popular models that use it. Alongside each architecture, we include some popular models that use it.
----
Decoder-only Language Models Decoder-only Language Models
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
.. list-table:: .. list-table::
...@@ -113,6 +115,10 @@ Decoder-only Language Models ...@@ -113,6 +115,10 @@ Decoder-only Language Models
- MPT, MPT-Instruct, MPT-Chat, MPT-StoryWriter - MPT, MPT-Instruct, MPT-Chat, MPT-StoryWriter
- :code:`mosaicml/mpt-7b`, :code:`mosaicml/mpt-7b-storywriter`, :code:`mosaicml/mpt-30b`, etc. - :code:`mosaicml/mpt-7b`, :code:`mosaicml/mpt-7b-storywriter`, :code:`mosaicml/mpt-30b`, etc.
- -
* - :code:`NemotronForCausalLM`
- Nemotron-3, Nemotron-4, Minitron
- :code:`nvidia/Minitron-8B-Base`, :code:`mgoin/Nemotron-4-340B-Base-hf-FP8`, etc.
- ✅︎
* - :code:`OLMoForCausalLM` * - :code:`OLMoForCausalLM`
- OLMo - OLMo
- :code:`allenai/OLMo-1B-hf`, :code:`allenai/OLMo-7B-hf`, etc. - :code:`allenai/OLMo-1B-hf`, :code:`allenai/OLMo-7B-hf`, etc.
...@@ -182,6 +188,10 @@ Vision Language Models ...@@ -182,6 +188,10 @@ Vision Language Models
- Models - Models
- Example HuggingFace Models - Example HuggingFace Models
- :ref:`LoRA <lora>` - :ref:`LoRA <lora>`
* - :code:`Blip2ForConditionalGeneration`
- BLIP-2
- :code:`Salesforce/blip2-opt-2.7b`, :code:`Salesforce/blip2-opt-6.7b`, etc.
-
* - :code:`ChameleonForConditionalGeneration` * - :code:`ChameleonForConditionalGeneration`
- Chameleon - Chameleon
- :code:`facebook/chameleon-7b` etc. - :code:`facebook/chameleon-7b` etc.
...@@ -190,6 +200,10 @@ Vision Language Models ...@@ -190,6 +200,10 @@ Vision Language Models
- Fuyu - Fuyu
- :code:`adept/fuyu-8b` etc. - :code:`adept/fuyu-8b` etc.
- -
* - :code:`InternVLChatModel`
- InternVL2
- :code:`OpenGVLab/InternVL2-4B`, :code:`OpenGVLab/InternVL2-8B`, etc.
-
* - :code:`LlavaForConditionalGeneration` * - :code:`LlavaForConditionalGeneration`
- LLaVA-1.5 - LLaVA-1.5
- :code:`llava-hf/llava-1.5-7b-hf`, :code:`llava-hf/llava-1.5-13b-hf`, etc. - :code:`llava-hf/llava-1.5-7b-hf`, :code:`llava-hf/llava-1.5-13b-hf`, etc.
...@@ -206,6 +220,16 @@ Vision Language Models ...@@ -206,6 +220,16 @@ Vision Language Models
- Phi-3-Vision - Phi-3-Vision
- :code:`microsoft/Phi-3-vision-128k-instruct`, etc. - :code:`microsoft/Phi-3-vision-128k-instruct`, etc.
- -
* - :code:`MiniCPMV`
- MiniCPM-V
- :code:`openbmb/MiniCPM-V-2` (see note), :code:`openbmb/MiniCPM-Llama3-V-2_5`, etc.
-
.. note::
For :code:`openbmb/MiniCPM-V-2`, the official repo doesn't work yet, so we need to use a fork (:code:`HwwwH/MiniCPM-V-2`) for now.
For more details, please see: https://github.com/vllm-project/vllm/pull/4087#issuecomment-2250397630
----
If your model uses one of the above model architectures, you can seamlessly run your model with vLLM. If your model uses one of the above model architectures, you can seamlessly run your model with vLLM.
Otherwise, please refer to :ref:`Adding a New Model <adding_a_new_model>` and :ref:`Enabling Multimodal Inputs <enabling_multimodal_inputs>` Otherwise, please refer to :ref:`Adding a New Model <adding_a_new_model>` and :ref:`Enabling Multimodal Inputs <enabling_multimodal_inputs>`
......
...@@ -73,7 +73,7 @@ To pass an image to the model, note the following in :class:`vllm.inputs.PromptI ...@@ -73,7 +73,7 @@ To pass an image to the model, note the following in :class:`vllm.inputs.PromptI
generated_text = o.outputs[0].text generated_text = o.outputs[0].text
print(generated_text) print(generated_text)
A code example can be found in `examples/llava_example.py <https://github.com/vllm-project/vllm/blob/main/examples/llava_example.py>`_. A code example can be found in `examples/offline_inference_vision_language.py <https://github.com/vllm-project/vllm/blob/main/examples/offline_inference_vision_language.py>`_.
Online OpenAI Vision API Compatible Inference Online OpenAI Vision API Compatible Inference
......
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