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OpenDAS
vllm_cscc
Commits
a17cef70
Unverified
Commit
a17cef70
authored
May 06, 2025
by
Michael Goin
Committed by
GitHub
May 06, 2025
Browse files
Removed unused marlin cuda code (#17684)
Signed-off-by:
mgoin
<
mgoin64@gmail.com
>
parent
18dd5e01
Changes
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3666 deletions
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csrc/moe/marlin_kernels/marlin_moe_kernel.h
csrc/moe/marlin_kernels/marlin_moe_kernel.h
+0
-1616
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4.cu
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4.cu
+0
-31
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4.h
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4.h
+0
-20
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4b8.cu
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4b8.cu
+0
-31
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4b8.h
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4b8.h
+0
-20
csrc/moe/marlin_kernels/marlin_moe_kernel_ku8b128.cu
csrc/moe/marlin_kernels/marlin_moe_kernel_ku8b128.cu
+0
-31
csrc/moe/marlin_kernels/marlin_moe_kernel_ku8b128.h
csrc/moe/marlin_kernels/marlin_moe_kernel_ku8b128.h
+0
-18
csrc/moe/marlin_moe_ops.cu
csrc/moe/marlin_moe_ops.cu
+0
-588
csrc/quantization/fp8/fp8_marlin.cu
csrc/quantization/fp8/fp8_marlin.cu
+0
-1311
No files found.
csrc/moe/marlin_kernels/marlin_moe_kernel.h
deleted
100644 → 0
View file @
18dd5e01
#pragma once
#include <torch/all.h>
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>
#include <cuda.h>
#include <cuda_fp16.h>
#include <cuda_runtime.h>
#include <iostream>
#include "core/scalar_type.hpp"
namespace
marlin_moe
{
constexpr
int
ceildiv
(
int
a
,
int
b
)
{
return
(
a
+
b
-
1
)
/
b
;
}
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
// Instances of `Vec` are used to organize groups of >>registers<<, as needed
// for instance as inputs to tensor core operations. Consequently, all
// corresponding index accesses must be compile-time constants, which is why we
// extensively use `#pragma unroll` throughout the kernel code to guarantee
// this.
template
<
typename
T
,
int
n
>
struct
Vec
{
T
elems
[
n
];
__device__
T
&
operator
[](
int
i
)
{
return
elems
[
i
];
}
};
using
I4
=
Vec
<
int
,
4
>
;
// Matrix fragments for tensor core instructions; their precise layout is
// documented here:
// https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#matrix-fragments-for-mma-m16n8k16-with-floating-point-type
using
FragA
=
Vec
<
half2
,
4
>
;
using
FragB
=
Vec
<
half2
,
2
>
;
using
FragC
=
Vec
<
float
,
4
>
;
using
FragS
=
Vec
<
half2
,
1
>
;
// quantization scales
using
FragZP
=
Vec
<
half2
,
4
>
;
// Predicated asynchronous global->shared copy; used for inputs A where we apply
// predication to handle batchsizes that are not multiples of 16.
__device__
inline
void
cp_async4_pred
(
void
*
smem_ptr
,
const
void
*
glob_ptr
,
bool
pred
=
true
)
{
const
int
BYTES
=
16
;
uint32_t
smem
=
static_cast
<
uint32_t
>
(
__cvta_generic_to_shared
(
smem_ptr
));
asm
volatile
(
"{
\n
"
" .reg .pred p;
\n
"
" setp.ne.b32 p, %0, 0;
\n
"
" @p cp.async.cg.shared.global [%1], [%2], %3;
\n
"
"}
\n
"
::
"r"
((
int
)
pred
),
"r"
(
smem
),
"l"
(
glob_ptr
),
"n"
(
BYTES
));
}
// Asynchronous global->shared copy
__device__
inline
void
cp_async4
(
void
*
smem_ptr
,
const
void
*
glob_ptr
)
{
const
int
BYTES
=
16
;
uint32_t
smem
=
static_cast
<
uint32_t
>
(
__cvta_generic_to_shared
(
smem_ptr
));
asm
volatile
(
"{
\n
"
" cp.async.cg.shared.global [%0], [%1], %2;
\n
"
"}
\n
"
::
"r"
(
smem
),
"l"
(
glob_ptr
),
"n"
(
BYTES
));
}
// Async copy fence.
__device__
inline
void
cp_async_fence
()
{
asm
volatile
(
"cp.async.commit_group;
\n
"
::
);
}
// Wait until at most `n` async copy stages are still pending.
template
<
int
n
>
__device__
inline
void
cp_async_wait
()
{
asm
volatile
(
"cp.async.wait_group %0;
\n
"
::
"n"
(
n
));
}
// m16n8k16 tensor core mma instruction with fp16 inputs and fp32
// output/accumulation.
__device__
inline
void
mma
(
const
FragA
&
a_frag
,
const
FragB
&
frag_b
,
FragC
&
frag_c
)
{
const
uint32_t
*
a
=
reinterpret_cast
<
const
uint32_t
*>
(
&
a_frag
);
const
uint32_t
*
b
=
reinterpret_cast
<
const
uint32_t
*>
(
&
frag_b
);
float
*
c
=
reinterpret_cast
<
float
*>
(
&
frag_c
);
asm
volatile
(
"mma.sync.aligned.m16n8k16.row.col.f32.f16.f16.f32 "
"{%0,%1,%2,%3}, {%4,%5,%6,%7}, {%8,%9}, {%10,%11,%12,%13};
\n
"
:
"=f"
(
c
[
0
]),
"=f"
(
c
[
1
]),
"=f"
(
c
[
2
]),
"=f"
(
c
[
3
])
:
"r"
(
a
[
0
]),
"r"
(
a
[
1
]),
"r"
(
a
[
2
]),
"r"
(
a
[
3
]),
"r"
(
b
[
0
]),
"r"
(
b
[
1
]),
"f"
(
c
[
0
]),
"f"
(
c
[
1
]),
"f"
(
c
[
2
]),
"f"
(
c
[
3
]));
}
// Instruction for loading a full 16x16 matrix fragment of operand A from shared
// memory, directly in tensor core layout.
__device__
inline
void
ldsm4
(
FragA
&
frag_a
,
const
void
*
smem_ptr
)
{
uint32_t
*
a
=
reinterpret_cast
<
uint32_t
*>
(
&
frag_a
);
uint32_t
smem
=
static_cast
<
uint32_t
>
(
__cvta_generic_to_shared
(
smem_ptr
));
asm
volatile
(
"ldmatrix.sync.aligned.m8n8.x4.shared.b16 {%0,%1,%2,%3}, [%4];
\n
"
:
"=r"
(
a
[
0
]),
"=r"
(
a
[
1
]),
"=r"
(
a
[
2
]),
"=r"
(
a
[
3
])
:
"r"
(
smem
));
}
// Lookup-table based 3-input logical operation; explicitly used for
// dequantization as the compiler does not seem to automatically recognize it in
// all cases.
template
<
int
lut
>
__device__
inline
int
lop3
(
int
a
,
int
b
,
int
c
)
{
int
res
;
asm
volatile
(
"lop3.b32 %0, %1, %2, %3, %4;
\n
"
:
"=r"
(
res
)
:
"r"
(
a
),
"r"
(
b
),
"r"
(
c
),
"n"
(
lut
));
return
res
;
}
// Constructs destination register by taking bytes from 2 sources (based on
// mask)
template
<
int
start_byte
,
int
mask
>
__device__
inline
uint32_t
prmt
(
uint32_t
a
)
{
uint32_t
res
;
asm
volatile
(
"prmt.b32 %0, %1, %2, %3;
\n
"
:
"=r"
(
res
)
:
"r"
(
a
),
"n"
(
start_byte
),
"n"
(
mask
));
return
res
;
}
template
<
vllm
::
ScalarTypeId
w_type_id
>
__device__
inline
FragB
dequant
(
int
q
);
// Efficiently dequantize 4bit values packed in an int32 value into a full
// B-fragment of 4 fp16 values. We mostly follow the strategy in the link below,
// with some small changes:
// https://github.com/NVIDIA/FasterTransformer/blob/release/v5.3_tag/src/fastertransformer/cutlass_extensions/include/cutlass_extensions/interleaved_numeric_conversion.h#L215-L287
template
<
>
__device__
inline
FragB
dequant
<
vllm
::
kU4B8
.
id
()
>
(
int
q
)
{
const
int
LO
=
0x000f000f
;
const
int
HI
=
0x00f000f0
;
const
int
EX
=
0x64006400
;
// Guarantee that the `(a & b) | c` operations are LOP3s.
int
lo
=
lop3
<
(
0xf0
&
0xcc
)
|
0xaa
>
(
q
,
LO
,
EX
);
int
hi
=
lop3
<
(
0xf0
&
0xcc
)
|
0xaa
>
(
q
,
HI
,
EX
);
// We want signed int4 outputs, hence we fuse the `-8` symmetric zero point
// directly into `SUB` and `ADD`.
const
int
SUB
=
0x64086408
;
const
int
MUL
=
0x2c002c00
;
const
int
ADD
=
0xd480d480
;
FragB
frag_b
;
frag_b
[
0
]
=
__hsub2
(
*
reinterpret_cast
<
half2
*>
(
&
lo
),
*
reinterpret_cast
<
const
half2
*>
(
&
SUB
));
frag_b
[
1
]
=
__hfma2
(
*
reinterpret_cast
<
half2
*>
(
&
hi
),
*
reinterpret_cast
<
const
half2
*>
(
&
MUL
),
*
reinterpret_cast
<
const
half2
*>
(
&
ADD
));
return
frag_b
;
}
// Fast Int8ToFp16: Efficiently dequantize 8bit int values to fp16
// Reference:
// https://github.com/NVIDIA/FasterTransformer/blob/release/v5.3_tag/src/fastertransformer/cutlass_extensions/include/cutlass_extensions/interleaved_numeric_conversion.h#L53-L85
template
<
>
__device__
inline
FragB
dequant
<
vllm
::
kU8B128
.
id
()
>
(
int
q
)
{
static
constexpr
uint32_t
mask_for_elt_01
=
0x5250
;
static
constexpr
uint32_t
mask_for_elt_23
=
0x5351
;
static
constexpr
uint32_t
start_byte_for_fp16
=
0x64646464
;
uint32_t
lo
=
prmt
<
start_byte_for_fp16
,
mask_for_elt_01
>
(
q
);
uint32_t
hi
=
prmt
<
start_byte_for_fp16
,
mask_for_elt_23
>
(
q
);
static
constexpr
uint32_t
I8s_TO_F16s_MAGIC_NUM
=
0x64806480
;
FragB
frag_b
;
frag_b
[
0
]
=
__hsub2
(
*
reinterpret_cast
<
half2
*>
(
&
lo
),
*
reinterpret_cast
<
const
half2
*>
(
&
I8s_TO_F16s_MAGIC_NUM
));
frag_b
[
1
]
=
__hsub2
(
*
reinterpret_cast
<
half2
*>
(
&
hi
),
*
reinterpret_cast
<
const
half2
*>
(
&
I8s_TO_F16s_MAGIC_NUM
));
return
frag_b
;
}
template
<
>
__device__
inline
FragB
dequant
<
vllm
::
kU4
.
id
()
>
(
int
q
)
{
const
int
LO
=
0x000f000f
;
const
int
HI
=
0x00f000f0
;
const
int
EX
=
0x64006400
;
// Guarantee that the `(a & b) | c` operations are LOP3s.
int
lo
=
lop3
<
(
0xf0
&
0xcc
)
|
0xaa
>
(
q
,
LO
,
EX
);
int
hi
=
lop3
<
(
0xf0
&
0xcc
)
|
0xaa
>
(
q
,
HI
,
EX
);
const
int
SUB
=
0x64006400
;
const
int
MUL
=
0x2c002c00
;
const
int
ADD
=
0xd400d400
;
FragB
frag_b
;
frag_b
[
0
]
=
__hsub2
(
*
reinterpret_cast
<
half2
*>
(
&
lo
),
*
reinterpret_cast
<
const
half2
*>
(
&
SUB
));
frag_b
[
1
]
=
__hfma2
(
*
reinterpret_cast
<
half2
*>
(
&
hi
),
*
reinterpret_cast
<
const
half2
*>
(
&
MUL
),
*
reinterpret_cast
<
const
half2
*>
(
&
ADD
));
return
frag_b
;
}
template
<
>
__device__
inline
FragB
dequant
<
vllm
::
kU8
.
id
()
>
(
int
q
)
{
static
constexpr
uint32_t
mask_for_elt_01
=
0x5250
;
static
constexpr
uint32_t
mask_for_elt_23
=
0x5351
;
static
constexpr
uint32_t
start_byte_for_fp16
=
0x64646464
;
uint32_t
lo
=
prmt
<
start_byte_for_fp16
,
mask_for_elt_01
>
(
q
);
uint32_t
hi
=
prmt
<
start_byte_for_fp16
,
mask_for_elt_23
>
(
q
);
static
constexpr
uint32_t
I8s_TO_F16s_MAGIC_NUM
=
0x64006400
;
FragB
frag_b
;
frag_b
[
0
]
=
__hsub2
(
*
reinterpret_cast
<
half2
*>
(
&
lo
),
*
reinterpret_cast
<
const
half2
*>
(
&
I8s_TO_F16s_MAGIC_NUM
));
frag_b
[
1
]
=
__hsub2
(
*
reinterpret_cast
<
half2
*>
(
&
hi
),
*
reinterpret_cast
<
const
half2
*>
(
&
I8s_TO_F16s_MAGIC_NUM
));
return
frag_b
;
}
// Multiply dequantized values by the corresponding quantization scale; used
// only for grouped quantization.
__device__
inline
void
scale
(
FragB
&
frag_b
,
FragS
&
frag_s
,
int
i
)
{
half2
s
=
__half2half2
(
reinterpret_cast
<
__half
*>
(
&
frag_s
)[
i
]);
frag_b
[
0
]
=
__hmul2
(
frag_b
[
0
],
s
);
frag_b
[
1
]
=
__hmul2
(
frag_b
[
1
],
s
);
}
__device__
inline
void
sub_zp
(
FragB
&
frag_b
,
half2
&
frag_zp
,
int
i
)
{
half2
zp
=
__half2half2
(
reinterpret_cast
<
__half
*>
(
&
frag_zp
)[
i
]);
frag_b
[
0
]
=
__hsub2
(
frag_b
[
0
],
zp
);
frag_b
[
1
]
=
__hsub2
(
frag_b
[
1
],
zp
);
}
// Same as above, but for act_order (each K is multiplied individually)
__device__
inline
void
scale4
(
FragB
&
frag_b
,
FragS
&
frag_s_1
,
FragS
&
frag_s_2
,
FragS
&
frag_s_3
,
FragS
&
frag_s_4
,
int
i
)
{
__half2
s_val_1_2
;
s_val_1_2
.
x
=
reinterpret_cast
<
__half
*>
(
&
frag_s_1
)[
i
];
s_val_1_2
.
y
=
reinterpret_cast
<
__half
*>
(
&
frag_s_2
)[
i
];
__half2
s_val_3_4
;
s_val_3_4
.
x
=
reinterpret_cast
<
__half
*>
(
&
frag_s_3
)[
i
];
s_val_3_4
.
y
=
reinterpret_cast
<
__half
*>
(
&
frag_s_4
)[
i
];
frag_b
[
0
]
=
__hmul2
(
frag_b
[
0
],
s_val_1_2
);
frag_b
[
1
]
=
__hmul2
(
frag_b
[
1
],
s_val_3_4
);
}
// Given 2 floats multiply by 2 scales (halves)
__device__
inline
void
scale_float
(
float
*
c
,
FragS
&
s
)
{
__half
*
s_ptr
=
reinterpret_cast
<
__half
*>
(
&
s
);
c
[
0
]
=
__fmul_rn
(
c
[
0
],
__half2float
(
s_ptr
[
0
]));
c
[
1
]
=
__fmul_rn
(
c
[
1
],
__half2float
(
s_ptr
[
1
]));
}
// Wait until barrier reaches `count`, then lock for current threadblock.
__device__
inline
void
barrier_acquire
(
int
*
lock
,
int
count
)
{
if
(
threadIdx
.
x
==
0
)
{
int
state
=
-
1
;
do
// Guarantee that subsequent writes by this threadblock will be visible
// globally.
asm
volatile
(
"ld.global.acquire.gpu.b32 %0, [%1];
\n
"
:
"=r"
(
state
)
:
"l"
(
lock
));
while
(
state
!=
count
);
}
__syncthreads
();
}
// Release barrier and increment visitation count.
__device__
inline
void
barrier_release
(
int
*
lock
,
bool
reset
=
false
)
{
__syncthreads
();
if
(
threadIdx
.
x
==
0
)
{
if
(
reset
)
{
lock
[
0
]
=
0
;
return
;
}
int
val
=
1
;
// Make sure that all writes since acquiring this barrier are visible
// globally, while releasing the barrier.
asm
volatile
(
"fence.acq_rel.gpu;
\n
"
);
asm
volatile
(
"red.relaxed.gpu.global.add.s32 [%0], %1;
\n
"
:
:
"l"
(
lock
),
"r"
(
val
));
}
}
template
<
const
vllm
::
ScalarTypeId
w_type_id
,
// weight ScalarType id
const
int
threads
,
// number of threads in a threadblock
const
int
thread_m_blocks
,
// number of 16x16 blocks in the m
// dimension (batchsize) of the
// threadblock
const
int
thread_n_blocks
,
// same for n dimension (output)
const
int
thread_k_blocks
,
// same for k dimension (reduction)
const
int
stages
,
// number of stages for the async global->shared
// fetch pipeline
const
bool
has_act_order
,
// whether act_order is enabled
const
bool
has_zp
,
// whether zero-points are enabled
const
int
group_blocks
=
-
1
// number of consecutive 16x16 blocks
// with a separate quantization scale
>
__device__
void
MarlinMoESingle
(
const
int4
*
__restrict__
A
,
// fp16 input matrix of shape mxk
const
int4
*
__restrict__
B
,
// 4bit quantized weight matrix of shape kxn
int4
*
__restrict__
C
,
// fp16 output buffer of shape mxn
const
int
*
__restrict__
sorted_ids
,
// int32 sorted ids of experts
const
float
*
__restrict__
topk_weights
,
// float topk weights
const
int4
*
__restrict__
scales_ptr
,
// fp16 quantization scales of shape
// (k/groupsize)xn
const
int4
*
__restrict__
zp_ptr
,
// 4bit packed zero-points of shape
// (k/groupsize)x(n/pack_factor)
const
int
*
__restrict__
g_idx
,
// int32 group indices of shape k
const
int
*
__restrict__
expert_offsets
,
int
num_groups
,
// number of scale groups per output channel
int
expert_idx
,
// idx of current expert
int
num_experts
,
// number of experts
int
topk
,
// topk parameter of moe
int
prob_m
,
// batch dimension m
int
prob_n
,
// output dimension n
int
prob_k
,
// reduction dimension k
int
tot_m
,
// total number of rows in A and C
int
*
locks
,
// extra global storage for barrier synchronization
bool
replicate_input
,
// do we use the same input for each expert?
bool
apply_weights
,
// apply weights to output
int
current_m_block
// current m block to start kernel computation from
)
{
static
constexpr
auto
w_type
=
vllm
::
ScalarType
::
from_id
(
w_type_id
);
constexpr
int
pack_factor
=
32
/
w_type
.
size_bits
();
// For larger GEMMs we run multiple batchsize 64 versions in parallel for a
// better partitioning with less reductions
int
parallel
=
1
;
if
(
prob_m
>
16
*
thread_m_blocks
)
{
parallel
=
prob_m
/
(
16
*
thread_m_blocks
);
prob_m
=
16
*
thread_m_blocks
;
}
int
k_tiles
=
prob_k
/
16
/
thread_k_blocks
;
int
n_tiles
=
prob_n
/
16
/
thread_n_blocks
;
int
iters
=
ceildiv
(
k_tiles
*
n_tiles
*
parallel
,
gridDim
.
x
);
if
constexpr
(
!
has_act_order
&&
group_blocks
!=
-
1
)
{
if
(
group_blocks
>=
thread_k_blocks
)
{
// Ensure that the number of tiles in each stripe is a multiple of the
// groupsize; this avoids an annoying special case where a stripe starts
// in the middle of group.
iters
=
(
group_blocks
/
thread_k_blocks
)
*
ceildiv
(
iters
,
(
group_blocks
/
thread_k_blocks
));
}
}
int
slice_row
=
(
iters
*
blockIdx
.
x
)
%
k_tiles
;
int
slice_col_par
=
(
iters
*
blockIdx
.
x
)
/
k_tiles
;
int
slice_col
=
slice_col_par
;
int
slice_iters
;
// number of threadblock tiles in the current slice
int
slice_count
=
0
;
// total number of active threadblocks in the current slice
int
slice_idx
;
// index of threadblock in current slice; numbered bottom to
// top
// We can easily implement parallel problem execution by just remapping
// indices and advancing global pointers
if
(
slice_col_par
>=
n_tiles
)
{
locks
+=
(
slice_col_par
/
n_tiles
)
*
n_tiles
;
slice_col
=
slice_col_par
%
n_tiles
;
sorted_ids
+=
(
slice_col_par
/
n_tiles
)
*
16
*
thread_m_blocks
;
}
// Compute all information about the current slice which is required for
// synchronization.
auto
init_slice
=
[
&
]()
{
slice_iters
=
iters
*
(
blockIdx
.
x
+
1
)
-
(
k_tiles
*
slice_col_par
+
slice_row
);
if
(
slice_iters
<
0
||
slice_col_par
>=
n_tiles
*
parallel
)
slice_iters
=
0
;
if
(
slice_iters
==
0
)
return
;
if
(
slice_row
+
slice_iters
>
k_tiles
)
slice_iters
=
k_tiles
-
slice_row
;
slice_count
=
1
;
slice_idx
=
0
;
int
col_first
=
iters
*
ceildiv
(
k_tiles
*
slice_col_par
,
iters
);
if
(
col_first
<=
k_tiles
*
(
slice_col_par
+
1
))
{
int
col_off
=
col_first
-
k_tiles
*
slice_col_par
;
slice_count
=
ceildiv
(
k_tiles
-
col_off
,
iters
);
if
(
col_off
>
0
)
slice_count
++
;
int
delta_first
=
iters
*
blockIdx
.
x
-
col_first
;
if
(
delta_first
<
0
||
(
col_off
==
0
&&
delta_first
==
0
))
slice_idx
=
slice_count
-
1
;
else
{
slice_idx
=
slice_count
-
1
-
delta_first
/
iters
;
if
(
col_off
>
0
)
slice_idx
--
;
}
}
if
(
slice_col
==
n_tiles
)
{
sorted_ids
+=
16
*
thread_m_blocks
;
locks
+=
n_tiles
;
slice_col
=
0
;
}
};
init_slice
();
// A sizes/strides
// stride of the A matrix in global memory
int
a_gl_stride
=
prob_k
/
8
;
// stride of an A matrix tile in shared memory
constexpr
int
a_sh_stride
=
16
*
thread_k_blocks
/
8
;
// delta between subsequent A tiles in global memory
constexpr
int
a_gl_rd_delta_o
=
16
*
thread_k_blocks
/
8
;
// between subsequent accesses within a tile
int
a_gl_rd_delta_i
=
a_gl_stride
*
(
threads
/
a_gl_rd_delta_o
);
// between shared memory writes
constexpr
int
a_sh_wr_delta
=
a_sh_stride
*
(
threads
/
a_gl_rd_delta_o
);
// between shared memory tile reads
constexpr
int
a_sh_rd_delta_o
=
2
*
((
threads
/
32
)
/
(
thread_n_blocks
/
4
));
// within a shared memory tile
constexpr
int
a_sh_rd_delta_i
=
a_sh_stride
*
16
;
// overall size of a tile
constexpr
int
a_sh_stage
=
a_sh_stride
*
(
16
*
thread_m_blocks
);
// number of shared write iterations for a tile
constexpr
int
a_sh_wr_iters
=
ceildiv
(
a_sh_stage
,
a_sh_wr_delta
);
// B sizes/strides
int
b_gl_stride
=
16
*
prob_n
/
(
pack_factor
*
4
);
constexpr
int
b_sh_stride
=
((
thread_n_blocks
*
16
)
*
16
/
pack_factor
)
/
4
;
constexpr
int
b_thread_vecs
=
w_type
.
size_bits
()
==
4
?
1
:
2
;
constexpr
int
b_sh_stride_threads
=
b_sh_stride
/
b_thread_vecs
;
int
b_gl_rd_delta_o
=
b_gl_stride
*
thread_k_blocks
;
int
b_gl_rd_delta_i
=
b_gl_stride
*
(
threads
/
b_sh_stride_threads
);
constexpr
int
b_sh_wr_delta
=
threads
*
b_thread_vecs
;
constexpr
int
b_sh_rd_delta
=
threads
*
b_thread_vecs
;
constexpr
int
b_sh_stage
=
b_sh_stride
*
thread_k_blocks
;
constexpr
int
b_sh_wr_iters
=
b_sh_stage
/
b_sh_wr_delta
;
// Scale sizes/strides without act_order
int
s_gl_stride
=
prob_n
/
8
;
constexpr
int
s_sh_stride
=
16
*
thread_n_blocks
/
8
;
constexpr
int
s_tb_groups
=
!
has_act_order
&&
group_blocks
!=
-
1
&&
group_blocks
<
thread_k_blocks
?
thread_k_blocks
/
group_blocks
:
1
;
constexpr
int
s_sh_stage
=
s_tb_groups
*
s_sh_stride
;
int
s_gl_rd_delta
=
s_gl_stride
;
// Scale size/strides with act_order
constexpr
int
tb_k
=
16
*
thread_k_blocks
;
constexpr
int
g_idx_stage
=
has_act_order
?
(
tb_k
*
sizeof
(
int
))
/
16
:
0
;
// constexpr int act_s_row_stride = 1;
// int act_s_col_stride = act_s_row_stride * num_groups;
int
act_s_col_stride
=
1
;
int
act_s_col_warp_stride
=
act_s_col_stride
*
8
;
int
tb_n_warps
=
thread_n_blocks
/
4
;
int
act_s_col_tb_stride
=
act_s_col_warp_stride
*
tb_n_warps
;
// Zero-points sizes/strides
int
zp_gl_stride
=
(
prob_n
/
pack_factor
)
/
4
;
constexpr
int
zp_sh_stride
=
((
16
*
thread_n_blocks
)
/
pack_factor
)
/
4
;
constexpr
int
zp_tb_groups
=
s_tb_groups
;
constexpr
int
zp_sh_stage
=
has_zp
?
zp_tb_groups
*
zp_sh_stride
:
0
;
int
zp_gl_rd_delta
=
zp_gl_stride
;
// Global A read index of current thread.
int
a_gl_rd
=
a_gl_stride
*
(
threadIdx
.
x
/
a_gl_rd_delta_o
)
+
(
threadIdx
.
x
%
a_gl_rd_delta_o
);
a_gl_rd
+=
a_gl_rd_delta_o
*
slice_row
;
// Shared write index of current thread.
int
a_sh_wr
=
a_sh_stride
*
(
threadIdx
.
x
/
a_gl_rd_delta_o
)
+
(
threadIdx
.
x
%
a_gl_rd_delta_o
);
// Shared read index.
int
a_sh_rd
=
a_sh_stride
*
((
threadIdx
.
x
%
32
)
%
16
)
+
(
threadIdx
.
x
%
32
)
/
16
;
a_sh_rd
+=
2
*
((
threadIdx
.
x
/
32
)
/
(
thread_n_blocks
/
4
));
int
b_gl_rd
=
b_gl_stride
*
(
threadIdx
.
x
/
b_sh_stride_threads
)
+
(
threadIdx
.
x
%
b_sh_stride_threads
)
*
b_thread_vecs
;
b_gl_rd
+=
b_sh_stride
*
slice_col
;
b_gl_rd
+=
b_gl_rd_delta_o
*
slice_row
;
int
b_sh_wr
=
threadIdx
.
x
*
b_thread_vecs
;
int
b_sh_rd
=
threadIdx
.
x
*
b_thread_vecs
;
// For act_order
constexpr
int
k_iter_size
=
tb_k
/
b_sh_wr_iters
;
int
slice_k_start
=
tb_k
*
slice_row
;
int
slice_k_finish
=
slice_k_start
+
tb_k
*
slice_iters
;
int
slice_k_start_shared_fetch
=
slice_k_start
;
int
slice_n_offset
=
act_s_col_tb_stride
*
slice_col
;
// No act_order
int
s_gl_rd
;
if
constexpr
(
!
has_act_order
)
{
if
constexpr
(
group_blocks
==
-
1
)
{
s_gl_rd
=
s_sh_stride
*
slice_col
+
threadIdx
.
x
;
}
else
{
s_gl_rd
=
s_gl_stride
*
((
thread_k_blocks
*
slice_row
)
/
group_blocks
)
+
s_sh_stride
*
slice_col
+
threadIdx
.
x
;
}
}
int
s_sh_wr
=
threadIdx
.
x
;
bool
s_sh_wr_pred
=
threadIdx
.
x
<
s_sh_stride
;
// Zero-points
int
zp_gl_rd
;
if
constexpr
(
has_zp
)
{
if
constexpr
(
group_blocks
==
-
1
)
{
zp_gl_rd
=
zp_sh_stride
*
slice_col
+
threadIdx
.
x
;
}
else
{
zp_gl_rd
=
zp_gl_stride
*
((
thread_k_blocks
*
slice_row
)
/
group_blocks
)
+
zp_sh_stride
*
slice_col
+
threadIdx
.
x
;
}
}
int
zp_sh_wr
=
threadIdx
.
x
;
bool
zp_sh_wr_pred
=
threadIdx
.
x
<
zp_sh_stride
;
// We use a different scale layout for grouped and column-wise quantization as
// we scale a `half2` tile in column-major layout in the former and in
// row-major in the latter case.
int
s_sh_rd
;
if
constexpr
(
group_blocks
!=
-
1
)
s_sh_rd
=
8
*
((
threadIdx
.
x
/
32
)
%
(
thread_n_blocks
/
4
))
+
(
threadIdx
.
x
%
32
)
/
4
;
else
s_sh_rd
=
8
*
((
threadIdx
.
x
/
32
)
%
(
thread_n_blocks
/
4
))
+
(
threadIdx
.
x
%
32
)
%
4
;
// Zero-points have the same read layout as the scales
// (without column-wise case)
constexpr
int
num_col_threads
=
8
;
constexpr
int
num_row_threads
=
4
;
constexpr
int
num_ints_per_thread
=
8
/
pack_factor
;
int
zp_sh_rd
;
if
constexpr
(
has_zp
)
{
zp_sh_rd
=
num_ints_per_thread
*
num_col_threads
*
((
threadIdx
.
x
/
32
)
%
(
thread_n_blocks
/
4
))
+
num_ints_per_thread
*
((
threadIdx
.
x
%
32
)
/
num_row_threads
);
}
int
sh_first_group_id
=
-
1
;
int
sh_num_groups
=
-
1
;
constexpr
int
sh_max_num_groups
=
32
;
extern
__shared__
int4
sh
[];
// Shared memory storage for global fetch pipelines.
int4
*
sh_a
=
sh
;
int4
*
sh_b
=
sh_a
+
(
stages
*
a_sh_stage
);
int4
*
sh_g_idx
=
sh_b
+
(
stages
*
b_sh_stage
);
int4
*
sh_zp
=
sh_g_idx
+
(
stages
*
g_idx_stage
);
int4
*
sh_s
=
sh_zp
+
(
stages
*
zp_sh_stage
);
// Precompute which thread should not read memory in which iterations; this is
// needed if there are more threads than required for a certain tilesize or
// when the batchsize is not a multiple of 16.
bool
a_sh_wr_pred
[
a_sh_wr_iters
];
#pragma unroll
for
(
int
i
=
0
;
i
<
a_sh_wr_iters
;
i
++
)
{
int
a_idx
=
a_sh_wr_delta
*
i
+
a_sh_wr
;
int
row
=
a_idx
/
a_gl_rd_delta_o
;
if
(
row
>=
prob_m
)
{
a_sh_wr_pred
[
i
]
=
false
;
}
else
{
a_sh_wr_pred
[
i
]
=
a_sh_wr_delta
*
i
+
a_sh_wr
<
a_sh_stride
*
prob_m
;
}
}
// To ensure that writing and reading A tiles to/from shared memory, the
// latter in fragment format, is fully bank conflict free, we need to use a
// rather fancy XOR-based layout. The key here is that neither reads nor
// writes of the 16-byte `int4` blocks of 8 consecutive threads involve the
// same shared memory banks. Further, it seems (based on NSight-Compute) that
// each warp must also write a consecutive memory segment?
auto
transform_a
=
[
&
](
int
i
)
{
int
row
=
i
/
a_gl_rd_delta_o
;
return
a_gl_rd_delta_o
*
row
+
(
i
%
a_gl_rd_delta_o
)
^
row
;
};
// Since the computation of this remapping is non-trivial and, due to our main
// loop unrolls, all shared memory accesses are static, we simply precompute
// both transformed reads and writes.
int
a_sh_wr_trans
[
a_sh_wr_iters
];
#pragma unroll
for
(
int
i
=
0
;
i
<
a_sh_wr_iters
;
i
++
)
a_sh_wr_trans
[
i
]
=
transform_a
(
a_sh_wr_delta
*
i
+
a_sh_wr
);
int
a_sh_rd_trans
[
b_sh_wr_iters
][
thread_m_blocks
];
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
thread_m_blocks
;
j
++
)
a_sh_rd_trans
[
i
][
j
]
=
transform_a
(
a_sh_rd_delta_o
*
i
+
a_sh_rd_delta_i
*
j
+
a_sh_rd
);
}
// Since B-accesses have non-constant stride they have to be computed at
// runtime; we break dependencies between subsequent accesses with a tile by
// maintining multiple pointers (we have enough registers), a tiny
// optimization.
const
int4
*
B_ptr
[
b_sh_wr_iters
];
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
B_ptr
[
i
]
=
B
+
b_gl_rd_delta_i
*
i
+
b_gl_rd
;
// Register storage for double buffer of shared memory reads.
FragA
frag_a
[
2
][
thread_m_blocks
];
I4
frag_b_quant
[
2
][
b_thread_vecs
];
FragC
frag_c
[
thread_m_blocks
][
4
][
2
];
FragS
frag_s
[
2
][
4
];
// No act-order
FragS
act_frag_s
[
2
][
4
][
4
];
// For act-order
int
frag_qzp
[
2
][
num_ints_per_thread
];
// Zero-points
FragZP
frag_zp
;
// Zero-points in fp16
// Zero accumulators.
auto
zero_accums
=
[
&
]()
{
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
*
4
*
2
*
4
;
i
++
)
reinterpret_cast
<
float
*>
(
frag_c
)[
i
]
=
0
;
};
auto
fetch_scales_to_shared
=
[
&
](
bool
is_async
,
int
first_group_id
,
int
last_group_id
)
{
sh_first_group_id
=
first_group_id
;
sh_num_groups
=
last_group_id
-
first_group_id
+
1
;
if
(
sh_num_groups
<
sh_max_num_groups
)
{
sh_num_groups
=
sh_max_num_groups
;
}
if
(
sh_first_group_id
+
sh_num_groups
>
num_groups
)
{
sh_num_groups
=
num_groups
-
sh_first_group_id
;
}
int
row_offset
=
first_group_id
*
s_gl_stride
;
if
(
is_async
)
{
for
(
int
i
=
0
;
i
<
sh_num_groups
;
i
++
)
{
if
(
threadIdx
.
x
<
s_sh_stride
)
{
cp_async4_pred
(
&
sh_s
[(
i
*
s_sh_stride
)
+
threadIdx
.
x
],
&
scales_ptr
[
row_offset
+
(
i
*
s_gl_stride
)
+
slice_n_offset
+
threadIdx
.
x
]);
}
}
}
else
{
for
(
int
i
=
0
;
i
<
sh_num_groups
;
i
++
)
{
if
(
threadIdx
.
x
<
s_sh_stride
)
{
sh_s
[(
i
*
s_sh_stride
)
+
threadIdx
.
x
]
=
scales_ptr
[
row_offset
+
(
i
*
s_gl_stride
)
+
slice_n_offset
+
threadIdx
.
x
];
}
}
}
};
// Asynchronously fetch the next A, B and s tile from global to the next
// shared memory pipeline location.
auto
fetch_to_shared
=
[
&
](
int
pipe
,
int
a_off
,
bool
pred
=
true
)
{
if
(
pred
)
{
int4
*
sh_a_stage
=
sh_a
+
a_sh_stage
*
pipe
;
#pragma unroll
for
(
int
i
=
0
;
i
<
a_sh_wr_iters
;
i
++
)
{
int
a_idx
=
a_gl_rd_delta_i
*
i
+
a_gl_rd
+
a_gl_rd_delta_o
*
a_off
;
int
row
=
a_idx
/
a_gl_stride
;
int
sorted_row
=
replicate_input
?
sorted_ids
[
row
]
/
topk
:
sorted_ids
[
row
];
int
new_idx
=
sorted_row
*
a_gl_stride
+
a_idx
%
a_gl_stride
;
if
(
sorted_row
<
tot_m
*
(
replicate_input
?
1
:
topk
)
&&
new_idx
<
a_gl_stride
*
tot_m
*
(
replicate_input
?
1
:
topk
))
{
cp_async4_pred
(
&
sh_a_stage
[
a_sh_wr_trans
[
i
]],
&
A
[
new_idx
],
a_sh_wr_pred
[
i
]);
}
}
int4
*
sh_b_stage
=
sh_b
+
b_sh_stage
*
pipe
;
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
b_thread_vecs
;
j
++
)
{
cp_async4
(
&
sh_b_stage
[
b_sh_wr_delta
*
i
+
b_sh_wr
+
j
],
B_ptr
[
i
]
+
j
);
}
B_ptr
[
i
]
+=
b_gl_rd_delta_o
;
}
if
constexpr
(
has_act_order
)
{
// Fetch g_idx thread-block portion
int
full_pipe
=
a_off
;
int
cur_k
=
slice_k_start_shared_fetch
+
tb_k
*
full_pipe
;
if
(
cur_k
<
prob_k
&&
cur_k
<
slice_k_finish
)
{
int4
*
sh_g_idx_stage
=
sh_g_idx
+
g_idx_stage
*
pipe
;
int4
const
*
cur_g_idx_stage_ptr
=
reinterpret_cast
<
int4
const
*>
(
&
g_idx
[
cur_k
]);
if
(
threadIdx
.
x
<
g_idx_stage
)
{
cp_async4_pred
(
&
sh_g_idx_stage
[
threadIdx
.
x
],
&
cur_g_idx_stage_ptr
[
threadIdx
.
x
]);
}
}
}
else
{
if
constexpr
(
group_blocks
!=
-
1
)
{
int4
*
sh_s_stage
=
sh_s
+
s_sh_stage
*
pipe
;
if
constexpr
(
group_blocks
>=
thread_k_blocks
)
{
// Only fetch scales if this tile starts a new group
if
(
pipe
%
(
group_blocks
/
thread_k_blocks
)
==
0
)
{
if
(
s_sh_wr_pred
)
{
cp_async4
(
&
sh_s_stage
[
s_sh_wr
],
&
scales_ptr
[
s_gl_rd
]);
}
s_gl_rd
+=
s_gl_rd_delta
;
}
}
else
{
for
(
int
i
=
0
;
i
<
s_tb_groups
;
i
++
)
{
if
(
s_sh_wr_pred
)
{
cp_async4
(
&
sh_s_stage
[
i
*
s_sh_stride
+
s_sh_wr
],
&
scales_ptr
[
s_gl_rd
]);
}
s_gl_rd
+=
s_gl_rd_delta
;
}
}
}
if
constexpr
(
has_zp
&&
group_blocks
!=
-
1
)
{
int4
*
sh_zp_stage
=
sh_zp
+
zp_sh_stage
*
pipe
;
if
constexpr
(
group_blocks
>=
thread_k_blocks
)
{
// Only fetch zero-points if this tile starts a new group
if
(
pipe
%
(
group_blocks
/
thread_k_blocks
)
==
0
)
{
if
(
zp_sh_wr_pred
)
{
cp_async4
(
&
sh_zp_stage
[
zp_sh_wr
],
&
zp_ptr
[
zp_gl_rd
]);
}
zp_gl_rd
+=
zp_gl_rd_delta
;
}
}
else
{
for
(
int
i
=
0
;
i
<
zp_tb_groups
;
i
++
)
{
if
(
zp_sh_wr_pred
)
{
cp_async4
(
&
sh_zp_stage
[
i
*
zp_sh_stride
+
zp_sh_wr
],
&
zp_ptr
[
zp_gl_rd
]);
}
zp_gl_rd
+=
zp_gl_rd_delta
;
}
}
}
}
}
// Insert a fence even when we are winding down the pipeline to ensure that
// waiting is also correct at this point.
cp_async_fence
();
};
auto
fetch_zp_to_shared
=
[
&
]()
{
if
(
zp_sh_wr_pred
)
{
cp_async4
(
&
sh_zp
[
zp_sh_wr
],
&
zp_ptr
[
zp_gl_rd
]);
}
};
// Wait until the next thread tile has been loaded to shared memory.
auto
wait_for_stage
=
[
&
]()
{
// We only have `stages - 2` active fetches since we are double buffering
// and can only issue the next fetch when it is guaranteed that the previous
// shared memory load is fully complete (as it may otherwise be
// overwritten).
cp_async_wait
<
stages
-
2
>
();
__syncthreads
();
};
// Load the next sub-tile from the current location in the shared memory pipe
// into the current register buffer.
auto
fetch_to_registers
=
[
&
](
int
k
,
int
pipe
)
{
int4
*
sh_a_stage
=
sh_a
+
a_sh_stage
*
pipe
;
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
;
i
++
)
ldsm4
(
frag_a
[
k
%
2
][
i
],
&
sh_a_stage
[
a_sh_rd_trans
[
k
%
b_sh_wr_iters
][
i
]]);
int4
*
sh_b_stage
=
sh_b
+
b_sh_stage
*
pipe
;
#pragma unroll
for
(
int
i
=
0
;
i
<
b_thread_vecs
;
i
++
)
{
frag_b_quant
[
k
%
2
][
i
]
=
*
reinterpret_cast
<
I4
*>
(
&
sh_b_stage
[
b_sh_rd_delta
*
(
k
%
b_sh_wr_iters
)
+
b_sh_rd
+
i
]);
}
};
bool
is_same_group
[
stages
];
int
same_group_id
[
stages
];
auto
init_same_group
=
[
&
](
int
pipe
)
{
if
constexpr
(
!
has_act_order
)
{
is_same_group
[
pipe
]
=
false
;
same_group_id
[
pipe
]
=
0
;
return
;
}
int4
*
sh_g_idx_stage
=
sh_g_idx
+
g_idx_stage
*
pipe
;
int
*
sh_g_idx_int_ptr
=
reinterpret_cast
<
int
*>
(
sh_g_idx_stage
);
int
group_id_1
=
sh_g_idx_int_ptr
[
0
];
int
group_id_2
=
sh_g_idx_int_ptr
[
tb_k
-
1
];
is_same_group
[
pipe
]
=
group_id_1
==
group_id_2
;
same_group_id
[
pipe
]
=
group_id_1
;
};
auto
fetch_scales_to_registers
=
[
&
](
int
k
,
int
full_pipe
)
{
int
pipe
=
full_pipe
%
stages
;
if
constexpr
(
!
has_act_order
)
{
// No act-order case
if
constexpr
(
group_blocks
!=
-
1
)
{
if
constexpr
(
group_blocks
>=
thread_k_blocks
)
{
int4
*
sh_s_stage
=
sh_s
+
s_sh_stage
*
((
group_blocks
/
thread_k_blocks
)
*
(
pipe
/
(
group_blocks
/
thread_k_blocks
)));
reinterpret_cast
<
int4
*>
(
&
frag_s
[
k
%
2
])[
0
]
=
sh_s_stage
[
s_sh_rd
];
}
else
{
int
warp_id
=
threadIdx
.
x
/
32
;
int
n_warps
=
thread_n_blocks
/
4
;
int
warp_row
=
warp_id
/
n_warps
;
int
cur_k
=
warp_row
*
16
;
cur_k
+=
k_iter_size
*
(
k
%
b_sh_wr_iters
);
int
k_blocks
=
cur_k
/
16
;
int
cur_group_id
=
k_blocks
/
group_blocks
;
int4
*
sh_s_stage
=
sh_s
+
s_sh_stage
*
pipe
;
reinterpret_cast
<
int4
*>
(
&
frag_s
[
k
%
2
])[
0
]
=
sh_s_stage
[
s_sh_rd
+
cur_group_id
*
s_sh_stride
];
}
}
return
;
}
// Act-order case
// Determine K of the "current" thread-block
int
cur_k
=
slice_k_start
+
tb_k
*
full_pipe
;
if
(
cur_k
>=
prob_k
||
cur_k
>=
slice_k_finish
)
{
return
;
}
// Reset (to current thread-block) since we read g_idx portion from the
// shared memory
cur_k
=
0
;
// Progress to current iteration
cur_k
+=
k_iter_size
*
(
k
%
b_sh_wr_iters
);
// Determine "position" inside the thread-block (based on warp and
// thread-id)
int
warp_id
=
threadIdx
.
x
/
32
;
int
n_warps
=
thread_n_blocks
/
4
;
// Each warp processes 4 16-size tiles over N
int
warp_row
=
warp_id
/
n_warps
;
int
warp_col
=
warp_id
%
n_warps
;
cur_k
+=
warp_row
*
16
;
int
th_id
=
threadIdx
.
x
%
32
;
cur_k
+=
(
th_id
%
4
)
*
2
;
// Due to tensor-core layout for fp16 B matrix
int
s_col_shift
=
/*slice_n_offset +*/
(
act_s_col_warp_stride
*
warp_col
)
+
(
th_id
/
4
)
*
act_s_col_stride
;
if
(
is_same_group
[
pipe
])
{
if
(
k
%
2
==
0
)
{
*
(
reinterpret_cast
<
int4
*>
(
&
(
act_frag_s
[
k
%
2
][
0
][
0
])))
=
sh_s
[(
same_group_id
[
pipe
]
-
sh_first_group_id
)
*
s_sh_stride
+
s_col_shift
];
}
else
{
*
(
reinterpret_cast
<
int4
*>
(
&
(
act_frag_s
[
k
%
2
][
0
][
0
])))
=
*
(
reinterpret_cast
<
int4
*>
(
&
(
act_frag_s
[(
k
-
1
)
%
2
][
0
][
0
])));
}
for
(
int
i
=
1
;
i
<
4
;
i
++
)
{
*
(
reinterpret_cast
<
int4
*>
(
&
(
act_frag_s
[
k
%
2
][
i
][
0
])))
=
*
(
reinterpret_cast
<
int4
*>
(
&
(
act_frag_s
[
k
%
2
][
0
][
0
])));
}
return
;
}
int4
*
sh_g_idx_stage
=
sh_g_idx
+
g_idx_stage
*
pipe
;
int
*
sh_g_idx_int_ptr
=
reinterpret_cast
<
int
*>
(
sh_g_idx_stage
);
constexpr
int
k_frag_offsets
[
4
]
=
{
0
,
1
,
8
,
9
};
// Tensor core offsets per thread
#pragma unroll
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
int
actual_k
=
cur_k
+
k_frag_offsets
[
i
];
int
group_id
=
sh_g_idx_int_ptr
[
actual_k
];
int
rel_group_id
=
group_id
-
sh_first_group_id
;
*
(
reinterpret_cast
<
int4
*>
(
&
(
act_frag_s
[
k
%
2
][
i
][
0
])))
=
sh_s
[
rel_group_id
*
s_sh_stride
+
s_col_shift
];
}
};
auto
fetch_zp_to_registers
=
[
&
](
int
k
,
int
full_pipe
)
{
// This code does not handle group_blocks == 0,
// which signifies act_order.
// has_zp implies AWQ, which doesn't have act_order,
static_assert
(
!
has_zp
||
group_blocks
!=
0
);
if
constexpr
(
has_zp
)
{
int
pipe
=
full_pipe
%
stages
;
if
constexpr
(
group_blocks
==
-
1
)
{
for
(
int
i
=
0
;
i
<
num_ints_per_thread
;
i
++
)
{
frag_qzp
[
k
%
2
][
i
]
=
(
reinterpret_cast
<
int
*>
(
sh_zp
))[
zp_sh_rd
+
i
];
}
}
else
if
constexpr
(
group_blocks
>=
thread_k_blocks
)
{
int4
*
sh_zp_stage
=
sh_zp
+
zp_sh_stage
*
((
group_blocks
/
thread_k_blocks
)
*
(
pipe
/
(
group_blocks
/
thread_k_blocks
)));
for
(
int
i
=
0
;
i
<
num_ints_per_thread
;
i
++
)
{
frag_qzp
[
k
%
2
][
i
]
=
(
reinterpret_cast
<
int
*>
(
sh_zp_stage
))[
zp_sh_rd
+
i
];
}
}
else
{
int
warp_id
=
threadIdx
.
x
/
32
;
int
n_warps
=
thread_n_blocks
/
4
;
int
warp_row
=
warp_id
/
n_warps
;
int
cur_k
=
warp_row
*
16
;
cur_k
+=
k_iter_size
*
(
k
%
b_sh_wr_iters
);
int
k_blocks
=
cur_k
/
16
;
int
cur_group_id
=
0
;
// Suppress bogus and persistent divide-by-zero warning
#pragma nv_diagnostic push
#pragma nv_diag_suppress divide_by_zero
cur_group_id
=
k_blocks
/
group_blocks
;
#pragma nv_diagnostic pop
int4
*
sh_zp_stage
=
sh_zp
+
zp_sh_stage
*
pipe
;
sh_zp_stage
+=
cur_group_id
*
zp_sh_stride
;
for
(
int
i
=
0
;
i
<
num_ints_per_thread
;
i
++
)
{
frag_qzp
[
k
%
2
][
i
]
=
(
reinterpret_cast
<
int
*>
(
sh_zp_stage
))[
zp_sh_rd
+
i
];
}
}
}
};
// Execute the actual tensor core matmul of a sub-tile.
auto
matmul
=
[
&
](
int
k
)
{
if
constexpr
(
has_zp
)
{
FragB
frag_zp_0
;
FragB
frag_zp_1
;
int
zp_quant_0
,
zp_quant_1
;
if
constexpr
(
w_type
.
size_bits
()
==
4
)
{
zp_quant_0
=
frag_qzp
[
k
%
2
][
0
];
zp_quant_1
=
zp_quant_0
>>
8
;
}
else
{
static_assert
(
w_type
.
size_bits
()
==
8
);
zp_quant_0
=
frag_qzp
[
k
%
2
][
0
];
zp_quant_1
=
frag_qzp
[
k
%
2
][
1
];
}
frag_zp_0
=
dequant
<
w_type_id
>
(
zp_quant_0
);
frag_zp_1
=
dequant
<
w_type_id
>
(
zp_quant_1
);
frag_zp
[
0
]
=
frag_zp_0
[
0
];
frag_zp
[
1
]
=
frag_zp_0
[
1
];
frag_zp
[
2
]
=
frag_zp_1
[
0
];
frag_zp
[
3
]
=
frag_zp_1
[
1
];
}
// We have the m dimension as the inner loop in order to encourage overlapping
// dequantization and matmul operations.
#pragma unroll
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
int
b_quant_0
,
b_quant_1
;
if
constexpr
(
w_type
.
size_bits
()
==
4
)
{
b_quant_0
=
frag_b_quant
[
k
%
2
][
0
][
j
];
b_quant_1
=
b_quant_0
>>
8
;
}
else
{
static_assert
(
w_type
.
size_bits
()
==
8
);
int
*
frag_b_quant_ptr
=
reinterpret_cast
<
int
*>
(
frag_b_quant
[
k
%
2
]);
b_quant_0
=
frag_b_quant_ptr
[
j
*
2
+
0
];
b_quant_1
=
frag_b_quant_ptr
[
j
*
2
+
1
];
}
FragB
frag_b0
=
dequant
<
w_type_id
>
(
b_quant_0
);
FragB
frag_b1
=
dequant
<
w_type_id
>
(
b_quant_1
);
// Apply zero-point to frag_b0
if
constexpr
(
has_zp
)
{
sub_zp
(
frag_b0
,
frag_zp
[
j
],
0
);
}
// Apply scale to frag_b0
if
constexpr
(
has_act_order
)
{
scale4
(
frag_b0
,
act_frag_s
[
k
%
2
][
0
][
j
],
act_frag_s
[
k
%
2
][
1
][
j
],
act_frag_s
[
k
%
2
][
2
][
j
],
act_frag_s
[
k
%
2
][
3
][
j
],
0
);
}
else
{
if
constexpr
(
group_blocks
!=
-
1
)
{
scale
(
frag_b0
,
frag_s
[
k
%
2
][
j
],
0
);
}
}
// Apply zero-point to frag_b1
if
constexpr
(
has_zp
)
{
sub_zp
(
frag_b1
,
frag_zp
[
j
],
1
);
}
// Apply scale to frag_b1
if
constexpr
(
has_act_order
)
{
scale4
(
frag_b1
,
act_frag_s
[
k
%
2
][
0
][
j
],
act_frag_s
[
k
%
2
][
1
][
j
],
act_frag_s
[
k
%
2
][
2
][
j
],
act_frag_s
[
k
%
2
][
3
][
j
],
1
);
}
else
{
if
constexpr
(
group_blocks
!=
-
1
)
{
scale
(
frag_b1
,
frag_s
[
k
%
2
][
j
],
1
);
}
}
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
;
i
++
)
{
mma
(
frag_a
[
k
%
2
][
i
],
frag_b0
,
frag_c
[
i
][
j
][
0
]);
mma
(
frag_a
[
k
%
2
][
i
],
frag_b1
,
frag_c
[
i
][
j
][
1
]);
}
}
};
// Since we slice across the k dimension of a tile in order to increase the
// number of warps while keeping the n dimension of a tile reasonable, we have
// multiple warps that accumulate their partial sums of the same output
// location; which we have to reduce over in the end. We do in shared memory.
auto
thread_block_reduce
=
[
&
]()
{
constexpr
int
red_off
=
threads
/
b_sh_stride_threads
/
2
;
if
(
red_off
>=
1
)
{
int
red_idx
=
threadIdx
.
x
/
b_sh_stride_threads
;
constexpr
int
red_sh_stride
=
b_sh_stride_threads
*
4
*
2
;
constexpr
int
red_sh_delta
=
b_sh_stride_threads
;
int
red_sh_rd
=
red_sh_stride
*
(
threadIdx
.
x
/
b_sh_stride_threads
)
+
(
threadIdx
.
x
%
b_sh_stride_threads
);
// Parallel logarithmic shared memory reduction. We make sure to avoid any
// unnecessary read or write iterations, e.g., for two warps we write only
// once by warp 1 and read only once by warp 0.
#pragma unroll
for
(
int
m_block
=
0
;
m_block
<
thread_m_blocks
;
m_block
++
)
{
#pragma unroll
for
(
int
i
=
red_off
;
i
>
0
;
i
/=
2
)
{
if
(
i
<=
red_idx
&&
red_idx
<
2
*
i
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
4
*
2
;
j
++
)
{
int
red_sh_wr
=
red_sh_delta
*
j
+
(
red_sh_rd
-
red_sh_stride
*
i
);
if
(
i
<
red_off
)
{
float
*
c_rd
=
reinterpret_cast
<
float
*>
(
&
sh
[
red_sh_delta
*
j
+
red_sh_rd
]);
float
*
c_wr
=
reinterpret_cast
<
float
*>
(
&
sh
[
red_sh_wr
]);
#pragma unroll
for
(
int
k
=
0
;
k
<
4
;
k
++
)
reinterpret_cast
<
FragC
*>
(
frag_c
)[
4
*
2
*
m_block
+
j
][
k
]
+=
c_rd
[
k
]
+
c_wr
[
k
];
}
sh
[
red_sh_wr
]
=
reinterpret_cast
<
int4
*>
(
&
frag_c
)[
4
*
2
*
m_block
+
j
];
}
}
__syncthreads
();
}
if
(
red_idx
==
0
)
{
#pragma unroll
for
(
int
i
=
0
;
i
<
4
*
2
;
i
++
)
{
float
*
c_rd
=
reinterpret_cast
<
float
*>
(
&
sh
[
red_sh_delta
*
i
+
red_sh_rd
]);
#pragma unroll
for
(
int
j
=
0
;
j
<
4
;
j
++
)
reinterpret_cast
<
FragC
*>
(
frag_c
)[
4
*
2
*
m_block
+
i
][
j
]
+=
c_rd
[
j
];
}
}
__syncthreads
();
}
}
};
// Since multiple threadblocks may process parts of the same column slice, we
// finally have to globally reduce over the results. As the striped
// partitioning minimizes the number of such reductions and our outputs are
// usually rather small, we perform this reduction serially in L2 cache.
auto
global_reduce
=
[
&
](
bool
first
=
false
,
bool
last
=
false
)
{
// We are very careful here to reduce directly in the output buffer to
// maximize L2 cache utilization in this step. To do this, we write out
// results in FP16 (but still reduce with FP32 compute).
constexpr
int
active_threads
=
32
*
thread_n_blocks
/
4
;
if
(
threadIdx
.
x
<
active_threads
)
{
int
c_gl_stride
=
prob_n
/
8
;
int
c_gl_wr_delta_o
=
8
*
c_gl_stride
;
int
c_gl_wr_delta_i
=
4
*
(
active_threads
/
32
);
int
c_gl_wr
=
c_gl_stride
*
((
threadIdx
.
x
%
32
)
/
4
)
+
4
*
(
threadIdx
.
x
/
32
)
+
threadIdx
.
x
%
4
;
c_gl_wr
+=
(
2
*
thread_n_blocks
)
*
slice_col
;
constexpr
int
c_sh_wr_delta
=
active_threads
;
int
c_sh_wr
=
threadIdx
.
x
;
int
row
=
(
threadIdx
.
x
%
32
)
/
4
;
if
(
!
first
)
{
// Interestingly, doing direct global accesses here really seems to mess up
// the compiler and lead to slowdowns, hence we also use async-copies even
// though these fetches are not actually asynchronous.
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
*
4
;
i
++
)
{
int
c_idx
=
c_gl_wr
+
c_gl_wr_delta_o
*
(
i
/
2
)
+
c_gl_wr_delta_i
*
(
i
%
2
);
int
sorted_row
=
sorted_ids
[
c_idx
/
c_gl_stride
];
int
new_idx
=
sorted_row
*
c_gl_stride
+
c_idx
%
c_gl_stride
;
cp_async4_pred
(
&
sh
[
c_sh_wr
+
c_sh_wr_delta
*
i
],
&
C
[
new_idx
],
sorted_row
<
tot_m
*
topk
&&
(
8
*
(
i
/
2
)
+
row
<
prob_m
&&
(
i
<
(
thread_m_blocks
-
1
)
*
4
||
sorted_ids
[
8
*
(
i
/
2
)
+
row
]
<
tot_m
*
topk
)));
}
cp_async_fence
();
cp_async_wait
<
0
>
();
}
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
*
4
;
i
++
)
{
if
(
8
*
(
i
/
2
)
+
row
<
prob_m
&&
(
i
<
(
thread_m_blocks
-
1
)
*
4
||
sorted_ids
[
8
*
(
i
/
2
)
+
row
]
<
tot_m
*
topk
))
{
if
(
!
first
)
{
int4
c_red
=
sh
[
c_sh_wr
+
i
*
c_sh_wr_delta
];
#pragma unroll
for
(
int
j
=
0
;
j
<
2
*
4
;
j
++
)
{
reinterpret_cast
<
float
*>
(
&
frag_c
)[
4
*
2
*
4
*
(
i
/
4
)
+
4
*
j
+
(
i
%
4
)]
+=
__half2float
(
reinterpret_cast
<
__half
*>
(
&
c_red
)[
j
]);
}
}
if
(
!
last
)
{
int4
c
;
#pragma unroll
for
(
int
j
=
0
;
j
<
2
*
4
;
j
++
)
{
reinterpret_cast
<
__half
*>
(
&
c
)[
j
]
=
__float2half
(
reinterpret_cast
<
float
*>
(
&
frag_c
)[
4
*
2
*
4
*
(
i
/
4
)
+
4
*
j
+
(
i
%
4
)]);
}
int
c_idx
=
c_gl_wr
+
c_gl_wr_delta_o
*
(
i
/
2
)
+
c_gl_wr_delta_i
*
(
i
%
2
);
int
row
=
sorted_ids
[
c_idx
/
c_gl_stride
];
if
(
row
<
tot_m
*
topk
)
{
int
new_idx
=
row
*
c_gl_stride
+
c_idx
%
c_gl_stride
;
C
[
new_idx
]
=
c
;
}
}
}
}
}
};
// Write out the reduce final result in the correct layout. We only actually
// reshuffle matrix fragments in this step, the reduction above is performed
// in fragment layout.
auto
write_result
=
[
&
]()
{
int
c_gl_stride
=
prob_n
/
8
;
constexpr
int
c_sh_stride
=
2
*
thread_n_blocks
+
1
;
int
c_gl_wr_delta
=
c_gl_stride
*
(
threads
/
(
2
*
thread_n_blocks
));
constexpr
int
c_sh_rd_delta
=
c_sh_stride
*
(
threads
/
(
2
*
thread_n_blocks
));
int
c_gl_wr
=
c_gl_stride
*
(
threadIdx
.
x
/
(
2
*
thread_n_blocks
))
+
(
threadIdx
.
x
%
(
2
*
thread_n_blocks
));
c_gl_wr
+=
(
2
*
thread_n_blocks
)
*
slice_col
;
int
c_sh_wr
=
(
4
*
c_sh_stride
)
*
((
threadIdx
.
x
%
32
)
/
4
)
+
(
threadIdx
.
x
%
32
)
%
4
;
c_sh_wr
+=
32
*
(
threadIdx
.
x
/
32
);
int
c_sh_rd
=
c_sh_stride
*
(
threadIdx
.
x
/
(
2
*
thread_n_blocks
))
+
(
threadIdx
.
x
%
(
2
*
thread_n_blocks
));
int
c_gl_wr_end
=
c_gl_stride
*
prob_m
;
// We first reorder in shared memory to guarantee the most efficient final
// global write patterns
auto
write
=
[
&
](
int
idx
,
float
c0
,
float
c1
,
FragS
&
s
)
{
half2
res
=
__halves2half2
(
__float2half
(
c0
),
__float2half
(
c1
));
// For per-column quantization we finally apply the scale here (only for
// 4-bit)
if
constexpr
(
!
has_act_order
&&
group_blocks
==
-
1
&&
w_type
.
size_bits
()
==
4
)
{
res
=
__hmul2
(
res
,
s
[
0
]);
}
((
half2
*
)
sh
)[
idx
]
=
res
;
};
if
(
threadIdx
.
x
/
32
<
thread_n_blocks
/
4
)
{
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
;
i
++
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
int
wr
=
c_sh_wr
+
8
*
j
;
write
(
wr
+
(
4
*
c_sh_stride
)
*
0
+
0
,
frag_c
[
i
][
j
][
0
][
0
],
frag_c
[
i
][
j
][
0
][
1
],
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
0
]);
write
(
wr
+
(
4
*
c_sh_stride
)
*
8
+
0
,
frag_c
[
i
][
j
][
0
][
2
],
frag_c
[
i
][
j
][
0
][
3
],
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
0
]);
write
(
wr
+
(
4
*
c_sh_stride
)
*
0
+
4
,
frag_c
[
i
][
j
][
1
][
0
],
frag_c
[
i
][
j
][
1
][
1
],
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
1
]);
write
(
wr
+
(
4
*
c_sh_stride
)
*
8
+
4
,
frag_c
[
i
][
j
][
1
][
2
],
frag_c
[
i
][
j
][
1
][
3
],
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
1
]);
}
c_sh_wr
+=
16
*
(
4
*
c_sh_stride
);
}
}
__syncthreads
();
#pragma unroll
for
(
int
i
=
0
;
i
<
ceildiv
(
16
*
thread_m_blocks
,
threads
/
(
2
*
thread_n_blocks
));
i
++
)
{
if
(
c_gl_wr
<
c_gl_wr_end
)
{
int
row
=
sorted_ids
[
c_gl_wr
/
c_gl_stride
];
if
(
row
<
tot_m
*
topk
)
{
int
off
=
row
*
c_gl_stride
+
c_gl_wr
%
c_gl_stride
;
if
(
!
apply_weights
)
{
C
[
off
]
=
sh
[
c_sh_rd
];
}
else
{
__half
*
ctrg
=
reinterpret_cast
<
__half
*>
(
&
C
[
off
]);
__half
*
csrc
=
reinterpret_cast
<
__half
*>
(
&
sh
[
c_sh_rd
]);
for
(
int
j
=
0
;
j
<
8
;
++
j
)
{
ctrg
[
j
]
=
__float2half
(
topk_weights
[
row
]
*
__half2float
(
csrc
[
j
]));
}
}
c_gl_wr
+=
c_gl_wr_delta
;
c_sh_rd
+=
c_sh_rd_delta
;
}
}
}
};
// Start global fetch and register load pipelines.
auto
start_pipes
=
[
&
]()
{
#pragma unroll
for
(
int
i
=
0
;
i
<
stages
-
1
;
i
++
)
{
if
(
has_act_order
&&
i
==
0
)
{
int
last_g_idx
=
slice_k_start
+
stages
*
tb_k
*
2
;
if
(
last_g_idx
>=
prob_k
)
{
last_g_idx
=
prob_k
-
1
;
}
fetch_scales_to_shared
(
true
,
g_idx
[
slice_k_start
],
g_idx
[
last_g_idx
]);
}
if
constexpr
(
has_zp
&&
group_blocks
==
-
1
)
{
if
(
i
==
0
)
{
fetch_zp_to_shared
();
}
}
fetch_to_shared
(
i
,
i
,
i
<
slice_iters
);
}
zero_accums
();
wait_for_stage
();
init_same_group
(
0
);
fetch_to_registers
(
0
,
0
);
fetch_scales_to_registers
(
0
,
0
);
fetch_zp_to_registers
(
0
,
0
);
a_gl_rd
+=
a_gl_rd_delta_o
*
(
stages
-
1
);
slice_k_start_shared_fetch
+=
tb_k
*
(
stages
-
1
);
};
if
(
slice_iters
)
{
start_pipes
();
}
// Main loop.
while
(
slice_iters
)
{
// We unroll over both the global fetch and the register load pipeline to
// ensure all shared memory accesses are static. Note that both pipelines
// have even length meaning that the next iteration will always start at
// index 0.
#pragma unroll
for
(
int
pipe
=
0
;
pipe
<
stages
;)
{
#pragma unroll
for
(
int
k
=
0
;
k
<
b_sh_wr_iters
;
k
++
)
{
fetch_to_registers
(
k
+
1
,
pipe
%
stages
);
fetch_scales_to_registers
(
k
+
1
,
pipe
);
fetch_zp_to_registers
(
k
+
1
,
pipe
);
if
(
k
==
b_sh_wr_iters
-
2
)
{
fetch_to_shared
((
pipe
+
stages
-
1
)
%
stages
,
pipe
,
slice_iters
>=
stages
);
pipe
++
;
wait_for_stage
();
init_same_group
(
pipe
%
stages
);
}
matmul
(
k
);
}
slice_iters
--
;
if
(
slice_iters
==
0
)
{
break
;
}
}
a_gl_rd
+=
a_gl_rd_delta_o
*
stages
;
slice_k_start
+=
tb_k
*
stages
;
slice_k_start_shared_fetch
+=
tb_k
*
stages
;
if
constexpr
(
has_act_order
)
{
int
first_group_id
=
g_idx
[
slice_k_start
];
int
last_g_idx
=
slice_k_start
+
stages
*
tb_k
*
2
;
if
(
last_g_idx
>=
prob_k
)
{
last_g_idx
=
prob_k
-
1
;
}
int
last_group_id
=
g_idx
[
last_g_idx
];
if
(
last_group_id
>=
sh_first_group_id
+
sh_num_groups
)
{
fetch_scales_to_shared
(
false
,
first_group_id
,
last_group_id
);
__syncthreads
();
}
}
// Process results and, if necessary, proceed to the next column slice.
// While this pattern may not be the most readable, other ways of writing
// the loop seemed to noticeably worse performance after compilation.
if
(
slice_iters
==
0
)
{
cp_async_wait
<
0
>
();
bool
last
=
slice_idx
==
slice_count
-
1
;
if
constexpr
(
!
has_act_order
&&
group_blocks
==
-
1
)
{
if
constexpr
(
w_type
.
size_bits
()
==
8
)
{
if
(
s_sh_wr_pred
)
{
cp_async4
(
&
sh_s
[
s_sh_wr
],
&
scales_ptr
[
s_gl_rd
]);
}
cp_async_fence
();
}
else
{
// For 4-bit per-column scales, we only fetch them here in the
// final step before write-out
if
(
last
)
{
if
(
s_sh_wr_pred
)
{
cp_async4
(
&
sh_s
[
s_sh_wr
],
&
scales_ptr
[
s_gl_rd
]);
}
cp_async_fence
();
}
}
}
thread_block_reduce
();
if
constexpr
(
!
has_act_order
&&
group_blocks
==
-
1
)
{
if
constexpr
(
w_type
.
size_bits
()
==
8
)
{
cp_async_wait
<
0
>
();
__syncthreads
();
if
(
threadIdx
.
x
/
32
<
thread_n_blocks
/
4
)
{
reinterpret_cast
<
int4
*>
(
&
frag_s
)[
0
]
=
sh_s
[
s_sh_rd
+
0
];
reinterpret_cast
<
int4
*>
(
&
frag_s
)[
1
]
=
sh_s
[
s_sh_rd
+
4
];
}
}
else
{
if
(
last
)
{
cp_async_wait
<
0
>
();
__syncthreads
();
if
(
threadIdx
.
x
/
32
<
thread_n_blocks
/
4
)
{
reinterpret_cast
<
int4
*>
(
&
frag_s
)[
0
]
=
sh_s
[
s_sh_rd
+
0
];
reinterpret_cast
<
int4
*>
(
&
frag_s
)[
1
]
=
sh_s
[
s_sh_rd
+
4
];
}
}
}
}
// For 8-bit channelwise, we apply the scale before the global reduction
// that converts the fp32 results to fp16 (so that we avoid possible
// overflow in fp16)
if
constexpr
(
!
has_act_order
&&
group_blocks
==
-
1
&&
w_type
.
size_bits
()
==
8
)
{
if
(
threadIdx
.
x
/
32
<
thread_n_blocks
/
4
)
{
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
;
i
++
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
scale_float
(
reinterpret_cast
<
float
*>
(
&
frag_c
[
i
][
j
][
0
][
0
]),
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
0
]);
scale_float
(
reinterpret_cast
<
float
*>
(
&
frag_c
[
i
][
j
][
0
][
2
]),
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
0
]);
scale_float
(
reinterpret_cast
<
float
*>
(
&
frag_c
[
i
][
j
][
1
][
0
]),
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
1
]);
scale_float
(
reinterpret_cast
<
float
*>
(
&
frag_c
[
i
][
j
][
1
][
2
]),
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
1
]);
}
}
}
}
if
(
slice_count
>
1
)
{
// only globally reduce if there is more than one
// block in a slice
barrier_acquire
(
&
locks
[
slice_col
],
slice_idx
);
global_reduce
(
slice_idx
==
0
,
last
);
barrier_release
(
&
locks
[
slice_col
],
last
);
}
if
(
last
)
// only the last block in a slice actually writes the result
write_result
();
slice_row
=
0
;
slice_col_par
++
;
slice_col
++
;
init_slice
();
if
(
slice_iters
)
{
a_gl_rd
=
a_gl_stride
*
(
threadIdx
.
x
/
a_gl_rd_delta_o
)
+
(
threadIdx
.
x
%
a_gl_rd_delta_o
);
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
B_ptr
[
i
]
+=
b_sh_stride
-
b_gl_rd_delta_o
*
k_tiles
;
if
(
slice_col
==
0
)
{
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
B_ptr
[
i
]
-=
b_gl_stride
;
}
// Update slice k/n for scales loading
if
constexpr
(
has_act_order
)
{
slice_k_start
=
tb_k
*
slice_row
;
slice_k_finish
=
slice_k_start
+
tb_k
*
slice_iters
;
slice_k_start_shared_fetch
=
slice_k_start
;
slice_n_offset
=
act_s_col_tb_stride
*
slice_col
;
}
else
{
s_gl_rd
=
s_sh_stride
*
slice_col
+
threadIdx
.
x
;
zp_gl_rd
=
zp_sh_stride
*
slice_col
+
threadIdx
.
x
;
}
start_pipes
();
}
}
}
}
template
<
const
vllm
::
ScalarTypeId
w_type_id
,
// weight ScalarType id
const
int
threads
,
// number of threads in a threadblock
const
int
thread_n_blocks
,
// same for n dimension (output)
const
int
thread_k_blocks
,
// same for k dimension (reduction)
const
int
stages
,
// number of stages for the async global->shared
// fetch pipeline
const
bool
has_act_order
,
// whether act_order is enabled
const
bool
has_zp
,
// whether zero-points are enabled
const
int
group_blocks
=
-
1
// number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__
void
MarlinMoE
(
const
int4
*
__restrict__
A
,
// fp16 input matrix of shape mxk
const
int4
*
__restrict__
B
,
// 4bit quantized weight matrix of shape kxn
int4
*
__restrict__
C
,
// fp16 output buffer of shape mxn
const
int
*
__restrict__
sorted_ids_base
,
// int32 sorted ids of experts
const
float
*
__restrict__
topk_weights
,
// float topk weights
const
int4
*
__restrict__
scales_ptr
,
// fp16 quantization scales of shape
// (k/groupsize)xn
const
int4
*
__restrict__
zp_ptr
,
// 4bit packed zero-points of shape
// (k/groupsize)x(n/pack_factor)
const
int
*
__restrict__
g_idx
,
// int32 group indices of shape k
const
int
*
__restrict__
expert_offsets
,
int
num_groups
,
// number of scale groups per output channel
int
expert_idx
,
// idx of current expert
int
num_experts
,
// number of experts
int
topk
,
// topk parameter of moe
int
prob_m
,
// batch dimension m
int
prob_n
,
// output dimension n
int
prob_k
,
// reduction dimension k
int
tot_m
,
// total number of rows in A and C
int
*
locks
,
// extra global storage for barrier synchronization
bool
replicate_input
,
// do we use the same input for each expert?
bool
apply_weights
,
// apply weights to output
int
current_m_block
,
// current m block to start kernel computation from
int
max_par
,
// maximum parallelism
int
cfg_max_m_blocks
// upper bound on m blocks
)
{
int
m_block_ctr
=
current_m_block
;
const
int
*
sorted_ids_expert
=
sorted_ids_base
+
expert_offsets
[
expert_idx
]
+
m_block_ctr
*
4
*
max_par
;
int
tot_its
=
expert_offsets
[
expert_idx
+
1
]
-
expert_offsets
[
expert_idx
];
if
(
tot_its
==
0
)
{
return
;
}
int
tot_m_blocks
=
ceildiv
(
tot_its
,
16
);
int
pad
=
16
*
tot_m_blocks
-
tot_its
;
if
(
m_block_ctr
>=
tot_m_blocks
)
{
return
;
}
int
max_block
=
tot_m_blocks
-
m_block_ctr
;
prob_m
=
tot_its
-
16
*
m_block_ctr
;
int
par
=
1
;
if
(
max_block
>
cfg_max_m_blocks
)
{
// Note that parallel > 1 currently only works for inputs without any
// padding
par
=
(
16
*
max_block
-
pad
)
/
(
16
*
cfg_max_m_blocks
);
if
(
par
>
max_par
)
par
=
max_par
;
prob_m
=
(
16
*
cfg_max_m_blocks
)
*
par
;
m_block_ctr
+=
cfg_max_m_blocks
*
(
par
-
1
);
max_block
=
cfg_max_m_blocks
;
}
if
(
max_block
==
1
)
{
MarlinMoESingle
<
w_type_id
,
threads
,
1
,
thread_n_blocks
,
thread_k_blocks
,
stages
,
has_act_order
,
has_zp
,
group_blocks
>
(
A
,
B
,
C
,
sorted_ids_expert
,
topk_weights
,
scales_ptr
,
zp_ptr
,
g_idx
,
expert_offsets
,
num_groups
,
expert_idx
,
num_experts
,
topk
,
prob_m
,
prob_n
,
prob_k
,
tot_m
,
locks
,
replicate_input
,
apply_weights
,
current_m_block
);
}
else
if
(
max_block
==
2
)
{
MarlinMoESingle
<
w_type_id
,
threads
,
2
,
thread_n_blocks
,
thread_k_blocks
,
stages
,
has_act_order
,
has_zp
,
group_blocks
>
(
A
,
B
,
C
,
sorted_ids_expert
,
topk_weights
,
scales_ptr
,
zp_ptr
,
g_idx
,
expert_offsets
,
num_groups
,
expert_idx
,
num_experts
,
topk
,
prob_m
,
prob_n
,
prob_k
,
tot_m
,
locks
,
replicate_input
,
apply_weights
,
current_m_block
);
}
else
if
(
max_block
==
3
)
{
MarlinMoESingle
<
w_type_id
,
threads
,
3
,
thread_n_blocks
,
thread_k_blocks
,
stages
,
has_act_order
,
has_zp
,
group_blocks
>
(
A
,
B
,
C
,
sorted_ids_expert
,
topk_weights
,
scales_ptr
,
zp_ptr
,
g_idx
,
expert_offsets
,
num_groups
,
expert_idx
,
num_experts
,
topk
,
prob_m
,
prob_n
,
prob_k
,
tot_m
,
locks
,
replicate_input
,
apply_weights
,
current_m_block
);
}
else
{
MarlinMoESingle
<
w_type_id
,
threads
,
4
,
thread_n_blocks
,
thread_k_blocks
,
stages
,
has_act_order
,
has_zp
,
group_blocks
>
(
A
,
B
,
C
,
sorted_ids_expert
,
topk_weights
,
scales_ptr
,
zp_ptr
,
g_idx
,
expert_offsets
,
num_groups
,
expert_idx
,
num_experts
,
topk
,
prob_m
,
prob_n
,
prob_k
,
tot_m
,
locks
,
replicate_input
,
apply_weights
,
current_m_block
);
}
}
#else
template
<
const
vllm
::
ScalarTypeId
w_type_id
,
// weight ScalarType id
const
int
threads
,
// number of threads in a threadblock
const
int
thread_n_blocks
,
// same for n dimension (output)
const
int
thread_k_blocks
,
// same for k dimension (reduction)
const
int
stages
,
// number of stages for the async global->shared
// fetch pipeline
const
bool
has_act_order
,
// whether act_order is enabled
const
bool
has_zp
,
// whether zero-points are enabled
const
int
group_blocks
=
-
1
// number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__
void
MarlinMoE
(
const
int4
*
__restrict__
A
,
// fp16 input matrix of shape mxk
const
int4
*
__restrict__
B
,
// 4bit quantized weight matrix of shape kxn
int4
*
__restrict__
C
,
// fp16 output buffer of shape mxn
const
int
*
__restrict__
sorted_ids
,
// int32 sorted ids of experts
const
float
*
__restrict__
topk_weights
,
// float topk weights
const
int4
*
__restrict__
scales_ptr
,
// fp16 quantization scales of shape
// (k/groupsize)xn
const
int4
*
__restrict__
zp_ptr
,
// 4bit packed zero-points of shape
// (k/groupsize)x(n/pack_factor)
const
int
*
__restrict__
g_idx
,
// int32 group indices of shape k
const
int
*
__restrict__
expert_offsets
,
int
num_groups
,
// number of scale groups per output channel
int
expert_idx
,
// idx of current expert
int
num_experts
,
// number of experts
int
topk
,
// topk parameter of moe
int
prob_m
,
// batch dimension m
int
prob_n
,
// output dimension n
int
prob_k
,
// reduction dimension k
int
tot_m
,
// total number of rows in A and C
int
*
locks
,
// extra global storage for barrier synchronization
bool
replicate_input
,
// do we use the same input for each expert?
bool
apply_weights
,
// apply weights to output
int
current_m_block
,
// current m block to start kernel computation from
int
max_par
,
// maximum parallelism
int
cfg_max_m_blocks
// upper bound on m blocks
)
{
// Marlin is not implemented yet for SM < 8.0
assert
(
false
);
return
;
}
#endif
// 8 warps are a good choice since every SM has 4 schedulers and having more
// than 1 warp per schedule allows some more latency hiding. At the same time,
// we want relatively few warps to have many registers per warp and small tiles.
const
int
USER_THREADS
=
256
;
// Note: This is only used with user-provided thread_k/n
const
int
STAGES
=
4
;
// 4 pipeline stages fit into shared memory
static
constexpr
int
min_thread_n
=
64
;
static
constexpr
int
min_thread_k
=
64
;
#define __CALL_IF_MOE(W_TYPE, THREAD_N_BLOCKS, THREAD_K_BLOCKS, HAS_ACT_ORDER, \
HAS_ZP, GROUP_BLOCKS, NUM_THREADS) \
else if (q_type == W_TYPE && thread_n_blocks == THREAD_N_BLOCKS && \
thread_k_blocks == THREAD_K_BLOCKS && \
has_act_order == HAS_ACT_ORDER && has_zp == HAS_ZP && \
group_blocks == GROUP_BLOCKS && num_threads == NUM_THREADS) { \
cudaFuncSetAttribute( \
MarlinMoE<W_TYPE.id(), NUM_THREADS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
STAGES, HAS_ACT_ORDER, HAS_ZP, GROUP_BLOCKS>, \
cudaFuncAttributeMaxDynamicSharedMemorySize, max_shared_mem); \
MarlinMoE<W_TYPE.id(), NUM_THREADS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
STAGES, HAS_ACT_ORDER, HAS_ZP, GROUP_BLOCKS> \
<<<blocks, NUM_THREADS, max_shared_mem, stream>>>( \
A_ptr, B_ptr, C_ptr, sorted_ids_ptr, topk_weights_ptr, s_ptr, \
zp_ptr, g_idx_ptr, expert_offsets_ptr, num_groups, expert_idx, \
num_experts, topk, prob_m, prob_n, prob_k, tot_m, locks, \
replicate_input, apply_weights, m_block, max_par, \
cfg_max_m_blocks); \
}
#define GPTQ_CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, NUM_THREADS) \
__CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, true, false, 0, NUM_THREADS) \
__CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, false, -1, NUM_THREADS) \
__CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, false, 2, NUM_THREADS) \
__CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, false, 4, NUM_THREADS) \
__CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, false, 8, NUM_THREADS)
#define AWQ_CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, NUM_THREADS) \
__CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, true, -1, NUM_THREADS) \
__CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, true, 2, NUM_THREADS) \
__CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, true, 4, NUM_THREADS) \
__CALL_IF_MOE(W_TYPE, N_BLOCKS, K_BLOCKS, false, true, 8, NUM_THREADS)
}
// namespace marlin_moe
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4.cu
deleted
100644 → 0
View file @
18dd5e01
#include "marlin_moe_kernel_ku4.h"
namespace
marlin_moe
{
// We return bool so we can create these different kernel calls as a sequence
// of if-elseif's.
bool
call_marlin_moe_kernel_ku4
(
vllm
::
ScalarType
const
&
q_type
,
int
thread_n_blocks
,
int
thread_k_blocks
,
bool
has_act_order
,
int
group_blocks
,
int
num_threads
,
int
blocks
,
int
max_shared_mem
,
cudaStream_t
stream
,
const
int4
*
A_ptr
,
const
int4
*
B_ptr
,
int4
*
C_ptr
,
const
int
*
sorted_ids_ptr
,
const
float
*
topk_weights_ptr
,
const
int4
*
s_ptr
,
const
int4
*
zp_ptr
,
const
int
*
g_idx_ptr
,
int
*
expert_offsets_ptr
,
int
num_groups
,
int
expert_idx
,
int
num_experts
,
int
topk
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
tot_m
,
int
*
locks
,
bool
replicate_input
,
bool
apply_weights
,
int
m_block
,
int
max_par
,
int
cfg_max_m_blocks
)
{
bool
has_zp
=
true
;
if
(
false
)
{
}
AWQ_CALL_IF_MOE
(
vllm
::
kU4
,
16
,
4
,
256
)
AWQ_CALL_IF_MOE
(
vllm
::
kU4
,
8
,
8
,
256
)
AWQ_CALL_IF_MOE
(
vllm
::
kU4
,
8
,
4
,
128
)
AWQ_CALL_IF_MOE
(
vllm
::
kU4
,
4
,
8
,
128
)
else
{
return
false
;
}
return
true
;
}
}
// namespace marlin_moe
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4.h
deleted
100644 → 0
View file @
18dd5e01
#pragma once
#include "marlin_moe_kernel.h"
namespace
marlin_moe
{
// We return bool so we can create these different kernel calls as a sequence
// of if-elseif's.
bool
call_marlin_moe_kernel_ku4
(
vllm
::
ScalarType
const
&
q_type
,
int
thread_n_blocks
,
int
thread_k_blocks
,
bool
has_act_order
,
int
group_blocks
,
int
num_threads
,
int
blocks
,
int
max_shared_mem
,
cudaStream_t
stream
,
const
int4
*
A_ptr
,
const
int4
*
B_ptr
,
int4
*
C_ptr
,
const
int
*
sorted_ids_ptr
,
const
float
*
topk_weights_ptr
,
const
int4
*
s_ptr
,
const
int4
*
zp_ptr
,
const
int
*
g_idx_ptr
,
int
*
expert_offsets_ptr
,
int
num_groups
,
int
expert_idx
,
int
num_experts
,
int
topk
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
tot_m
,
int
*
locks
,
bool
replicate_input
,
bool
apply_weights
,
int
m_block
,
int
max_par
,
int
cfg_max_m_blocks
);
}
// namespace marlin_moe
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4b8.cu
deleted
100644 → 0
View file @
18dd5e01
#include "marlin_moe_kernel_ku4b8.h"
namespace
marlin_moe
{
// We return bool so we can create these different kernel calls as a sequence
// of if-elseif's.
bool
call_marlin_moe_kernel_ku4b8
(
vllm
::
ScalarType
const
&
q_type
,
int
thread_n_blocks
,
int
thread_k_blocks
,
bool
has_act_order
,
int
group_blocks
,
int
num_threads
,
int
blocks
,
int
max_shared_mem
,
cudaStream_t
stream
,
const
int4
*
A_ptr
,
const
int4
*
B_ptr
,
int4
*
C_ptr
,
const
int
*
sorted_ids_ptr
,
const
float
*
topk_weights_ptr
,
const
int4
*
s_ptr
,
const
int4
*
zp_ptr
,
const
int
*
g_idx_ptr
,
int
*
expert_offsets_ptr
,
int
num_groups
,
int
expert_idx
,
int
num_experts
,
int
topk
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
tot_m
,
int
*
locks
,
bool
replicate_input
,
bool
apply_weights
,
int
m_block
,
int
max_par
,
int
cfg_max_m_blocks
)
{
bool
has_zp
=
false
;
if
(
false
)
{
}
GPTQ_CALL_IF_MOE
(
vllm
::
kU4B8
,
16
,
4
,
256
)
GPTQ_CALL_IF_MOE
(
vllm
::
kU4B8
,
8
,
8
,
256
)
GPTQ_CALL_IF_MOE
(
vllm
::
kU4B8
,
8
,
4
,
128
)
GPTQ_CALL_IF_MOE
(
vllm
::
kU4B8
,
4
,
8
,
128
)
else
{
return
false
;
}
return
true
;
}
}
// namespace marlin_moe
csrc/moe/marlin_kernels/marlin_moe_kernel_ku4b8.h
deleted
100644 → 0
View file @
18dd5e01
#pragma once
#include "marlin_moe_kernel.h"
namespace
marlin_moe
{
// We return bool so we can create these different kernel calls as a sequence
// of if-elseif's.
bool
call_marlin_moe_kernel_ku4b8
(
vllm
::
ScalarType
const
&
q_type
,
int
thread_n_blocks
,
int
thread_k_blocks
,
bool
has_act_order
,
int
group_blocks
,
int
num_threads
,
int
blocks
,
int
max_shared_mem
,
cudaStream_t
stream
,
const
int4
*
A_ptr
,
const
int4
*
B_ptr
,
int4
*
C_ptr
,
const
int
*
sorted_ids_ptr
,
const
float
*
topk_weights_ptr
,
const
int4
*
s_ptr
,
const
int4
*
zp_ptr
,
const
int
*
g_idx_ptr
,
int
*
expert_offsets_ptr
,
int
num_groups
,
int
expert_idx
,
int
num_experts
,
int
topk
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
tot_m
,
int
*
locks
,
bool
replicate_input
,
bool
apply_weights
,
int
m_block
,
int
max_par
,
int
cfg_max_m_blocks
);
}
// namespace marlin_moe
csrc/moe/marlin_kernels/marlin_moe_kernel_ku8b128.cu
deleted
100644 → 0
View file @
18dd5e01
#include "marlin_moe_kernel_ku8b128.h"
namespace
marlin_moe
{
// We return bool so we can create these different kernel calls as a sequence
// of if-elseif's.
bool
call_marlin_moe_kernel_ku8b128
(
vllm
::
ScalarType
const
&
q_type
,
int
thread_n_blocks
,
int
thread_k_blocks
,
bool
has_act_order
,
int
group_blocks
,
int
num_threads
,
int
blocks
,
int
max_shared_mem
,
cudaStream_t
stream
,
const
int4
*
A_ptr
,
const
int4
*
B_ptr
,
int4
*
C_ptr
,
const
int
*
sorted_ids_ptr
,
const
float
*
topk_weights_ptr
,
const
int4
*
s_ptr
,
const
int4
*
zp_ptr
,
const
int
*
g_idx_ptr
,
int
*
expert_offsets_ptr
,
int
num_groups
,
int
expert_idx
,
int
num_experts
,
int
topk
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
tot_m
,
int
*
locks
,
bool
replicate_input
,
bool
apply_weights
,
int
m_block
,
int
max_par
,
int
cfg_max_m_blocks
)
{
bool
has_zp
=
false
;
if
(
false
)
{
}
GPTQ_CALL_IF_MOE
(
vllm
::
kU8B128
,
16
,
4
,
256
)
GPTQ_CALL_IF_MOE
(
vllm
::
kU8B128
,
8
,
8
,
256
)
GPTQ_CALL_IF_MOE
(
vllm
::
kU8B128
,
8
,
4
,
128
)
GPTQ_CALL_IF_MOE
(
vllm
::
kU8B128
,
4
,
8
,
128
)
else
{
return
false
;
}
return
true
;
}
}
// namespace marlin_moe
csrc/moe/marlin_kernels/marlin_moe_kernel_ku8b128.h
deleted
100644 → 0
View file @
18dd5e01
#pragma once
#include "marlin_moe_kernel.h"
namespace
marlin_moe
{
bool
call_marlin_moe_kernel_ku8b128
(
vllm
::
ScalarType
const
&
q_type
,
int
thread_n_blocks
,
int
thread_k_blocks
,
bool
has_act_order
,
int
group_blocks
,
int
num_threads
,
int
blocks
,
int
max_shared_mem
,
cudaStream_t
stream
,
const
int4
*
A_ptr
,
const
int4
*
B_ptr
,
int4
*
C_ptr
,
const
int
*
sorted_ids_ptr
,
const
float
*
topk_weights_ptr
,
const
int4
*
s_ptr
,
const
int4
*
zp_ptr
,
const
int
*
g_idx_ptr
,
int
*
expert_offsets_ptr
,
int
num_groups
,
int
expert_idx
,
int
num_experts
,
int
topk
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
tot_m
,
int
*
locks
,
bool
replicate_input
,
bool
apply_weights
,
int
m_block
,
int
max_par
,
int
cfg_max_m_blocks
);
}
csrc/moe/marlin_moe_ops.cu
deleted
100644 → 0
View file @
18dd5e01
/*
* Modified by Neural Magic
* Copyright (C) Marlin.2024 Elias Frantar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <torch/all.h>
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>
#include <cuda.h>
#include <cuda_fp16.h>
#include <cuda_runtime.h>
#include <iostream>
#include "core/exception.hpp"
#include "core/scalar_type.hpp"
#include "core/registration.h"
#include "marlin_kernels/marlin_moe_kernel_ku4b8.h"
#include "marlin_kernels/marlin_moe_kernel_ku8b128.h"
#include "marlin_kernels/marlin_moe_kernel_ku4.h"
template
<
typename
T
>
inline
std
::
string
str
(
T
x
)
{
return
std
::
to_string
(
x
);
}
namespace
marlin_moe
{
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
// For a given "a" of size [M,K] performs a permutation of the K columns based
// on the given "perm" indices.
__global__
void
permute_cols_kernel
(
int4
const
*
__restrict__
a_int4_ptr
,
int
const
*
__restrict__
perm_int_ptr
,
int4
*
__restrict__
out_int4_ptr
,
int
size_m
,
int
size_k
,
int
block_rows
)
{
int
start_row
=
block_rows
*
blockIdx
.
x
;
int
finish_row
=
start_row
+
block_rows
;
if
(
finish_row
>
size_m
)
{
finish_row
=
size_m
;
}
int
cur_block_rows
=
finish_row
-
start_row
;
int
row_stride
=
size_k
*
sizeof
(
half
)
/
16
;
auto
permute_row
=
[
&
](
int
row
)
{
int
iters
=
size_k
/
blockDim
.
x
;
int
rest
=
size_k
%
blockDim
.
x
;
int
offset
=
row
*
row_stride
;
half
const
*
a_row_half
=
reinterpret_cast
<
half
const
*>
(
a_int4_ptr
+
offset
);
half
*
out_half
=
reinterpret_cast
<
half
*>
(
out_int4_ptr
+
offset
);
int
base_k
=
0
;
for
(
int
i
=
0
;
i
<
iters
;
i
++
)
{
int
cur_k
=
base_k
+
threadIdx
.
x
;
int
src_pos
=
perm_int_ptr
[
cur_k
];
out_half
[
cur_k
]
=
a_row_half
[
src_pos
];
base_k
+=
blockDim
.
x
;
}
if
(
rest
)
{
if
(
threadIdx
.
x
<
rest
)
{
int
cur_k
=
base_k
+
threadIdx
.
x
;
int
src_pos
=
perm_int_ptr
[
cur_k
];
out_half
[
cur_k
]
=
a_row_half
[
src_pos
];
}
}
};
for
(
int
i
=
0
;
i
<
cur_block_rows
;
i
++
)
{
int
cur_row
=
start_row
+
i
;
if
(
cur_row
<
size_m
)
{
permute_row
(
cur_row
);
}
}
}
__global__
void
compute_expert_offsets
(
int
const
*
__restrict__
topk_ids
,
int
*
__restrict__
expert_offsets
,
int
topk_length
,
int
block_size
)
{
int
expert_id
=
threadIdx
.
x
;
int
num_experts
=
blockDim
.
x
;
int
occurrences
=
0
;
for
(
int
i
=
0
;
i
<
topk_length
;
++
i
)
{
occurrences
+=
(
topk_ids
[
i
]
==
expert_id
);
}
expert_offsets
[
expert_id
+
1
]
=
occurrences
;
__syncthreads
();
if
(
threadIdx
.
x
==
0
)
{
int
tot_offset
=
0
;
expert_offsets
[
0
]
=
0
;
for
(
int
i
=
0
;
i
<
num_experts
;
++
i
)
{
tot_offset
+=
ceildiv
(
expert_offsets
[
i
+
1
],
block_size
)
*
block_size
;
expert_offsets
[
i
+
1
]
=
tot_offset
;
}
}
__syncthreads
();
}
#else
__global__
void
permute_cols_kernel
(
int4
const
*
__restrict__
a_int4_ptr
,
int
const
*
__restrict__
perm_int_ptr
,
int4
*
__restrict__
out_int4_ptr
,
int
size_m
,
int
size_k
,
int
block_rows
)
{
// Marlin is not implemented yet for SM < 8.0
assert
(
false
);
return
;
}
__global__
void
compute_expert_offsets
(
int
const
*
__restrict__
topk_ids
,
int
*
__restrict__
expert_offsets
,
int
topk_length
,
int
block_size
)
{
// Marlin is not implemented yet for SM < 8.0
assert
(
false
);
return
;
}
#endif
typedef
struct
{
int
thread_k
;
int
thread_n
;
int
num_threads
;
}
thread_config_t
;
typedef
struct
{
int
max_m_blocks
;
thread_config_t
tb_cfg
;
}
exec_config_t
;
thread_config_t
small_batch_thread_configs
[]
=
{
// Ordered by priority
// thread_k, thread_n, num_threads
{
128
,
128
,
256
},
// Default
{
128
,
64
,
128
},
// Reduce N 2X, same K
{
64
,
256
,
256
},
// Reduce K 2X, increase N 2X
{
64
,
128
,
128
},
// Reduce K 2X, same N
{
64
,
64
,
128
},
// Reduce both 2X
};
thread_config_t
large_batch_thread_configs
[]
=
{
// Ordered by priority
// thread_k, thread_n, num_threads
{
64
,
256
,
256
},
// Default
{
128
,
128
,
256
},
// Reduce N 2X, increase K 2X
{
64
,
128
,
128
},
// Reduce N 2X, same K
{
128
,
64
,
128
},
// Reduce N 4X, increase K 2X
{
64
,
64
,
128
},
// Reduce N 4X, same K
};
int
get_scales_cache_size
(
thread_config_t
const
&
th_config
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
num_bits
,
int
group_size
,
bool
has_act_order
,
bool
is_k_full
)
{
bool
cache_scales_chunk
=
has_act_order
&&
!
is_k_full
;
int
tb_n
=
th_config
.
thread_n
;
int
tb_k
=
th_config
.
thread_k
;
// Get max scale groups per thread-block
int
tb_groups
;
if
(
group_size
==
-
1
)
{
tb_groups
=
1
;
}
else
if
(
group_size
==
0
)
{
tb_groups
=
ceildiv
(
tb_k
,
32
);
// Worst case is 32 group size
}
else
{
tb_groups
=
ceildiv
(
tb_k
,
group_size
);
}
if
(
cache_scales_chunk
)
{
int
load_groups
=
tb_groups
*
STAGES
*
2
;
// Chunk size is 2x pipeline over dim K
load_groups
=
max
(
load_groups
,
32
);
// We load at least 32 scale groups
return
load_groups
*
tb_n
*
4
;
}
else
{
int
tb_scales
=
tb_groups
*
tb_n
*
2
;
return
tb_scales
*
STAGES
;
}
}
bool
is_valid_cache_size
(
thread_config_t
const
&
th_config
,
int
max_m_blocks
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
num_bits
,
int
scales_cache_size
,
int
max_shared_mem
)
{
int
pack_factor
=
32
/
num_bits
;
// Get B size
int
tb_k
=
th_config
.
thread_k
;
int
tb_n
=
th_config
.
thread_n
;
int
b_size
=
(
tb_k
*
tb_n
/
pack_factor
)
*
4
;
// Get A size
int
m_blocks
=
ceildiv
(
prob_m
,
16
);
int
tb_max_m
=
16
;
while
(
true
)
{
if
(
m_blocks
>=
max_m_blocks
)
{
tb_max_m
*=
max_m_blocks
;
break
;
}
max_m_blocks
--
;
if
(
max_m_blocks
==
0
)
{
TORCH_CHECK
(
false
,
"Unexpected m_blocks = "
,
m_blocks
);
}
}
int
a_size
=
(
tb_max_m
*
tb_k
)
*
2
;
float
pipe_size
=
(
a_size
+
b_size
)
*
STAGES
;
TORCH_CHECK
(
max_shared_mem
/
2
>
scales_cache_size
);
// Sanity
return
pipe_size
<
0.95
f
*
(
max_shared_mem
-
scales_cache_size
);
}
bool
is_valid_config
(
thread_config_t
const
&
th_config
,
int
max_m_blocks
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
num_bits
,
int
group_size
,
bool
has_act_order
,
bool
is_k_full
,
int
max_shared_mem
)
{
// Sanity
if
(
th_config
.
thread_k
==
-
1
||
th_config
.
thread_n
==
-
1
||
th_config
.
num_threads
==
-
1
)
{
return
false
;
}
// Verify K/N are divisible by thread K/N
if
(
prob_k
%
th_config
.
thread_k
!=
0
||
prob_n
%
th_config
.
thread_n
!=
0
)
{
return
false
;
}
// thread_k can be only 128 or 64 (because it must be less than groupsize
// which is 128)
if
(
th_config
.
thread_k
!=
128
&&
th_config
.
thread_k
!=
64
)
{
return
false
;
}
// Verify min for thread K/N
if
(
th_config
.
thread_n
<
min_thread_n
||
th_config
.
thread_k
<
min_thread_k
)
{
return
false
;
}
// num_threads must be at least 128 (= 4 warps)
if
(
th_config
.
num_threads
<
128
)
{
return
false
;
}
// Determine cache for scales
int
scales_cache_size
=
get_scales_cache_size
(
th_config
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
,
has_act_order
,
is_k_full
);
// Check that pipeline fits into cache
if
(
!
is_valid_cache_size
(
th_config
,
max_m_blocks
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
scales_cache_size
,
max_shared_mem
))
{
return
false
;
}
return
true
;
}
exec_config_t
determine_thread_config
(
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
num_bits
,
int
group_size
,
bool
has_act_order
,
bool
is_k_full
,
int
max_shared_mem
)
{
int
max_m_blocks
=
4
;
while
(
max_m_blocks
>
0
)
{
if
(
prob_m
<=
16
)
{
for
(
auto
th_config
:
small_batch_thread_configs
)
{
if
(
is_valid_config
(
th_config
,
max_m_blocks
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
,
has_act_order
,
is_k_full
,
max_shared_mem
))
{
return
exec_config_t
{
max_m_blocks
,
th_config
};
}
}
}
else
{
for
(
auto
th_config
:
large_batch_thread_configs
)
{
if
(
is_valid_config
(
th_config
,
max_m_blocks
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
,
has_act_order
,
is_k_full
,
max_shared_mem
))
{
return
exec_config_t
{
max_m_blocks
,
th_config
};
}
}
}
max_m_blocks
--
;
// Process less M blocks per invocation to reduce cache
// usage
}
return
exec_config_t
{
0
,
{
-
1
,
-
1
,
-
1
}};
}
#define CALL_MOE_KERNEL_FUNCTION(KERNEL_FUNCTION) \
else if (KERNEL_FUNCTION( \
q_type, thread_n_blocks, thread_k_blocks, has_act_order, \
group_blocks, num_threads, blocks, max_shared_mem, stream, \
A_ptr, B_ptr, C_ptr, sorted_ids_ptr, topk_weights_ptr, s_ptr, \
zp_ptr, g_idx_ptr, expert_offsets_ptr, num_groups, expert_idx, \
num_experts, topk, prob_m, prob_n, prob_k, tot_m, locks, \
replicate_input, apply_weights, m_block, max_par, \
exec_cfg.max_m_blocks)) { \
}
void
marlin_mm_moe
(
const
void
*
A
,
const
void
*
B
,
void
*
C
,
const
void
*
sorted_ids
,
const
void
*
topk_weights
,
const
void
*
topk_ids
,
const
void
*
s
,
void
*
zp
,
const
void
*
g_idx
,
const
void
*
perm
,
void
*
a_tmp
,
void
*
expert_offsets
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
void
*
workspace
,
vllm
::
ScalarType
const
&
q_type
,
bool
has_act_order
,
bool
is_k_full
,
bool
has_zp
,
int
num_groups
,
int
group_size
,
int
num_experts
,
int
topk
,
int
moe_block_size
,
int
dev
,
cudaStream_t
stream
,
int
thread_k
,
int
thread_n
,
int
sms
,
int
max_par
,
bool
replicate_input
,
bool
apply_weights
)
{
TORCH_CHECK
(
prob_m
>
0
&&
prob_n
>
0
&&
prob_k
>
0
,
"Invalid MNK = ["
,
prob_m
,
", "
,
prob_n
,
", "
,
prob_k
,
"]"
);
if
(
sms
==
-
1
)
{
cudaDeviceGetAttribute
(
&
sms
,
cudaDevAttrMultiProcessorCount
,
dev
);
}
int
max_shared_mem
=
0
;
cudaDeviceGetAttribute
(
&
max_shared_mem
,
cudaDevAttrMaxSharedMemoryPerBlockOptin
,
dev
);
TORCH_CHECK
(
max_shared_mem
>
0
);
int
num_bits
=
q_type
.
size_bits
();
// Set thread config
exec_config_t
exec_cfg
;
if
(
thread_k
!=
-
1
&&
thread_n
!=
-
1
)
{
// User-defined config
exec_cfg
=
exec_config_t
{
4
,
thread_config_t
{
thread_k
,
thread_n
,
USER_THREADS
}};
}
else
{
// Auto config
exec_cfg
=
determine_thread_config
(
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
,
has_act_order
,
is_k_full
,
max_shared_mem
);
}
TORCH_CHECK
(
exec_cfg
.
max_m_blocks
>
0
&&
is_valid_config
(
exec_cfg
.
tb_cfg
,
exec_cfg
.
max_m_blocks
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
,
has_act_order
,
is_k_full
,
max_shared_mem
),
"Invalid thread config: max_m_blocks = "
,
exec_cfg
.
max_m_blocks
,
", thread_k = "
,
exec_cfg
.
tb_cfg
.
thread_k
,
", thread_n = "
,
exec_cfg
.
tb_cfg
.
thread_n
,
", num_threads = "
,
exec_cfg
.
tb_cfg
.
num_threads
,
" for MKN = ["
,
prob_m
,
", "
,
prob_k
,
", "
,
prob_n
,
"] and num_bits = "
,
num_bits
,
", group_size = "
,
group_size
,
", has_act_order = "
,
has_act_order
,
", is_k_full = "
,
is_k_full
,
", max_shared_mem = "
,
max_shared_mem
);
int
num_threads
=
exec_cfg
.
tb_cfg
.
num_threads
;
thread_k
=
exec_cfg
.
tb_cfg
.
thread_k
;
thread_n
=
exec_cfg
.
tb_cfg
.
thread_n
;
int
thread_k_blocks
=
thread_k
/
16
;
int
thread_n_blocks
=
thread_n
/
16
;
int
blocks
=
sms
;
TORCH_CHECK
(
prob_n
%
thread_n
==
0
,
"prob_n = "
,
prob_n
,
" is not divisible by thread_n = "
,
thread_n
);
TORCH_CHECK
(
prob_k
%
thread_k
==
0
,
"prob_k = "
,
prob_k
,
" is not divisible by thread_k = "
,
thread_k
);
int
group_blocks
=
0
;
if
(
has_act_order
)
{
if
(
is_k_full
)
{
TORCH_CHECK
(
group_size
!=
-
1
);
group_blocks
=
group_size
/
16
;
TORCH_CHECK
(
prob_k
%
group_blocks
==
0
,
"prob_k = "
,
prob_k
,
" is not divisible by group_blocks = "
,
group_blocks
);
}
else
{
TORCH_CHECK
(
group_size
==
0
);
group_blocks
=
0
;
}
}
else
{
if
(
group_size
==
-
1
)
{
group_blocks
=
-
1
;
}
else
{
group_blocks
=
group_size
/
16
;
TORCH_CHECK
(
prob_k
%
group_blocks
==
0
,
"prob_k = "
,
prob_k
,
" is not divisible by group_blocks = "
,
group_blocks
);
}
}
int
tot_m
=
prob_m
;
const
int
*
topk_ids_ptr
=
(
const
int
*
)
topk_ids
;
int
*
expert_offsets_ptr
=
(
int
*
)
expert_offsets
;
compute_expert_offsets
<<<
1
,
num_experts
,
0
,
stream
>>>
(
topk_ids_ptr
,
expert_offsets_ptr
,
tot_m
*
topk
,
moe_block_size
);
bool
do_permute_a
=
has_act_order
;
// If we have a full K, then we can run the non-act-order version of Marlin
// (since the weight rows are reordered by increasing group ids, and by
// having a full K, we have full original groups)
if
(
is_k_full
)
{
has_act_order
=
false
;
}
int
pack_factor
=
32
/
q_type
.
size_bits
();
for
(
int
expert_idx
=
0
;
expert_idx
<
num_experts
;
++
expert_idx
)
{
const
int4
*
A_ptr
=
(
const
int4
*
)
A
;
int4
*
a_tmp_ptr
=
(
int4
*
)
a_tmp
;
const
int4
*
B_ptr
=
(
const
int4
*
)
B
+
(
prob_n
*
prob_k
/
(
pack_factor
*
4
))
*
expert_idx
;
int4
*
C_ptr
=
(
int4
*
)
C
;
const
float
*
topk_weights_ptr
=
(
const
float
*
)
topk_weights
;
const
int
*
sorted_ids_ptr
=
(
const
int
*
)
sorted_ids
;
const
int4
*
s_ptr
=
(
const
int4
*
)
s
+
num_groups
*
prob_n
/
8
*
expert_idx
;
const
int4
*
zp_ptr
=
(
const
int4
*
)
zp
+
num_groups
*
prob_n
/
(
pack_factor
*
4
)
*
expert_idx
;
const
int
*
g_idx_ptr
=
(
const
int
*
)
g_idx
+
prob_k
*
expert_idx
;
const
int
*
perm_ptr
=
(
const
int
*
)
perm
+
prob_k
*
expert_idx
;
int
*
locks
=
(
int
*
)
workspace
;
if
(
do_permute_a
)
{
// Permute A columns
int
topk_rows
=
replicate_input
?
tot_m
:
tot_m
*
topk
;
int
block_rows
=
ceildiv
(
topk_rows
,
blocks
);
permute_cols_kernel
<<<
blocks
,
num_threads
,
0
,
stream
>>>
(
A_ptr
,
perm_ptr
,
a_tmp_ptr
,
topk_rows
,
prob_k
,
block_rows
);
A_ptr
=
a_tmp_ptr
;
}
int
tot_m_blocks
=
ceildiv
(
tot_m
,
16
);
for
(
int
m_block
=
0
;
m_block
<
tot_m_blocks
;
m_block
+=
4
*
exec_cfg
.
max_m_blocks
)
{
if
(
false
)
{
}
CALL_MOE_KERNEL_FUNCTION
(
call_marlin_moe_kernel_ku4b8
)
CALL_MOE_KERNEL_FUNCTION
(
call_marlin_moe_kernel_ku8b128
)
CALL_MOE_KERNEL_FUNCTION
(
call_marlin_moe_kernel_ku4
)
else
{
TORCH_CHECK
(
false
,
"Unsupported shapes: MNK = ["
+
str
(
prob_m
)
+
", "
+
str
(
prob_n
)
+
", "
+
str
(
prob_k
)
+
"]"
+
", has_act_order = "
+
str
(
has_act_order
)
+
", num_groups = "
+
str
(
num_groups
)
+
", group_size = "
+
str
(
group_size
)
+
", thread_n_blocks = "
+
str
(
thread_n_blocks
)
+
", thread_k_blocks = "
+
str
(
thread_k_blocks
));
}
}
}
}
}
// namespace marlin_moe
torch
::
Tensor
marlin_gemm_moe
(
const
torch
::
Tensor
&
a
,
const
torch
::
Tensor
&
b_q_weights
,
const
torch
::
Tensor
&
sorted_ids
,
const
torch
::
Tensor
&
topk_weights
,
const
torch
::
Tensor
&
topk_ids
,
const
torch
::
Tensor
&
b_scales
,
torch
::
Tensor
&
b_zeros
,
const
torch
::
Tensor
&
g_idx
,
const
torch
::
Tensor
&
perm
,
torch
::
Tensor
&
workspace
,
vllm
::
ScalarTypeId
const
b_q_type_id
,
int64_t
size_m
,
int64_t
size_n
,
int64_t
size_k
,
bool
is_k_full
,
int64_t
num_experts
,
int64_t
topk
,
int64_t
moe_block_size
,
bool
replicate_input
,
bool
apply_weights
)
{
vllm
::
ScalarType
const
b_q_type
=
vllm
::
ScalarType
::
from_id
(
b_q_type_id
);
bool
has_zp
=
b_zeros
.
size
(
1
)
!=
0
;
if
(
has_zp
)
{
TORCH_CHECK
(
b_q_type
==
vllm
::
kU4
,
"b_q_type must be u4 when has_zp = True. Got = "
,
b_q_type
.
str
());
}
else
{
TORCH_CHECK
(
b_q_type
==
vllm
::
kU4B8
||
b_q_type
==
vllm
::
kU8B128
,
"b_q_type must be uint4b8 or uint8b128. Got = "
,
b_q_type
.
str
());
}
int
pack_factor
=
32
/
b_q_type
.
size_bits
();
int
max_par
=
4
;
int
dev
=
a
.
get_device
();
auto
options_dtype
=
torch
::
TensorOptions
().
dtype
(
a
.
dtype
()).
device
(
a
.
device
());
auto
options_int
=
torch
::
TensorOptions
().
dtype
(
torch
::
kInt
).
device
(
a
.
device
());
torch
::
Tensor
c
=
torch
::
zeros
({
size_m
,
topk
,
size_n
},
options_dtype
);
torch
::
Tensor
a_tmp
=
replicate_input
?
torch
::
zeros
({
size_m
,
size_k
},
options_dtype
)
:
torch
::
zeros
({
size_m
,
topk
,
size_k
},
options_dtype
);
torch
::
Tensor
expert_offsets
=
torch
::
empty
({
num_experts
+
1
},
options_int
);
// thread_k: `k` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int
thread_k
=
-
1
;
// thread_n: `n` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int
thread_n
=
-
1
;
// sms: number of SMs to use for the kernel (can usually be left as auto -1)
int
sms
=
-
1
;
// Detect groupsize and act_order
int
num_groups
=
-
1
;
int
group_size
=
-
1
;
bool
has_act_order
=
g_idx
.
size
(
1
)
!=
0
;
int
b_rank
=
b_scales
.
sizes
().
size
();
TORCH_CHECK
(
b_rank
==
3
,
"b_scales rank = "
,
b_rank
,
" is not 3"
);
TORCH_CHECK
(
b_scales
.
size
(
2
)
==
size_n
,
"b_scales dim 2 = "
,
b_scales
.
size
(
2
),
" is not size_n = "
,
size_n
);
num_groups
=
b_scales
.
size
(
1
);
TORCH_CHECK
(
VLLM_IMPLIES
(
!
is_k_full
,
has_act_order
),
"if is_k_full is false, has_act_order must be true"
);
if
(
has_act_order
)
{
if
(
is_k_full
)
{
TORCH_CHECK
(
num_groups
>
1
,
"For act_order, num_groups must be > 1"
);
TORCH_CHECK
(
size_k
%
num_groups
==
0
,
"size_k = "
,
size_k
,
", is not divisible by num_groups = "
,
num_groups
);
group_size
=
size_k
/
num_groups
;
}
else
{
group_size
=
0
;
}
}
else
{
if
(
num_groups
>
1
)
{
TORCH_CHECK
(
size_k
%
num_groups
==
0
,
"size_k = "
,
size_k
,
", is not divisible by b_scales.size(0) = "
,
b_scales
.
size
(
0
));
group_size
=
size_k
/
num_groups
;
}
else
{
group_size
=
-
1
;
}
}
// Verify b_zeros
if
(
has_zp
)
{
int
rank
=
b_zeros
.
sizes
().
size
();
TORCH_CHECK
(
rank
==
3
,
"b_zeros rank = "
,
rank
,
" is not 3"
);
TORCH_CHECK
(
b_zeros
.
size
(
1
)
==
num_groups
,
"b_zeros dim 1 = "
,
b_zeros
.
size
(
1
),
" is not num_groups = "
,
num_groups
);
TORCH_CHECK
(
b_zeros
.
size
(
2
)
==
size_n
/
pack_factor
,
"b_zeros dim 2 = "
,
b_zeros
.
size
(
2
),
" is not size_n / pack_factor = "
,
size_n
/
pack_factor
);
}
marlin_moe
::
marlin_mm_moe
(
a
.
data_ptr
(),
b_q_weights
.
data_ptr
(),
c
.
data_ptr
(),
sorted_ids
.
data_ptr
(),
topk_weights
.
data_ptr
(),
topk_ids
.
data_ptr
(),
b_scales
.
data_ptr
(),
b_zeros
.
data_ptr
(),
g_idx
.
data_ptr
(),
perm
.
data_ptr
(),
a_tmp
.
data_ptr
(),
expert_offsets
.
data_ptr
(),
size_m
,
size_n
,
size_k
,
workspace
.
data_ptr
(),
b_q_type
,
has_act_order
,
is_k_full
,
has_zp
,
num_groups
,
group_size
,
num_experts
,
topk
,
moe_block_size
,
dev
,
at
::
cuda
::
getCurrentCUDAStream
(
dev
),
thread_k
,
thread_n
,
sms
,
max_par
,
replicate_input
,
apply_weights
);
return
c
;
}
TORCH_LIBRARY_IMPL_EXPAND
(
TORCH_EXTENSION_NAME
,
CUDA
,
m
)
{
m
.
impl
(
"marlin_gemm_moe"
,
&
marlin_gemm_moe
);
}
csrc/quantization/fp8/fp8_marlin.cu
deleted
100644 → 0
View file @
18dd5e01
/*
* Modified by Neural Magic
* Copyright (C) Marlin.2024 Elias Frantar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* Adapted from https://github.com/IST-DASLab/marlin
*/
#include "../gptq_marlin/marlin.cuh"
#include "../gptq_marlin/marlin_dtypes.cuh"
#include "core/registration.h"
using
namespace
marlin
;
#define STATIC_ASSERT_SCALAR_TYPE_VALID(scalar_t) \
static_assert(std::is_same<scalar_t, half>::value || \
std::is_same<scalar_t, nv_bfloat16>::value, \
"only float16 and bfloat16 is supported");
template
<
typename
T
>
inline
std
::
string
str
(
T
x
)
{
return
std
::
to_string
(
x
);
}
namespace
fp8_marlin
{
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ < 800
template
<
typename
scalar_t
,
// compute dtype, half or nv_float16
const
int
num_bits
,
// number of bits used for weights
const
int
threads
,
// number of threads in a threadblock
const
int
thread_m_blocks
,
// number of 16x16 blocks in the m
// dimension (batchsize) of the
// threadblock
const
int
thread_n_blocks
,
// same for n dimension (output)
const
int
thread_k_blocks
,
// same for k dimension (reduction)
const
int
stages
,
// number of stages for the async global->shared
// fetch pipeline
const
int
group_blocks
=
-
1
// number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__
void
Marlin
(
const
int4
*
__restrict__
A
,
// fp16 input matrix of shape mxk
const
int4
*
__restrict__
B
,
// 4bit quantized weight matrix of shape kxn
int4
*
__restrict__
C
,
// fp16 output buffer of shape mxn
const
int4
*
__restrict__
scales_ptr
,
// fp16 quantization scales of shape
// (k/groupsize)xn
int
num_groups
,
// number of scale groups per output channel
int
prob_m
,
// batch dimension m
int
prob_n
,
// output dimension n
int
prob_k
,
// reduction dimension k
int
*
locks
// extra global storage for barrier synchronization
)
{}
}
// namespace fp8_marlin
torch
::
Tensor
fp8_marlin_gemm
(
torch
::
Tensor
&
a
,
torch
::
Tensor
&
b_q_weight
,
torch
::
Tensor
&
b_scales
,
torch
::
Tensor
&
workspace
,
int64_t
num_bits
,
int64_t
size_m
,
int64_t
size_n
,
int64_t
size_k
)
{
TORCH_CHECK_NOT_IMPLEMENTED
(
false
,
"marlin_gemm(..) requires CUDA_ARCH >= 8.0"
);
return
torch
::
empty
({
1
,
1
});
}
#else
// m16n8k16 tensor core mma instruction with fp16 inputs and fp32
// output/accumulation.
template
<
typename
scalar_t
>
__device__
inline
void
mma
(
const
typename
ScalarType
<
scalar_t
>::
FragA
&
a_frag
,
const
typename
ScalarType
<
scalar_t
>::
FragB
&
frag_b
,
typename
ScalarType
<
scalar_t
>::
FragC
&
frag_c
)
{
const
uint32_t
*
a
=
reinterpret_cast
<
const
uint32_t
*>
(
&
a_frag
);
const
uint32_t
*
b
=
reinterpret_cast
<
const
uint32_t
*>
(
&
frag_b
);
float
*
c
=
reinterpret_cast
<
float
*>
(
&
frag_c
);
if
constexpr
(
std
::
is_same
<
scalar_t
,
half
>::
value
)
{
asm
volatile
(
"mma.sync.aligned.m16n8k16.row.col.f32.f16.f16.f32 "
"{%0,%1,%2,%3}, {%4,%5,%6,%7}, {%8,%9}, {%10,%11,%12,%13};
\n
"
:
"=f"
(
c
[
0
]),
"=f"
(
c
[
1
]),
"=f"
(
c
[
2
]),
"=f"
(
c
[
3
])
:
"r"
(
a
[
0
]),
"r"
(
a
[
1
]),
"r"
(
a
[
2
]),
"r"
(
a
[
3
]),
"r"
(
b
[
0
]),
"r"
(
b
[
1
]),
"f"
(
c
[
0
]),
"f"
(
c
[
1
]),
"f"
(
c
[
2
]),
"f"
(
c
[
3
]));
}
else
if
constexpr
(
std
::
is_same
<
scalar_t
,
nv_bfloat16
>::
value
)
{
asm
volatile
(
"mma.sync.aligned.m16n8k16.row.col.f32.bf16.bf16.f32 "
"{%0,%1,%2,%3}, {%4,%5,%6,%7}, {%8,%9}, {%10,%11,%12,%13};
\n
"
:
"=f"
(
c
[
0
]),
"=f"
(
c
[
1
]),
"=f"
(
c
[
2
]),
"=f"
(
c
[
3
])
:
"r"
(
a
[
0
]),
"r"
(
a
[
1
]),
"r"
(
a
[
2
]),
"r"
(
a
[
3
]),
"r"
(
b
[
0
]),
"r"
(
b
[
1
]),
"f"
(
c
[
0
]),
"f"
(
c
[
1
]),
"f"
(
c
[
2
]),
"f"
(
c
[
3
]));
}
else
{
STATIC_ASSERT_SCALAR_TYPE_VALID
(
scalar_t
);
}
}
// Instruction for loading a full 16x16 matrix fragment of operand A from shared
// memory, directly in tensor core layout.
template
<
typename
scalar_t
>
__device__
inline
void
ldsm4
(
typename
ScalarType
<
scalar_t
>::
FragA
&
frag_a
,
const
void
*
smem_ptr
)
{
uint32_t
*
a
=
reinterpret_cast
<
uint32_t
*>
(
&
frag_a
);
uint32_t
smem
=
static_cast
<
uint32_t
>
(
__cvta_generic_to_shared
(
smem_ptr
));
asm
volatile
(
"ldmatrix.sync.aligned.m8n8.x4.shared.b16 {%0,%1,%2,%3}, [%4];
\n
"
:
"=r"
(
a
[
0
]),
"=r"
(
a
[
1
]),
"=r"
(
a
[
2
]),
"=r"
(
a
[
3
])
:
"r"
(
smem
));
}
// Fast FP8ToFp16/FP8ToBf16: Efficiently dequantize 8bit fp8_e4m3 values to fp16
// bf16 Reference:
// - FP16:
// https://github.com/NVIDIA/FasterTransformer/blob/release/v5.3_tag/src/fastertransformer/cutlass_extensions/include/cutlass_extensions/interleaved_numeric_conversion.h#L53-L85
// - BF16:
// https://github.com/NVIDIA/FasterTransformer/blob/release/v5.3_tag/src/fastertransformer/cutlass_extensions/include/cutlass_extensions/interleaved_numeric_conversion.h#L125-L175
template
<
typename
scalar_t
>
__device__
inline
typename
ScalarType
<
scalar_t
>::
FragB
dequant_8bit
(
int
q
)
{
STATIC_ASSERT_SCALAR_TYPE_VALID
(
scalar_t
);
}
template
<
>
__device__
inline
typename
ScalarType
<
half
>::
FragB
dequant_8bit
<
half
>
(
int
q
)
{
// Constants for FP8 (E4M3) and FP16 formats
constexpr
int
FP8_EXPONENT
=
4
,
FP8_MANTISSA
=
3
,
FP16_EXPONENT
=
5
;
constexpr
int
RIGHT_SHIFT
=
FP16_EXPONENT
-
FP8_EXPONENT
;
// Calculate MASK for extracting mantissa and exponent
constexpr
int
MASK1
=
0x80000000
;
constexpr
int
MASK2
=
MASK1
>>
(
FP8_EXPONENT
+
FP8_MANTISSA
);
constexpr
int
MASK3
=
MASK2
&
0x7fffffff
;
constexpr
int
MASK
=
MASK3
|
(
MASK3
>>
16
);
// Final MASK value: 0x7F007F00
// Extract and shift FP8 values to FP16 format
int
Out1
=
(
q
&
0x80008000
)
|
((
q
&
MASK
)
>>
RIGHT_SHIFT
);
int
Out2
=
((
q
<<
8
)
&
0x80008000
)
|
(((
q
<<
8
)
&
MASK
)
>>
RIGHT_SHIFT
);
// Construct and apply exponent bias
constexpr
int
BIAS_OFFSET
=
(
1
<<
(
FP16_EXPONENT
-
1
))
-
(
1
<<
(
FP8_EXPONENT
-
1
));
const
half2
bias_reg
=
__float2half2_rn
(
float
(
1
<<
BIAS_OFFSET
));
// Convert to half2 and apply bias
typename
ScalarType
<
half
>::
FragB
frag_b
;
// Note: reverse indexing is intentional because weights are permuted
frag_b
[
1
]
=
__hmul2
(
*
reinterpret_cast
<
const
half2
*>
(
&
Out1
),
bias_reg
);
frag_b
[
0
]
=
__hmul2
(
*
reinterpret_cast
<
const
half2
*>
(
&
Out2
),
bias_reg
);
return
frag_b
;
}
template
<
>
__device__
inline
typename
ScalarType
<
nv_bfloat16
>::
FragB
dequant_8bit
<
nv_bfloat16
>
(
int
q
)
{
// Constants for FP8 (E4M3) and BF16 formats
constexpr
int
FP8_EXPONENT
=
4
,
FP8_MANTISSA
=
3
,
BF16_EXPONENT
=
8
;
constexpr
int
RIGHT_SHIFT
=
BF16_EXPONENT
-
FP8_EXPONENT
;
// Calculate MASK for extracting mantissa and exponent
constexpr
int
MASK1
=
0x80000000
;
constexpr
int
MASK2
=
MASK1
>>
(
FP8_EXPONENT
+
FP8_MANTISSA
);
constexpr
int
MASK3
=
MASK2
&
0x7fffffff
;
constexpr
int
MASK
=
MASK3
|
(
MASK3
>>
16
);
// Final MASK value: 0x7F007F00
// Extract and shift FP8 values to BF16 format
int
Out1
=
(
q
&
0x80008000
)
|
((
q
&
MASK
)
>>
RIGHT_SHIFT
);
int
Out2
=
((
q
<<
8
)
&
0x80008000
)
|
(((
q
<<
8
)
&
MASK
)
>>
RIGHT_SHIFT
);
// Construct and apply exponent bias
constexpr
int
BIAS_OFFSET
=
(
1
<<
(
BF16_EXPONENT
-
1
))
-
(
1
<<
(
FP8_EXPONENT
-
1
));
// Add 127 (float exponent bias) to BIAS_OFFSET and shift to float exponent
// position
constexpr
uint32_t
BIAS
=
(
BIAS_OFFSET
+
127
)
<<
23
;
const
nv_bfloat162
bias_reg
=
__float2bfloat162_rn
(
*
reinterpret_cast
<
const
float
*>
(
&
BIAS
));
// Convert to bfloat162 and apply bias
typename
ScalarType
<
nv_bfloat16
>::
FragB
frag_b
;
// Note: reverse indexing is intentional because weights are permuted
frag_b
[
1
]
=
__hmul2
(
*
reinterpret_cast
<
const
nv_bfloat162
*>
(
&
Out1
),
bias_reg
);
frag_b
[
0
]
=
__hmul2
(
*
reinterpret_cast
<
const
nv_bfloat162
*>
(
&
Out2
),
bias_reg
);
return
frag_b
;
}
// Multiply dequantized values by the corresponding quantization scale; used
// only for grouped quantization.
template
<
typename
scalar_t
>
__device__
inline
void
scale
(
typename
ScalarType
<
scalar_t
>::
FragB
&
frag_b
,
typename
ScalarType
<
scalar_t
>::
FragS
&
frag_s
,
int
i
)
{
using
scalar_t2
=
typename
ScalarType
<
scalar_t
>::
scalar_t2
;
scalar_t2
s
=
ScalarType
<
scalar_t
>::
num2num2
(
reinterpret_cast
<
scalar_t
*>
(
&
frag_s
)[
i
]);
frag_b
[
0
]
=
__hmul2
(
frag_b
[
0
],
s
);
frag_b
[
1
]
=
__hmul2
(
frag_b
[
1
],
s
);
}
// Given 2 floats multiply by 2 scales (halves)
template
<
typename
scalar_t
>
__device__
inline
void
scale_float
(
float
*
c
,
typename
ScalarType
<
scalar_t
>::
FragS
&
s
)
{
scalar_t
*
s_ptr
=
reinterpret_cast
<
scalar_t
*>
(
&
s
);
c
[
0
]
=
__fmul_rn
(
c
[
0
],
ScalarType
<
scalar_t
>::
num2float
(
s_ptr
[
0
]));
c
[
1
]
=
__fmul_rn
(
c
[
1
],
ScalarType
<
scalar_t
>::
num2float
(
s_ptr
[
1
]));
}
// Wait until barrier reaches `count`, then lock for current threadblock.
__device__
inline
void
barrier_acquire
(
int
*
lock
,
int
count
)
{
if
(
threadIdx
.
x
==
0
)
{
int
state
=
-
1
;
do
// Guarantee that subsequent writes by this threadblock will be visible
// globally.
asm
volatile
(
"ld.global.acquire.gpu.b32 %0, [%1];
\n
"
:
"=r"
(
state
)
:
"l"
(
lock
));
while
(
state
!=
count
);
}
__syncthreads
();
}
// Release barrier and increment visitation count.
__device__
inline
void
barrier_release
(
int
*
lock
,
bool
reset
=
false
)
{
__syncthreads
();
if
(
threadIdx
.
x
==
0
)
{
if
(
reset
)
{
lock
[
0
]
=
0
;
return
;
}
int
val
=
1
;
// Make sure that all writes since acquiring this barrier are visible
// globally, while releasing the barrier.
asm
volatile
(
"fence.acq_rel.gpu;
\n
"
);
asm
volatile
(
"red.relaxed.gpu.global.add.s32 [%0], %1;
\n
"
:
:
"l"
(
lock
),
"r"
(
val
));
}
}
template
<
typename
scalar_t
,
// compute dtype, half or nv_float16
const
int
num_bits
,
// number of bits used for weights
const
int
threads
,
// number of threads in a threadblock
const
int
thread_m_blocks
,
// number of 16x16 blocks in the m
// dimension (batchsize) of the
// threadblock
const
int
thread_n_blocks
,
// same for n dimension (output)
const
int
thread_k_blocks
,
// same for k dimension (reduction)
const
int
stages
,
// number of stages for the async global->shared
// fetch pipeline
const
int
group_blocks
=
-
1
// number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__
void
Marlin
(
const
int4
*
__restrict__
A
,
// fp16 input matrix of shape mxk
const
int4
*
__restrict__
B
,
// 4bit quantized weight matrix of shape kxn
int4
*
__restrict__
C
,
// fp16 output buffer of shape mxn
const
int4
*
__restrict__
scales_ptr
,
// fp16 quantization scales of shape
// (k/groupsize)xn
int
num_groups
,
// number of scale groups per output channel
int
prob_m
,
// batch dimension m
int
prob_n
,
// output dimension n
int
prob_k
,
// reduction dimension k
int
*
locks
// extra global storage for barrier synchronization
)
{
// Each threadblock processes one "stripe" of the B matrix with (roughly) the
// same size, which might involve multiple column "slices" (of width 16 *
// `thread_n_blocks`). Stripes are defined as shown in the 3x3 matrix 5 SM
// example:
// 0 1 3
// 0 2 3
// 1 2 4
// While this kind of partitioning makes things somewhat more complicated, it
// ensures good utilization of all SMs for many kinds of shape and GPU
// configurations, while requiring as few slow global cross-threadblock
// reductions as possible.
using
Dtype
=
ScalarType
<
scalar_t
>
;
using
scalar_t2
=
typename
ScalarType
<
scalar_t
>::
scalar_t2
;
using
FragA
=
typename
ScalarType
<
scalar_t
>::
FragA
;
using
FragB
=
typename
ScalarType
<
scalar_t
>::
FragB
;
using
FragC
=
typename
ScalarType
<
scalar_t
>::
FragC
;
using
FragS
=
typename
ScalarType
<
scalar_t
>::
FragS
;
constexpr
int
pack_factor
=
32
/
num_bits
;
// For larger GEMMs we run multiple batchsize 64 versions in parallel for a
// better partitioning with less reductions
int
parallel
=
1
;
if
(
prob_m
>
16
*
thread_m_blocks
)
{
parallel
=
prob_m
/
(
16
*
thread_m_blocks
);
prob_m
=
16
*
thread_m_blocks
;
}
int
k_tiles
=
prob_k
/
16
/
thread_k_blocks
;
int
n_tiles
=
prob_n
/
16
/
thread_n_blocks
;
int
iters
=
div_ceil
(
k_tiles
*
n_tiles
*
parallel
,
gridDim
.
x
);
int
slice_row
=
(
iters
*
blockIdx
.
x
)
%
k_tiles
;
int
slice_col_par
=
(
iters
*
blockIdx
.
x
)
/
k_tiles
;
int
slice_col
=
slice_col_par
;
int
slice_iters
;
// number of threadblock tiles in the current slice
int
slice_count
=
0
;
// total number of active threadblocks in the current slice
int
slice_idx
;
// index of threadblock in current slice; numbered bottom to
// top
// We can easily implement parallel problem execution by just remapping
// indices and advancing global pointers
if
(
slice_col_par
>=
n_tiles
)
{
A
+=
(
slice_col_par
/
n_tiles
)
*
16
*
thread_m_blocks
*
prob_k
/
8
;
C
+=
(
slice_col_par
/
n_tiles
)
*
16
*
thread_m_blocks
*
prob_n
/
8
;
locks
+=
(
slice_col_par
/
n_tiles
)
*
n_tiles
;
slice_col
=
slice_col_par
%
n_tiles
;
}
// Compute all information about the current slice which is required for
// synchronization.
auto
init_slice
=
[
&
]()
{
slice_iters
=
iters
*
(
blockIdx
.
x
+
1
)
-
(
k_tiles
*
slice_col_par
+
slice_row
);
if
(
slice_iters
<
0
||
slice_col_par
>=
n_tiles
*
parallel
)
slice_iters
=
0
;
if
(
slice_iters
==
0
)
return
;
if
(
slice_row
+
slice_iters
>
k_tiles
)
slice_iters
=
k_tiles
-
slice_row
;
slice_count
=
1
;
slice_idx
=
0
;
int
col_first
=
iters
*
div_ceil
(
k_tiles
*
slice_col_par
,
iters
);
if
(
col_first
<=
k_tiles
*
(
slice_col_par
+
1
))
{
int
col_off
=
col_first
-
k_tiles
*
slice_col_par
;
slice_count
=
div_ceil
(
k_tiles
-
col_off
,
iters
);
if
(
col_off
>
0
)
slice_count
++
;
int
delta_first
=
iters
*
blockIdx
.
x
-
col_first
;
if
(
delta_first
<
0
||
(
col_off
==
0
&&
delta_first
==
0
))
slice_idx
=
slice_count
-
1
;
else
{
slice_idx
=
slice_count
-
1
-
delta_first
/
iters
;
if
(
col_off
>
0
)
slice_idx
--
;
}
}
if
(
slice_col
==
n_tiles
)
{
A
+=
16
*
thread_m_blocks
*
prob_k
/
8
;
C
+=
16
*
thread_m_blocks
*
prob_n
/
8
;
locks
+=
n_tiles
;
slice_col
=
0
;
}
};
init_slice
();
// A sizes/strides
// stride of the A matrix in global memory
int
a_gl_stride
=
prob_k
/
8
;
// stride of an A matrix tile in shared memory
constexpr
int
a_sh_stride
=
16
*
thread_k_blocks
/
8
;
// delta between subsequent A tiles in global memory
constexpr
int
a_gl_rd_delta_o
=
16
*
thread_k_blocks
/
8
;
// between subsequent accesses within a tile
int
a_gl_rd_delta_i
=
a_gl_stride
*
(
threads
/
a_gl_rd_delta_o
);
// between shared memory writes
constexpr
int
a_sh_wr_delta
=
a_sh_stride
*
(
threads
/
a_gl_rd_delta_o
);
// between shared memory tile reads
constexpr
int
a_sh_rd_delta_o
=
2
*
((
threads
/
32
)
/
(
thread_n_blocks
/
4
));
// within a shared memory tile
constexpr
int
a_sh_rd_delta_i
=
a_sh_stride
*
16
;
// overall size of a tile
constexpr
int
a_sh_stage
=
a_sh_stride
*
(
16
*
thread_m_blocks
);
// number of shared write iterations for a tile
constexpr
int
a_sh_wr_iters
=
div_ceil
(
a_sh_stage
,
a_sh_wr_delta
);
// B sizes/strides
int
b_gl_stride
=
16
*
prob_n
/
(
pack_factor
*
4
);
constexpr
int
b_sh_stride
=
((
thread_n_blocks
*
16
)
*
16
/
pack_factor
)
/
4
;
constexpr
int
b_thread_vecs
=
num_bits
==
4
?
1
:
2
;
constexpr
int
b_sh_stride_threads
=
b_sh_stride
/
b_thread_vecs
;
int
b_gl_rd_delta_o
=
b_gl_stride
*
thread_k_blocks
;
int
b_gl_rd_delta_i
=
b_gl_stride
*
(
threads
/
b_sh_stride_threads
);
constexpr
int
b_sh_wr_delta
=
threads
*
b_thread_vecs
;
constexpr
int
b_sh_rd_delta
=
threads
*
b_thread_vecs
;
constexpr
int
b_sh_stage
=
b_sh_stride
*
thread_k_blocks
;
constexpr
int
b_sh_wr_iters
=
b_sh_stage
/
b_sh_wr_delta
;
// Scale sizes/strides without act_order
int
s_gl_stride
=
prob_n
/
8
;
constexpr
int
s_sh_stride
=
16
*
thread_n_blocks
/
8
;
// Scale size/strides with act_order
constexpr
int
tb_k
=
16
*
thread_k_blocks
;
constexpr
int
g_idx_stage
=
0
;
// constexpr int act_s_row_stride = 1;
// int act_s_col_stride = act_s_row_stride * num_groups;
int
act_s_col_stride
=
1
;
int
act_s_col_warp_stride
=
act_s_col_stride
*
8
;
int
tb_n_warps
=
thread_n_blocks
/
4
;
int
act_s_col_tb_stride
=
act_s_col_warp_stride
*
tb_n_warps
;
// Global A read index of current thread.
int
a_gl_rd
=
a_gl_stride
*
(
threadIdx
.
x
/
a_gl_rd_delta_o
)
+
(
threadIdx
.
x
%
a_gl_rd_delta_o
);
a_gl_rd
+=
a_gl_rd_delta_o
*
slice_row
;
// Shared write index of current thread.
int
a_sh_wr
=
a_sh_stride
*
(
threadIdx
.
x
/
a_gl_rd_delta_o
)
+
(
threadIdx
.
x
%
a_gl_rd_delta_o
);
// Shared read index.
int
a_sh_rd
=
a_sh_stride
*
((
threadIdx
.
x
%
32
)
%
16
)
+
(
threadIdx
.
x
%
32
)
/
16
;
a_sh_rd
+=
2
*
((
threadIdx
.
x
/
32
)
/
(
thread_n_blocks
/
4
));
int
b_gl_rd
=
b_gl_stride
*
(
threadIdx
.
x
/
b_sh_stride_threads
)
+
(
threadIdx
.
x
%
b_sh_stride_threads
)
*
b_thread_vecs
;
b_gl_rd
+=
b_sh_stride
*
slice_col
;
b_gl_rd
+=
b_gl_rd_delta_o
*
slice_row
;
int
b_sh_wr
=
threadIdx
.
x
*
b_thread_vecs
;
int
b_sh_rd
=
threadIdx
.
x
*
b_thread_vecs
;
// For act_order
int
slice_k_start
=
tb_k
*
slice_row
;
int
slice_k_start_shared_fetch
=
slice_k_start
;
int
slice_n_offset
=
act_s_col_tb_stride
*
slice_col
;
// No act_order
int
s_gl_rd
=
s_sh_stride
*
slice_col
+
threadIdx
.
x
;
int
s_sh_wr
=
threadIdx
.
x
;
bool
s_sh_wr_pred
=
threadIdx
.
x
<
s_sh_stride
;
// We scale a `half2` tile in row-major layout for column-wise quantization.
int
s_sh_rd
=
8
*
((
threadIdx
.
x
/
32
)
%
(
thread_n_blocks
/
4
))
+
(
threadIdx
.
x
%
32
)
%
4
;
// Precompute which thread should not read memory in which iterations; this is
// needed if there are more threads than required for a certain tilesize or
// when the batchsize is not a multiple of 16.
bool
a_sh_wr_pred
[
a_sh_wr_iters
];
#pragma unroll
for
(
int
i
=
0
;
i
<
a_sh_wr_iters
;
i
++
)
a_sh_wr_pred
[
i
]
=
a_sh_wr_delta
*
i
+
a_sh_wr
<
a_sh_stride
*
prob_m
;
// To ensure that writing and reading A tiles to/from shared memory, the
// latter in fragment format, is fully bank conflict free, we need to use a
// rather fancy XOR-based layout. The key here is that neither reads nor
// writes of the 16-byte `int4` blocks of 8 consecutive threads involve the
// same shared memory banks. Further, it seems (based on NSight-Compute) that
// each warp must also write a consecutive memory segment?
auto
transform_a
=
[
&
](
int
i
)
{
int
row
=
i
/
a_gl_rd_delta_o
;
return
a_gl_rd_delta_o
*
row
+
(
i
%
a_gl_rd_delta_o
)
^
row
;
};
// Since the computation of this remapping is non-trivial and, due to our main
// loop unrolls, all shared memory accesses are static, we simply precompute
// both transformed reads and writes.
int
a_sh_wr_trans
[
a_sh_wr_iters
];
#pragma unroll
for
(
int
i
=
0
;
i
<
a_sh_wr_iters
;
i
++
)
a_sh_wr_trans
[
i
]
=
transform_a
(
a_sh_wr_delta
*
i
+
a_sh_wr
);
int
a_sh_rd_trans
[
b_sh_wr_iters
][
thread_m_blocks
];
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
thread_m_blocks
;
j
++
)
a_sh_rd_trans
[
i
][
j
]
=
transform_a
(
a_sh_rd_delta_o
*
i
+
a_sh_rd_delta_i
*
j
+
a_sh_rd
);
}
// Since B-accesses have non-constant stride they have to be computed at
// runtime; we break dependencies between subsequent accesses with a tile by
// maintining multiple pointers (we have enough registers), a tiny
// optimization.
const
int4
*
B_ptr
[
b_sh_wr_iters
];
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
B_ptr
[
i
]
=
B
+
b_gl_rd_delta_i
*
i
+
b_gl_rd
;
extern
__shared__
int4
sh
[];
// Shared memory storage for global fetch pipelines.
int4
*
sh_a
=
sh
;
int4
*
sh_b
=
sh_a
+
(
stages
*
a_sh_stage
);
int4
*
sh_g_idx
=
sh_b
+
(
stages
*
b_sh_stage
);
int4
*
sh_s
=
sh_g_idx
+
(
stages
*
g_idx_stage
);
// Register storage for double buffer of shared memory reads.
FragA
frag_a
[
2
][
thread_m_blocks
];
I4
frag_b_quant
[
2
][
b_thread_vecs
];
FragC
frag_c
[
thread_m_blocks
][
4
][
2
];
FragS
frag_s
[
2
][
4
];
// Zero accumulators.
auto
zero_accums
=
[
&
]()
{
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
*
4
*
2
*
4
;
i
++
)
reinterpret_cast
<
float
*>
(
frag_c
)[
i
]
=
0
;
};
int
sh_first_group_id
=
-
1
;
int
sh_num_groups
=
-
1
;
constexpr
int
sh_max_num_groups
=
32
;
auto
fetch_scales_to_shared
=
[
&
](
bool
is_async
,
int
first_group_id
,
int
last_group_id
)
{
sh_first_group_id
=
first_group_id
;
sh_num_groups
=
last_group_id
-
first_group_id
+
1
;
if
(
sh_num_groups
<
sh_max_num_groups
)
{
sh_num_groups
=
sh_max_num_groups
;
}
if
(
sh_first_group_id
+
sh_num_groups
>
num_groups
)
{
sh_num_groups
=
num_groups
-
sh_first_group_id
;
}
int
row_offset
=
first_group_id
*
s_gl_stride
;
if
(
is_async
)
{
for
(
int
i
=
0
;
i
<
sh_num_groups
;
i
++
)
{
if
(
threadIdx
.
x
<
s_sh_stride
)
{
cp_async4_pred
(
&
sh_s
[(
i
*
s_sh_stride
)
+
threadIdx
.
x
],
&
scales_ptr
[
row_offset
+
(
i
*
s_gl_stride
)
+
slice_n_offset
+
threadIdx
.
x
]);
}
}
}
else
{
for
(
int
i
=
0
;
i
<
sh_num_groups
;
i
++
)
{
if
(
threadIdx
.
x
<
s_sh_stride
)
{
sh_s
[(
i
*
s_sh_stride
)
+
threadIdx
.
x
]
=
scales_ptr
[
row_offset
+
(
i
*
s_gl_stride
)
+
slice_n_offset
+
threadIdx
.
x
];
}
}
}
};
// Asynchronously fetch the next A, B and s tile from global to the next
// shared memory pipeline location.
auto
fetch_to_shared
=
[
&
](
int
pipe
,
int
a_off
,
bool
pred
=
true
)
{
if
(
pred
)
{
int4
*
sh_a_stage
=
sh_a
+
a_sh_stage
*
pipe
;
#pragma unroll
for
(
int
i
=
0
;
i
<
a_sh_wr_iters
;
i
++
)
{
cp_async4_pred
(
&
sh_a_stage
[
a_sh_wr_trans
[
i
]],
&
A
[
a_gl_rd_delta_i
*
i
+
a_gl_rd
+
a_gl_rd_delta_o
*
a_off
],
a_sh_wr_pred
[
i
]);
}
int4
*
sh_b_stage
=
sh_b
+
b_sh_stage
*
pipe
;
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
b_thread_vecs
;
j
++
)
{
cp_async4
(
&
sh_b_stage
[
b_sh_wr_delta
*
i
+
b_sh_wr
+
j
],
B_ptr
[
i
]
+
j
);
}
B_ptr
[
i
]
+=
b_gl_rd_delta_o
;
}
}
// Insert a fence even when we are winding down the pipeline to ensure that
// waiting is also correct at this point.
cp_async_fence
();
};
// Wait until the next thread tile has been loaded to shared memory.
auto
wait_for_stage
=
[
&
]()
{
// We only have `stages - 2` active fetches since we are double buffering
// and can only issue the next fetch when it is guaranteed that the previous
// shared memory load is fully complete (as it may otherwise be
// overwritten).
cp_async_wait
<
stages
-
2
>
();
__syncthreads
();
};
// Load the next sub-tile from the current location in the shared memory pipe
// into the current register buffer.
auto
fetch_to_registers
=
[
&
](
int
k
,
int
pipe
)
{
int4
*
sh_a_stage
=
sh_a
+
a_sh_stage
*
pipe
;
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
;
i
++
)
ldsm4
<
scalar_t
>
(
frag_a
[
k
%
2
][
i
],
&
sh_a_stage
[
a_sh_rd_trans
[
k
%
b_sh_wr_iters
][
i
]]);
int4
*
sh_b_stage
=
sh_b
+
b_sh_stage
*
pipe
;
#pragma unroll
for
(
int
i
=
0
;
i
<
b_thread_vecs
;
i
++
)
{
frag_b_quant
[
k
%
2
][
i
]
=
*
reinterpret_cast
<
I4
*>
(
&
sh_b_stage
[
b_sh_rd_delta
*
(
k
%
b_sh_wr_iters
)
+
b_sh_rd
+
i
]);
}
};
bool
is_same_group
[
stages
];
int
same_group_id
[
stages
];
auto
init_same_group
=
[
&
](
int
pipe
)
{
is_same_group
[
pipe
]
=
false
;
same_group_id
[
pipe
]
=
0
;
return
;
};
// Execute the actual tensor core matmul of a sub-tile.
auto
matmul
=
[
&
](
int
k
)
{
// We have the m dimension as the inner loop in order to encourage overlapping
// dequantization and matmul operations.
#pragma unroll
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
FragB
frag_b0
;
FragB
frag_b1
;
int
*
frag_b_quant_ptr
=
reinterpret_cast
<
int
*>
(
frag_b_quant
[
k
%
2
]);
int
b_quant_0
=
frag_b_quant_ptr
[
j
*
2
+
0
];
int
b_quant_1
=
frag_b_quant_ptr
[
j
*
2
+
1
];
frag_b0
=
dequant_8bit
<
scalar_t
>
(
b_quant_0
);
frag_b1
=
dequant_8bit
<
scalar_t
>
(
b_quant_1
);
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
;
i
++
)
{
mma
<
scalar_t
>
(
frag_a
[
k
%
2
][
i
],
frag_b0
,
frag_c
[
i
][
j
][
0
]);
mma
<
scalar_t
>
(
frag_a
[
k
%
2
][
i
],
frag_b1
,
frag_c
[
i
][
j
][
1
]);
}
}
};
// Since we slice across the k dimension of a tile in order to increase the
// number of warps while keeping the n dimension of a tile reasonable, we have
// multiple warps that accumulate their partial sums of the same output
// location; which we have to reduce over in the end. We do in shared memory.
auto
thread_block_reduce
=
[
&
]()
{
constexpr
int
red_off
=
threads
/
b_sh_stride_threads
/
2
;
if
(
red_off
>=
1
)
{
int
red_idx
=
threadIdx
.
x
/
b_sh_stride_threads
;
constexpr
int
red_sh_stride
=
b_sh_stride_threads
*
4
*
2
;
constexpr
int
red_sh_delta
=
b_sh_stride_threads
;
int
red_sh_rd
=
red_sh_stride
*
(
threadIdx
.
x
/
b_sh_stride_threads
)
+
(
threadIdx
.
x
%
b_sh_stride_threads
);
// Parallel logarithmic shared memory reduction. We make sure to avoid any
// unnecessary read or write iterations, e.g., for two warps we write only
// once by warp 1 and read only once by warp 0.
#pragma unroll
for
(
int
m_block
=
0
;
m_block
<
thread_m_blocks
;
m_block
++
)
{
#pragma unroll
for
(
int
i
=
red_off
;
i
>
0
;
i
/=
2
)
{
if
(
i
<=
red_idx
&&
red_idx
<
2
*
i
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
4
*
2
;
j
++
)
{
int
red_sh_wr
=
red_sh_delta
*
j
+
(
red_sh_rd
-
red_sh_stride
*
i
);
if
(
i
<
red_off
)
{
float
*
c_rd
=
reinterpret_cast
<
float
*>
(
&
sh
[
red_sh_delta
*
j
+
red_sh_rd
]);
float
*
c_wr
=
reinterpret_cast
<
float
*>
(
&
sh
[
red_sh_wr
]);
#pragma unroll
for
(
int
k
=
0
;
k
<
4
;
k
++
)
reinterpret_cast
<
FragC
*>
(
frag_c
)[
4
*
2
*
m_block
+
j
][
k
]
+=
c_rd
[
k
]
+
c_wr
[
k
];
}
sh
[
red_sh_wr
]
=
reinterpret_cast
<
int4
*>
(
&
frag_c
)[
4
*
2
*
m_block
+
j
];
}
}
__syncthreads
();
}
if
(
red_idx
==
0
)
{
#pragma unroll
for
(
int
i
=
0
;
i
<
4
*
2
;
i
++
)
{
float
*
c_rd
=
reinterpret_cast
<
float
*>
(
&
sh
[
red_sh_delta
*
i
+
red_sh_rd
]);
#pragma unroll
for
(
int
j
=
0
;
j
<
4
;
j
++
)
reinterpret_cast
<
FragC
*>
(
frag_c
)[
4
*
2
*
m_block
+
i
][
j
]
+=
c_rd
[
j
];
}
}
__syncthreads
();
}
}
};
// Since multiple threadblocks may process parts of the same column slice, we
// finally have to globally reduce over the results. As the striped
// partitioning minimizes the number of such reductions and our outputs are
// usually rather small, we perform this reduction serially in L2 cache.
auto
global_reduce
=
[
&
](
bool
first
=
false
,
bool
last
=
false
)
{
// We are very careful here to reduce directly in the output buffer to
// maximize L2 cache utilization in this step. To do this, we write out
// results in FP16 (but still reduce with FP32 compute).
constexpr
int
active_threads
=
32
*
thread_n_blocks
/
4
;
if
(
threadIdx
.
x
<
active_threads
)
{
int
c_gl_stride
=
prob_n
/
8
;
int
c_gl_wr_delta_o
=
8
*
c_gl_stride
;
int
c_gl_wr_delta_i
=
4
*
(
active_threads
/
32
);
int
c_gl_wr
=
c_gl_stride
*
((
threadIdx
.
x
%
32
)
/
4
)
+
4
*
(
threadIdx
.
x
/
32
)
+
threadIdx
.
x
%
4
;
c_gl_wr
+=
(
2
*
thread_n_blocks
)
*
slice_col
;
constexpr
int
c_sh_wr_delta
=
active_threads
;
int
c_sh_wr
=
threadIdx
.
x
;
int
row
=
(
threadIdx
.
x
%
32
)
/
4
;
if
(
!
first
)
{
// Interestingly, doing direct global accesses here really seems to mess up
// the compiler and lead to slowdowns, hence we also use async-copies even
// though these fetches are not actually asynchronous.
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
*
4
;
i
++
)
{
cp_async4_pred
(
&
sh
[
c_sh_wr
+
c_sh_wr_delta
*
i
],
&
C
[
c_gl_wr
+
c_gl_wr_delta_o
*
(
i
/
2
)
+
c_gl_wr_delta_i
*
(
i
%
2
)],
i
<
(
thread_m_blocks
-
1
)
*
4
||
8
*
(
i
/
2
)
+
row
<
prob_m
);
}
cp_async_fence
();
cp_async_wait
<
0
>
();
}
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
*
4
;
i
++
)
{
if
(
i
<
(
thread_m_blocks
-
1
)
*
4
||
8
*
(
i
/
2
)
+
row
<
prob_m
)
{
if
(
!
first
)
{
int4
c_red
=
sh
[
c_sh_wr
+
i
*
c_sh_wr_delta
];
#pragma unroll
for
(
int
j
=
0
;
j
<
2
*
4
;
j
++
)
{
reinterpret_cast
<
float
*>
(
&
frag_c
)[
4
*
2
*
4
*
(
i
/
4
)
+
4
*
j
+
(
i
%
4
)]
+=
Dtype
::
num2float
(
reinterpret_cast
<
scalar_t
*>
(
&
c_red
)[
j
]);
}
}
if
(
!
last
)
{
int4
c
;
#pragma unroll
for
(
int
j
=
0
;
j
<
2
*
4
;
j
++
)
{
reinterpret_cast
<
scalar_t
*>
(
&
c
)[
j
]
=
Dtype
::
float2num
(
reinterpret_cast
<
float
*>
(
&
frag_c
)[
4
*
2
*
4
*
(
i
/
4
)
+
4
*
j
+
(
i
%
4
)]);
}
C
[
c_gl_wr
+
c_gl_wr_delta_o
*
(
i
/
2
)
+
c_gl_wr_delta_i
*
(
i
%
2
)]
=
c
;
}
}
}
}
};
// Write out the reduce final result in the correct layout. We only actually
// reshuffle matrix fragments in this step, the reduction above is performed
// in fragment layout.
auto
write_result
=
[
&
]()
{
int
c_gl_stride
=
prob_n
/
8
;
constexpr
int
c_sh_stride
=
2
*
thread_n_blocks
+
1
;
int
c_gl_wr_delta
=
c_gl_stride
*
(
threads
/
(
2
*
thread_n_blocks
));
constexpr
int
c_sh_rd_delta
=
c_sh_stride
*
(
threads
/
(
2
*
thread_n_blocks
));
int
c_gl_wr
=
c_gl_stride
*
(
threadIdx
.
x
/
(
2
*
thread_n_blocks
))
+
(
threadIdx
.
x
%
(
2
*
thread_n_blocks
));
c_gl_wr
+=
(
2
*
thread_n_blocks
)
*
slice_col
;
int
c_sh_wr
=
(
4
*
c_sh_stride
)
*
((
threadIdx
.
x
%
32
)
/
4
)
+
(
threadIdx
.
x
%
32
)
%
4
;
c_sh_wr
+=
32
*
(
threadIdx
.
x
/
32
);
int
c_sh_rd
=
c_sh_stride
*
(
threadIdx
.
x
/
(
2
*
thread_n_blocks
))
+
(
threadIdx
.
x
%
(
2
*
thread_n_blocks
));
int
c_gl_wr_end
=
c_gl_stride
*
prob_m
;
// We first reorder in shared memory to guarantee the most efficient final
// global write patterns
auto
write
=
[
&
](
int
idx
,
float
c0
,
float
c1
,
FragS
&
s
)
{
scalar_t2
res
=
Dtype
::
nums2num2
(
Dtype
::
float2num
(
c0
),
Dtype
::
float2num
(
c1
));
((
scalar_t2
*
)
sh
)[
idx
]
=
res
;
};
if
(
threadIdx
.
x
/
32
<
thread_n_blocks
/
4
)
{
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
;
i
++
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
int
wr
=
c_sh_wr
+
8
*
j
;
write
(
wr
+
(
4
*
c_sh_stride
)
*
0
+
0
,
frag_c
[
i
][
j
][
0
][
0
],
frag_c
[
i
][
j
][
0
][
1
],
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
0
]);
write
(
wr
+
(
4
*
c_sh_stride
)
*
8
+
0
,
frag_c
[
i
][
j
][
0
][
2
],
frag_c
[
i
][
j
][
0
][
3
],
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
0
]);
write
(
wr
+
(
4
*
c_sh_stride
)
*
0
+
4
,
frag_c
[
i
][
j
][
1
][
0
],
frag_c
[
i
][
j
][
1
][
1
],
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
1
]);
write
(
wr
+
(
4
*
c_sh_stride
)
*
8
+
4
,
frag_c
[
i
][
j
][
1
][
2
],
frag_c
[
i
][
j
][
1
][
3
],
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
1
]);
}
c_sh_wr
+=
16
*
(
4
*
c_sh_stride
);
}
}
__syncthreads
();
#pragma unroll
for
(
int
i
=
0
;
i
<
div_ceil
(
16
*
thread_m_blocks
,
threads
/
(
2
*
thread_n_blocks
));
i
++
)
{
if
(
c_gl_wr
<
c_gl_wr_end
)
{
C
[
c_gl_wr
]
=
sh
[
c_sh_rd
];
c_gl_wr
+=
c_gl_wr_delta
;
c_sh_rd
+=
c_sh_rd_delta
;
}
}
};
// Start global fetch and register load pipelines.
auto
start_pipes
=
[
&
]()
{
#pragma unroll
for
(
int
i
=
0
;
i
<
stages
-
1
;
i
++
)
{
fetch_to_shared
(
i
,
i
,
i
<
slice_iters
);
}
zero_accums
();
wait_for_stage
();
init_same_group
(
0
);
fetch_to_registers
(
0
,
0
);
a_gl_rd
+=
a_gl_rd_delta_o
*
(
stages
-
1
);
slice_k_start_shared_fetch
+=
tb_k
*
(
stages
-
1
);
};
if
(
slice_iters
)
{
start_pipes
();
}
// Main loop.
while
(
slice_iters
)
{
// We unroll over both the global fetch and the register load pipeline to
// ensure all shared memory accesses are static. Note that both pipelines
// have even length meaning that the next iteration will always start at
// index 0.
#pragma unroll
for
(
int
pipe
=
0
;
pipe
<
stages
;)
{
#pragma unroll
for
(
int
k
=
0
;
k
<
b_sh_wr_iters
;
k
++
)
{
fetch_to_registers
(
k
+
1
,
pipe
%
stages
);
if
(
k
==
b_sh_wr_iters
-
2
)
{
fetch_to_shared
((
pipe
+
stages
-
1
)
%
stages
,
pipe
,
slice_iters
>=
stages
);
pipe
++
;
wait_for_stage
();
init_same_group
(
pipe
%
stages
);
}
matmul
(
k
);
}
slice_iters
--
;
if
(
slice_iters
==
0
)
{
break
;
}
}
a_gl_rd
+=
a_gl_rd_delta_o
*
stages
;
slice_k_start
+=
tb_k
*
stages
;
slice_k_start_shared_fetch
+=
tb_k
*
stages
;
// Process results and, if necessary, proceed to the next column slice.
// While this pattern may not be the most readable, other ways of writing
// the loop seemed to noticeably worse performance after compilation.
if
(
slice_iters
==
0
)
{
cp_async_wait
<
0
>
();
bool
last
=
slice_idx
==
slice_count
-
1
;
// For per-column scales, we only fetch them here in the final step before
// write-out
if
(
s_sh_wr_pred
)
{
cp_async4
(
&
sh_s
[
s_sh_wr
],
&
scales_ptr
[
s_gl_rd
]);
}
cp_async_fence
();
thread_block_reduce
();
cp_async_wait
<
0
>
();
__syncthreads
();
if
(
threadIdx
.
x
/
32
<
thread_n_blocks
/
4
)
{
reinterpret_cast
<
int4
*>
(
&
frag_s
)[
0
]
=
sh_s
[
s_sh_rd
+
0
];
reinterpret_cast
<
int4
*>
(
&
frag_s
)[
1
]
=
sh_s
[
s_sh_rd
+
4
];
}
// For 8-bit channelwise, we apply the scale before the global reduction
// that converts the fp32 results to fp16 (so that we avoid possible
// overflow in fp16)
if
(
threadIdx
.
x
/
32
<
thread_n_blocks
/
4
)
{
#pragma unroll
for
(
int
i
=
0
;
i
<
thread_m_blocks
;
i
++
)
{
#pragma unroll
for
(
int
j
=
0
;
j
<
4
;
j
++
)
{
scale_float
<
scalar_t
>
(
reinterpret_cast
<
float
*>
(
&
frag_c
[
i
][
j
][
0
][
0
]),
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
0
]);
scale_float
<
scalar_t
>
(
reinterpret_cast
<
float
*>
(
&
frag_c
[
i
][
j
][
0
][
2
]),
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
0
]);
scale_float
<
scalar_t
>
(
reinterpret_cast
<
float
*>
(
&
frag_c
[
i
][
j
][
1
][
0
]),
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
1
]);
scale_float
<
scalar_t
>
(
reinterpret_cast
<
float
*>
(
&
frag_c
[
i
][
j
][
1
][
2
]),
frag_s
[
j
/
2
][
2
*
(
j
%
2
)
+
1
]);
}
}
}
if
(
slice_count
>
1
)
{
// only globally reduce if there is more than one
// block in a slice
barrier_acquire
(
&
locks
[
slice_col
],
slice_idx
);
global_reduce
(
slice_idx
==
0
,
last
);
barrier_release
(
&
locks
[
slice_col
],
last
);
}
if
(
last
)
// only the last block in a slice actually writes the result
write_result
();
slice_row
=
0
;
slice_col_par
++
;
slice_col
++
;
init_slice
();
if
(
slice_iters
)
{
a_gl_rd
=
a_gl_stride
*
(
threadIdx
.
x
/
a_gl_rd_delta_o
)
+
(
threadIdx
.
x
%
a_gl_rd_delta_o
);
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
B_ptr
[
i
]
+=
b_sh_stride
-
b_gl_rd_delta_o
*
k_tiles
;
if
(
slice_col
==
0
)
{
#pragma unroll
for
(
int
i
=
0
;
i
<
b_sh_wr_iters
;
i
++
)
B_ptr
[
i
]
-=
b_gl_stride
;
}
// Update slice k/n for scales loading
s_gl_rd
=
s_sh_stride
*
slice_col
+
threadIdx
.
x
;
start_pipes
();
}
}
}
}
#define __CALL_IF(NUM_BITS, THREAD_M_BLOCKS, THREAD_N_BLOCKS, \
THREAD_K_BLOCKS, GROUP_BLOCKS, NUM_THREADS) \
else if (num_bits == NUM_BITS && thread_m_blocks == THREAD_M_BLOCKS && \
thread_n_blocks == THREAD_N_BLOCKS && \
thread_k_blocks == THREAD_K_BLOCKS && \
group_blocks == GROUP_BLOCKS && num_threads == NUM_THREADS) { \
cudaFuncSetAttribute( \
Marlin<scalar_t, NUM_BITS, NUM_THREADS, THREAD_M_BLOCKS, \
THREAD_N_BLOCKS, THREAD_K_BLOCKS, pipe_stages, GROUP_BLOCKS>, \
cudaFuncAttributeMaxDynamicSharedMemorySize, max_shared_mem); \
Marlin<scalar_t, NUM_BITS, NUM_THREADS, THREAD_M_BLOCKS, \
THREAD_N_BLOCKS, THREAD_K_BLOCKS, pipe_stages, GROUP_BLOCKS> \
<<<blocks, NUM_THREADS, max_shared_mem, stream>>>( \
A_ptr, B_ptr, C_ptr, s_ptr, num_groups, prob_m, prob_n, prob_k, \
locks); \
}
typedef
struct
{
int
thread_k
;
int
thread_n
;
int
num_threads
;
}
thread_config_t
;
typedef
struct
{
int
max_m_blocks
;
thread_config_t
tb_cfg
;
}
exec_config_t
;
thread_config_t
small_batch_thread_configs
[]
=
{
// Ordered by priority
// thread_k, thread_n, num_threads
{
128
,
128
,
256
},
{
64
,
128
,
128
},
{
128
,
64
,
128
},
};
thread_config_t
large_batch_thread_configs
[]
=
{
// Ordered by priority
// thread_k, thread_n, num_threads
{
64
,
256
,
256
},
{
64
,
128
,
128
},
{
128
,
64
,
128
},
};
int
get_scales_cache_size
(
thread_config_t
const
&
th_config
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
num_bits
,
int
group_size
)
{
int
tb_n
=
th_config
.
thread_n
;
// Get max scale groups per thread-block
// Fixed for channelwise
int
tb_groups
=
1
;
int
tb_scales
=
tb_groups
*
tb_n
*
2
;
return
tb_scales
*
pipe_stages
;
}
bool
is_valid_cache_size
(
thread_config_t
const
&
th_config
,
int
max_m_blocks
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
num_bits
,
int
scales_cache_size
,
int
max_shared_mem
)
{
int
pack_factor
=
32
/
num_bits
;
// Get B size
int
tb_k
=
th_config
.
thread_k
;
int
tb_n
=
th_config
.
thread_n
;
int
b_size
=
(
tb_k
*
tb_n
/
pack_factor
)
*
4
;
// Get A size
int
m_blocks
=
div_ceil
(
prob_m
,
16
);
int
tb_max_m
=
16
;
while
(
true
)
{
if
(
m_blocks
>=
max_m_blocks
)
{
tb_max_m
*=
max_m_blocks
;
break
;
}
max_m_blocks
--
;
if
(
max_m_blocks
==
0
)
{
TORCH_CHECK
(
false
,
"Unexpected m_blocks = "
,
m_blocks
);
}
}
int
a_size
=
(
tb_max_m
*
tb_k
)
*
2
;
float
pipe_size
=
(
a_size
+
b_size
)
*
pipe_stages
;
TORCH_CHECK
(
max_shared_mem
/
2
>
scales_cache_size
);
// Sanity
return
pipe_size
<
0.95
f
*
(
max_shared_mem
-
scales_cache_size
);
}
bool
is_valid_config
(
thread_config_t
const
&
th_config
,
int
max_m_blocks
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
num_bits
,
int
group_size
,
int
max_shared_mem
)
{
// Sanity
if
(
th_config
.
thread_k
==
-
1
||
th_config
.
thread_n
==
-
1
||
th_config
.
num_threads
==
-
1
)
{
return
false
;
}
// Verify K/N are divisible by thread K/N
if
(
prob_k
%
th_config
.
thread_k
!=
0
||
prob_n
%
th_config
.
thread_n
!=
0
)
{
return
false
;
}
// Verify min for thread K/N
if
(
th_config
.
thread_n
<
min_thread_n
||
th_config
.
thread_k
<
min_thread_k
)
{
return
false
;
}
// num_threads must be at least 128 (= 4 warps)
if
(
th_config
.
num_threads
<
128
)
{
return
false
;
}
// Determine cache for scales
int
scales_cache_size
=
get_scales_cache_size
(
th_config
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
);
// Check that pipeline fits into cache
if
(
!
is_valid_cache_size
(
th_config
,
max_m_blocks
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
scales_cache_size
,
max_shared_mem
))
{
return
false
;
}
return
true
;
}
exec_config_t
determine_thread_config
(
int
prob_m
,
int
prob_n
,
int
prob_k
,
int
num_bits
,
int
group_size
,
int
max_shared_mem
)
{
int
max_m_blocks
=
4
;
while
(
max_m_blocks
>
0
)
{
if
(
prob_m
<=
16
)
{
for
(
auto
th_config
:
small_batch_thread_configs
)
{
if
(
is_valid_config
(
th_config
,
max_m_blocks
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
,
max_shared_mem
))
{
return
exec_config_t
{
max_m_blocks
,
th_config
};
}
}
}
else
{
for
(
auto
th_config
:
large_batch_thread_configs
)
{
if
(
is_valid_config
(
th_config
,
max_m_blocks
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
,
max_shared_mem
))
{
return
exec_config_t
{
max_m_blocks
,
th_config
};
}
}
}
max_m_blocks
--
;
// Process less M blocks per invocation to reduce cache
// usage
}
return
exec_config_t
{
0
,
{
-
1
,
-
1
,
-
1
}};
}
#define CALL_IF(NUM_BITS, N_BLOCKS, K_BLOCKS, NUM_THREADS) \
__CALL_IF(NUM_BITS, 1, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(NUM_BITS, 2, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(NUM_BITS, 3, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(NUM_BITS, 4, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS)
template
<
typename
scalar_t
>
void
marlin_mm_f16i4
(
const
void
*
A
,
const
void
*
B
,
void
*
C
,
void
*
s
,
int
prob_m
,
int
prob_n
,
int
prob_k
,
void
*
workspace
,
int
num_bits
,
int
num_groups
,
int
group_size
,
int
dev
,
cudaStream_t
stream
,
int
thread_k
,
int
thread_n
,
int
sms
,
int
max_par
)
{
TORCH_CHECK
(
num_bits
==
8
,
"num_bits must be 8. Got = "
,
num_bits
);
TORCH_CHECK
(
prob_m
>
0
&&
prob_n
>
0
&&
prob_k
>
0
,
"Invalid MNK = ["
,
prob_m
,
", "
,
prob_n
,
", "
,
prob_k
,
"]"
);
int
tot_m
=
prob_m
;
int
tot_m_blocks
=
div_ceil
(
tot_m
,
16
);
int
pad
=
16
*
tot_m_blocks
-
tot_m
;
if
(
sms
==
-
1
)
{
cudaDeviceGetAttribute
(
&
sms
,
cudaDevAttrMultiProcessorCount
,
dev
);
}
int
max_shared_mem
=
0
;
cudaDeviceGetAttribute
(
&
max_shared_mem
,
cudaDevAttrMaxSharedMemoryPerBlockOptin
,
dev
);
TORCH_CHECK
(
max_shared_mem
>
0
);
// Set thread config
exec_config_t
exec_cfg
;
if
(
thread_k
!=
-
1
&&
thread_n
!=
-
1
)
{
// User-defined config
exec_cfg
=
exec_config_t
{
4
,
thread_config_t
{
thread_k
,
thread_n
,
default_threads
}};
}
else
{
// Auto config
exec_cfg
=
determine_thread_config
(
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
,
max_shared_mem
);
}
TORCH_CHECK
(
exec_cfg
.
max_m_blocks
>
0
&&
is_valid_config
(
exec_cfg
.
tb_cfg
,
exec_cfg
.
max_m_blocks
,
prob_m
,
prob_n
,
prob_k
,
num_bits
,
group_size
,
max_shared_mem
),
"Invalid thread config: max_m_blocks = "
,
exec_cfg
.
max_m_blocks
,
", thread_k = "
,
exec_cfg
.
tb_cfg
.
thread_k
,
", thread_n = "
,
exec_cfg
.
tb_cfg
.
thread_n
,
", num_threads = "
,
exec_cfg
.
tb_cfg
.
num_threads
,
" for MKN = ["
,
prob_m
,
", "
,
prob_k
,
", "
,
prob_n
,
"] and num_bits = "
,
num_bits
,
", group_size = "
,
group_size
,
", max_shared_mem = "
,
max_shared_mem
);
int
num_threads
=
exec_cfg
.
tb_cfg
.
num_threads
;
thread_k
=
exec_cfg
.
tb_cfg
.
thread_k
;
thread_n
=
exec_cfg
.
tb_cfg
.
thread_n
;
int
thread_k_blocks
=
thread_k
/
16
;
int
thread_n_blocks
=
thread_n
/
16
;
int
blocks
=
sms
;
TORCH_CHECK
(
prob_n
%
thread_n
==
0
,
"prob_n = "
,
prob_n
,
" is not divisible by thread_n = "
,
thread_n
);
TORCH_CHECK
(
prob_k
%
thread_k
==
0
,
"prob_k = "
,
prob_k
,
" is not divisible by thread_k = "
,
thread_k
);
int
group_blocks
=
-
1
;
const
int4
*
A_ptr
=
(
const
int4
*
)
A
;
const
int4
*
B_ptr
=
(
const
int4
*
)
B
;
int4
*
C_ptr
=
(
int4
*
)
C
;
const
int4
*
s_ptr
=
(
const
int4
*
)
s
;
int
*
locks
=
(
int
*
)
workspace
;
// Main loop
for
(
int
i
=
0
;
i
<
tot_m_blocks
;
i
+=
exec_cfg
.
max_m_blocks
)
{
int
thread_m_blocks
=
tot_m_blocks
-
i
;
prob_m
=
tot_m
-
16
*
i
;
int
par
=
1
;
if
(
thread_m_blocks
>
exec_cfg
.
max_m_blocks
)
{
// Note that parallel > 1 currently only works for inputs without any
// padding
par
=
(
16
*
thread_m_blocks
-
pad
)
/
(
16
*
exec_cfg
.
max_m_blocks
);
if
(
par
>
max_par
)
par
=
max_par
;
prob_m
=
(
16
*
exec_cfg
.
max_m_blocks
)
*
par
;
i
+=
exec_cfg
.
max_m_blocks
*
(
par
-
1
);
thread_m_blocks
=
exec_cfg
.
max_m_blocks
;
}
// Define kernel configurations
if
(
false
)
{
}
CALL_IF
(
8
,
32
,
2
,
256
)
CALL_IF
(
8
,
16
,
4
,
256
)
CALL_IF
(
8
,
8
,
8
,
256
)
CALL_IF
(
8
,
8
,
4
,
128
)
CALL_IF
(
8
,
4
,
8
,
128
)
else
{
TORCH_CHECK
(
false
,
"Unsupported shapes: MNK = ["
+
str
(
prob_m
)
+
", "
+
str
(
prob_n
)
+
", "
+
str
(
prob_k
)
+
"]"
+
", num_groups = "
+
str
(
num_groups
)
+
", group_size = "
+
str
(
group_size
)
+
", thread_m_blocks = "
+
str
(
thread_m_blocks
)
+
", thread_n_blocks = "
+
str
(
thread_n_blocks
)
+
", thread_k_blocks = "
+
str
(
thread_k_blocks
));
}
A_ptr
+=
16
*
thread_m_blocks
*
(
prob_k
/
8
)
*
par
;
C_ptr
+=
16
*
thread_m_blocks
*
(
prob_n
/
8
)
*
par
;
}
}
}
// namespace fp8_marlin
torch
::
Tensor
fp8_marlin_gemm
(
torch
::
Tensor
&
a
,
torch
::
Tensor
&
b_q_weight
,
torch
::
Tensor
&
b_scales
,
torch
::
Tensor
&
workspace
,
int64_t
num_bits
,
int64_t
size_m
,
int64_t
size_n
,
int64_t
size_k
)
{
// Verify num_bits
TORCH_CHECK
(
num_bits
==
8
,
"num_bits must be 8. Got = "
,
num_bits
);
int
pack_factor
=
32
/
num_bits
;
// Verify A
TORCH_CHECK
(
a
.
size
(
0
)
==
size_m
,
"Shape mismatch: a.size(0) = "
,
a
.
size
(
0
),
", size_m = "
,
size_m
);
TORCH_CHECK
(
a
.
size
(
1
)
==
size_k
,
"Shape mismatch: a.size(1) = "
,
a
.
size
(
1
),
", size_k = "
,
size_k
);
// Verify B
TORCH_CHECK
(
size_k
%
marlin
::
tile_size
==
0
,
"size_k = "
,
size_k
,
" is not divisible by tile_size = "
,
marlin
::
tile_size
);
TORCH_CHECK
((
size_k
/
marlin
::
tile_size
)
==
b_q_weight
.
size
(
0
),
"Shape mismatch: b_q_weight.size(0) = "
,
b_q_weight
.
size
(
0
),
", size_k = "
,
size_k
,
", tile_size = "
,
marlin
::
tile_size
);
TORCH_CHECK
(
b_q_weight
.
size
(
1
)
%
marlin
::
tile_size
==
0
,
"b_q_weight.size(1) = "
,
b_q_weight
.
size
(
1
),
" is not divisible by tile_size = "
,
marlin
::
tile_size
);
int
actual_size_n
=
(
b_q_weight
.
size
(
1
)
/
marlin
::
tile_size
)
*
pack_factor
;
TORCH_CHECK
(
size_n
==
actual_size_n
,
"size_n = "
,
size_n
,
", actual_size_n = "
,
actual_size_n
);
// Verify device and strides
TORCH_CHECK
(
a
.
device
().
is_cuda
(),
"A is not on GPU"
);
TORCH_CHECK
(
a
.
is_contiguous
(),
"A is not contiguous"
);
TORCH_CHECK
(
b_q_weight
.
device
().
is_cuda
(),
"b_q_weight is not on GPU"
);
TORCH_CHECK
(
b_q_weight
.
is_contiguous
(),
"b_q_weight is not contiguous"
);
TORCH_CHECK
(
b_scales
.
device
().
is_cuda
(),
"b_scales is not on GPU"
);
TORCH_CHECK
(
b_scales
.
is_contiguous
(),
"b_scales is not contiguous"
);
// Alloc buffers
const
at
::
cuda
::
OptionalCUDAGuard
device_guard
(
device_of
(
a
));
auto
options
=
torch
::
TensorOptions
().
dtype
(
a
.
dtype
()).
device
(
a
.
device
());
torch
::
Tensor
c
=
torch
::
empty
({
size_m
,
size_n
},
options
);
// thread_k: `k` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int
thread_k
=
-
1
;
// thread_n: `n` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int
thread_n
=
-
1
;
// sms: number of SMs to use for the kernel (can usually be left as auto -1)
int
sms
=
-
1
;
// Detect groupsize and act_order
int
num_groups
=
-
1
;
int
group_size
=
-
1
;
int
b_rank
=
b_scales
.
sizes
().
size
();
TORCH_CHECK
(
b_rank
==
2
,
"b_scales rank = "
,
b_rank
,
" is not 2"
);
TORCH_CHECK
(
b_scales
.
size
(
1
)
==
size_n
,
"b_scales dim 1 = "
,
b_scales
.
size
(
1
),
" is not size_n = "
,
size_n
);
// Channelwise only for FP8
TORCH_CHECK
(
b_scales
.
size
(
0
)
==
1
)
num_groups
=
b_scales
.
size
(
0
);
// Verify workspace size
TORCH_CHECK
(
size_n
%
marlin
::
min_thread_n
==
0
,
"size_n = "
,
size_n
,
", is not divisible by min_thread_n = "
,
marlin
::
min_thread_n
);
int
min_workspace_size
=
(
size_n
/
marlin
::
min_thread_n
)
*
marlin
::
max_par
;
TORCH_CHECK
(
workspace
.
numel
()
>=
min_workspace_size
,
"workspace.numel = "
,
workspace
.
numel
(),
" is below min_workspace_size = "
,
min_workspace_size
);
int
dev
=
a
.
get_device
();
if
(
a
.
scalar_type
()
==
at
::
ScalarType
::
Half
)
{
fp8_marlin
::
marlin_mm_f16i4
<
half
>
(
a
.
data_ptr
<
at
::
Half
>
(),
b_q_weight
.
data_ptr
(),
c
.
data_ptr
<
at
::
Half
>
(),
b_scales
.
data_ptr
<
at
::
Half
>
(),
size_m
,
size_n
,
size_k
,
workspace
.
data_ptr
(),
num_bits
,
num_groups
,
group_size
,
dev
,
at
::
cuda
::
getCurrentCUDAStream
(
dev
),
thread_k
,
thread_n
,
sms
,
marlin
::
max_par
);
}
else
if
(
a
.
scalar_type
()
==
at
::
ScalarType
::
BFloat16
)
{
fp8_marlin
::
marlin_mm_f16i4
<
nv_bfloat16
>
(
a
.
data_ptr
<
at
::
BFloat16
>
(),
b_q_weight
.
data_ptr
(),
c
.
data_ptr
<
at
::
BFloat16
>
(),
b_scales
.
data_ptr
<
at
::
BFloat16
>
(),
size_m
,
size_n
,
size_k
,
workspace
.
data_ptr
(),
num_bits
,
num_groups
,
group_size
,
dev
,
at
::
cuda
::
getCurrentCUDAStream
(
dev
),
thread_k
,
thread_n
,
sms
,
marlin
::
max_par
);
}
else
{
TORCH_CHECK
(
false
,
"fp8_marlin_gemm only supports bfloat16 and float16"
);
}
return
c
;
}
#endif
TORCH_LIBRARY_IMPL_EXPAND
(
TORCH_EXTENSION_NAME
,
CUDA
,
m
)
{
m
.
impl
(
"fp8_marlin_gemm"
,
&
fp8_marlin_gemm
);
}
\ No newline at end of file
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