The [Triton Inference Server](https://github.com/triton-inference-server) hosts a tutorial demonstrating how to quickly deploy a simple [facebook/opt-125m](https://huggingface.co/facebook/opt-125m) model using vLLM. Please see [Deploying a vLLM model in Triton](https://github.com/triton-inference-server/tutorials/blob/main/Quick_Deploy/vLLM/README.md#deploying-a-vllm-model-in-triton) for more details.
[KubeAI](https://github.com/substratusai/kubeai) is a Kubernetes operator that enables you to deploy and manage AI models on Kubernetes. It provides a simple and scalable way to deploy vLLM in production. Functionality such as scale-from-zero, load based autoscaling, model caching, and much more is provided out of the box with zero external dependencies.
[KubeRay](https://github.com/ray-project/kuberay) provides a Kubernetes-native way to run vLLM workloads on Ray clusters.
A Ray cluster can be declared in YAML, and the operator then handles pod scheduling, networking configuration, restarts, and blue-green deployments — all while preserving the familiar Kubernetes experience.
| Cluster bootstrap | Manually SSH into every node and run a script | One command to create or update the whole cluster: `kubectl apply -f cluster.yaml` |
Using KubeRay reduces the operational burden and simplifies integration of Ray + vLLM with existing Kubernetes workflows (CI/CD, secrets, storage classes, etc.).
## Learn more
*["Serve a Large Language Model using Ray Serve LLM on Kubernetes"](https://docs.ray.io/en/master/cluster/kubernetes/examples/rayserve-llm-example.html) - An end-to-end example of how to serve a model using vLLM, KubeRay, and Ray Serve.
[llmaz](https://github.com/InftyAI/llmaz) is an easy-to-use and advanced inference platform for large language models on Kubernetes, aimed for production use. It uses vLLM as the default model serving backend.
Deploying vLLM on Kubernetes is a scalable and efficient way to serve machine learning models. This guide walks you through deploying vLLM using the [vLLM production stack](https://github.com/vllm-project/production-stack). Born out of a Berkeley-UChicago collaboration, [vLLM production stack](https://github.com/vllm-project/production-stack) is an officially released, production-optimized codebase under the [vLLM project](https://github.com/vllm-project), designed for LLM deployment with:
**NOTE**: It may take some time for the containers to download the Docker images and LLM weights.
!!! note
It may take some time for the containers to download the Docker images and LLM weights.
### Send a Query to the Stack
...
...
@@ -60,7 +58,7 @@ And then you can send out a query to the OpenAI-compatible API to check the avai
curl -o- http://localhost:30080/models
```
??? Output
??? console "Output"
```json
{
...
...
@@ -89,7 +87,7 @@ curl -X POST http://localhost:30080/completions \
}'
```
??? Output
??? console "Output"
```json
{
...
...
@@ -121,7 +119,7 @@ sudo helm uninstall vllm
The core vLLM production stack configuration is managed with YAML. Here is the example configuration used in the installation above:
??? Yaml
??? code "Yaml"
```yaml
servingEngineSpec:
...
...
@@ -152,6 +150,8 @@ In this YAML configuration:
***`requestGPU`**: Specifies the number of GPUs required.
***`pvcStorage`**: Allocates persistent storage for the model.
**NOTE:** If you intend to set up two pods, please refer to this [YAML file](https://github.com/vllm-project/production-stack/blob/main/tutorials/assets/values-01-2pods-minimal-example.yaml).
!!! note
If you intend to set up two pods, please refer to this [YAML file](https://github.com/vllm-project/production-stack/blob/main/tutorials/assets/values-01-2pods-minimal-example.yaml).
**NOTE:** vLLM production stack offers many more features (*e.g.* CPU offloading and a wide range of routing algorithms). Please check out these [examples and tutorials](https://github.com/vllm-project/production-stack/tree/main/tutorials) and our [repo](https://github.com/vllm-project/production-stack) for more details!
!!! tip
vLLM production stack offers many more features (*e.g.* CPU offloading and a wide range of routing algorithms). Please check out these [examples and tutorials](https://github.com/vllm-project/production-stack/tree/main/tutorials) and our [repo](https://github.com/vllm-project/production-stack) for more details!
Deploying vLLM on Kubernetes is a scalable and efficient way to serve machine learning models. This guide walks you through deploying vLLM using native Kubernetes.
...
...
@@ -16,6 +13,7 @@ Alternatively, you can deploy vLLM to Kubernetes using any of the following:
Create a file named `nginx_conf/nginx.conf`. Note that you can add as many servers as you'd like. In the below example we'll start with two. To add more, add another `server vllmN:8000 max_fails=3 fail_timeout=10000s;` entry to `upstream backend`.
??? Config
??? console "Config"
```console
upstream backend {
...
...
@@ -95,7 +92,7 @@ Notes:
- The below example assumes GPU backend used. If you are using CPU backend, remove `--gpus device=ID`, add `VLLM_CPU_KVCACHE_SPACE` and `VLLM_CPU_OMP_THREADS_BIND` environment variables to the docker run command.
- Adjust the model name that you want to use in your vLLM servers if you don't want to use `Llama-2-7b-chat-hf`.
That code can be found in <gh-file:vllm/entrypoints/openai/api_server.py>.
More details on the API server can be found in the [OpenAI-Compatible Server][serving-openai-compatible-server] document.
More details on the API server can be found in the [OpenAI-Compatible Server](../serving/openai_compatible_server.md) document.
## LLM Engine
...
...
@@ -132,7 +129,7 @@ input tensors and capturing cudagraphs.
## Model
Every model runner object has one model object, which is the actual
`torch.nn.Module` instance. See [huggingface_integration][huggingface-integration] for how various
`torch.nn.Module` instance. See [huggingface_integration](huggingface_integration.md) for how various
configurations affect the class we ultimately get.
## Class Hierarchy
...
...
@@ -180,7 +177,7 @@ vision-language model.
To avoid accidentally passing incorrect arguments, the constructor is now keyword-only. This ensures that the constructor will raise an error if old configurations are passed. vLLM developers have already made this change for all models within vLLM. For out-of-tree registered models, developers need to update their models, for example by adding shim code to adapt the old constructor signature to the new one:
The core idea of [PagedAttention](https://blog.vllm.ai/2023/06/20/vllm.html) is to partition the KV cache of each request into KV Blocks. Each block contains the attention keys and values for a fixed number of tokens. The PagedAttention algorithm allows these blocks to be stored in non-contiguous physical memory so that we can eliminate memory fragmentation by allocating the memory on demand.
This document describes how vLLM integrates with HuggingFace libraries. We will explain step by step what happens under the hood when we run `vllm serve`.
To enable various optimizations in vLLM such as [chunked prefill][chunked-prefill] and [prefix caching][automatic-prefix-caching], we use [BaseMultiModalProcessor][vllm.multimodal.processing.BaseMultiModalProcessor] to provide the correspondence between placeholder feature tokens (e.g. `<image>`) and multi-modal inputs (e.g. the raw input image) based on the outputs of HF processor.
To enable various optimizations in vLLM such as [chunked prefill][chunked-prefill] and [prefix caching](../features/automatic_prefix_caching.md), we use [BaseMultiModalProcessor][vllm.multimodal.processing.BaseMultiModalProcessor] to provide the correspondence between placeholder feature tokens (e.g. `<image>`) and multi-modal inputs (e.g. the raw input image) based on the outputs of HF processor.
Here are the main features of [BaseMultiModalProcessor][vllm.multimodal.processing.BaseMultiModalProcessor]:
The community frequently requests the ability to extend vLLM with custom features. To facilitate this, vLLM includes a plugin system that allows users to add custom features without modifying the vLLM codebase. This document explains how plugins work in vLLM and how to create a plugin for vLLM.
## How Plugins Work in vLLM
Plugins are user-registered code that vLLM executes. Given vLLM's architecture (see [Arch Overview][arch-overview]), multiple processes may be involved, especially when using distributed inference with various parallelism techniques. To enable plugins successfully, every process created by vLLM needs to load the plugin. This is done by the [load_general_plugins](https://github.com/vllm-project/vllm/blob/c76ac49d266e27aa3fea84ef2df1f813d24c91c7/vllm/plugins/__init__.py#L16) function in the `vllm.plugins` module. This function is called for every process created by vLLM before it starts any work.
Plugins are user-registered code that vLLM executes. Given vLLM's architecture (see [Arch Overview](arch_overview.md)), multiple processes may be involved, especially when using distributed inference with various parallelism techniques. To enable plugins successfully, every process created by vLLM needs to load the plugin. This is done by the [load_general_plugins](https://github.com/vllm-project/vllm/blob/c76ac49d266e27aa3fea84ef2df1f813d24c91c7/vllm/plugins/__init__.py#L16) function in the `vllm.plugins` module. This function is called for every process created by vLLM before it starts any work.
## How vLLM Discovers Plugins
vLLM's plugin system uses the standard Python `entry_points` mechanism. This mechanism allows developers to register functions in their Python packages for use by other packages. An example of a plugin:
@@ -5,17 +5,17 @@ Ensure the v1 LLM Engine exposes a superset of the metrics available in v0.
## Objectives
- Achieve parity of metrics between v0 and v1.
- The priority use case is accessing these metrics via Prometheus as this is what we expect to be used in production environments.
- Logging support - i.e. printing metrics to the info log - is provided for more ad-hoc testing, debugging, development, and exploratory use cases.
- The priority use case is accessing these metrics via Prometheus, as this is what we expect to be used in production environments.
- Logging support (i.e. printing metrics to the info log) is provided for more ad-hoc testing, debugging, development, and exploratory use cases.
## Background
Metrics in vLLM can be categorized as follows:
1. Server-level metrics: these are global metrics that track the state and performance of the LLM engine. These are typically exposed as Gauges or Counters in Prometheus.
2. Request-level metrics: these are metrics that track the characteristics - e.g. size and timing - of individual requests. These are typically exposed as Histograms in Prometheus, and are often the SLO that an SRE monitoring vLLM will be tracking.
1. Server-level metrics: Global metrics that track the state and performance of the LLM engine. These are typically exposed as Gauges or Counters in Prometheus.
2. Request-level metrics: Metrics that track the characteristics (e.g. size and timing) of individual requests. These are typically exposed as Histograms in Prometheus and are often the SLOs that an SRE monitoring vLLM will be tracking.
The mental model is that the "Server-level Metrics" explain why the "Request-level Metrics" are what they are.
The mental model is that server-level metrics help explain the values of request-level metrics.
### v0 Metrics
...
...
@@ -61,24 +61,24 @@ These are documented under [Inferencing and Serving -> Production Metrics](../..
### Grafana Dashboard
vLLM also provides [a reference example](https://docs.vllm.ai/en/latest/examples/prometheus_grafana.html) for how to collect and store these metrics using Prometheus and visualize them using a Grafana dashboard.
vLLM also provides [a reference example](../../examples/online_serving/prometheus_grafana.md) for how to collect and store these metrics using Prometheus and visualize them using a Grafana dashboard.
The subset of metrics exposed in the Grafana dashboard gives us an indication of which metrics are especially important:
-`vllm:e2e_request_latency_seconds_bucket` - End to end request latency measured in seconds
-`vllm:request_success_total` - Number of finished requests by their finish reason: either an EOS token was generated or the max sequence length was reached
-`vllm:request_queue_time_seconds` - Queue Time
-`vllm:request_prefill_time_seconds` - Requests Prefill Time
-`vllm:request_decode_time_seconds` - Requests Decode Time
-`vllm:request_max_num_generation_tokens` - Max Generation Token in Sequence Group
-`vllm:request_success_total` - Number of finished requests by their finish reason: either an EOS token was generated or the max sequence length was reached.
- [Standardizing Large Model Server Metrics in Kubernetes](https://docs.google.com/document/d/1SpSp1E6moa4HSrJnS4x3NpLuj88sMXr2tbofKlzTZpk)
- [Benchmarking LLM Workloads for Performance Evaluation and Autoscaling in Kubernetes](https://docs.google.com/document/d/1k4Q4X14hW4vftElIuYGDu5KDe2LtV1XammoG-Xi3bbQ)
@@ -31,7 +31,7 @@ Each P/D instance periodically sends a heartbeat packet to the Proxy/Router (cur
## KV Cache Transfer Methods
There are three methods for KVcache transfer: PUT, GET, and PUT_ASYNC. These methods can be specified using the `--kv-transfer-config` and `kv_connector_extra_config` parameters, specifically through the `send_type` field. Both PUT and PUT_ASYNC involve the P instance actively sending KVcache to the D instance. The difference is that PUT is a synchronous transfer method that blocks the main process, while PUT_ASYNC is an asynchronous transfer method. PUT_ASYNC uses a dedicated thread for sending KVcache, which means it does not block the main process. In contrast, the GET method involves the P instance saving the KVcache to the memory buffer after computing the prefill. The D instance then actively retrieves the computed KVcache from the P instance once it has allocated space for the KVcache.
There are three methods for KVCache transfer: PUT, GET, and PUT_ASYNC. These methods can be specified using the `--kv-transfer-config` and `kv_connector_extra_config` parameters, specifically through the `send_type` field. Both PUT and PUT_ASYNC involve the P instance actively sending KVCache to the D instance. The difference is that PUT is a synchronous transfer method that blocks the main process, while PUT_ASYNC is an asynchronous transfer method. PUT_ASYNC uses a dedicated thread for sending KVCache, which means it does not block the main process. In contrast, the GET method involves the P instance saving the KVCache to the memory buffer after computing the prefill. The D instance then actively retrieves the computed KVCache from the P instance once it has allocated space for the KVCache.
Experimental results have shown that the performance of these methods, from highest to lowest, is as follows: PUT_ASYNC → GET → PUT.
...
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@@ -39,13 +39,13 @@ Experimental results have shown that the performance of these methods, from high
As long as the address of the counterpart is known, point-to-point KV cache transfer (using NCCL) can be performed, without being constrained by rank and world size. To support dynamic scaling (expansion and contraction) of instances with PD disaggregation. This means that adding or removing P/D instances does not require a full system restart.
Each P/D instance only needs to create a single `P2pNcclEngine` instance. This instance maintains a ZMQ Server, which runs a dedicated thread to listen on the `zmq_addr` address and receive control flow requests from other instances. These requests include requests to establish an NCCL connection and requests to send KVcache metadata (such as tensor shapes and data types). However, it does not actually transmit the KVcache data itself.
Each P/D instance only needs to create a single `P2pNcclEngine` instance. This instance maintains a ZMQ Server, which runs a dedicated thread to listen on the `zmq_addr` address and receive control flow requests from other instances. These requests include requests to establish an NCCL connection and requests to send KVCache metadata (such as tensor shapes and data types). However, it does not actually transmit the KVCache data itself.
When a P instance and a D instance transmit KVcache for the first time, they need to establish a ZMQ connection and an NCCL group. For subsequent KVcache transmissions, this ZMQ connection and NCCL group are reused. The NCCL group consists of only two ranks, meaning the world size is equal to 2. This design is intended to support dynamic scaling, which means that adding or removing P/D instances does not require a full system restart. As long as the address of the counterpart is known, point-to-point KVcache transmission can be performed, without being restricted by rank or world size.
When a P instance and a D instance transmit KVCache for the first time, they need to establish a ZMQ connection and an NCCL group. For subsequent KVCache transmissions, this ZMQ connection and NCCL group are reused. The NCCL group consists of only two ranks, meaning the world size is equal to 2. This design is intended to support dynamic scaling, which means that adding or removing P/D instances does not require a full system restart. As long as the address of the counterpart is known, point-to-point KVCache transmission can be performed, without being restricted by rank or world size.
## NCCL Group Topology
Currently, only symmetric TP (Tensor Parallelism) methods are supported for KVcache transmission. Asymmetric TP and PP (Pipeline Parallelism) methods will be supported in the future. Figure 2 illustrates the 1P2D setup, where each instance has a TP (Tensor Parallelism) degree of 2. There are a total of 7 NCCL groups: three vLLM instances each have one NCCL group with TP=2. Additionally, the 0th GPU card of the P instance establishes an NCCL group with the 0th GPU card of each D instance. Similarly, the 1st GPU card of the P instance establishes an NCCL group with the 1st GPU card of each D instance.
Currently, only symmetric TP (Tensor Parallelism) methods are supported for KVCache transmission. Asymmetric TP and PP (Pipeline Parallelism) methods will be supported in the future. Figure 2 illustrates the 1P2D setup, where each instance has a TP (Tensor Parallelism) degree of 2. There are a total of 7 NCCL groups: three vLLM instances each have one NCCL group with TP=2. Additionally, the 0th GPU card of the P instance establishes an NCCL group with the 0th GPU card of each D instance. Similarly, the 1st GPU card of the P instance establishes an NCCL group with the 1st GPU card of each D instance.
@@ -53,33 +53,17 @@ Each NCCL group occupies a certain amount of GPU memory buffer for communication
## GPU Memory Buffer and Tensor Memory Pool
The trade-off in the size of the memory buffer is as follows: For P instances, the memory buffer is not required in PUT and PUT_ASYNC modes, but it is necessary in GET mode. For D instances, a memory buffer is needed in all three modes. The memory buffer for D instances should not be too large. Similarly, for P instances in GET mode, the memory buffer should also not be too large. The memory buffer of D instances is used to temporarily store KVcache sent by P instances. If it is too large, it will reduce the KVcache space available for normal inference by D instances, thereby decreasing the inference batch size and ultimately leading to a reduction in output throughput. The size of the memory buffer is configured by the parameter `kv_buffer_size`, measured in bytes, and is typically set to 5%~10% of the memory size.
The trade-off in the size of the memory buffer is as follows: For P instances, the memory buffer is not required in PUT and PUT_ASYNC modes, but it is necessary in GET mode. For D instances, a memory buffer is needed in all three modes. The memory buffer for D instances should not be too large. Similarly, for P instances in GET mode, the memory buffer should also not be too large. The memory buffer of D instances is used to temporarily store KVCache sent by P instances. If it is too large, it will reduce the KVCache space available for normal inference by D instances, thereby decreasing the inference batch size and ultimately leading to a reduction in output throughput. The size of the memory buffer is configured by the parameter `kv_buffer_size`, measured in bytes, and is typically set to 5%~10% of the memory size.
If the `--max-num-seqs` parameter for P instances is set to a large value, due to the large batch size, P instances will generate a large amount of KVcache simultaneously. This may exceed the capacity of the memory buffer of D instances, resulting in KVcache loss. Once KVcache is lost, D instances need to recompute Prefill, which is equivalent to performing Prefill twice. Consequently, the time-to-first-token (TTFT) will significantly increase, leading to degraded performance.
If the `--max-num-seqs` parameter for P instances is set to a large value, due to the large batch size, P instances will generate a large amount of KVCache simultaneously. This may exceed the capacity of the memory buffer of D instances, resulting in KVCache loss. Once KVCache is lost, D instances need to recompute Prefill, which is equivalent to performing Prefill twice. Consequently, the time-to-first-token (TTFT) will significantly increase, leading to degraded performance.
To address the above issues, I have designed and developed a local Tensor memory pool for storing KVcache, inspired by the buddy system used in Linux memory modules. Since the memory is sufficiently large, typically in the TB range on servers, there is no need to consider prefix caching or using block-based designs to reuse memory, thereby saving space. When the memory buffer is insufficient, KVcache can be directly stored in the Tensor memory pool, and D instances can subsequently retrieve KVcache from it. The read and write speed is that of PCIe, with PCIe 4.0 having a speed of approximately 21 GB/s, which is usually faster than the Prefill speed. Otherwise, solutions like Mooncake and lmcache would not be necessary. The Tensor memory pool acts as a flood diversion area, typically unused except during sudden traffic surges. In the worst-case scenario, my solution performs no worse than the normal situation with a Cache store.
To address the above issues, I have designed and developed a local Tensor memory pool for storing KVCache, inspired by the buddy system used in Linux memory modules. Since the memory is sufficiently large, typically in the TB range on servers, there is no need to consider prefix caching or using block-based designs to reuse memory, thereby saving space. When the memory buffer is insufficient, KVCache can be directly stored in the Tensor memory pool, and D instances can subsequently retrieve KVCache from it. The read and write speed is that of PCIe, with PCIe 4.0 having a speed of approximately 21 GB/s, which is usually faster than the Prefill speed. Otherwise, solutions like Mooncake and lmcache would not be necessary. The Tensor memory pool acts as a flood diversion area, typically unused except during sudden traffic surges. In the worst-case scenario, my solution performs no worse than the normal situation with a Cache store.
# Install vLLM
??? Commands
```shell
# Enter the home directory or your working directory.
cd /home
# Download the installation package, and I will update the commit-id in time. You can directly copy the command.
@@ -90,7 +74,7 @@ To address the above issues, I have designed and developed a local Tensor memory
- You may need to modify the `kv_buffer_size` and `port` in the following commands (if there is a conflict).
-`PUT_ASYNC` offers the best performance and should be prioritized.
- The `--port` must be consistent with the `http_port` in the `--kv-transfer-config`.
- The `disagg_prefill_proxy_xpyd.py` script will use port 10001 (for receiving client requests) and port 30001 (for receiving service discovery from P and D instances).
- The `disagg_proxy_p2p_nccl_xpyd.py` script will use port 10001 (for receiving client requests) and port 30001 (for receiving service discovery from P and D instances).
- The node running the proxy must have `quart` installed.
- Supports multiple nodes; you just need to modify the `proxy_ip` and `proxy_port` in `--kv-transfer-config`.
- In the following examples, it is assumed that **the proxy's IP is 10.0.1.1**.
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@@ -100,18 +84,18 @@ To address the above issues, I have designed and developed a local Tensor memory
@@ -28,7 +28,7 @@ A unique aspect of vLLM's `torch.compile` integration, is that we guarantee all
In the very verbose logs, we can see:
??? Logs
??? console "Logs"
```text
DEBUG 03-07 03:06:52 [decorators.py:203] Start compiling function <code object forward at 0x7f08acf40c90, file "xxx/vllm/model_executor/models/llama.py", line 339>
...
...
@@ -110,7 +110,7 @@ Then it will also compile a specific kernel just for batch size `1, 2, 4, 8`. At
When all the shapes are known, `torch.compile` can compare different configs, and often find some better configs to run the kernel. For example, we can see the following log:
Automatic Prefix Caching (APC in short) caches the KV cache of existing queries, so that a new query can directly reuse the KV cache if it shares the same prefix with one of the existing queries, allowing the new query to skip the computation of the shared part.
!!! note
Technical details on how vLLM implements APC can be found [here][design-automatic-prefix-caching].
Technical details on how vLLM implements APC can be found [here](../design/automatic_prefix_caching.md).