"tests/vscode:/vscode.git/clone" did not exist on "537c9ee5bb7aca2088c0bff8495bc6a69e6c5ea0"
Unverified Commit 0cdbf5e6 authored by Michael Goin's avatar Michael Goin Committed by GitHub
Browse files

[Kernel/Quant] Remove the original marlin format and qqq (#23204)


Signed-off-by: default avatarmgoin <mgoin64@gmail.com>
parent ebe56a00
# For vllm script, with -t option (tensor parallel size).
# bash .buildkite/lm-eval-harness/run-lm-eval-gsm-vllm-baseline.sh -m HandH1998/QQQ-Llama-3-8b-g128 -b 32 -l 1000 -f 5 -t 1
model_name: "HandH1998/QQQ-Llama-3-8b-g128"
tasks:
- name: "gsm8k"
metrics:
- name: "exact_match,strict-match"
value: 0.419
- name: "exact_match,flexible-extract"
value: 0.416
limit: 1000
num_fewshot: 5
......@@ -3,4 +3,3 @@ Meta-Llama-3-70B-Instruct.yaml
Mixtral-8x7B-Instruct-v0.1.yaml
Qwen2-57B-A14-Instruct.yaml
DeepSeek-V2-Lite-Chat.yaml
Meta-Llama-3-8B-QQQ.yaml
......@@ -357,9 +357,7 @@ if(VLLM_GPU_LANG STREQUAL "CUDA")
list(APPEND VLLM_EXT_SRC ${MARLIN_TEMPLATE_KERNEL_SRC})
set(MARLIN_SRCS
"csrc/quantization/marlin/dense/marlin_cuda_kernel.cu"
"csrc/quantization/marlin/sparse/marlin_24_cuda_kernel.cu"
"csrc/quantization/marlin/qqq/marlin_qqq_gemm_kernel.cu"
"csrc/quantization/gptq_marlin/gptq_marlin.cu"
"csrc/quantization/gptq_marlin/gptq_marlin_repack.cu"
"csrc/quantization/gptq_marlin/awq_marlin_repack.cu")
......
......@@ -253,28 +253,7 @@ def marlin_create_bench_fn(bt: BenchmarkTensors) -> Callable:
else:
assert bt.a.dtype == torch.int8
assert bt.wtype == scalar_types.uint4b8
if bt.w_ch_s is not None:
s_ch = bt.w_ch_s.to(torch.float32)
else:
s_ch = torch.ones(bt.w_ref.shape[1], dtype=torch.float32, device=device)
if bt.w_tok_s is not None:
s_tok = bt.w_tok_s.to(torch.float32)
else:
s_tok = torch.ones(bt.a.shape[0], dtype=torch.float32, device=device)
fn = lambda: ops.marlin_qqq_gemm(
a=bt.a,
b_q_weight=w_q,
s_group=w_s,
s_tok=s_tok,
s_ch=s_ch,
workspace=workspace.scratch,
size_m=bt.a.shape[0],
size_n=bt.w_ref.shape[1],
size_k=bt.w_ref.shape[0],
)
raise NotImplementedError("QQQ is not supported anymore")
return fn
......
......@@ -571,78 +571,79 @@ def generate():
itertools.repeat(default_heuristic))
]
# Stored as "condition": ((tile_shape_mn), (cluster_shape_mnk))
# TODO (LucasWilkinson): Further tuning required
qqq_tile_heuristic_config = {
#### M = 257+
# ((128, 256), (2, 1, 1)) Broken for QQQ types
# TODO (LucasWilkinson): Investigate further
# "M > 256 && K <= 16384 && N <= 4096": ((128, 128), (2, 1, 1)),
# "M > 256": ((128, 256), (2, 1, 1)),
"M > 256": ((128, 128), (2, 1, 1)),
#### M = 129-256
"M > 128 && K <= 4096 && N <= 4096": ((128, 64), (2, 1, 1)),
"M > 128 && K <= 8192 && N <= 8192": ((128, 128), (2, 1, 1)),
# ((128, 256), (2, 1, 1)) Broken for QQQ types
# TODO (LucasWilkinson): Investigate further
# "M > 128": ((128, 256), (2, 1, 1)),
"M > 128": ((128, 128), (2, 1, 1)),
#### M = 65-128
"M > 64 && K <= 4069 && N <= 4069": ((128, 32), (2, 1, 1)),
"M > 64 && K <= 4069 && N <= 8192": ((128, 64), (2, 1, 1)),
"M > 64 && K >= 8192 && N >= 12288": ((256, 128), (2, 1, 1)),
"M > 64": ((128, 128), (2, 1, 1)),
#### M = 33-64
"M > 32 && K <= 6144 && N <= 6144": ((128, 16), (1, 1, 1)),
# Broken for QQQ types
# TODO (LucasWilkinson): Investigate further
#"M > 32 && K >= 16384 && N >= 12288": ((256, 64), (2, 1, 1)),
"M > 32": ((128, 64), (2, 1, 1)),
#### M = 17-32
"M > 16 && K <= 12288 && N <= 8192": ((128, 32), (2, 1, 1)),
"M > 16": ((256, 32), (2, 1, 1)),
#### M = 1-16
"N >= 26624": ((256, 16), (1, 1, 1)),
None: ((128, 16), (1, 1, 1)),
}
# For now we use the same heuristic for all types
# Heuristic is currently tuned for H100s
qqq_heuristic = [
(cond, ScheduleConfig(*tile_config,
**sch_common_params)) # type: ignore
for cond, tile_config in qqq_tile_heuristic_config.items()
]
QQQ_kernel_types = [
*(TypeConfig(
a=DataType.s8,
b=VLLMDataType.u4b8,
b_group_scale=b_group_scale,
b_group_zeropoint=DataType.void,
b_channel_scale=DataType.f32,
a_token_scale=DataType.f32,
out=DataType.f16,
accumulator=DataType.s32,
) for b_group_scale in (DataType.f16, DataType.void)),
*(TypeConfig(
a=DataType.e4m3,
b=VLLMDataType.u4b8,
b_group_scale=b_group_scale,
b_group_zeropoint=DataType.void,
b_channel_scale=DataType.f32,
a_token_scale=DataType.f32,
out=DataType.f16,
accumulator=DataType.f32,
) for b_group_scale in (DataType.f16, DataType.void)),
]
impl_configs += [
ImplConfig(x[0], x[1], x[2])
for x in zip(QQQ_kernel_types,
itertools.repeat(get_unique_schedules(qqq_heuristic)),
itertools.repeat(qqq_heuristic))
]
# TODO: Support W4A8 when ready
# # Stored as "condition": ((tile_shape_mn), (cluster_shape_mnk))
# # TODO (LucasWilkinson): Further tuning required
# qqq_tile_heuristic_config = {
# #### M = 257+
# # ((128, 256), (2, 1, 1)) Broken for QQQ types
# # TODO (LucasWilkinson): Investigate further
# # "M > 256 && K <= 16384 && N <= 4096": ((128, 128), (2, 1, 1)),
# # "M > 256": ((128, 256), (2, 1, 1)),
# "M > 256": ((128, 128), (2, 1, 1)),
# #### M = 129-256
# "M > 128 && K <= 4096 && N <= 4096": ((128, 64), (2, 1, 1)),
# "M > 128 && K <= 8192 && N <= 8192": ((128, 128), (2, 1, 1)),
# # ((128, 256), (2, 1, 1)) Broken for QQQ types
# # TODO (LucasWilkinson): Investigate further
# # "M > 128": ((128, 256), (2, 1, 1)),
# "M > 128": ((128, 128), (2, 1, 1)),
# #### M = 65-128
# "M > 64 && K <= 4069 && N <= 4069": ((128, 32), (2, 1, 1)),
# "M > 64 && K <= 4069 && N <= 8192": ((128, 64), (2, 1, 1)),
# "M > 64 && K >= 8192 && N >= 12288": ((256, 128), (2, 1, 1)),
# "M > 64": ((128, 128), (2, 1, 1)),
# #### M = 33-64
# "M > 32 && K <= 6144 && N <= 6144": ((128, 16), (1, 1, 1)),
# # Broken for QQQ types
# # TODO (LucasWilkinson): Investigate further
# #"M > 32 && K >= 16384 && N >= 12288": ((256, 64), (2, 1, 1)),
# "M > 32": ((128, 64), (2, 1, 1)),
# #### M = 17-32
# "M > 16 && K <= 12288 && N <= 8192": ((128, 32), (2, 1, 1)),
# "M > 16": ((256, 32), (2, 1, 1)),
# #### M = 1-16
# "N >= 26624": ((256, 16), (1, 1, 1)),
# None: ((128, 16), (1, 1, 1)),
# }
# # For now we use the same heuristic for all types
# # Heuristic is currently tuned for H100s
# qqq_heuristic = [
# (cond, ScheduleConfig(*tile_config,
# **sch_common_params)) # type: ignore
# for cond, tile_config in qqq_tile_heuristic_config.items()
# ]
# QQQ_kernel_types = [
# *(TypeConfig(
# a=DataType.s8,
# b=VLLMDataType.u4b8,
# b_group_scale=b_group_scale,
# b_group_zeropoint=DataType.void,
# b_channel_scale=DataType.f32,
# a_token_scale=DataType.f32,
# out=DataType.f16,
# accumulator=DataType.s32,
# ) for b_group_scale in (DataType.f16, DataType.void)),
# *(TypeConfig(
# a=DataType.e4m3,
# b=VLLMDataType.u4b8,
# b_group_scale=b_group_scale,
# b_group_zeropoint=DataType.void,
# b_channel_scale=DataType.f32,
# a_token_scale=DataType.f32,
# out=DataType.f16,
# accumulator=DataType.f32,
# ) for b_group_scale in (DataType.f16, DataType.void)),
# ]
# impl_configs += [
# ImplConfig(x[0], x[1], x[2])
# for x in zip(QQQ_kernel_types,
# itertools.repeat(get_unique_schedules(qqq_heuristic)),
# itertools.repeat(qqq_heuristic))
# ]
output_dir = os.path.join(SCRIPT_DIR, "generated")
......
Contains code from https://github.com/IST-DASLab/marlin
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/*
* Modified by HandH1998
* Modified by Neural Magic
* Copyright (C) Marlin.2024 Elias Frantar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
constexpr int ceildiv(int a, int b) { return (a + b - 1) / b; }
// Instances of `Vec` are used to organize groups of >>registers<<, as needed
// for instance as inputs to tensor core operations. Consequently, all
// corresponding index accesses must be compile-time constants, which is why we
// extensively use `#pragma unroll` throughout the kernel code to guarantee
// this.
template <typename T, int n>
struct Vec {
T elems[n];
__device__ T& operator[](int i) { return elems[i]; }
};
/*
* Modified by HandH1998
* Modified by Neural Magic
* Copyright (C) Marlin.2024 Elias Frantar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
// Predicated asynchronous global->shared copy; used for inputs A where we apply
// predication to handle batchsizes that are not multiples of 16.
__device__ inline void cp_async4_pred(void* smem_ptr, const void* glob_ptr,
bool pred = true) {
const int BYTES = 16;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" .reg .pred p;\n"
" setp.ne.b32 p, %0, 0;\n"
" @p cp.async.cg.shared.global [%1], [%2], %3;\n"
"}\n" ::"r"((int)pred),
"r"(smem), "l"(glob_ptr), "n"(BYTES));
}
// Asynchronous global->shared copy
__device__ inline void cp_async4(void* smem_ptr, const void* glob_ptr) {
const int BYTES = 16;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" cp.async.cg.shared.global [%0], [%1], %2;\n"
"}\n" ::"r"(smem),
"l"(glob_ptr), "n"(BYTES));
}
// Async copy fence.
__device__ inline void cp_async_fence() {
asm volatile("cp.async.commit_group;\n" ::);
}
// Wait until at most `n` async copy stages are still pending.
template <int n>
__device__ inline void cp_async_wait() {
asm volatile("cp.async.wait_group %0;\n" ::"n"(n));
}
// Wait until barrier reaches `count`, then lock for current threadblock.
__device__ inline void barrier_acquire(int* lock, int count) {
if (threadIdx.x == 0) {
int state = -1;
do
// Guarantee that subsequent writes by this threadblock will be visible
// globally.
asm volatile("ld.global.acquire.gpu.b32 %0, [%1];\n"
: "=r"(state)
: "l"(lock));
while (state != count);
}
__syncthreads();
}
// Release barrier and increment visitation count.
__device__ inline void barrier_release(int* lock, bool reset = false) {
__syncthreads();
if (threadIdx.x == 0) {
if (reset) {
lock[0] = 0;
return;
}
int val = 1;
// Make sure that all writes since acquiring this barrier are visible
// globally, while releasing the barrier.
asm volatile("fence.acq_rel.gpu;\n");
asm volatile("red.relaxed.gpu.global.add.s32 [%0], %1;\n"
:
: "l"(lock), "r"(val));
}
}
/*
* Modified by Neural Magic
* Copyright (C) Marlin.2024 Elias Frantar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <torch/all.h>
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>
#include <cuda.h>
#include <cuda_fp16.h>
#include <cuda_runtime.h>
#include <iostream>
#include "common/base.h"
#include "core/registration.h"
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
#include "common/mem.h"
#endif
template <typename T>
inline std::string str(T x) {
return std::to_string(x);
}
namespace marlin_dense {
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
using I4 = Vec<int, 4>;
// Matrix fragments for tensor core instructions; their precise layout is
// documented here:
// https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#matrix-fragments-for-mma-m16n8k16-with-floating-point-type
using FragA = Vec<half2, 4>;
using FragB = Vec<half2, 2>;
using FragC = Vec<float, 4>;
using FragS = Vec<half2, 1>; // quantization scales
// m16n8k16 tensor core mma instruction with fp16 inputs and fp32
// output/accumulation.
__device__ inline void mma(const FragA& a_frag, const FragB& frag_b,
FragC& frag_c) {
const uint32_t* a = reinterpret_cast<const uint32_t*>(&a_frag);
const uint32_t* b = reinterpret_cast<const uint32_t*>(&frag_b);
float* c = reinterpret_cast<float*>(&frag_c);
asm volatile(
"mma.sync.aligned.m16n8k16.row.col.f32.f16.f16.f32 "
"{%0,%1,%2,%3}, {%4,%5,%6,%7}, {%8,%9}, {%10,%11,%12,%13};\n"
: "=f"(c[0]), "=f"(c[1]), "=f"(c[2]), "=f"(c[3])
: "r"(a[0]), "r"(a[1]), "r"(a[2]), "r"(a[3]), "r"(b[0]), "r"(b[1]),
"f"(c[0]), "f"(c[1]), "f"(c[2]), "f"(c[3]));
}
// Instruction for loading a full 16x16 matrix fragment of operand A from shared
// memory, directly in tensor core layout.
__device__ inline void ldsm4(FragA& frag_a, const void* smem_ptr) {
uint32_t* a = reinterpret_cast<uint32_t*>(&frag_a);
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile("ldmatrix.sync.aligned.m8n8.x4.shared.b16 {%0,%1,%2,%3}, [%4];\n"
: "=r"(a[0]), "=r"(a[1]), "=r"(a[2]), "=r"(a[3])
: "r"(smem));
}
// Lookup-table based 3-input logical operation; explicitly used for
// dequantization as the compiler does not seem to automatically recognize it in
// all cases.
template <int lut>
__device__ inline int lop3(int a, int b, int c) {
int res;
asm volatile("lop3.b32 %0, %1, %2, %3, %4;\n"
: "=r"(res)
: "r"(a), "r"(b), "r"(c), "n"(lut));
return res;
}
// Efficiently dequantize an int32 value into a full B-fragment of 4 fp16
// values. We mostly follow the strategy in the link below, with some small
// changes:
// https://github.com/NVIDIA/FasterTransformer/blob/main/src/fastertransformer/cutlass_extensions/include/cutlass_extensions/interleaved_numeric_conversion.h
__device__ inline FragB dequant(int q) {
const int LO = 0x000f000f;
const int HI = 0x00f000f0;
const int EX = 0x64006400;
// Guarantee that the `(a & b) | c` operations are LOP3s.
int lo = lop3<(0xf0 & 0xcc) | 0xaa>(q, LO, EX);
int hi = lop3<(0xf0 & 0xcc) | 0xaa>(q, HI, EX);
// We want signed int4 outputs, hence we fuse the `-8` symmetric zero point
// directly into `SUB` and `ADD`.
const int SUB = 0x64086408;
const int MUL = 0x2c002c00;
const int ADD = 0xd480d480;
FragB frag_b;
frag_b[0] = __hsub2(*reinterpret_cast<half2*>(&lo),
*reinterpret_cast<const half2*>(&SUB));
frag_b[1] = __hfma2(*reinterpret_cast<half2*>(&hi),
*reinterpret_cast<const half2*>(&MUL),
*reinterpret_cast<const half2*>(&ADD));
return frag_b;
}
// Multiply dequantized values by the corresponding quantization scale; used
// only for grouped quantization.
__device__ inline void scale(FragB& frag_b, FragS& frag_s, int i) {
half2 s = __half2half2(reinterpret_cast<__half*>(&frag_s)[i]);
frag_b[0] = __hmul2(frag_b[0], s);
frag_b[1] = __hmul2(frag_b[1], s);
}
template <const int threads, // number of threads in a threadblock
const int thread_m_blocks, // number of 16x16 blocks in the m
// dimension (batchsize) of the
// threadblock
const int thread_n_blocks, // same for n dimension (output)
const int thread_k_blocks, // same for k dimension (reduction)
const int stages, // number of stages for the async global->shared
// fetch pipeline
const int group_blocks = -1 // number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__ void Marlin(
const int4* __restrict__ A, // fp16 input matrix of shape mxk
const int4* __restrict__ B, // 4bit quantized weight matrix of shape kxn
int4* __restrict__ C, // fp16 output buffer of shape mxn
const int4* __restrict__ s, // fp16 quantization scales of shape
// (k/groupsize)xn
int prob_m, // batch dimension m
int prob_n, // output dimension n
int prob_k, // reduction dimension k
int* locks // extra global storage for barrier synchronization
) {
// Each threadblock processes one "stripe" of the B matrix with (roughly) the
// same size, which might involve multiple column "slices" (of width 16 *
// `thread_n_blocks`). Stripes are defined as shown in the 3x3 matrix 5 SM
// example:
// 0 1 3
// 0 2 3
// 1 2 4
// While this kind of partitioning makes things somewhat more complicated, it
// ensures good utilization of all SMs for many kinds of shape and GPU
// configurations, while requiring as few slow global cross-threadblock
// reductions as possible.
// For larger GEMMs we run multiple batchsize 64 versions in parallel for a
// better partitioning with less reductions
int parallel = 1;
if (prob_m > 16 * thread_m_blocks) {
parallel = prob_m / (16 * thread_m_blocks);
prob_m = 16 * thread_m_blocks;
}
int k_tiles = prob_k / 16 / thread_k_blocks;
int n_tiles = prob_n / 16 / thread_n_blocks;
int iters = ceildiv(k_tiles * n_tiles * parallel, gridDim.x);
// Ensure that the number of tiles in each stripe is a multiple of the
// groupsize; this avoids an annoying special case where a stripe starts in
// the middle of group.
if (group_blocks != -1)
iters = (group_blocks / thread_k_blocks) *
ceildiv(iters, (group_blocks / thread_k_blocks));
int slice_row = (iters * blockIdx.x) % k_tiles;
int slice_col_par = (iters * blockIdx.x) / k_tiles;
int slice_col = slice_col_par;
int slice_iters; // number of threadblock tiles in the current slice
int slice_count =
0; // total number of active threadblocks in the current slice
int slice_idx; // index of threadblock in current slice; numbered bottom to
// top
// We can easily implement parallel problem execution by just remapping
// indices and advancing global pointers
if (slice_col_par >= n_tiles) {
A += (slice_col_par / n_tiles) * 16 * thread_m_blocks * prob_k / 8;
C += (slice_col_par / n_tiles) * 16 * thread_m_blocks * prob_n / 8;
locks += (slice_col_par / n_tiles) * n_tiles;
slice_col = slice_col_par % n_tiles;
}
// Compute all information about the current slice which is required for
// synchronization.
auto init_slice = [&]() {
slice_iters =
iters * (blockIdx.x + 1) - (k_tiles * slice_col_par + slice_row);
if (slice_iters < 0 || slice_col_par >= n_tiles * parallel) slice_iters = 0;
if (slice_iters == 0) return;
if (slice_row + slice_iters > k_tiles) slice_iters = k_tiles - slice_row;
slice_count = 1;
slice_idx = 0;
int col_first = iters * ceildiv(k_tiles * slice_col_par, iters);
if (col_first <= k_tiles * (slice_col_par + 1)) {
int col_off = col_first - k_tiles * slice_col_par;
slice_count = ceildiv(k_tiles - col_off, iters);
if (col_off > 0) slice_count++;
int delta_first = iters * blockIdx.x - col_first;
if (delta_first < 0 || (col_off == 0 && delta_first == 0))
slice_idx = slice_count - 1;
else {
slice_idx = slice_count - 1 - delta_first / iters;
if (col_off > 0) slice_idx--;
}
}
if (slice_col == n_tiles) {
A += 16 * thread_m_blocks * prob_k / 8;
C += 16 * thread_m_blocks * prob_n / 8;
locks += n_tiles;
slice_col = 0;
}
};
init_slice();
int a_gl_stride = prob_k / 8; // stride of the A matrix in global memory
// We typically use `constexpr` to indicate that this value is a compile-time
// constant
constexpr int a_sh_stride =
16 * thread_k_blocks / 8; // stride of an A matrix tile in shared memory
constexpr int a_gl_rd_delta_o =
16 * thread_k_blocks /
8; // delta between subsequent A tiles in global memory
int a_gl_rd_delta_i =
a_gl_stride *
(threads / a_gl_rd_delta_o); // between subsequent accesses within a tile
constexpr int a_sh_wr_delta =
a_sh_stride *
(threads / a_gl_rd_delta_o); // between shared memory writes
constexpr int a_sh_rd_delta_o =
2 * ((threads / 32) /
(thread_n_blocks / 4)); // between shared memory tile reads
constexpr int a_sh_rd_delta_i =
a_sh_stride * 16; // within a shared memory tile
constexpr int a_sh_stage =
a_sh_stride * (16 * thread_m_blocks); // overall size of a tile
constexpr int a_sh_wr_iters =
ceildiv(a_sh_stage,
a_sh_wr_delta); // number of shared write iterations for a tile
int b_gl_stride = 16 * prob_n / 32;
constexpr int b_sh_stride = 32 * thread_n_blocks / 4;
int b_gl_rd_delta_o = b_gl_stride * thread_k_blocks;
int b_gl_rd_delta_i = b_gl_stride * (threads / b_sh_stride);
constexpr int b_sh_wr_delta = threads;
constexpr int b_sh_rd_delta = threads;
constexpr int b_sh_stage = b_sh_stride * thread_k_blocks;
constexpr int b_sh_wr_iters = b_sh_stage / b_sh_wr_delta;
int s_gl_stride = prob_n / 8;
constexpr int s_sh_stride = 16 * thread_n_blocks / 8;
constexpr int s_sh_stage = s_sh_stride;
int s_gl_rd_delta = s_gl_stride;
// Global A read index of current thread.
int a_gl_rd = a_gl_stride * (threadIdx.x / a_gl_rd_delta_o) +
(threadIdx.x % a_gl_rd_delta_o);
a_gl_rd += a_gl_rd_delta_o * slice_row;
// Shared write index of current thread.
int a_sh_wr = a_sh_stride * (threadIdx.x / a_gl_rd_delta_o) +
(threadIdx.x % a_gl_rd_delta_o);
// Shared read index.
int a_sh_rd =
a_sh_stride * ((threadIdx.x % 32) % 16) + (threadIdx.x % 32) / 16;
a_sh_rd += 2 * ((threadIdx.x / 32) / (thread_n_blocks / 4));
int b_gl_rd =
b_gl_stride * (threadIdx.x / b_sh_stride) + (threadIdx.x % b_sh_stride);
b_gl_rd += b_sh_stride * slice_col;
b_gl_rd += b_gl_rd_delta_o * slice_row;
auto b_sh_wr = threadIdx.x;
auto b_sh_rd = threadIdx.x;
int s_gl_rd = s_gl_stride * ((thread_k_blocks * slice_row) / group_blocks) +
s_sh_stride * slice_col + threadIdx.x;
auto s_sh_wr = threadIdx.x;
int s_sh_rd;
// We use a different scale layout for grouped and column-wise quantization as
// we scale a `half2` tile in column-major layout in the former and in
// row-major in the latter case.
if (group_blocks != -1)
s_sh_rd = 8 * ((threadIdx.x / 32) % (thread_n_blocks / 4)) +
(threadIdx.x % 32) / 4;
else
s_sh_rd = 8 * ((threadIdx.x / 32) % (thread_n_blocks / 4)) +
(threadIdx.x % 32) % 4;
// Precompute which thread should not read memory in which iterations; this is
// needed if there are more threads than required for a certain tilesize or
// when the batchsize is not a multiple of 16.
bool a_sh_wr_pred[a_sh_wr_iters];
#pragma unroll
for (int i = 0; i < a_sh_wr_iters; i++)
a_sh_wr_pred[i] = a_sh_wr_delta * i + a_sh_wr < a_sh_stride * prob_m;
bool s_sh_wr_pred = threadIdx.x < s_sh_stride;
// To ensure that writing and reading A tiles to/from shared memory, the
// latter in fragment format, is fully bank conflict free, we need to use a
// rather fancy XOR-based layout. The key here is that neither reads nor
// writes of the 16-byte `int4` blocks of 8 consecutive threads involve the
// same shared memory banks. Further, it seems (based on NSight-Compute) that
// each warp must also write a consecutive memory segment?
auto transform_a = [&](int i) {
int row = i / a_gl_rd_delta_o;
return a_gl_rd_delta_o * row + (i % a_gl_rd_delta_o) ^ row;
};
// Since the computation of this remapping is non-trivial and, due to our main
// loop unrolls, all shared memory accesses are static, we simply precompute
// both transformed reads and writes.
int a_sh_wr_trans[a_sh_wr_iters];
#pragma unroll
for (int i = 0; i < a_sh_wr_iters; i++)
a_sh_wr_trans[i] = transform_a(a_sh_wr_delta * i + a_sh_wr);
int a_sh_rd_trans[b_sh_wr_iters][thread_m_blocks];
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++) {
#pragma unroll
for (int j = 0; j < thread_m_blocks; j++)
a_sh_rd_trans[i][j] =
transform_a(a_sh_rd_delta_o * i + a_sh_rd_delta_i * j + a_sh_rd);
}
// Since B-accesses have non-constant stride they have to be computed at
// runtime; we break dependencies between subsequent accesses with a tile by
// maintining multiple pointers (we have enough registers), a tiny
// optimization.
const int4* B_ptr[b_sh_wr_iters];
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++)
B_ptr[i] = B + b_gl_rd_delta_i * i + b_gl_rd;
extern __shared__ int4 sh[];
// Shared memory storage for global fetch pipelines.
int4* sh_a = sh;
int4* sh_b = sh_a + (stages * a_sh_stage);
int4* sh_s = sh_b + (stages * b_sh_stage);
// Register storage for double buffer of shared memory reads.
FragA frag_a[2][thread_m_blocks];
I4 frag_b_quant[2];
FragC frag_c[thread_m_blocks][4][2];
FragS frag_s[2][4];
// Zero accumulators.
auto zero_accums = [&]() {
#pragma unroll
for (int i = 0; i < thread_m_blocks * 4 * 2 * 4; i++)
reinterpret_cast<float*>(frag_c)[i] = 0;
};
// Asynchronously fetch the next A, B and s tile from global to the next
// shared memory pipeline location.
auto fetch_to_shared = [&](int pipe, int a_off, bool pred = true) {
if (pred) {
int4* sh_a_stage = sh_a + a_sh_stage * pipe;
#pragma unroll
for (int i = 0; i < a_sh_wr_iters; i++) {
cp_async4_pred(
&sh_a_stage[a_sh_wr_trans[i]],
&A[a_gl_rd_delta_i * i + a_gl_rd + a_gl_rd_delta_o * a_off],
a_sh_wr_pred[i]);
}
int4* sh_b_stage = sh_b + b_sh_stage * pipe;
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++) {
cp_async4(&sh_b_stage[b_sh_wr_delta * i + b_sh_wr], B_ptr[i]);
B_ptr[i] += b_gl_rd_delta_o;
}
// Only fetch scales if this tile starts a new group
if constexpr (group_blocks != -1) {
// This assumes group_blocks >= thread_k_blocks
// and would need to be modified to support smaller groups.
static_assert(group_blocks >= thread_k_blocks);
if (pipe % (group_blocks / thread_k_blocks) == 0) {
int4* sh_s_stage = sh_s + s_sh_stage * pipe;
if (s_sh_wr_pred) cp_async4(&sh_s_stage[s_sh_wr], &s[s_gl_rd]);
s_gl_rd += s_gl_rd_delta;
}
}
}
// Insert a fence even when we are winding down the pipeline to ensure that
// waiting is also correct at this point.
cp_async_fence();
};
// Wait until the next thread tile has been loaded to shared memory.
auto wait_for_stage = [&]() {
// We only have `stages - 2` active fetches since we are double buffering
// and can only issue the next fetch when it is guaranteed that the previous
// shared memory load is fully complete (as it may otherwise be
// overwritten).
cp_async_wait<stages - 2>();
__syncthreads();
};
// Load the next sub-tile from the current location in the shared memory pipe
// into the current register buffer.
auto fetch_to_registers = [&](int k, int pipe) {
// It may seem inefficient that we reload the groups for every sub-tile;
// however, this does not seem to be a significant bottleneck, while some
// theoretically better attempts have lead to bad instruction ordering by
// the compiler and correspondingly a noticeable drop in performance.
if constexpr (group_blocks != -1) {
// This assumes group_blocks >= thread_k_blocks
// and would need to be modified to support smaller groups.
static_assert(group_blocks >= thread_k_blocks);
int4* sh_s_stage =
sh_s + s_sh_stage * ((group_blocks / thread_k_blocks) *
(pipe / (group_blocks / thread_k_blocks)));
reinterpret_cast<int4*>(&frag_s[k % 2])[0] = sh_s_stage[s_sh_rd];
}
int4* sh_a_stage = sh_a + a_sh_stage * pipe;
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++)
ldsm4(frag_a[k % 2][i], &sh_a_stage[a_sh_rd_trans[k % b_sh_wr_iters][i]]);
int4* sh_b_stage = sh_b + b_sh_stage * pipe;
frag_b_quant[k % 2] = *reinterpret_cast<I4*>(
&sh_b_stage[b_sh_rd_delta * (k % b_sh_wr_iters) + b_sh_rd]);
};
// Execute the actual tensor core matmul of a sub-tile.
auto matmul = [&](int k) {
// We have the m dimension as the inner loop in order to encourage overlapping
// dequantization and matmul operations.
#pragma unroll
for (int j = 0; j < 4; j++) {
int b_quant = frag_b_quant[k % 2][j];
int b_quant_shift = b_quant >> 8;
FragB frag_b0 = dequant(b_quant);
// If there are no groups, we can just scale the final output once and can
// avoid doing so for each weight.
if (group_blocks != -1) scale(frag_b0, frag_s[k % 2][j], 0);
FragB frag_b1 = dequant(b_quant_shift);
if (group_blocks != -1) scale(frag_b1, frag_s[k % 2][j], 1);
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++) {
mma(frag_a[k % 2][i], frag_b0, frag_c[i][j][0]);
mma(frag_a[k % 2][i], frag_b1, frag_c[i][j][1]);
}
}
};
// Since we slice across the k dimension of a tile in order to increase the
// number of warps while keeping the n dimension of a tile reasonable, we have
// multiple warps that accumulate their partial sums of the same output
// location; which we have to reduce over in the end. We do in shared memory.
auto thread_block_reduce = [&]() {
constexpr int red_off = threads / b_sh_stride / 2;
if (red_off >= 1) {
auto red_idx = threadIdx.x / b_sh_stride;
constexpr int red_sh_stride = b_sh_stride * 4 * 2;
constexpr int red_sh_delta = b_sh_stride;
int red_sh_rd = red_sh_stride * (threadIdx.x / b_sh_stride) +
(threadIdx.x % b_sh_stride);
// Parallel logarithmic shared memory reduction. We make sure to avoid any
// unnecessary read or write iterations, e.g., for two warps we write only
// once by warp 1 and read only once by warp 0.
#pragma unroll
for (int m_block = 0; m_block < thread_m_blocks; m_block++) {
#pragma unroll
for (int i = red_off; i > 0; i /= 2) {
if (i <= red_idx && red_idx < 2 * i) {
#pragma unroll
for (int j = 0; j < 4 * 2; j++) {
int red_sh_wr =
red_sh_delta * j + (red_sh_rd - red_sh_stride * i);
if (i < red_off) {
float* c_rd =
reinterpret_cast<float*>(&sh[red_sh_delta * j + red_sh_rd]);
float* c_wr = reinterpret_cast<float*>(&sh[red_sh_wr]);
#pragma unroll
for (int k = 0; k < 4; k++)
reinterpret_cast<FragC*>(frag_c)[4 * 2 * m_block + j][k] +=
c_rd[k] + c_wr[k];
}
sh[red_sh_wr] =
reinterpret_cast<int4*>(&frag_c)[4 * 2 * m_block + j];
}
}
__syncthreads();
}
if (red_idx == 0) {
#pragma unroll
for (int i = 0; i < 4 * 2; i++) {
float* c_rd =
reinterpret_cast<float*>(&sh[red_sh_delta * i + red_sh_rd]);
#pragma unroll
for (int j = 0; j < 4; j++)
reinterpret_cast<FragC*>(frag_c)[4 * 2 * m_block + i][j] +=
c_rd[j];
}
}
__syncthreads();
}
}
};
// Since multiple threadblocks may process parts of the same column slice, we
// finally have to globally reduce over the results. As the striped
// partitioning minimizes the number of such reductions and our outputs are
// usually rather small, we perform this reduction serially in L2 cache.
auto global_reduce = [&](bool first = false, bool last = false) {
// We are very careful here to reduce directly in the output buffer to
// maximize L2 cache utilization in this step. To do this, we write out
// results in FP16 (but still reduce with FP32 compute).
constexpr int active_threads = 32 * thread_n_blocks / 4;
if (threadIdx.x < active_threads) {
int c_gl_stride = prob_n / 8;
int c_gl_wr_delta_o = 8 * c_gl_stride;
int c_gl_wr_delta_i = 4 * (active_threads / 32);
int c_gl_wr = c_gl_stride * ((threadIdx.x % 32) / 4) +
4 * (threadIdx.x / 32) + threadIdx.x % 4;
c_gl_wr += (2 * thread_n_blocks) * slice_col;
constexpr int c_sh_wr_delta = active_threads;
auto c_sh_wr = threadIdx.x;
int row = (threadIdx.x % 32) / 4;
if (!first) {
// Interestingly, doing direct global accesses here really seems to mess up
// the compiler and lead to slowdowns, hence we also use async-copies even
// though these fetches are not actually asynchronous.
#pragma unroll
for (int i = 0; i < thread_m_blocks * 4; i++) {
cp_async4_pred(
&sh[c_sh_wr + c_sh_wr_delta * i],
&C[c_gl_wr + c_gl_wr_delta_o * (i / 2) +
c_gl_wr_delta_i * (i % 2)],
i < (thread_m_blocks - 1) * 4 || 8 * (i / 2) + row < prob_m);
}
cp_async_fence();
cp_async_wait<0>();
}
#pragma unroll
for (int i = 0; i < thread_m_blocks * 4; i++) {
if (i < (thread_m_blocks - 1) * 4 || 8 * (i / 2) + row < prob_m) {
if (!first) {
int4 c_red = sh[c_sh_wr + i * c_sh_wr_delta];
#pragma unroll
for (int j = 0; j < 2 * 4; j++) {
reinterpret_cast<float*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * j + (i % 4)] +=
__half2float(reinterpret_cast<__half*>(&c_red)[j]);
}
}
if (!last) {
int4 c;
#pragma unroll
for (int j = 0; j < 2 * 4; j++) {
reinterpret_cast<__half*>(&c)[j] =
__float2half(reinterpret_cast<float*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * j + (i % 4)]);
}
C[c_gl_wr + c_gl_wr_delta_o * (i / 2) + c_gl_wr_delta_i * (i % 2)] =
c;
}
}
}
}
};
// Write out the reduce final result in the correct layout. We only actually
// reshuffle matrix fragments in this step, the reduction above is performed
// in fragment layout.
auto write_result = [&]() {
int c_gl_stride = prob_n / 8;
constexpr int c_sh_stride = 2 * thread_n_blocks + 1;
int c_gl_wr_delta = c_gl_stride * (threads / (2 * thread_n_blocks));
constexpr int c_sh_rd_delta =
c_sh_stride * (threads / (2 * thread_n_blocks));
int c_gl_wr = c_gl_stride * (threadIdx.x / (2 * thread_n_blocks)) +
(threadIdx.x % (2 * thread_n_blocks));
c_gl_wr += (2 * thread_n_blocks) * slice_col;
int c_sh_wr =
(4 * c_sh_stride) * ((threadIdx.x % 32) / 4) + (threadIdx.x % 32) % 4;
c_sh_wr += 32 * (threadIdx.x / 32);
int c_sh_rd = c_sh_stride * (threadIdx.x / (2 * thread_n_blocks)) +
(threadIdx.x % (2 * thread_n_blocks));
int c_gl_wr_end = c_gl_stride * prob_m;
// We first reorder in shared memory to guarantee the most efficient final
// global write patterns
auto write = [&](int idx, float c0, float c1, FragS& s) {
half2 res = __halves2half2(__float2half(c0), __float2half(c1));
if (group_blocks ==
-1) // for per-column quantization we finally apply the scale here
res = __hmul2(res, s[0]);
((half2*)sh)[idx] = res;
};
if (threadIdx.x / 32 < thread_n_blocks / 4) {
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++) {
#pragma unroll
for (int j = 0; j < 4; j++) {
int wr = c_sh_wr + 8 * j;
write(wr + (4 * c_sh_stride) * 0 + 0, frag_c[i][j][0][0],
frag_c[i][j][0][1], frag_s[j / 2][2 * (j % 2) + 0]);
write(wr + (4 * c_sh_stride) * 8 + 0, frag_c[i][j][0][2],
frag_c[i][j][0][3], frag_s[j / 2][2 * (j % 2) + 0]);
write(wr + (4 * c_sh_stride) * 0 + 4, frag_c[i][j][1][0],
frag_c[i][j][1][1], frag_s[j / 2][2 * (j % 2) + 1]);
write(wr + (4 * c_sh_stride) * 8 + 4, frag_c[i][j][1][2],
frag_c[i][j][1][3], frag_s[j / 2][2 * (j % 2) + 1]);
}
c_sh_wr += 16 * (4 * c_sh_stride);
}
}
__syncthreads();
#pragma unroll
for (int i = 0;
i < ceildiv(16 * thread_m_blocks, threads / (2 * thread_n_blocks));
i++) {
if (c_gl_wr < c_gl_wr_end) {
C[c_gl_wr] = sh[c_sh_rd];
c_gl_wr += c_gl_wr_delta;
c_sh_rd += c_sh_rd_delta;
}
}
};
// Start global fetch and register load pipelines.
auto start_pipes = [&]() {
#pragma unroll
for (int i = 0; i < stages - 1; i++) fetch_to_shared(i, i, i < slice_iters);
zero_accums();
wait_for_stage();
fetch_to_registers(0, 0);
a_gl_rd += a_gl_rd_delta_o * (stages - 1);
};
start_pipes();
// Main loop.
while (slice_iters) {
// We unroll over both the global fetch and the register load pipeline to
// ensure all shared memory accesses are static. Note that both pipelines have
// even length meaning that the next iteration will always start at index 0.
#pragma unroll
for (int pipe = 0; pipe < stages;) {
#pragma unroll
for (int k = 0; k < b_sh_wr_iters; k++) {
fetch_to_registers(k + 1, pipe % stages);
if (k == b_sh_wr_iters - 2) {
fetch_to_shared((pipe + stages - 1) % stages, pipe,
slice_iters >= stages);
pipe++;
wait_for_stage();
}
matmul(k);
}
slice_iters--;
if (slice_iters == 0) break;
}
a_gl_rd += a_gl_rd_delta_o * stages;
// Process results and, if necessary, proceed to the next column slice.
// While this pattern may not be the most readable, other ways of writing
// the loop seemed to noticeably worse performance after compilation.
if (slice_iters == 0) {
cp_async_wait<0>();
bool last = slice_idx == slice_count - 1;
// For per-column scales, we only fetch them here in the final step before
// write-out
if (group_blocks == -1 && last) {
if (s_sh_wr_pred) cp_async4(&sh_s[s_sh_wr], &s[s_gl_rd]);
cp_async_fence();
}
thread_block_reduce();
if (group_blocks == -1 && last) {
cp_async_wait<0>();
__syncthreads();
if (threadIdx.x / 32 < thread_n_blocks / 4) {
reinterpret_cast<int4*>(&frag_s)[0] = sh_s[s_sh_rd + 0];
reinterpret_cast<int4*>(&frag_s)[1] = sh_s[s_sh_rd + 4];
}
}
if (slice_count > 1) { // only globally reduce if there is more than one
// block in a slice
barrier_acquire(&locks[slice_col], slice_idx);
global_reduce(slice_idx == 0, last);
barrier_release(&locks[slice_col], last);
}
if (last) // only the last block in a slice actually writes the result
write_result();
slice_row = 0;
slice_col_par++;
slice_col++;
init_slice();
if (slice_iters) {
a_gl_rd = a_gl_stride * (threadIdx.x / a_gl_rd_delta_o) +
(threadIdx.x % a_gl_rd_delta_o);
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++)
B_ptr[i] += b_sh_stride - b_gl_rd_delta_o * k_tiles;
if (slice_col == 0) {
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++) B_ptr[i] -= b_gl_stride;
}
s_gl_rd = s_sh_stride * slice_col + threadIdx.x;
start_pipes();
}
}
}
}
#else
template <const int threads, // number of threads in a threadblock
const int thread_m_blocks, // number of 16x16 blocks in the m
// dimension (batchsize) of the
// threadblock
const int thread_n_blocks, // same for n dimension (output)
const int thread_k_blocks, // same for k dimension (reduction)
const int stages, // number of stages for the async global->shared
// fetch pipeline
const int group_blocks = -1 // number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__ void Marlin(
const int4* __restrict__ A, // fp16 input matrix of shape mxk
const int4* __restrict__ B, // 4bit quantized weight matrix of shape kxn
int4* __restrict__ C, // fp16 output buffer of shape mxn
const int4* __restrict__ s, // fp16 quantization scales of shape
// (k/groupsize)xn
int prob_m, // batch dimension m
int prob_n, // output dimension n
int prob_k, // reduction dimension k
int* locks // extra global storage for barrier synchronization
) {
// Marlin is not implemented yet for SM < 8.0
assert(false);
return;
}
#endif
// 8 warps are a good choice since every SM has 4 schedulers and having more
// than 1 warp per schedule allows some more latency hiding. At the same time,
// we want relatively few warps to have many registers per warp and small tiles.
const int USER_THREADS =
256; // Note: This is only used with user-provided thread_k/n
const int STAGES = 4; // 4 pipeline stages fit into shared memory
const int SHARED_MEM =
96 * 1024; // max shared memory on compute capability 8.6 (< 8.0)
static constexpr int min_thread_n = 64;
static constexpr int min_thread_k = 64;
static constexpr int tile_size = 16;
static constexpr int max_par = 16;
static constexpr int pack_factor_4bit =
8; // We have 8 4-bit vals inside a 32 bit
#define __CALL_IF(THREAD_M_BLOCKS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
GROUP_BLOCKS, NUM_THREADS) \
else if (thread_m_blocks == THREAD_M_BLOCKS && \
thread_n_blocks == THREAD_N_BLOCKS && \
thread_k_blocks == THREAD_K_BLOCKS && \
group_blocks == GROUP_BLOCKS && num_threads == NUM_THREADS) { \
cudaFuncSetAttribute(Marlin<NUM_THREADS, THREAD_M_BLOCKS, THREAD_N_BLOCKS, \
THREAD_K_BLOCKS, STAGES, GROUP_BLOCKS>, \
cudaFuncAttributeMaxDynamicSharedMemorySize, \
SHARED_MEM); \
Marlin<NUM_THREADS, THREAD_M_BLOCKS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
STAGES, GROUP_BLOCKS><<<blocks, NUM_THREADS, SHARED_MEM, stream>>>( \
A_ptr, B_ptr, C_ptr, s_ptr, prob_m, prob_n, prob_k, locks); \
}
typedef struct {
int thread_k;
int thread_n;
int num_threads;
} thread_config_t;
thread_config_t small_batch_thread_configs[] = {
// Ordered by priority
// thread_k, thread_n, num_threads
{128, 128, 256}, // Default
{128, 64, 128}, // Reduce N 2X, same K
{64, 256, 256}, // Reduce K 2X, increase N 2X
{64, 128, 128}, // Reduce K 2X, same N
};
thread_config_t large_batch_thread_configs[] = {
// Ordered by priority
// thread_k, thread_n, num_threads
{64, 256, 256}, // Default
{128, 128, 256}, // Reduce N 2X, increase K 2X
{64, 128, 128}, // Reduce N 2X, same K
{128, 64, 128}, // Reduce N 4X, increase K 2X
};
bool is_valid_config(thread_config_t const& th_config, int prob_m, int prob_n,
int prob_k) {
// Sanity
if (th_config.thread_k == -1 || th_config.thread_n == -1 ||
th_config.num_threads == -1) {
return false;
}
// Verify K/N are divisible by thread K/N
if (prob_k % th_config.thread_k != 0 || prob_n % th_config.thread_n != 0) {
return false;
}
// thread_k can be only 128 or 64 (because it must be less than groupsize
// which is 128)
if (th_config.thread_k != 128 && th_config.thread_k != 64) {
return false;
}
// Verify min for thread K/N
if (th_config.thread_n < min_thread_n || th_config.thread_k < min_thread_k) {
return false;
}
// num_threads must be at least 128 (= 4 warps)
if (th_config.num_threads < 128) {
return false;
}
return true;
}
thread_config_t determine_thread_config(int prob_m, int prob_n, int prob_k) {
if (prob_m <= 16) {
for (auto th_config : small_batch_thread_configs) {
if (is_valid_config(th_config, prob_m, prob_n, prob_k)) {
return th_config;
}
}
} else {
for (auto th_config : large_batch_thread_configs) {
if (is_valid_config(th_config, prob_m, prob_n, prob_k)) {
return th_config;
}
}
}
return thread_config_t{-1, -1, -1};
}
#define CALL_IF(N_BLOCKS, K_BLOCKS, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(2, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(2, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(3, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(3, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(4, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(4, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS)
void marlin_cuda(const void* A, const void* B, void* C, void* s, int prob_m,
int prob_n, int prob_k, void* workspace, int groupsize = -1,
int dev = 0, cudaStream_t stream = 0, int thread_k = -1,
int thread_n = -1, int sms = -1, int max_par = 16) {
int tot_m = prob_m;
int tot_m_blocks = ceildiv(tot_m, 16);
int pad = 16 * tot_m_blocks - tot_m;
if (sms == -1)
cudaDeviceGetAttribute(&sms, cudaDevAttrMultiProcessorCount, dev);
// Set thread config
thread_config_t th_config;
if (thread_k != -1 && thread_n != -1) {
// User-defined config
th_config = thread_config_t{thread_k, thread_n, USER_THREADS};
} else {
// Auto config
th_config = determine_thread_config(prob_m, prob_n, prob_k);
}
if (!is_valid_config(th_config, prob_m, prob_n, prob_k)) {
throw std::runtime_error(
"Invalid thread config: thread_k = " + str(th_config.thread_k) +
", thread_n = " + str(th_config.thread_n) +
", num_threads = " + str(th_config.num_threads) + " for MKN = [" +
str(prob_m) + ", " + str(prob_k) + ", " + str(prob_n) + "]");
}
// Uncomment for debug
// std::cout << "Using thread_config: thread_k = " + str(th_config.thread_k) +
// ", thread_n = " + str(th_config.thread_n) +
// ", num_threads = " + str(th_config.num_threads) + " for
// MKN = [" + str(prob_m) +
// ", " + str(prob_k) + ", " + str(prob_n) + "]\n";
int num_threads = th_config.num_threads;
thread_k = th_config.thread_k;
thread_n = th_config.thread_n;
int thread_k_blocks = thread_k / 16;
int thread_n_blocks = thread_n / 16;
int group_blocks = (groupsize == -1) ? -1 : groupsize / 16;
int blocks = sms;
if (prob_m == 0 || prob_n == 0 || prob_k == 0) {
return;
}
TORCH_CHECK(prob_n % thread_n == 0, "prob_n = ", prob_n,
" is not divisible by thread_n = ", thread_n);
TORCH_CHECK(prob_k % thread_k == 0, "prob_k = ", prob_k,
" is not divisible by thread_k = ", thread_k);
if (group_blocks != -1) {
TORCH_CHECK(prob_k % group_blocks == 0, "prob_k = ", prob_k,
" is not divisible by group_blocks = ", group_blocks);
}
const int4* A_ptr = (const int4*)A;
const int4* B_ptr = (const int4*)B;
int4* C_ptr = (int4*)C;
const int4* s_ptr = (const int4*)s;
int* locks = (int*)workspace;
for (int i = 0; i < tot_m_blocks; i += 4) {
int thread_m_blocks = tot_m_blocks - i;
prob_m = tot_m - 16 * i;
int par = 1;
if (thread_m_blocks > 4) {
// Note that parallel > 1 currently only works for inputs without any
// padding
par = (16 * thread_m_blocks - pad) / 64;
if (par > max_par) par = max_par;
prob_m = 64 * par;
i += 4 * (par - 1);
thread_m_blocks = 4;
}
// For compilation speed, we only define the kernel configurations that have
// seemed useful (in terms of performance) in our testing, however many more
// are, in principle, possible.
if (false) {
}
CALL_IF(8, 8, 256)
CALL_IF(16, 4, 256)
CALL_IF(8, 4, 128)
CALL_IF(4, 8, 128)
else {
throw std::runtime_error("Unsupported shapes: MKN = [" + str(prob_m) +
", " + str(prob_k) + ", " + str(prob_n) + "]" +
", groupsize = " + str(groupsize) +
", thread_m_blocks = " + str(thread_m_blocks) +
", thread_n_blocks = " + str(thread_n_blocks) +
", thread_k_blocks = " + str(thread_k_blocks));
}
A_ptr += 16 * thread_m_blocks * (prob_k / 8) * par;
C_ptr += 16 * thread_m_blocks * (prob_n / 8) * par;
}
}
} // namespace marlin_dense
torch::Tensor marlin_gemm(torch::Tensor& a, torch::Tensor& b_q_weight,
torch::Tensor& b_scales, torch::Tensor& workspace,
int64_t size_m, int64_t size_n, int64_t size_k) {
// Verify M
TORCH_CHECK(size_m == a.size(0),
"Shape mismatch: a.size(0) = " + str(a.size(0)) +
", size_m = " + str(size_m));
// Verify K
TORCH_CHECK(size_k == a.size(1),
"Shape mismatch: a.size(1) = " + str(a.size(1)) +
", size_k = " + str(size_k));
TORCH_CHECK(size_k % marlin_dense::tile_size == 0,
"size_k = " + str(size_k) + " is not divisible by tile_size = " +
str(marlin_dense::tile_size));
TORCH_CHECK((size_k / marlin_dense::tile_size) == b_q_weight.size(0),
"Shape mismatch: b_q_weight.size(0) = " +
str(b_q_weight.size(0)) + ", size_k = " + str(size_k) +
", tile_size = " + str(marlin_dense::tile_size));
// Verify N
TORCH_CHECK(b_scales.size(1) == size_n,
"b_scales.size(1) = " + str(b_scales.size(1)) +
", size_n = " + str(size_n));
TORCH_CHECK(
b_q_weight.size(1) % marlin_dense::tile_size == 0,
"b_q_weight.size(1) = " + str(b_q_weight.size(1)) +
" is not divisible by tile_size = " + str(marlin_dense::tile_size));
int actual_size_n = (b_q_weight.size(1) / marlin_dense::tile_size) *
marlin_dense::pack_factor_4bit;
TORCH_CHECK(
size_n == actual_size_n,
"size_n = " + str(size_n) + ", actual_size_n = " + str(actual_size_n));
// Verify A device and strides
TORCH_CHECK(a.device().is_cuda(), "A is not on GPU");
TORCH_CHECK(a.is_contiguous(), "A is not contiguous");
// Verify B device and strides
TORCH_CHECK(b_q_weight.device().is_cuda(), "b_q_weight is not on GPU");
TORCH_CHECK(b_q_weight.is_contiguous(), "b_q_weight is not contiguous");
// Verify scales device and strides
TORCH_CHECK(b_scales.device().is_cuda(), "b_scales is not on GPU");
TORCH_CHECK(b_scales.is_contiguous(), "b_scales is not contiguous");
// Alloc C matrix
const at::cuda::OptionalCUDAGuard device_guard(device_of(a));
auto options = torch::TensorOptions().dtype(a.dtype()).device(a.device());
torch::Tensor c = torch::empty({size_m, size_n}, options);
// thread_k: `k` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int thread_k = -1;
// thread_n: `n` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int thread_n = -1;
// sms: number of SMs to use for the kernel (can usually be left as auto -1)
int sms = -1;
// Detect groupsize
if (b_scales.size(0) != 1) {
TORCH_CHECK(size_k % b_scales.size(0) == 0,
"size_k = " + str(size_k) +
", is not divisible by b_scales.size(0) = " +
str(b_scales.size(0)));
}
int groupsize = b_scales.size(0) == 1 ? -1 : size_k / b_scales.size(0);
// Verify groupsize
TORCH_CHECK(groupsize == -1 || groupsize == 128,
"Unexpected groupsize = " + str(groupsize));
// Verify workspace size
TORCH_CHECK(size_n % marlin_dense::min_thread_n == 0,
"size_n = " + str(size_n) +
", is not divisible by min_thread_n = " +
str(marlin_dense::min_thread_n));
int min_workspace_size =
(size_n / marlin_dense::min_thread_n) * marlin_dense::max_par;
TORCH_CHECK(workspace.numel() >= min_workspace_size,
"workspace.numel = " + str(workspace.numel()) +
" is below min_workspace_size = " + str(min_workspace_size));
int dev = a.get_device();
marlin_dense::marlin_cuda(a.data_ptr(), b_q_weight.data_ptr(), c.data_ptr(),
b_scales.data_ptr(), size_m, size_n, size_k,
workspace.data_ptr(), groupsize, dev,
at::cuda::getCurrentCUDAStream(dev), thread_k,
thread_n, sms, marlin_dense::max_par);
return c;
}
TORCH_LIBRARY_IMPL_EXPAND(TORCH_EXTENSION_NAME, CUDA, m) {
m.impl("marlin_gemm", &marlin_gemm);
}
/*
* Adapted from
* https://github.com/IST-DASLab/marlin/blob/master/marlin/marlin_cuda_kernel.cu
* https://github.com/IST-DASLab/marlin/blob/master/marlin/marlin_cuda.cpp
* Modified by HandH1998
* Copyright (C) 2024 HandH1998
* Copyright (C) Marlin.2024 Elias Frantar
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <torch/all.h>
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>
#include <cuda.h>
#include <cuda_fp16.h>
#include <cuda_runtime.h>
#include <iostream>
#include "../dense/common/base.h"
#include "core/registration.h"
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
#include "../dense/common/mem.h"
#endif
template <typename T>
inline std::string str(T x) {
return std::to_string(x);
}
namespace {
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 800
using I4 = Vec<int, 4>;
// Matrix fragments for tensor core instructions; their precise layout is
// documented here:
// https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#matrix-fragments-for-mma-m16n8k16-with-integer-type
using FragA = Vec<uint32_t, 2>;
using FragB = Vec<uint32_t, 1>;
using FragC = Vec<int, 4>;
using FragS_GROUP = Vec<half2, 1>; // weight per-group quantization scales
using FragS_CHANNEL =
Vec<float, 2>; // weight per-channel quantization scales or activaton
// per-token quantization scales
// NOTE(HandH1998): cp.async.cg only support BYTES = 16, however,
// cp.async.ca can support BYTES = 4, 8, 16;
// as s_tok's shape is equal to prob_m, we need set s_tok to float type,
// and cp_size = 1 float, i.e., 4 BYTES
// Asynchronous global->shared copy for activation quantizaton scales s_tok
__device__ inline void cp_async1(void* smem_ptr, const void* glob_ptr) {
const int BYTES = 4;
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile(
"{\n"
" cp.async.ca.shared.global [%0], [%1], %2;\n"
"}\n" ::"r"(smem),
"l"(glob_ptr), "n"(BYTES));
}
// m16n8k16 tensor core mma instruction with int8 inputs and int32
// output/accumulation.
__device__ inline void mma(const FragA& a_frag, const FragB& frag_b,
FragC& frag_c) {
const uint32_t* a = reinterpret_cast<const uint32_t*>(&a_frag);
const uint32_t* b = reinterpret_cast<const uint32_t*>(&frag_b);
int* c = reinterpret_cast<int*>(&frag_c);
asm volatile(
"mma.sync.aligned.m16n8k16.row.col.satfinite.s32.s8.s8.s32 "
"{%0,%1,%2,%3}, {%4,%5}, {%6}, {%7,%8,%9,%10};\n"
: "=r"(c[0]), "=r"(c[1]), "=r"(c[2]), "=r"(c[3])
: "r"(a[0]), "r"(a[1]), "r"(b[0]), "r"(c[0]), "r"(c[1]), "r"(c[2]),
"r"(c[3]));
}
// Instruction for loading a full 16x16 matrix fragment of operand A from shared
// memory, directly in int8 tensor core layout.
__device__ inline void ldsm4(FragA& frag_a, const void* smem_ptr) {
uint32_t* a = reinterpret_cast<uint32_t*>(&frag_a);
uint32_t smem = static_cast<uint32_t>(__cvta_generic_to_shared(smem_ptr));
asm volatile("ldmatrix.sync.aligned.m8n8.x2.shared.b16 {%0,%1}, [%2];\n"
: "=r"(a[0]), "=r"(a[1])
: "r"(smem));
}
inline __device__ half2 float2_to_half2(float2 f) {
uint32_t res;
// NOTE(HandH1998): h0,h1 should be uint16_t, not half
uint16_t h0, h1;
asm volatile("cvt.rn.f16.f32 %0, %1;\n" : "=h"(h0) : "f"(f.x));
asm volatile("cvt.rn.f16.f32 %0, %1;\n" : "=h"(h1) : "f"(f.y));
asm volatile("mov.b32 %0, {%1, %2};\n" : "=r"(res) : "h"(h0), "h"(h1));
return reinterpret_cast<half2&>(res);
}
inline __device__ float int32_to_float(int h) {
float res;
asm volatile("cvt.rn.f32.s32 %0, %1;\n" : "=f"(res) : "r"(h));
return res;
}
// Lookup-table based 3-input logical operation; explicitly used for
// dequantization as the compiler does not seem to automatically recognize it in
// all cases.
template <int lut>
__device__ inline int lop3(int a, int b, int c) {
int res;
asm volatile("lop3.b32 %0, %1, %2, %3, %4;\n"
: "=r"(res)
: "r"(a), "r"(b), "r"(c), "n"(lut));
return res;
}
// Efficiently dequantize an int32 value into a full B-fragment of 4 int8 values
// for weight per channel dequant.
__device__ inline FragB dequant_per_channel(int q) {
static constexpr int MASK = 0xf0f0f0f0;
FragB frag_b;
frag_b[0] = (q & MASK);
return frag_b;
}
// Efficiently dequantize an int32 value into a full B-fragment of 4 int8 values
// for weight per group dequant.
__device__ inline FragB dequant_per_group(int q, FragS_GROUP& frag_s, int i) {
static constexpr uint32_t LO = 0x000f000f;
static constexpr uint32_t HI = 0x00f000f0;
static constexpr uint32_t EX = 0x64006400;
// Guarantee that the `(a & b) | c` operations are LOP3s.
uint32_t t0 = lop3<(0xf0 & 0xcc) | 0xaa>(q, LO, EX);
uint32_t t1 = lop3<(0xf0 & 0xcc) | 0xaa>(q, HI, EX);
// We want signed int4 outputs, hence we fuse the `-8` symmetric zero point
// directly into `SUB` and `ADD`.
static constexpr uint32_t SUB = 0x64086408;
static constexpr uint32_t MUL = 0x2c002c00;
static constexpr uint32_t ADD = 0xd480d480;
*reinterpret_cast<half2*>(&t0) = __hsub2(
*reinterpret_cast<half2*>(&t0), *reinterpret_cast<const half2*>(&SUB));
*reinterpret_cast<half2*>(&t1) = __hfma2(
*reinterpret_cast<half2*>(&t1), *reinterpret_cast<const half2*>(&MUL),
*reinterpret_cast<const half2*>(&ADD));
uint16_t s = reinterpret_cast<uint16_t*>(&frag_s)[i];
uint32_t double_s;
// pack 2xfp16 to half2
asm volatile("mov.b32 %0, {%1, %2};\n" : "=r"(double_s) : "h"(s), "h"(s));
// dequant and convert 4 half to 4 uint8 (be placed at the low 8 bits of 4
// half, respectively)
static constexpr uint32_t MAGIC_NUM = 0x64806480;
*reinterpret_cast<half2*>(&t0) = __hfma2(
*reinterpret_cast<half2*>(&t0), *reinterpret_cast<half2*>(&double_s),
*reinterpret_cast<const half2*>(&MAGIC_NUM));
*reinterpret_cast<half2*>(&t1) = __hfma2(
*reinterpret_cast<half2*>(&t1), *reinterpret_cast<half2*>(&double_s),
*reinterpret_cast<const half2*>(&MAGIC_NUM));
// take out the 4 uint8 from 4 half, then convert them to 4 int8 and pack 4
// int8 into 1 uint32
FragB frag_b;
uint32_t uint8s;
static constexpr uint32_t MASK_0246 = 0x6420;
static constexpr uint32_t UINT8s_TO_INT8s_MASK = 0x80808080;
asm volatile("prmt.b32 %0,%1,%2,%3;\n"
: "=r"(uint8s)
: "r"(t0), "r"(t1), "n"(MASK_0246));
frag_b[0] = (uint8s ^ UINT8s_TO_INT8s_MASK);
return frag_b;
}
template <const int threads, // number of threads in a threadblock
const int thread_m_blocks, // number of 16x16 blocks in the m
// dimension (batchsize) of the
// threadblock
const int thread_n_blocks, // same for n dimension (output)
const int thread_k_blocks, // same for k dimension (reduction)
const int stages, // number of stages for the async global->shared
// fetch pipeline
const int group_blocks = -1 // number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__ void Marlin(
const int4* __restrict__ A, // int8 input matrix of shape mxk
const int4* __restrict__ B, // 4bit quantized weight matrix of shape kxn
int4* __restrict__ C, // int32 global_reduce buffer of shape
// (max_par*16*4)xn, as int8 tensor core's output is
// int32 dtype
int4* __restrict__ D, // fp16 output buffer of shape mxn
const float* __restrict__ s_tok, // fp32 activation per-token quantization
// scales of shape mx1
const int4* __restrict__ s_ch, // fp32 weight per-channel quantization
// scales of shape 1xn
const int4* __restrict__ s_group, // fp16 weight per-group quantization
// scales of shape (k/groupsize)xn, when
// group_blocks=-1, it should be nullptr
int prob_m, // batch dimension m
int prob_n, // output dimension n
int prob_k, // reduction dimension k
int* locks // extra global storage for barrier synchronization
) {
// Each threadblock processes one "stripe" of the B matrix with (roughly) the
// same size, which might involve multiple column "slices" (of width 16 *
// `thread_n_blocks`). Stripes are defined as shown in the 3x3 matrix 5 SM
// example:
// 0 1 3
// 0 2 3
// 1 2 4
// While this kind of partitioning makes things somewhat more complicated, it
// ensures good utilization of all SMs for many kinds of shape and GPU
// configurations, while requiring as few slow global cross-threadblock
// reductions as possible.
// For larger GEMMs we run multiple batchsize 64 versions in parallel for a
// better partitioning with less reductions
int parallel = 1;
if (prob_m > 16 * thread_m_blocks) {
parallel = prob_m / (16 * thread_m_blocks);
prob_m = 16 * thread_m_blocks;
}
int k_tiles = prob_k / 16 / thread_k_blocks;
int n_tiles = prob_n / 16 / thread_n_blocks;
int iters = ceildiv(k_tiles * n_tiles * parallel, gridDim.x);
// Ensure that the number of tiles in each stripe is a multiple of the
// groupsize; this avoids an annoying special case where a stripe starts in
// the middle of group.
if constexpr (group_blocks != -1)
iters = (group_blocks / thread_k_blocks) *
ceildiv(iters, (group_blocks / thread_k_blocks));
int slice_row = (iters * blockIdx.x) % k_tiles;
int slice_col_par = (iters * blockIdx.x) / k_tiles;
int slice_col = slice_col_par;
int slice_iters; // number of threadblock tiles in the current slice
int slice_count =
0; // total number of active threadblocks in the current slice
int slice_idx; // index of threadblock in current slice; numbered bottom to
// top
// We can easily implement parallel problem execution by just remapping
// indices and advancing global pointers
if (slice_col_par >= n_tiles) {
A += (slice_col_par / n_tiles) * 16 * thread_m_blocks * prob_k / 16;
C += (slice_col_par / n_tiles) * 16 * thread_m_blocks * prob_n / 4;
D += (slice_col_par / n_tiles) * 16 * thread_m_blocks * prob_n / 8;
s_tok += (slice_col_par / n_tiles) * 16 * thread_m_blocks;
locks += (slice_col_par / n_tiles) * n_tiles;
slice_col = slice_col_par % n_tiles;
}
// Compute all information about the current slice which is required for
// synchronization.
auto init_slice = [&]() {
slice_iters =
iters * (blockIdx.x + 1) - (k_tiles * slice_col_par + slice_row);
if (slice_iters < 0 || slice_col_par >= n_tiles * parallel) slice_iters = 0;
if (slice_iters == 0) return;
if (slice_row + slice_iters > k_tiles) slice_iters = k_tiles - slice_row;
slice_count = 1;
slice_idx = 0;
int col_first = iters * ceildiv(k_tiles * slice_col_par, iters);
if (col_first <= k_tiles * (slice_col_par + 1)) {
int col_off = col_first - k_tiles * slice_col_par;
slice_count = ceildiv(k_tiles - col_off, iters);
if (col_off > 0) slice_count++;
int delta_first = iters * blockIdx.x - col_first;
if (delta_first < 0 || (col_off == 0 && delta_first == 0))
slice_idx = slice_count - 1;
else {
slice_idx = slice_count - 1 - delta_first / iters;
if (col_off > 0) slice_idx--;
}
}
if (slice_col == n_tiles) {
A += 16 * thread_m_blocks * prob_k / 16;
C += 16 * thread_m_blocks * prob_n / 4;
D += 16 * thread_m_blocks * prob_n / 8;
s_tok += 16 * thread_m_blocks;
locks += n_tiles;
slice_col = 0;
}
};
init_slice();
int a_gl_stride = prob_k / 16; // stride of the A matrix in global memory
// We typically use `constexpr` to indicate that this value is a compile-time
// constant
constexpr int a_sh_stride =
16 * thread_k_blocks / 16; // stride of an A matrix tile in shared memory
constexpr int a_gl_rd_delta_o =
16 * thread_k_blocks /
16; // delta between subsequent A tiles in global memory
int a_gl_rd_delta_i =
a_gl_stride *
(threads / a_gl_rd_delta_o); // between subsequent accesses within a tile
constexpr int a_sh_wr_delta =
a_sh_stride *
(threads / a_gl_rd_delta_o); // between shared memory writes
constexpr int a_sh_rd_delta_o =
1 * ((threads / 32) /
(thread_n_blocks / 4)); // between shared memory tile reads
constexpr int a_sh_rd_delta_i =
a_sh_stride * 16; // within a shared memory tile
constexpr int a_sh_stage =
a_sh_stride * (16 * thread_m_blocks); // overall size of a tile
constexpr int a_sh_wr_iters =
ceildiv(a_sh_stage,
a_sh_wr_delta); // number of shared write iterations for a tile
int b_gl_stride = 16 * prob_n / 32;
constexpr int b_sh_stride = 32 * thread_n_blocks / 4;
int b_gl_rd_delta_o = b_gl_stride * thread_k_blocks;
int b_gl_rd_delta_i = b_gl_stride * (threads / b_sh_stride);
constexpr int b_sh_wr_delta = threads;
constexpr int b_sh_rd_delta = threads;
constexpr int b_sh_stage = b_sh_stride * thread_k_blocks;
constexpr int b_sh_wr_iters = b_sh_stage / b_sh_wr_delta;
constexpr int s_tok_sh_stride = 16 * thread_m_blocks;
constexpr int s_ch_sh_stride = 16 * thread_n_blocks / 4;
int s_group_gl_stride = prob_n / 8;
constexpr int s_group_sh_stride = 16 * thread_n_blocks / 8;
constexpr int s_group_sh_stage = s_group_sh_stride;
int s_group_gl_rd_delta = s_group_gl_stride;
// Global A read index of current thread.
int a_gl_rd = a_gl_stride * (threadIdx.x / a_gl_rd_delta_o) +
(threadIdx.x % a_gl_rd_delta_o);
a_gl_rd += a_gl_rd_delta_o * slice_row;
// Shared write index of current thread.
int a_sh_wr = a_sh_stride * (threadIdx.x / a_gl_rd_delta_o) +
(threadIdx.x % a_gl_rd_delta_o);
// Shared read index.
// NOTE(HandH1998): int8 input a only need 16 threads to load 16x16 matrix
int a_sh_rd = a_sh_stride * ((threadIdx.x % 32) % 16);
a_sh_rd += 1 * ((threadIdx.x / 32) / (thread_n_blocks / 4));
int b_gl_rd =
b_gl_stride * (threadIdx.x / b_sh_stride) + (threadIdx.x % b_sh_stride);
b_gl_rd += b_sh_stride * slice_col;
b_gl_rd += b_gl_rd_delta_o * slice_row;
auto b_sh_wr = threadIdx.x;
auto b_sh_rd = threadIdx.x;
auto s_tok_gl_rd = threadIdx.x;
// NOTE(HandH1998): activation scale s_tok need shuffle to [0, 8, 1, 9, 2, 10,
// 3, 11, 4, 12, 5, 13, 6, 14, 7, 15] for example, 0, 8 row scales serve for
// thread 0, 1, 2, 3. For more details, refer to mma operand A layout as
// s_tok's size is not fixed, we can not shuffle before inference we shuffle
// it when fetching s_tok from global memory to shared memory, that's why
// s_tok_sh_wr is like this
int s_tok_sh_wr =
(threadIdx.x / 16) * 16 + (threadIdx.x % 8) * 2 + (threadIdx.x % 16) / 8;
int s_tok_sh_rd = (threadIdx.x % 32) / 4;
bool s_tok_sh_wr_pred = threadIdx.x < prob_m;
auto s_ch_gl_rd = s_ch_sh_stride * slice_col + threadIdx.x;
auto s_ch_sh_wr = threadIdx.x;
int s_ch_sh_rd = 16 * ((threadIdx.x / 32) % (thread_n_blocks / 4)) +
2 * ((threadIdx.x % 32) % 4);
bool s_ch_sh_wr_pred = threadIdx.x < s_ch_sh_stride;
int s_group_gl_rd, s_group_sh_wr, s_group_sh_rd;
bool s_group_sh_wr_pred;
if constexpr (group_blocks != -1) {
s_group_gl_rd =
s_group_gl_stride * ((thread_k_blocks * slice_row) / group_blocks) +
s_group_sh_stride * slice_col + threadIdx.x;
s_group_sh_wr = threadIdx.x;
// NOTE(HandH1998): s_group_sh_rd is related to mma output C
s_group_sh_rd = 8 * ((threadIdx.x / 32) % (thread_n_blocks / 4)) +
(threadIdx.x % 32) / 4;
s_group_sh_wr_pred = threadIdx.x < s_group_sh_stride;
}
// Precompute which thread should not read memory in which iterations; this is
// needed if there are more threads than required for a certain tilesize or
// when the batchsize is not a multiple of 16.
bool a_sh_wr_pred[a_sh_wr_iters];
#pragma unroll
for (int i = 0; i < a_sh_wr_iters; i++)
a_sh_wr_pred[i] = a_sh_wr_delta * i + a_sh_wr < a_sh_stride * prob_m;
// To ensure that writing and reading A tiles to/from shared memory, the
// latter in fragment format, is fully bank conflict free, we need to use a
// rather fancy XOR-based layout. The key here is that neither reads nor
// writes of the 16-byte `int4` blocks of 8 consecutive threads involve the
// same shared memory banks. Further, it seems (based on NSight-Compute) that
// each warp must also write a consecutive memory segment?
auto transform_a = [&](int i) {
int row = i / a_gl_rd_delta_o;
return a_gl_rd_delta_o * row + (i % a_gl_rd_delta_o) ^ row;
};
// Since the computation of this remapping is non-trivial and, due to our main
// loop unrolls, all shared memory accesses are static, we simply precompute
// both transformed reads and writes.
int a_sh_wr_trans[a_sh_wr_iters];
#pragma unroll
for (int i = 0; i < a_sh_wr_iters; i++)
a_sh_wr_trans[i] = transform_a(a_sh_wr_delta * i + a_sh_wr);
int a_sh_rd_trans[b_sh_wr_iters][thread_m_blocks];
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++) {
#pragma unroll
for (int j = 0; j < thread_m_blocks; j++)
a_sh_rd_trans[i][j] =
transform_a(a_sh_rd_delta_o * i + a_sh_rd_delta_i * j + a_sh_rd);
}
// Since B-accesses have non-constant stride they have to be computed at
// runtime; we break dependencies between subsequent accesses with a tile by
// maintining multiple pointers (we have enough registers), a tiny
// optimization.
const int4* B_ptr[b_sh_wr_iters];
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++)
B_ptr[i] = B + b_gl_rd_delta_i * i + b_gl_rd;
extern __shared__ int4 sh[];
// Shared memory storage for global fetch pipelines.
// NOTE(HandH1998): stages need >= 4, otherwise, sh_s_tok = sh + max(stages *
// a_sh_stage + stages * b_sh_stage, 4 * stages * a_sh_stage)
int4* sh_a = sh;
int4* sh_b = sh_a + (stages * a_sh_stage);
int4* sh_s_tok = sh_b + (stages * b_sh_stage);
int4* sh_s_ch = sh_s_tok + s_tok_sh_stride;
int4* sh_s_group = sh_s_ch + s_ch_sh_stride;
// Register storage for double buffer of shared memory reads.
FragA frag_a[2][thread_m_blocks];
I4 frag_b_quant[2];
FragC frag_c[thread_m_blocks][4][2];
FragS_GROUP frag_s_group[2][4];
FragS_CHANNEL frag_s_tok[thread_m_blocks];
FragS_CHANNEL frag_s_ch[2][4];
// Zero accumulators.
auto zero_accums = [&]() {
#pragma unroll
for (int i = 0; i < thread_m_blocks * 4 * 2 * 4; i++)
reinterpret_cast<int*>(frag_c)[i] = 0;
};
// Asynchronously fetch the next A, B and s tile from global to the next
// shared memory pipeline location.
auto fetch_to_shared = [&](int pipe, int a_off, bool pred = true) {
if (pred) {
int4* sh_a_stage = sh_a + a_sh_stage * pipe;
#pragma unroll
for (int i = 0; i < a_sh_wr_iters; i++) {
cp_async4_pred(
&sh_a_stage[a_sh_wr_trans[i]],
&A[a_gl_rd_delta_i * i + a_gl_rd + a_gl_rd_delta_o * a_off],
a_sh_wr_pred[i]);
}
int4* sh_b_stage = sh_b + b_sh_stage * pipe;
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++) {
cp_async4(&sh_b_stage[b_sh_wr_delta * i + b_sh_wr], B_ptr[i]);
B_ptr[i] += b_gl_rd_delta_o;
}
// Only fetch scales if this tile starts a new group
if constexpr (group_blocks != -1) {
if (pipe % (group_blocks / thread_k_blocks) == 0) {
int4* sh_s_group_stage = sh_s_group + s_group_sh_stage * pipe;
if (s_group_sh_wr_pred)
cp_async4(&sh_s_group_stage[s_group_sh_wr],
&s_group[s_group_gl_rd]);
s_group_gl_rd += s_group_gl_rd_delta;
}
}
}
// Insert a fence even when we are winding down the pipeline to ensure that
// waiting is also correct at this point.
cp_async_fence();
};
// Wait until the next thread tile has been loaded to shared memory.
auto wait_for_stage = [&]() {
// We only have `stages - 2` active fetches since we are double buffering
// and can only issue the next fetch when it is guaranteed that the previous
// shared memory load is fully complete (as it may otherwise be
// overwritten).
cp_async_wait<stages - 2>();
__syncthreads();
};
// Load the next sub-tile from the current location in the shared memory pipe
// into the current register buffer.
auto fetch_to_registers = [&](int k, int pipe) {
// It may seem inefficient that we reload the groups for every sub-tile;
// however, this does not seem to be a significant bottleneck, while some
// theoretically better attempts have lead to bad instruction ordering by
// the compiler and correspondingly a noticeable drop in performance.
if constexpr (group_blocks != -1) {
int4* sh_s_group_stage =
sh_s_group +
s_group_sh_stage * ((group_blocks / thread_k_blocks) *
(pipe / (group_blocks / thread_k_blocks)));
reinterpret_cast<int4*>(&frag_s_group[k % 2])[0] =
sh_s_group_stage[s_group_sh_rd];
}
int4* sh_a_stage = sh_a + a_sh_stage * pipe;
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++)
ldsm4(frag_a[k % 2][i], &sh_a_stage[a_sh_rd_trans[k % b_sh_wr_iters][i]]);
int4* sh_b_stage = sh_b + b_sh_stage * pipe;
frag_b_quant[k % 2] = *reinterpret_cast<I4*>(
&sh_b_stage[b_sh_rd_delta * (k % b_sh_wr_iters) + b_sh_rd]);
};
// Execute the actual tensor core matmul of a sub-tile.
auto matmul = [&](int k) {
// We have the m dimension as the inner loop in order to encourage overlapping
// dequantization and matmul operations.
#pragma unroll
for (int j = 0; j < 4; j++) {
int b_quant = frag_b_quant[k % 2][j];
// int b_quant_shift = b_quant << 4;
FragB frag_b0, frag_b1;
// If there are no groups, we can just scale the final output once and can
// avoid doing so for each weight.
if constexpr (group_blocks != -1) {
int b_quant_shift = b_quant >> 8;
frag_b0 = dequant_per_group(b_quant, frag_s_group[k % 2][j], 0);
frag_b1 = dequant_per_group(b_quant_shift, frag_s_group[k % 2][j], 1);
} else {
int b_quant_shift = b_quant << 4;
frag_b0 = dequant_per_channel(b_quant);
frag_b1 = dequant_per_channel(b_quant_shift);
}
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++) {
mma(frag_a[k % 2][i], frag_b0, frag_c[i][j][0]);
mma(frag_a[k % 2][i], frag_b1, frag_c[i][j][1]);
}
}
};
// Since we slice across the k dimension of a tile in order to increase the
// number of warps while keeping the n dimension of a tile reasonable, we have
// multiple warps that accumulate their partial sums of the same output
// location; which we have to reduce over in the end. We do in shared memory.
auto thread_block_reduce = [&]() {
constexpr int red_off = threads / b_sh_stride / 2;
if (red_off >= 1) {
auto red_idx = threadIdx.x / b_sh_stride;
constexpr int red_sh_stride = b_sh_stride * 4 * 2;
constexpr int red_sh_delta = b_sh_stride;
int red_sh_rd = red_sh_stride * (threadIdx.x / b_sh_stride) +
(threadIdx.x % b_sh_stride);
// Parallel logarithmic shared memory reduction. We make sure to avoid any
// unnecessary read or write iterations, e.g., for two warps we write only
// once by warp 1 and read only once by warp 0.
#pragma unroll
for (int m_block = 0; m_block < thread_m_blocks; m_block++) {
#pragma unroll
for (int i = red_off; i > 0; i /= 2) {
if (i <= red_idx && red_idx < 2 * i) {
#pragma unroll
for (int j = 0; j < 4 * 2; j++) {
int red_sh_wr =
red_sh_delta * j + (red_sh_rd - red_sh_stride * i);
if (i < red_off) {
int* c_rd =
reinterpret_cast<int*>(&sh[red_sh_delta * j + red_sh_rd]);
int* c_wr = reinterpret_cast<int*>(&sh[red_sh_wr]);
#pragma unroll
for (int k = 0; k < 4; k++)
reinterpret_cast<FragC*>(frag_c)[4 * 2 * m_block + j][k] +=
c_rd[k] + c_wr[k];
}
sh[red_sh_wr] =
reinterpret_cast<int4*>(&frag_c)[4 * 2 * m_block + j];
}
}
__syncthreads();
}
if (red_idx == 0) {
#pragma unroll
for (int i = 0; i < 4 * 2; i++) {
int* c_rd =
reinterpret_cast<int*>(&sh[red_sh_delta * i + red_sh_rd]);
#pragma unroll
for (int j = 0; j < 4; j++)
reinterpret_cast<FragC*>(frag_c)[4 * 2 * m_block + i][j] +=
c_rd[j];
}
}
__syncthreads();
}
}
};
// Since multiple threadblocks may process parts of the same column slice, we
// finally have to globally reduce over the results. As the striped
// partitioning minimizes the number of such reductions and our outputs are
// usually rather small, we perform this reduction serially in L2 cache.
// global_reduce works on INT32 elements, which are the results of INT8 GEMM.
// This is why we need another INT32 maxtrix `C` to reduce instead of the
// original half matrix `D`.
auto global_reduce = [&](bool first = false, bool last = false) {
// We are very careful here to reduce directly in the output buffer to
// maximize L2 cache utilization in this step. To do this, we write out
// results in FP16 (but still reduce with FP32 compute).
constexpr int active_threads = 32 * thread_n_blocks / 4;
if (threadIdx.x < active_threads) {
int c_gl_stride = prob_n / 4;
int c_gl_wr_delta_o = 8 * c_gl_stride;
int c_gl_wr_delta_i = 8 * (active_threads / 32);
int c_gl_wr = c_gl_stride * ((threadIdx.x % 32) / 4) +
8 * (threadIdx.x / 32) + (threadIdx.x % 4) * 2;
c_gl_wr += (4 * thread_n_blocks) * slice_col;
constexpr int c_sh_wr_delta = active_threads * 2;
auto c_sh_wr = 2 * threadIdx.x;
int row = (threadIdx.x % 32) / 4;
if (!first) {
// Interestingly, doing direct global accesses here really seems to mess up
// the compiler and lead to slowdowns, hence we also use async-copies even
// though these fetches are not actually asynchronous.
#pragma unroll
for (int i = 0; i < thread_m_blocks * 4; i++) {
cp_async4_pred(
&sh[c_sh_wr + c_sh_wr_delta * i],
&C[c_gl_wr + c_gl_wr_delta_o * (i / 2) +
c_gl_wr_delta_i * (i % 2)],
i < (thread_m_blocks - 1) * 4 || 8 * (i / 2) + row < prob_m);
cp_async4_pred(
&sh[c_sh_wr + c_sh_wr_delta * i + 1],
&C[c_gl_wr + c_gl_wr_delta_o * (i / 2) +
c_gl_wr_delta_i * (i % 2) + 1],
i < (thread_m_blocks - 1) * 4 || 8 * (i / 2) + row < prob_m);
}
cp_async_fence();
cp_async_wait<0>();
}
#pragma unroll
for (int i = 0; i < thread_m_blocks * 4; i++) {
if (i < (thread_m_blocks - 1) * 4 || 8 * (i / 2) + row < prob_m) {
if (!first) {
int4 d_red1 = sh[c_sh_wr + i * c_sh_wr_delta];
int4 d_red2 = sh[c_sh_wr + i * c_sh_wr_delta + 1];
#pragma unroll
for (int j = 0; j < 4; j++) {
reinterpret_cast<int*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * j + (i % 4)] +=
reinterpret_cast<int*>(&d_red1)[j];
}
#pragma unroll
for (int j = 0; j < 4; j++) {
reinterpret_cast<int*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * (j + 4) + (i % 4)] +=
reinterpret_cast<int*>(&d_red2)[j];
}
}
if (!last) {
int4 d1, d2;
#pragma unroll
for (int j = 0; j < 4; j++) {
reinterpret_cast<int*>(&d1)[j] = reinterpret_cast<int*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * j + (i % 4)];
}
#pragma unroll
for (int j = 0; j < 4; j++) {
reinterpret_cast<int*>(&d2)[j] = reinterpret_cast<int*>(
&frag_c)[4 * 2 * 4 * (i / 4) + 4 * (j + 4) + (i % 4)];
}
C[c_gl_wr + c_gl_wr_delta_o * (i / 2) + c_gl_wr_delta_i * (i % 2)] =
d1;
C[c_gl_wr + c_gl_wr_delta_o * (i / 2) + c_gl_wr_delta_i * (i % 2) +
1] = d2;
}
}
}
}
};
// Write out the reduce final result in the correct layout. We only actually
// reshuffle matrix fragments in this step, the reduction above is performed
// in fragment layout.
auto write_result = [&]() {
int d_gl_stride = prob_n / 8;
constexpr int d_sh_stride = 2 * thread_n_blocks + 1;
int d_gl_wr_delta = d_gl_stride * (threads / (2 * thread_n_blocks));
constexpr int d_sh_rd_delta =
d_sh_stride * (threads / (2 * thread_n_blocks));
int d_gl_wr = d_gl_stride * (threadIdx.x / (2 * thread_n_blocks)) +
(threadIdx.x % (2 * thread_n_blocks));
d_gl_wr += (2 * thread_n_blocks) * slice_col;
int d_sh_wr =
(4 * d_sh_stride) * ((threadIdx.x % 32) / 4) + (threadIdx.x % 32) % 4;
d_sh_wr += 32 * (threadIdx.x / 32);
int d_sh_rd = d_sh_stride * (threadIdx.x / (2 * thread_n_blocks)) +
(threadIdx.x % (2 * thread_n_blocks));
int d_gl_wr_end = d_gl_stride * prob_m;
// We first reorder in shared memory to guarantee the most efficient final
// global write patterns
auto write = [&](int idx, int c0, int c1, float a_s, FragS_CHANNEL& w_s) {
float2 deq_res;
deq_res.x = int32_to_float(c0) * w_s[0] * a_s;
deq_res.y = int32_to_float(c1) * w_s[1] * a_s;
((half2*)sh)[idx] = float2_to_half2(deq_res);
};
if (threadIdx.x / 32 < thread_n_blocks / 4) {
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++) {
#pragma unroll
for (int j = 0; j < 4; j++) {
int wr = d_sh_wr + 8 * j;
write(wr + (4 * d_sh_stride) * 0 + 0, frag_c[i][j][0][0],
frag_c[i][j][0][1], frag_s_tok[i][0],
frag_s_ch[j / 2][2 * (j % 2) + 0]);
write(wr + (4 * d_sh_stride) * 8 + 0, frag_c[i][j][0][2],
frag_c[i][j][0][3], frag_s_tok[i][1],
frag_s_ch[j / 2][2 * (j % 2) + 0]);
write(wr + (4 * d_sh_stride) * 0 + 4, frag_c[i][j][1][0],
frag_c[i][j][1][1], frag_s_tok[i][0],
frag_s_ch[j / 2][2 * (j % 2) + 1]);
write(wr + (4 * d_sh_stride) * 8 + 4, frag_c[i][j][1][2],
frag_c[i][j][1][3], frag_s_tok[i][1],
frag_s_ch[j / 2][2 * (j % 2) + 1]);
}
d_sh_wr += 16 * (4 * d_sh_stride);
}
}
__syncthreads();
#pragma unroll
for (int i = 0;
i < ceildiv(16 * thread_m_blocks, threads / (2 * thread_n_blocks));
i++) {
if (d_gl_wr < d_gl_wr_end) {
D[d_gl_wr] = sh[d_sh_rd];
d_gl_wr += d_gl_wr_delta;
d_sh_rd += d_sh_rd_delta;
}
}
};
// Start global fetch and register load pipelines.
auto start_pipes = [&]() {
#pragma unroll
for (int i = 0; i < stages - 1; i++) fetch_to_shared(i, i, i < slice_iters);
zero_accums();
wait_for_stage();
fetch_to_registers(0, 0);
a_gl_rd += a_gl_rd_delta_o * (stages - 1);
};
start_pipes();
// Main loop.
while (slice_iters) {
// We unroll over both the global fetch and the register load pipeline to
// ensure all shared memory accesses are static. Note that both pipelines have
// even length meaning that the next iteration will always start at index 0.
#pragma unroll
for (int pipe = 0; pipe < stages;) {
#pragma unroll
for (int k = 0; k < b_sh_wr_iters; k++) {
fetch_to_registers(k + 1, pipe % stages);
if (k == b_sh_wr_iters - 2) {
fetch_to_shared((pipe + stages - 1) % stages, pipe,
slice_iters >= stages);
pipe++;
wait_for_stage();
}
matmul(k);
}
slice_iters--;
if (slice_iters == 0) break;
}
a_gl_rd += a_gl_rd_delta_o * stages;
// Process results and, if necessary, proceed to the next column slice.
// While this pattern may not be the most readable, other ways of writing
// the loop seemed to noticeably worse performance after compilation.
if (slice_iters == 0) {
cp_async_wait<0>();
bool last = slice_idx == slice_count - 1;
// For per-column scales, we only fetch them here in the final step before
// write-out
if (last) {
if (s_tok_sh_wr_pred) {
cp_async1(&sh_s_tok[s_tok_sh_wr], &s_tok[s_tok_gl_rd]);
}
if (s_ch_sh_wr_pred) {
cp_async4(&sh_s_ch[s_ch_sh_wr], &s_ch[s_ch_gl_rd]);
}
cp_async_fence();
}
thread_block_reduce();
if (last) {
cp_async_wait<0>();
__syncthreads();
if (threadIdx.x / 32 < thread_n_blocks / 4) {
#pragma unroll
for (int i = 0; i < thread_m_blocks; i++) {
frag_s_tok[i][0] =
*reinterpret_cast<float*>(&sh_s_tok[16 * i + 2 * s_tok_sh_rd]);
frag_s_tok[i][1] = *reinterpret_cast<float*>(
&sh_s_tok[16 * i + 2 * s_tok_sh_rd + 1]);
}
reinterpret_cast<int4*>(&frag_s_ch)[0] = sh_s_ch[s_ch_sh_rd + 0];
reinterpret_cast<int4*>(&frag_s_ch)[1] = sh_s_ch[s_ch_sh_rd + 1];
reinterpret_cast<int4*>(&frag_s_ch)[2] = sh_s_ch[s_ch_sh_rd + 8];
reinterpret_cast<int4*>(&frag_s_ch)[3] = sh_s_ch[s_ch_sh_rd + 9];
}
}
if (slice_count > 1) { // only globally reduce if there is more than one
// block in a slice
barrier_acquire(&locks[slice_col], slice_idx);
global_reduce(slice_idx == 0, last);
barrier_release(&locks[slice_col], last);
}
if (last) // only the last block in a slice actually writes the result
write_result();
slice_row = 0;
slice_col_par++;
slice_col++;
init_slice();
if (slice_iters) {
a_gl_rd = a_gl_stride * (threadIdx.x / a_gl_rd_delta_o) +
(threadIdx.x % a_gl_rd_delta_o);
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++)
B_ptr[i] += b_sh_stride - b_gl_rd_delta_o * k_tiles;
if (slice_col == 0) {
#pragma unroll
for (int i = 0; i < b_sh_wr_iters; i++) B_ptr[i] -= b_gl_stride;
}
s_group_gl_rd = s_group_sh_stride * slice_col + threadIdx.x;
s_ch_gl_rd = s_ch_sh_stride * slice_col + threadIdx.x;
start_pipes();
}
}
}
}
#else
template <const int threads, // number of threads in a threadblock
const int thread_m_blocks, // number of 16x16 blocks in the m
// dimension (batchsize) of the
// threadblock
const int thread_n_blocks, // same for n dimension (output)
const int thread_k_blocks, // same for k dimension (reduction)
const int stages, // number of stages for the async global->shared
// fetch pipeline
const int group_blocks = -1 // number of consecutive 16x16 blocks
// with a separate quantization scale
>
__global__ void Marlin(
const int4* __restrict__ A, // int8 input matrix of shape mxk
const int4* __restrict__ B, // 4bit quantized weight matrix of shape kxn
int4* __restrict__ C, // int32 global_reduce buffer of shape
// (max_par*16*4)xn, as int8 tensor core's output is
// int32 dtype
int4* __restrict__ D, // fp16 output buffer of shape mxn
const float* __restrict__ s_tok, // fp32 activation per-token quantization
// scales of shape mx1
const int4* __restrict__ s_ch, // fp32 weight per-channel quantization
// scales of shape 1xn
const int4* __restrict__ s_group, // fp16 weight per-group quantization
// scales of shape (k/groupsize)xn, when
// group_blocks=-1, it should be nullptr
int prob_m, // batch dimension m
int prob_n, // output dimension n
int prob_k, // reduction dimension k
int* locks // extra global storage for barrier synchronization
) {
// Marlin is not implemented yet for SM < 8.0
assert(false);
return;
}
#endif
// 8 warps are a good choice since every SM has 4 schedulers and having more
// than 1 warp per schedule allows some more latency hiding. At the same time,
// we want relatively few warps to have many registers per warp and small tiles.
const int USER_THREADS =
256; // Note: This is only used with user-provided thread_k/n
const int STAGES = 4; // 4 pipeline stages fit into shared memory
static constexpr int min_thread_n = 64;
static constexpr int min_thread_k = 64;
static constexpr int tile_size = 16;
static constexpr int max_par = 16;
static constexpr int pack_factor_4bit =
8; // We have 8 4-bit vals inside a 32 bit
#define __CALL_IF(THREAD_M_BLOCKS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
GROUP_BLOCKS, NUM_THREADS) \
else if (thread_m_blocks == THREAD_M_BLOCKS && \
thread_n_blocks == THREAD_N_BLOCKS && \
thread_k_blocks == THREAD_K_BLOCKS && \
group_blocks == GROUP_BLOCKS && num_threads == NUM_THREADS) { \
cudaFuncSetAttribute(Marlin<NUM_THREADS, THREAD_M_BLOCKS, THREAD_N_BLOCKS, \
THREAD_K_BLOCKS, STAGES, GROUP_BLOCKS>, \
cudaFuncAttributeMaxDynamicSharedMemorySize, \
max_shared_mem); \
Marlin<NUM_THREADS, THREAD_M_BLOCKS, THREAD_N_BLOCKS, THREAD_K_BLOCKS, \
STAGES, GROUP_BLOCKS> \
<<<blocks, NUM_THREADS, max_shared_mem, stream>>>( \
A_ptr, B_ptr, C_ptr, D_ptr, s_tok_ptr, s_ch_ptr, s_group_ptr, \
prob_m, prob_n, prob_k, locks); \
}
typedef struct {
int thread_k;
int thread_n;
int num_threads;
} thread_config_t;
thread_config_t small_batch_thread_configs[] = {
// Ordered by priority
// thread_k, thread_n, num_threads
{128, 128, 256}, // Default
{128, 64, 128}, // Reduce N 2X, same K
{64, 256, 256}, // Reduce K 2X, increase N 2X
{64, 128, 128}, // Reduce K 2X, same N
};
thread_config_t large_batch_thread_configs[] = {
// Ordered by priority
// thread_k, thread_n, num_threads
{64, 256, 256}, // Default
{128, 128, 256}, // Reduce N 2X, increase K 2X
{64, 128, 128}, // Reduce N 2X, same K
{128, 64, 128}, // Reduce N 4X, increase K 2X
};
bool is_valid_config(thread_config_t const& th_config, int prob_m, int prob_n,
int prob_k) {
// Sanity
if (th_config.thread_k == -1 || th_config.thread_n == -1 ||
th_config.num_threads == -1) {
return false;
}
// Verify K/N are divisible by thread K/N
if (prob_k % th_config.thread_k != 0 || prob_n % th_config.thread_n != 0) {
return false;
}
// thread_k can be only 128 or 64 (because it must be less than groupsize
// which is 128)
if (th_config.thread_k != 128 && th_config.thread_k != 64) {
return false;
}
// Verify min for thread K/N
if (th_config.thread_n < min_thread_n || th_config.thread_k < min_thread_k) {
return false;
}
// num_threads must be at least 128 (= 4 warps)
if (th_config.num_threads < 128) {
return false;
}
return true;
}
thread_config_t determine_thread_config(int prob_m, int prob_n, int prob_k) {
if (prob_m <= 16) {
for (auto th_config : small_batch_thread_configs) {
if (is_valid_config(th_config, prob_m, prob_n, prob_k)) {
return th_config;
}
}
} else {
for (auto th_config : large_batch_thread_configs) {
if (is_valid_config(th_config, prob_m, prob_n, prob_k)) {
return th_config;
}
}
}
return thread_config_t{-1, -1, -1};
}
#define CALL_IF(N_BLOCKS, K_BLOCKS, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(1, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(2, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(2, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(3, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(3, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS) \
__CALL_IF(4, N_BLOCKS, K_BLOCKS, -1, NUM_THREADS) \
__CALL_IF(4, N_BLOCKS, K_BLOCKS, 8, NUM_THREADS)
void marlin_qqq_cuda(const void* A, const void* B, void* C, void* D,
void* s_tok, void* s_ch, void* s_group, int prob_m,
int prob_n, int prob_k, void* workspace,
int groupsize = -1, int dev = 0, cudaStream_t stream = 0,
int thread_k = -1, int thread_n = -1, int sms = -1,
int max_par = 16) {
int tot_m = prob_m;
int tot_m_blocks = ceildiv(tot_m, 16);
int pad = 16 * tot_m_blocks - tot_m;
if (sms == -1)
cudaDeviceGetAttribute(&sms, cudaDevAttrMultiProcessorCount, dev);
int max_shared_mem = 0;
cudaDeviceGetAttribute(&max_shared_mem,
cudaDevAttrMaxSharedMemoryPerBlockOptin, dev);
TORCH_CHECK(max_shared_mem > 0);
// Set thread config
thread_config_t th_config;
if (thread_k != -1 && thread_n != -1) {
// User-defined config
th_config = thread_config_t{thread_k, thread_n, USER_THREADS};
} else {
// Auto config
th_config = determine_thread_config(prob_m, prob_n, prob_k);
}
if (!is_valid_config(th_config, prob_m, prob_n, prob_k)) {
throw std::runtime_error(
"Invalid thread config: thread_k = " + str(th_config.thread_k) +
", thread_n = " + str(th_config.thread_n) +
", num_threads = " + str(th_config.num_threads) + " for MKN = [" +
str(prob_m) + ", " + str(prob_k) + ", " + str(prob_n) + "]");
}
int num_threads = th_config.num_threads;
thread_k = th_config.thread_k;
thread_n = th_config.thread_n;
int thread_k_blocks = thread_k / 16;
int thread_n_blocks = thread_n / 16;
int group_blocks = (groupsize == -1) ? -1 : groupsize / 16;
int blocks = sms;
if (prob_m == 0 || prob_n == 0 || prob_k == 0) {
return;
}
TORCH_CHECK(prob_n % thread_n == 0, "prob_n = ", prob_n,
" is not divisible by thread_n = ", thread_n);
TORCH_CHECK(prob_k % thread_k == 0, "prob_k = ", prob_k,
" is not divisible by thread_k = ", thread_k);
if (group_blocks != -1) {
TORCH_CHECK(prob_k % group_blocks == 0, "prob_k = ", prob_k,
" is not divisible by group_blocks = ", group_blocks);
}
const int4* A_ptr = (const int4*)A;
const int4* B_ptr = (const int4*)B;
int4* C_ptr = (int4*)C;
int4* D_ptr = (int4*)D;
const float* s_tok_ptr = (const float*)s_tok;
const int4* s_ch_ptr = (const int4*)s_ch;
const int4* s_group_ptr = (const int4*)s_group;
int* locks = (int*)workspace;
for (int i = 0; i < tot_m_blocks; i += 4) {
int thread_m_blocks = tot_m_blocks - i;
prob_m = tot_m - 16 * i;
int par = 1;
if (thread_m_blocks > 4) {
// Note that parallel > 1 currently only works for inputs without any
// padding
par = (16 * thread_m_blocks - pad) / 64;
if (par > max_par) par = max_par;
prob_m = 64 * par;
i += 4 * (par - 1);
thread_m_blocks = 4;
}
// For compilation speed, we only define the kernel configurations that have
// seemed useful (in terms of performance) in our testing, however many more
// are, in principle, possible.
if (false) {
}
CALL_IF(8, 8, 256)
CALL_IF(16, 4, 256)
CALL_IF(8, 4, 128)
CALL_IF(4, 8, 128)
else {
throw std::runtime_error("Unsupported shapes: MKN = [" + str(prob_m) +
", " + str(prob_k) + ", " + str(prob_n) + "]" +
", groupsize = " + str(groupsize) +
", thread_m_blocks = " + str(thread_m_blocks) +
", thread_n_blocks = " + str(thread_n_blocks) +
", thread_k_blocks = " + str(thread_k_blocks));
}
A_ptr += 16 * thread_m_blocks * (prob_k / 16) * par;
D_ptr += 16 * thread_m_blocks * (prob_n / 8) * par;
s_tok_ptr += 16 * thread_m_blocks * par;
}
}
} // anonymous namespace
torch::Tensor marlin_qqq_gemm(torch::Tensor const& a,
torch::Tensor const& b_q_weight,
torch::Tensor const& s_tok,
torch::Tensor const& s_ch,
torch::Tensor const& s_group,
torch::Tensor& workspace, int64_t size_m,
int64_t size_n, int64_t size_k) {
// Verify M
TORCH_CHECK(size_m == a.size(0),
"Shape mismatch: a.size(0) = " + str(a.size(0)) +
", size_m = " + str(size_m));
TORCH_CHECK(size_m == s_tok.numel(),
"Shape mismatch: s_tok.numel() = " + str(s_tok.numel()) +
", size_m = " + str(size_m));
// Verify K
TORCH_CHECK(size_k == a.size(1),
"Shape mismatch: a.size(1) = " + str(a.size(1)) +
", size_k = " + str(size_k));
TORCH_CHECK(size_k % tile_size == 0,
"size_k = " + str(size_k) +
" is not divisible by tile_size = " + str(tile_size));
TORCH_CHECK(
(size_k / tile_size) == b_q_weight.size(0),
"Shape mismatch: b_q_weight.size(0) = " + str(b_q_weight.size(0)) +
", size_k = " + str(size_k) + ", tile_size = " + str(tile_size));
int groupsize = (s_group.numel() == 0) ? -1 : size_k / s_group.size(0);
// Verify groupsize
TORCH_CHECK(groupsize == -1 || groupsize == 128,
"Unexpected groupsize = " + str(groupsize));
// Verify N
TORCH_CHECK(s_ch.numel() == size_n,
"Shape mismatch: s_ch.numel() = " + str(s_ch.numel()) +
", size_n = " + str(size_n));
TORCH_CHECK(b_q_weight.size(1) % tile_size == 0,
"b_q_weight.size(1) = " + str(b_q_weight.size(1)) +
" is not divisible by tile_size = " + str(tile_size));
if (groupsize != -1) {
TORCH_CHECK(s_group.size(1) == size_n,
"Shape mismatch: s_group.size(1) = " + str(s_group.size(1)) +
", size_n = " + str(size_n));
TORCH_CHECK(
size_k % s_group.size(0) == 0,
"size_k = " + str(size_k) +
", is not divisible by s_group.size(0) = " + str(s_group.size(0)));
}
int actual_size_n = (b_q_weight.size(1) / tile_size) * pack_factor_4bit;
TORCH_CHECK(size_n == actual_size_n,
"Shape mismatch: size_n = " + str(size_n) +
", actual_size_n = " + str(actual_size_n));
// Verify A device and strides
TORCH_CHECK(a.device().is_cuda(), "A is not on GPU");
TORCH_CHECK(a.is_contiguous(), "A is not contiguous");
// Verify B device and strides
TORCH_CHECK(b_q_weight.device().is_cuda(), "b_q_weight is not on GPU");
TORCH_CHECK(b_q_weight.is_contiguous(), "b_q_weight is not contiguous");
// Verify s_tok device, strides and dtype
TORCH_CHECK(s_tok.device().is_cuda(), "s_tok is not on GPU");
TORCH_CHECK(s_tok.is_contiguous(), "s_tok is not contiguous");
TORCH_CHECK(s_tok.dtype() == torch::kFloat32, "s_tok's dtype is not float32");
// Verify s_ch device, strides and dtype
TORCH_CHECK(s_ch.device().is_cuda(), "s_ch is not on GPU");
TORCH_CHECK(s_ch.is_contiguous(), "s_ch is not contiguous");
TORCH_CHECK(s_ch.dtype() == torch::kFloat32, "s_ch's dtype is not float32");
// Verify s_group device, strides and dtype
TORCH_CHECK(s_group.device().is_cuda(), "s_group is not on GPU");
TORCH_CHECK(s_group.is_contiguous(), "s_group is not contiguous");
TORCH_CHECK(s_group.dtype() == torch::kFloat16,
"s_group's dtype is not float16");
// Verify workspace size
TORCH_CHECK(size_n % min_thread_n == 0,
"size_n = " + str(size_n) +
", is not divisible by min_thread_n = " + str(min_thread_n));
int min_workspace_size = (size_n / min_thread_n) * max_par;
TORCH_CHECK(workspace.numel() >= min_workspace_size,
"workspace.numel = " + str(workspace.numel()) +
" is below min_workspace_size = " + str(min_workspace_size));
// Alloc C matrix
const at::cuda::OptionalCUDAGuard device_guard(device_of(a));
auto options_c = torch::TensorOptions().dtype(torch::kInt).device(a.device());
torch::Tensor c = torch::empty({max_par * 64, size_n}, options_c);
// Alloc D matrix
auto options_d =
torch::TensorOptions().dtype(torch::kFloat16).device(a.device());
torch::Tensor d = torch::empty({size_m, size_n}, options_d);
// thread_k: `k` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int thread_k = -1;
// thread_n: `n` size of a thread_tile in `weights` (can usually be left as
// auto -1)
int thread_n = -1;
// sms: number of SMs to use for the kernel (can usually be left as auto -1)
int sms = -1;
int dev = a.get_device();
marlin_qqq_cuda(
a.data_ptr(), b_q_weight.data_ptr(), c.data_ptr(), d.data_ptr(),
s_tok.data_ptr(), s_ch.data_ptr(), s_group.data_ptr(), size_m, size_n,
size_k, workspace.data_ptr(), groupsize, dev,
at::cuda::getCurrentCUDAStream(dev), thread_k, thread_n, sms, max_par);
return d;
}
TORCH_LIBRARY_IMPL_EXPAND(TORCH_EXTENSION_NAME, CUDA, m) {
m.impl("marlin_qqq_gemm", &marlin_qqq_gemm);
}
......@@ -241,14 +241,6 @@ TORCH_LIBRARY_EXPAND(TORCH_EXTENSION_NAME, ops) {
// custom types:
// https://docs.google.com/document/d/18fBMPuOJ0fY5ZQ6YyrHUppw9FA332CpNtgB6SOIgyuA
// Marlin (Dense) Optimized Quantized GEMM for GPTQ.
ops.def(
"marlin_gemm(Tensor a, Tensor b_q_weight, Tensor b_scales, "
"Tensor! workspace, SymInt size_m, SymInt size_n, SymInt size_k) -> "
"Tensor",
{stride_tag});
// conditionally compiled so impl in source file
// Marlin_24 (Sparse) Optimized Quantized GEMM for GPTQ.
ops.def(
"gptq_marlin_24_gemm(Tensor a, Tensor b_q_weight, Tensor b_meta, "
......@@ -353,15 +345,6 @@ TORCH_LIBRARY_EXPAND(TORCH_EXTENSION_NAME, ops) {
ops.def("ggml_moe_get_block_size", &ggml_moe_get_block_size);
#ifndef USE_ROCM
// marlin_qqq_gemm for QQQ.
ops.def(
"marlin_qqq_gemm(Tensor a, Tensor b_q_weight, "
"Tensor s_tok, Tensor s_ch, Tensor s_group, "
"Tensor! workspace, SymInt size_m, SymInt size_n, "
"SymInt size_k) -> Tensor",
{stride_tag});
// conditionally compiled so impl registration is in source file
// CUTLASS nvfp4 block scaled GEMM
ops.def(
"cutlass_scaled_fp4_mm(Tensor! out, Tensor a, Tensor b,"
......
......@@ -53,12 +53,6 @@ def models_list(*, all: bool = True, keywords: Optional[list[str]] = None):
"quantization": "gptq_marlin_24"
}))
if is_quant_method_supported("marlin"):
TEST_MODELS.append(
("robertgshaw2/TinyLlama-1.1B-Chat-v1.0-g128-marlin", {
"quantization": "marlin"
}))
if not current_platform.is_rocm() and is_quant_method_supported("awq"):
TEST_MODELS.append(("TheBloke/TinyLlama-1.1B-Chat-v0.3-AWQ", {
"quantization": "AWQ"
......
......@@ -95,23 +95,23 @@ TEST_TYPES = [
token_scale_type=None)
for w_type in [scalar_types.uint4, scalar_types.uint8]
for a_type in [torch.float16, torch.bfloat16]),
# QQQ style
*(TypeConfig(act_type=torch.int8,
weight_type=scalar_types.uint4b8,
output_type=torch.float16,
group_scale_type=group_scale_type,
group_zero_type=None,
channel_scale_type=torch.float,
token_scale_type=torch.float)
for group_scale_type in [None, torch.float16]),
*(TypeConfig(act_type=torch.float8_e4m3fn,
weight_type=scalar_types.uint4b8,
output_type=torch.float16,
group_scale_type=group_scale_type,
group_zero_type=None,
channel_scale_type=torch.float,
token_scale_type=torch.float)
for group_scale_type in [None, torch.float16]),
# # QQQ style
# *(TypeConfig(act_type=torch.int8,
# weight_type=scalar_types.uint4b8,
# output_type=torch.float16,
# group_scale_type=group_scale_type,
# group_zero_type=None,
# channel_scale_type=torch.float,
# token_scale_type=torch.float)
# for group_scale_type in [None, torch.float16]),
# *(TypeConfig(act_type=torch.float8_e4m3fn,
# weight_type=scalar_types.uint4b8,
# output_type=torch.float16,
# group_scale_type=group_scale_type,
# group_zero_type=None,
# channel_scale_type=torch.float,
# token_scale_type=torch.float)
# for group_scale_type in [None, torch.float16]),
]
# TODO: in future PR refactor this and `is_quant_method_supported` in the kernel
......
......@@ -13,11 +13,7 @@ from vllm import _custom_ops as ops
from vllm.model_executor.layers.quantization.gptq_marlin_24 import (
GPTQ_MARLIN_24_MAX_PARALLEL, GPTQ_MARLIN_24_MIN_THREAD_N,
GPTQ_MARLIN_24_SUPPORTED_GROUP_SIZES, GPTQ_MARLIN_24_SUPPORTED_QUANT_TYPES)
from vllm.model_executor.layers.quantization.qqq import (
MARLIN_QQQ_MAX_PARALLEL, MARLIN_QQQ_MIN_THREAD_N,
MARLIN_QQQ_SUPPORTED_GROUP_SIZES, MARLIN_QQQ_SUPPORTED_NUM_BITS)
from vllm.model_executor.layers.quantization.utils.marlin_utils import (
GPTQ_MARLIN_MAX_PARALLEL, GPTQ_MARLIN_MIN_THREAD_N,
MARLIN_SUPPORTED_GROUP_SIZES, marlin_make_empty_g_idx,
marlin_make_workspace_new, marlin_permute_bias, marlin_permute_scales,
query_marlin_supported_quant_types)
......@@ -31,8 +27,6 @@ from vllm.model_executor.layers.quantization.utils.marlin_utils_test import (
marlin_weights)
from vllm.model_executor.layers.quantization.utils.marlin_utils_test_24 import (
marlin_24_quantize)
from vllm.model_executor.layers.quantization.utils.marlin_utils_test_qqq import ( # noqa: E501
marlin_qqq_quantize)
from vllm.model_executor.layers.quantization.utils.quant_utils import (
awq_pack, gptq_pack, gptq_quantize_weights, quantize_weights, sort_weights)
from vllm.scalar_type import scalar_types
......@@ -449,68 +443,6 @@ def test_hqq_marlin_gemm(
assert max_diff < 0.04
@pytest.mark.skipif(not is_quant_method_supported("qqq"),
reason="Marlin is not supported on this GPU type.")
@pytest.mark.parametrize("k_chunk", MARLIN_K_CHUNKS)
@pytest.mark.parametrize("n_chunk", MARLIN_N_CHUNKS)
@pytest.mark.parametrize("num_bits", MARLIN_QQQ_SUPPORTED_NUM_BITS)
@pytest.mark.parametrize("group_size", MARLIN_QQQ_SUPPORTED_GROUP_SIZES)
@pytest.mark.parametrize("mnk_factors", MNK_FACTORS)
def test_marlin_qqq_gemm(
k_chunk,
n_chunk,
num_bits,
group_size,
mnk_factors,
):
int8_traits = torch.iinfo(torch.int8)
m_factor, n_factor, k_factor = mnk_factors
size_m = m_factor
size_k = k_chunk * k_factor
size_n = n_chunk * n_factor
a_input = rand_data((size_m, size_k))
b_weight = rand_data((size_k, size_n))
# Quantize activations
s_a = a_input.abs().max(dim=-1, keepdim=True)[0].div(int8_traits.max).to(
torch.float)
q_a = (a_input / s_a).round().clamp(int8_traits.min,
int8_traits.max).to(torch.int8)
# Quantize weights
w_ref, marlin_qqq_q_w, marlin_qqq_s_group, marlin_qqq_s_channel = \
marlin_qqq_quantize(b_weight, num_bits, group_size)
workspace = MarlinWorkspace(size_n, MARLIN_QQQ_MIN_THREAD_N,
MARLIN_QQQ_MAX_PARALLEL)
opcheck(torch.ops._C.marlin_qqq_gemm,
(q_a, marlin_qqq_q_w, s_a, marlin_qqq_s_channel,
marlin_qqq_s_group, workspace.scratch, a_input.shape[0],
b_weight.shape[1], a_input.shape[1]))
output = ops.marlin_qqq_gemm(
q_a,
marlin_qqq_q_w,
s_a,
marlin_qqq_s_channel,
marlin_qqq_s_group,
workspace.scratch,
a_input.shape[0],
b_weight.shape[1],
a_input.shape[1],
)
output_ref = torch.matmul(q_a.half() * s_a.half(), w_ref)
torch.cuda.synchronize()
max_diff = compute_max_diff(output, output_ref)
assert max_diff < 0.04
def test_marlin_gemm_subset_input():
quant_type = scalar_types.uint4b8
group_size = 128
......@@ -602,18 +534,3 @@ def test_marlin_gemm_with_bias(size_m):
max_diff = compute_max_diff(output, output_ref)
assert max_diff < 0.04
def test_marlin_gemm_opcheck():
size_m = 2048
size_n = 4096
size_k = 4096
a = torch.rand((size_m, size_n), device='cuda', dtype=torch.float16)
w = torch.randint(-5, 5, (256, 8192), device='cuda', dtype=torch.int32)
s = torch.full((32, size_k), 0.125, device='cuda', dtype=torch.float16)
wk = MarlinWorkspace(size_n, GPTQ_MARLIN_MIN_THREAD_N,
GPTQ_MARLIN_MAX_PARALLEL).scratch
x = torch.ops._C.marlin_gemm(a, w, s, wk, size_m, size_n, size_k)
y = torch.ops._C.marlin_gemm(a, w, s, wk, size_m, size_n, size_k)
torch.testing.assert_close(x, y)
opcheck(torch.ops._C.marlin_gemm, (a, w, s, wk, size_m, size_n, size_k))
......@@ -22,22 +22,12 @@ class ModelPair:
MODEL_ARG_EXPTYPES = [
# AUTOGPTQ
# compat: autogptq <=0.7.1 is_marlin_format: bool
# Model Serialized in Marlin Format should always use Marlin kernel.
("neuralmagic/TinyLlama-1.1B-Chat-v1.0-marlin", None, "marlin"),
("neuralmagic/TinyLlama-1.1B-Chat-v1.0-marlin", "marlin", "marlin"),
("neuralmagic/TinyLlama-1.1B-Chat-v1.0-marlin", "gptq", "marlin"),
("neuralmagic/TinyLlama-1.1B-Chat-v1.0-marlin", "awq", "ERROR"),
# Model Serialized in Exllama Format.
("TheBloke/Llama-2-7B-Chat-GPTQ", None, "gptq_marlin"),
("TheBloke/Llama-2-7B-Chat-GPTQ", "marlin", "gptq_marlin"),
("TheBloke/Llama-2-7B-Chat-GPTQ", "gptq", "gptq"),
("TheBloke/Llama-2-7B-Chat-GPTQ", "awq", "ERROR"),
# compat: autogptq >=0.8.0 use checkpoint_format: str
# Model Serialized in Marlin Format should always use Marlin kernel.
("LnL-AI/TinyLlama-1.1B-Chat-v1.0-GPTQ-Marlin-4bit", None, "marlin"),
("LnL-AI/TinyLlama-1.1B-Chat-v1.0-GPTQ-Marlin-4bit", "marlin", "marlin"),
("LnL-AI/TinyLlama-1.1B-Chat-v1.0-GPTQ-Marlin-4bit", "gptq", "marlin"),
("LnL-AI/TinyLlama-1.1B-Chat-v1.0-GPTQ-Marlin-4bit", "awq", "ERROR"),
# Model Serialized in Exllama Format.
("LnL-AI/TinyLlama-1.1B-Chat-v1.0-GPTQ-4bit", None, "gptq_marlin"),
("LnL-AI/TinyLlama-1.1B-Chat-v1.0-GPTQ-4bit", "marlin", "gptq_marlin"),
......
......@@ -11,7 +11,6 @@ import torch
from vllm.model_executor.layers.quantization.gptq import GPTQLinearMethod
from vllm.model_executor.layers.quantization.gptq_marlin import (
GPTQMarlinLinearMethod)
from vllm.model_executor.layers.quantization.marlin import MarlinLinearMethod
from vllm.model_executor.layers.vocab_parallel_embedding import (
UnquantizedEmbeddingMethod)
......@@ -19,9 +18,7 @@ PROMPT = "On the surface of Mars, we found"
MODELS_QUANT = [
("ModelCloud/Qwen1.5-1.8B-Chat-GPTQ-4bits-dynamic-cfg-with-lm_head", True),
("ModelCloud/TinyLlama-1.1B-Chat-v1.0-GPTQ-4bit-10-25-2024", False),
("TheBloke/TinyLlama-1.1B-Chat-v1.0-GPTQ", False),
("neuralmagic/Meta-Llama-3-8B-Instruct-FP8", False)
]
......@@ -41,8 +38,7 @@ def test_lm_head(
lm_head_layer = model.lm_head
if lm_head_quantized:
assert isinstance(lm_head_layer.quant_method,
(GPTQLinearMethod, GPTQMarlinLinearMethod,
MarlinLinearMethod))
(GPTQLinearMethod, GPTQMarlinLinearMethod))
else:
assert isinstance(lm_head_layer.quant_method,
UnquantizedEmbeddingMethod)
......
......@@ -26,9 +26,5 @@ compressed-tensors, nm-testing/SparseLlama-3.1-8B-gsm8k-pruned.2of4-W8A8-testing
awq, casperhansen/mixtral-instruct-awq, main
awq_marlin, casperhansen/mixtral-instruct-awq, main
fp8, neuralmagic/Meta-Llama-3-8B-Instruct-FP8-KV, main
marlin, nm-testing/zephyr-beta-7b-marlin-g128, main
marlin, robertgshaw2/zephyr-7b-beta-channelwise-marlin, main
qqq, HandH1998/QQQ-Llama-3-8b-g128, main
qqq, HandH1998/QQQ-Llama-3-8b, main
hqq, nm-testing/Llama-3.2-1B-Instruct-HQQ, main
None, mgleize/fairseq2-dummy-Llama-3.2-1B, main
\ No newline at end of file
......@@ -387,14 +387,6 @@ def gptq_shuffle(q_weight: torch.Tensor, q_perm: torch.Tensor,
torch.ops._C.gptq_shuffle(q_weight, q_perm, bit)
# marlin
def marlin_gemm(a: torch.Tensor, b_q_weight: torch.Tensor,
b_scales: torch.Tensor, workspace: torch.Tensor, size_m: int,
size_n: int, size_k: int) -> torch.Tensor:
return torch.ops._C.marlin_gemm(a, b_q_weight, b_scales, workspace, size_m,
size_n, size_k)
# marlin_24
def gptq_marlin_24_gemm(a: torch.Tensor, b_q_weight: torch.Tensor,
b_meta: torch.Tensor, b_scales: torch.Tensor,
......@@ -437,25 +429,6 @@ if hasattr(torch.ops._C, "gptq_marlin_24_gemm"):
is_zp_float: bool = False) -> torch.Tensor:
return torch.empty((size_m, size_n), device=a.device, dtype=a.dtype)
@register_fake("_C::marlin_qqq_gemm")
def _marlin_qqq_gemm_fake(a: torch.Tensor, b_q_weight: torch.Tensor,
s_tok: torch.Tensor, s_ch: torch.Tensor,
s_group: torch.Tensor, workspace: torch.Tensor,
size_m: torch.SymInt, size_n: torch.SymInt,
size_k: torch.SymInt) -> torch.Tensor:
return torch.empty((size_m, size_n),
dtype=torch.float16,
device=a.device)
@register_fake("_C::marlin_gemm")
def _marlin_gemm_fake(a: torch.Tensor, b_q_weight: torch.Tensor,
b_scales: torch.Tensor, workspace: torch.Tensor,
size_m: torch.SymInt, size_n: torch.SymInt,
size_k: torch.SymInt) -> torch.Tensor:
return torch.empty((size_m, size_n),
dtype=torch.float16,
device=a.device)
@register_fake("_C::awq_dequantize")
def _awq_dequantize_fake(qweight: torch.Tensor, scales: torch.Tensor,
zeros: torch.Tensor, split_k_iters: torch.SymInt,
......@@ -1348,15 +1321,6 @@ def scaled_int8_quant(
return output, input_scales, input_azp
# qqq ops
def marlin_qqq_gemm(a: torch.Tensor, b_q_weight: torch.Tensor,
s_tok: torch.Tensor, s_ch: torch.Tensor,
s_group: torch.Tensor, workspace: torch.Tensor,
size_m: int, size_n: int, size_k: int) -> torch.Tensor:
return torch.ops._C.marlin_qqq_gemm(a, b_q_weight, s_tok, s_ch, s_group,
workspace, size_m, size_n, size_k)
# gguf
def ggml_dequantize(W: torch.Tensor, quant_type: int, m: int, n: int,
dtype: Optional[torch.dtype]) -> torch.Tensor:
......
......@@ -1112,9 +1112,9 @@ class ModelConfig:
def _verify_quantization(self) -> None:
supported_quantization = me_quant.QUANTIZATION_METHODS
optimized_quantization_methods = [
"fp8", "marlin", "modelopt", "gptq_marlin_24", "gptq_marlin",
"awq_marlin", "fbgemm_fp8", "compressed-tensors", "experts_int8",
"quark", "modelopt_fp4", "bitblas", "gptq_bitblas", "inc"
"fp8", "modelopt", "gptq_marlin_24", "gptq_marlin", "awq_marlin",
"fbgemm_fp8", "compressed-tensors", "experts_int8", "quark",
"modelopt_fp4", "bitblas", "gptq_bitblas", "inc"
]
if self.quantization is not None:
self.quantization = cast(me_quant.QuantizationMethods,
......@@ -1137,7 +1137,6 @@ class ModelConfig:
# `override_quantization_method` method) must be checked in order
# of preference (this is particularly important for GPTQ).
overrides = [
"marlin",
"bitblas",
"gptq_marlin_24",
"gptq_marlin",
......
......@@ -48,9 +48,6 @@ def _get_lora_device(base_layer: nn.Module) -> torch.device:
# GPTQ/AWQ
elif hasattr(base_layer, "qweight"):
return base_layer.qweight.device
# marlin
elif hasattr(base_layer, "B"):
return base_layer.B.device
# HQQ marlin
elif hasattr(base_layer, "W_q"):
return base_layer.W_q.device
......
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