# SPDX-License-Identifier: Apache-2.0
# SPDX-FileCopyrightText: Copyright contributors to the vLLM project

import os
import sys
from abc import abstractmethod
from contextlib import contextmanager
from types import CodeType
from typing import Callable, Optional

import torch

from vllm.config import (CompilationLevel, CUDAGraphMode,
                         get_current_vllm_config)
from vllm.logger import init_logger

logger = init_logger(__name__)


class TorchCompileWrapperWithCustomDispatcher:
    """
    A wrapper class for torch.compile, with a custom dispatch logic.
    Subclasses should:
    1. Implement the forward method
    2. Implement the dispatch logic in the __call__ method
        It can use `self.compiled_codes` to access the compiled bytecode,
        and `with self.dispatch_to_code(index):` to dispatch to
        the compiled code.
    3. Implement the `__init__` method to determine how to call
        `torch.compile` over the forward method.
    """

    def __init__(self,
                 compiled_callable: Optional[Callable] = None,
                 compilation_level: int = 0):

        vllm_config = get_current_vllm_config()
        self.vllm_config = vllm_config
        if compiled_callable is None:
            # default compilation settings
            # compiling the forward method

            backend = vllm_config.compilation_config.init_backend(vllm_config)
            options = None
            if isinstance(backend, str) and backend == "inductor":
                options = get_current_vllm_config(
                ).compilation_config.inductor_compile_config

            compiled_callable = torch.compile(self.forward,
                                              fullgraph=True,
                                              backend=backend,
                                              options=options)

        self.compiled_callable = compiled_callable
        self.original_code_object = self.__class__.forward.__code__
        self.compiled_codes: list[CodeType] = []
        torch._dynamo.convert_frame.register_bytecode_hook(self.bytecode_hook)

        # read the env var to determine whether to use the custom dispatcher
        # subclasses can use this to switch between the custom dispatcher
        # and the default Dynamo guard mechanism.
        self.use_custom_dispatcher: bool = \
            compilation_level >= CompilationLevel.DYNAMO_ONCE

    def __call__(self, *args, **kwargs):
        """Implement the dispatch logic here, beyond the torch.compile level.
        NOTE: this function can have additional arguments beyond the forward
         method, for directly dispatching to the compiled code.
        """
        return self.compiled_callable(*args, **kwargs)

    @abstractmethod
    def forward(self, *args, **kwargs):
        ...

    def bytecode_hook(self, old_code: CodeType, new_code: CodeType):
        """Hook to save the compiled bytecode for direct execution."""
        if old_code is not self.original_code_object:
            return
        # code borrowed from https://github.com/thuml/depyf/blob/f4ad79fadee27ea113b4c75202db1eb1a11c0dbc/depyf/explain/enable_debugging.py#L25
        frame = sys._getframe()
        while frame and frame.f_back:
            frame = frame.f_back
            code_name = frame.f_code.co_name
            file_name = frame.f_code.co_filename.split(os.path.sep)[-1]
            if code_name == "_compile" and file_name == "convert_frame.py":
                break
        frame = frame.f_locals["frame"]
        assert frame.f_code == old_code

        if frame.f_locals["self"] is not self:
            return

        self.compiled_codes.append(new_code)

        path = self.vllm_config.compile_debug_dump_path()
        if path:
            decompiled_file = path / "transformed_code.py"
            if not decompiled_file.exists():
                try:
                    # usually the decompilation will succeed for most models,
                    # as we guarantee a full-graph compilation in Dynamo.
                    # but there's no 100% guarantee, since decompliation is
                    # not a reversible process.
                    import depyf
                    src = depyf.decompile(new_code)

                    with open(decompiled_file, "w") as f:
                        f.write(src)

                    logger.debug("Dynamo transformed code saved to %s",
                                 decompiled_file)
                except Exception:
                    pass

        if self.vllm_config.compilation_config.cudagraph_mode != \
            CUDAGraphMode.NONE and "update" in new_code.co_names:
            import depyf
            src = depyf.decompile(new_code)
            msg = "Assigning / modifying buffers of nn.Module during forward pass is not allowed when using cudagraph inside the compiler because it will cause silent errors. Please use eager mode or fix the code. The following code contains clues about which buffer is being modified (please search for the usage of the function `update`):\n" + src  # noqa
            raise RuntimeError(msg)

    @contextmanager
    def dispatch_to_code(self, index: int):
        """Context manager to dispatch to the compiled code.
        Why does this work? Because Dynamo guarantees that the compiled
        bytecode has exactly the same arguments, cell variables, and free
        variables as the original code. Therefore we can directly switch
        the code object in the function and call it.

        See https://dev-discuss.pytorch.org/t/what-is-the-relationship-requirement-among-original-bytecode-transformed-bytecode-and-bytecode-returned-by-hooks-in-dynamo/1693/7 for more details.
        """ # noqa
        self.__class__.forward.__code__ = self.compiled_codes[index]
        yield
        self.__class__.forward.__code__ = self.original_code_object
