Commit 305ef8df authored by Benjamin Thomas Graham's avatar Benjamin Thomas Graham
Browse files

readme+setup

parent de6bf28e
......@@ -44,64 +44,57 @@ import torch
import sparseconvnet as scn
# Use the GPU if there is one, otherwise CPU
use_gpu = torch.cuda.is_available()
device = 'cuda:0' if torch.cuda.is_available() else 'cpu'
model = scn.Sequential().add(
scn.SparseVggNet(2, 1,
[['C', 8], ['C', 8], ['MP', 3, 2],
['C', 16], ['C', 16], ['MP', 3, 2],
['C', 24], ['C', 24], ['MP', 3, 2]])
[['C', 8], ['C', 8], ['MP', 3, 2],
['C', 16], ['C', 16], ['MP', 3, 2],
['C', 24], ['C', 24], ['MP', 3, 2]])
).add(
scn.SubmanifoldConvolution(2, 24, 32, 3, False)
).add(
scn.BatchNormReLU(32)
).add(
scn.SparseToDense(2,32)
)
if use_gpu:
model.cuda()
scn.SparseToDense(2, 32)
).to(device)
# output will be 10x10
inputSpatialSize = model.input_spatial_size(torch.LongTensor([10, 10]))
input = scn.InputBatch(2, inputSpatialSize)
msg = [
" X X XXX X X XX X X XX XXX X XXX ",
" X X X X X X X X X X X X X X X X ",
" XXXXX XX X X X X X X X X X XXX X X X ",
" X X X X X X X X X X X X X X X X X X ",
" X X XXX XXX XXX XX X X XX X X XXX XXX "]
#Add a sample using set_location
input.add_sample()
for y, line in enumerate(msg):
for x, c in enumerate(line):
if c == 'X':
location = torch.LongTensor([x, y])
featureVector = torch.FloatTensor([1])
input.set_location(location, featureVector, 0)
#Add a sample using set_locations
input.add_sample()
input_layer = scn.InputLayer(2, inputSpatialSize)
msgs = [[" X X XXX X X XX X X XX XXX X XXX ",
" X X X X X X X X X X X X X X X X ",
" XXXXX XX X X X X X X X X X XXX X X X ",
" X X X X X X X X X X X X X X X X X X ",
" X X XXX XXX XXX XX X X XX X X XXX XXX "],
[" XXX XXXXX x x x xxxxx xxx ",
" X X X XXX X x x x x x x x ",
" XXX X x xxxx x xxxx xxx ",
" X X XXX X x x x x x ",
" X X XXXX x x x x xxxx x ",]]
# Create Nx3 and Nx1 vectors to encode the messages above:
locations = []
features = []
for y, line in enumerate(msg):
for x, c in enumerate(line):
if c == 'X':
locations.append([x,y])
features.append([1])
for batchIdx, msg in enumerate(msgs):
for y, line in enumerate(msg):
for x, c in enumerate(line):
if c == 'X':
locations.append([y, x, batchIdx])
features.append([1])
locations = torch.LongTensor(locations)
features = torch.FloatTensor(features)
input.set_locations(locations, features, 0)
features = torch.FloatTensor(features).to(device)
model.train()
if use_gpu:
input.cuda()
output = model.forward(input)
input = input_layer([locations,features])
print('Input SparseConvNetTensor:', input)
output = model(input)
# Output is 2x32x10x10: our minibatch has 2 samples, the network has 32 output
# feature planes, and 10x10 is the spatial size of the output.
print(output.size(), output.type())
print('Output SparseConvNetTensor:', output)
```
......@@ -125,8 +118,6 @@ Tested with CUDA 10.0, Ubuntu 18.04, Python 3.6 with [Conda](https://www.anacond
```
conda install pytorch torchvision cudatoolkit=10.0 -c pytorch # See https://pytorch.org/get-started/locally/
conda install google-sparsehash -c bioconda
conda install -c anaconda pillow
git clone git@github.com:facebookresearch/SparseConvNet.git
cd SparseConvNet/
bash develop.sh
......
......@@ -8,7 +8,7 @@ import torch
import sparseconvnet as scn
# Use the GPU if there is one, otherwise CPU
use_cuda = torch.cuda.is_available()
device = 'cuda:0' if torch.cuda.is_available() else 'cpu'
model = scn.Sequential().add(
scn.SparseVggNet(2, 1,
......@@ -21,48 +21,41 @@ model = scn.Sequential().add(
scn.BatchNormReLU(32)
).add(
scn.SparseToDense(2, 32)
)
if use_cuda:
model.cuda()
).to(device)
# output will be 10x10
inputSpatialSize = model.input_spatial_size(torch.LongTensor([10, 10]))
input = scn.InputBatch(2, inputSpatialSize)
input_layer = scn.InputLayer(2, inputSpatialSize)
msg = [
" X X XXX X X XX X X XX XXX X XXX ",
" X X X X X X X X X X X X X X X X ",
" XXXXX XX X X X X X X X X X XXX X X X ",
" X X X X X X X X X X X X X X X X X X ",
" X X XXX XXX XXX XX X X XX X X XXX XXX "]
msgs = [[" X X XXX X X XX X X XX XXX X XXX ",
" X X X X X X X X X X X X X X X X ",
" XXXXX XX X X X X X X X X X XXX X X X ",
" X X X X X X X X X X X X X X X X X X ",
" X X XXX XXX XXX XX X X XX X X XXX XXX "],
# Add a sample using set_location
input.add_sample()
for y, line in enumerate(msg):
for x, c in enumerate(line):
if c == 'X':
location = torch.LongTensor([y, x])
featureVector = torch.FloatTensor([1])
input.set_location(location, featureVector, 0)
[" XXX XXXXX x x x xxxxx xxx ",
" X X X XXX X x x x x x x x ",
" XXX X x xxxx x xxxx xxx ",
" X X XXX X x x x x x ",
" X X XXXX x x x x xxxx x ",]]
# Add a sample using set_locations
input.add_sample()
# Create Nx3 and Nx1 vectors to encode the messages above:
locations = []
features = []
for y, line in enumerate(msg):
for x, c in enumerate(line):
if c == 'X':
locations.append([y, x])
features.append([1])
for batchIdx, msg in enumerate(msgs):
for y, line in enumerate(msg):
for x, c in enumerate(line):
if c == 'X':
locations.append([y, x, batchIdx])
features.append([1])
locations = torch.LongTensor(locations)
features = torch.FloatTensor(features)
input.set_locations(locations, features, 0)
features = torch.FloatTensor(features).to(device)
model.train()
if use_cuda:
input.cuda()
input = input_layer([locations,features])
print('Input SparseConvNetTensor:', input)
output = model(input)
# Output is 2x32x10x10: our minibatch has 2 samples, the network has 32 output
# feature planes, and 10x10 is the spatial size of the output.
print(output.shape, output.type())
print('Output SparseConvNetTensor:', output)
......@@ -12,7 +12,7 @@
#include <cassert>
#include <chrono>
#include <cstdint>
#include <google/dense_hash_map>
#include "sparsehash/dense_hash_map"
#include <iostream>
#include <limits>
#include <numeric>
......
// Copyright (c) 2005, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ----
//
// This is just a very thin wrapper over densehashtable.h, just
// like sgi stl's stl_hash_map is a very thin wrapper over
// stl_hashtable. The major thing we define is operator[], because
// we have a concept of a data_type which stl_hashtable doesn't
// (it only has a key and a value).
//
// NOTE: this is exactly like sparse_hash_map.h, with the word
// "sparse" replaced by "dense", except for the addition of
// set_empty_key().
//
// YOU MUST CALL SET_EMPTY_KEY() IMMEDIATELY AFTER CONSTRUCTION.
//
// Otherwise your program will die in mysterious ways. (Note if you
// use the constructor that takes an InputIterator range, you pass in
// the empty key in the constructor, rather than after. As a result,
// this constructor differs from the standard STL version.)
//
// In other respects, we adhere mostly to the STL semantics for
// hash-map. One important exception is that insert() may invalidate
// iterators entirely -- STL semantics are that insert() may reorder
// iterators, but they all still refer to something valid in the
// hashtable. Not so for us. Likewise, insert() may invalidate
// pointers into the hashtable. (Whether insert invalidates iterators
// and pointers depends on whether it results in a hashtable resize).
// On the plus side, delete() doesn't invalidate iterators or pointers
// at all, or even change the ordering of elements.
//
// Here are a few "power user" tips:
//
// 1) set_deleted_key():
// If you want to use erase() you *must* call set_deleted_key(),
// in addition to set_empty_key(), after construction.
// The deleted and empty keys must differ.
//
// 2) resize(0):
// When an item is deleted, its memory isn't freed right
// away. This allows you to iterate over a hashtable,
// and call erase(), without invalidating the iterator.
// To force the memory to be freed, call resize(0).
// For tr1 compatibility, this can also be called as rehash(0).
//
// 3) min_load_factor(0.0)
// Setting the minimum load factor to 0.0 guarantees that
// the hash table will never shrink.
//
// Roughly speaking:
// (1) dense_hash_map: fastest, uses the most memory unless entries are small
// (2) sparse_hash_map: slowest, uses the least memory
// (3) hash_map / unordered_map (STL): in the middle
//
// Typically I use sparse_hash_map when I care about space and/or when
// I need to save the hashtable on disk. I use hash_map otherwise. I
// don't personally use dense_hash_set ever; some people use it for
// small sets with lots of lookups.
//
// - dense_hash_map has, typically, about 78% memory overhead (if your
// data takes up X bytes, the hash_map uses .78X more bytes in overhead).
// - sparse_hash_map has about 4 bits overhead per entry.
// - sparse_hash_map can be 3-7 times slower than the others for lookup and,
// especially, inserts. See time_hash_map.cc for details.
//
// See /usr/(local/)?doc/sparsehash-*/dense_hash_map.html
// for information about how to use this class.
#ifndef _DENSE_HASH_MAP_H_
#define _DENSE_HASH_MAP_H_
#include "internal/sparseconfig.h"
#include <algorithm> // needed by stl_alloc
#include <functional> // for equal_to<>, select1st<>, etc
#include <memory> // for alloc
#include <utility> // for pair<>
#include "internal/densehashtable.h" // IWYU pragma: export
#include "internal/libc_allocator_with_realloc.h"
#include HASH_FUN_H // for hash<>
_START_GOOGLE_NAMESPACE_
template <class Key, class T,
class HashFcn = SPARSEHASH_HASH<Key>, // defined in sparseconfig.h
class EqualKey = std::equal_to<Key>,
class Alloc = libc_allocator_with_realloc<std::pair<const Key, T> > >
class dense_hash_map {
private:
// Apparently select1st is not stl-standard, so we define our own
struct SelectKey {
typedef const Key& result_type;
const Key& operator()(const std::pair<const Key, T>& p) const {
return p.first;
}
};
struct SetKey {
void operator()(std::pair<const Key, T>* value, const Key& new_key) const {
*const_cast<Key*>(&value->first) = new_key;
// It would be nice to clear the rest of value here as well, in
// case it's taking up a lot of memory. We do this by clearing
// the value. This assumes T has a zero-arg constructor!
value->second = T();
}
};
// For operator[].
struct DefaultValue {
std::pair<const Key, T> operator()(const Key& key) {
return std::make_pair(key, T());
}
};
// The actual data
typedef dense_hashtable<std::pair<const Key, T>, Key, HashFcn, SelectKey,
SetKey, EqualKey, Alloc> ht;
ht rep;
public:
typedef typename ht::key_type key_type;
typedef T data_type;
typedef T mapped_type;
typedef typename ht::value_type value_type;
typedef typename ht::hasher hasher;
typedef typename ht::key_equal key_equal;
typedef Alloc allocator_type;
typedef typename ht::size_type size_type;
typedef typename ht::difference_type difference_type;
typedef typename ht::pointer pointer;
typedef typename ht::const_pointer const_pointer;
typedef typename ht::reference reference;
typedef typename ht::const_reference const_reference;
typedef typename ht::iterator iterator;
typedef typename ht::const_iterator const_iterator;
typedef typename ht::local_iterator local_iterator;
typedef typename ht::const_local_iterator const_local_iterator;
// Iterator functions
iterator begin() { return rep.begin(); }
iterator end() { return rep.end(); }
const_iterator begin() const { return rep.begin(); }
const_iterator end() const { return rep.end(); }
// These come from tr1's unordered_map. For us, a bucket has 0 or 1 elements.
local_iterator begin(size_type i) { return rep.begin(i); }
local_iterator end(size_type i) { return rep.end(i); }
const_local_iterator begin(size_type i) const { return rep.begin(i); }
const_local_iterator end(size_type i) const { return rep.end(i); }
// Accessor functions
allocator_type get_allocator() const { return rep.get_allocator(); }
hasher hash_funct() const { return rep.hash_funct(); }
hasher hash_function() const { return hash_funct(); }
key_equal key_eq() const { return rep.key_eq(); }
// Constructors
explicit dense_hash_map(size_type expected_max_items_in_table = 0,
const hasher& hf = hasher(),
const key_equal& eql = key_equal(),
const allocator_type& alloc = allocator_type())
: rep(expected_max_items_in_table, hf, eql, SelectKey(), SetKey(), alloc) {
}
template <class InputIterator>
dense_hash_map(InputIterator f, InputIterator l,
const key_type& empty_key_val,
size_type expected_max_items_in_table = 0,
const hasher& hf = hasher(),
const key_equal& eql = key_equal(),
const allocator_type& alloc = allocator_type())
: rep(expected_max_items_in_table, hf, eql, SelectKey(), SetKey(), alloc) {
set_empty_key(empty_key_val);
rep.insert(f, l);
}
// We use the default copy constructor
// We use the default operator=()
// We use the default destructor
void clear() { rep.clear(); }
// This clears the hash map without resizing it down to the minimum
// bucket count, but rather keeps the number of buckets constant
void clear_no_resize() { rep.clear_no_resize(); }
void swap(dense_hash_map& hs) { rep.swap(hs.rep); }
// Functions concerning size
size_type size() const { return rep.size(); }
size_type max_size() const { return rep.max_size(); }
bool empty() const { return rep.empty(); }
size_type bucket_count() const { return rep.bucket_count(); }
size_type max_bucket_count() const { return rep.max_bucket_count(); }
// These are tr1 methods. bucket() is the bucket the key is or would be in.
size_type bucket_size(size_type i) const { return rep.bucket_size(i); }
size_type bucket(const key_type& key) const { return rep.bucket(key); }
float load_factor() const {
return size() * 1.0f / bucket_count();
}
float max_load_factor() const {
float shrink, grow;
rep.get_resizing_parameters(&shrink, &grow);
return grow;
}
void max_load_factor(float new_grow) {
float shrink, grow;
rep.get_resizing_parameters(&shrink, &grow);
rep.set_resizing_parameters(shrink, new_grow);
}
// These aren't tr1 methods but perhaps ought to be.
float min_load_factor() const {
float shrink, grow;
rep.get_resizing_parameters(&shrink, &grow);
return shrink;
}
void min_load_factor(float new_shrink) {
float shrink, grow;
rep.get_resizing_parameters(&shrink, &grow);
rep.set_resizing_parameters(new_shrink, grow);
}
// Deprecated; use min_load_factor() or max_load_factor() instead.
void set_resizing_parameters(float shrink, float grow) {
rep.set_resizing_parameters(shrink, grow);
}
void resize(size_type hint) { rep.resize(hint); }
void rehash(size_type hint) { resize(hint); } // the tr1 name
// Lookup routines
iterator find(const key_type& key) { return rep.find(key); }
const_iterator find(const key_type& key) const { return rep.find(key); }
data_type& operator[](const key_type& key) { // This is our value-add!
// If key is in the hashtable, returns find(key)->second,
// otherwise returns insert(value_type(key, T()).first->second.
// Note it does not create an empty T unless the find fails.
return rep.template find_or_insert<DefaultValue>(key).second;
}
size_type count(const key_type& key) const { return rep.count(key); }
std::pair<iterator, iterator> equal_range(const key_type& key) {
return rep.equal_range(key);
}
std::pair<const_iterator, const_iterator> equal_range(const key_type& key)
const {
return rep.equal_range(key);
}
// Insertion routines
std::pair<iterator, bool> insert(const value_type& obj) {
return rep.insert(obj);
}
template <class InputIterator> void insert(InputIterator f, InputIterator l) {
rep.insert(f, l);
}
void insert(const_iterator f, const_iterator l) {
rep.insert(f, l);
}
// Required for std::insert_iterator; the passed-in iterator is ignored.
iterator insert(iterator, const value_type& obj) {
return insert(obj).first;
}
// Deletion and empty routines
// THESE ARE NON-STANDARD! I make you specify an "impossible" key
// value to identify deleted and empty buckets. You can change the
// deleted key as time goes on, or get rid of it entirely to be insert-only.
void set_empty_key(const key_type& key) { // YOU MUST CALL THIS!
rep.set_empty_key(value_type(key, data_type())); // rep wants a value
}
key_type empty_key() const {
return rep.empty_key().first; // rep returns a value
}
void set_deleted_key(const key_type& key) { rep.set_deleted_key(key); }
void clear_deleted_key() { rep.clear_deleted_key(); }
key_type deleted_key() const { return rep.deleted_key(); }
// These are standard
size_type erase(const key_type& key) { return rep.erase(key); }
void erase(iterator it) { rep.erase(it); }
void erase(iterator f, iterator l) { rep.erase(f, l); }
// Comparison
bool operator==(const dense_hash_map& hs) const { return rep == hs.rep; }
bool operator!=(const dense_hash_map& hs) const { return rep != hs.rep; }
// I/O -- this is an add-on for writing hash map to disk
//
// For maximum flexibility, this does not assume a particular
// file type (though it will probably be a FILE *). We just pass
// the fp through to rep.
// If your keys and values are simple enough, you can pass this
// serializer to serialize()/unserialize(). "Simple enough" means
// value_type is a POD type that contains no pointers. Note,
// however, we don't try to normalize endianness.
typedef typename ht::NopointerSerializer NopointerSerializer;
// serializer: a class providing operator()(OUTPUT*, const value_type&)
// (writing value_type to OUTPUT). You can specify a
// NopointerSerializer object if appropriate (see above).
// fp: either a FILE*, OR an ostream*/subclass_of_ostream*, OR a
// pointer to a class providing size_t Write(const void*, size_t),
// which writes a buffer into a stream (which fp presumably
// owns) and returns the number of bytes successfully written.
// Note basic_ostream<not_char> is not currently supported.
template <typename ValueSerializer, typename OUTPUT>
bool serialize(ValueSerializer serializer, OUTPUT* fp) {
return rep.serialize(serializer, fp);
}
// serializer: a functor providing operator()(INPUT*, value_type*)
// (reading from INPUT and into value_type). You can specify a
// NopointerSerializer object if appropriate (see above).
// fp: either a FILE*, OR an istream*/subclass_of_istream*, OR a
// pointer to a class providing size_t Read(void*, size_t),
// which reads into a buffer from a stream (which fp presumably
// owns) and returns the number of bytes successfully read.
// Note basic_istream<not_char> is not currently supported.
// NOTE: Since value_type is std::pair<const Key, T>, ValueSerializer
// may need to do a const cast in order to fill in the key.
template <typename ValueSerializer, typename INPUT>
bool unserialize(ValueSerializer serializer, INPUT* fp) {
return rep.unserialize(serializer, fp);
}
};
// We need a global swap as well
template <class Key, class T, class HashFcn, class EqualKey, class Alloc>
inline void swap(dense_hash_map<Key, T, HashFcn, EqualKey, Alloc>& hm1,
dense_hash_map<Key, T, HashFcn, EqualKey, Alloc>& hm2) {
hm1.swap(hm2);
}
_END_GOOGLE_NAMESPACE_
#endif /* _DENSE_HASH_MAP_H_ */
// Copyright (c) 2005, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
//
// A dense hashtable is a particular implementation of
// a hashtable: one that is meant to minimize memory allocation.
// It does this by using an array to store all the data. We
// steal a value from the key space to indicate "empty" array
// elements (ie indices where no item lives) and another to indicate
// "deleted" elements.
//
// (Note it is possible to change the value of the delete key
// on the fly; you can even remove it, though after that point
// the hashtable is insert_only until you set it again. The empty
// value however can't be changed.)
//
// To minimize allocation and pointer overhead, we use internal
// probing, in which the hashtable is a single table, and collisions
// are resolved by trying to insert again in another bucket. The
// most cache-efficient internal probing schemes are linear probing
// (which suffers, alas, from clumping) and quadratic probing, which
// is what we implement by default.
//
// Type requirements: value_type is required to be Copy Constructible
// and Default Constructible. It is not required to be (and commonly
// isn't) Assignable.
//
// You probably shouldn't use this code directly. Use dense_hash_map<>
// or dense_hash_set<> instead.
// You can change the following below:
// HT_OCCUPANCY_PCT -- how full before we double size
// HT_EMPTY_PCT -- how empty before we halve size
// HT_MIN_BUCKETS -- default smallest bucket size
//
// You can also change enlarge_factor (which defaults to
// HT_OCCUPANCY_PCT), and shrink_factor (which defaults to
// HT_EMPTY_PCT) with set_resizing_parameters().
//
// How to decide what values to use?
// shrink_factor's default of .4 * OCCUPANCY_PCT, is probably good.
// HT_MIN_BUCKETS is probably unnecessary since you can specify
// (indirectly) the starting number of buckets at construct-time.
// For enlarge_factor, you can use this chart to try to trade-off
// expected lookup time to the space taken up. By default, this
// code uses quadratic probing, though you can change it to linear
// via JUMP_ below if you really want to.
//
// From http://www.augustana.ca/~mohrj/courses/1999.fall/csc210/lecture_notes/hashing.html
// NUMBER OF PROBES / LOOKUP Successful Unsuccessful
// Quadratic collision resolution 1 - ln(1-L) - L/2 1/(1-L) - L - ln(1-L)
// Linear collision resolution [1+1/(1-L)]/2 [1+1/(1-L)2]/2
//
// -- enlarge_factor -- 0.10 0.50 0.60 0.75 0.80 0.90 0.99
// QUADRATIC COLLISION RES.
// probes/successful lookup 1.05 1.44 1.62 2.01 2.21 2.85 5.11
// probes/unsuccessful lookup 1.11 2.19 2.82 4.64 5.81 11.4 103.6
// LINEAR COLLISION RES.
// probes/successful lookup 1.06 1.5 1.75 2.5 3.0 5.5 50.5
// probes/unsuccessful lookup 1.12 2.5 3.6 8.5 13.0 50.0 5000.0
#ifndef _DENSEHASHTABLE_H_
#define _DENSEHASHTABLE_H_
#include "sparseconfig.h"
#include <assert.h>
#include <stdio.h> // for FILE, fwrite, fread
#include <algorithm> // For swap(), eg
#include <iterator> // For iterator tags
#include <limits> // for numeric_limits
#include <memory> // For uninitialized_fill
#include <utility> // for pair
#include "hashtable-common.h"
#include "libc_allocator_with_realloc.h"
#include "../type_traits.h"
#include <stdexcept> // For length_error
_START_GOOGLE_NAMESPACE_
namespace base { // just to make google->opensource transition easier
using GOOGLE_NAMESPACE::true_type;
using GOOGLE_NAMESPACE::false_type;
using GOOGLE_NAMESPACE::integral_constant;
using GOOGLE_NAMESPACE::is_same;
using GOOGLE_NAMESPACE::remove_const;
}
// The probing method
// Linear probing
// #define JUMP_(key, num_probes) ( 1 )
// Quadratic probing
#define JUMP_(key, num_probes) ( num_probes )
// Hashtable class, used to implement the hashed associative containers
// hash_set and hash_map.
// Value: what is stored in the table (each bucket is a Value).
// Key: something in a 1-to-1 correspondence to a Value, that can be used
// to search for a Value in the table (find() takes a Key).
// HashFcn: Takes a Key and returns an integer, the more unique the better.
// ExtractKey: given a Value, returns the unique Key associated with it.
// Must inherit from unary_function, or at least have a
// result_type enum indicating the return type of operator().
// SetKey: given a Value* and a Key, modifies the value such that
// ExtractKey(value) == key. We guarantee this is only called
// with key == deleted_key or key == empty_key.
// EqualKey: Given two Keys, says whether they are the same (that is,
// if they are both associated with the same Value).
// Alloc: STL allocator to use to allocate memory.
template <class Value, class Key, class HashFcn,
class ExtractKey, class SetKey, class EqualKey, class Alloc>
class dense_hashtable;
template <class V, class K, class HF, class ExK, class SetK, class EqK, class A>
struct dense_hashtable_iterator;
template <class V, class K, class HF, class ExK, class SetK, class EqK, class A>
struct dense_hashtable_const_iterator;
// We're just an array, but we need to skip over empty and deleted elements
template <class V, class K, class HF, class ExK, class SetK, class EqK, class A>
struct dense_hashtable_iterator {
private:
typedef typename A::template rebind<V>::other value_alloc_type;
public:
typedef dense_hashtable_iterator<V,K,HF,ExK,SetK,EqK,A> iterator;
typedef dense_hashtable_const_iterator<V,K,HF,ExK,SetK,EqK,A> const_iterator;
typedef std::forward_iterator_tag iterator_category; // very little defined!
typedef V value_type;
typedef typename value_alloc_type::difference_type difference_type;
typedef typename value_alloc_type::size_type size_type;
typedef typename value_alloc_type::reference reference;
typedef typename value_alloc_type::pointer pointer;
// "Real" constructor and default constructor
dense_hashtable_iterator(const dense_hashtable<V,K,HF,ExK,SetK,EqK,A> *h,
pointer it, pointer it_end, bool advance)
: ht(h), pos(it), end(it_end) {
if (advance) advance_past_empty_and_deleted();
}
dense_hashtable_iterator() { }
// The default destructor is fine; we don't define one
// The default operator= is fine; we don't define one
// Happy dereferencer
reference operator*() const { return *pos; }
pointer operator->() const { return &(operator*()); }
// Arithmetic. The only hard part is making sure that
// we're not on an empty or marked-deleted array element
void advance_past_empty_and_deleted() {
while ( pos != end && (ht->test_empty(*this) || ht->test_deleted(*this)) )
++pos;
}
iterator& operator++() {
assert(pos != end); ++pos; advance_past_empty_and_deleted(); return *this;
}
iterator operator++(int) { iterator tmp(*this); ++*this; return tmp; }
// Comparison.
bool operator==(const iterator& it) const { return pos == it.pos; }
bool operator!=(const iterator& it) const { return pos != it.pos; }
// The actual data
const dense_hashtable<V,K,HF,ExK,SetK,EqK,A> *ht;
pointer pos, end;
};
// Now do it all again, but with const-ness!
template <class V, class K, class HF, class ExK, class SetK, class EqK, class A>
struct dense_hashtable_const_iterator {
private:
typedef typename A::template rebind<V>::other value_alloc_type;
public:
typedef dense_hashtable_iterator<V,K,HF,ExK,SetK,EqK,A> iterator;
typedef dense_hashtable_const_iterator<V,K,HF,ExK,SetK,EqK,A> const_iterator;
typedef std::forward_iterator_tag iterator_category; // very little defined!
typedef V value_type;
typedef typename value_alloc_type::difference_type difference_type;
typedef typename value_alloc_type::size_type size_type;
typedef typename value_alloc_type::const_reference reference;
typedef typename value_alloc_type::const_pointer pointer;
// "Real" constructor and default constructor
dense_hashtable_const_iterator(
const dense_hashtable<V,K,HF,ExK,SetK,EqK,A> *h,
pointer it, pointer it_end, bool advance)
: ht(h), pos(it), end(it_end) {
if (advance) advance_past_empty_and_deleted();
}
dense_hashtable_const_iterator()
: ht(NULL), pos(pointer()), end(pointer()) { }
// This lets us convert regular iterators to const iterators
dense_hashtable_const_iterator(const iterator &it)
: ht(it.ht), pos(it.pos), end(it.end) { }
// The default destructor is fine; we don't define one
// The default operator= is fine; we don't define one
// Happy dereferencer
reference operator*() const { return *pos; }
pointer operator->() const { return &(operator*()); }
// Arithmetic. The only hard part is making sure that
// we're not on an empty or marked-deleted array element
void advance_past_empty_and_deleted() {
while ( pos != end && (ht->test_empty(*this) || ht->test_deleted(*this)) )
++pos;
}
const_iterator& operator++() {
assert(pos != end); ++pos; advance_past_empty_and_deleted(); return *this;
}
const_iterator operator++(int) { const_iterator tmp(*this); ++*this; return tmp; }
// Comparison.
bool operator==(const const_iterator& it) const { return pos == it.pos; }
bool operator!=(const const_iterator& it) const { return pos != it.pos; }
// The actual data
const dense_hashtable<V,K,HF,ExK,SetK,EqK,A> *ht;
pointer pos, end;
};
template <class Value, class Key, class HashFcn,
class ExtractKey, class SetKey, class EqualKey, class Alloc>
class dense_hashtable {
private:
typedef typename Alloc::template rebind<Value>::other value_alloc_type;
public:
typedef Key key_type;
typedef Value value_type;
typedef HashFcn hasher;
typedef EqualKey key_equal;
typedef Alloc allocator_type;
typedef typename value_alloc_type::size_type size_type;
typedef typename value_alloc_type::difference_type difference_type;
typedef typename value_alloc_type::reference reference;
typedef typename value_alloc_type::const_reference const_reference;
typedef typename value_alloc_type::pointer pointer;
typedef typename value_alloc_type::const_pointer const_pointer;
typedef dense_hashtable_iterator<Value, Key, HashFcn,
ExtractKey, SetKey, EqualKey, Alloc>
iterator;
typedef dense_hashtable_const_iterator<Value, Key, HashFcn,
ExtractKey, SetKey, EqualKey, Alloc>
const_iterator;
// These come from tr1. For us they're the same as regular iterators.
typedef iterator local_iterator;
typedef const_iterator const_local_iterator;
// How full we let the table get before we resize, by default.
// Knuth says .8 is good -- higher causes us to probe too much,
// though it saves memory.
static const int HT_OCCUPANCY_PCT; // defined at the bottom of this file
// How empty we let the table get before we resize lower, by default.
// (0.0 means never resize lower.)
// It should be less than OCCUPANCY_PCT / 2 or we thrash resizing
static const int HT_EMPTY_PCT; // defined at the bottom of this file
// Minimum size we're willing to let hashtables be.
// Must be a power of two, and at least 4.
// Note, however, that for a given hashtable, the initial size is a
// function of the first constructor arg, and may be >HT_MIN_BUCKETS.
static const size_type HT_MIN_BUCKETS = 4;
// By default, if you don't specify a hashtable size at
// construction-time, we use this size. Must be a power of two, and
// at least HT_MIN_BUCKETS.
static const size_type HT_DEFAULT_STARTING_BUCKETS = 32;
// ITERATOR FUNCTIONS
iterator begin() { return iterator(this, table,
table + num_buckets, true); }
iterator end() { return iterator(this, table + num_buckets,
table + num_buckets, true); }
const_iterator begin() const { return const_iterator(this, table,
table+num_buckets,true);}
const_iterator end() const { return const_iterator(this, table + num_buckets,
table+num_buckets,true);}
// These come from tr1 unordered_map. They iterate over 'bucket' n.
// We'll just consider bucket n to be the n-th element of the table.
local_iterator begin(size_type i) {
return local_iterator(this, table + i, table + i+1, false);
}
local_iterator end(size_type i) {
local_iterator it = begin(i);
if (!test_empty(i) && !test_deleted(i))
++it;
return it;
}
const_local_iterator begin(size_type i) const {
return const_local_iterator(this, table + i, table + i+1, false);
}
const_local_iterator end(size_type i) const {
const_local_iterator it = begin(i);
if (!test_empty(i) && !test_deleted(i))
++it;
return it;
}
// ACCESSOR FUNCTIONS for the things we templatize on, basically
hasher hash_funct() const { return settings; }
key_equal key_eq() const { return key_info; }
allocator_type get_allocator() const {
return allocator_type(val_info);
}
// Accessor function for statistics gathering.
int num_table_copies() const { return settings.num_ht_copies(); }
private:
// Annoyingly, we can't copy values around, because they might have
// const components (they're probably pair<const X, Y>). We use
// explicit destructor invocation and placement new to get around
// this. Arg.
void set_value(pointer dst, const_reference src) {
dst->~value_type(); // delete the old value, if any
new(dst) value_type(src);
}
void destroy_buckets(size_type first, size_type last) {
for ( ; first != last; ++first)
table[first].~value_type();
}
// DELETE HELPER FUNCTIONS
// This lets the user describe a key that will indicate deleted
// table entries. This key should be an "impossible" entry --
// if you try to insert it for real, you won't be able to retrieve it!
// (NB: while you pass in an entire value, only the key part is looked
// at. This is just because I don't know how to assign just a key.)
private:
void squash_deleted() { // gets rid of any deleted entries we have
if ( num_deleted ) { // get rid of deleted before writing
dense_hashtable tmp(*this); // copying will get rid of deleted
swap(tmp); // now we are tmp
}
assert(num_deleted == 0);
}
// Test if the given key is the deleted indicator. Requires
// num_deleted > 0, for correctness of read(), and because that
// guarantees that key_info.delkey is valid.
bool test_deleted_key(const key_type& key) const {
assert(num_deleted > 0);
return equals(key_info.delkey, key);
}
public:
void set_deleted_key(const key_type &key) {
// the empty indicator (if specified) and the deleted indicator
// must be different
assert((!settings.use_empty() || !equals(key, get_key(val_info.emptyval)))
&& "Passed the empty-key to set_deleted_key");
// It's only safe to change what "deleted" means if we purge deleted guys
squash_deleted();
settings.set_use_deleted(true);
key_info.delkey = key;
}
void clear_deleted_key() {
squash_deleted();
settings.set_use_deleted(false);
}
key_type deleted_key() const {
assert(settings.use_deleted()
&& "Must set deleted key before calling deleted_key");
return key_info.delkey;
}
// These are public so the iterators can use them
// True if the item at position bucknum is "deleted" marker
bool test_deleted(size_type bucknum) const {
// Invariant: !use_deleted() implies num_deleted is 0.
assert(settings.use_deleted() || num_deleted == 0);
return num_deleted > 0 && test_deleted_key(get_key(table[bucknum]));
}
bool test_deleted(const iterator &it) const {
// Invariant: !use_deleted() implies num_deleted is 0.
assert(settings.use_deleted() || num_deleted == 0);
return num_deleted > 0 && test_deleted_key(get_key(*it));
}
bool test_deleted(const const_iterator &it) const {
// Invariant: !use_deleted() implies num_deleted is 0.
assert(settings.use_deleted() || num_deleted == 0);
return num_deleted > 0 && test_deleted_key(get_key(*it));
}
private:
void check_use_deleted(const char* caller) {
(void)caller; // could log it if the assert failed
assert(settings.use_deleted());
}
// Set it so test_deleted is true. true if object didn't used to be deleted.
bool set_deleted(iterator &it) {
check_use_deleted("set_deleted()");
bool retval = !test_deleted(it);
// &* converts from iterator to value-type.
set_key(&(*it), key_info.delkey);
return retval;
}
// Set it so test_deleted is false. true if object used to be deleted.
bool clear_deleted(iterator &it) {
check_use_deleted("clear_deleted()");
// Happens automatically when we assign something else in its place.
return test_deleted(it);
}
// We also allow to set/clear the deleted bit on a const iterator.
// We allow a const_iterator for the same reason you can delete a
// const pointer: it's convenient, and semantically you can't use
// 'it' after it's been deleted anyway, so its const-ness doesn't
// really matter.
bool set_deleted(const_iterator &it) {
check_use_deleted("set_deleted()");
bool retval = !test_deleted(it);
set_key(const_cast<pointer>(&(*it)), key_info.delkey);
return retval;
}
// Set it so test_deleted is false. true if object used to be deleted.
bool clear_deleted(const_iterator &it) {
check_use_deleted("clear_deleted()");
return test_deleted(it);
}
// EMPTY HELPER FUNCTIONS
// This lets the user describe a key that will indicate empty (unused)
// table entries. This key should be an "impossible" entry --
// if you try to insert it for real, you won't be able to retrieve it!
// (NB: while you pass in an entire value, only the key part is looked
// at. This is just because I don't know how to assign just a key.)
public:
// These are public so the iterators can use them
// True if the item at position bucknum is "empty" marker
bool test_empty(size_type bucknum) const {
assert(settings.use_empty()); // we always need to know what's empty!
return equals(get_key(val_info.emptyval), get_key(table[bucknum]));
}
bool test_empty(const iterator &it) const {
assert(settings.use_empty()); // we always need to know what's empty!
return equals(get_key(val_info.emptyval), get_key(*it));
}
bool test_empty(const const_iterator &it) const {
assert(settings.use_empty()); // we always need to know what's empty!
return equals(get_key(val_info.emptyval), get_key(*it));
}
private:
void fill_range_with_empty(pointer table_start, pointer table_end) {
std::uninitialized_fill(table_start, table_end, val_info.emptyval);
}
public:
// TODO(csilvers): change all callers of this to pass in a key instead,
// and take a const key_type instead of const value_type.
void set_empty_key(const_reference val) {
// Once you set the empty key, you can't change it
assert(!settings.use_empty() && "Calling set_empty_key multiple times");
// The deleted indicator (if specified) and the empty indicator
// must be different.
assert((!settings.use_deleted() || !equals(get_key(val), key_info.delkey))
&& "Setting the empty key the same as the deleted key");
settings.set_use_empty(true);
set_value(&val_info.emptyval, val);
assert(!table); // must set before first use
// num_buckets was set in constructor even though table was NULL
table = val_info.allocate(num_buckets);
assert(table);
fill_range_with_empty(table, table + num_buckets);
}
// TODO(user): return a key_type rather than a value_type
value_type empty_key() const {
assert(settings.use_empty());
return val_info.emptyval;
}
// FUNCTIONS CONCERNING SIZE
public:
size_type size() const { return num_elements - num_deleted; }
size_type max_size() const { return val_info.max_size(); }
bool empty() const { return size() == 0; }
size_type bucket_count() const { return num_buckets; }
size_type max_bucket_count() const { return max_size(); }
size_type nonempty_bucket_count() const { return num_elements; }
// These are tr1 methods. Their idea of 'bucket' doesn't map well to
// what we do. We just say every bucket has 0 or 1 items in it.
size_type bucket_size(size_type i) const {
return begin(i) == end(i) ? 0 : 1;
}
private:
// Because of the above, size_type(-1) is never legal; use it for errors
static const size_type ILLEGAL_BUCKET = size_type(-1);
// Used after a string of deletes. Returns true if we actually shrunk.
// TODO(csilvers): take a delta so we can take into account inserts
// done after shrinking. Maybe make part of the Settings class?
bool maybe_shrink() {
assert(num_elements >= num_deleted);
assert((bucket_count() & (bucket_count()-1)) == 0); // is a power of two
assert(bucket_count() >= HT_MIN_BUCKETS);
bool retval = false;
// If you construct a hashtable with < HT_DEFAULT_STARTING_BUCKETS,
// we'll never shrink until you get relatively big, and we'll never
// shrink below HT_DEFAULT_STARTING_BUCKETS. Otherwise, something
// like "dense_hash_set<int> x; x.insert(4); x.erase(4);" will
// shrink us down to HT_MIN_BUCKETS buckets, which is too small.
const size_type num_remain = num_elements - num_deleted;
const size_type shrink_threshold = settings.shrink_threshold();
if (shrink_threshold > 0 && num_remain < shrink_threshold &&
bucket_count() > HT_DEFAULT_STARTING_BUCKETS) {
const float shrink_factor = settings.shrink_factor();
size_type sz = bucket_count() / 2; // find how much we should shrink
while (sz > HT_DEFAULT_STARTING_BUCKETS &&
num_remain < sz * shrink_factor) {
sz /= 2; // stay a power of 2
}
dense_hashtable tmp(*this, sz); // Do the actual resizing
swap(tmp); // now we are tmp
retval = true;
}
settings.set_consider_shrink(false); // because we just considered it
return retval;
}
// We'll let you resize a hashtable -- though this makes us copy all!
// When you resize, you say, "make it big enough for this many more elements"
// Returns true if we actually resized, false if size was already ok.
bool resize_delta(size_type delta) {
bool did_resize = false;
if ( settings.consider_shrink() ) { // see if lots of deletes happened
if ( maybe_shrink() )
did_resize = true;
}
if (num_elements >=
(std::numeric_limits<size_type>::max)() - delta) {
throw std::length_error("resize overflow");
}
if ( bucket_count() >= HT_MIN_BUCKETS &&
(num_elements + delta) <= settings.enlarge_threshold() )
return did_resize; // we're ok as we are
// Sometimes, we need to resize just to get rid of all the
// "deleted" buckets that are clogging up the hashtable. So when
// deciding whether to resize, count the deleted buckets (which
// are currently taking up room). But later, when we decide what
// size to resize to, *don't* count deleted buckets, since they
// get discarded during the resize.
const size_type needed_size = settings.min_buckets(num_elements + delta, 0);
if ( needed_size <= bucket_count() ) // we have enough buckets
return did_resize;
size_type resize_to =
settings.min_buckets(num_elements - num_deleted + delta, bucket_count());
if (resize_to < needed_size && // may double resize_to
resize_to < (std::numeric_limits<size_type>::max)() / 2) {
// This situation means that we have enough deleted elements,
// that once we purge them, we won't actually have needed to
// grow. But we may want to grow anyway: if we just purge one
// element, say, we'll have to grow anyway next time we
// insert. Might as well grow now, since we're already going
// through the trouble of copying (in order to purge the
// deleted elements).
const size_type target =
static_cast<size_type>(settings.shrink_size(resize_to*2));
if (num_elements - num_deleted + delta >= target) {
// Good, we won't be below the shrink threshhold even if we double.
resize_to *= 2;
}
}
dense_hashtable tmp(*this, resize_to);
swap(tmp); // now we are tmp
return true;
}
// We require table be not-NULL and empty before calling this.
void resize_table(size_type /*old_size*/, size_type new_size,
base::true_type) {
table = val_info.realloc_or_die(table, new_size);
}
void resize_table(size_type old_size, size_type new_size, base::false_type) {
val_info.deallocate(table, old_size);
table = val_info.allocate(new_size);
}
// Used to actually do the rehashing when we grow/shrink a hashtable
void copy_from(const dense_hashtable &ht, size_type min_buckets_wanted) {
clear_to_size(settings.min_buckets(ht.size(), min_buckets_wanted));
// We use a normal iterator to get non-deleted bcks from ht
// We could use insert() here, but since we know there are
// no duplicates and no deleted items, we can be more efficient
assert((bucket_count() & (bucket_count()-1)) == 0); // a power of two
for ( const_iterator it = ht.begin(); it != ht.end(); ++it ) {
size_type num_probes = 0; // how many times we've probed
size_type bucknum;
const size_type bucket_count_minus_one = bucket_count() - 1;
for (bucknum = hash(get_key(*it)) & bucket_count_minus_one;
!test_empty(bucknum); // not empty
bucknum = (bucknum + JUMP_(key, num_probes)) & bucket_count_minus_one) {
++num_probes;
assert(num_probes < bucket_count()
&& "Hashtable is full: an error in key_equal<> or hash<>");
}
set_value(&table[bucknum], *it); // copies the value to here
num_elements++;
}
settings.inc_num_ht_copies();
}
// Required by the spec for hashed associative container
public:
// Though the docs say this should be num_buckets, I think it's much
// more useful as num_elements. As a special feature, calling with
// req_elements==0 will cause us to shrink if we can, saving space.
void resize(size_type req_elements) { // resize to this or larger
if ( settings.consider_shrink() || req_elements == 0 )
maybe_shrink();
if ( req_elements > num_elements )
resize_delta(req_elements - num_elements);
}
// Get and change the value of shrink_factor and enlarge_factor. The
// description at the beginning of this file explains how to choose
// the values. Setting the shrink parameter to 0.0 ensures that the
// table never shrinks.
void get_resizing_parameters(float* shrink, float* grow) const {
*shrink = settings.shrink_factor();
*grow = settings.enlarge_factor();
}
void set_resizing_parameters(float shrink, float grow) {
settings.set_resizing_parameters(shrink, grow);
settings.reset_thresholds(bucket_count());
}
// CONSTRUCTORS -- as required by the specs, we take a size,
// but also let you specify a hashfunction, key comparator,
// and key extractor. We also define a copy constructor and =.
// DESTRUCTOR -- needs to free the table
explicit dense_hashtable(size_type expected_max_items_in_table = 0,
const HashFcn& hf = HashFcn(),
const EqualKey& eql = EqualKey(),
const ExtractKey& ext = ExtractKey(),
const SetKey& set = SetKey(),
const Alloc& alloc = Alloc())
: settings(hf),
key_info(ext, set, eql),
num_deleted(0),
num_elements(0),
num_buckets(expected_max_items_in_table == 0
? HT_DEFAULT_STARTING_BUCKETS
: settings.min_buckets(expected_max_items_in_table, 0)),
val_info(alloc_impl<value_alloc_type>(alloc)),
table(NULL) {
// table is NULL until emptyval is set. However, we set num_buckets
// here so we know how much space to allocate once emptyval is set
settings.reset_thresholds(bucket_count());
}
// As a convenience for resize(), we allow an optional second argument
// which lets you make this new hashtable a different size than ht
dense_hashtable(const dense_hashtable& ht,
size_type min_buckets_wanted = HT_DEFAULT_STARTING_BUCKETS)
: settings(ht.settings),
key_info(ht.key_info),
num_deleted(0),
num_elements(0),
num_buckets(0),
val_info(ht.val_info),
table(NULL) {
if (!ht.settings.use_empty()) {
// If use_empty isn't set, copy_from will crash, so we do our own copying.
assert(ht.empty());
num_buckets = settings.min_buckets(ht.size(), min_buckets_wanted);
settings.reset_thresholds(bucket_count());
return;
}
settings.reset_thresholds(bucket_count());
copy_from(ht, min_buckets_wanted); // copy_from() ignores deleted entries
}
dense_hashtable& operator= (const dense_hashtable& ht) {
if (&ht == this) return *this; // don't copy onto ourselves
if (!ht.settings.use_empty()) {
assert(ht.empty());
dense_hashtable empty_table(ht); // empty table with ht's thresholds
this->swap(empty_table);
return *this;
}
settings = ht.settings;
key_info = ht.key_info;
set_value(&val_info.emptyval, ht.val_info.emptyval);
// copy_from() calls clear and sets num_deleted to 0 too
copy_from(ht, HT_MIN_BUCKETS);
// we purposefully don't copy the allocator, which may not be copyable
return *this;
}
~dense_hashtable() {
if (table) {
destroy_buckets(0, num_buckets);
val_info.deallocate(table, num_buckets);
}
}
// Many STL algorithms use swap instead of copy constructors
void swap(dense_hashtable& ht) {
std::swap(settings, ht.settings);
std::swap(key_info, ht.key_info);
std::swap(num_deleted, ht.num_deleted);
std::swap(num_elements, ht.num_elements);
std::swap(num_buckets, ht.num_buckets);
{ value_type tmp; // for annoying reasons, swap() doesn't work
set_value(&tmp, val_info.emptyval);
set_value(&val_info.emptyval, ht.val_info.emptyval);
set_value(&ht.val_info.emptyval, tmp);
}
std::swap(table, ht.table);
settings.reset_thresholds(bucket_count()); // also resets consider_shrink
ht.settings.reset_thresholds(ht.bucket_count());
// we purposefully don't swap the allocator, which may not be swap-able
}
private:
void clear_to_size(size_type new_num_buckets) {
if (!table) {
table = val_info.allocate(new_num_buckets);
} else {
destroy_buckets(0, num_buckets);
if (new_num_buckets != num_buckets) { // resize, if necessary
typedef base::integral_constant<bool,
base::is_same<value_alloc_type,
libc_allocator_with_realloc<value_type> >::value>
realloc_ok;
resize_table(num_buckets, new_num_buckets, realloc_ok());
}
}
assert(table);
fill_range_with_empty(table, table + new_num_buckets);
num_elements = 0;
num_deleted = 0;
num_buckets = new_num_buckets; // our new size
settings.reset_thresholds(bucket_count());
}
public:
// It's always nice to be able to clear a table without deallocating it
void clear() {
// If the table is already empty, and the number of buckets is
// already as we desire, there's nothing to do.
const size_type new_num_buckets = settings.min_buckets(0, 0);
if (num_elements == 0 && new_num_buckets == num_buckets) {
return;
}
clear_to_size(new_num_buckets);
}
// Clear the table without resizing it.
// Mimicks the stl_hashtable's behaviour when clear()-ing in that it
// does not modify the bucket count
void clear_no_resize() {
if (num_elements > 0) {
assert(table);
destroy_buckets(0, num_buckets);
fill_range_with_empty(table, table + num_buckets);
}
// don't consider to shrink before another erase()
settings.reset_thresholds(bucket_count());
num_elements = 0;
num_deleted = 0;
}
// LOOKUP ROUTINES
private:
// Returns a pair of positions: 1st where the object is, 2nd where
// it would go if you wanted to insert it. 1st is ILLEGAL_BUCKET
// if object is not found; 2nd is ILLEGAL_BUCKET if it is.
// Note: because of deletions where-to-insert is not trivial: it's the
// first deleted bucket we see, as long as we don't find the key later
std::pair<size_type, size_type> find_position(const key_type &key) const {
size_type num_probes = 0; // how many times we've probed
const size_type bucket_count_minus_one = bucket_count() - 1;
size_type bucknum = hash(key) & bucket_count_minus_one;
size_type insert_pos = ILLEGAL_BUCKET; // where we would insert
while ( 1 ) { // probe until something happens
if ( test_empty(bucknum) ) { // bucket is empty
if ( insert_pos == ILLEGAL_BUCKET ) // found no prior place to insert
return std::pair<size_type,size_type>(ILLEGAL_BUCKET, bucknum);
else
return std::pair<size_type,size_type>(ILLEGAL_BUCKET, insert_pos);
} else if ( test_deleted(bucknum) ) {// keep searching, but mark to insert
if ( insert_pos == ILLEGAL_BUCKET )
insert_pos = bucknum;
} else if ( equals(key, get_key(table[bucknum])) ) {
return std::pair<size_type,size_type>(bucknum, ILLEGAL_BUCKET);
}
++num_probes; // we're doing another probe
bucknum = (bucknum + JUMP_(key, num_probes)) & bucket_count_minus_one;
assert(num_probes < bucket_count()
&& "Hashtable is full: an error in key_equal<> or hash<>");
}
}
public:
iterator find(const key_type& key) {
if ( size() == 0 ) return end();
std::pair<size_type, size_type> pos = find_position(key);
if ( pos.first == ILLEGAL_BUCKET ) // alas, not there
return end();
else
return iterator(this, table + pos.first, table + num_buckets, false);
}
const_iterator find(const key_type& key) const {
if ( size() == 0 ) return end();
std::pair<size_type, size_type> pos = find_position(key);
if ( pos.first == ILLEGAL_BUCKET ) // alas, not there
return end();
else
return const_iterator(this, table + pos.first, table+num_buckets, false);
}
// This is a tr1 method: the bucket a given key is in, or what bucket
// it would be put in, if it were to be inserted. Shrug.
size_type bucket(const key_type& key) const {
std::pair<size_type, size_type> pos = find_position(key);
return pos.first == ILLEGAL_BUCKET ? pos.second : pos.first;
}
// Counts how many elements have key key. For maps, it's either 0 or 1.
size_type count(const key_type &key) const {
std::pair<size_type, size_type> pos = find_position(key);
return pos.first == ILLEGAL_BUCKET ? 0 : 1;
}
// Likewise, equal_range doesn't really make sense for us. Oh well.
std::pair<iterator,iterator> equal_range(const key_type& key) {
iterator pos = find(key); // either an iterator or end
if (pos == end()) {
return std::pair<iterator,iterator>(pos, pos);
} else {
const iterator startpos = pos++;
return std::pair<iterator,iterator>(startpos, pos);
}
}
std::pair<const_iterator,const_iterator> equal_range(const key_type& key)
const {
const_iterator pos = find(key); // either an iterator or end
if (pos == end()) {
return std::pair<const_iterator,const_iterator>(pos, pos);
} else {
const const_iterator startpos = pos++;
return std::pair<const_iterator,const_iterator>(startpos, pos);
}
}
// INSERTION ROUTINES
private:
// Private method used by insert_noresize and find_or_insert.
iterator insert_at(const_reference obj, size_type pos) {
if (size() >= max_size()) {
throw std::length_error("insert overflow");
}
if ( test_deleted(pos) ) { // just replace if it's been del.
// shrug: shouldn't need to be const.
const_iterator delpos(this, table + pos, table + num_buckets, false);
clear_deleted(delpos);
assert( num_deleted > 0);
--num_deleted; // used to be, now it isn't
} else {
++num_elements; // replacing an empty bucket
}
set_value(&table[pos], obj);
return iterator(this, table + pos, table + num_buckets, false);
}
// If you know *this is big enough to hold obj, use this routine
std::pair<iterator, bool> insert_noresize(const_reference obj) {
// First, double-check we're not inserting delkey or emptyval
assert((!settings.use_empty() || !equals(get_key(obj),
get_key(val_info.emptyval)))
&& "Inserting the empty key");
assert((!settings.use_deleted() || !equals(get_key(obj), key_info.delkey))
&& "Inserting the deleted key");
const std::pair<size_type,size_type> pos = find_position(get_key(obj));
if ( pos.first != ILLEGAL_BUCKET) { // object was already there
return std::pair<iterator,bool>(iterator(this, table + pos.first,
table + num_buckets, false),
false); // false: we didn't insert
} else { // pos.second says where to put it
return std::pair<iterator,bool>(insert_at(obj, pos.second), true);
}
}
// Specializations of insert(it, it) depending on the power of the iterator:
// (1) Iterator supports operator-, resize before inserting
template <class ForwardIterator>
void insert(ForwardIterator f, ForwardIterator l, std::forward_iterator_tag) {
size_t dist = std::distance(f, l);
if (dist >= (std::numeric_limits<size_type>::max)()) {
throw std::length_error("insert-range overflow");
}
resize_delta(static_cast<size_type>(dist));
for ( ; dist > 0; --dist, ++f) {
insert_noresize(*f);
}
}
// (2) Arbitrary iterator, can't tell how much to resize
template <class InputIterator>
void insert(InputIterator f, InputIterator l, std::input_iterator_tag) {
for ( ; f != l; ++f)
insert(*f);
}
public:
// This is the normal insert routine, used by the outside world
std::pair<iterator, bool> insert(const_reference obj) {
resize_delta(1); // adding an object, grow if need be
return insert_noresize(obj);
}
// When inserting a lot at a time, we specialize on the type of iterator
template <class InputIterator>
void insert(InputIterator f, InputIterator l) {
// specializes on iterator type
insert(f, l,
typename std::iterator_traits<InputIterator>::iterator_category());
}
// DefaultValue is a functor that takes a key and returns a value_type
// representing the default value to be inserted if none is found.
template <class DefaultValue>
value_type& find_or_insert(const key_type& key) {
// First, double-check we're not inserting emptykey or delkey
assert((!settings.use_empty() || !equals(key, get_key(val_info.emptyval)))
&& "Inserting the empty key");
assert((!settings.use_deleted() || !equals(key, key_info.delkey))
&& "Inserting the deleted key");
const std::pair<size_type,size_type> pos = find_position(key);
DefaultValue default_value;
if ( pos.first != ILLEGAL_BUCKET) { // object was already there
return table[pos.first];
} else if (resize_delta(1)) { // needed to rehash to make room
// Since we resized, we can't use pos, so recalculate where to insert.
return *insert_noresize(default_value(key)).first;
} else { // no need to rehash, insert right here
return *insert_at(default_value(key), pos.second);
}
}
// DELETION ROUTINES
size_type erase(const key_type& key) {
// First, double-check we're not trying to erase delkey or emptyval.
assert((!settings.use_empty() || !equals(key, get_key(val_info.emptyval)))
&& "Erasing the empty key");
assert((!settings.use_deleted() || !equals(key, key_info.delkey))
&& "Erasing the deleted key");
const_iterator pos = find(key); // shrug: shouldn't need to be const
if ( pos != end() ) {
assert(!test_deleted(pos)); // or find() shouldn't have returned it
set_deleted(pos);
++num_deleted;
settings.set_consider_shrink(true); // will think about shrink after next insert
return 1; // because we deleted one thing
} else {
return 0; // because we deleted nothing
}
}
// We return the iterator past the deleted item.
void erase(iterator pos) {
if ( pos == end() ) return; // sanity check
if ( set_deleted(pos) ) { // true if object has been newly deleted
++num_deleted;
settings.set_consider_shrink(true); // will think about shrink after next insert
}
}
void erase(iterator f, iterator l) {
for ( ; f != l; ++f) {
if ( set_deleted(f) ) // should always be true
++num_deleted;
}
settings.set_consider_shrink(true); // will think about shrink after next insert
}
// We allow you to erase a const_iterator just like we allow you to
// erase an iterator. This is in parallel to 'delete': you can delete
// a const pointer just like a non-const pointer. The logic is that
// you can't use the object after it's erased anyway, so it doesn't matter
// if it's const or not.
void erase(const_iterator pos) {
if ( pos == end() ) return; // sanity check
if ( set_deleted(pos) ) { // true if object has been newly deleted
++num_deleted;
settings.set_consider_shrink(true); // will think about shrink after next insert
}
}
void erase(const_iterator f, const_iterator l) {
for ( ; f != l; ++f) {
if ( set_deleted(f) ) // should always be true
++num_deleted;
}
settings.set_consider_shrink(true); // will think about shrink after next insert
}
// COMPARISON
bool operator==(const dense_hashtable& ht) const {
if (size() != ht.size()) {
return false;
} else if (this == &ht) {
return true;
} else {
// Iterate through the elements in "this" and see if the
// corresponding element is in ht
for ( const_iterator it = begin(); it != end(); ++it ) {
const_iterator it2 = ht.find(get_key(*it));
if ((it2 == ht.end()) || (*it != *it2)) {
return false;
}
}
return true;
}
}
bool operator!=(const dense_hashtable& ht) const {
return !(*this == ht);
}
// I/O
// We support reading and writing hashtables to disk. Alas, since
// I don't know how to write a hasher or key_equal, you have to make
// sure everything but the table is the same. We compact before writing.
private:
// Every time the disk format changes, this should probably change too
typedef unsigned long MagicNumberType;
static const MagicNumberType MAGIC_NUMBER = 0x13578642;
public:
// I/O -- this is an add-on for writing hash table to disk
//
// INPUT and OUTPUT must be either a FILE, *or* a C++ stream
// (istream, ostream, etc) *or* a class providing
// Read(void*, size_t) and Write(const void*, size_t)
// (respectively), which writes a buffer into a stream
// (which the INPUT/OUTPUT instance presumably owns).
typedef sparsehash_internal::pod_serializer<value_type> NopointerSerializer;
// ValueSerializer: a functor. operator()(OUTPUT*, const value_type&)
template <typename ValueSerializer, typename OUTPUT>
bool serialize(ValueSerializer serializer, OUTPUT *fp) {
squash_deleted(); // so we don't have to worry about delkey
if ( !sparsehash_internal::write_bigendian_number(fp, MAGIC_NUMBER, 4) )
return false;
if ( !sparsehash_internal::write_bigendian_number(fp, num_buckets, 8) )
return false;
if ( !sparsehash_internal::write_bigendian_number(fp, num_elements, 8) )
return false;
// Now write a bitmap of non-empty buckets.
for ( size_type i = 0; i < num_buckets; i += 8 ) {
unsigned char bits = 0;
for ( int bit = 0; bit < 8; ++bit ) {
if ( i + bit < num_buckets && !test_empty(i + bit) )
bits |= (1 << bit);
}
if ( !sparsehash_internal::write_data(fp, &bits, sizeof(bits)) )
return false;
for ( int bit = 0; bit < 8; ++bit ) {
if ( bits & (1 << bit) ) {
if ( !serializer(fp, table[i + bit]) ) return false;
}
}
}
return true;
}
// INPUT: anything we've written an overload of read_data() for.
// ValueSerializer: a functor. operator()(INPUT*, value_type*)
template <typename ValueSerializer, typename INPUT>
bool unserialize(ValueSerializer serializer, INPUT *fp) {
assert(settings.use_empty() && "empty_key not set for read");
clear(); // just to be consistent
MagicNumberType magic_read;
if ( !sparsehash_internal::read_bigendian_number(fp, &magic_read, 4) )
return false;
if ( magic_read != MAGIC_NUMBER ) {
return false;
}
size_type new_num_buckets;
if ( !sparsehash_internal::read_bigendian_number(fp, &new_num_buckets, 8) )
return false;
clear_to_size(new_num_buckets);
if ( !sparsehash_internal::read_bigendian_number(fp, &num_elements, 8) )
return false;
// Read the bitmap of non-empty buckets.
for (size_type i = 0; i < num_buckets; i += 8) {
unsigned char bits;
if ( !sparsehash_internal::read_data(fp, &bits, sizeof(bits)) )
return false;
for ( int bit = 0; bit < 8; ++bit ) {
if ( i + bit < num_buckets && (bits & (1 << bit)) ) { // not empty
if ( !serializer(fp, &table[i + bit]) ) return false;
}
}
}
return true;
}
private:
template <class A>
class alloc_impl : public A {
public:
typedef typename A::pointer pointer;
typedef typename A::size_type size_type;
// Convert a normal allocator to one that has realloc_or_die()
alloc_impl(const A& a) : A(a) { }
// realloc_or_die should only be used when using the default
// allocator (libc_allocator_with_realloc).
pointer realloc_or_die(pointer /*ptr*/, size_type /*n*/) {
fprintf(stderr, "realloc_or_die is only supported for "
"libc_allocator_with_realloc\n");
exit(1);
return NULL;
}
};
// A template specialization of alloc_impl for
// libc_allocator_with_realloc that can handle realloc_or_die.
template <class A>
class alloc_impl<libc_allocator_with_realloc<A> >
: public libc_allocator_with_realloc<A> {
public:
typedef typename libc_allocator_with_realloc<A>::pointer pointer;
typedef typename libc_allocator_with_realloc<A>::size_type size_type;
alloc_impl(const libc_allocator_with_realloc<A>& a)
: libc_allocator_with_realloc<A>(a) { }
pointer realloc_or_die(pointer ptr, size_type n) {
pointer retval = this->reallocate(ptr, n);
if (retval == NULL) {
fprintf(stderr, "sparsehash: FATAL ERROR: failed to reallocate "
"%lu elements for ptr %p", static_cast<unsigned long>(n), ptr);
exit(1);
}
return retval;
}
};
// Package allocator with emptyval to eliminate memory needed for
// the zero-size allocator.
// If new fields are added to this class, we should add them to
// operator= and swap.
class ValInfo : public alloc_impl<value_alloc_type> {
public:
typedef typename alloc_impl<value_alloc_type>::value_type value_type;
ValInfo(const alloc_impl<value_alloc_type>& a)
: alloc_impl<value_alloc_type>(a), emptyval() { }
ValInfo(const ValInfo& v)
: alloc_impl<value_alloc_type>(v), emptyval(v.emptyval) { }
value_type emptyval; // which key marks unused entries
};
// Package functors with another class to eliminate memory needed for
// zero-size functors. Since ExtractKey and hasher's operator() might
// have the same function signature, they must be packaged in
// different classes.
struct Settings :
sparsehash_internal::sh_hashtable_settings<key_type, hasher,
size_type, HT_MIN_BUCKETS> {
explicit Settings(const hasher& hf)
: sparsehash_internal::sh_hashtable_settings<key_type, hasher,
size_type, HT_MIN_BUCKETS>(
hf, HT_OCCUPANCY_PCT / 100.0f, HT_EMPTY_PCT / 100.0f) {}
};
// Packages ExtractKey and SetKey functors.
class KeyInfo : public ExtractKey, public SetKey, public EqualKey {
public:
KeyInfo(const ExtractKey& ek, const SetKey& sk, const EqualKey& eq)
: ExtractKey(ek),
SetKey(sk),
EqualKey(eq) {
}
// We want to return the exact same type as ExtractKey: Key or const Key&
typename ExtractKey::result_type get_key(const_reference v) const {
return ExtractKey::operator()(v);
}
void set_key(pointer v, const key_type& k) const {
SetKey::operator()(v, k);
}
bool equals(const key_type& a, const key_type& b) const {
return EqualKey::operator()(a, b);
}
// Which key marks deleted entries.
// TODO(csilvers): make a pointer, and get rid of use_deleted (benchmark!)
typename base::remove_const<key_type>::type delkey;
};
// Utility functions to access the templated operators
size_type hash(const key_type& v) const {
return settings.hash(v);
}
bool equals(const key_type& a, const key_type& b) const {
return key_info.equals(a, b);
}
typename ExtractKey::result_type get_key(const_reference v) const {
return key_info.get_key(v);
}
void set_key(pointer v, const key_type& k) const {
key_info.set_key(v, k);
}
private:
// Actual data
Settings settings;
KeyInfo key_info;
size_type num_deleted; // how many occupied buckets are marked deleted
size_type num_elements;
size_type num_buckets;
ValInfo val_info; // holds emptyval, and also the allocator
pointer table;
};
// We need a global swap as well
template <class V, class K, class HF, class ExK, class SetK, class EqK, class A>
inline void swap(dense_hashtable<V,K,HF,ExK,SetK,EqK,A> &x,
dense_hashtable<V,K,HF,ExK,SetK,EqK,A> &y) {
x.swap(y);
}
#undef JUMP_
template <class V, class K, class HF, class ExK, class SetK, class EqK, class A>
const typename dense_hashtable<V,K,HF,ExK,SetK,EqK,A>::size_type
dense_hashtable<V,K,HF,ExK,SetK,EqK,A>::ILLEGAL_BUCKET;
// How full we let the table get before we resize. Knuth says .8 is
// good -- higher causes us to probe too much, though saves memory.
// However, we go with .5, getting better performance at the cost of
// more space (a trade-off densehashtable explicitly chooses to make).
// Feel free to play around with different values, though, via
// max_load_factor() and/or set_resizing_parameters().
template <class V, class K, class HF, class ExK, class SetK, class EqK, class A>
const int dense_hashtable<V,K,HF,ExK,SetK,EqK,A>::HT_OCCUPANCY_PCT = 50;
// How empty we let the table get before we resize lower.
// It should be less than OCCUPANCY_PCT / 2 or we thrash resizing.
template <class V, class K, class HF, class ExK, class SetK, class EqK, class A>
const int dense_hashtable<V,K,HF,ExK,SetK,EqK,A>::HT_EMPTY_PCT
= static_cast<int>(0.4 *
dense_hashtable<V,K,HF,ExK,SetK,EqK,A>::HT_OCCUPANCY_PCT);
_END_GOOGLE_NAMESPACE_
#endif /* _DENSEHASHTABLE_H_ */
// Copyright (c) 2010, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
//
// Provides classes shared by both sparse and dense hashtable.
//
// sh_hashtable_settings has parameters for growing and shrinking
// a hashtable. It also packages zero-size functor (ie. hasher).
//
// Other functions and classes provide common code for serializing
// and deserializing hashtables to a stream (such as a FILE*).
#ifndef UTIL_GTL_HASHTABLE_COMMON_H_
#define UTIL_GTL_HASHTABLE_COMMON_H_
#include "sparseconfig.h"
#include <assert.h>
#include <stdio.h>
#include <stddef.h> // for size_t
#include <iosfwd>
#include <stdexcept> // For length_error
_START_GOOGLE_NAMESPACE_
template <bool> struct SparsehashCompileAssert { };
#define SPARSEHASH_COMPILE_ASSERT(expr, msg) \
__attribute__((unused)) typedef SparsehashCompileAssert<(bool(expr))> msg[bool(expr) ? 1 : -1]
namespace sparsehash_internal {
// Adaptor methods for reading/writing data from an INPUT or OUPTUT
// variable passed to serialize() or unserialize(). For now we
// have implemented INPUT/OUTPUT for FILE*, istream*/ostream* (note
// they are pointers, unlike typical use), or else a pointer to
// something that supports a Read()/Write() method.
//
// For technical reasons, we implement read_data/write_data in two
// stages. The actual work is done in *_data_internal, which takes
// the stream argument twice: once as a template type, and once with
// normal type information. (We only use the second version.) We do
// this because of how C++ picks what function overload to use. If we
// implemented this the naive way:
// bool read_data(istream* is, const void* data, size_t length);
// template<typename T> read_data(T* fp, const void* data, size_t length);
// C++ would prefer the second version for every stream type except
// istream. However, we want C++ to prefer the first version for
// streams that are *subclasses* of istream, such as istringstream.
// This is not possible given the way template types are resolved. So
// we split the stream argument in two, one of which is templated and
// one of which is not. The specialized functions (like the istream
// version above) ignore the template arg and use the second, 'type'
// arg, getting subclass matching as normal. The 'catch-all'
// functions (the second version above) use the template arg to deduce
// the type, and use a second, void* arg to achieve the desired
// 'catch-all' semantics.
// ----- low-level I/O for FILE* ----
template<typename Ignored>
inline bool read_data_internal(Ignored*, FILE* fp,
void* data, size_t length) {
return fread(data, length, 1, fp) == 1;
}
template<typename Ignored>
inline bool write_data_internal(Ignored*, FILE* fp,
const void* data, size_t length) {
return fwrite(data, length, 1, fp) == 1;
}
// ----- low-level I/O for iostream ----
// We want the caller to be responsible for #including <iostream>, not
// us, because iostream is a big header! According to the standard,
// it's only legal to delay the instantiation the way we want to if
// the istream/ostream is a template type. So we jump through hoops.
template<typename ISTREAM>
inline bool read_data_internal_for_istream(ISTREAM* fp,
void* data, size_t length) {
return fp->read(reinterpret_cast<char*>(data), length).good();
}
template<typename Ignored>
inline bool read_data_internal(Ignored*, std::istream* fp,
void* data, size_t length) {
return read_data_internal_for_istream(fp, data, length);
}
template<typename OSTREAM>
inline bool write_data_internal_for_ostream(OSTREAM* fp,
const void* data, size_t length) {
return fp->write(reinterpret_cast<const char*>(data), length).good();
}
template<typename Ignored>
inline bool write_data_internal(Ignored*, std::ostream* fp,
const void* data, size_t length) {
return write_data_internal_for_ostream(fp, data, length);
}
// ----- low-level I/O for custom streams ----
// The INPUT type needs to support a Read() method that takes a
// buffer and a length and returns the number of bytes read.
template <typename INPUT>
inline bool read_data_internal(INPUT* fp, void*,
void* data, size_t length) {
return static_cast<size_t>(fp->Read(data, length)) == length;
}
// The OUTPUT type needs to support a Write() operation that takes
// a buffer and a length and returns the number of bytes written.
template <typename OUTPUT>
inline bool write_data_internal(OUTPUT* fp, void*,
const void* data, size_t length) {
return static_cast<size_t>(fp->Write(data, length)) == length;
}
// ----- low-level I/O: the public API ----
template <typename INPUT>
inline bool read_data(INPUT* fp, void* data, size_t length) {
return read_data_internal(fp, fp, data, length);
}
template <typename OUTPUT>
inline bool write_data(OUTPUT* fp, const void* data, size_t length) {
return write_data_internal(fp, fp, data, length);
}
// Uses read_data() and write_data() to read/write an integer.
// length is the number of bytes to read/write (which may differ
// from sizeof(IntType), allowing us to save on a 32-bit system
// and load on a 64-bit system). Excess bytes are taken to be 0.
// INPUT and OUTPUT must match legal inputs to read/write_data (above).
template <typename INPUT, typename IntType>
bool read_bigendian_number(INPUT* fp, IntType* value, size_t length) {
*value = 0;
unsigned char byte;
// We require IntType to be unsigned or else the shifting gets all screwy.
SPARSEHASH_COMPILE_ASSERT(static_cast<IntType>(-1) > static_cast<IntType>(0),
serializing_int_requires_an_unsigned_type);
for (size_t i = 0; i < length; ++i) {
if (!read_data(fp, &byte, sizeof(byte))) return false;
*value |= static_cast<IntType>(byte) << ((length - 1 - i) * 8);
}
return true;
}
template <typename OUTPUT, typename IntType>
bool write_bigendian_number(OUTPUT* fp, IntType value, size_t length) {
unsigned char byte;
// We require IntType to be unsigned or else the shifting gets all screwy.
SPARSEHASH_COMPILE_ASSERT(static_cast<IntType>(-1) > static_cast<IntType>(0),
serializing_int_requires_an_unsigned_type);
for (size_t i = 0; i < length; ++i) {
byte = (sizeof(value) <= length-1 - i)
? 0 : static_cast<unsigned char>((value >> ((length-1 - i) * 8)) & 255);
if (!write_data(fp, &byte, sizeof(byte))) return false;
}
return true;
}
// If your keys and values are simple enough, you can pass this
// serializer to serialize()/unserialize(). "Simple enough" means
// value_type is a POD type that contains no pointers. Note,
// however, we don't try to normalize endianness.
// This is the type used for NopointerSerializer.
template <typename value_type> struct pod_serializer {
template <typename INPUT>
bool operator()(INPUT* fp, value_type* value) const {
return read_data(fp, value, sizeof(*value));
}
template <typename OUTPUT>
bool operator()(OUTPUT* fp, const value_type& value) const {
return write_data(fp, &value, sizeof(value));
}
};
// Settings contains parameters for growing and shrinking the table.
// It also packages zero-size functor (ie. hasher).
//
// It does some munging of the hash value in cases where we think
// (fear) the original hash function might not be very good. In
// particular, the default hash of pointers is the identity hash,
// so probably all the low bits are 0. We identify when we think
// we're hashing a pointer, and chop off the low bits. Note this
// isn't perfect: even when the key is a pointer, we can't tell
// for sure that the hash is the identity hash. If it's not, this
// is needless work (and possibly, though not likely, harmful).
template<typename Key, typename HashFunc,
typename SizeType, int HT_MIN_BUCKETS>
class sh_hashtable_settings : public HashFunc {
public:
typedef Key key_type;
typedef HashFunc hasher;
typedef SizeType size_type;
public:
sh_hashtable_settings(const hasher& hf,
const float ht_occupancy_flt,
const float ht_empty_flt)
: hasher(hf),
enlarge_threshold_(0),
shrink_threshold_(0),
consider_shrink_(false),
use_empty_(false),
use_deleted_(false),
num_ht_copies_(0) {
set_enlarge_factor(ht_occupancy_flt);
set_shrink_factor(ht_empty_flt);
}
size_type hash(const key_type& v) const {
// We munge the hash value when we don't trust hasher::operator().
return hash_munger<Key>::MungedHash(hasher::operator()(v));
}
float enlarge_factor() const {
return enlarge_factor_;
}
void set_enlarge_factor(float f) {
enlarge_factor_ = f;
}
float shrink_factor() const {
return shrink_factor_;
}
void set_shrink_factor(float f) {
shrink_factor_ = f;
}
size_type enlarge_threshold() const {
return enlarge_threshold_;
}
void set_enlarge_threshold(size_type t) {
enlarge_threshold_ = t;
}
size_type shrink_threshold() const {
return shrink_threshold_;
}
void set_shrink_threshold(size_type t) {
shrink_threshold_ = t;
}
size_type enlarge_size(size_type x) const {
return static_cast<size_type>(x * enlarge_factor_);
}
size_type shrink_size(size_type x) const {
return static_cast<size_type>(x * shrink_factor_);
}
bool consider_shrink() const {
return consider_shrink_;
}
void set_consider_shrink(bool t) {
consider_shrink_ = t;
}
bool use_empty() const {
return use_empty_;
}
void set_use_empty(bool t) {
use_empty_ = t;
}
bool use_deleted() const {
return use_deleted_;
}
void set_use_deleted(bool t) {
use_deleted_ = t;
}
size_type num_ht_copies() const {
return static_cast<size_type>(num_ht_copies_);
}
void inc_num_ht_copies() {
++num_ht_copies_;
}
// Reset the enlarge and shrink thresholds
void reset_thresholds(size_type num_buckets) {
set_enlarge_threshold(enlarge_size(num_buckets));
set_shrink_threshold(shrink_size(num_buckets));
// whatever caused us to reset already considered
set_consider_shrink(false);
}
// Caller is resposible for calling reset_threshold right after
// set_resizing_parameters.
void set_resizing_parameters(float shrink, float grow) {
assert(shrink >= 0.0);
assert(grow <= 1.0);
if (shrink > grow/2.0f)
shrink = grow / 2.0f; // otherwise we thrash hashtable size
set_shrink_factor(shrink);
set_enlarge_factor(grow);
}
// This is the smallest size a hashtable can be without being too crowded
// If you like, you can give a min #buckets as well as a min #elts
size_type min_buckets(size_type num_elts, size_type min_buckets_wanted) {
float enlarge = enlarge_factor();
size_type sz = HT_MIN_BUCKETS; // min buckets allowed
while ( sz < min_buckets_wanted ||
num_elts >= static_cast<size_type>(sz * enlarge) ) {
// This just prevents overflowing size_type, since sz can exceed
// max_size() here.
if (static_cast<size_type>(sz * 2) < sz) {
throw std::length_error("resize overflow"); // protect against overflow
}
sz *= 2;
}
return sz;
}
private:
template<class HashKey> class hash_munger {
public:
static size_t MungedHash(size_t hash) {
return hash;
}
};
// This matches when the hashtable key is a pointer.
template<class HashKey> class hash_munger<HashKey*> {
public:
static size_t MungedHash(size_t hash) {
// TODO(csilvers): consider rotating instead:
// static const int shift = (sizeof(void *) == 4) ? 2 : 3;
// return (hash << (sizeof(hash) * 8) - shift)) | (hash >> shift);
// This matters if we ever change sparse/dense_hash_* to compare
// hashes before comparing actual values. It's speedy on x86.
return hash / sizeof(void*); // get rid of known-0 bits
}
};
size_type enlarge_threshold_; // table.size() * enlarge_factor
size_type shrink_threshold_; // table.size() * shrink_factor
float enlarge_factor_; // how full before resize
float shrink_factor_; // how empty before resize
// consider_shrink=true if we should try to shrink before next insert
bool consider_shrink_;
bool use_empty_; // used only by densehashtable, not sparsehashtable
bool use_deleted_; // false until delkey has been set
// num_ht_copies is a counter incremented every Copy/Move
unsigned int num_ht_copies_;
};
} // namespace sparsehash_internal
#undef SPARSEHASH_COMPILE_ASSERT
_END_GOOGLE_NAMESPACE_
#endif // UTIL_GTL_HASHTABLE_COMMON_H_
// Copyright (c) 2010, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
#ifndef UTIL_GTL_LIBC_ALLOCATOR_WITH_REALLOC_H_
#define UTIL_GTL_LIBC_ALLOCATOR_WITH_REALLOC_H_
#include "sparseconfig.h"
#include <stdlib.h> // for malloc/realloc/free
#include <stddef.h> // for ptrdiff_t
#include <new> // for placement new
_START_GOOGLE_NAMESPACE_
template<class T>
class libc_allocator_with_realloc {
public:
typedef T value_type;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
libc_allocator_with_realloc() {}
libc_allocator_with_realloc(const libc_allocator_with_realloc&) {}
~libc_allocator_with_realloc() {}
pointer address(reference r) const { return &r; }
const_pointer address(const_reference r) const { return &r; }
pointer allocate(size_type n, const_pointer = 0) {
return static_cast<pointer>(malloc(n * sizeof(value_type)));
}
void deallocate(pointer p, size_type) {
free(p);
}
pointer reallocate(pointer p, size_type n) {
return static_cast<pointer>(realloc(p, n * sizeof(value_type)));
}
size_type max_size() const {
return static_cast<size_type>(-1) / sizeof(value_type);
}
void construct(pointer p, const value_type& val) {
new(p) value_type(val);
}
void destroy(pointer p) { p->~value_type(); }
template <class U>
libc_allocator_with_realloc(const libc_allocator_with_realloc<U>&) {}
template<class U>
struct rebind {
typedef libc_allocator_with_realloc<U> other;
};
};
// libc_allocator_with_realloc<void> specialization.
template<>
class libc_allocator_with_realloc<void> {
public:
typedef void value_type;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef void* pointer;
typedef const void* const_pointer;
template<class U>
struct rebind {
typedef libc_allocator_with_realloc<U> other;
};
};
template<class T>
inline bool operator==(const libc_allocator_with_realloc<T>&,
const libc_allocator_with_realloc<T>&) {
return true;
}
template<class T>
inline bool operator!=(const libc_allocator_with_realloc<T>&,
const libc_allocator_with_realloc<T>&) {
return false;
}
_END_GOOGLE_NAMESPACE_
#endif // UTIL_GTL_LIBC_ALLOCATOR_WITH_REALLOC_H_
/*
* NOTE: This file is for internal use only.
* Do not use these #defines in your own program!
*/
/* Namespace for Google classes */
#define GOOGLE_NAMESPACE ::google
/* the location of the header defining hash functions */
#define HASH_FUN_H <tr1/functional>
/* the namespace of the hash<> function */
#define HASH_NAMESPACE std::tr1
/* Define to 1 if you have the <inttypes.h> header file. */
#define HAVE_INTTYPES_H 1
/* Define to 1 if the system has the type `long long'. */
#define HAVE_LONG_LONG 1
/* Define to 1 if you have the `memcpy' function. */
#define HAVE_MEMCPY 1
/* Define to 1 if you have the <stdint.h> header file. */
#define HAVE_STDINT_H 1
/* Define to 1 if you have the <sys/types.h> header file. */
#define HAVE_SYS_TYPES_H 1
/* Define to 1 if the system has the type `uint16_t'. */
#define HAVE_UINT16_T 1
/* Define to 1 if the system has the type `u_int16_t'. */
#define HAVE_U_INT16_T 1
/* Define to 1 if the system has the type `__uint16'. */
/* #undef HAVE___UINT16 */
/* The system-provided hash function including the namespace. */
#define SPARSEHASH_HASH HASH_NAMESPACE::hash
/* Stops putting the code inside the Google namespace */
#define _END_GOOGLE_NAMESPACE_ }
/* Puts following code inside the Google namespace */
#define _START_GOOGLE_NAMESPACE_ namespace google {
// Copyright 2005 Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ----
//
// Template metaprogramming utility functions.
//
// This code is compiled directly on many platforms, including client
// platforms like Windows, Mac, and embedded systems. Before making
// any changes here, make sure that you're not breaking any platforms.
//
//
// The names choosen here reflect those used in tr1 and the boost::mpl
// library, there are similar operations used in the Loki library as
// well. I prefer the boost names for 2 reasons:
// 1. I think that portions of the Boost libraries are more likely to
// be included in the c++ standard.
// 2. It is not impossible that some of the boost libraries will be
// included in our own build in the future.
// Both of these outcomes means that we may be able to directly replace
// some of these with boost equivalents.
//
#ifndef BASE_TEMPLATE_UTIL_H_
#define BASE_TEMPLATE_UTIL_H_
#include "internal/sparseconfig.h"
_START_GOOGLE_NAMESPACE_
// Types small_ and big_ are guaranteed such that sizeof(small_) <
// sizeof(big_)
typedef char small_;
struct big_ {
char dummy[2];
};
// Identity metafunction.
template <class T>
struct identity_ {
typedef T type;
};
// integral_constant, defined in tr1, is a wrapper for an integer
// value. We don't really need this generality; we could get away
// with hardcoding the integer type to bool. We use the fully
// general integer_constant for compatibility with tr1.
template<class T, T v>
struct integral_constant {
static const T value = v;
typedef T value_type;
typedef integral_constant<T, v> type;
};
template <class T, T v> const T integral_constant<T, v>::value;
// Abbreviations: true_type and false_type are structs that represent boolean
// true and false values. Also define the boost::mpl versions of those names,
// true_ and false_.
typedef integral_constant<bool, true> true_type;
typedef integral_constant<bool, false> false_type;
typedef true_type true_;
typedef false_type false_;
// if_ is a templatized conditional statement.
// if_<cond, A, B> is a compile time evaluation of cond.
// if_<>::type contains A if cond is true, B otherwise.
template<bool cond, typename A, typename B>
struct if_{
typedef A type;
};
template<typename A, typename B>
struct if_<false, A, B> {
typedef B type;
};
// type_equals_ is a template type comparator, similar to Loki IsSameType.
// type_equals_<A, B>::value is true iff "A" is the same type as "B".
//
// New code should prefer base::is_same, defined in base/type_traits.h.
// It is functionally identical, but is_same is the standard spelling.
template<typename A, typename B>
struct type_equals_ : public false_ {
};
template<typename A>
struct type_equals_<A, A> : public true_ {
};
// and_ is a template && operator.
// and_<A, B>::value evaluates "A::value && B::value".
template<typename A, typename B>
struct and_ : public integral_constant<bool, (A::value && B::value)> {
};
// or_ is a template || operator.
// or_<A, B>::value evaluates "A::value || B::value".
template<typename A, typename B>
struct or_ : public integral_constant<bool, (A::value || B::value)> {
};
_END_GOOGLE_NAMESPACE_
#endif // BASE_TEMPLATE_UTIL_H_
// Copyright (c) 2006, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ----
//
// This code is compiled directly on many platforms, including client
// platforms like Windows, Mac, and embedded systems. Before making
// any changes here, make sure that you're not breaking any platforms.
//
// Define a small subset of tr1 type traits. The traits we define are:
// is_integral
// is_floating_point
// is_pointer
// is_enum
// is_reference
// is_pod
// has_trivial_constructor
// has_trivial_copy
// has_trivial_assign
// has_trivial_destructor
// remove_const
// remove_volatile
// remove_cv
// remove_reference
// add_reference
// remove_pointer
// is_same
// is_convertible
// We can add more type traits as required.
#ifndef BASE_TYPE_TRAITS_H_
#define BASE_TYPE_TRAITS_H_
#include "internal/sparseconfig.h"
#include <utility> // For pair
#include "template_util.h" // For true_type and false_type
_START_GOOGLE_NAMESPACE_
template <class T> struct is_integral;
template <class T> struct is_floating_point;
template <class T> struct is_pointer;
// MSVC can't compile this correctly, and neither can gcc 3.3.5 (at least)
#if !defined(_MSC_VER) && !(defined(__GNUC__) && __GNUC__ <= 3)
// is_enum uses is_convertible, which is not available on MSVC.
template <class T> struct is_enum;
#endif
template <class T> struct is_reference;
template <class T> struct is_pod;
template <class T> struct has_trivial_constructor;
template <class T> struct has_trivial_copy;
template <class T> struct has_trivial_assign;
template <class T> struct has_trivial_destructor;
template <class T> struct remove_const;
template <class T> struct remove_volatile;
template <class T> struct remove_cv;
template <class T> struct remove_reference;
template <class T> struct add_reference;
template <class T> struct remove_pointer;
template <class T, class U> struct is_same;
#if !defined(_MSC_VER) && !(defined(__GNUC__) && __GNUC__ <= 3)
template <class From, class To> struct is_convertible;
#endif
// is_integral is false except for the built-in integer types. A
// cv-qualified type is integral if and only if the underlying type is.
template <class T> struct is_integral : false_type { };
template<> struct is_integral<bool> : true_type { };
template<> struct is_integral<char> : true_type { };
template<> struct is_integral<unsigned char> : true_type { };
template<> struct is_integral<signed char> : true_type { };
#if defined(_MSC_VER)
// wchar_t is not by default a distinct type from unsigned short in
// Microsoft C.
// See http://msdn2.microsoft.com/en-us/library/dh8che7s(VS.80).aspx
template<> struct is_integral<__wchar_t> : true_type { };
#else
template<> struct is_integral<wchar_t> : true_type { };
#endif
template<> struct is_integral<short> : true_type { };
template<> struct is_integral<unsigned short> : true_type { };
template<> struct is_integral<int> : true_type { };
template<> struct is_integral<unsigned int> : true_type { };
template<> struct is_integral<long> : true_type { };
template<> struct is_integral<unsigned long> : true_type { };
#ifdef HAVE_LONG_LONG
template<> struct is_integral<long long> : true_type { };
template<> struct is_integral<unsigned long long> : true_type { };
#endif
template <class T> struct is_integral<const T> : is_integral<T> { };
template <class T> struct is_integral<volatile T> : is_integral<T> { };
template <class T> struct is_integral<const volatile T> : is_integral<T> { };
// is_floating_point is false except for the built-in floating-point types.
// A cv-qualified type is integral if and only if the underlying type is.
template <class T> struct is_floating_point : false_type { };
template<> struct is_floating_point<float> : true_type { };
template<> struct is_floating_point<double> : true_type { };
template<> struct is_floating_point<long double> : true_type { };
template <class T> struct is_floating_point<const T>
: is_floating_point<T> { };
template <class T> struct is_floating_point<volatile T>
: is_floating_point<T> { };
template <class T> struct is_floating_point<const volatile T>
: is_floating_point<T> { };
// is_pointer is false except for pointer types. A cv-qualified type (e.g.
// "int* const", as opposed to "int const*") is cv-qualified if and only if
// the underlying type is.
template <class T> struct is_pointer : false_type { };
template <class T> struct is_pointer<T*> : true_type { };
template <class T> struct is_pointer<const T> : is_pointer<T> { };
template <class T> struct is_pointer<volatile T> : is_pointer<T> { };
template <class T> struct is_pointer<const volatile T> : is_pointer<T> { };
#if !defined(_MSC_VER) && !(defined(__GNUC__) && __GNUC__ <= 3)
namespace internal {
template <class T> struct is_class_or_union {
template <class U> static small_ tester(void (U::*)());
template <class U> static big_ tester(...);
static const bool value = sizeof(tester<T>(0)) == sizeof(small_);
};
// is_convertible chokes if the first argument is an array. That's why
// we use add_reference here.
template <bool NotUnum, class T> struct is_enum_impl
: is_convertible<typename add_reference<T>::type, int> { };
template <class T> struct is_enum_impl<true, T> : false_type { };
} // namespace internal
// Specified by TR1 [4.5.1] primary type categories.
// Implementation note:
//
// Each type is either void, integral, floating point, array, pointer,
// reference, member object pointer, member function pointer, enum,
// union or class. Out of these, only integral, floating point, reference,
// class and enum types are potentially convertible to int. Therefore,
// if a type is not a reference, integral, floating point or class and
// is convertible to int, it's a enum. Adding cv-qualification to a type
// does not change whether it's an enum.
//
// Is-convertible-to-int check is done only if all other checks pass,
// because it can't be used with some types (e.g. void or classes with
// inaccessible conversion operators).
template <class T> struct is_enum
: internal::is_enum_impl<
is_same<T, void>::value ||
is_integral<T>::value ||
is_floating_point<T>::value ||
is_reference<T>::value ||
internal::is_class_or_union<T>::value,
T> { };
template <class T> struct is_enum<const T> : is_enum<T> { };
template <class T> struct is_enum<volatile T> : is_enum<T> { };
template <class T> struct is_enum<const volatile T> : is_enum<T> { };
#endif
// is_reference is false except for reference types.
template<typename T> struct is_reference : false_type {};
template<typename T> struct is_reference<T&> : true_type {};
// We can't get is_pod right without compiler help, so fail conservatively.
// We will assume it's false except for arithmetic types, enumerations,
// pointers and cv-qualified versions thereof. Note that std::pair<T,U>
// is not a POD even if T and U are PODs.
template <class T> struct is_pod
: integral_constant<bool, (is_integral<T>::value ||
is_floating_point<T>::value ||
#if !defined(_MSC_VER) && !(defined(__GNUC__) && __GNUC__ <= 3)
// is_enum is not available on MSVC.
is_enum<T>::value ||
#endif
is_pointer<T>::value)> { };
template <class T> struct is_pod<const T> : is_pod<T> { };
template <class T> struct is_pod<volatile T> : is_pod<T> { };
template <class T> struct is_pod<const volatile T> : is_pod<T> { };
// We can't get has_trivial_constructor right without compiler help, so
// fail conservatively. We will assume it's false except for: (1) types
// for which is_pod is true. (2) std::pair of types with trivial
// constructors. (3) array of a type with a trivial constructor.
// (4) const versions thereof.
template <class T> struct has_trivial_constructor : is_pod<T> { };
template <class T, class U> struct has_trivial_constructor<std::pair<T, U> >
: integral_constant<bool,
(has_trivial_constructor<T>::value &&
has_trivial_constructor<U>::value)> { };
template <class A, int N> struct has_trivial_constructor<A[N]>
: has_trivial_constructor<A> { };
template <class T> struct has_trivial_constructor<const T>
: has_trivial_constructor<T> { };
// We can't get has_trivial_copy right without compiler help, so fail
// conservatively. We will assume it's false except for: (1) types
// for which is_pod is true. (2) std::pair of types with trivial copy
// constructors. (3) array of a type with a trivial copy constructor.
// (4) const versions thereof.
template <class T> struct has_trivial_copy : is_pod<T> { };
template <class T, class U> struct has_trivial_copy<std::pair<T, U> >
: integral_constant<bool,
(has_trivial_copy<T>::value &&
has_trivial_copy<U>::value)> { };
template <class A, int N> struct has_trivial_copy<A[N]>
: has_trivial_copy<A> { };
template <class T> struct has_trivial_copy<const T> : has_trivial_copy<T> { };
// We can't get has_trivial_assign right without compiler help, so fail
// conservatively. We will assume it's false except for: (1) types
// for which is_pod is true. (2) std::pair of types with trivial copy
// constructors. (3) array of a type with a trivial assign constructor.
template <class T> struct has_trivial_assign : is_pod<T> { };
template <class T, class U> struct has_trivial_assign<std::pair<T, U> >
: integral_constant<bool,
(has_trivial_assign<T>::value &&
has_trivial_assign<U>::value)> { };
template <class A, int N> struct has_trivial_assign<A[N]>
: has_trivial_assign<A> { };
// We can't get has_trivial_destructor right without compiler help, so
// fail conservatively. We will assume it's false except for: (1) types
// for which is_pod is true. (2) std::pair of types with trivial
// destructors. (3) array of a type with a trivial destructor.
// (4) const versions thereof.
template <class T> struct has_trivial_destructor : is_pod<T> { };
template <class T, class U> struct has_trivial_destructor<std::pair<T, U> >
: integral_constant<bool,
(has_trivial_destructor<T>::value &&
has_trivial_destructor<U>::value)> { };
template <class A, int N> struct has_trivial_destructor<A[N]>
: has_trivial_destructor<A> { };
template <class T> struct has_trivial_destructor<const T>
: has_trivial_destructor<T> { };
// Specified by TR1 [4.7.1]
template<typename T> struct remove_const { typedef T type; };
template<typename T> struct remove_const<T const> { typedef T type; };
template<typename T> struct remove_volatile { typedef T type; };
template<typename T> struct remove_volatile<T volatile> { typedef T type; };
template<typename T> struct remove_cv {
typedef typename remove_const<typename remove_volatile<T>::type>::type type;
};
// Specified by TR1 [4.7.2] Reference modifications.
template<typename T> struct remove_reference { typedef T type; };
template<typename T> struct remove_reference<T&> { typedef T type; };
template <typename T> struct add_reference { typedef T& type; };
template <typename T> struct add_reference<T&> { typedef T& type; };
// Specified by TR1 [4.7.4] Pointer modifications.
template<typename T> struct remove_pointer { typedef T type; };
template<typename T> struct remove_pointer<T*> { typedef T type; };
template<typename T> struct remove_pointer<T* const> { typedef T type; };
template<typename T> struct remove_pointer<T* volatile> { typedef T type; };
template<typename T> struct remove_pointer<T* const volatile> {
typedef T type; };
// Specified by TR1 [4.6] Relationships between types
template<typename T, typename U> struct is_same : public false_type { };
template<typename T> struct is_same<T, T> : public true_type { };
// Specified by TR1 [4.6] Relationships between types
#if !defined(_MSC_VER) && !(defined(__GNUC__) && __GNUC__ <= 3)
namespace internal {
// This class is an implementation detail for is_convertible, and you
// don't need to know how it works to use is_convertible. For those
// who care: we declare two different functions, one whose argument is
// of type To and one with a variadic argument list. We give them
// return types of different size, so we can use sizeof to trick the
// compiler into telling us which function it would have chosen if we
// had called it with an argument of type From. See Alexandrescu's
// _Modern C++ Design_ for more details on this sort of trick.
template <typename From, typename To>
struct ConvertHelper {
static small_ Test(To);
static big_ Test(...);
static From Create();
};
} // namespace internal
// Inherits from true_type if From is convertible to To, false_type otherwise.
template <typename From, typename To>
struct is_convertible
: integral_constant<bool,
sizeof(internal::ConvertHelper<From, To>::Test(
internal::ConvertHelper<From, To>::Create()))
== sizeof(small_)> {
};
#endif
_END_GOOGLE_NAMESPACE_
// Right now these macros are no-ops, and mostly just document the fact
// these types are PODs, for human use. They may be made more contentful
// later. The typedef is just to make it legal to put a semicolon after
// these macros.
#define DECLARE_POD(TypeName) typedef int Dummy_Type_For_DECLARE_POD
#define DECLARE_NESTED_POD(TypeName) DECLARE_POD(TypeName)
#define PROPAGATE_POD_FROM_TEMPLATE_ARGUMENT(TemplateName) \
typedef int Dummy_Type_For_PROPAGATE_POD_FROM_TEMPLATE_ARGUMENT
#define ENFORCE_POD(TypeName) typedef int Dummy_Type_For_ENFORCE_POD
#endif // BASE_TYPE_TRAITS_H_
......@@ -27,15 +27,16 @@ def permutohedral_basis(dimension):
return a, ai
class PermutohedralSubmanifoldConvolution(Module):
def __init__(self, dimension, nIn, nOut, bias):
def __init__(self, dimension, nIn, nOut, bias, groups=1):
Module.__init__(self)
self.dimension = dimension
self.groups=groups
self.nIn = nIn
self.nOut = nOut
self.filter_volume = dimension**2 + dimension + 1
std = (2.0 / nIn / self.filter_volume)**0.5
self.weight = Parameter(torch.Tensor(
self.filter_volume, nIn, nOut
self.filter_volume, groups, nIn//groups, nOut//groups
).normal_(0, std))
if bias:
self.bias = Parameter(torch.Tensor(nOut).zero_())
......
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