// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. #include #include "face_areas_normals/face_areas_normals.h" #include "gather_scatter/gather_scatter.h" #include "nearest_neighbor_points/nearest_neighbor_points.h" #include "packed_to_padded_tensor/packed_to_padded_tensor.h" #include "rasterize_meshes/rasterize_meshes.h" #include "rasterize_points/rasterize_points.h" PYBIND11_MODULE(TORCH_EXTENSION_NAME, m) { m.def("face_areas_normals_forward", &FaceAreasNormalsForward); m.def("face_areas_normals_backward", &FaceAreasNormalsBackward); m.def("packed_to_padded", &PackedToPadded); m.def("padded_to_packed", &PaddedToPacked); m.def("nn_points_idx", &NearestNeighborIdx); m.def("gather_scatter", &gather_scatter); m.def("rasterize_points", &RasterizePoints); m.def("rasterize_points_backward", &RasterizePointsBackward); m.def("rasterize_meshes_backward", &RasterizeMeshesBackward); m.def("rasterize_meshes", &RasterizeMeshes); // These are only visible for testing; users should not call them directly m.def("_rasterize_points_coarse", &RasterizePointsCoarse); m.def("_rasterize_points_naive", &RasterizePointsNaive); m.def("_rasterize_meshes_naive", &RasterizeMeshesNaive); m.def("_rasterize_meshes_coarse", &RasterizeMeshesCoarse); m.def("_rasterize_meshes_fine", &RasterizeMeshesFine); }