Commit bd52f4a4 authored by Richard Barnes's avatar Richard Barnes Committed by Facebook GitHub Bot
Browse files

c10::optional -> std::optional in tensorboard/adhoc/Adhoc.h +9

Summary: `c10::optional` was switched to be `std::optional` after PyTorch moved to C++17. Let's eliminate `c10::optional`, if we can.

Reviewed By: albanD

Differential Revision: D57294278

fbshipit-source-id: f6f26133c43f8d92a4588f59df7d689e7909a0cd
parent 17117106
...@@ -213,8 +213,8 @@ std::tuple<size_t, size_t, bool, torch::Tensor> Renderer::arg_check( ...@@ -213,8 +213,8 @@ std::tuple<size_t, size_t, bool, torch::Tensor> Renderer::arg_check(
const float& gamma, const float& gamma,
const float& max_depth, const float& max_depth,
float& min_depth, float& min_depth,
const c10::optional<torch::Tensor>& bg_col, const std::optional<torch::Tensor>& bg_col,
const c10::optional<torch::Tensor>& opacity, const std::optional<torch::Tensor>& opacity,
const float& percent_allowed_difference, const float& percent_allowed_difference,
const uint& max_n_hits, const uint& max_n_hits,
const uint& mode) { const uint& mode) {
...@@ -668,8 +668,8 @@ std::tuple<torch::Tensor, torch::Tensor> Renderer::forward( ...@@ -668,8 +668,8 @@ std::tuple<torch::Tensor, torch::Tensor> Renderer::forward(
const float& gamma, const float& gamma,
const float& max_depth, const float& max_depth,
float min_depth, float min_depth,
const c10::optional<torch::Tensor>& bg_col, const std::optional<torch::Tensor>& bg_col,
const c10::optional<torch::Tensor>& opacity, const std::optional<torch::Tensor>& opacity,
const float& percent_allowed_difference, const float& percent_allowed_difference,
const uint& max_n_hits, const uint& max_n_hits,
const uint& mode) { const uint& mode) {
...@@ -912,8 +912,8 @@ Renderer::backward( ...@@ -912,8 +912,8 @@ Renderer::backward(
const float& gamma, const float& gamma,
const float& max_depth, const float& max_depth,
float min_depth, float min_depth,
const c10::optional<torch::Tensor>& bg_col, const std::optional<torch::Tensor>& bg_col,
const c10::optional<torch::Tensor>& opacity, const std::optional<torch::Tensor>& opacity,
const float& percent_allowed_difference, const float& percent_allowed_difference,
const uint& max_n_hits, const uint& max_n_hits,
const uint& mode, const uint& mode,
......
...@@ -44,8 +44,8 @@ struct Renderer { ...@@ -44,8 +44,8 @@ struct Renderer {
const float& gamma, const float& gamma,
const float& max_depth, const float& max_depth,
float min_depth, float min_depth,
const c10::optional<torch::Tensor>& bg_col, const std::optional<torch::Tensor>& bg_col,
const c10::optional<torch::Tensor>& opacity, const std::optional<torch::Tensor>& opacity,
const float& percent_allowed_difference, const float& percent_allowed_difference,
const uint& max_n_hits, const uint& max_n_hits,
const uint& mode); const uint& mode);
...@@ -75,8 +75,8 @@ struct Renderer { ...@@ -75,8 +75,8 @@ struct Renderer {
const float& gamma, const float& gamma,
const float& max_depth, const float& max_depth,
float min_depth, float min_depth,
const c10::optional<torch::Tensor>& bg_col, const std::optional<torch::Tensor>& bg_col,
const c10::optional<torch::Tensor>& opacity, const std::optional<torch::Tensor>& opacity,
const float& percent_allowed_difference, const float& percent_allowed_difference,
const uint& max_n_hits, const uint& max_n_hits,
const uint& mode, const uint& mode,
...@@ -115,8 +115,8 @@ struct Renderer { ...@@ -115,8 +115,8 @@ struct Renderer {
const float& gamma, const float& gamma,
const float& max_depth, const float& max_depth,
float& min_depth, float& min_depth,
const c10::optional<torch::Tensor>& bg_col, const std::optional<torch::Tensor>& bg_col,
const c10::optional<torch::Tensor>& opacity, const std::optional<torch::Tensor>& opacity,
const float& percent_allowed_difference, const float& percent_allowed_difference,
const uint& max_n_hits, const uint& max_n_hits,
const uint& mode); const uint& mode);
......
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