Disallow None vertex/face lists in texture submeshing
Summary: In order to simplify the interface, we disallow passing None as vertex/face lists to textures.submeshes. This function would only ever get called from within meshes.submeshes where we can provide both arguments, even if they're not necessary for a specific submesh type. Reviewed By: bottler Differential Revision: D35581161 fbshipit-source-id: aeab99308a319b144e141ca85ca7515f855116da
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