Commit af93f348 authored by Patrick Labatut's avatar Patrick Labatut Committed by Facebook GitHub Bot
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License lint codebase

Summary: License lint codebase

Reviewed By: theschnitz

Differential Revision: D29001799

fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
parent 7e43f29d
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from typing import Tuple
import torch
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from typing import List, Optional, Tuple
import torch
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import torch
from pytorch3d.renderer import EmissionAbsorptionRaymarcher
from pytorch3d.renderer.implicit.raymarching import (
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import math
from typing import List
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import time
import warnings
from itertools import cycle
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import torch
......
#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import os
import warnings
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import unittest
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import unittest
......
#!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import collections
import os
import pickle
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
__version__ = "0.4.0"
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
# Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from typing import Optional, Union
......
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <ATen/cuda/CUDAContext.h>
#include <c10/cuda/CUDAGuard.h>
......
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <torch/extension.h>
......
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <torch/extension.h>
#include <cmath>
......
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <ATen/ATen.h>
#include <ATen/core/TensorAccessor.h>
......
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <torch/extension.h>
#include "utils/pytorch3d_cutils.h"
......
// Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.
/*
* Copyright (c) Facebook, Inc. and its affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <torch/extension.h>
......
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