Commit af93f348 authored by Patrick Labatut's avatar Patrick Labatut Committed by Facebook GitHub Bot
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License lint codebase

Summary: License lint codebase

Reviewed By: theschnitz

Differential Revision: D29001799

fbshipit-source-id: 5c59869911785b0181b1663bbf430bc8b7fb2909
parent 7e43f29d
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import warnings import warnings
from typing import List, Optional, Tuple, Union from typing import List, Optional, Tuple, Union
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from .renderer import Renderer # noqa: F401 from .renderer import Renderer # noqa: F401
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
"""pulsar renderer PyTorch integration. """pulsar renderer PyTorch integration.
Proper Python support for pytorch requires creating a torch.autograd.function Proper Python support for pytorch requires creating a torch.autograd.function
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import math import math
import warnings import warnings
from typing import Any, Dict, Optional, Tuple, Union from typing import Any, Dict, Optional, Tuple, Union
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from typing import List, Optional, Tuple, Union from typing import List, Optional, Tuple, Union
......
#!/usr/bin/env python3 #!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from typing import NamedTuple, Optional, Tuple, Union from typing import NamedTuple, Optional, Tuple, Union
......
#!/usr/bin/env python3 #!/usr/bin/env python3
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import torch import torch
import torch.nn as nn import torch.nn as nn
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import copy import copy
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from .meshes import Meshes, join_meshes_as_batch, join_meshes_as_scene from .meshes import Meshes, join_meshes_as_batch, join_meshes_as_scene
from .pointclouds import Pointclouds from .pointclouds import Pointclouds
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from typing import List, Union from typing import List, Union
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import torch import torch
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from typing import List, Sequence, Tuple, Union from typing import List, Sequence, Tuple, Union
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import copy import copy
from typing import List, Optional, Tuple, Union from typing import List, Optional, Tuple, Union
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from .math import acos_linear_extrapolation from .math import acos_linear_extrapolation
from .rotation_conversions import ( from .rotation_conversions import (
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import math import math
from typing import Tuple, Union from typing import Tuple, Union
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import functools import functools
from typing import Optional from typing import Optional
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import torch import torch
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from typing import Tuple from typing import Tuple
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
import math import math
import warnings import warnings
......
# Copyright (c) Facebook, Inc. and its affiliates. All rights reserved. # Copyright (c) Facebook, Inc. and its affiliates.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree.
from .camera_conversions import cameras_from_opencv_projection from .camera_conversions import cameras_from_opencv_projection
from .ico_sphere import ico_sphere from .ico_sphere import ico_sphere
......
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