#include #include #include #include #include "sampling_gpu.h" extern THCState *state; int furthest_point_sampling_wrapper(int b, int n, int m, at::Tensor points_tensor, at::Tensor temp_tensor, at::Tensor idx_tensor) { const float *points = points_tensor.data(); float *temp = temp_tensor.data(); int *idx = idx_tensor.data(); cudaStream_t stream = THCState_getCurrentStream(state); furthest_point_sampling_kernel_launcher(b, n, m, points, temp, idx, stream); return 1; }