; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Node2D", "class": "KomputeSummator", "language": "NativeScript", "path": "res://godot_resources/scripts/KomputeNativeClass.gdns" } ] _global_script_class_icons={ "KomputeSummator": "" } [application] config/name="KomputeGame" run/main_scene="res://godot_resources/assets/DynamicExampleScene.tscn" config/icon="res://godot_resources/assets/icon.png" [rendering] environment/default_environment="res://godot_resources/assets/default_env.tres"