Unverified Commit 943464cc authored by Jeffrey Morgan's avatar Jeffrey Morgan Committed by GitHub
Browse files

llama: update to commit 71e90e88 (#10192)

parent 369de832
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......@@ -511,6 +511,9 @@ static ggml_backend_feature * ggml_backend_cpu_get_features(ggml_backend_reg_t r
if (ggml_cpu_has_fma()) {
features.push_back({ "FMA", "1" });
}
if (ggml_cpu_has_bmi2()) {
features.push_back({ "BMI2", "1" });
}
if (ggml_cpu_has_avx512()) {
features.push_back({ "AVX512", "1" });
}
......
......@@ -55,6 +55,7 @@
#include <atomic>
#include <array>
#include <type_traits>
#ifdef _MSC_VER
#define NOINLINE __declspec(noinline)
......@@ -1092,13 +1093,403 @@ class tinyBLAS_Q0_PPC {
}
}
template<typename VA, typename VB>
void packNormal(const TA* a, int64_t lda, int rows, int cols, VA* vec, bool flip) {
template<typename VA, typename VB, int size>
void packNormalInt4(const TA* a, int64_t lda, int rows, int cols, VA* vec, std::array<int, size>& comparray) {
int64_t i, j;
TA *aoffset = NULL;
VA *vecOffset = NULL;
TA *aoffset1 = NULL, *aoffset2 = NULL, *aoffset3 = NULL, *aoffset4 = NULL;
TA *aoffset5 = NULL, *aoffset6 = NULL, *aoffset7 = NULL, *aoffset8 = NULL;
VB c1[2] = {0}, c2[2] = {0}, c3[2] = {0}, c4[2] = {0};
VB c5[2] = {0}, c6[2] = {0}, c7[2] = {0}, c8[2] = {0};
VB t1, t2, t3, t4, t5, t6, t7, t8;
const vector signed char lowMask = vec_splats((signed char)0xF);
const vector unsigned char v4 = vec_splats((unsigned char)0x4);
const vector signed char v8 = vec_splats((signed char)0x8);
aoffset = const_cast<TA*>(a);
vecOffset = vec;
vector unsigned char swiz1 = {0, 1, 2, 3, 4, 5, 6, 7, 16, 17, 18, 19, 20, 21, 22, 23};
vector unsigned char swiz2 = {8, 9, 10, 11, 12, 13, 14, 15, 24, 25, 26, 27, 28, 29, 30, 31};
vector unsigned char swiz3 = {0, 1, 2, 3, 8, 9, 10, 11, 16, 17, 18, 19, 24, 25, 26, 27};
vector unsigned char swiz4 = {4, 5, 6, 7, 12, 13, 14, 15, 20, 21, 22, 23, 28, 29, 30, 31};
vector signed int vsum = {0};
vector signed int vsum2 = {0};
j = (rows >> 3);
if (j > 0) {
do {
aoffset1 = aoffset;
aoffset2 = aoffset1 + lda;
aoffset3 = aoffset2 + lda;
aoffset4 = aoffset3 + lda;
aoffset5 = aoffset4 + lda;
aoffset6 = aoffset5 + lda;
aoffset7 = aoffset6 + lda;
aoffset8 = aoffset7 + lda;
aoffset += 8 * lda;
i = (cols >> 2);
if (i > 0) {
do {
c1[1] = reinterpret_cast<VB>(vec_xl(0, aoffset1->qs));
c2[1] = reinterpret_cast<VB>(vec_xl(0, aoffset2->qs));
c3[1] = reinterpret_cast<VB>(vec_xl(0, aoffset3->qs));
c4[1] = reinterpret_cast<VB>(vec_xl(0, aoffset4->qs));
c5[1] = reinterpret_cast<VB>(vec_xl(0, aoffset5->qs));
c6[1] = reinterpret_cast<VB>(vec_xl(0, aoffset6->qs));
c7[1] = reinterpret_cast<VB>(vec_xl(0, aoffset7->qs));
c8[1] = reinterpret_cast<VB>(vec_xl(0, aoffset8->qs));
c1[0] = vec_and(c1[1], lowMask);
c1[1] = vec_sr(c1[1], v4);
c1[0] = vec_sub(c1[0], v8);
c1[1] = vec_sub(c1[1], v8);
vsum = vec_sum4s(c1[0], vsum);
vsum2 = vec_sum4s(c1[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[0] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c2[0] = vec_and(c2[1], lowMask);
c2[1] = vec_sr(c2[1], v4);
c2[0] = vec_sub(c2[0], v8);
c2[1] = vec_sub(c2[1], v8);
vsum = vec_sum4s(c2[0], vsum);
vsum2 = vec_sum4s(c2[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[1] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c3[0] = vec_and(c3[1], lowMask);
c3[1] = vec_sr(c3[1], v4);
c3[0] = vec_sub(c3[0], v8);
c3[1] = vec_sub(c3[1], v8);
vsum = vec_sum4s(c3[0], vsum);
vsum2 = vec_sum4s(c3[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[2] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c4[0] = vec_and(c4[1], lowMask);
c4[1] = vec_sr(c4[1], v4);
c4[0] = vec_sub(c4[0], v8);
c4[1] = vec_sub(c4[1], v8);
vsum = vec_sum4s(c4[0], vsum);
vsum2 = vec_sum4s(c4[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[3] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c5[0] = vec_and(c5[1], lowMask);
c5[1] = vec_sr(c5[1], v4);
c5[0] = vec_sub(c5[0], v8);
c5[1] = vec_sub(c5[1], v8);
vsum = vec_sum4s(c5[0], vsum);
vsum2 = vec_sum4s(c5[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[4] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c6[0] = vec_and(c6[1], lowMask);
c6[1] = vec_sr(c6[1], v4);
c6[0] = vec_sub(c6[0], v8);
c6[1] = vec_sub(c6[1], v8);
vsum = vec_sum4s(c6[0], vsum);
vsum2 = vec_sum4s(c6[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[5] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c7[0] = vec_and(c7[1], lowMask);
c7[1] = vec_sr(c7[1], v4);
c7[0] = vec_sub(c7[0], v8);
c7[1] = vec_sub(c7[1], v8);
vsum = vec_sum4s(c7[0], vsum);
vsum2 = vec_sum4s(c7[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[6] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c8[0] = vec_and(c8[1], lowMask);
c8[1] = vec_sr(c8[1], v4);
c8[0] = vec_sub(c8[0], v8);
c8[1] = vec_sub(c8[1], v8);
vsum = vec_sum4s(c8[0], vsum);
vsum2 = vec_sum4s(c8[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[7] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
t1 = vec_perm(c1[0], c2[0], swiz1);
t2 = vec_perm(c1[0], c2[0], swiz2);
t3 = vec_perm(c3[0], c4[0], swiz1);
t4 = vec_perm(c3[0], c4[0], swiz2);
t5 = vec_perm(t1, t3, swiz3);
t6 = vec_perm(t1, t3, swiz4);
t7 = vec_perm(t2, t4, swiz3);
t8 = vec_perm(t2, t4, swiz4);
vec_xst(t5, 0, vecOffset);
vec_xst(t6, 0, vecOffset+16);
vec_xst(t7, 0, vecOffset+32);
vec_xst(t8, 0, vecOffset+48);
t1 = vec_perm(c1[1], c2[1], swiz1);
t2 = vec_perm(c1[1], c2[1], swiz2);
t3 = vec_perm(c3[1], c4[1], swiz1);
t4 = vec_perm(c3[1], c4[1], swiz2);
t5 = vec_perm(t1, t3, swiz3);
t6 = vec_perm(t1, t3, swiz4);
t7 = vec_perm(t2, t4, swiz3);
t8 = vec_perm(t2, t4, swiz4);
vec_xst(t5, 0, vecOffset+64);
vec_xst(t6, 0, vecOffset+80);
vec_xst(t7, 0, vecOffset+96);
vec_xst(t8, 0, vecOffset+112);
t1 = vec_perm(c5[0], c6[0], swiz1);
t2 = vec_perm(c5[0], c6[0], swiz2);
t3 = vec_perm(c7[0], c8[0], swiz1);
t4 = vec_perm(c7[0], c8[0], swiz2);
t5 = vec_perm(t1, t3, swiz3);
t6 = vec_perm(t1, t3, swiz4);
t7 = vec_perm(t2, t4, swiz3);
t8 = vec_perm(t2, t4, swiz4);
vec_xst(t5, 0, vecOffset+128);
vec_xst(t6, 0, vecOffset+144);
vec_xst(t7, 0, vecOffset+160);
vec_xst(t8, 0, vecOffset+176);
t1 = vec_perm(c5[1], c6[1], swiz1);
t2 = vec_perm(c5[1], c6[1], swiz2);
t3 = vec_perm(c7[1], c8[1], swiz1);
t4 = vec_perm(c7[1], c8[1], swiz2);
t5 = vec_perm(t1, t3, swiz3);
t6 = vec_perm(t1, t3, swiz4);
t7 = vec_perm(t2, t4, swiz3);
t8 = vec_perm(t2, t4, swiz4);
vec_xst(t5, 0, vecOffset+192);
vec_xst(t6, 0, vecOffset+208);
vec_xst(t7, 0, vecOffset+224);
vec_xst(t8, 0, vecOffset+240);
aoffset1 += lda;
aoffset2 += lda;
aoffset3 += lda;
aoffset4 += lda;
aoffset5 += lda;
aoffset6 += lda;
aoffset7 += lda;
aoffset8 += lda;
vecOffset += 256;
i--;
} while (i > 0);
}
j--;
} while (j > 0);
}
if (rows & 4) {
aoffset1 = aoffset;
aoffset2 = aoffset1 + lda;
aoffset3 = aoffset2 + lda;
aoffset4 = aoffset3 + lda;
aoffset += 4 * lda;
i = (cols >> 2);
if (i > 0) {
do {
c1[1] = reinterpret_cast<VB>(vec_xl(0, aoffset1->qs));
c2[1] = reinterpret_cast<VB>(vec_xl(0, aoffset2->qs));
c3[1] = reinterpret_cast<VB>(vec_xl(0, aoffset3->qs));
c4[1] = reinterpret_cast<VB>(vec_xl(0, aoffset4->qs));
c1[0] = vec_and(c1[1], lowMask);
c1[1] = vec_sr(c1[1], v4);
c1[0] = vec_sub(c1[0], v8);
c1[1] = vec_sub(c1[1], v8);
vsum = vec_sum4s(c1[0], vsum);
vsum2 = vec_sum4s(c1[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[0] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c2[0] = vec_and(c2[1], lowMask);
c2[1] = vec_sr(c2[1], v4);
c2[0] = vec_sub(c2[0], v8);
c2[1] = vec_sub(c2[1], v8);
vsum = vec_sum4s(c2[0], vsum);
vsum2 = vec_sum4s(c2[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[1] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c3[0] = vec_and(c3[1], lowMask);
c3[1] = vec_sr(c3[1], v4);
c3[0] = vec_sub(c3[0], v8);
c3[1] = vec_sub(c3[1], v8);
vsum = vec_sum4s(c3[0], vsum);
vsum2 = vec_sum4s(c3[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[2] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c4[0] = vec_and(c4[1], lowMask);
c4[1] = vec_sr(c4[1], v4);
c4[0] = vec_sub(c4[0], v8);
c4[1] = vec_sub(c4[1], v8);
vsum = vec_sum4s(c4[0], vsum);
vsum2 = vec_sum4s(c4[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[3] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats( 0);
t1 = vec_perm(c1[0], c2[0], swiz1);
t2 = vec_perm(c1[0], c2[0], swiz2);
t3 = vec_perm(c3[0], c4[0], swiz1);
t4 = vec_perm(c3[0], c4[0], swiz2);
t5 = vec_perm(t1, t3, swiz3);
t6 = vec_perm(t1, t3, swiz4);
t7 = vec_perm(t2, t4, swiz3);
t8 = vec_perm(t2, t4, swiz4);
vec_xst(t5, 0, vecOffset);
vec_xst(t6, 0, vecOffset+16);
vec_xst(t7, 0, vecOffset+32);
vec_xst(t8, 0, vecOffset+48);
t1 = vec_perm(c1[1], c2[1], swiz1);
t2 = vec_perm(c1[1], c2[1], swiz2);
t3 = vec_perm(c3[1], c4[1], swiz1);
t4 = vec_perm(c3[1], c4[1], swiz2);
t5 = vec_perm(t1, t3, swiz3);
t6 = vec_perm(t1, t3, swiz4);
t7 = vec_perm(t2, t4, swiz3);
t8 = vec_perm(t2, t4, swiz4);
vec_xst(t5, 0, vecOffset+64);
vec_xst(t6, 0, vecOffset+80);
vec_xst(t7, 0, vecOffset+96);
vec_xst(t8, 0, vecOffset+112);
aoffset1 += lda;
aoffset2 += lda;
aoffset3 += lda;
aoffset4 += lda;
vecOffset += 128;
i--;
} while (i > 0);
}
}
if (rows & 3) {
aoffset1 = aoffset;
aoffset2 = aoffset1 + lda;
aoffset3 = aoffset2 + lda;
i = (cols >> 2);
if (i > 0) {
do {
switch(rows) {
case 3: c3[1] = reinterpret_cast<VB>(vec_xl(0, aoffset3->qs));
case 2: c2[1] = reinterpret_cast<VB>(vec_xl(0, aoffset2->qs));
case 1: c1[1] = reinterpret_cast<VB>(vec_xl(0, aoffset1->qs));
break;
}
c1[0] = vec_and(c1[1], lowMask);
c1[1] = vec_sr(c1[1], v4);
c1[0] = vec_sub(c1[0], v8);
c1[1] = vec_sub(c1[1], v8);
vsum = vec_sum4s(c1[0], vsum);
vsum2 = vec_sum4s(c1[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[0] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c2[0] = vec_and(c2[1], lowMask);
c2[1] = vec_sr(c2[1], v4);
c2[0] = vec_sub(c2[0], v8);
c2[1] = vec_sub(c2[1], v8);
vsum = vec_sum4s(c2[0], vsum);
vsum2 = vec_sum4s(c2[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[1] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c3[0] = vec_and(c3[1], lowMask);
c3[1] = vec_sr(c3[1], v4);
c3[0] = vec_sub(c3[0], v8);
c3[1] = vec_sub(c3[1], v8);
vsum = vec_sum4s(c3[0], vsum);
vsum2 = vec_sum4s(c3[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[2] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
c4[0] = vec_and(c4[1], lowMask);
c4[1] = vec_sr(c4[1], v4);
c4[0] = vec_sub(c4[0], v8);
c4[1] = vec_sub(c4[1], v8);
vsum = vec_sum4s(c4[0], vsum);
vsum2 = vec_sum4s(c4[1], vsum2);
vsum = vec_add(vsum, vsum2);
comparray[3] = vsum[0] + vsum[1] + vsum[2] + vsum[3];
vsum = vec_splats(0);
vsum2 = vec_splats(0);
t1 = vec_perm(c1[0], c2[0], swiz1);
t2 = vec_perm(c1[0], c2[0], swiz2);
t3 = vec_perm(c3[0], c4[0], swiz1);
t4 = vec_perm(c3[0], c4[0], swiz2);
t5 = vec_perm(t1, t3, swiz3);
t6 = vec_perm(t1, t3, swiz4);
t7 = vec_perm(t2, t4, swiz3);
t8 = vec_perm(t2, t4, swiz4);
vec_xst(t5, 0, vecOffset);
vec_xst(t6, 0, vecOffset+16);
vec_xst(t7, 0, vecOffset+32);
vec_xst(t8, 0, vecOffset+48);
t1 = vec_perm(c1[1], c2[1], swiz1);
t2 = vec_perm(c1[1], c2[1], swiz2);
t3 = vec_perm(c3[1], c4[1], swiz1);
t4 = vec_perm(c3[1], c4[1], swiz2);
t5 = vec_perm(t1, t3, swiz3);
t6 = vec_perm(t1, t3, swiz4);
t7 = vec_perm(t2, t4, swiz3);
t8 = vec_perm(t2, t4, swiz4);
vec_xst(t5, 0, vecOffset+64);
vec_xst(t6, 0, vecOffset+80);
vec_xst(t7, 0, vecOffset+96);
vec_xst(t8, 0, vecOffset+112);
aoffset1 += lda;
aoffset2 += lda;
aoffset3 += lda;
vecOffset += 128;
i--;
} while(i > 0);
}
}
}
template<typename VA, typename VB>
void packNormal(const TB* a, int64_t lda, int rows, int cols, VA* vec, bool flip) {
int64_t i, j;
TB *aoffset = NULL;
VA *vecOffset = NULL;
TB *aoffset1 = NULL, *aoffset2 = NULL, *aoffset3 = NULL, *aoffset4 = NULL;
TB *aoffset5 = NULL, *aoffset6 = NULL, *aoffset7 = NULL, *aoffset8 = NULL;
__vector_pair C1, C2, C3, C4, C5, C6, C7, C8;
VB c1[2] = {0}, c2[2] = {0}, c3[2] = {0}, c4[2]={0};
VB c5[2] = {0}, c6[2] = {0}, c7[2] = {0}, c8[2]={0};
......@@ -1111,7 +1502,7 @@ class tinyBLAS_Q0_PPC {
vector unsigned char swiz3 = {0, 1, 2, 3, 8, 9, 10, 11, 16, 17, 18, 19, 24, 25, 26, 27};
vector unsigned char swiz4 = {4, 5, 6, 7, 12, 13, 14, 15, 20, 21, 22, 23, 28, 29, 30, 31};
aoffset = const_cast<TA*>(a);
aoffset = const_cast<TB*>(a);
vecOffset = vec;
j = (rows >> 3);
if (j > 0) {
......@@ -1527,13 +1918,18 @@ class tinyBLAS_Q0_PPC {
void KERNEL_4x8(int64_t ii, int64_t jj) {
vec_t vec_A[8], vec_B[16] = {0};
acc_t acc_0, acc_1;
std::array<int, 4> comparray;
std::array<int, 4> comparray {};
vector float fin_res[8] = {0};
vector float vs[8] = {0};
bool isAblock_q4 = std::is_same_v<TA, block_q4_0>;
for (int l = 0; l < k; l++) {
__builtin_mma_xxsetaccz(&acc_0);
__builtin_mma_xxsetaccz(&acc_1);
packNormal<int8_t, vector signed char>((A+(ii*lda)+l), lda, 4, 8, (int8_t*)vec_A, false);
if (std::is_same_v<TA, block_q4_0>) {
packNormalInt4<int8_t, vector signed char, 4>((A+(ii*lda)+l), lda, 4, 4, (int8_t*)vec_A, comparray);
} else {
packNormal<int8_t, vector signed char>((const TB*)(A+(ii*lda)+l), lda, 4, 8, (int8_t*)vec_A, false);
}
packNormal<uint8_t, vector unsigned char>((B+(jj*ldb)+l), ldb, 8, 8, (uint8_t*)vec_B, true);
for(int x = 0; x < 8; x++) {
__builtin_mma_xvi8ger4pp(&acc_0, vec_A[x], vec_B[x]);
......@@ -1545,16 +1941,18 @@ class tinyBLAS_Q0_PPC {
*((float*)&vs[I+4]+J) = (unhalf((A+((ii+I)*lda)+l)->d) * unhalf((B+((jj+J+4)*ldb)+l)->d));
}
}
if (!isAblock_q4) {
auto aoffset = A+(ii*lda)+l;
for (int i = 0; i < 4; i++) {
comparray[i] = 0;
int ca = 0;
const int8_t *at = aoffset->qs;
auto *at = aoffset->qs;
for (int j = 0; j < 32; j++)
ca += (int)*at++;
comparray[i] = ca;
aoffset += lda;
}
}
compute<4>(&acc_0, 0, 0, comparray, vs, fin_res);
compute<4>(&acc_1, 0, 4, comparray, vs, fin_res);
}
......@@ -1565,13 +1963,18 @@ class tinyBLAS_Q0_PPC {
void KERNEL_8x4(int64_t ii, int64_t jj) {
vec_t vec_A[16], vec_B[8] = {0};
acc_t acc_0, acc_1;
std::array<int, 8> comparray;
std::array<int, 8> comparray {};
vector float fin_res[8] = {0};
vector float vs[8] = {0};
bool isAblock_q4 = std::is_same_v<TA, block_q4_0>;
for (int l = 0; l < k; l++) {
__builtin_mma_xxsetaccz(&acc_0);
__builtin_mma_xxsetaccz(&acc_1);
packNormal<int8_t, vector signed char>((A+(ii*lda)+l), lda, 8, 8, (int8_t*)vec_A, false);
if (std::is_same_v<TA, block_q4_0>) {
packNormalInt4<int8_t, vector signed char, 8>((A+(ii*lda)+l), lda, 8, 4, (int8_t*)vec_A, comparray);
} else {
packNormal<int8_t, vector signed char>((const TB*)(A+(ii*lda)+l), lda, 8, 8, (int8_t*)vec_A, false);
}
packNormal<uint8_t, vector unsigned char>((B+(jj*ldb)+l), ldb, 4, 8, (uint8_t*)vec_B, true);
for(int x = 0; x < 8; x++) {
__builtin_mma_xvi8ger4pp(&acc_0, vec_A[x], vec_B[x]);
......@@ -1582,16 +1985,18 @@ class tinyBLAS_Q0_PPC {
*((float*)&vs[I]+J) = (unhalf((A+((ii+I)*lda)+l)->d) * unhalf((B+((jj+J)*ldb)+l)->d));
}
}
if (!isAblock_q4) {
auto aoffset = A+(ii*lda)+l;
for (int i = 0; i < 8; i++) {
comparray[i] = 0;
int ca = 0;
const int8_t *at = aoffset->qs;
auto *at = aoffset->qs;
for (int j = 0; j < 32; j++)
ca += (int)*at++;
comparray[i] = ca;
aoffset += lda;
}
}
compute<8>(&acc_0, 0, 0, comparray, vs, fin_res);
compute<8>(&acc_1, 4, 4, comparray, vs, fin_res);
}
......@@ -1602,15 +2007,20 @@ class tinyBLAS_Q0_PPC {
void KERNEL_8x8(int64_t ii, int64_t jj) {
vec_t vec_A[16], vec_B[16] = {0};
acc_t acc_0, acc_1, acc_2, acc_3;
std::array<int, 8> comparray;
std::array<int, 8> comparray {};
vector float fin_res[16] = {0};
vector float vs[16] = {0};
bool isAblock_q4 = std::is_same_v<TA, block_q4_0>;
for (int l = 0; l < k; l++) {
__builtin_mma_xxsetaccz(&acc_0);
__builtin_mma_xxsetaccz(&acc_1);
__builtin_mma_xxsetaccz(&acc_2);
__builtin_mma_xxsetaccz(&acc_3);
packNormal<int8_t, vector signed char>((A+(ii*lda)+l), lda, 8, 8, (int8_t*)vec_A, false);
if (std::is_same_v<TA, block_q4_0>) {
packNormalInt4<int8_t, vector signed char, 8>((A+(ii*lda)+l), lda, 8, 4, (int8_t*)vec_A, comparray);
} else {
packNormal<int8_t, vector signed char>((const TB*)(A+(ii*lda)+l), lda, 8, 8, (int8_t*)vec_A, false);
}
packNormal<uint8_t, vector unsigned char>((B+(jj*ldb)+l), ldb, 8, 8, (uint8_t*)vec_B, true);
for(int x = 0; x < 8; x++) {
__builtin_mma_xvi8ger4pp(&acc_0, vec_A[x], vec_B[x]);
......@@ -1624,16 +2034,18 @@ class tinyBLAS_Q0_PPC {
*((float*)&vs[I+8]+J) = (unhalf((A+((ii+I)*lda)+l)->d) * unhalf((B+((jj+J+4)*ldb)+l)->d));
}
}
if (!isAblock_q4) {
auto aoffset = A+(ii*lda)+l;
for (int i = 0; i < 8; i++) {
comparray[i] = 0;
int ca = 0;
const int8_t *at = aoffset->qs;
auto *at = aoffset->qs;
for (int j = 0; j < 32; j++)
ca += (int)*at++;
comparray[i] = ca;
aoffset += lda;
}
}
compute<8>(&acc_0, 0, 0, comparray, vs, fin_res);
compute<8>(&acc_1, 4, 4, comparray, vs, fin_res);
compute<8>(&acc_2, 0, 8, comparray, vs, fin_res);
......@@ -1653,16 +2065,17 @@ class tinyBLAS_Q0_PPC {
int64_t duty = (tiles + nth - 1) / nth;
int64_t start = duty * ith;
int64_t end = start + duty;
vec_t vec_A[8], vec_B[8] = {0};
vec_t vec_A[8] = {0}, vec_B[8] = {0};
vector signed int vec_C[4];
acc_t acc_0;
bool isAblock_q4 = std::is_same_v<TA, block_q4_0>;
if (end > tiles)
end = tiles;
for (int64_t job = start; job < end; ++job) {
int64_t ii = m0 + job / xtiles * RM;
int64_t jj = n0 + job % xtiles * RN;
std::array<int, RM> comparray;
std::array<int, 4> comparray{};
vector float res[4] = {0};
vector float fin_res[4] = {0};
vector float vs[4] = {0};
......@@ -1673,7 +2086,11 @@ class tinyBLAS_Q0_PPC {
__builtin_prefetch((A+(ii*lda)+(l+1))->qs, 0, 1); // prefetch one loop ahead
__builtin_prefetch((B+(jj*ldb)+(l+1))->qs, 0, 1); // prefetch one loop ahead
__builtin_mma_xxsetaccz(&acc_0);
packNormal<int8_t, vector signed char>((A+(ii*lda)+l), lda, RM, 8, (int8_t*)vec_A, false);
if (isAblock_q4) {
packNormalInt4<int8_t, vector signed char, 4>((A+(ii*lda)+l), lda, RM, 4, (int8_t*)vec_A, comparray);
} else {
packNormal<int8_t, vector signed char>((const TB*)(A+(ii*lda)+l), lda, RM, 8, (int8_t*)vec_A, false);
}
packNormal<uint8_t, vector unsigned char>((B+(jj*ldb)+l), ldb, RN, 8, (uint8_t*)vec_B, true);
for(int x = 0; x < 8; x+=4) {
__builtin_mma_xvi8ger4pp(&acc_0, vec_A[x], vec_B[x]);
......@@ -1687,17 +2104,18 @@ class tinyBLAS_Q0_PPC {
}
}
__builtin_mma_disassemble_acc(vec_C, &acc_0);
if (!isAblock_q4) {
auto aoffset = A+(ii*lda)+l;
for (int i = 0; i < RM; i++) {
comparray[i] = 0;
int ca = 0;
const int8_t *at = aoffset->qs;
auto *at = aoffset->qs;
for (int j = 0; j < 32; j++)
ca += (int)*at++;
comparray[i] = ca;
aoffset += lda;
}
}
for (int i = 0; i < RM; i++) {
CA[i] = vec_splats((float)(((double)comparray[i]) * -128.0));
res[i] = vec_add(vec_ctf(vec_C[i], 0), CA[i]);
......@@ -2013,6 +2431,7 @@ class tinyBLAS_PPC {
}
}
}
void KERNEL_4x4(int64_t ii, int64_t jj) {
vec_t vec_A[4], vec_B[4], vec_C[4];
acc_t acc_0;
......@@ -2259,15 +2678,27 @@ class tinyBLAS_PPC {
vec_t vec_C[4];
acc_t acc_0;
__builtin_mma_xxsetaccz(&acc_0);
vec_t vec_A[4], vec_B[4];
vec_t vec_A[4] {0}, vec_B[4] = {0};
for (int l=0; l<k; l+=4) {
if (RN >= 4 && RM == 1) {
/* 'GEMV Forwarding' concept is used in first two conditional loops.
* when one of the matrix has a single row/column, the elements are
* broadcasted, instead of using packing routine to prepack the
* matrix elements.
*/
if (RM == 1) {
TA* a = const_cast<TA*>(A+(ii)*lda+l);
packTranspose<vector float>(B+(jj*ldb)+l, ldb, 4, 4, (TA*)vec_B);
packTranspose<vector float>(B+(jj*ldb)+l, ldb, RN, 4, (TA*)vec_B);
vec_A[0] = (vec_t)vec_xl(0,a);
vec_A[1] = (vec_t)vec_splats(*((TA*)&vec_A+1));
vec_A[2] = (vec_t)vec_splats(*((TA*)&vec_A+2));
vec_A[3] = (vec_t)vec_splats(*((TA*)&vec_A+3));
} else if (RN == 1) {
packTranspose<vector float>(A+(ii*lda)+l, lda, RM, 4, (TA*)vec_A);
TB* b = const_cast<TB*>(B+(jj)*ldb+l);
vec_B[0] = (vec_t)vec_xl(0,b);
vec_B[1] = (vec_t)vec_splats(*((TB*)&vec_B+1));
vec_B[2] = (vec_t)vec_splats(*((TB*)&vec_B+2));
vec_B[3] = (vec_t)vec_splats(*((TB*)&vec_B+3));
} else {
packTranspose<vector float>(A+(ii*lda)+l, lda, RM, 4, (TA*)vec_A);
packTranspose<vector float>(B+(jj*ldb)+l, ldb, RN, 4, (TA*)vec_B);
......@@ -2371,8 +2802,10 @@ bool llamafile_sgemm(const struct ggml_compute_params * params, int64_t m, int64
assert(params->ith < params->nth);
// only enable sgemm for prompt processing
#if !defined(__MMA__)
if (n < 2)
return false;
#endif
if (Ctype != GGML_TYPE_F32)
return false;
......@@ -2503,8 +2936,8 @@ bool llamafile_sgemm(const struct ggml_compute_params * params, int64_t m, int64
params->ith, params->nth};
tb.matmul(m, n);
return true;
#elif defined(__MMA__)
//TO-DO: Remove this condition once gemv forwarding is enabled.
if (n < 8 && n != 4)
return false;
if (m < 8 && m != 4)
......@@ -2516,7 +2949,6 @@ bool llamafile_sgemm(const struct ggml_compute_params * params, int64_t m, int64
params->ith, params->nth};
tb.matmul(m, n);
return true;
#else
return false;
#endif
......@@ -2541,6 +2973,19 @@ bool llamafile_sgemm(const struct ggml_compute_params * params, int64_t m, int64
params->ith, params->nth};
tb.matmul(m, n);
return true;
#elif defined(__MMA__)
//TO-DO: Remove this condition once gemv forwarding is enabled.
if (n < 8 && n != 4)
return false;
if (m < 8 && m != 4)
return false;
tinyBLAS_Q0_PPC<block_q4_0, block_q8_0, float> tb{
k, (const block_q4_0 *)A, lda,
(const block_q8_0 *)B, ldb,
(float *)C, ldc,
params->ith, params->nth};
tb.matmul(m, n);
return true;
#else
return false;
#endif
......
This source diff could not be displayed because it is too large. You can view the blob instead.
#pragma once
#include "ggml.h"
//
// cache line
//
#if defined(__cpp_lib_hardware_interference_size)
#define CACHE_LINE_SIZE std::hardware_destructive_interference_size
#else
#if defined(__POWER9_VECTOR__)
#define CACHE_LINE_SIZE 128
#elif defined(__VXE__) || defined(__VXE2__)
#define CACHE_LINE_SIZE 256
#else
#define CACHE_LINE_SIZE 64
#endif
#endif
static const size_t CACHE_LINE_SIZE_F32 = CACHE_LINE_SIZE/sizeof(float);
#ifdef __cplusplus
extern "C" {
#endif
void ggml_compute_forward_dup(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_add(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_add1(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_acc(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_sum(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_sum_rows(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_mean(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_argmax(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_count_equal(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_repeat(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_repeat_back(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_concat(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_silu_back(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_norm(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_rms_norm(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_rms_norm_back(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_group_norm(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_l2_norm(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_out_prod(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_scale(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_set(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_cpy(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_cont(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_reshape(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_view(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_permute(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_transpose(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_get_rows(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_get_rows_back(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_diag(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_diag_mask_inf(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_diag_mask_zero(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_soft_max(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_soft_max_ext_back(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_rope(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_rope_back(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_clamp(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_conv_transpose_1d(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_im2col(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_im2col_back_f32(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_conv_transpose_2d(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_pool_1d(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_pool_2d(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_pool_2d_back(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_upscale(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_pad(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_pad_reflect_1d(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_unpad(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_arange(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_timestep_embedding(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_argsort(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_leaky_relu(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_flash_attn_ext(
const struct ggml_compute_params * params,
const struct ggml_tensor * q,
const struct ggml_tensor * k,
const struct ggml_tensor * v,
const struct ggml_tensor * mask,
struct ggml_tensor * dst);
void ggml_compute_forward_flash_attn_back(
const struct ggml_compute_params * params,
const bool masked,
struct ggml_tensor * dst);
void ggml_compute_forward_ssm_conv(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_ssm_scan(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_win_part(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_win_unpart(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_unary(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_get_rel_pos(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_add_rel_pos(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_rwkv_wkv6(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_rwkv_wkv7(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_gla(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_map_custom1(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_map_custom2(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_map_custom3(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_custom(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_cross_entropy_loss(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_cross_entropy_loss_back(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_opt_step_adamw(const struct ggml_compute_params * params, struct ggml_tensor * dst);
#ifdef __cplusplus
}
#endif
#pragma once
#include "ggml-cpu-impl.h"
//
// simd mappings
//
// we define a common set of C macros which map to specific intrinsics based on the current architecture
// we then implement the fundamental computation operations below using only these macros
// adding support for new architectures requires to define the corresponding SIMD macros
//
// GGML_F32_STEP / GGML_F16_STEP
// number of elements to process in a single step
//
// GGML_F32_EPR / GGML_F16_EPR
// number of elements to fit in a single register
//
#if defined(__ARM_NEON) && defined(__ARM_FEATURE_FMA)
#define GGML_SIMD
// F32 NEON
#define GGML_F32_STEP 16
#define GGML_F32_EPR 4
#define GGML_F32x4 float32x4_t
#define GGML_F32x4_ZERO vdupq_n_f32(0.0f)
#define GGML_F32x4_SET1(x) vdupq_n_f32(x)
#define GGML_F32x4_LOAD vld1q_f32
#define GGML_F32x4_STORE vst1q_f32
#define GGML_F32x4_FMA(a, b, c) vfmaq_f32(a, b, c)
#define GGML_F32x4_ADD vaddq_f32
#define GGML_F32x4_MUL vmulq_f32
#define GGML_F32x4_REDUCE_ONE(x) vaddvq_f32(x)
#define GGML_F32x4_REDUCE(res, x) \
{ \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
(x)[i] = vaddq_f32((x)[i], (x)[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
(x)[i] = vaddq_f32((x)[i], (x)[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
(x)[i] = vaddq_f32((x)[i], (x)[offset+i]); \
} \
(res) = (ggml_float) GGML_F32x4_REDUCE_ONE((x)[0]); \
}
#define GGML_F32_VEC GGML_F32x4
#define GGML_F32_VEC_ZERO GGML_F32x4_ZERO
#define GGML_F32_VEC_SET1 GGML_F32x4_SET1
#define GGML_F32_VEC_LOAD GGML_F32x4_LOAD
#define GGML_F32_VEC_STORE GGML_F32x4_STORE
#define GGML_F32_VEC_FMA GGML_F32x4_FMA
#define GGML_F32_VEC_ADD GGML_F32x4_ADD
#define GGML_F32_VEC_MUL GGML_F32x4_MUL
#define GGML_F32_VEC_REDUCE GGML_F32x4_REDUCE
// F16 NEON
#if defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC)
#define GGML_F16_STEP 32
#define GGML_F16_EPR 8
#define GGML_F16x8 float16x8_t
#define GGML_F16x8_ZERO vdupq_n_f16(0.0f)
#define GGML_F16x8_SET1(x) vdupq_n_f16(x)
#define GGML_F16x8_LOAD(x) vld1q_f16((const __fp16 *)(x))
#define GGML_F16x8_STORE vst1q_f16
#define GGML_F16x8_FMA(a, b, c) vfmaq_f16(a, b, c)
#define GGML_F16x8_ADD vaddq_f16
#define GGML_F16x8_MUL vmulq_f16
#define GGML_F16x8_REDUCE(res, x) \
do { \
int offset = GGML_F16_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
(x)[i] = vaddq_f16((x)[i], (x)[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
(x)[i] = vaddq_f16((x)[i], (x)[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
(x)[i] = vaddq_f16((x)[i], (x)[offset+i]); \
} \
const float32x4_t t0 = vcvt_f32_f16(vget_low_f16 ((x)[0])); \
const float32x4_t t1 = vcvt_f32_f16(vget_high_f16((x)[0])); \
(res) = (ggml_float) vaddvq_f32(vaddq_f32(t0, t1)); \
} while (0)
#define GGML_F16_VEC GGML_F16x8
#define GGML_F16_VEC_ZERO GGML_F16x8_ZERO
#define GGML_F16_VEC_SET1 GGML_F16x8_SET1
#define GGML_F16_VEC_LOAD(p, i) GGML_F16x8_LOAD(p)
#define GGML_F16_VEC_STORE(p, r, i) GGML_F16x8_STORE((__fp16 *)(p), (r)[i])
#define GGML_F16_VEC_FMA GGML_F16x8_FMA
#define GGML_F16_VEC_ADD GGML_F16x8_ADD
#define GGML_F16_VEC_MUL GGML_F16x8_MUL
#define GGML_F16_VEC_REDUCE GGML_F16x8_REDUCE
#else
// if FP16 vector arithmetic is not supported, we use FP32 instead
// and take advantage of the vcvt_ functions to convert to/from FP16
#define GGML_F16_STEP 16
#define GGML_F16_EPR 4
#define GGML_F32Cx4 float32x4_t
#define GGML_F32Cx4_ZERO vdupq_n_f32(0.0f)
#define GGML_F32Cx4_SET1(x) vdupq_n_f32(x)
#define GGML_F32Cx4_LOAD(x) vcvt_f32_f16(vld1_f16((const __fp16 *)(x)))
#define GGML_F32Cx4_STORE(x, y) vst1_f16(x, vcvt_f16_f32(y))
#define GGML_F32Cx4_FMA(a, b, c) vfmaq_f32(a, b, c)
#define GGML_F32Cx4_ADD vaddq_f32
#define GGML_F32Cx4_MUL vmulq_f32
#define GGML_F32Cx4_REDUCE GGML_F32x4_REDUCE
#define GGML_F16_VEC GGML_F32Cx4
#define GGML_F16_VEC_ZERO GGML_F32Cx4_ZERO
#define GGML_F16_VEC_SET1 GGML_F32Cx4_SET1
#define GGML_F16_VEC_LOAD(p, i) GGML_F32Cx4_LOAD(p)
#define GGML_F16_VEC_STORE(p, r, i) GGML_F32Cx4_STORE((__fp16 *)(p), r[i])
#define GGML_F16_VEC_FMA GGML_F32Cx4_FMA
#define GGML_F16_VEC_ADD GGML_F32Cx4_ADD
#define GGML_F16_VEC_MUL GGML_F32Cx4_MUL
#define GGML_F16_VEC_REDUCE GGML_F32Cx4_REDUCE
#endif
#elif defined(__AVX512F__)
#define GGML_SIMD
// F32 AVX512
#define GGML_F32_STEP 64
#define GGML_F32_EPR 16
#define GGML_F32x16 __m512
#define GGML_F32x16_ZERO _mm512_setzero_ps()
#define GGML_F32x16_SET1(x) _mm512_set1_ps(x)
#define GGML_F32x16_LOAD _mm512_loadu_ps
#define GGML_F32x16_STORE _mm512_storeu_ps
// _mm512_fmadd_ps is defined in AVX512F so no guard is required
#define GGML_F32x16_FMA(a, b, c) _mm512_fmadd_ps(b, c, a)
#define GGML_F32x16_ADD _mm512_add_ps
#define GGML_F32x16_MUL _mm512_mul_ps
#define GGML_F32x16_REDUCE(res, x) \
do { \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm512_add_ps(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm512_add_ps(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm512_add_ps(x[i], x[offset+i]); \
} \
res = (ggml_float) _mm512_reduce_add_ps(x[0]); \
} while (0)
// TODO: is this optimal ?
#define GGML_F32_VEC GGML_F32x16
#define GGML_F32_VEC_ZERO GGML_F32x16_ZERO
#define GGML_F32_VEC_SET1 GGML_F32x16_SET1
#define GGML_F32_VEC_LOAD GGML_F32x16_LOAD
#define GGML_F32_VEC_STORE GGML_F32x16_STORE
#define GGML_F32_VEC_FMA GGML_F32x16_FMA
#define GGML_F32_VEC_ADD GGML_F32x16_ADD
#define GGML_F32_VEC_MUL GGML_F32x16_MUL
#define GGML_F32_VEC_REDUCE GGML_F32x16_REDUCE
// F16 AVX512
// F16 AVX
#define GGML_F16_STEP 64
#define GGML_F16_EPR 16
// AVX512 has FP16 extension (AVX512_FP16) but I don't have it on my machine so I use FP32 instead
#define GGML_F32Cx16 __m512
#define GGML_F32Cx16_ZERO _mm512_setzero_ps()
#define GGML_F32Cx16_SET1(x) _mm512_set1_ps(x)
// unlike _mm256_cvt intrinsics that require F16C, _mm512_cvt is defined in AVX512F
// so F16C guard isn't required
#define GGML_F32Cx16_LOAD(x) _mm512_cvtph_ps(_mm256_loadu_si256((const __m256i *)(x)))
#define GGML_F32Cx16_STORE(x, y) _mm256_storeu_si256((__m256i *)(x), _mm512_cvtps_ph(y, 0))
#define GGML_F32Cx16_FMA(a, b, c) _mm512_fmadd_ps(b, c, a)
#define GGML_F32Cx16_ADD _mm512_add_ps
#define GGML_F32Cx16_MUL _mm512_mul_ps
#define GGML_F32Cx16_REDUCE(res, x) \
do { \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm512_add_ps(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm512_add_ps(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm512_add_ps(x[i], x[offset+i]); \
} \
res = (ggml_float) _mm512_reduce_add_ps(x[0]); \
} while (0)
#define GGML_F16_VEC GGML_F32Cx16
#define GGML_F16_VEC_ZERO GGML_F32Cx16_ZERO
#define GGML_F16_VEC_SET1 GGML_F32Cx16_SET1
#define GGML_F16_VEC_LOAD(p, i) GGML_F32Cx16_LOAD(p)
#define GGML_F16_VEC_STORE(p, r, i) GGML_F32Cx16_STORE(p, r[i])
#define GGML_F16_VEC_FMA GGML_F32Cx16_FMA
#define GGML_F16_VEC_ADD GGML_F32Cx16_ADD
#define GGML_F16_VEC_MUL GGML_F32Cx16_MUL
#define GGML_F16_VEC_REDUCE GGML_F32Cx16_REDUCE
#elif defined(__AVX__)
#define GGML_SIMD
// F32 AVX
#define GGML_F32_STEP 32
#define GGML_F32_EPR 8
#define GGML_F32x8 __m256
#define GGML_F32x8_ZERO _mm256_setzero_ps()
#define GGML_F32x8_SET1(x) _mm256_set1_ps(x)
#define GGML_F32x8_LOAD _mm256_loadu_ps
#define GGML_F32x8_STORE _mm256_storeu_ps
#if defined(__FMA__)
#define GGML_F32x8_FMA(a, b, c) _mm256_fmadd_ps(b, c, a)
#else
#define GGML_F32x8_FMA(a, b, c) _mm256_add_ps(_mm256_mul_ps(b, c), a)
#endif
#define GGML_F32x8_ADD _mm256_add_ps
#define GGML_F32x8_MUL _mm256_mul_ps
#define GGML_F32x8_REDUCE(res, x) \
do { \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm256_add_ps(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm256_add_ps(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm256_add_ps(x[i], x[offset+i]); \
} \
const __m128 t0 = _mm_add_ps(_mm256_castps256_ps128(x[0]), \
_mm256_extractf128_ps(x[0], 1)); \
const __m128 t1 = _mm_hadd_ps(t0, t0); \
res = (ggml_float) _mm_cvtss_f32(_mm_hadd_ps(t1, t1)); \
} while (0)
// TODO: is this optimal ?
#define GGML_F32_VEC GGML_F32x8
#define GGML_F32_VEC_ZERO GGML_F32x8_ZERO
#define GGML_F32_VEC_SET1 GGML_F32x8_SET1
#define GGML_F32_VEC_LOAD GGML_F32x8_LOAD
#define GGML_F32_VEC_STORE GGML_F32x8_STORE
#define GGML_F32_VEC_FMA GGML_F32x8_FMA
#define GGML_F32_VEC_ADD GGML_F32x8_ADD
#define GGML_F32_VEC_MUL GGML_F32x8_MUL
#define GGML_F32_VEC_REDUCE GGML_F32x8_REDUCE
// F16 AVX
#define GGML_F16_STEP 32
#define GGML_F16_EPR 8
// F16 arithmetic is not supported by AVX, so we use F32 instead
#define GGML_F32Cx8 __m256
#define GGML_F32Cx8_ZERO _mm256_setzero_ps()
#define GGML_F32Cx8_SET1(x) _mm256_set1_ps(x)
#if defined(__F16C__)
// the _mm256_cvt intrinsics require F16C
#define GGML_F32Cx8_LOAD(x) _mm256_cvtph_ps(_mm_loadu_si128((const __m128i *)(x)))
#define GGML_F32Cx8_STORE(x, y) _mm_storeu_si128((__m128i *)(x), _mm256_cvtps_ph(y, 0))
#else
static inline __m256 __avx_f32cx8_load(const ggml_fp16_t * x) {
float tmp[8];
for (int i = 0; i < 8; i++) {
tmp[i] = GGML_FP16_TO_FP32(x[i]);
}
return _mm256_loadu_ps(tmp);
}
static inline void __avx_f32cx8_store(ggml_fp16_t *x, __m256 y) {
float arr[8];
_mm256_storeu_ps(arr, y);
for (int i = 0; i < 8; i++)
x[i] = GGML_FP32_TO_FP16(arr[i]);
}
#define GGML_F32Cx8_LOAD(x) __avx_f32cx8_load(x)
#define GGML_F32Cx8_STORE(x, y) __avx_f32cx8_store(x, y)
#endif
#define GGML_F32Cx8_FMA GGML_F32x8_FMA
#define GGML_F32Cx8_ADD _mm256_add_ps
#define GGML_F32Cx8_MUL _mm256_mul_ps
#define GGML_F32Cx8_REDUCE GGML_F32x8_REDUCE
#define GGML_F16_VEC GGML_F32Cx8
#define GGML_F16_VEC_ZERO GGML_F32Cx8_ZERO
#define GGML_F16_VEC_SET1 GGML_F32Cx8_SET1
#define GGML_F16_VEC_LOAD(p, i) GGML_F32Cx8_LOAD(p)
#define GGML_F16_VEC_STORE(p, r, i) GGML_F32Cx8_STORE(p, r[i])
#define GGML_F16_VEC_FMA GGML_F32Cx8_FMA
#define GGML_F16_VEC_ADD GGML_F32Cx8_ADD
#define GGML_F16_VEC_MUL GGML_F32Cx8_MUL
#define GGML_F16_VEC_REDUCE GGML_F32Cx8_REDUCE
#elif defined(__POWER9_VECTOR__)
#define GGML_SIMD
// F32 POWER9
#define GGML_F32_STEP 32
#define GGML_F32_EPR 4
#define GGML_F32x4 vector float
#define GGML_F32x4_ZERO 0.0f
#define GGML_F32x4_SET1 vec_splats
#define GGML_F32x4_LOAD(p) vec_xl(0, p)
#define GGML_F32x4_STORE(p, r) vec_xst(r, 0, p)
#define GGML_F32x4_FMA(a, b, c) vec_madd(b, c, a)
#define GGML_F32x4_ADD vec_add
#define GGML_F32x4_MUL vec_mul
#define GGML_F32x4_REDUCE(res, x) \
{ \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = vec_add(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = vec_add(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = vec_add(x[i], x[offset+i]); \
} \
res = vec_extract(x[0], 0) + \
vec_extract(x[0], 1) + \
vec_extract(x[0], 2) + \
vec_extract(x[0], 3); \
}
#define GGML_F32_VEC GGML_F32x4
#define GGML_F32_VEC_ZERO GGML_F32x4_ZERO
#define GGML_F32_VEC_SET1 GGML_F32x4_SET1
#define GGML_F32_VEC_LOAD GGML_F32x4_LOAD
#define GGML_F32_VEC_STORE GGML_F32x4_STORE
#define GGML_F32_VEC_FMA GGML_F32x4_FMA
#define GGML_F32_VEC_ADD GGML_F32x4_ADD
#define GGML_F32_VEC_MUL GGML_F32x4_MUL
#define GGML_F32_VEC_REDUCE GGML_F32x4_REDUCE
// F16 POWER9
#define GGML_F16_STEP GGML_F32_STEP
#define GGML_F16_EPR GGML_F32_EPR
#define GGML_F16_VEC GGML_F32x4
#define GGML_F16_VEC_ZERO GGML_F32x4_ZERO
#define GGML_F16_VEC_SET1 GGML_F32x4_SET1
#define GGML_F16_VEC_FMA GGML_F32x4_FMA
#define GGML_F16_VEC_ADD GGML_F32x4_ADD
#define GGML_F16_VEC_MUL GGML_F32x4_MUL
#define GGML_F16_VEC_REDUCE GGML_F32x4_REDUCE
// Use vec_xl, not vec_ld, in case the load address is not aligned.
#define GGML_F16_VEC_LOAD(p, i) (i & 0x1) ? \
vec_extract_fp32_from_shorth(vec_xl(0, p - GGML_F16_EPR)) : \
vec_extract_fp32_from_shortl(vec_xl(0, p))
static inline unsigned char ggml_endian_byte(int i) {
uint16_t tmp_val = 1;
return ((unsigned char *)&tmp_val)[i];
}
#define GGML_ENDIAN_BYTE(i) ggml_endian_byte(i)
#define GGML_F16_VEC_STORE(p, r, i) \
if (i & 0x1) \
vec_xst(vec_pack_to_short_fp32(r[i - GGML_ENDIAN_BYTE(1)], \
r[i - GGML_ENDIAN_BYTE(0)]), \
0, p - GGML_F16_EPR)
#elif defined(__wasm_simd128__)
#define GGML_SIMD
// F32 WASM
#define GGML_F32_STEP 16
#define GGML_F32_EPR 4
#define GGML_F32x4 v128_t
#define GGML_F32x4_ZERO wasm_f32x4_splat(0.0f)
#define GGML_F32x4_SET1(x) wasm_f32x4_splat(x)
#define GGML_F32x4_LOAD wasm_v128_load
#define GGML_F32x4_STORE wasm_v128_store
#define GGML_F32x4_FMA(a, b, c) wasm_f32x4_add(wasm_f32x4_mul(b, c), a)
#define GGML_F32x4_ADD wasm_f32x4_add
#define GGML_F32x4_MUL wasm_f32x4_mul
#define GGML_F32x4_REDUCE(res, x) \
{ \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = wasm_f32x4_add(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = wasm_f32x4_add(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = wasm_f32x4_add(x[i], x[offset+i]); \
} \
res = wasm_f32x4_extract_lane(x[0], 0) + \
wasm_f32x4_extract_lane(x[0], 1) + \
wasm_f32x4_extract_lane(x[0], 2) + \
wasm_f32x4_extract_lane(x[0], 3); \
}
#define GGML_F32_VEC GGML_F32x4
#define GGML_F32_VEC_ZERO GGML_F32x4_ZERO
#define GGML_F32_VEC_SET1 GGML_F32x4_SET1
#define GGML_F32_VEC_LOAD GGML_F32x4_LOAD
#define GGML_F32_VEC_STORE GGML_F32x4_STORE
#define GGML_F32_VEC_FMA GGML_F32x4_FMA
#define GGML_F32_VEC_ADD GGML_F32x4_ADD
#define GGML_F32_VEC_MUL GGML_F32x4_MUL
#define GGML_F32_VEC_REDUCE GGML_F32x4_REDUCE
// F16 WASM
#define GGML_F16_STEP 16
#define GGML_F16_EPR 4
inline static v128_t __wasm_f16x4_load(const ggml_fp16_t * p) {
float tmp[4];
tmp[0] = GGML_FP16_TO_FP32(p[0]);
tmp[1] = GGML_FP16_TO_FP32(p[1]);
tmp[2] = GGML_FP16_TO_FP32(p[2]);
tmp[3] = GGML_FP16_TO_FP32(p[3]);
return wasm_v128_load(tmp);
}
inline static void __wasm_f16x4_store(ggml_fp16_t * p, v128_t x) {
float tmp[4];
wasm_v128_store(tmp, x);
p[0] = GGML_FP32_TO_FP16(tmp[0]);
p[1] = GGML_FP32_TO_FP16(tmp[1]);
p[2] = GGML_FP32_TO_FP16(tmp[2]);
p[3] = GGML_FP32_TO_FP16(tmp[3]);
}
#define GGML_F16x4 v128_t
#define GGML_F16x4_ZERO wasm_f32x4_splat(0.0f)
#define GGML_F16x4_SET1(x) wasm_f32x4_splat(x)
#define GGML_F16x4_LOAD(x) __wasm_f16x4_load(x)
#define GGML_F16x4_STORE(x, y) __wasm_f16x4_store(x, y)
#define GGML_F16x4_FMA GGML_F32x4_FMA
#define GGML_F16x4_ADD wasm_f32x4_add
#define GGML_F16x4_MUL wasm_f32x4_mul
#define GGML_F16x4_REDUCE(res, x) \
{ \
int offset = GGML_F16_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = wasm_f32x4_add(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = wasm_f32x4_add(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = wasm_f32x4_add(x[i], x[offset+i]); \
} \
res = (ggml_float) (wasm_f32x4_extract_lane(x[0], 0) + \
wasm_f32x4_extract_lane(x[0], 1) + \
wasm_f32x4_extract_lane(x[0], 2) + \
wasm_f32x4_extract_lane(x[0], 3)); \
}
#define GGML_F16_VEC GGML_F16x4
#define GGML_F16_VEC_ZERO GGML_F16x4_ZERO
#define GGML_F16_VEC_SET1 GGML_F16x4_SET1
#define GGML_F16_VEC_LOAD(p, i) GGML_F16x4_LOAD(p)
#define GGML_F16_VEC_STORE(p, r, i) GGML_F16x4_STORE(p, r[i])
#define GGML_F16_VEC_FMA GGML_F16x4_FMA
#define GGML_F16_VEC_ADD GGML_F16x4_ADD
#define GGML_F16_VEC_MUL GGML_F16x4_MUL
#define GGML_F16_VEC_REDUCE GGML_F16x4_REDUCE
#elif defined(__SSE3__)
#define GGML_SIMD
// F32 SSE
#define GGML_F32_STEP 32
#define GGML_F32_EPR 4
#define GGML_F32x4 __m128
#define GGML_F32x4_ZERO _mm_setzero_ps()
#define GGML_F32x4_SET1(x) _mm_set1_ps(x)
#define GGML_F32x4_LOAD _mm_loadu_ps
#define GGML_F32x4_STORE _mm_storeu_ps
#if defined(__FMA__)
// TODO: Does this work?
#define GGML_F32x4_FMA(a, b, c) _mm_fmadd_ps(b, c, a)
#else
#define GGML_F32x4_FMA(a, b, c) _mm_add_ps(_mm_mul_ps(b, c), a)
#endif
#define GGML_F32x4_ADD _mm_add_ps
#define GGML_F32x4_MUL _mm_mul_ps
#define GGML_F32x4_REDUCE(res, x) \
{ \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm_add_ps(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm_add_ps(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = _mm_add_ps(x[i], x[offset+i]); \
} \
const __m128 t0 = _mm_hadd_ps(x[0], x[0]); \
res = (ggml_float) _mm_cvtss_f32(_mm_hadd_ps(t0, t0)); \
}
// TODO: is this optimal ?
#define GGML_F32_VEC GGML_F32x4
#define GGML_F32_VEC_ZERO GGML_F32x4_ZERO
#define GGML_F32_VEC_SET1 GGML_F32x4_SET1
#define GGML_F32_VEC_LOAD GGML_F32x4_LOAD
#define GGML_F32_VEC_STORE GGML_F32x4_STORE
#define GGML_F32_VEC_FMA GGML_F32x4_FMA
#define GGML_F32_VEC_ADD GGML_F32x4_ADD
#define GGML_F32_VEC_MUL GGML_F32x4_MUL
#define GGML_F32_VEC_REDUCE GGML_F32x4_REDUCE
// F16 SSE
#define GGML_F16_STEP 32
#define GGML_F16_EPR 4
static inline __m128 __sse_f16x4_load(const ggml_fp16_t * x) {
float tmp[4];
tmp[0] = GGML_FP16_TO_FP32(x[0]);
tmp[1] = GGML_FP16_TO_FP32(x[1]);
tmp[2] = GGML_FP16_TO_FP32(x[2]);
tmp[3] = GGML_FP16_TO_FP32(x[3]);
return _mm_loadu_ps(tmp);
}
static inline void __sse_f16x4_store(ggml_fp16_t * x, __m128 y) {
float arr[4];
_mm_storeu_ps(arr, y);
x[0] = GGML_FP32_TO_FP16(arr[0]);
x[1] = GGML_FP32_TO_FP16(arr[1]);
x[2] = GGML_FP32_TO_FP16(arr[2]);
x[3] = GGML_FP32_TO_FP16(arr[3]);
}
#define GGML_F32Cx4 __m128
#define GGML_F32Cx4_ZERO _mm_setzero_ps()
#define GGML_F32Cx4_SET1(x) _mm_set1_ps(x)
#define GGML_F32Cx4_LOAD(x) __sse_f16x4_load(x)
#define GGML_F32Cx4_STORE(x, y) __sse_f16x4_store(x, y)
#define GGML_F32Cx4_FMA GGML_F32x4_FMA
#define GGML_F32Cx4_ADD _mm_add_ps
#define GGML_F32Cx4_MUL _mm_mul_ps
#define GGML_F32Cx4_REDUCE GGML_F32x4_REDUCE
#define GGML_F16_VEC GGML_F32Cx4
#define GGML_F16_VEC_ZERO GGML_F32Cx4_ZERO
#define GGML_F16_VEC_SET1 GGML_F32Cx4_SET1
#define GGML_F16_VEC_LOAD(p, i) GGML_F32Cx4_LOAD(p)
#define GGML_F16_VEC_STORE(p, r, i) GGML_F32Cx4_STORE(p, r[i])
#define GGML_F16_VEC_FMA GGML_F32Cx4_FMA
#define GGML_F16_VEC_ADD GGML_F32Cx4_ADD
#define GGML_F16_VEC_MUL GGML_F32Cx4_MUL
#define GGML_F16_VEC_REDUCE GGML_F32Cx4_REDUCE
#elif defined(__loongarch_asx)
#define GGML_SIMD
// F32 LASX
#define GGML_F32_STEP 32
#define GGML_F32_EPR 8
#define GGML_F32x8 __m256
#define GGML_F32x8_ZERO (__m256)__lasx_xvldi(0)
#define GGML_F32x8_SET1(x) (__m256)__lasx_xvreplfr2vr_s((x))
#define GGML_F32x8_LOAD(x) (__m256)__lasx_xvld((x), 0)
#define GGML_F32x8_STORE(x,y) __lasx_xvst((y), (x), 0)
#define GGML_F32x8_FMA(a, b, c) __lasx_xvfmadd_s(b, c, a)
#define GGML_F32x8_ADD __lasx_xvfadd_s
#define GGML_F32x8_MUL __lasx_xvfmul_s
#define GGML_F32x8_REDUCE(res, x) \
do { \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = __lasx_xvfadd_s(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = __lasx_xvfadd_s(x[i], x[offset+i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = __lasx_xvfadd_s(x[i], x[offset+i]); \
} \
float *tmp_p = (float *)&x[0]; \
res = tmp_p[0] + tmp_p[1] + tmp_p[2] + tmp_p[3] + tmp_p[4] + tmp_p[5] + tmp_p[6] + tmp_p[7]; \
} while (0)
// TODO: is this optimal ?
#define GGML_F32_VEC GGML_F32x8
#define GGML_F32_VEC_ZERO GGML_F32x8_ZERO
#define GGML_F32_VEC_SET1 GGML_F32x8_SET1
#define GGML_F32_VEC_LOAD GGML_F32x8_LOAD
#define GGML_F32_VEC_STORE GGML_F32x8_STORE
#define GGML_F32_VEC_FMA GGML_F32x8_FMA
#define GGML_F32_VEC_ADD GGML_F32x8_ADD
#define GGML_F32_VEC_MUL GGML_F32x8_MUL
#define GGML_F32_VEC_REDUCE GGML_F32x8_REDUCE
// F16 LASX
#define GGML_F16_STEP 32
#define GGML_F16_EPR 8
// F16 arithmetic is not supported by LASX, so we use F32 instead
#define GGML_F32Cx8 __m256
#define GGML_F32Cx8_ZERO (__m256)__lasx_xvldi(0)
#define GGML_F32Cx8_SET1(x) (__m256)__lasx_xvreplgr2vr_w((x))
static inline __m256 __lasx_f32cx8_load(const ggml_fp16_t * x) {
__m256i a;
memcpy(&a, x, sizeof(ggml_fp16_t) * 8);
a = __lasx_xvpermi_d(a, 0 | (1 << 4));
return __lasx_xvfcvtl_s_h(a);
}
static inline void __lasx_f32cx8_store(ggml_fp16_t * x, __m256 y) {
__m256i a = __lasx_xvfcvt_h_s(y, y);
a = __lasx_xvpermi_d(a, 0 | (2 << 2));
memcpy(x, &a, sizeof(ggml_fp16_t) * 8);
}
#define GGML_F32Cx8_LOAD(x) __lasx_f32cx8_load(x)
#define GGML_F32Cx8_STORE(x, y) __lasx_f32cx8_store(x, y)
#define GGML_F32Cx8_FMA GGML_F32x8_FMA
#define GGML_F32Cx8_ADD __lasx_xvfadd_s
#define GGML_F32Cx8_MUL __lasx_xvfmul_s
#define GGML_F32Cx8_REDUCE GGML_F32x8_REDUCE
#define GGML_F16_VEC GGML_F32Cx8
#define GGML_F16_VEC_ZERO GGML_F32Cx8_ZERO
#define GGML_F16_VEC_SET1 GGML_F32Cx8_SET1
#define GGML_F16_VEC_LOAD(p, i) GGML_F32Cx8_LOAD(p)
#define GGML_F16_VEC_STORE(p, r, i) GGML_F32Cx8_STORE(p, r[i])
#define GGML_F16_VEC_FMA GGML_F32Cx8_FMA
#define GGML_F16_VEC_ADD GGML_F32Cx8_ADD
#define GGML_F16_VEC_MUL GGML_F32Cx8_MUL
#define GGML_F16_VEC_REDUCE GGML_F32Cx8_REDUCE
#elif defined(__loongarch_sx)
#define GGML_SIMD
// F32 LSX
#define GGML_F32_STEP 32
#define GGML_F32_EPR 4
#define GGML_F32x4 __m128
#define GGML_F32x4_ZERO __lsx_vldi(0)
#define GGML_F32x4_SET1(x) __lsx_vinsgr2vr_w(__lsx_vldi(0),(x), 0)
#define GGML_F32x4_LOAD(x) __lsx_vld((x), 0)
#define GGML_F32x4_STORE((x),(y)) __lsx_vst((y), (x), 0)
#define GGML_F32x4_FMA(a, b, c) __lsx_vfmadd_s(b, c, a)
#define GGML_F32x4_ADD __lsx_vfadd_s
#define GGML_F32x4_MUL __lsx_vfmul_s
#define GGML_F32x4_REDUCE(res, x) \
{ \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = __lsx_vfadd_s(x[i], x[offset + i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = __lsx_vfadd_s(x[i], x[offset + i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = __lsx_vfadd_s(x[i], x[offset + i]); \
} \
__m128i tmp = __lsx_vsrli_d((__m128i) x[0], 32); \
tmp = (__m128i) __lsx_vfadd_s((__m128) tmp, x[0]); \
tmp = __lsx_vpickev_w(__lsx_vldi(0), tmp); \
const __m128 t0 = __lsx_vshuf4i_w(tmp, 0x88); \
tmp = __lsx_vsrli_d((__m128i) t0, 32); \
tmp = (__m128i) __lsx_vfadd_s((__m128) tmp, t0); \
tmp = __lsx_vpickev_w(__lsx_vldi(0), tmp); \
res = (ggml_float) __lsx_vpickve2gr_w(__lsx_vshuf4i_w(tmp, 0x88), 0); \
}
#define GGML_F32_VEC GGML_F32x4
#define GGML_F32_VEC_ZERO GGML_F32x4_ZERO
#define GGML_F32_VEC_SET1 GGML_F32x4_SET1
#define GGML_F32_VEC_LOAD GGML_F32x4_LOAD
#define GGML_F32_VEC_STORE GGML_F32x4_STORE
#define GGML_F32_VEC_FMA GGML_F32x4_FMA
#define GGML_F32_VEC_ADD GGML_F32x4_ADD
#define GGML_F32_VEC_MUL GGML_F32x4_MUL
#define GGML_F32_VEC_REDUCE GGML_F32x4_REDUCE
// F16 LSX
#define GGML_F16_STEP 32
#define GGML_F16_EPR 4
static inline __m128 __lsx_f16x4_load(const ggml_fp16_t * x) {
float tmp[4];
tmp[0] = GGML_FP16_TO_FP32(x[0]);
tmp[1] = GGML_FP16_TO_FP32(x[1]);
tmp[2] = GGML_FP16_TO_FP32(x[2]);
tmp[3] = GGML_FP16_TO_FP32(x[3]);
return __lsx_vld(tmp, 0);
}
static inline void __lsx_f16x4_store(ggml_fp16_t * x, __m128 y) {
float arr[4];
__lsx_vst(y, arr, 0);
x[0] = GGML_FP32_TO_FP16(arr[0]);
x[1] = GGML_FP32_TO_FP16(arr[1]);
x[2] = GGML_FP32_TO_FP16(arr[2]);
x[3] = GGML_FP32_TO_FP16(arr[3]);
}
#define GGML_F32Cx4 __m128
#define GGML_F32Cx4_ZERO __lsx_vldi(0)
#define GGML_F32Cx4_SET1(x) __lsx_vinsgr2vr_w(__lsx_vldi(0),(x), 0)
#define GGML_F32Cx4_LOAD(x) __lsx_f16x4_load(x)
#define GGML_F32Cx4_STORE(x, y) __lsx_f16x4_store(x, y)
#define GGML_F32Cx4_FMA GGML_F32x4_FMA
#define GGML_F32Cx4_ADD __lsx_vfadd_s
#define GGML_F32Cx4_MUL __lsx_vfmul_s
#define GGML_F32Cx4_REDUCE GGML_F32x4_REDUCE
#define GGML_F16_VEC GGML_F32Cx4
#define GGML_F16_VEC_ZERO GGML_F32Cx4_ZERO
#define GGML_F16_VEC_SET1 GGML_F32Cx4_SET1
#define GGML_F16_VEC_LOAD(p, i) GGML_F32Cx4_LOAD(p)
#define GGML_F16_VEC_STORE(p, r, i) GGML_F32Cx4_STORE(p, r[i])
#define GGML_F16_VEC_FMA GGML_F32Cx4_FMA
#define GGML_F16_VEC_ADD GGML_F32Cx4_ADD
#define GGML_F16_VEC_MUL GGML_F32Cx4_MUL
#define GGML_F16_VEC_REDUCE GGML_F32Cx4_REDUCE
#elif defined(__VXE__) || defined(__VXE2__)
#define GGML_SIMD
// F32 s390x
#define GGML_F32_STEP 32
#define GGML_F32_EPR 4
#define GGML_F32x4 __vector float
#define GGML_F32x4_ZERO vec_splats(0.0f)
#define GGML_F32x4_SET1 vec_splats
#define GGML_F32x4_LOAD(p) vec_xl(0, p)
#define GGML_F32x4_STORE(p, r) vec_xst(r, 0, p)
#define GGML_F32x4_FMA(a, b, c) vec_madd(b, c, a)
#define GGML_F32x4_ADD vec_add
#define GGML_F32x4_MUL vec_mul
#define GGML_F32x4_REDUCE(res, x) \
{ \
int offset = GGML_F32_ARR >> 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = vec_add(x[i], x[offset + i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = vec_add(x[i], x[offset + i]); \
} \
offset >>= 1; \
for (int i = 0; i < offset; ++i) { \
x[i] = vec_add(x[i], x[offset + i]); \
} \
res = vec_extract(x[0], 0) + \
vec_extract(x[0], 1) + \
vec_extract(x[0], 2) + \
vec_extract(x[0], 3); \
}
#define GGML_F32_VEC GGML_F32x4
#define GGML_F32_VEC_ZERO GGML_F32x4_ZERO
#define GGML_F32_VEC_SET1 GGML_F32x4_SET1
#define GGML_F32_VEC_LOAD GGML_F32x4_LOAD
#define GGML_F32_VEC_STORE GGML_F32x4_STORE
#define GGML_F32_VEC_FMA GGML_F32x4_FMA
#define GGML_F32_VEC_ADD GGML_F32x4_ADD
#define GGML_F32_VEC_MUL GGML_F32x4_MUL
#define GGML_F32_VEC_REDUCE GGML_F32x4_REDUCE
// F16 s390x
#define GGML_F16_STEP GGML_F32_STEP
#define GGML_F16_EPR GGML_F32_EPR
static inline __vector float __lzs_f16cx4_load(const ggml_fp16_t * x) {
float tmp[4];
for (int i = 0; i < 4; i++) {
tmp[i] = GGML_FP16_TO_FP32(x[i]);
}
// note: keep type-cast here to prevent compiler bugs
// see: https://github.com/ggml-org/llama.cpp/issues/12846
return vec_xl(0, (const float *)(tmp));
}
static inline void __lzs_f16cx4_store(ggml_fp16_t * x, __vector float y) {
float arr[4];
// note: keep type-cast here to prevent compiler bugs
// see: https://github.com/ggml-org/llama.cpp/issues/12846
vec_xst(y, 0, (float *)(arr));
for (int i = 0; i < 4; i++) {
x[i] = GGML_FP32_TO_FP16(arr[i]);
}
}
#define GGML_F16_VEC GGML_F32x4
#define GGML_F16_VEC_ZERO GGML_F32x4_ZERO
#define GGML_F16_VEC_SET1 GGML_F32x4_SET1
#define GGML_F16_VEC_LOAD(p, i) __lzs_f16cx4_load(p)
#define GGML_F16_VEC_STORE(p, r, i) __lzs_f16cx4_store(p, r[i])
#define GGML_F16_VEC_FMA GGML_F32x4_FMA
#define GGML_F16_VEC_ADD GGML_F32x4_ADD
#define GGML_F16_VEC_MUL GGML_F32x4_MUL
#define GGML_F16_VEC_REDUCE GGML_F32x4_REDUCE
#endif
// GGML_F32_ARR / GGML_F16_ARR
// number of registers to use per step
#ifdef GGML_SIMD
#define GGML_F32_ARR (GGML_F32_STEP/GGML_F32_EPR)
#define GGML_F16_ARR (GGML_F16_STEP/GGML_F16_EPR)
#endif
#include "unary-ops.h"
static inline float op_abs(float x) {
return fabsf(x);
}
static inline float op_sgn(float x) {
return (x > 0.f) ? 1.f : ((x < 0.f) ? -1.f : 0.f);
}
static inline float op_neg(float x) {
return -x;
}
static inline float op_step(float x) {
return (x > 0.f) ? 1.f : 0.f;
}
static inline float op_tanh(float x) {
return tanhf(x);
}
static inline float op_elu(float x) {
return (x > 0.f) ? x : expm1f(x);
}
static inline float op_relu(float x) {
return (x > 0.f) ? x : 0.f;
}
static inline float op_sigmoid(float x) {
return 1.f / (1.f + expf(-x));
}
static inline float op_hardsigmoid(float x) {
return fminf(1.0f, fmaxf(0.0f, (x + 3.0f) / 6.0f));
}
static inline float op_exp(float x) {
return expf(x);
}
static inline float op_hardswish(float x) {
return x * fminf(1.0f, fmaxf(0.0f, (x + 3.0f) / 6.0f));
}
static inline float op_sqr(float x) {
return x * x;
}
static inline float op_sqrt(float x) {
return sqrtf(x);
}
static inline float op_sin(float x) {
return sinf(x);
}
static inline float op_cos(float x) {
return cosf(x);
}
static inline float op_log(float x) {
return logf(x);
}
template <float (*op)(float), typename src0_t, typename dst_t>
static inline void vec_unary_op(int64_t n, dst_t * y, const src0_t * x) {
constexpr auto src0_to_f32 = type_conversion_table<src0_t>::to_f32;
constexpr auto f32_to_dst = type_conversion_table<dst_t >::from_f32;
for (int i = 0; i < n; i++) {
y[i] = f32_to_dst(op(src0_to_f32(x[i])));
}
}
template <float (*op)(float), typename src0_t, typename dst_t>
static void apply_unary_op(const ggml_compute_params * params, ggml_tensor * dst) {
const ggml_tensor * src0 = dst->src[0];
GGML_ASSERT(ggml_is_contiguous_1(src0) && ggml_is_contiguous_1(dst) && ggml_are_same_shape(src0, dst));
GGML_TENSOR_UNARY_OP_LOCALS
GGML_ASSERT( nb0 == sizeof(dst_t));
GGML_ASSERT(nb00 == sizeof(src0_t));
const auto [ir0, ir1] = get_thread_range(params, src0);
for (int64_t ir = ir0; ir < ir1; ++ir) {
const int64_t i03 = ir/(ne02*ne01);
const int64_t i02 = (ir - i03*ne02*ne01)/ne01;
const int64_t i01 = (ir - i03*ne02*ne01 - i02*ne01);
dst_t * dst_ptr = (dst_t *) ((char *) dst->data + i03*nb3 + i02*nb2 + i01*nb1 );
const src0_t * src0_ptr = (const src0_t *) ((const char *) src0->data + i03*nb03 + i02*nb02 + i01*nb01);
vec_unary_op<op>(ne0, dst_ptr, src0_ptr);
}
}
// TODO: Use the 'traits' lookup table (for type conversion fns), instead of a mass of 'if' conditions with long templates
template <float (*op)(float)>
static void unary_op(const ggml_compute_params * params, ggml_tensor * dst) {
const ggml_tensor * src0 = dst->src[0];
/* */ if (src0->type == GGML_TYPE_F32 && dst->type == GGML_TYPE_F32) { // all f32
apply_unary_op<op, float, float>(params, dst);
} else if (src0->type == GGML_TYPE_F16 && dst->type == GGML_TYPE_F16) { // all f16
apply_unary_op<op, ggml_fp16_t, ggml_fp16_t>(params, dst);
} else if (src0->type == GGML_TYPE_BF16 && dst->type == GGML_TYPE_BF16) { // all bf16
apply_unary_op<op, ggml_bf16_t, ggml_bf16_t>(params, dst);
} else if (src0->type == GGML_TYPE_BF16 && dst->type == GGML_TYPE_F32) {
apply_unary_op<op, ggml_bf16_t, float>(params, dst);
} else if (src0->type == GGML_TYPE_F16 && dst->type == GGML_TYPE_F32) {
apply_unary_op<op, ggml_fp16_t, float>(params, dst);
} else {
fprintf(stderr, "%s: unsupported types: dst: %s, src0: %s\n", __func__,
ggml_type_name(dst->type), ggml_type_name(src0->type));
GGML_ABORT("fatal error");
}
}
void ggml_compute_forward_abs(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_abs>(params, dst);
}
void ggml_compute_forward_sgn(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_sgn>(params, dst);
}
void ggml_compute_forward_neg(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_neg>(params, dst);
}
void ggml_compute_forward_step(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_step>(params, dst);
}
void ggml_compute_forward_tanh(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_tanh>(params, dst);
}
void ggml_compute_forward_elu(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_elu>(params, dst);
}
void ggml_compute_forward_relu(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_relu>(params, dst);
}
void ggml_compute_forward_sigmoid(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_sigmoid>(params, dst);
}
void ggml_compute_forward_hardsigmoid(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_hardsigmoid>(params, dst);
}
void ggml_compute_forward_exp(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_exp>(params, dst);
}
void ggml_compute_forward_hardswish(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_hardswish>(params, dst);
}
void ggml_compute_forward_sqr(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_sqr>(params, dst);
}
void ggml_compute_forward_sqrt(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_sqrt>(params, dst);
}
void ggml_compute_forward_sin(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_sin>(params, dst);
}
void ggml_compute_forward_cos(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_cos>(params, dst);
}
void ggml_compute_forward_log(const ggml_compute_params * params, ggml_tensor * dst) {
unary_op<op_log>(params, dst);
}
#pragma once
#include "common.h"
#ifdef __cplusplus
extern "C" {
#endif
void ggml_compute_forward_abs(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_sgn(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_neg(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_step(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_tanh(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_elu(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_relu(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_sigmoid(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_hardsigmoid(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_exp(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_hardswish(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_sqr(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_sqrt(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_sin(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_cos(const struct ggml_compute_params * params, struct ggml_tensor * dst);
void ggml_compute_forward_log(const struct ggml_compute_params * params, struct ggml_tensor * dst);
#ifdef __cplusplus
}
#endif
#include "vec.h"
#include <cassert>
#if defined(_MSC_VER)
// disable "possible loss of data" to avoid hundreds of casts
// we should just be careful :)
#pragma warning(disable: 4244 4267)
#endif
// precomputed gelu table for f16 (128 KB)
ggml_fp16_t ggml_table_gelu_f16[1 << 16];
// precomputed quick gelu table for f16 (128 KB)
ggml_fp16_t ggml_table_gelu_quick_f16[1 << 16];
void ggml_vec_dot_f32(int n, float * GGML_RESTRICT s, size_t bs, const float * GGML_RESTRICT x, size_t bx, const float * GGML_RESTRICT y, size_t by, int nrc) {
assert(nrc == 1);
GGML_UNUSED(nrc);
GGML_UNUSED(bx);
GGML_UNUSED(by);
GGML_UNUSED(bs);
#if defined(GGML_SIMD)
float sumf = 0.0f;
const int np = (n & ~(GGML_F32_STEP - 1));
GGML_F32_VEC sum[GGML_F32_ARR] = { GGML_F32_VEC_ZERO };
GGML_F32_VEC ax[GGML_F32_ARR];
GGML_F32_VEC ay[GGML_F32_ARR];
for (int i = 0; i < np; i += GGML_F32_STEP) {
for (int j = 0; j < GGML_F32_ARR; j++) {
ax[j] = GGML_F32_VEC_LOAD(x + i + j*GGML_F32_EPR);
ay[j] = GGML_F32_VEC_LOAD(y + i + j*GGML_F32_EPR);
sum[j] = GGML_F32_VEC_FMA(sum[j], ax[j], ay[j]);
}
}
// reduce sum0..sum3 to sum0
GGML_F32_VEC_REDUCE(sumf, sum);
// leftovers
for (int i = np; i < n; ++i) {
sumf += x[i]*y[i];
}
#else
// scalar
ggml_float sumf = 0.0;
for (int i = 0; i < n; ++i) {
sumf += (ggml_float)(x[i]*y[i]);
}
#endif
*s = sumf;
}
void ggml_vec_dot_bf16(int n, float * GGML_RESTRICT s, size_t bs, ggml_bf16_t * GGML_RESTRICT x, size_t bx, ggml_bf16_t * GGML_RESTRICT y, size_t by, int nrc) {
assert(nrc == 1);
GGML_UNUSED(nrc);
GGML_UNUSED(bx);
GGML_UNUSED(by);
GGML_UNUSED(bs);
int i = 0;
ggml_float sumf = 0;
#if defined(__AVX512BF16__)
__m512 c1 = _mm512_setzero_ps();
__m512 c2 = _mm512_setzero_ps();
for (; i + 64 <= n; i += 64) {
c1 = _mm512_dpbf16_ps(c1, m512bh(_mm512_loadu_si512((x + i))),
m512bh(_mm512_loadu_si512((y + i))));
c2 = _mm512_dpbf16_ps(c2, m512bh(_mm512_loadu_si512((x + i + 32))),
m512bh(_mm512_loadu_si512((y + i + 32))));
}
sumf += (ggml_float)_mm512_reduce_add_ps(c1);
sumf += (ggml_float)_mm512_reduce_add_ps(c2);
#elif defined(__AVX512F__)
#define LOAD(p) _mm512_castsi512_ps(_mm512_slli_epi32(_mm512_cvtepu16_epi32(_mm256_loadu_si256((const __m256i *)(p))), 16))
__m512 c1 = _mm512_setzero_ps();
__m512 c2 = _mm512_setzero_ps();
for (; i + 32 <= n; i += 32) {
c1 = _mm512_add_ps(_mm512_mul_ps(LOAD(x + i), LOAD(y + i)), c1);
c2 = _mm512_add_ps(_mm512_mul_ps(LOAD(x + i + 16), LOAD(y + i + 16)), c2);
}
sumf += (ggml_float)_mm512_reduce_add_ps(c1);
sumf += (ggml_float)_mm512_reduce_add_ps(c2);
#undef LOAD
#elif defined(__AVX2__) || defined(__AVX__)
#if defined(__AVX2__)
#define LOAD(p) _mm256_castsi256_ps(_mm256_slli_epi32(_mm256_cvtepu16_epi32(_mm_loadu_si128((const __m128i *)(p))), 16))
#else
#define LOAD(p) _mm256_castsi256_ps(_mm256_insertf128_si256(_mm256_castsi128_si256(_mm_slli_epi32(_mm_cvtepu16_epi32(_mm_loadu_si128((const __m128i *)(p))), 16)), (_mm_slli_epi32(_mm_cvtepu16_epi32(_mm_bsrli_si128(_mm_loadu_si128((const __m128i *)(p)), 8)), 16)), 1))
#endif
__m256 c1 = _mm256_setzero_ps();
__m256 c2 = _mm256_setzero_ps();
__m256 c3 = _mm256_setzero_ps();
__m256 c4 = _mm256_setzero_ps();
for (; i + 32 <= n; i += 32) {
c1 = _mm256_add_ps(_mm256_mul_ps(LOAD(x + i), LOAD(y + i)), c1);
c2 = _mm256_add_ps(_mm256_mul_ps(LOAD(x + i + 8), LOAD(y + i + 8)), c2);
c3 = _mm256_add_ps(_mm256_mul_ps(LOAD(x + i + 16), LOAD(y + i + 16)), c3);
c4 = _mm256_add_ps(_mm256_mul_ps(LOAD(x + i + 24), LOAD(y + i + 24)), c4);
}
__m128 g;
c1 = _mm256_add_ps(_mm256_add_ps(c1, c3),
_mm256_add_ps(c2, c4));
g = _mm_add_ps(_mm256_extractf128_ps(c1, 1),
_mm256_castps256_ps128(c1));
g = _mm_add_ps(g, _mm_movehl_ps(g, g));
g = _mm_add_ss(g, _mm_movehdup_ps(g));
sumf += (ggml_float)_mm_cvtss_f32(g);
#undef LOAD
#endif
for (; i < n; ++i) {
sumf += (ggml_float)(GGML_BF16_TO_FP32(x[i]) *
GGML_BF16_TO_FP32(y[i]));
}
*s = sumf;
}
void ggml_vec_dot_f16(int n, float * GGML_RESTRICT s, size_t bs, ggml_fp16_t * GGML_RESTRICT x, size_t bx, ggml_fp16_t * GGML_RESTRICT y, size_t by, int nrc) {
assert(nrc == 1);
GGML_UNUSED(nrc);
GGML_UNUSED(bx);
GGML_UNUSED(by);
GGML_UNUSED(bs);
ggml_float sumf = 0.0;
#if defined(GGML_SIMD)
const int np = (n & ~(GGML_F16_STEP - 1));
GGML_F16_VEC sum[GGML_F16_ARR] = { GGML_F16_VEC_ZERO };
GGML_F16_VEC ax[GGML_F16_ARR];
GGML_F16_VEC ay[GGML_F16_ARR];
for (int i = 0; i < np; i += GGML_F16_STEP) {
for (int j = 0; j < GGML_F16_ARR; j++) {
ax[j] = GGML_F16_VEC_LOAD(x + i + j*GGML_F16_EPR, j);
ay[j] = GGML_F16_VEC_LOAD(y + i + j*GGML_F16_EPR, j);
sum[j] = GGML_F16_VEC_FMA(sum[j], ax[j], ay[j]);
}
}
// reduce sum0..sum3 to sum0
GGML_F16_VEC_REDUCE(sumf, sum);
// leftovers
for (int i = np; i < n; ++i) {
sumf += (ggml_float)(GGML_FP16_TO_FP32(x[i])*GGML_FP16_TO_FP32(y[i]));
}
#else
for (int i = 0; i < n; ++i) {
sumf += (ggml_float)(GGML_FP16_TO_FP32(x[i])*GGML_FP16_TO_FP32(y[i]));
}
#endif
*s = sumf;
}
void ggml_vec_silu_f32(const int n, float * y, const float * x) {
int i = 0;
#if defined(__AVX512F__) && defined(__AVX512DQ__)
for (; i + 15 < n; i += 16) {
_mm512_storeu_ps(y + i, ggml_v_silu(_mm512_loadu_ps(x + i)));
}
#elif defined(__AVX2__) && defined(__FMA__)
for (; i + 7 < n; i += 8) {
_mm256_storeu_ps(y + i, ggml_v_silu(_mm256_loadu_ps(x + i)));
}
#elif defined(__SSE2__)
for (; i + 3 < n; i += 4) {
_mm_storeu_ps(y + i, ggml_v_silu(_mm_loadu_ps(x + i)));
}
#elif defined(__ARM_NEON) && defined(__aarch64__)
for (; i + 3 < n; i += 4) {
vst1q_f32(y + i, ggml_v_silu(vld1q_f32(x + i)));
}
#endif
for (; i < n; ++i) {
y[i] = ggml_silu_f32(x[i]);
}
}
ggml_float ggml_vec_soft_max_f32(const int n, float * y, const float * x, float max) {
int i = 0;
ggml_float sum = 0;
#if defined(__AVX512F__) && defined(__AVX512DQ__)
for (; i + 15 < n; i += 16) {
__m512 val = ggml_v_expf(_mm512_sub_ps(_mm512_loadu_ps(x + i),
_mm512_set1_ps(max)));
_mm512_storeu_ps(y + i, val);
sum += (ggml_float)_mm512_reduce_add_ps(val);
}
#elif defined(__AVX2__) && defined(__FMA__)
for (; i + 7 < n; i += 8) {
__m256 val = ggml_v_expf(_mm256_sub_ps(_mm256_loadu_ps(x + i),
_mm256_set1_ps(max)));
_mm256_storeu_ps(y + i, val);
__m128 val2 = _mm_add_ps(_mm256_extractf128_ps(val, 1),
_mm256_castps256_ps128(val));
val2 = _mm_add_ps(val2, _mm_movehl_ps(val2, val2));
val2 = _mm_add_ss(val2, _mm_movehdup_ps(val2));
sum += (ggml_float)_mm_cvtss_f32(val2);
}
#elif defined(__SSE2__)
for (; i + 3 < n; i += 4) {
__m128 val = ggml_v_expf(_mm_sub_ps(_mm_loadu_ps(x + i),
_mm_set1_ps(max)));
_mm_storeu_ps(y + i, val);
#if defined(__AVX__) || defined(__AVX2__) || defined(__AVX512F__)
val = _mm_add_ps(val, _mm_movehl_ps(val, val));
val = _mm_add_ss(val, _mm_movehdup_ps(val));
#else
__m128 tmp = _mm_shuffle_ps(val, val, _MM_SHUFFLE(2, 3, 0, 1));
val = _mm_add_ps(val, tmp);
tmp = _mm_movehl_ps(tmp, val);
val = _mm_add_ss(val, tmp);
#endif
sum += (ggml_float)_mm_cvtss_f32(val);
}
#elif defined(__ARM_NEON) && defined(__aarch64__)
for (; i + 3 < n; i += 4) {
float32x4_t val = ggml_v_expf(vsubq_f32(vld1q_f32(x + i),
vdupq_n_f32(max)));
vst1q_f32(y + i, val);
sum += (ggml_float)vaddvq_f32(val);
}
#endif
for (; i < n; ++i) {
float val = expf(x[i] - max);
sum += (ggml_float)val;
y[i] = val;
}
return sum;
}
ggml_float ggml_vec_log_soft_max_f32(const int n, float * y, const float * x, float max) {
// log(soft_max) = log(soft_max_i / soft_max_sum) = log(soft_max_i) - log(soft_max_sum) = (logit_i - max) - log(soft_max_i)
int i = 0;
ggml_float sum = 0;
for (; i < n; ++i) {
float val = x[i] - max;
y[i] = val;
sum += (ggml_float)expf(val);
}
return sum = (ggml_float)logf(sum);
}
// Vectorized functions for fundamental operations
#pragma once
#include "ggml-impl.h"
#include "simd-mappings.h"
#include "ggml.h"
#if defined(GGML_USE_ACCELERATE)
#include <Accelerate/Accelerate.h>
#endif
// floating point type used to accumulate sums
typedef double ggml_float;
#define GGML_GELU_FP16
#define GGML_GELU_QUICK_FP16
#define GGML_SOFT_MAX_UNROLL 4
#define GGML_VEC_DOT_UNROLL 2
#define GGML_VEC_MAD_UNROLL 32
#ifdef __cplusplus
extern "C" {
#endif
//
// global data
//
// precomputed gelu table for f16 (128 KB)
extern ggml_fp16_t ggml_table_gelu_f16[1 << 16];
// precomputed quick gelu table for f16 (128 KB)
extern ggml_fp16_t ggml_table_gelu_quick_f16[1 << 16];
//
// fundamental operations
//
void ggml_vec_dot_f32(int n, float * GGML_RESTRICT s, size_t bs, const float * GGML_RESTRICT x, size_t bx, const float * GGML_RESTRICT y, size_t by, int nrc);
void ggml_vec_dot_bf16(int n, float * GGML_RESTRICT s, size_t bs, ggml_bf16_t * GGML_RESTRICT x, size_t bx, ggml_bf16_t * GGML_RESTRICT y, size_t by, int nrc);
void ggml_vec_dot_f16(int n, float * GGML_RESTRICT s, size_t bs, ggml_fp16_t * GGML_RESTRICT x, size_t bx, ggml_fp16_t * GGML_RESTRICT y, size_t by, int nrc);
void ggml_vec_silu_f32(const int n, float * y, const float * x);
ggml_float ggml_vec_soft_max_f32(const int n, float * y, const float * x, float max);
ggml_float ggml_vec_log_soft_max_f32(const int n, float * y, const float * x, float max);
inline static void ggml_vec_set_i8(const int n, int8_t * x, const int8_t v) { for (int i = 0; i < n; ++i) x[i] = v; }
inline static void ggml_vec_set_i16(const int n, int16_t * x, const int16_t v) { for (int i = 0; i < n; ++i) x[i] = v; }
inline static void ggml_vec_set_i32(const int n, int32_t * x, const int32_t v) { for (int i = 0; i < n; ++i) x[i] = v; }
inline static void ggml_vec_cpy_i32(const int n, int32_t * y, const int32_t * x) { for (int i = 0; i < n; ++i) y[i] = x[i]; }
inline static void ggml_vec_set_f16(const int n, ggml_fp16_t * x, const ggml_fp16_t v) { for (int i = 0; i < n; ++i) x[i] = v; }
inline static void ggml_vec_set_bf16(const int n, ggml_bf16_t * x, const ggml_bf16_t v) { for (int i = 0; i < n; ++i) x[i] = v; }
inline static void ggml_vec_add_f32 (const int n, float * z, const float * x, const float * y) { for (int i = 0; i < n; ++i) z[i] = x[i] + y[i]; }
inline static void ggml_vec_add_f16 (const int n, ggml_fp16_t * z, const ggml_fp16_t * x, const ggml_fp16_t * y) {
for (int i = 0; i < n; ++i) {
z[i] = GGML_FP32_TO_FP16(GGML_FP16_TO_FP32(x[i]) + GGML_FP16_TO_FP32(y[i]));
}
}
inline static void ggml_vec_add1_f32(const int n, float * z, const float * x, const float v) { for (int i = 0; i < n; ++i) z[i] = x[i] + v; }
inline static void ggml_vec_acc_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] += x[i]; }
inline static void ggml_vec_acc1_f32(const int n, float * y, const float v) { for (int i = 0; i < n; ++i) y[i] += v; }
inline static void ggml_vec_sub_f32 (const int n, float * z, const float * x, const float * y) { for (int i = 0; i < n; ++i) z[i] = x[i] - y[i]; }
inline static void ggml_vec_sub_f16 (const int n, ggml_fp16_t * z, const ggml_fp16_t * x, const ggml_fp16_t * y) {
for (int i = 0; i < n; ++i) {
z[i] = GGML_FP32_TO_FP16(GGML_FP16_TO_FP32(x[i]) - GGML_FP16_TO_FP32(y[i]));
}
}
inline static void ggml_vec_set_f32 (const int n, float * x, const float v) { for (int i = 0; i < n; ++i) x[i] = v; }
inline static void ggml_vec_cpy_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = x[i]; }
inline static void ggml_vec_neg_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = -x[i]; }
inline static void ggml_vec_neg_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(-GGML_FP16_TO_FP32(x[i]));
}
}
inline static void ggml_vec_mul_f32 (const int n, float * z, const float * x, const float * y) { for (int i = 0; i < n; ++i) z[i] = x[i]*y[i]; }
inline static void ggml_vec_mul_f16 (const int n, ggml_fp16_t * z, const ggml_fp16_t * x, const ggml_fp16_t * y) {
for (int i = 0; i < n; ++i) {
z[i] = GGML_FP32_TO_FP16(GGML_FP16_TO_FP32(x[i]) * GGML_FP16_TO_FP32(y[i]));
}
}
inline static void ggml_vec_div_f32 (const int n, float * z, const float * x, const float * y) { for (int i = 0; i < n; ++i) z[i] = x[i]/y[i]; }
inline static void ggml_vec_div_f16 (const int n, ggml_fp16_t * z, const ggml_fp16_t * x, const ggml_fp16_t * y) {
for (int i = 0; i < n; ++i) {
z[i] = GGML_FP32_TO_FP16(GGML_FP16_TO_FP32(x[i]) / GGML_FP16_TO_FP32(y[i]));
}
}
// compute GGML_VEC_DOT_UNROLL dot products at once
// xs - x row stride in bytes
inline static void ggml_vec_dot_f16_unroll(const int n, const int xs, float * GGML_RESTRICT s, void * GGML_RESTRICT xv, ggml_fp16_t * GGML_RESTRICT y) {
ggml_float sumf[GGML_VEC_DOT_UNROLL] = { 0.0 };
ggml_fp16_t * GGML_RESTRICT x[GGML_VEC_DOT_UNROLL];
for (int i = 0; i < GGML_VEC_DOT_UNROLL; ++i) {
x[i] = (ggml_fp16_t *) ((char *) xv + i*xs);
}
#if defined(GGML_SIMD)
const int np = (n & ~(GGML_F16_STEP - 1));
GGML_F16_VEC sum[GGML_VEC_DOT_UNROLL][GGML_F16_ARR] = { { GGML_F16_VEC_ZERO } };
GGML_F16_VEC ax[GGML_F16_ARR];
GGML_F16_VEC ay[GGML_F16_ARR];
for (int i = 0; i < np; i += GGML_F16_STEP) {
for (int j = 0; j < GGML_F16_ARR; j++) {
ay[j] = GGML_F16_VEC_LOAD(y + i + j*GGML_F16_EPR, j);
for (int k = 0; k < GGML_VEC_DOT_UNROLL; ++k) {
ax[j] = GGML_F16_VEC_LOAD(x[k] + i + j*GGML_F16_EPR, j);
sum[k][j] = GGML_F16_VEC_FMA(sum[k][j], ax[j], ay[j]);
}
}
}
// reduce sum0..sum3 to sum0
for (int k = 0; k < GGML_VEC_DOT_UNROLL; ++k) {
GGML_F16_VEC_REDUCE(sumf[k], sum[k]);
}
// leftovers
for (int i = np; i < n; ++i) {
for (int j = 0; j < GGML_VEC_DOT_UNROLL; ++j) {
sumf[j] += (ggml_float)(GGML_FP16_TO_FP32(x[j][i])*GGML_FP16_TO_FP32(y[i]));
}
}
#else
for (int i = 0; i < n; ++i) {
for (int j = 0; j < GGML_VEC_DOT_UNROLL; ++j) {
sumf[j] += (ggml_float)(GGML_FP16_TO_FP32(x[j][i])*GGML_FP16_TO_FP32(y[i]));
}
}
#endif
for (int i = 0; i < GGML_VEC_DOT_UNROLL; ++i) {
s[i] = (float)sumf[i];
}
}
inline static void ggml_vec_mad_f32(const int n, float * GGML_RESTRICT y, const float * GGML_RESTRICT x, const float v) {
#if defined(GGML_SIMD)
const int np = (n & ~(GGML_F32_STEP - 1));
GGML_F32_VEC vx = GGML_F32_VEC_SET1(v);
GGML_F32_VEC ax[GGML_F32_ARR];
GGML_F32_VEC ay[GGML_F32_ARR];
for (int i = 0; i < np; i += GGML_F32_STEP) {
for (int j = 0; j < GGML_F32_ARR; j++) {
ax[j] = GGML_F32_VEC_LOAD(x + i + j*GGML_F32_EPR);
ay[j] = GGML_F32_VEC_LOAD(y + i + j*GGML_F32_EPR);
ay[j] = GGML_F32_VEC_FMA(ay[j], ax[j], vx);
GGML_F32_VEC_STORE(y + i + j*GGML_F32_EPR, ay[j]);
}
}
// leftovers
for (int i = np; i < n; ++i) {
y[i] += x[i]*v;
}
#else
// scalar
for (int i = 0; i < n; ++i) {
y[i] += x[i]*v;
}
#endif
}
inline static void ggml_vec_mad_f16(const int n, ggml_fp16_t * GGML_RESTRICT y, const ggml_fp16_t * GGML_RESTRICT x, const float v) {
#if defined(GGML_SIMD)
const int np = (n & ~(GGML_F16_STEP - 1));
GGML_F16_VEC vx = GGML_F16_VEC_SET1(v);
GGML_F16_VEC ax[GGML_F16_ARR];
GGML_F16_VEC ay[GGML_F16_ARR];
for (int i = 0; i < np; i += GGML_F16_STEP) {
for (int j = 0; j < GGML_F16_ARR; j++) {
ax[j] = GGML_F16_VEC_LOAD(x + i + j*GGML_F16_EPR, j);
ay[j] = GGML_F16_VEC_LOAD(y + i + j*GGML_F16_EPR, j);
ay[j] = GGML_F16_VEC_FMA(ay[j], ax[j], vx);
GGML_F16_VEC_STORE(y + i + j*GGML_F16_EPR, ay, j);
}
}
// leftovers
for (int i = np; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(GGML_FP16_TO_FP32(y[i]) + GGML_FP16_TO_FP32(x[i])*v);
}
#else
// scalar
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(GGML_FP16_TO_FP32(y[i]) + GGML_FP16_TO_FP32(x[i])*v);
}
#endif
}
// xs and vs are byte strides of x and v
inline static void ggml_vec_mad_f32_unroll(const int n, const int xs, const int vs, float * GGML_RESTRICT y, const float * GGML_RESTRICT xv, const float * GGML_RESTRICT vv) {
const float * GGML_RESTRICT x[GGML_VEC_MAD_UNROLL];
const float * GGML_RESTRICT v[GGML_VEC_MAD_UNROLL];
for (int i = 0; i < GGML_VEC_MAD_UNROLL; ++i) {
x[i] = (const float *) ((const char *) xv + i*xs);
v[i] = (const float *) ((const char *) vv + i*vs);
}
#if defined(GGML_SIMD)
const int np = (n & ~(GGML_F32_STEP - 1));
GGML_F32_VEC vx[GGML_VEC_MAD_UNROLL];
for (int k = 0; k < GGML_VEC_MAD_UNROLL; ++k) {
vx[k] = GGML_F32_VEC_SET1(v[k][0]);
}
GGML_F32_VEC ax[GGML_VEC_MAD_UNROLL][GGML_F32_ARR];
GGML_F32_VEC ay[GGML_F32_ARR];
for (int i = 0; i < np; i += GGML_F32_STEP) {
for (int j = 0; j < GGML_F32_ARR; j++) {
ay[j] = GGML_F32_VEC_LOAD(y + i + j*GGML_F32_EPR);
for (int k = 0; k < GGML_VEC_MAD_UNROLL; ++k) {
ax[k][j] = GGML_F32_VEC_LOAD(x[k] + i + j*GGML_F32_EPR);
ay[j] = GGML_F32_VEC_FMA(ay[j], ax[k][j], vx[k]);
}
GGML_F32_VEC_STORE(y + i + j*GGML_F32_EPR, ay[j]);
}
}
// leftovers
for (int k = 0; k < GGML_VEC_MAD_UNROLL; ++k) {
for (int i = np; i < n; ++i) {
y[i] += x[k][i]*v[k][0];
}
}
#else
// scalar
for (int k = 0; k < GGML_VEC_MAD_UNROLL; ++k) {
for (int i = 0; i < n; ++i) {
y[i] += x[k][i]*v[k][0];
}
}
#endif
}
//inline static void ggml_vec_scale_f32(const int n, float * y, const float v) { for (int i = 0; i < n; ++i) y[i] *= v; }
inline static void ggml_vec_scale_f32(const int n, float * y, const float v) {
#if defined(GGML_USE_ACCELERATE)
vDSP_vsmul(y, 1, &v, y, 1, n);
#elif defined(GGML_SIMD)
const int np = (n & ~(GGML_F32_STEP - 1));
GGML_F32_VEC vx = GGML_F32_VEC_SET1(v);
GGML_F32_VEC ay[GGML_F32_ARR];
for (int i = 0; i < np; i += GGML_F32_STEP) {
for (int j = 0; j < GGML_F32_ARR; j++) {
ay[j] = GGML_F32_VEC_LOAD(y + i + j*GGML_F32_EPR);
ay[j] = GGML_F32_VEC_MUL(ay[j], vx);
GGML_F32_VEC_STORE(y + i + j*GGML_F32_EPR, ay[j]);
}
}
// leftovers
for (int i = np; i < n; ++i) {
y[i] *= v;
}
#else
// scalar
for (int i = 0; i < n; ++i) {
y[i] *= v;
}
#endif
}
inline static void ggml_vec_scale_f16(const int n, ggml_fp16_t * y, const float v) {
#if defined(GGML_SIMD)
const int np = (n & ~(GGML_F16_STEP - 1));
GGML_F16_VEC vx = GGML_F16_VEC_SET1(v);
GGML_F16_VEC ay[GGML_F16_ARR];
for (int i = 0; i < np; i += GGML_F16_STEP) {
for (int j = 0; j < GGML_F16_ARR; j++) {
ay[j] = GGML_F16_VEC_LOAD(y + i + j*GGML_F16_EPR, j);
ay[j] = GGML_F16_VEC_MUL(ay[j], vx);
GGML_F16_VEC_STORE(y + i + j*GGML_F16_EPR, ay, j);
}
}
// leftovers
for (int i = np; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(GGML_FP16_TO_FP32(y[i])*v);
}
#else
// scalar
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(GGML_FP16_TO_FP32(y[i])*v);
}
#endif
}
inline static void ggml_vec_norm_f32 (const int n, float * s, const float * x) { ggml_vec_dot_f32(n, s, 0, x, 0, x, 0, 1); *s = sqrtf(*s); }
inline static void ggml_vec_sqr_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = x[i]*x[i]; }
inline static void ggml_vec_sqr_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
float v = GGML_FP16_TO_FP32(x[i]);
y[i] = GGML_FP32_TO_FP16(v*v);
}
}
inline static void ggml_vec_sqrt_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = sqrtf(x[i]); }
inline static void ggml_vec_sqrt_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(sqrtf(GGML_FP16_TO_FP32(x[i])));
}
}
inline static void ggml_vec_log_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = logf(x[i]); }
inline static void ggml_vec_log_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(logf(GGML_FP16_TO_FP32(x[i])));
}
}
inline static void ggml_vec_sin_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = sinf(x[i]); }
inline static void ggml_vec_sin_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(sinf(GGML_FP16_TO_FP32(x[i])));
}
}
inline static void ggml_vec_cos_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = cosf(x[i]); }
inline static void ggml_vec_cos_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(cosf(GGML_FP16_TO_FP32(x[i])));
}
}
inline static void ggml_vec_abs_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = fabsf(x[i]); }
inline static void ggml_vec_abs_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(fabsf(GGML_FP16_TO_FP32(x[i])));
}
}
inline static void ggml_vec_sgn_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = (x[i] > 0.f) ? 1.f : ((x[i] < 0.f) ? -1.f : 0.f); }
inline static void ggml_vec_sgn_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
float v = GGML_FP16_TO_FP32(x[i]);
y[i] = GGML_FP32_TO_FP16((v > 0.f) ? 1.f : ((v < 0.f) ? -1.f : 0.f));
}
}
inline static void ggml_vec_step_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = (x[i] > 0.f) ? 1.f : 0.f; }
inline static void ggml_vec_step_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16((GGML_FP16_TO_FP32(x[i]) > 0.f) ? 1.f : 0.f);
}
}
inline static void ggml_vec_tanh_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = tanhf(x[i]); }
inline static void ggml_vec_tanh_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(tanhf(GGML_FP16_TO_FP32(x[i])));
}
}
inline static void ggml_vec_elu_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = (x[i] > 0.f) ? x[i] : expm1f(x[i]); }
inline static void ggml_vec_elu_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(expm1f(GGML_FP16_TO_FP32(x[i])));
}
}
inline static void ggml_vec_relu_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = (x[i] > 0.f) ? x[i] : 0.f; }
inline static void ggml_vec_relu_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
float v = GGML_FP16_TO_FP32(x[i]);
y[i] = GGML_FP32_TO_FP16((v > 0.f) ? v : 0.f);
}
}
inline static void ggml_vec_leaky_relu_f32 (const int n, float * y, const float * x, const float ns) { for (int i = 0; i < n; ++i) y[i] = ((x[i] > 0.f) ? x[i] : 0.f) + ns * ((x[i] < 0.0f) ? x[i] : 0.f); }
inline static void ggml_vec_leaky_relu_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x, const float ns) {
for (int i = 0; i < n; ++i) {
float v = GGML_FP16_TO_FP32(x[i]);
y[i] = GGML_FP32_TO_FP16(((v > 0.f) ? v : 0.f) + ns * ((v < 0.0f) ? v : 0.f));
}
}
inline static void ggml_vec_sigmoid_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = 1.f / (1.f + expf(-x[i])); }
inline static void ggml_vec_sigmoid_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(1.f / (1.f + expf(-GGML_FP16_TO_FP32(x[i]))));
}
}
// TODO: optimize performance
inline static void ggml_vec_hardswish_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = x[i] * fminf(1.0f, fmaxf(0.0f, (x[i] + 3.0f) / 6.0f)); }
inline static void ggml_vec_hardswish_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
float v = GGML_FP16_TO_FP32(x[i]);
y[i] = GGML_FP32_TO_FP16(v * fminf(1.0f, fmaxf(0.0f, (v + 3.0f) / 6.0f)));
}
}
inline static void ggml_vec_hardsigmoid_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = fminf(1.0f, fmaxf(0.0f, (x[i] + 3.0f) / 6.0f)); }
inline static void ggml_vec_hardsigmoid_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(fminf(1.0f, fmaxf(0.0f, (GGML_FP16_TO_FP32(x[i]) + 3.0f) / 6.0f)));
}
}
inline static void ggml_vec_exp_f32 (const int n, float * y, const float * x) { for (int i = 0; i < n; ++i) y[i] = expf(x[i]); }
inline static void ggml_vec_exp_f16 (const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = GGML_FP32_TO_FP16(expf(GGML_FP16_TO_FP32(x[i])));
}
}
static const float GELU_COEF_A = 0.044715f;
static const float GELU_QUICK_COEF = -1.702f;
static const float SQRT_2_OVER_PI = 0.79788456080286535587989211986876f;
inline static float ggml_gelu_f32(float x) {
return 0.5f*x*(1.0f + tanhf(SQRT_2_OVER_PI*x*(1.0f + GELU_COEF_A*x*x)));
}
inline static void ggml_vec_gelu_f16(const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
const uint16_t * i16 = (const uint16_t *) x;
for (int i = 0; i < n; ++i) {
y[i] = ggml_table_gelu_f16[i16[i]];
}
}
#ifdef GGML_GELU_FP16
inline static void ggml_vec_gelu_f32(const int n, float * y, const float * x) {
uint16_t t;
for (int i = 0; i < n; ++i) {
if (x[i] <= -10.0f) {
y[i] = 0.0f;
} else if (x[i] >= 10.0f) {
y[i] = x[i];
} else {
ggml_fp16_t fp16 = GGML_FP32_TO_FP16(x[i]);
memcpy(&t, &fp16, sizeof(uint16_t));
y[i] = GGML_FP16_TO_FP32(ggml_table_gelu_f16[t]);
}
}
}
#else
inline static void ggml_vec_gelu_f32(const int n, float * y, const float * x) {
for (int i = 0; i < n; ++i) {
y[i] = ggml_gelu_f32(x[i]);
}
}
#endif
inline static float ggml_gelu_quick_f32(float x) {
return x*(1.0f/(1.0f+expf(GELU_QUICK_COEF*x)));
}
//inline static void ggml_vec_gelu_quick_f16(const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
// const uint16_t * i16 = (const uint16_t *) x;
// for (int i = 0; i < n; ++i) {
// y[i] = ggml_table_gelu_quick_f16[i16[i]];
// }
//}
#ifdef GGML_GELU_QUICK_FP16
inline static void ggml_vec_gelu_quick_f32(const int n, float * y, const float * x) {
uint16_t t;
for (int i = 0; i < n; ++i) {
ggml_fp16_t fp16 = GGML_FP32_TO_FP16(x[i]);
memcpy(&t, &fp16, sizeof(uint16_t));
y[i] = GGML_FP16_TO_FP32(ggml_table_gelu_quick_f16[t]);
}
}
#else
inline static void ggml_vec_gelu_quick_f32(const int n, float * y, const float * x) {
for (int i = 0; i < n; ++i) {
y[i] = ggml_gelu_quick_f32(x[i]);
}
}
#endif
inline static void ggml_vec_gelu_quick_f16(const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
float v = GGML_FP16_TO_FP32(x[i]);
y[i] = GGML_FP32_TO_FP16(v*(1.0f/(1.0f+expf(GELU_QUICK_COEF*v))));
}
}
// Sigmoid Linear Unit (SiLU) function
inline static float ggml_silu_f32(float x) {
return x/(1.0f + expf(-x));
}
inline static ggml_fp16_t ggml_silu_f16(ggml_fp16_t x) {
float v = GGML_FP16_TO_FP32(x);
return GGML_FP32_TO_FP16(v/(1.0f + expf(-v)));
}
#if __FINITE_MATH_ONLY__
#error "some routines in ggml.c require non-finite math arithmetics -- pass -fno-finite-math-only to the compiler to fix"
#error "ref: https://github.com/ggml-org/llama.cpp/pull/7154#issuecomment-2143844461"
#endif
#if defined(__ARM_NEON) && defined(__aarch64__)
// adapted from arm limited optimized routine
// the maximum error is 1.45358 plus 0.5 ulps
// numbers above 88.38 will flush to infinity
// numbers beneath -103.97 will flush to zero
inline static float32x4_t ggml_v_expf(float32x4_t x) {
const float32x4_t r = vdupq_n_f32(0x1.8p23f);
const float32x4_t z = vfmaq_f32(r, x, vdupq_n_f32(0x1.715476p+0f));
const float32x4_t n = vsubq_f32(z, r);
const float32x4_t b = vfmsq_f32(vfmsq_f32(x, n, vdupq_n_f32(0x1.62e4p-1f)), n,
vdupq_n_f32(0x1.7f7d1cp-20f));
const uint32x4_t e = vshlq_n_u32(vreinterpretq_u32_f32(z), 23);
const float32x4_t k = vreinterpretq_f32_u32(vaddq_u32(e, vreinterpretq_u32_f32(vdupq_n_f32(1))));
const uint32x4_t c = vcagtq_f32(n, vdupq_n_f32(126));
const float32x4_t u = vmulq_f32(b, b);
const float32x4_t j = vfmaq_f32(
vmulq_f32(vdupq_n_f32(0x1.ffffecp-1f), b),
vfmaq_f32(vfmaq_f32(vdupq_n_f32(0x1.fffdb6p-2f), vdupq_n_f32(0x1.555e66p-3f), b),
vfmaq_f32(vdupq_n_f32(0x1.573e2ep-5f), vdupq_n_f32(0x1.0e4020p-7f), b), u), u);
if (!vpaddd_u64(vreinterpretq_u64_u32(c)))
return vfmaq_f32(k, j, k);
const uint32x4_t d = vandq_u32(vclezq_f32(n), vdupq_n_u32(0x82000000));
const float32x4_t s1 = vreinterpretq_f32_u32(vaddq_u32(d, vdupq_n_u32(0x7f000000)));
const float32x4_t s2 = vreinterpretq_f32_u32(vsubq_u32(e, d));
return vbslq_f32(vcagtq_f32(n, vdupq_n_f32(192)), vmulq_f32(s1, s1),
vbslq_f32(c, vmulq_f32(vfmaq_f32(s2, s2, j), s1), vfmaq_f32(k, k, j)));
}
// computes silu x/(1+exp(-x)) in single precision vector
inline static float32x4_t ggml_v_silu(float32x4_t x) {
const float32x4_t one = vdupq_n_f32(1.0f);
const float32x4_t zero = vdupq_n_f32(0.0f);
const float32x4_t neg_x = vsubq_f32(zero, x);
const float32x4_t exp_neg_x = ggml_v_expf(neg_x);
const float32x4_t one_plus_exp_neg_x = vaddq_f32(one, exp_neg_x);
return vdivq_f32(x, one_plus_exp_neg_x);
}
#elif defined(__AVX512F__) && defined(__AVX512DQ__)
// adapted from arm limited optimized routine
// the maximum error is 1.45358 plus 0.5 ulps
// numbers above 88.38 will flush to infinity
// numbers beneath -103.97 will flush to zero
inline static __m512 ggml_v_expf(__m512 x) {
const __m512 r = _mm512_set1_ps(0x1.8p23f);
const __m512 z = _mm512_fmadd_ps(x, _mm512_set1_ps(0x1.715476p+0f), r);
const __m512 n = _mm512_sub_ps(z, r);
const __m512 b =
_mm512_fnmadd_ps(n, _mm512_set1_ps(0x1.7f7d1cp-20f),
_mm512_fnmadd_ps(n, _mm512_set1_ps(0x1.62e4p-1f), x));
const __mmask16 d =
_mm512_cmp_ps_mask(_mm512_abs_ps(n), _mm512_set1_ps(192), _CMP_GT_OQ);
const __m512 u = _mm512_mul_ps(b, b);
const __m512 j = _mm512_fmadd_ps(
_mm512_fmadd_ps(_mm512_fmadd_ps(_mm512_set1_ps(0x1.0e4020p-7f), b,
_mm512_set1_ps(0x1.573e2ep-5f)),
u,
_mm512_fmadd_ps(_mm512_set1_ps(0x1.555e66p-3f), b,
_mm512_set1_ps(0x1.fffdb6p-2f))),
u,
_mm512_fmadd_ps(_mm512_set1_ps(0x1.ffffecp-1f), b, _mm512_set1_ps(1.0F)));
const __m512 res = _mm512_scalef_ps(j, n);
if (_mm512_kortestz(d, d))
return res;
const __m512 zero = _mm512_setzero_ps();
const __m512 alt = _mm512_mask_blend_ps(
_mm512_cmp_ps_mask(n, zero, _CMP_LE_OQ), _mm512_set1_ps(INFINITY), zero);
return _mm512_mask_blend_ps(d, res, alt);
}
// computes silu x/(1+exp(-x)) in single precision vector
inline static __m512 ggml_v_silu(__m512 x) {
const __m512 one = _mm512_set1_ps(1);
const __m512 zero = _mm512_setzero_ps();
const __m512 neg_x = _mm512_sub_ps(zero, x);
const __m512 exp_neg_x = ggml_v_expf(neg_x);
const __m512 one_plus_exp_neg_x = _mm512_add_ps(one, exp_neg_x);
return _mm512_div_ps(x, one_plus_exp_neg_x);
}
#elif defined(__AVX2__) && defined(__FMA__)
// adapted from arm limited optimized routine
// the maximum error is 1.45358 plus 0.5 ulps
// numbers above 88.38 will flush to infinity
// numbers beneath -103.97 will flush to zero
inline static __m256 ggml_v_expf(__m256 x) {
const __m256 r = _mm256_set1_ps(0x1.8p23f);
const __m256 z = _mm256_fmadd_ps(x, _mm256_set1_ps(0x1.715476p+0f), r);
const __m256 n = _mm256_sub_ps(z, r);
const __m256 b = _mm256_fnmadd_ps(n, _mm256_set1_ps(0x1.7f7d1cp-20f),
_mm256_fnmadd_ps(n, _mm256_set1_ps(0x1.62e4p-1f), x));
const __m256i e = _mm256_slli_epi32(_mm256_castps_si256(z), 23);
const __m256 k = _mm256_castsi256_ps(
_mm256_add_epi32(e, _mm256_castps_si256(_mm256_set1_ps(1))));
const __m256i c = _mm256_castps_si256(
_mm256_cmp_ps(_mm256_andnot_ps(_mm256_set1_ps(-0.f), n),
_mm256_set1_ps(126), _CMP_GT_OQ));
const __m256 u = _mm256_mul_ps(b, b);
const __m256 j = _mm256_fmadd_ps(_mm256_fmadd_ps(_mm256_fmadd_ps(_mm256_set1_ps(0x1.0e4020p-7f), b,
_mm256_set1_ps(0x1.573e2ep-5f)), u,
_mm256_fmadd_ps(_mm256_set1_ps(0x1.555e66p-3f), b,
_mm256_set1_ps(0x1.fffdb6p-2f))),
u, _mm256_mul_ps(_mm256_set1_ps(0x1.ffffecp-1f), b));
if (!_mm256_movemask_ps(_mm256_castsi256_ps(c)))
return _mm256_fmadd_ps(j, k, k);
const __m256i g = _mm256_and_si256(
_mm256_castps_si256(_mm256_cmp_ps(n, _mm256_setzero_ps(), _CMP_LE_OQ)),
_mm256_set1_epi32(0x82000000u));
const __m256 s1 =
_mm256_castsi256_ps(_mm256_add_epi32(g, _mm256_set1_epi32(0x7f000000u)));
const __m256 s2 = _mm256_castsi256_ps(_mm256_sub_epi32(e, g));
const __m256i d = _mm256_castps_si256(
_mm256_cmp_ps(_mm256_andnot_ps(_mm256_set1_ps(-0.f), n),
_mm256_set1_ps(192), _CMP_GT_OQ));
return _mm256_or_ps(
_mm256_and_ps(_mm256_castsi256_ps(d), _mm256_mul_ps(s1, s1)),
_mm256_andnot_ps(
_mm256_castsi256_ps(d),
_mm256_or_ps(
_mm256_and_ps(_mm256_castsi256_ps(c),
_mm256_mul_ps(_mm256_fmadd_ps(s2, j, s2), s1)),
_mm256_andnot_ps(_mm256_castsi256_ps(c), _mm256_fmadd_ps(k, j, k)))));
}
// computes silu x/(1+exp(-x)) in single precision vector
inline static __m256 ggml_v_silu(__m256 x) {
const __m256 one = _mm256_set1_ps(1);
const __m256 zero = _mm256_setzero_ps();
const __m256 neg_x = _mm256_sub_ps(zero, x);
const __m256 exp_neg_x = ggml_v_expf(neg_x);
const __m256 one_plus_exp_neg_x = _mm256_add_ps(one, exp_neg_x);
return _mm256_div_ps(x, one_plus_exp_neg_x);
}
#elif defined(__SSE2__) // __AVX2__ / __ARM_NEON
#if defined(__FMA__)
#define MADD128(x, y, z) _mm_fmadd_ps(x, y, z)
#define NMADD128(x, y, z) _mm_fnmadd_ps(x, y, z)
#else
#define MADD128(x, y, z) _mm_add_ps(_mm_mul_ps(x, y), z)
#define NMADD128(x, y, z) _mm_sub_ps(z, _mm_mul_ps(x, y))
#endif
// adapted from arm limited optimized routine
// the maximum error is 1.45358 plus 0.5 ulps
// numbers above 88.38 will flush to infinity
// numbers beneath -103.97 will flush to zero
inline static __m128 ggml_v_expf(__m128 x) {
const __m128 r = _mm_set1_ps(0x1.8p23f);
const __m128 z = MADD128(x, _mm_set1_ps(0x1.715476p+0f), r);
const __m128 n = _mm_sub_ps(z, r);
const __m128 b =
NMADD128(n, _mm_set1_ps(0x1.7f7d1cp-20f), NMADD128(n, _mm_set1_ps(0x1.62e4p-1f), x));
const __m128i e = _mm_slli_epi32(_mm_castps_si128(z), 23);
const __m128 k = _mm_castsi128_ps(_mm_add_epi32(e, _mm_castps_si128(_mm_set1_ps(1))));
const __m128i c =
_mm_castps_si128(_mm_cmpgt_ps(_mm_andnot_ps(_mm_set1_ps(-0.f), n), _mm_set1_ps(126)));
const __m128 u = _mm_mul_ps(b, b);
const __m128 j =
MADD128(MADD128(MADD128(_mm_set1_ps(0x1.0e4020p-7f), b, _mm_set1_ps(0x1.573e2ep-5f)), u,
MADD128(_mm_set1_ps(0x1.555e66p-3f), b, _mm_set1_ps(0x1.fffdb6p-2f))),
u, _mm_mul_ps(_mm_set1_ps(0x1.ffffecp-1f), b));
if (!_mm_movemask_epi8(c))
return MADD128(j, k, k);
const __m128i g = _mm_and_si128(_mm_castps_si128(_mm_cmple_ps(n, _mm_setzero_ps())),
_mm_set1_epi32(0x82000000u));
const __m128 s1 = _mm_castsi128_ps(_mm_add_epi32(g, _mm_set1_epi32(0x7f000000u)));
const __m128 s2 = _mm_castsi128_ps(_mm_sub_epi32(e, g));
const __m128i d =
_mm_castps_si128(_mm_cmpgt_ps(_mm_andnot_ps(_mm_set1_ps(-0.f), n), _mm_set1_ps(192)));
return _mm_or_ps(
_mm_and_ps(_mm_castsi128_ps(d), _mm_mul_ps(s1, s1)),
_mm_andnot_ps(_mm_castsi128_ps(d),
_mm_or_ps(_mm_and_ps(_mm_castsi128_ps(c), _mm_mul_ps(MADD128(s2, j, s2), s1)),
_mm_andnot_ps(_mm_castsi128_ps(c), MADD128(k, j, k)))));
}
// computes silu x/(1+exp(-x)) in single precision vector
inline static __m128 ggml_v_silu(__m128 x) {
const __m128 one = _mm_set1_ps(1);
const __m128 zero = _mm_setzero_ps();
const __m128 neg_x = _mm_sub_ps(zero, x);
const __m128 exp_neg_x = ggml_v_expf(neg_x);
const __m128 one_plus_exp_neg_x = _mm_add_ps(one, exp_neg_x);
return _mm_div_ps(x, one_plus_exp_neg_x);
}
#endif // __ARM_NEON / __AVX2__ / __SSE2__
inline static void ggml_vec_silu_f16(const int n, ggml_fp16_t * y, const ggml_fp16_t * x) {
for (int i = 0; i < n; ++i) {
y[i] = ggml_silu_f16(x[i]);
}
}
inline static float ggml_silu_backward_f32(float x, float dy) {
const float s = 1.0f/(1.0f + expf(-x));
return dy*s*(1.0f + x*(1.0f - s));
}
inline static ggml_fp16_t ggml_silu_backward_f16(ggml_fp16_t x, ggml_fp16_t dy) {
const float v = GGML_FP16_TO_FP32(x);
const float s = 1.0f/(1.0f + expf(-v));
return GGML_FP32_TO_FP16(GGML_FP16_TO_FP32(dy)*s*(1.0f + v*(1.0f - s)));
}
inline static void ggml_vec_silu_backward_f32(const int n, float * dx, const float * x, const float * dy) {
for (int i = 0; i < n; ++i) {
dx[i] = ggml_silu_backward_f32(x[i], dy[i]);
}
}
inline static void ggml_vec_silu_backward_f16(const int n, ggml_fp16_t * dx, const ggml_fp16_t * x, const ggml_fp16_t * dy) {
for (int i = 0; i < n; ++i) {
dx[i] = ggml_silu_backward_f16(x[i], dy[i]);
}
}
inline static void ggml_vec_sum_f32(const int n, float * s, const float * x) {
#ifndef GGML_USE_ACCELERATE
ggml_float sum = 0.0;
for (int i = 0; i < n; ++i) {
sum += (ggml_float)x[i];
}
*s = (float)sum;
#else
vDSP_sve(x, 1, s, n);
#endif
}
inline static void ggml_vec_sum_f32_ggf(const int n, ggml_float * s, const float * x) {
ggml_float sum = 0.0;
for (int i = 0; i < n; ++i) {
sum += (ggml_float)x[i];
}
*s = sum;
}
inline static void ggml_vec_sum_f16_ggf(const int n, float * s, const ggml_fp16_t * x) {
float sum = 0.0f;
for (int i = 0; i < n; ++i) {
sum += GGML_FP16_TO_FP32(x[i]);
}
*s = sum;
}
inline static void ggml_vec_sum_bf16_ggf(const int n, float * s, const ggml_bf16_t * x) {
float sum = 0.0f;
for (int i = 0; i < n; ++i) {
sum += GGML_BF16_TO_FP32(x[i]);
}
*s = sum;
}
inline static void ggml_vec_max_f32(const int n, float * s, const float * x) {
#ifndef GGML_USE_ACCELERATE
float max = -INFINITY;
for (int i = 0; i < n; ++i) {
max = MAX(max, x[i]);
}
*s = max;
#else
vDSP_maxv(x, 1, s, n);
#endif
}
inline static void ggml_vec_norm_inv_f32(const int n, float * s, const float * x) {
ggml_vec_norm_f32(n, s, x);
*s = 1.f/(*s);
}
inline static void ggml_vec_argmax_f32(const int n, int * s, const float * x) {
float max = -INFINITY;
int idx = 0;
for (int i = 0; i < n; ++i) {
max = MAX(max, x[i]);
if (max == x[i]) { idx = i; }
}
*s = idx;
}
#ifdef __cplusplus
}
#endif
......@@ -102,6 +102,15 @@ if (CUDAToolkit_FOUND)
set(CUDA_FLAGS -use_fast_math)
if (CUDAToolkit_VERSION VERSION_GREATER_EQUAL "12.8")
# Options are:
# - none (not recommended)
# - speed (nvcc's default)
# - balance
# - size
list(APPEND CUDA_FLAGS -compress-mode=${GGML_CUDA_COMPRESSION_MODE})
endif()
if (GGML_FATAL_WARNINGS)
list(APPEND CUDA_FLAGS -Werror all-warnings)
endif()
......
......@@ -294,11 +294,13 @@ static void ggml_cuda_op_bin_bcast(
const ggml_tensor * src0, const ggml_tensor * src1, ggml_tensor * dst,
const void * src0_dd, const void * src1_dd, void * dst_dd, cudaStream_t stream) {
GGML_ASSERT(src1->type == GGML_TYPE_F32);
GGML_ASSERT(src1->type == GGML_TYPE_F32 || src1->type == GGML_TYPE_F16);
if (src0->type == GGML_TYPE_F32 && dst->type == GGML_TYPE_F32) {
op()(src0, src1, dst, (const float *)src0_dd, (const float *)src1_dd, (float *)dst_dd, stream);
} else if (src0->type == GGML_TYPE_F16 && dst->type == GGML_TYPE_F16) {
} else if (src0->type == GGML_TYPE_F16 && src1->type == GGML_TYPE_F16 && dst->type == GGML_TYPE_F16) {
op()(src0, src1, dst, (const half *) src0_dd, (const half *)src1_dd, (half *) dst_dd, stream);
} else if (src0->type == GGML_TYPE_F16 && src1->type == GGML_TYPE_F32 && dst->type == GGML_TYPE_F16) {
op()(src0, src1, dst, (const half *) src0_dd, (const float *)src1_dd, (half *) dst_dd, stream);
} else if (src0->type == GGML_TYPE_F16 && dst->type == GGML_TYPE_F32) {
op()(src0, src1, dst, (const half *) src0_dd, (const float *)src1_dd, (float *)dst_dd, stream);
......
#include "clamp.cuh"
static __global__ void clamp_f32(const float * x, float * dst, const float min, const float max, const int k) {
static __device__ __forceinline__ float op_clamp(float x, float min, float max) {
return fminf(fmaxf(x, min), max);
}
template <class T>
static __global__ void op_clamp_kernel(const T * x, T * dst, const T min, const T max, const int k) {
const int i = blockDim.x*blockIdx.x + threadIdx.x;
if (i >= k) {
return;
}
dst[i] = x[i] < min ? min : (x[i] > max ? max : x[i]);
dst[i] = (T)op_clamp((float)x[i], (float)min, (float)max);
}
static void clamp_f32_cuda(const float * x, float * dst, const float min, const float max, const int k, cudaStream_t stream) {
template <class T>
static void clamp_cuda(const T * x, T * dst, const T min, const T max, const int k, cudaStream_t stream) {
const int num_blocks = (k + CUDA_CLAMP_BLOCK_SIZE - 1) / CUDA_CLAMP_BLOCK_SIZE;
clamp_f32<<<num_blocks, CUDA_CLAMP_BLOCK_SIZE, 0, stream>>>(x, dst, min, max, k);
op_clamp_kernel<<<num_blocks, CUDA_CLAMP_BLOCK_SIZE, 0, stream>>>(x, dst, min, max, k);
}
void ggml_cuda_op_clamp(ggml_backend_cuda_context & ctx, ggml_tensor * dst) {
const ggml_tensor * src0 = dst->src[0];
const float * src0_d = (const float *)src0->data;
float * dst_d = (float *)dst->data;
const void * src0_d = src0->data;
void * dst_d = dst->data;
cudaStream_t stream = ctx.stream();
GGML_ASSERT(src0->type == GGML_TYPE_F32);
GGML_ASSERT( dst->type == GGML_TYPE_F32);
GGML_ASSERT(src0->type == GGML_TYPE_F32 || src0->type == GGML_TYPE_F16);
GGML_ASSERT( dst->type == GGML_TYPE_F32 || dst->type == GGML_TYPE_F16);
GGML_ASSERT(src0->type == dst->type);
float min;
float max;
memcpy(&min, dst->op_params, sizeof(float));
memcpy(&max, (float *) dst->op_params + 1, sizeof(float));
clamp_f32_cuda(src0_d, dst_d, min, max, ggml_nelements(src0), stream);
if (src0->type == GGML_TYPE_F16) {
clamp_cuda((const half *)src0_d, (half *)dst_d, (half)min, (half)max, ggml_nelements(src0), stream);
} else {
clamp_cuda((const float *)src0_d, (float *)dst_d, (float)min, (float)max, ggml_nelements(src0), stream);
}
}
......@@ -48,8 +48,11 @@
#define GGML_CUDA_CC_AMPERE 800
#define GGML_CUDA_CC_ADA_LOVELACE 890
#define GGML_CUDA_CC_OFFSET_AMD 0x1000000
#define GGML_CUDA_CC_OFFSET_MTHREADS 0x0100000
#define GGML_CUDA_CC_IS_NVIDIA(cc) (cc < GGML_CUDA_CC_OFFSET_MTHREADS)
// GCN/CNDA, wave size is 64
// AMD
// GCN/CDNA, wave size is 64
#define GGML_CUDA_CC_GCN4 (GGML_CUDA_CC_OFFSET_AMD + 0x803) // Tonga, Fiji, Polaris, minimum for fast fp16
#define GGML_CUDA_CC_VEGA (GGML_CUDA_CC_OFFSET_AMD + 0x900) // Vega56/64, minimum for fp16 dual issue
#define GGML_CUDA_CC_VEGA20 (GGML_CUDA_CC_OFFSET_AMD + 0x906) // MI50/Radeon VII, minimum for dp4a
......@@ -57,12 +60,13 @@
#define GGML_CUDA_CC_CDNA2 (GGML_CUDA_CC_OFFSET_AMD + 0x910) // MI210, minimum acc register renameing
#define GGML_CUDA_CC_CDNA3 (GGML_CUDA_CC_OFFSET_AMD + 0x942) // MI300
// RNDA removes MFMA, dp4a, xnack, acc registers, wave size is 32
// RDNA removes MFMA, dp4a, xnack, acc registers, wave size is 32
#define GGML_CUDA_CC_RDNA1 (GGML_CUDA_CC_OFFSET_AMD + 0x1010) // RX 5000
#define GGML_CUDA_CC_RDNA2 (GGML_CUDA_CC_OFFSET_AMD + 0x1030) // RX 6000, minimum for dp4a
#define GGML_CUDA_CC_RDNA3 (GGML_CUDA_CC_OFFSET_AMD + 0x1100) // RX 7000, minimum for WMMA
#define GGML_CUDA_CC_RDNA4 (GGML_CUDA_CC_OFFSET_AMD + 0x1200) // RX 9000
#define GGML_CUDA_CC_IS_AMD(cc) (cc >= GGML_CUDA_CC_OFFSET_AMD)
#define GGML_CUDA_CC_IS_RDNA(cc) (cc >= GGML_CUDA_CC_RDNA1)
#define GGML_CUDA_CC_IS_RDNA1(cc) (cc >= GGML_CUDA_CC_RDNA1 && cc < GGML_CUDA_CC_RDNA2)
#define GGML_CUDA_CC_IS_RDNA2(cc) (cc >= GGML_CUDA_CC_RDNA2 && cc < GGML_CUDA_CC_RDNA3)
......@@ -71,8 +75,17 @@
#define GGML_CUDA_CC_IS_GCN(cc) (cc > GGML_CUDA_CC_OFFSET_AMD && cc < GGML_CUDA_CC_CDNA)
#define GGML_CUDA_CC_IS_CDNA(cc) (cc >= GGML_CUDA_CC_CDNA && cc < GGML_CUDA_CC_RDNA1)
#define GGML_CUDA_CC_QY1 210
#define GGML_CUDA_CC_QY2 220
// Moore Threads
#define GGML_CUDA_MUSA_ARCH_IS_QY1 (__MUSA_ARCH__ <= 210)
#define GGML_CUDA_CC_QY1 (GGML_MUSA_CC_OFFSET_MTHREADS + 0x210) // MTT S80, MTT S3000
#define GGML_CUDA_CC_QY2 (GGML_MUSA_CC_OFFSET_MTHREADS + 0x220) // MTT S4000
#define GGML_CUDA_CC_NG (GGML_MUSA_CC_OFFSET_MTHREADS + 0x310) // TBD
#define GGML_CUDA_CC_IS_MTHREADS(cc) (cc >= GGML_CUDA_CC_OFFSET_MTHREADS && cc < GGML_CUDA_CC_OFFSET_AMD)
#define GGML_CUDA_CC_IS_QY1(cc) (cc >= GGML_CUDA_CC_QY1 && cc < GGML_CUDA_CC_QY2)
#define GGML_CUDA_CC_IS_QY2(cc) (cc >= GGML_CUDA_CC_QY2 && cc < GGML_CUDA_CC_NEXT)
#define GGML_CUDA_CC_IS_NG(cc) (cc >= GGML_CUDA_CC_NG)
#ifdef __CUDA_ARCH_LIST__
constexpr bool ggml_cuda_has_arch_impl(int) {
......@@ -198,6 +211,10 @@ typedef float2 dfloat2;
#define FP16_MMA_AVAILABLE
#endif // !(defined(GGML_USE_HIP) && defined(__HIP_PLATFORM_AMD__)) && __CUDA_ARCH__ >= GGML_CUDA_CC_VOLTA
#if defined(GGML_HIP_ROCWMMA_FATTN) && (defined(CDNA) || defined(RDNA3) || defined(RDNA4))
#define FP16_MMA_AVAILABLE
#endif // defined(GGML_HIP_ROCWMMA_FATTN) && (defined(CDNA) || defined(RDNA3) || defined(RDNA4))
#if !(defined(GGML_USE_HIP) && defined(__HIP_PLATFORM_AMD__)) && __CUDA_ARCH__ >= GGML_CUDA_CC_TURING
#define NEW_MMA_AVAILABLE
#endif // !(defined(GGML_USE_HIP) && defined(__HIP_PLATFORM_AMD__)) && __CUDA_ARCH__ >= GGML_CUDA_CC_TURING
......@@ -206,36 +223,42 @@ typedef float2 dfloat2;
#define CP_ASYNC_AVAILABLE
#endif // !(defined(GGML_USE_HIP) && defined(__HIP_PLATFORM_AMD__)) && __CUDA_ARCH__ >= GGML_CUDA_CC_AMPERE
#if !defined(GGML_CUDA_NO_FA) && !(defined(GGML_USE_MUSA) && __MUSA_ARCH__ <= GGML_CUDA_CC_QY1)
#if !defined(GGML_CUDA_NO_FA) && !(defined(GGML_USE_MUSA) && GGML_CUDA_MUSA_ARCH_IS_QY1)
#define FLASH_ATTN_AVAILABLE
#endif // !defined(GGML_CUDA_NO_FA) && !(defined(GGML_USE_MUSA) && __MUSA_ARCH__ <= GGML_CUDA_CC_QY1)
#endif // !defined(GGML_CUDA_NO_FA) && !(defined(GGML_USE_MUSA) && GGML_CUDA_MUSA_ARCH_IS_QY1)
static bool fp16_available(const int cc) {
return ggml_cuda_highest_compiled_arch(cc) >= GGML_CUDA_CC_PASCAL;
}
static bool fast_fp16_available(const int cc) {
return fp16_available(cc) && cc != 610;
return (GGML_CUDA_CC_IS_NVIDIA(cc) && fp16_available(cc) && cc != 610) || GGML_CUDA_CC_IS_AMD(cc);
}
// To be used for feature selection of external libraries, e.g. cuBLAS.
static bool fast_fp16_hardware_available(const int cc) {
return cc >= GGML_CUDA_CC_PASCAL && cc != 610;
return (GGML_CUDA_CC_IS_NVIDIA(cc) && cc >= GGML_CUDA_CC_PASCAL && cc != 610) || GGML_CUDA_CC_IS_AMD(cc);
}
// Any FP16 tensor core instructions are available for ggml code.
static bool fp16_mma_available(const int cc) {
return cc < GGML_CUDA_CC_OFFSET_AMD && ggml_cuda_highest_compiled_arch(cc) >= GGML_CUDA_CC_VOLTA;
#if defined(GGML_USE_HIP) && defined(__HIP_PLATFORM_AMD__) && !defined(GGML_HIP_ROCWMMA_FATTN)
return false;
#else
return (GGML_CUDA_CC_IS_NVIDIA(cc) && ggml_cuda_highest_compiled_arch(cc) >= GGML_CUDA_CC_VOLTA) ||
GGML_CUDA_CC_IS_CDNA(cc) || GGML_CUDA_CC_IS_RDNA3(cc) || GGML_CUDA_CC_IS_RDNA4(cc);
#endif // defined(GGML_USE_HIP) && defined(__HIP_PLATFORM_AMD__) && !defined(GGML_HIP_ROCWMMA_FATTN)
}
// To be used for feature selection of external libraries, e.g. cuBLAS.
static bool fp16_mma_hardware_available(const int cc) {
return cc < GGML_CUDA_CC_OFFSET_AMD && cc >= GGML_CUDA_CC_VOLTA;
return (GGML_CUDA_CC_IS_NVIDIA(cc) && cc >= GGML_CUDA_CC_VOLTA) ||
GGML_CUDA_CC_IS_CDNA(cc) || GGML_CUDA_CC_IS_RDNA3(cc) || GGML_CUDA_CC_IS_RDNA4(cc);
}
// Volta technically had FP16 tensor cores but they work very differently compared to Turing and later.
static bool new_mma_available(const int cc) {
return cc < GGML_CUDA_CC_OFFSET_AMD && ggml_cuda_highest_compiled_arch(cc) >= GGML_CUDA_CC_TURING;
return GGML_CUDA_CC_IS_NVIDIA(cc) && ggml_cuda_highest_compiled_arch(cc) >= GGML_CUDA_CC_TURING;
}
static bool cp_async_available(const int cc) {
......@@ -265,6 +288,10 @@ static __device__ void no_device_code(
__trap();
GGML_UNUSED(no_device_code); // suppress unused function warning
#if defined(GGML_USE_MUSA)
__builtin_unreachable();
#endif // defined(GGML_USE_MUSA)
}
#ifdef __CUDA_ARCH__
......@@ -386,11 +413,11 @@ static __device__ __forceinline__ uint32_t __hgt2_mask(const half2 a, const half
static __device__ __forceinline__ int ggml_cuda_dp4a(const int a, const int b, int c) {
#if defined(GGML_USE_HIP) && defined(__HIP_PLATFORM_AMD__)
#if defined(__gfx906__) || defined(__gfx908__) || defined(__gfx90a__) || defined(RDNA2)
#if defined(CDNA) || defined(RDNA2) || defined(__gfx906__)
c = __builtin_amdgcn_sdot4(a, b, c, false);
#elif defined(RDNA3) || defined(RDNA4)
c = __builtin_amdgcn_sudot4( true, a, true, b, c, false);
#elif defined(__gfx1010__) || defined(__gfx900__)
#elif defined(RDNA1) || defined(__gfx900__)
int tmp1;
int tmp2;
asm("\n \
......@@ -669,7 +696,7 @@ struct ggml_tensor_extra_gpu {
};
#if ((CUDART_VERSION >= 12000) && defined(GGML_CUDA_USE_GRAPHS)) || defined(GGML_HIP_GRAPHS)
#if (defined(GGML_CUDA_USE_GRAPHS) || defined(GGML_HIP_GRAPHS))
#define USE_CUDA_GRAPH
#endif
......
......@@ -38,7 +38,7 @@ static __global__ void concat_f32_dim1(const float * x, const float * y, float *
blockIdx.y * ne0 +
blockIdx.z * ne0 * gridDim.y;
if (blockIdx.y < ne01) { // src0
if (blockIdx.y < (unsigned)ne01) { // src0
int offset_src =
nidx +
blockIdx.y * ne0 +
......@@ -64,7 +64,7 @@ static __global__ void concat_f32_dim2(const float * x, const float * y, float *
blockIdx.y * ne0 +
blockIdx.z * ne0 * gridDim.y;
if (blockIdx.z < ne02) { // src0
if (blockIdx.z < (unsigned)ne02) { // src0
int offset_src =
nidx +
blockIdx.y * ne0 +
......
......@@ -34,6 +34,10 @@ static __global__ void conv_transpose_1d_kernel(
}
}
dst[global_index] = accumulator;
GGML_UNUSED(p0); GGML_UNUSED(d0); GGML_UNUSED(src0_ne3);
GGML_UNUSED(src1_ne3); GGML_UNUSED(dst_ne3);
GGML_UNUSED(src1_ne1); GGML_UNUSED(dst_ne1);
GGML_UNUSED(src1_ne2); GGML_UNUSED(dst_ne2);
}
static void conv_transpose_1d_f32_f32_cuda(
......@@ -75,8 +79,6 @@ void ggml_cuda_op_conv_transpose_1d(ggml_backend_cuda_context & ctx, ggml_tensor
const int p0 = 0;//opts[3];
const int d0 = 1;//opts[4];
const int64_t kernel_size = ggml_nelements(src0);
const int64_t input_size = ggml_nelements(src1);
const int64_t output_size = ggml_nelements(dst);
conv_transpose_1d_f32_f32_cuda(s0, p0, d0, output_size,
......
......@@ -577,9 +577,9 @@ static __global__ void convert_unary(const void * __restrict__ vx, dst_t * __res
return;
}
const src_t * x = (src_t *) vx;
const src_t * x = (const src_t *) vx;
y[i] = x[i];
y[i] = float(x[i]);
}
template <typename src_t, typename dst_t>
......@@ -588,6 +588,17 @@ static void convert_unary_cuda(const void * __restrict__ vx, dst_t * __restrict_
convert_unary<src_t><<<num_blocks, CUDA_DEQUANTIZE_BLOCK_SIZE, 0, stream>>>(vx, y, k);
}
to_bf16_cuda_t ggml_get_to_bf16_cuda(ggml_type type) {
switch (type) {
case GGML_TYPE_F32:
return convert_unary_cuda<float>;
case GGML_TYPE_F16:
return convert_unary_cuda<half>;
default:
return nullptr;
}
}
to_fp16_cuda_t ggml_get_to_fp16_cuda(ggml_type type) {
switch (type) {
case GGML_TYPE_Q4_0:
......@@ -633,6 +644,8 @@ to_fp16_cuda_t ggml_get_to_fp16_cuda(ggml_type type) {
return dequantize_row_iq3_s_cuda;
case GGML_TYPE_F32:
return convert_unary_cuda<float>;
case GGML_TYPE_BF16:
return convert_unary_cuda<nv_bfloat16>;
default:
return nullptr;
}
......
......@@ -7,7 +7,10 @@ using to_t_cuda_t = void (*)(const void * __restrict__ x, T * __restrict__ y, in
typedef to_t_cuda_t<float> to_fp32_cuda_t;
typedef to_t_cuda_t<half> to_fp16_cuda_t;
typedef to_t_cuda_t<nv_bfloat16> to_bf16_cuda_t;
to_fp16_cuda_t ggml_get_to_fp16_cuda(ggml_type type);
to_bf16_cuda_t ggml_get_to_bf16_cuda(ggml_type type);
to_fp32_cuda_t ggml_get_to_fp32_cuda(ggml_type type);
......@@ -10,6 +10,13 @@ static __device__ void cpy_1_f32_f32(const char * cxi, char * cdsti) {
*dsti = *xi;
}
static __device__ void cpy_1_f32_bf16(const char * cxi, char * cdsti) {
const float * xi = (const float *) cxi;
nv_bfloat16 * dsti = (nv_bfloat16 *) cdsti;
*dsti = *xi;
}
static __device__ void cpy_1_f32_f16(const char * cxi, char * cdsti) {
const float * xi = (const float *) cxi;
half * dsti = (half *) cdsti;
......@@ -359,6 +366,16 @@ static void ggml_cpy_f32_f32_cuda(
(cx, cdst, ne, ne00, ne01, ne02, nb00, nb01, nb02, nb03, ne10, ne11, ne12, nb10, nb11, nb12, nb13);
}
static void ggml_cpy_f32_bf16_cuda(
const char * cx, char * cdst, const int ne,
const int ne00, const int ne01, const int ne02, const int nb00, const int nb01, const int nb02,
const int nb03, const int ne10, const int ne11, const int ne12, const int nb10, const int nb11, const int nb12, const int nb13, cudaStream_t stream) {
const int num_blocks = (ne + CUDA_CPY_BLOCK_SIZE - 1) / CUDA_CPY_BLOCK_SIZE;
cpy_f32_f16<cpy_1_f32_bf16><<<num_blocks, CUDA_CPY_BLOCK_SIZE, 0, stream>>>
(cx, cdst, ne, ne00, ne01, ne02, nb00, nb01, nb02, nb03, ne10, ne11, ne12, nb10, nb11, nb12, nb13);
}
static void ggml_cpy_f32_f16_cuda(
const char * cx, char * cdst, const int ne,
const int ne00, const int ne01, const int ne02, const int nb00, const int nb01, const int nb02,
......@@ -545,9 +562,11 @@ void ggml_cuda_cpy(ggml_backend_cuda_context & ctx, const ggml_tensor * src0, gg
GGML_ASSERT(ggml_nbytes(src0) == ggml_nbytes(src1));
CUDA_CHECK(cudaMemcpyAsync(src1_ddc, src0_ddc, ggml_nbytes(src0), cudaMemcpyDeviceToDevice, main_stream));
} else if (src0->type == GGML_TYPE_F32 && src1->type == GGML_TYPE_F32) {
ggml_cpy_f32_f32_cuda (src0_ddc, src1_ddc, ne, ne00, ne01, ne02, nb00, nb01, nb02, nb03, ne10, ne11, ne12, nb10, nb11, nb12, nb13, main_stream);
ggml_cpy_f32_f32_cuda(src0_ddc, src1_ddc, ne, ne00, ne01, ne02, nb00, nb01, nb02, nb03, ne10, ne11, ne12, nb10, nb11, nb12, nb13, main_stream);
} else if (src0->type == GGML_TYPE_F32 && src1->type == GGML_TYPE_BF16) {
ggml_cpy_f32_bf16_cuda(src0_ddc, src1_ddc, ne, ne00, ne01, ne02, nb00, nb01, nb02, nb03, ne10, ne11, ne12, nb10, nb11, nb12, nb13, main_stream);
} else if (src0->type == GGML_TYPE_F32 && src1->type == GGML_TYPE_F16) {
ggml_cpy_f32_f16_cuda (src0_ddc, src1_ddc, ne, ne00, ne01, ne02, nb00, nb01, nb02, nb03, ne10, ne11, ne12, nb10, nb11, nb12, nb13, main_stream);
ggml_cpy_f32_f16_cuda(src0_ddc, src1_ddc, ne, ne00, ne01, ne02, nb00, nb01, nb02, nb03, ne10, ne11, ne12, nb10, nb11, nb12, nb13, main_stream);
} else if (src0->type == GGML_TYPE_F32 && src1->type == GGML_TYPE_Q8_0) {
ggml_cpy_f32_q8_0_cuda(src0_ddc, src1_ddc, ne, ne00, ne01, ne02, nb00, nb01, nb02, nb03, ne10, ne11, ne12, nb10, nb11, nb12, nb13, main_stream);
} else if (src0->type == GGML_TYPE_Q8_0 && src1->type == GGML_TYPE_F32) {
......@@ -593,6 +612,8 @@ void* ggml_cuda_cpy_fn(const ggml_tensor * src0, ggml_tensor * src1) {
return nullptr;
} else if (src0->type == GGML_TYPE_F32 && src1->type == GGML_TYPE_F32) {
return (void*) cpy_f32_f16<cpy_1_f32_f32>;
} else if (src0->type == GGML_TYPE_F32 && src1->type == GGML_TYPE_BF16) {
return (void*) cpy_f32_f16<cpy_1_f32_bf16>;
} else if (src0->type == GGML_TYPE_F32 && src1->type == GGML_TYPE_F16) {
return (void*) cpy_f32_f16<cpy_1_f32_f16>;
} else if (src0->type == GGML_TYPE_F32 && src1->type == GGML_TYPE_Q8_0) {
......
......@@ -52,7 +52,7 @@ typedef half (*vec_dot_KQ_f16_t)(
typedef float (*vec_dot_KQ_f32_t)(
const char * __restrict__ K_c, const void * __restrict__ Q_v, const int * __restrict__ Q_q8 , const void * __restrict__ Q_ds);
template<typename T, int D>
template<typename T, int D, int warp_size>
static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_0(
const char * __restrict__ K_c, const void * __restrict__ Q_v, const int * __restrict__ Q_q8, const void * __restrict__ Q_ds_v) {
......@@ -62,7 +62,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_0(
T sum = 0.0f;
#pragma unroll
for (int k_KQ_0 = 0; k_KQ_0 < D/sizeof(int); k_KQ_0 += WARP_SIZE) {
for (int k_KQ_0 = 0; k_KQ_0 < int(D/sizeof(int)); k_KQ_0 += warp_size) {
const int k_KQ = k_KQ_0 + threadIdx.x;
const int ib = k_KQ / QI8_1;
......@@ -70,7 +70,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_0(
const int shift = k_KQ & (QI8_1/2);
const int v = (get_int_b2(K_q4_0[ib].qs, iqs4) >> shift) & 0x0F0F0F0F;
const int u = Q_q8[k_KQ_0/WARP_SIZE];
const int u = Q_q8[k_KQ_0/warp_size];
const int sumi = ggml_cuda_dp4a(v, u, 0);
......@@ -78,21 +78,21 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_0(
if (std::is_same<T, half>::value) {
const half2 * Q_ds = (const half2 *) Q_ds_v;
const half2 sum2 = __half2half2(K_q4_0[ib].d) * Q_ds[k_KQ_0/WARP_SIZE];
const half2 sum2 = __half2half2(K_q4_0[ib].d) * Q_ds[k_KQ_0/warp_size];
sum += (T) (((half) sumi)*__low2half(sum2) - __high2half(sum2) /* *8/QI8_1 == 1 */);
} else
#endif // FP16_AVAILABLE
{
const float2 * Q_ds = (const float2 *) Q_ds_v;
sum += (T) (__half2float(K_q4_0[ib].d) * (sumi*Q_ds[k_KQ_0/WARP_SIZE].x - (8/QI8_1)*Q_ds[k_KQ_0/WARP_SIZE].y));
sum += (T) (__half2float(K_q4_0[ib].d) * (sumi*Q_ds[k_KQ_0/warp_size].x - (8/QI8_1)*Q_ds[k_KQ_0/warp_size].y));
}
}
return sum;
}
template<typename T, int D>
template<typename T, int D, int warp_size>
static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_1(
const char * __restrict__ K_c, const void * __restrict__ Q_v, const int * __restrict__ Q_q8, const void * __restrict__ Q_ds_v) {
......@@ -102,7 +102,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_1(
T sum = 0.0f;
#pragma unroll
for (int k_KQ_0 = 0; k_KQ_0 < D/sizeof(int); k_KQ_0 += WARP_SIZE) {
for (int k_KQ_0 = 0; k_KQ_0 < int(D/sizeof(int)); k_KQ_0 += warp_size) {
const int k_KQ = k_KQ_0 + threadIdx.x;
const int ib = k_KQ / QI8_1;
......@@ -110,7 +110,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_1(
const int shift = k_KQ & (QI8_1/2);
const int v = (get_int_b4(K_q4_1[ib].qs, iqs4) >> shift) & 0x0F0F0F0F;
const int u = Q_q8[k_KQ_0/WARP_SIZE];
const int u = Q_q8[k_KQ_0/warp_size];
const int sumi = ggml_cuda_dp4a(v, u, 0);
......@@ -118,7 +118,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_1(
if (std::is_same<T, half>::value) {
const half2 * Q_ds = (const half2 *) Q_ds_v;
const half2 d4d8_m4s8 = K_q4_1[ib].dm * Q_ds[k_KQ_0/WARP_SIZE];
const half2 d4d8_m4s8 = K_q4_1[ib].dm * Q_ds[k_KQ_0/warp_size];
const half2 sumid4d8_m4s8scaled = d4d8_m4s8 * make_half2(sumi, 1.0f/QI8_1);
sum += (T) (__low2half(sumid4d8_m4s8scaled) + __high2half(sumid4d8_m4s8scaled));
} else
......@@ -126,8 +126,8 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_1(
{
const float2 * Q_ds = (const float2 *) Q_ds_v;
const float sumid4d8 = __low2float(K_q4_1[ib].dm)*Q_ds[k_KQ_0/WARP_SIZE].x * sumi;
const float m4s8scaled = __high2float(K_q4_1[ib].dm)*Q_ds[k_KQ_0/WARP_SIZE].y / QI8_1;
const float sumid4d8 = __low2float(K_q4_1[ib].dm)*Q_ds[k_KQ_0/warp_size].x * sumi;
const float m4s8scaled = __high2float(K_q4_1[ib].dm)*Q_ds[k_KQ_0/warp_size].y / QI8_1;
sum += (T) (sumid4d8 + m4s8scaled);
}
......@@ -136,7 +136,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q4_1(
return sum;
}
template<typename T, int D>
template<typename T, int D, int warp_size>
static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_0(
const char * __restrict__ K_c, const void * __restrict__ Q_v, const int * __restrict__ Q_q8, const void * __restrict__ Q_ds_v) {
......@@ -146,7 +146,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_0(
T sum = 0.0f;
#pragma unroll
for (int k_KQ_0 = 0; k_KQ_0 < D/sizeof(int); k_KQ_0 += WARP_SIZE) {
for (int k_KQ_0 = 0; k_KQ_0 < int(D/sizeof(int)); k_KQ_0 += warp_size) {
const int k_KQ = k_KQ_0 + threadIdx.x;
const int ib = k_KQ / QI8_1;
......@@ -161,7 +161,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_0(
v |= (vh << 18) & 0x00100000; // 2 -> 20
v |= (vh << 25) & 0x10000000; // 3 -> 28
const int u = Q_q8[k_KQ_0/WARP_SIZE];
const int u = Q_q8[k_KQ_0/warp_size];
const int sumi = ggml_cuda_dp4a(v, u, 0);
......@@ -169,21 +169,21 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_0(
if (std::is_same<T, half>::value) {
const half2 * Q_ds = (const half2 *) Q_ds_v;
const half2 sum2 = __half2half2(K_q5_0[ib].d) * Q_ds[k_KQ_0/WARP_SIZE];
const half2 sum2 = __half2half2(K_q5_0[ib].d) * Q_ds[k_KQ_0/warp_size];
sum += (T) (((half) sumi)*__low2half(sum2) - __high2half(sum2)*__float2half(2.0f)) /* *16/QI8_1 == 2 */;
} else
#endif // FP16_AVAILABLE
{
const float2 * Q_ds = (const float2 *) Q_ds_v;
sum += (T) (__half2float(K_q5_0[ib].d) * (sumi*Q_ds[k_KQ_0/WARP_SIZE].x - (16/QI8_1)*Q_ds[k_KQ_0/WARP_SIZE].y));
sum += (T) (__half2float(K_q5_0[ib].d) * (sumi*Q_ds[k_KQ_0/warp_size].x - (16/QI8_1)*Q_ds[k_KQ_0/warp_size].y));
}
}
return sum;
}
template<typename T, int D>
template<typename T, int D, int warp_size>
static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_1(
const char * __restrict__ K_c, const void * __restrict__ Q_v, const int * __restrict__ Q_q8, const void * __restrict__ Q_ds_v) {
......@@ -193,7 +193,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_1(
T sum = 0.0f;
#pragma unroll
for (int k_KQ_0 = 0; k_KQ_0 < D/sizeof(int); k_KQ_0 += WARP_SIZE) {
for (int k_KQ_0 = 0; k_KQ_0 < int(D/sizeof(int)); k_KQ_0 += warp_size) {
const int k_KQ = k_KQ_0 + threadIdx.x;
const int ib = k_KQ / QI8_1;
......@@ -208,7 +208,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_1(
v |= (vh << 18) & 0x00100000; // 2 -> 20
v |= (vh << 25) & 0x10000000; // 3 -> 28
const int u = Q_q8[k_KQ_0/WARP_SIZE];
const int u = Q_q8[k_KQ_0/warp_size];
const int sumi = ggml_cuda_dp4a(v, u, 0);
......@@ -216,7 +216,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_1(
if (std::is_same<T, half>::value) {
const half2 * Q_ds = (const half2 *) Q_ds_v;
const half2 d5d8_m5s8 = K_q5_1[ib].dm * Q_ds[k_KQ_0/WARP_SIZE];
const half2 d5d8_m5s8 = K_q5_1[ib].dm * Q_ds[k_KQ_0/warp_size];
const half2 sumid5d8_m5s8scaled = d5d8_m5s8 * make_half2(sumi, 1.0f/QI8_1);
sum += (T) (__low2half(sumid5d8_m5s8scaled) + __high2half(sumid5d8_m5s8scaled));
} else
......@@ -224,8 +224,8 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_1(
{
const float2 * Q_ds = (const float2 *) Q_ds_v;
const float sumid5d8 = __low2float(K_q5_1[ib].dm)*Q_ds[k_KQ_0/WARP_SIZE].x * sumi;
const float m5s8scaled = __high2float(K_q5_1[ib].dm)*Q_ds[k_KQ_0/WARP_SIZE].y / QI8_1;
const float sumid5d8 = __low2float(K_q5_1[ib].dm)*Q_ds[k_KQ_0/warp_size].x * sumi;
const float m5s8scaled = __high2float(K_q5_1[ib].dm)*Q_ds[k_KQ_0/warp_size].y / QI8_1;
sum += (T) (sumid5d8 + m5s8scaled);
}
......@@ -234,7 +234,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q5_1(
return sum;
}
template <typename T, int D>
template <typename T, int D, int warp_size>
static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q8_0(
const char * __restrict__ K_c, const void * __restrict__ Q_v, const int * __restrict__ Q_q8, const void * __restrict__ Q_ds_v) {
......@@ -244,7 +244,7 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q8_0(
T sum = 0.0f;
#pragma unroll
for (int k_KQ_0 = 0; k_KQ_0 < D/sizeof(int); k_KQ_0 += WARP_SIZE) {
for (int k_KQ_0 = 0; k_KQ_0 < int(D/sizeof(int)); k_KQ_0 += warp_size) {
const int k_KQ = k_KQ_0 + threadIdx.x;
const int ib = k_KQ / QI8_0;
......@@ -255,19 +255,19 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_q8_0(
T Q_d;
if (std::is_same<T, half>::value) {
const half2 * Q_ds = (const half2 *) Q_ds_v;
Q_d = __low2half(Q_ds[k_KQ_0/WARP_SIZE]);
Q_d = __low2half(Q_ds[k_KQ_0/warp_size]);
} else {
const float2 * Q_ds = (const float2 *) Q_ds_v;
Q_d = Q_ds[k_KQ_0/WARP_SIZE].x;
Q_d = Q_ds[k_KQ_0/warp_size].x;
}
sum += vec_dot_q8_0_q8_1_impl<T, 1>(&v, &Q_q8[k_KQ_0/WARP_SIZE], K_q8_0[ib].d, Q_d);
sum += vec_dot_q8_0_q8_1_impl<T, 1>(&v, &Q_q8[k_KQ_0/warp_size], K_q8_0[ib].d, Q_d);
}
return sum;
}
template <typename T, int D>
template <typename T, int D, int warp_size>
static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_f16(
const char * __restrict__ K_c, const void * __restrict__ Q_v, const int * __restrict__ Q_q8 , const void * __restrict__ Q_ds_v) {
......@@ -282,11 +282,11 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_f16(
half2 sum2 = make_half2(0.0f, 0.0f);
#pragma unroll
for (int k_KQ_0 = 0; k_KQ_0 < D/2; k_KQ_0 += WARP_SIZE) {
for (int k_KQ_0 = 0; k_KQ_0 < D/2; k_KQ_0 += warp_size) {
const int k_KQ = k_KQ_0 + threadIdx.x;
const half2 K_ik = K_h2[k_KQ];
sum2 += K_ik * Q_h2[k_KQ_0/WARP_SIZE];
sum2 += K_ik * Q_h2[k_KQ_0/warp_size];
}
return __low2half(sum2) + __high2half(sum2);
......@@ -298,12 +298,12 @@ static __device__ __forceinline__ T vec_dot_fattn_vec_KQ_f16(
float sum = 0.0f;
#pragma unroll
for (int k_KQ_0 = 0; k_KQ_0 < D/2; k_KQ_0 += WARP_SIZE) {
for (int k_KQ_0 = 0; k_KQ_0 < D/2; k_KQ_0 += warp_size) {
const int k_KQ = k_KQ_0 + threadIdx.x;
const half2 K_ik = K_h2[k_KQ];
sum += __low2float(K_ik) * Q_f2[k_KQ_0/WARP_SIZE].x;
sum += __high2float(K_ik) * Q_f2[k_KQ_0/WARP_SIZE].y;
sum += __low2float(K_ik) * Q_f2[k_KQ_0/warp_size].x;
sum += __high2float(K_ik) * Q_f2[k_KQ_0/warp_size].y;
}
return sum;
......@@ -315,14 +315,14 @@ static __device__ __forceinline__ void quantize_q8_1_to_shared(
float vals[sizeof(int)] = {0.0f};
#pragma unroll
for (int l = 0; l < sizeof(int); ++l) {
for (int l = 0; l < int(sizeof(int)); ++l) {
vals[l] = scale * x[4*threadIdx.x + l];
}
float amax = fabsf(vals[0]);
float sum = vals[0];
#pragma unroll
for (int l = 1; l < sizeof(int); ++l) {
for (int l = 1; l < int(sizeof(int)); ++l) {
amax = fmaxf(amax, fabsf(vals[l]));
sum += vals[l];
}
......@@ -338,7 +338,7 @@ static __device__ __forceinline__ void quantize_q8_1_to_shared(
if (d != 0.0f) {
#pragma unroll
for (int l = 0; l < sizeof(int); ++l) {
for (int l = 0; l < int(sizeof(int)); ++l) {
q8[l] = roundf(vals[l] / d);
}
}
......@@ -474,25 +474,25 @@ static __device__ __forceinline__ T dequantize_1_f16(const void * __restrict__ v
return x[i];
}
template <int D>
template <int D, int warp_size = WARP_SIZE>
constexpr __device__ vec_dot_KQ_f16_t get_vec_dot_KQ_f16(ggml_type type_K) {
return type_K == GGML_TYPE_Q4_0 ? vec_dot_fattn_vec_KQ_q4_0<half, D> :
type_K == GGML_TYPE_Q4_1 ? vec_dot_fattn_vec_KQ_q4_1<half, D> :
type_K == GGML_TYPE_Q5_0 ? vec_dot_fattn_vec_KQ_q5_0<half, D> :
type_K == GGML_TYPE_Q5_1 ? vec_dot_fattn_vec_KQ_q5_1<half, D> :
type_K == GGML_TYPE_Q8_0 ? vec_dot_fattn_vec_KQ_q8_0<half, D> :
type_K == GGML_TYPE_F16 ? vec_dot_fattn_vec_KQ_f16<half, D> :
return type_K == GGML_TYPE_Q4_0 ? vec_dot_fattn_vec_KQ_q4_0<half, D, warp_size> :
type_K == GGML_TYPE_Q4_1 ? vec_dot_fattn_vec_KQ_q4_1<half, D, warp_size> :
type_K == GGML_TYPE_Q5_0 ? vec_dot_fattn_vec_KQ_q5_0<half, D, warp_size> :
type_K == GGML_TYPE_Q5_1 ? vec_dot_fattn_vec_KQ_q5_1<half, D, warp_size> :
type_K == GGML_TYPE_Q8_0 ? vec_dot_fattn_vec_KQ_q8_0<half, D, warp_size> :
type_K == GGML_TYPE_F16 ? vec_dot_fattn_vec_KQ_f16<half, D, warp_size> :
nullptr;
}
template <int D>
template <int D, int warp_size = WARP_SIZE>
constexpr __device__ vec_dot_KQ_f32_t get_vec_dot_KQ_f32(ggml_type type_K) {
return type_K == GGML_TYPE_Q4_0 ? vec_dot_fattn_vec_KQ_q4_0<float, D> :
type_K == GGML_TYPE_Q4_1 ? vec_dot_fattn_vec_KQ_q4_1<float, D> :
type_K == GGML_TYPE_Q5_0 ? vec_dot_fattn_vec_KQ_q5_0<float, D> :
type_K == GGML_TYPE_Q5_1 ? vec_dot_fattn_vec_KQ_q5_1<float, D> :
type_K == GGML_TYPE_Q8_0 ? vec_dot_fattn_vec_KQ_q8_0<float, D> :
type_K == GGML_TYPE_F16 ? vec_dot_fattn_vec_KQ_f16<float, D> :
return type_K == GGML_TYPE_Q4_0 ? vec_dot_fattn_vec_KQ_q4_0<float, D, warp_size> :
type_K == GGML_TYPE_Q4_1 ? vec_dot_fattn_vec_KQ_q4_1<float, D, warp_size> :
type_K == GGML_TYPE_Q5_0 ? vec_dot_fattn_vec_KQ_q5_0<float, D, warp_size> :
type_K == GGML_TYPE_Q5_1 ? vec_dot_fattn_vec_KQ_q5_1<float, D, warp_size> :
type_K == GGML_TYPE_Q8_0 ? vec_dot_fattn_vec_KQ_q8_0<float, D, warp_size> :
type_K == GGML_TYPE_F16 ? vec_dot_fattn_vec_KQ_f16<float, D, warp_size> :
nullptr;
}
......@@ -606,50 +606,50 @@ static __global__ void flash_attn_stream_k_fixup(
*dst = dst_val / rowsum;
}
template<int D, int parallel_blocks> // D == head size
template<int D> // D == head size
#if !(defined(GGML_USE_HIP) && defined(__HIP_PLATFORM_AMD__))
__launch_bounds__(D, 1)
#endif // !(defined(GGML_USE_HIP) && defined(__HIP_PLATFORM_AMD__))
static __global__ void flash_attn_combine_results(
const float * __restrict__ VKQ_parts,
const float2 * __restrict__ VKQ_meta,
float * __restrict__ dst) {
VKQ_parts += parallel_blocks*D * gridDim.y*blockIdx.x;
VKQ_meta += parallel_blocks * gridDim.y*blockIdx.x;
dst += D * gridDim.y*blockIdx.x;
float * __restrict__ dst,
const int parallel_blocks) {
VKQ_parts += parallel_blocks*D * gridDim.z*blockIdx.x;
VKQ_meta += parallel_blocks * gridDim.z*blockIdx.x;
dst += D * gridDim.z*blockIdx.x;
const int tid = threadIdx.x;
__builtin_assume(tid < D);
__shared__ float2 meta[parallel_blocks];
extern __shared__ float2 meta[];
if (tid < 2*parallel_blocks) {
((float *) meta)[threadIdx.x] = ((const float *)VKQ_meta) [blockIdx.y*(2*parallel_blocks) + tid];
((float *) meta)[threadIdx.x] = ((const float *)VKQ_meta) [blockIdx.z*(2*parallel_blocks) + tid];
}
__syncthreads();
float kqmax = meta[0].x;
#pragma unroll
for (int l = 1; l < parallel_blocks; ++l) {
kqmax = max(kqmax, meta[l].x);
}
float VKQ_numerator = 0.0f;
float VKQ_denominator = 0.0f;
#pragma unroll
for (int l = 0; l < parallel_blocks; ++l) {
const float diff = meta[l].x - kqmax;
const float KQ_max_scale = expf(diff);
float KQ_max_scale = expf(diff);
const uint32_t ftz_mask = 0xFFFFFFFF * (diff > SOFTMAX_FTZ_THRESHOLD);
*((uint32_t *) &KQ_max_scale) &= ftz_mask;
VKQ_numerator += KQ_max_scale * VKQ_parts[l*gridDim.y*D + blockIdx.y*D + tid];
VKQ_numerator += KQ_max_scale * VKQ_parts[l*gridDim.z*D + blockIdx.z*D + tid];
VKQ_denominator += KQ_max_scale * meta[l].y;
}
dst[blockIdx.y*D + tid] = VKQ_numerator / VKQ_denominator;
dst[blockIdx.z*D + tid] = VKQ_numerator / VKQ_denominator;
}
[[noreturn]]
static void on_no_fattn_vec_case(const int D) {
if (D == 64) {
fprintf(stderr, "Unsupported KV type combination for head_size 64.\n");
......@@ -671,11 +671,10 @@ static void on_no_fattn_vec_case(const int D) {
}
}
// parallel_blocks == 0 is stream-k decomposition
template <int D, int ncols1, int ncols2, int parallel_blocks, int KQ_stride>
template <int D, int ncols1, int ncols2, int KQ_stride>
void launch_fattn(
ggml_backend_cuda_context & ctx, ggml_tensor * dst, fattn_kernel_t fattn_kernel,
const int nwarps, const size_t nbytes_shared, const bool need_f16_K, const bool need_f16_V
ggml_backend_cuda_context & ctx, ggml_tensor * dst, fattn_kernel_t fattn_kernel, const int nwarps, const size_t nbytes_shared,
const int KQ_row_granularity, const bool need_f16_K, const bool need_f16_V, const bool stream_k, const int warp_size = WARP_SIZE
) {
constexpr int ncols = ncols1 * ncols2;
......@@ -747,12 +746,14 @@ void launch_fattn(
nb23 = nb23*bs*sizeof(half)/ts;
}
int parallel_blocks = 1;
const int ntiles_x = ((Q->ne[1] + ncols1 - 1) / ncols1);
const int ntiles_total = ntiles_x * (Q->ne[2] / ncols2) * Q->ne[3];
const dim3 block_dim(WARP_SIZE, nwarps, 1);
const dim3 block_dim(warp_size, nwarps, 1);
dim3 blocks_num;
if (parallel_blocks == 0) {
if (stream_k) {
// For short contexts it can be faster to have the SMs work on whole tiles because this lets us skip the fixup.
const int max_blocks = 2*nsm;
const int tiles_nwaves = (ntiles_total + max_blocks - 1) / max_blocks;
......@@ -768,9 +769,43 @@ void launch_fattn(
dst_tmp_meta.alloc(blocks_num.x*ncols * (2*2 + D) * sizeof(float));
} else {
blocks_num.x = parallel_blocks*ntiles_x;
blocks_num.y = Q->ne[2];
blocks_num.z = Q->ne[3];
GGML_ASSERT(K->ne[1] % KQ_row_granularity == 0);
const int ntiles_KQ = K->ne[1] / KQ_row_granularity; // Max. number of parallel blocks limited by tensor size.
int max_blocks_per_sm = 1; // Max. number of active blocks limited by occupancy.
CUDA_CHECK(cudaOccupancyMaxActiveBlocksPerMultiprocessor(&max_blocks_per_sm, fattn_kernel, block_dim.x * block_dim.y * block_dim.z, nbytes_shared));
// parallel_blocks should be at least large enough to achieve max. occupancy for a single wave:
parallel_blocks = std::max((nsm * max_blocks_per_sm) / ntiles_total, 1);
// parallel_blocks must not be larger than what the tensor size allows:
parallel_blocks = std::min(parallel_blocks, ntiles_KQ);
// If ntiles_total % blocks_per_wave != 0 then some efficiency is lost due to tail effects.
// Test whether parallel_blocks can be set to a higher value for better efficiency.
const int blocks_per_wave = nsm * max_blocks_per_sm;
int nwaves_best = 0;
int efficiency_percent_best = 0;
for (int parallel_blocks_test = parallel_blocks; parallel_blocks_test <= ntiles_KQ; ++parallel_blocks_test) {
const int nblocks_total = ntiles_total * parallel_blocks_test;
const int nwaves = (nblocks_total + blocks_per_wave - 1) / blocks_per_wave;
const int efficiency_percent = 100 * nblocks_total / (nwaves*blocks_per_wave);
// Stop trying configurations with more waves if we already have good efficiency to avoid excessive overhead.
if (efficiency_percent_best >= 90 && nwaves > nwaves_best) {
break;
}
if (efficiency_percent > efficiency_percent_best) {
nwaves_best = nwaves;
efficiency_percent_best = efficiency_percent;
parallel_blocks = parallel_blocks_test;
}
}
blocks_num.x = ntiles_x;
blocks_num.y = parallel_blocks;
blocks_num.z = Q->ne[2]*Q->ne[3];
if (parallel_blocks > 1) {
dst_tmp.alloc(parallel_blocks*ggml_nelements(KQV));
......@@ -796,12 +831,13 @@ void launch_fattn(
const float m0 = powf(2.0f, -(max_bias ) / n_head_log2);
const float m1 = powf(2.0f, -(max_bias / 2.0f) / n_head_log2);
GGML_ASSERT(block_dim.x % warp_size == 0);
fattn_kernel<<<blocks_num, block_dim, nbytes_shared, main_stream>>>(
(const char *) Q->data,
K_data,
V_data,
mask ? ((const char *) mask->data) : nullptr,
(parallel_blocks) > 1 ? dst_tmp.ptr : (float *) KQV->data, dst_tmp_meta.ptr,
!stream_k && parallel_blocks > 1 ? dst_tmp.ptr : (float *) KQV->data, dst_tmp_meta.ptr,
scale, max_bias, m0, m1, n_head_log2, logit_softcap,
Q->ne[0], Q->ne[1], Q->ne[2], Q->ne[3],
K->ne[0], K->ne[1], K->ne[2], K->ne[3],
......@@ -813,7 +849,7 @@ void launch_fattn(
);
CUDA_CHECK(cudaGetLastError());
if constexpr (parallel_blocks == 0) {
if (stream_k) {
if (ntiles_total % blocks_num.x != 0) { // Fixup is only needed if the SMs work on fractional tiles.
const dim3 block_dim_combine(D, 1, 1);
const dim3 blocks_num_combine = {blocks_num.x, ncols1, ncols2};
......@@ -822,13 +858,14 @@ void launch_fattn(
<<<blocks_num_combine, block_dim_combine, 0, main_stream>>>
((float *) KQV->data, dst_tmp_meta.ptr, Q->ne[1], Q->ne[2], K->ne[1]);
}
} else if constexpr (parallel_blocks > 1) {
} else if (parallel_blocks > 1) {
const dim3 block_dim_combine(D, 1, 1);
const dim3 blocks_num_combine(Q->ne[1], blocks_num.y, blocks_num.z);
const dim3 blocks_num_combine(Q->ne[1], 1, blocks_num.z);
const size_t nbytes_shared_combine = parallel_blocks*sizeof(float2);
flash_attn_combine_results<D, parallel_blocks>
<<<blocks_num_combine, block_dim_combine, 0, main_stream>>>
(dst_tmp.ptr, dst_tmp_meta.ptr, (float *) KQV->data);
flash_attn_combine_results<D>
<<<blocks_num_combine, block_dim_combine, nbytes_shared_combine, main_stream>>>
(dst_tmp.ptr, dst_tmp_meta.ptr, (float *) KQV->data, parallel_blocks);
}
CUDA_CHECK(cudaGetLastError());
}
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