// Copyright 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #pragma once #include #include #include #include namespace triton { namespace common { // Generic fixed-size Thread Pool to execute tasks asynchronously class ThreadPool { public: explicit ThreadPool(std::size_t thread_count); ~ThreadPool(); ThreadPool(const ThreadPool&) = delete; ThreadPool& operator=(const ThreadPool&) = delete; using Task = std::function; // Assigns "task" to the task queue for a worker thread to execute when // available. This will not track the return value of the task. void Enqueue(Task&& task); // Returns the number of threads in thread pool size_t Size() { return workers_.size(); } private: std::queue task_queue_; std::mutex queue_mtx_; std::condition_variable cv_; std::vector workers_; // If true, tells pool to stop accepting work and tells awake worker threads // to exit when no tasks are left on the queue. bool stop_ = false; }; }} // namespace triton::common