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#pragma once

#include <hute/arch/mma_gfx906.hpp>

#include <hute/atom/mma_traits.hpp>
#include <hute/layout.hpp>

namespace hute
{

template <>
struct MMA_Traits<GFX906_DP4A>
{
  using ValTypeD = int32_t;
  using ValTypeA = int8_t;
  using ValTypeB = int8_t;
  using ValTypeC = int32_t;

  using Shape_MNK = Shape<_1,_1,_4>;
  using ThrID   = Layout<_1>;
  using ALayout = Layout<Shape<_1,_4>>;
  using BLayout = Layout<Shape<_1,_4>>;
  using CLayout = Layout<Shape<_1,_1>>;
};

////////////////////////////////////////////////////////////////////////////////////////////////////

template <>
struct MMA_Traits<GFX906_DP2A>
{
  using ValTypeD = float;
  using ValTypeA = int16_t;
  using ValTypeB = int16_t;
  using ValTypeC = float;

  using Shape_MNK = Shape<_1,_1,_2>;
  using ThrID   = Layout<_1>;
  using ALayout = Layout<Shape<_1,_2>>;
  using BLayout = Layout<Shape<_1,_2>>;
  using CLayout = Layout<Shape<_1,_1>>;
};

///////////////////////////////////////////////////////////////////////////////


} // namespace hute
