# SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: Apache-2.0 # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. worker_processes 1; worker_rlimit_nofile 4096; events { worker_connections 2048; multi_accept on; use epoll; } http { upstream backend_servers { least_conn; # Select all the upstream vLLM servers to load balance across, including those at a different node if applicable. server 127.0.0.1:8001 max_fails=3 fail_timeout=10000s; server 127.0.0.1:8002 max_fails=3 fail_timeout=10000s; } server { listen 8000; location / { proxy_pass http://backend_servers; proxy_http_version 1.1; proxy_read_timeout 240s; } } }