// Copyright (C) 2003 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_ALGs_ #define DLIB_ALGs_ // this file contains miscellaneous stuff #ifdef _MSC_VER // Disable the following warnings for Visual Studio // this is to disable the "'this' : used in base member initializer list" // warning you get from some of the GUI objects since all the objects // require that their parent class be passed into their constructor. // In this case though it is totally safe so it is ok to disable this warning. #pragma warning(disable : 4355) // This is a warning you get sometimes when Visual Studio performs a Koenig Lookup. // This is a bug in visual studio. It is a totally legitimate thing to // expect from a compiler. #pragma warning(disable : 4675) // This is a warning you get from visual studio 2005 about things in the standard C++ // library being "deprecated." I checked the C++ standard and it doesn't say jack // about any of them (I checked the searchable PDF). So this warning is total Bunk. #pragma warning(disable : 4996) // This is a warning you get from visual studio 2003: // warning C4345: behavior change: an object of POD type constructed with an initializer // of the form () will be default-initialized. // I love it when this compiler gives warnings about bugs in previous versions of itself. #pragma warning(disable : 4345) // Disable warnings about conversion from size_t to unsigned long and long. #pragma warning(disable : 4267) // Disable warnings about conversion from double to float #pragma warning(disable : 4244) #pragma warning(disable : 4305) #endif #ifdef __BORLANDC__ // Disable the following warnings for the Borland Compilers // // These warnings just say that the compiler is refusing to inline functions with // loops or try blocks in them. // #pragma option -w-8027 #pragma option -w-8026 #endif #include // for the exceptions #ifdef __CYGWIN__ namespace std { typedef std::basic_string wstring; } #endif #include // for std::swap #include // for std::bad_alloc #include #include "platform.h" #include "assert.h" #include "error.h" #include "noncopyable.h" #include "enable_if.h" #include "uintn.h" // ---------------------------------------------------------------------------------------- /*!A _dT !*/ template inline charT _dTcast (const char a, const wchar_t b); template <> inline char _dTcast (const char a, const wchar_t ) { return a; } template <> inline wchar_t _dTcast (const char , const wchar_t b) { return b; } template inline const charT* _dTcast ( const char* a, const wchar_t* b); template <> inline const char* _dTcast ( const char* a, const wchar_t* ) { return a; } template <> inline const wchar_t* _dTcast ( const char* , const wchar_t* b) { return b; } #define _dT(charT,str) _dTcast(str,L##str) /*! requires - charT == char or wchar_t - str == a string or character literal ensures - returns the literal in the form of a charT type literal. !*/ // ---------------------------------------------------------------------------------------- namespace dlib { // ---------------------------------------------------------------------------------------- /*!A swap !*/ // make swap available in the dlib namespace using std::swap; // ---------------------------------------------------------------------------------------- /*! Here is where I define my return codes. It is important that they all be < 0. !*/ enum general_return_codes { TIMEOUT = -1, WOULDBLOCK = -2, OTHER_ERROR = -3, SHUTDOWN = -4, PORTINUSE = -5 }; // ---------------------------------------------------------------------------------------- inline unsigned long square_root ( unsigned long value ) /*! requires - value <= 2^32 - 1 ensures - returns the square root of value. if the square root is not an integer then it will be rounded up to the nearest integer. !*/ { unsigned long x; // set the initial guess for what the root is depending on // how big value is if (value < 3) return value; else if (value < 4096) // 12 x = 45; else if (value < 65536) // 16 x = 179; else if (value < 1048576) // 20 x = 717; else if (value < 16777216) // 24 x = 2867; else if (value < 268435456) // 28 x = 11469; else // 32 x = 45875; // find the root x = (x + value/x)>>1; x = (x + value/x)>>1; x = (x + value/x)>>1; x = (x + value/x)>>1; if (x*x < value) return x+1; else return x; } // ---------------------------------------------------------------------------------------- template < typename T > void median ( T& one, T& two, T& three ); /*! requires - T implements operator< - T is swappable by a global swap() ensures - #one is the median - #one, #two, and #three is some permutation of one, two, and three. !*/ template < typename T > void median ( T& one, T& two, T& three ) { using std::swap; using dlib::swap; if ( one < two ) { // one < two if ( two < three ) { // one < two < three : two swap(one,two); } else { // one < two >= three if ( one < three) { // three swap(three,one); } } } else { // one >= two if ( three < one ) { // three <= one >= two if ( three < two ) { // two swap(two,one); } else { // three swap(three,one); } } } } // ---------------------------------------------------------------------------------------- namespace relational_operators { template < typename A, typename B > bool operator> ( const A& a, const B& b ) { return b < a; } // --------------------------------- template < typename A, typename B > bool operator!= ( const A& a, const B& b ) { return !(a == b); } // --------------------------------- template < typename A, typename B > bool operator<= ( const A& a, const B& b ) { return !(b < a); } // --------------------------------- template < typename A, typename B > bool operator>= ( const A& a, const B& b ) { return !(a < b); } } // ---------------------------------------------------------------------------------------- template < typename T > void exchange ( T& a, T& b ) /*! This function does the exact same thing that global swap does and it does it by just calling swap. But a lot of compilers have problems doing a Koenig Lookup and the fact that this has a different name (global swap has the same name as the member functions called swap) makes them compile right. So this is a workaround but not too ugly of one. But hopefully I get get rid of this in a few years. So this function is alredy deprecated. This also means you should NOT use this function in your own code unless you have to support an old buggy compiler that benefits from this hack. !*/ { using std::swap; using dlib::swap; swap(a,b); } // ---------------------------------------------------------------------------------------- /*!A is_pointer_type This is a template where is_pointer_type::value == true when T is a pointer type ane false otherwise. !*/ template < typename T > class is_pointer_type { public: enum { value = false }; private: is_pointer_type(); }; template < typename T > class is_pointer_type { public: enum { value = true }; private: is_pointer_type(); }; // ---------------------------------------------------------------------------------------- /*!A is_const_type This is a template where is_const_type::value == true when T is a const type ane false otherwise. !*/ template struct is_const_type { static const bool value = false; }; template struct is_const_type { static const bool value = true; }; // ---------------------------------------------------------------------------------------- /*!A is_same_type This is a template where is_same_type::value == true when T and U are the same type and false otherwise. !*/ template < typename T, typename U > class is_same_type { public: enum {value = false}; private: is_same_type(); }; template class is_same_type { public: enum {value = true}; private: is_same_type(); }; // ---------------------------------------------------------------------------------------- /*!A is_convertible This is a template that can be used to determine if one type is convertible into another type. For example: is_convertible::value == true // because ints are convertible to floats is_convertible::value == false // because int pointers are NOT convertible to floats !*/ template struct is_convertible { struct yes_type { char a; }; struct no_type { yes_type a[2]; }; static const from& from_helper(); static yes_type test(to); static no_type test(...); const static bool value = sizeof(test(from_helper())) == sizeof(yes_type); }; // ---------------------------------------------------------------------------------------- /*!A is_unsigned_type This is a template where is_unsigned_type::value == true when T is an unsigned integral type and false when T is a signed integral type. !*/ template < typename T > struct is_unsigned_type { static const bool value = static_cast((static_cast(0)-static_cast(1))) > 0; }; // ---------------------------------------------------------------------------------------- /*!A is_signed_type This is a template where is_signed_type::value == true when T is a signed integral type and false when T is an unsigned integral type. !*/ template < typename T > struct is_signed_type { static const bool value = !is_unsigned_type::value; }; // ---------------------------------------------------------------------------------------- template < typename T > class copy_functor { public: void operator() ( const T& source, T& destination ) const { destination = source; } }; // ---------------------------------------------------------------------------------------- /*!A static_switch To use this template you give it some number of boolean expressions and it tells you which one of them is true. If more than one of them is true then it causes a compile time error. for example: static_switch<1 + 1 == 2, 4 - 1 == 4>::value == 1 // because the first expression is true static_switch<1 + 1 == 3, 4 == 4>::value == 2 // because the second expression is true static_switch<1 + 1 == 3, 4 == 5>::value == 0 // 0 here because none of them are true static_switch<1 + 1 == 2, 4 == 4>::value == compiler error // because more than one expression is true !*/ template < bool v1 = 0, bool v2 = 0, bool v3 = 0, bool v4 = 0, bool v5 = 0, bool v6 = 0, bool v7 = 0, bool v8 = 0, bool v9 = 0, bool v10 = 0, bool v11 = 0, bool v12 = 0, bool v13 = 0, bool v14 = 0, bool v15 = 0 > struct static_switch; template <> struct static_switch<0,0,0,0,0,0,0,0,0,0,0,0,0,0,0> { const static int value = 0; }; template <> struct static_switch<1,0,0,0,0,0,0,0,0,0,0,0,0,0,0> { const static int value = 1; }; template <> struct static_switch<0,1,0,0,0,0,0,0,0,0,0,0,0,0,0> { const static int value = 2; }; template <> struct static_switch<0,0,1,0,0,0,0,0,0,0,0,0,0,0,0> { const static int value = 3; }; template <> struct static_switch<0,0,0,1,0,0,0,0,0,0,0,0,0,0,0> { const static int value = 4; }; template <> struct static_switch<0,0,0,0,1,0,0,0,0,0,0,0,0,0,0> { const static int value = 5; }; template <> struct static_switch<0,0,0,0,0,1,0,0,0,0,0,0,0,0,0> { const static int value = 6; }; template <> struct static_switch<0,0,0,0,0,0,1,0,0,0,0,0,0,0,0> { const static int value = 7; }; template <> struct static_switch<0,0,0,0,0,0,0,1,0,0,0,0,0,0,0> { const static int value = 8; }; template <> struct static_switch<0,0,0,0,0,0,0,0,1,0,0,0,0,0,0> { const static int value = 9; }; template <> struct static_switch<0,0,0,0,0,0,0,0,0,1,0,0,0,0,0> { const static int value = 10; }; template <> struct static_switch<0,0,0,0,0,0,0,0,0,0,1,0,0,0,0> { const static int value = 11; }; template <> struct static_switch<0,0,0,0,0,0,0,0,0,0,0,1,0,0,0> { const static int value = 12; }; template <> struct static_switch<0,0,0,0,0,0,0,0,0,0,0,0,1,0,0> { const static int value = 13; }; template <> struct static_switch<0,0,0,0,0,0,0,0,0,0,0,0,0,1,0> { const static int value = 14; }; template <> struct static_switch<0,0,0,0,0,0,0,0,0,0,0,0,0,0,1> { const static int value = 15; }; // ---------------------------------------------------------------------------------------- /*!A is_built_in_scalar_type This is a template that allows you to determine if the given type is a built in scalar type such as an int, char, float, short, etc... For example, is_built_in_scalar_type::value == true For example, is_built_in_scalar_type::value == false !*/ template struct is_built_in_scalar_type { const static bool value = false; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; template <> struct is_built_in_scalar_type { const static bool value = true; }; // Don't define one for wchar_t when using a version of visual studio // older than 8.0 (visual studio 2005) since before then they improperly set // wchar_t to be a typedef rather than its own type as required by the C++ // standard. #if !defined(_MSC_VER) || _NATIVE_WCHAR_T_DEFINED template <> struct is_built_in_scalar_type { const static bool value = true; }; #endif // ---------------------------------------------------------------------------------------- /*!A assign_zero_if_built_in_scalar_type This function assigns its argument the value of 0 if it is a built in scalar type according to the is_built_in_scalar_type<> template. If it isn't a built in scalar type then it does nothing. !*/ template inline typename disable_if,void>::type assign_zero_if_built_in_scalar_type (T&){} template inline typename enable_if,void>::type assign_zero_if_built_in_scalar_type (T& a){a=0;} // ---------------------------------------------------------------------------------------- template T put_in_range ( const T& a, const T& b, const T& val ) /*! requires - T is a type that looks like double, float, int, or so forth ensures - if (val is within the range [a,b]) then - returns val - else - returns the end of the range [a,b] that is closest to val !*/ { if (a < b) { if (val < a) return a; else if (val > b) return b; } else { if (val < b) return b; else if (val > a) return a; } return val; } // overload for double inline double put_in_range(const double& a, const double& b, const double& val) { return put_in_range(a,b,val); } // ---------------------------------------------------------------------------------------- /*!A tabs This is a template to compute the absolute value a number at compile time. For example, abs<-4>::value == 4 abs<4>::value == 4 !*/ template struct tabs { const static long value = x; }; template struct tabs::type> { const static long value = -x; }; // ---------------------------------------------------------------------------------------- /*!A tmax This is a template to compute the max of two values at compile time For example, abs<4,7>::value == 7 !*/ template struct tmax { const static long value = x; }; template struct tmax x)>::type> { const static long value = y; }; // ---------------------------------------------------------------------------------------- /*!A tmin This is a template to compute the min of two values at compile time For example, abs<4,7>::value == 4 !*/ template struct tmin { const static long value = x; }; template struct tmin::type> { const static long value = y; }; // ---------------------------------------------------------------------------------------- /*!A is_function This is a template that allows you to determine if the given type is a function. For example, void funct(); is_built_in_scalar_type::value == true is_built_in_scalar_type::value == false !*/ template struct is_function { static const bool value = false; }; template struct is_function { static const bool value = true; }; template struct is_function { static const bool value = true; }; template struct is_function { static const bool value = true; }; template struct is_function { static const bool value = true; }; template struct is_function { static const bool value = true; }; template struct is_function { static const bool value = true; }; template class funct_wrap0 { public: funct_wrap0(T (&f_)()):f(f_){} T operator()() const { return f(); } private: T (&f)(); }; template class funct_wrap1 { public: funct_wrap1(T (&f_)(A0)):f(f_){} T operator()(A0 a0) const { return f(a0); } private: T (&f)(A0); }; template class funct_wrap2 { public: funct_wrap2(T (&f_)(A0,A1)):f(f_){} T operator()(A0 a0, A1 a1) const { return f(a0,a1); } private: T (&f)(A0,A1); }; template class funct_wrap3 { public: funct_wrap3(T (&f_)(A0,A1,A2)):f(f_){} T operator()(A0 a0, A1 a1, A2 a2) const { return f(a0,a1,a2); } private: T (&f)(A0,A1,A2); }; template class funct_wrap4 { public: funct_wrap4(T (&f_)(A0,A1,A2,A3)):f(f_){} T operator()(A0 a0, A1 a1, A2 a2, A3 a3) const { return f(a0,a1,a2,a3); } private: T (&f)(A0,A1,A2,A3); }; template class funct_wrap5 { public: funct_wrap5(T (&f_)(A0,A1,A2,A3,A4)):f(f_){} T operator()(A0 a0, A1 a1, A2 a2, A3 a3, A4 a4) const { return f(a0,a1,a2,a3,a4); } private: T (&f)(A0,A1,A2,A3,A4); }; /*!A wrap_function This is a template that allows you to turn a global function into a function object. The reason for this template's existance is so you can do stuff like this: template void call_funct(const T& funct) { cout << funct(); } std::string test() { return "asdfasf"; } int main() { call_funct(wrap_function(test)); } The above code doesn't work right on some compilers if you don't use wrap_function. !*/ template funct_wrap0 wrap_function(T (&f)()) { return funct_wrap0(f); } template funct_wrap1 wrap_function(T (&f)(A0)) { return funct_wrap1(f); } template funct_wrap2 wrap_function(T (&f)(A0, A1)) { return funct_wrap2(f); } template funct_wrap3 wrap_function(T (&f)(A0, A1, A2)) { return funct_wrap3(f); } template funct_wrap4 wrap_function(T (&f)(A0, A1, A2, A3)) { return funct_wrap4(f); } template funct_wrap5 wrap_function(T (&f)(A0, A1, A2, A3, A4)) { return funct_wrap5(f); } // ---------------------------------------------------------------------------------------- template class stack_based_memory_block : noncopyable { /*! WHAT THIS OBJECT REPRESENTS This object is a simple container for a block of memory of bSIZE bytes. This memory block is located on the stack and properly aligned to hold any kind of object. !*/ public: static const unsigned long size = bSIZE; stack_based_memory_block(): data(mem.data) {} void* get () { return data; } /*! ensures - returns a pointer to the block of memory contained in this object !*/ const void* get () const { return data; } /*! ensures - returns a pointer to the block of memory contained in this object !*/ private: // You obviously can't have a block of memory that has zero bytes in it. COMPILE_TIME_ASSERT(bSIZE > 0); union mem_block { // All of this garbage is to make sure this union is properly aligned // (a union is always aligned such that everything in it would be properly // aligned. So the assumption here is that one of these objects has // a large enough alignment requirement to satisfy any object this // block of memory might be cast into). void* void_ptr; int integer; struct { void (stack_based_memory_block::*callback)(); stack_based_memory_block* o; } stuff; long double more_stuff; char data[size]; } mem; // The reason for having this variable is that doing it this way avoids // warnings from gcc about violations of strict-aliasing rules. void* const data; }; // ---------------------------------------------------------------------------------------- } #endif // DLIB_ALGs_